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Config

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Jun 25th, 2019
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  1. cl_crosshair_drawoutline "0"
  2. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  3. cl_crosshair_dynamic_splitalpha_innermod "1"
  4. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  5. cl_crosshair_dynamic_splitdist "7"
  6. cl_crosshair_outlinethickness "1"
  7. cl_crosshair_sniper_show_normal_inaccuracy "0"
  8. cl_crosshair_sniper_width "1"
  9. cl_crosshair_t "0"
  10. cl_crosshairalpha "255"
  11. cl_crosshaircolor "4"
  12. cl_crosshaircolor_b "250"
  13. cl_crosshaircolor_g "195"
  14. cl_crosshaircolor_r "27"
  15. cl_crosshairdot "0"
  16. cl_crosshairgap "-2.1"
  17. cl_crosshairgap_useweaponvalue "0"
  18. cl_crosshairscale "1700"
  19. cl_crosshairsize "2.5"
  20. cl_crosshairstyle "4"
  21. cl_crosshairthickness "0.500000"
  22. cl_crosshairusealpha "1"
  23. cl_fixedcrosshairgap "3"
  24. cl_viewmodel_shift_left_amt "0.5"
  25. cl_viewmodel_shift_right_amt "0.25"
  26. viewmodel_fov "68"
  27. viewmodel_offset_x "1.700000"
  28. viewmodel_offset_y "0"
  29. viewmodel_offset_z "-2.000000"
  30. viewmodel_presetpos "0"
  31. viewmodel_recoil "1"
  32. cl_bob_lower_amt "5"
  33. cl_bobamt_lat "0.1"
  34. cl_bobamt_vert "0.1"
  35. cl_bobcycle "0.980000"
  36. cl_hud_background_alpha "0.499435"
  37. cl_hud_bomb_under_radar "1"
  38. cl_hud_color "2"
  39. cl_hud_healthammo_style "1"
  40. cl_hud_playercount_pos "1"
  41. cl_hud_playercount_showcount "1"
  42. cl_hud_radar_scale "1.300000"
  43. hud_scaling "0.800208"
  44. hud_showtargetid "0"
  45. cl_righthand "1"
  46. cl_color "3"
  47. cl_radar_always_centered "0"
  48. cl_radar_icon_scale_min "1"
  49. cl_radar_rotate "1"
  50. cl_radar_scale "0.3"
  51. cl_radar_square_with_scoreboard "1"
  52. cl_hud_healthammo_style "1"
  53. cl_hud_playercount_pos "1"
  54. cl_hud_playercount_showcount "1"
  55. hud_showtargetid "0"
  56. cl_righthand "1"
  57. bind "downarrow" "buy m4a1; buy ak47;"
  58. bind "uparrow" "buy awp;"
  59. bind "leftarrow" "buy deagle;"
  60. bind "ins" "buy vest;"
  61. bind "del" "buy vesthelm;"
  62. bind "home" "buy molotov; buy incgrenade;"
  63. bind "end" "buy hegrenade;"
  64. bind "pgup" "buy flashbang;"
  65. bind "pgdn" "buy smokegrenade;"
  66. bind "rightarrow" "buy defuser;"
  67. con_enable "1" //Enables Console
  68. gameinstructor_enable "0" //Removes in-game instructions
  69. cl_showhelp "0" //Removes on-screen help
  70. cl_autohelp "0" //Removes automatic help
  71. cl_disablefreezecam "1" //Disables Freezecam
  72. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  73. cl_forcepreload "1" //Preloads map, improves FPS but may increase map loading times
  74. bind "v" "+voicerecord" //You can communicate with the V key instead of K
  75. bind "f4" "ignoremsg" //Ignore chat by turning off enemies, teams and both
  76. alias +jumpduck "+duck; +jump"
  77. alias -jumpduck "-duck; -jump"
  78. bind n +jumpduck
  79. bind 6 "use weapon_c4; drop"
  80. bind shift "+speed;r_cleardecals"
  81. bind "f" "use weapon_flashbang; r_cleardecals"
  82. bind "c" "use weapon_smokegrenade; r_cleardecals"
  83. bind "4" "use weapon_hegrenade; r_cleardecals"
  84. bind x "use weapon_incgrenade;use weapon_molotov"
  85. unbind "i" //So you do not accidentally enable hud fade, which is very annoying
  86. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  87. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  88. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  89. m_customaccel "0" //Custom mouse acceleration disabled
  90. m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
  91. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
  92. mat_powersavingsmode "0" //Disables power saving mode
  93. mat_queue_mode "2" //The queue/thread mode the material system should use, setting this to 2 gave me an FPS boost
  94. r_dynamic "0" //Affects dynamic lighting, turned off for more FPS
  95. voice_scale "0.4" //Turns down the volume of other players voice to 40%
  96. snd_musicvolume "0" //Turns off all music, easier to focus
  97. snd_hwcompat 0 //Enables "Advanced 3D Audio Processing"
  98. func_break_max_pieces 0 //Less clutter from breaking vents (especially on Mirage)
  99. alias "dc" "disconnect"
  100. alias "togglevoice" "togglev"
  101. alias "togglev" "voice_1"
  102. alias "voice_1" "voice_scale 0.4; playvol buttons\\\\blip1 0.5; alias togglev voice_0"
  103. alias "voice_0" "voice_scale 0.0; playvol buttons\\\\blip2 0.5; alias togglev voice_1"
  104. bind k "togglev"
  105. bind mwheeldown +jump
  106. bind mwheelup +jump
  107. bind space "+jump;r_cleardecals"
  108. bind y slot4
  109. bind + toggleconsole
  110. cl_radar_scale 0.3
  111. cl_radar_icon_scale_min 1
  112. cl_disablehtmlmotd "1" fps_max "999" mat_queue_mode "2" r_dynamic "1" r_drawtracers_firstperson "1" r_eyegloss "0" r_eyemove "0" r_eyeshift_x "0" r_eyeshift_y "0" r_eyeshift_z "0" r_eyesize "0" snd_mixahead "0.05" host_writeconfig
  113. bind w "+forward;r_cleardecals";bind a "+moveleft;r_cleardecals";bind s "+back;r_cleardecals";bind d "+moveright;r_cleardecals"
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