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  1.  
  2. Pyuwukuwumuwukuwu20/11/2019
  3. Hm, how to make a field for me that'd actually help me..
  4. First of all, Pikachu has an instant +2 in all stats but Evasion if it's using a light ball :]
  5. Togedemaru has an automatic +1 speed when entering the battle
  6. Trickroom fails
  7. Spiky shield protects against everything (so status as well) , and gives -1 in attack and special attack to the attacker, and +1 attack to the defender
  8. Play rough is now a special move, and is boosted by 1.5x
  9. Superfang additionally gives -2 in attack, special attack, and both defensive stats
  10. Volt absorb heals 1/12 every turn
  11. Charge beam has a 90% chance to boost special attack by 2 and speed by 1, and is boosted by 2x
  12. Nuzzle now has priority and is boosted 3x
  13. Ground types take super effective damage from electric attacks (AIM FOR THE HORN!)
  14. Sticky web fails
  15. Dedenne gets an automatic +1 special attack and +1 speed when entering the field
  16. Acrobatics has max power no matter what
  17. Aqua jet will fail
  18. The terrain cannot be overwritten in any way
  19. Static now gives +1 speed and +2 defenses upon entry, as well as it has an 80% chance to proc
  20. Stealth rock fails, toxic spikes fail
  21. I'll think of more things later
  22.  
  23. Pyuwukuwumuwukuwu20/11/2019
  24. Nature power(for the sake of giving it something) turns into covet. Covet is now ice type and knocks off the item of the opponent, if you can't steal it.
  25. Volt tackle has no recoil. ;)
  26.  
  27. Pyuwukuwumuwukuwu20/11/2019
  28. Pokemon with the ability plus gets +1 speed, +1 special attack, 1/10 healing at the end of each turn, and +1 defenses. All special moves are boosted by 1.5x in addition to all other boosts
  29. Pokemon with the ability minus gets 1/8 recovery at the end of each turn, as well as get +3(or +2 special defense +3 defense) special defense and defense, +1 speed and all special moves are boosted by 1.5x in addition to all other boosts.
  30. Disarming voice is boosted by 2x
  31. Charge boosts special defense and defense by 2
  32. Feint is boosted by 2x
  33. And.. Elemental seed gives +1 to physical and special attack, applies charge, and gives the ability parental bond(if too broken, not that I'm not jerking this field off already, give it levitate)
  34. And I think I've jerked this field off enough! :D
  35. Actually, electro web deals 1.5x damage and lowers defenses by one
  36.  
  37. Pyuwukuwumuwukuwu20/11/2019
  38. Bounce is now 1 turn long and has perfect accuracy
  39. Charm additionally makes the opponent fall in love with you, if they're capable of it, and confuses the opponent under any condition (unless oblivious and the likes)
  40. Parabolic charge is boosted by 1.5x
  41. Thundershock deals 3x damage
  42. Last resort is boosted by 2x and ??? type
  43. ;)
  44. Shockwave deals 2x damage
  45. Electric type moves are now neutral against other electric types
  46.  
  47. Pyuwukuwumuwukuwu20/11/2019
  48. Pokemon with the ability motor drive get +2 speed when entering the battle
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