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- from sys import exit
- def gold_room():
- print("This room is full of gold. How much do you take?")
- choice = input("> ")
- if "0" in choice or "1" in choice:
- how_much = int(choice)
- else:
- dead("Man, learn to type a number")
- if how_much < 50:
- print("Nice, your not greedy, you win!")
- exit(0)
- else:
- dead("You greedy bastard!")
- def bear_room():
- print("There is a bear here.")
- print("The bear has a bunch of honey.")
- print("The fat bear is in front of another door.")
- print("How are you going to move the bear?")
- bear_moved = False
- while True:
- choice = input("> ")
- if choice == "take honey":
- dead("The bear looks at you then slaps your face off.")
- elif choice == "taunt bear" and not bear_moved:
- print("The bear has moved from the door.")
- print("You can go through it now.")
- bear_moved = True
- elif choice == "taunt bear" and bear_moved:
- dead("The bear gets pissed off and chews your leg off.")
- elif choice == "open door" and bear_moved:
- gold_room()
- else:
- print("I got no idea what that means.")
- def cthulhu_room():
- print("Here you see the great evil Cthulhu.")
- print("He, it, whatever stares at you and you go insane.")
- print("Do you flee for your life or eat your head?")
- choice = input("> ")
- if "flee" in choice:
- start()
- elif "head" in choice:
- dead("Well that was tasty!")
- else:
- cthulhu_room()
- def dead(why):
- print(why, "Good job!")
- exit(0)
- def start():
- print("You are in a dark room.")
- print("There is a door to your right and left.")
- print("Which one do you take?")
- choice = input("> ")
- if choice == "left":
- bear_room()
- elif choice == "right":
- cthulhu_room()
- else:
- dead("You stumble around the room until your starve.")
- start()
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