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- Config = {}
- Config.DrawDistance = 100.0
- Config.Marker = { type = 1, x = 1.5, y = 1.5, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false }
- Config.ReviveReward = 700 -- revive reward, set to 0 if you don't want it enabled
- Config.AntiCombatLog = true -- enable anti-combat logging?
- Config.LoadIpl = true -- disable if you're using fivem-ipl or other IPL loaders
- Config.Locale = 'en'
- local second = 1000
- local minute = 60 * second
- Config.EarlyRespawnTimer = 2 * minute -- Time til respawn is available
- Config.BleedoutTimer = 10 * minute -- Time til the player bleeds out
- Config.EnablePlayerManagement = false
- Config.EnableSocietyOwnedVehicles = false
- Config.RemoveWeaponsAfterRPDeath = true
- Config.RemoveCashAfterRPDeath = true
- Config.RemoveItemsAfterRPDeath = true
- -- Let the player pay for respawning early, only if he can afford it.
- Config.EarlyRespawnFine = false
- Config.EarlyRespawnFineAmount = 5000
- Config.RespawnPoint = { coords = vector3(341.07, -1397.31, 32.51), heading = 48.5 }
- Config.Hospitals = {
- CentralLosSantos = {
- Blip = {
- coords = vector3(307.7, -1433.4, 28.9),
- sprite = 61,
- scale = 1.2,
- color = 2
- },
- AmbulanceActions = {
- vector3(270.5, -1363.0, 23.5)
- },
- Pharmacies = {
- vector3(230.1, -1366.1, 38.5)
- },
- Vehicles = {
- {
- Spawner = vector3(307.7, -1433.4, 30.0),
- InsideShop = vector3(446.7, -1355.6, 43.5),
- Marker = { type = 36, x = 1.0, y = 1.0, z = 1.0, r = 100, g = 50, b = 200, a = 100, rotate = true },
- SpawnPoints = {
- { coords = vector3(297.2, -1429.5, 29.8), heading = 227.6, radius = 4.0 },
- { coords = vector3(294.0, -1433.1, 29.8), heading = 227.6, radius = 4.0 },
- { coords = vector3(309.4, -1442.5, 29.8), heading = 227.6, radius = 6.0 }
- }
- }
- },
- Helicopters = {
- {
- Spawner = vector3(317.5, -1449.5, 46.5),
- InsideShop = vector3(305.6, -1419.7, 41.5),
- Marker = { type = 34, x = 1.5, y = 1.5, z = 1.5, r = 100, g = 150, b = 150, a = 100, rotate = true },
- SpawnPoints = {
- { coords = vector3(313.5, -1465.1, 46.5), heading = 142.7, radius = 10.0 },
- { coords = vector3(299.5, -1453.2, 46.5), heading = 142.7, radius = 10.0 }
- }
- }
- },
- FastTravels = {
- {
- From = vector3(294.7, -1448.1, 29.0),
- To = { coords = vector3(272.8, -1358.8, 23.5), heading = 0.0 },
- Marker = { type = 1, x = 2.0, y = 2.0, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false }
- },
- {
- From = vector3(275.3, -1361, 23.5),
- To = { coords = vector3(295.8, -1446.5, 28.9), heading = 0.0 },
- Marker = { type = 1, x = 2.0, y = 2.0, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false }
- },
- {
- From = vector3(247.3, -1371.5, 23.5),
- To = { coords = vector3(333.1, -1434.9, 45.5), heading = 138.6 },
- Marker = { type = 1, x = 1.5, y = 1.5, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false }
- },
- {
- From = vector3(335.5, -1432.0, 45.50),
- To = { coords = vector3(249.1, -1369.6, 23.5), heading = 0.0 },
- Marker = { type = 1, x = 2.0, y = 2.0, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false }
- },
- {
- From = vector3(234.5, -1373.7, 20.9),
- To = { coords = vector3(320.9, -1478.6, 28.8), heading = 0.0 },
- Marker = { type = 1, x = 1.5, y = 1.5, z = 1.0, r = 102, g = 0, b = 102, a = 100, rotate = false }
- },
- {
- From = vector3(317.9, -1476.1, 28.9),
- To = { coords = vector3(238.6, -1368.4, 23.5), heading = 0.0 },
- Marker = { type = 1, x = 1.5, y = 1.5, z = 1.0, r = 102, g = 0, b = 102, a = 100, rotate = false }
- }
- },
- FastTravelsPrompt = {
- {
- From = vector3(237.4, -1373.8, 26.0),
- To = { coords = vector3(251.9, -1363.3, 38.5), heading = 0.0 },
- Marker = { type = 1, x = 1.5, y = 1.5, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false },
- Prompt = _U('fast_travel')
- },
- {
- From = vector3(256.5, -1357.7, 36.0),
- To = { coords = vector3(235.4, -1372.8, 26.3), heading = 0.0 },
- Marker = { type = 1, x = 1.5, y = 1.5, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false },
- Prompt = _U('fast_travel')
- }
- }
- }
- }
- Config.AuthorizedVehicles = {
- ambulance = {
- {
- model = 'ambulance',
- label = 'Ambulance Van',
- price = 5000
- }
- },
- doctor = {
- {
- model = 'ambulance',
- label = 'Ambulance Van',
- price = 4500
- }
- },
- chief_doctor = {
- {
- model = 'ambulance',
- label = 'Ambulance Van',
- price = 3000
- }
- },
- boss = {
- {
- model = 'ambulance',
- label = 'Ambulance Van',
- price = 2000
- }
- }
- }
- Config.AuthorizedHelicopters = {
- ambulance = {},
- doctor = {
- {
- model = 'buzzard2',
- label = 'Nagasaki Buzzard',
- price = 150000
- }
- },
- chief_doctor = {
- {
- model = 'buzzard2',
- label = 'Nagasaki Buzzard',
- price = 150000
- },
- {
- model = 'seasparrow',
- label = 'Sea Sparrow',
- price = 300000
- }
- },
- boss = {
- {
- model = 'buzzard2',
- label = 'Nagasaki Buzzard',
- price = 100000
- },
- {
- model = 'seasparrow',
- label = 'Sea Sparrow',
- price = 250000
- }
- }
- }
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