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- local tool3 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- tool3.BinType = "Hammer"
- local LocalPlayer = game:GetService("Players").LocalPlayer
- LocalPlayer.CharacterAdded:Connect(function()
- local tool3 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- tool3.BinType = "Hammer"
- end)
- local stop = false
- --[[ FE Kill V5 | No tools needed!
- Script made by Cyclically
- ]]
- local flingplr = nil
- function getMouseTarget()
- local cursorPosition = game:GetService("UserInputService"):GetMouseLocation()
- local oray = game.workspace.CurrentCamera:ViewportPointToRay(cursorPosition.x, cursorPosition.y, 0)
- local ray = Ray.new(game.Workspace.CurrentCamera.CFrame.p,(oray.Direction * 1000))
- local part = workspace:FindPartOnRay(ray)
- return part
- end
- local UserInputService = game:GetService("UserInputService")
- UserInputService.InputBegan:Connect(function(input, gameProcessed)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- local part = getMouseTarget()
- if part and part.Parent:FindFirstChild('Humanoid') == nil then
- part.Transparency = .5
- end
- print(part:GetFullName())
- if part and part.Parent:FindFirstChild("Humanoid") and part.Parent.Name ~= game:GetService('Players').LocalPlayer.Name then
- -- If you wanna add this into a script, please give credits and message me on discord that you added it in a script at Cyclically#4905
- local targetname = part.Parent.Name
- local target = game:GetService("Players")[targetname]
- local torsoname = "Torso"
- if LocalPlayer.Character:FindFirstChild("Humanoid").RigType == Enum.HumanoidRigType.R15 then
- torsoname = "UpperTorso"
- end
- if target.Character ~= nil then
- local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
- LocalPlayer.Character:FindFirstChild(torsoname).Anchored = true
- local tool = Instance.new("Tool", LocalPlayer.Backpack)
- local hat = LocalPlayer.Character:FindFirstChildOfClass("Accessory")
- local hathandle = hat.Handle
- hathandle.Parent = tool
- hathandle.Massless = true
- tool.GripPos = Vector3.new(0, 9e99, 0)
- tool.Parent = LocalPlayer.Character
- repeat wait() until LocalPlayer.Character:FindFirstChildOfClass("Tool") ~= nil
- tool.Grip = CFrame.new(Vector3.new(0, 0, 0))
- LocalPlayer.Character:FindFirstChild(torsoname).Anchored = false
- flingplr = target.Name
- print('gay')
- print('stop = ' .. tostring(stop))
- pos = game:GetService('Players')[flingplr].Character:FindFirstChild('HumanoidRootPart').CFrame.p
- repeat
- wait()
- print('waiting')
- if game:GetService('Players'):FindFirstChild(flingplr) ~= nil then
- if game:GetService('Players')[flingplr].Character:FindFirstChild('HumanoidRootPart') ~= nil then
- pos2 = game:GetService('Players')[flingplr].Character:FindFirstChild('HumanoidRootPart').CFrame.p
- else
- flingplr = nil
- end
- else
- flingplr = nil
- end
- print((pos - pos2).Magnitude, "magnitude1")
- print(flingplr == nil, stop == true)
- until ((pos - pos2).Magnitude > 20) == true or flingplr == nil or target.Character == nil or target.Character:FindFirstChild("Humanoid") == nil or target.Character:FindFirstChild("Humanoid").Health <= 0 or LocalPlayer.Character == nil or LocalPlayer.Character:FindFirstChild("Humanoid").Health <= 0 or stop == true
- print("script off")
- flingplr = nil
- LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
- hathandle.Parent = hat
- hathandle.Massless = false
- tool:Destroy()
- LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
- end
- end
- end
- end)
- local noclip = true
- local char = game.Players.LocalPlayer.Character
- game:GetService('RunService').Stepped:connect(function()
- if flingplr ~= nil and stop == false then
- if game:GetService('Players'):FindFirstChild(flingplr) ~= nil then
- --local returned, data = pcall(function()
- if game:GetService('Players')[flingplr].Character:FindFirstChild('HumanoidRootPart') ~= nil then
- if pos ~= nil and pos2 ~= nil then
- print((pos - pos2).Magnitude, "magnitude2")
- end
- print("teleporting")
- game:GetService('Players').LocalPlayer.Character:FindFirstChild('HumanoidRootPart').CFrame = game:GetService('Players')[flingplr].Character:FindFirstChild('HumanoidRootPart').CFrame
- end
- end
- -- return "Ran without error!"
- --end)
- --if not returned then
- -- print(returned , data .. " | ")
- -- flingplr = nil
- --end
- end
- if noclip == true then
- for _,v in pairs(char:children()) do
- pcall(function()
- if v.className == "Part" then
- v.CanCollide = false
- elseif v.ClassName == "Model" then
- v.Head.CanCollide = false
- end
- end)
- end
- end
- end)
- function createTarget()
- print("gui created")
- local UserInputService = game:GetService("UserInputService")
- local TargetGUI = Instance.new("ScreenGui")
- local Target = Instance.new("TextBox")
- local Background = Instance.new("ImageLabel")
- TargetGUI.Name = "TargetGUI"
- TargetGUI.Parent = game.Players.LocalPlayer.PlayerGui
- Target.Name = "Target"
- Target.Parent = TargetGUI
- Target.BackgroundColor3 = Color3.new(0.12, 0.12, 0.12)
- Target.BackgroundTransparency = 0.3
- Target.ClipsDescendants = true
- Target.AnchorPoint = Vector2.new(0.5,0.5)
- Target.Position = UDim2.new(0.2, 0, 0.8, 0)
- Target.Size = UDim2.new(0, 150, 0, 20)
- Target.Font = Enum.Font.SciFi
- Target.PlaceholderText = "[TARGET]"
- Target.Text = ""
- Target.TextColor3 = Color3.new(1, 1, 1)
- Target.TextSize = 12
- Target.TextWrapped = true
- Target.Draggable = true
- local LP = game.Players.LocalPlayer
- function findplayer(namey)
- local name = string.lower(namey)
- local player = nil
- local names = game.Players:GetChildren()
- for i,v in pairs(names) do
- local strlower = string.lower(v.Name)
- local sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- end
- end
- end
- if player then
- return player
- else
- return false
- end
- end
- Target.FocusLost:Connect(function(enterPressed, inputThatCausedFocusLost)
- if enterPressed then
- local lower = string.lower(Target.Text)
- if string.find(lower,":view ") then
- local playername = string.gsub(lower,":view ","")
- local tarplayer = findplayer(playername)
- if tarplayer ~= false then
- workspace.CurrentCamera.CameraSubject = tarplayer.Character
- end
- elseif string.find(lower,":unview") then
- workspace.CurrentCamera.CameraSubject = LocalPlayer.Character
- end
- local playername = lower
- print(playername)
- local player = findplayer(playername)
- if player ~= false then
- if player.Character then
- print(player.Name .. " FOUND!")
- local targetname = player.Name
- local target = game:GetService("Players")[targetname]
- local torsoname = "Torso"
- if LocalPlayer.Character:FindFirstChild("Humanoid").RigType == Enum.HumanoidRigType.R15 then
- torsoname = "UpperTorso"
- end
- if target.Character ~= nil then
- local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
- LocalPlayer.Character:FindFirstChild(torsoname).Anchored = true
- local tool = Instance.new("Tool", LocalPlayer.Backpack)
- local hat = LocalPlayer.Character:FindFirstChildOfClass("Accessory")
- local hathandle = hat.Handle
- hathandle.Parent = tool
- hathandle.Massless = true
- tool.GripPos = Vector3.new(0, 9e99, 0)
- tool.Parent = LocalPlayer.Character
- repeat wait() until LocalPlayer.Character:FindFirstChildOfClass("Tool") ~= nil
- tool.Grip = CFrame.new(Vector3.new(0, 0, 0))
- LocalPlayer.Character:FindFirstChild(torsoname).Anchored = false
- flingplr = target.Name
- print('gay')
- pos = game:GetService('Players')[flingplr].Character:FindFirstChild('HumanoidRootPart').CFrame.p
- repeat
- wait()
- if game:GetService('Players'):FindFirstChild(flingplr) ~= nil then
- if game:GetService('Players')[flingplr].Character:FindFirstChild('HumanoidRootPart') ~= nil then
- pos2 = game:GetService('Players')[flingplr].Character:FindFirstChild('HumanoidRootPart').CFrame.p
- else
- flingplr = nil
- end
- else
- flingplr = nil
- end
- print((pos - pos2).Magnitude, "magnitude1")
- until ((pos - pos2).Magnitude > 20) == true or flingplr == nil or target.Character == nil or target.Character:FindFirstChild("Humanoid") == nil or target.Character:FindFirstChild("Humanoid").Health <= 0 or LocalPlayer.Character == nil or LocalPlayer.Character:FindFirstChild("Humanoid").Health <= 0 or stop == true
- print("script off")
- flingplr = nil
- LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
- hathandle.Parent = hat
- hathandle.Massless = false
- tool:Destroy()
- LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
- end
- end
- end
- end
- end)
- end
- createTarget()
- local function createStopTeleButton()
- local stopTeleGUI = Instance.new("ScreenGui")
- local Target = Instance.new("TextButton")
- stopTeleGUI.Name = "stopTeleGUI"
- stopTeleGUI.Parent = game.Players.LocalPlayer.PlayerGui
- Target.Name = "StopButton"
- Target.Parent = stopTeleGUI
- Target.BackgroundColor3 = Color3.new(0.12, 0.12, 0.12)
- Target.BackgroundTransparency = 0.3
- Target.ClipsDescendants = true
- Target.AnchorPoint = Vector2.new(0.5,0.5)
- Target.Position = UDim2.new(0.2, 0, 0.7, 0)
- Target.Size = UDim2.new(0, 150, 0, 20)
- Target.Font = Enum.Font.SciFi
- Target.Text = "STOP TELEPORTING"
- Target.TextColor3 = Color3.fromRGB(120, 50, 0)
- Target.TextSize = 12
- Target.TextWrapped = true
- Target.Draggable = true
- Target.MouseButton1Click:Connect(function()
- stop = not stop
- Target.Text = ("STOPPED " .. ((stop and "ON") or "OFF"))
- end)
- end
- createStopTeleButton()
- local bra; local system = false
- game.Players.LocalPlayer.Chatted:Connect(function(msg)
- if string.lower(msg) == ",systemtoggle" then
- if system == false then
- system = true
- bra = game.Players.PlayerRemoving:Connect(function(plr)
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(plr.Name .. " has left the game!", "All")
- end)
- elseif system == true then
- system = false
- bra:Disconnect()
- end
- end
- end)
- warn('FUCK SOME KIDS UP')
- for i,v in pairs(workspace.Camera:GetDescendants()) do
- if v:IsA('BasePart') then
- v.Position = Vector3.new(0,0,0)
- else
- v:Destroy()
- end
- end
- for i,v in pairs(workspace.Barrier:GetDescendants()) do
- v:Destroy()
- end
- for i,v in pairs(workspace.CounterRestriction:GetDescendants()) do
- v:Destroy()
- end
- for i,v in pairs(workspace.Doors:GetDescendants()) do
- v:Destroy()
- end
- for i,v in pairs(workspace:GetDescendants()) do
- if (v.Name == 'Union' or v.Name == 'Part' ) and math.floor(v.Size.Z + .5) == 2 and v.Material == Enum.Material.Cobblestone then
- v:Destroy()
- end
- end
- workspace.Uniform:Destroy()
- workspace.Inactivity:Destroy()
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