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- if ((getHeading() == 0 && getY() > getBattleFieldHeight()
- - radiusThreshold)
- || (getHeading() == 90 && getX() > getBattleFieldWidth()
- - radiusThreshold)
- || (getHeading() == 180 && getY() < radiusThreshold)
- || (getHeading() == 270 && getX() < radiusThreshold)) {
- setTurnRight(45);
- }
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