Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- command /warp [<number>]:
- trigger:
- stopEffect "%player%"
- drawWarpRings style arg-1, particle "redstone", RGB 80, 255, 255, center location of block at player, id "%player%", rainbowMode true, scan true, height 2, radius 2, ringCount 40, ringDensity 20, visibleRange 32, pulseDelay 2
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement