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X-ray x64 crash log March 6th 2020 no3

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Mar 6th, 2020
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  1. * Detected CPU: Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz [GenuineIntel], F6/M10/S9, 2294.00 mhz, 17-clk 'rdtsc'
  2. * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT
  3. * CPU cores/threads: 4/8
  4.  
  5. Found commandline file!
  6. Initializing File System...
  7. using fs-ltx ../fsgame.ltx
  8. File System Ready...
  9. FS: 60529 files cached 105 archives, 13518Kb memory used.
  10. Init FileSystem 6.425329 sec
  11. 'xrCore' build 7608, Dec 5 2019
  12.  
  13. EH: 3CAABCFCFF6F3A810019C6A72180F166
  14.  
  15. -----loading c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\configs\system.ltx
  16. -----loading c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\configs\system.ltx
  17. Initializing Engine...
  18. Starting INPUT device...
  19. Loading DLL: xrRender_R3.dll
  20. refCount:m_pAdapter 1
  21. Available render modes[1]:
  22. [renderer_r3]
  23. command line "c:\users\jhory\doom\stalker anomaly\main game\bin\anomalydx10avx.exe" -smap1536
  24. Executing config-script "user.ltx"...
  25. ~ Invalid syntax in call to 'renderer'
  26. ~ Valid arguments: renderer_r3
  27. [c:/users/jhory/doom/stalker anomaly/main game/bin/..\appdata\user.ltx] successfully loaded.
  28. Loading DLL: xrRender_R3.dll
  29. Loading DLL: xrGame.dll
  30. * [x-ray]: Full Memory Stats
  31. * [win32]: free[8589767064 K], reserved[45664 K], committed[121800 K]
  32. * [ D3D ]: textures[0 K]
  33. * [x-ray]: process heap[43728 K]
  34. * [x-ray]: economy: strings[28455 K], smem[0 K]
  35. SOUND: OpenAL: enumerate devices...
  36. SOUND: OpenAL: EnumerationExtension Present
  37. dir[0]=
  38. dir[1]=C:\Users\Jhory\DOOM\STALKER Anomaly\Main Game\bin\
  39. dir[2]=C:\Users\Jhory\DOOM\STALKER Anomaly\Main Game\bin\
  40. dir[3]=C:\Windows\system32\
  41. CleanDeviceSpecifierList
  42. CleanDeviceSpecifierList OpenAL Soft
  43. devices OpenAL Soft
  44. SOUND: OpenAL: system default SndDevice name is
  45. SOUND: OpenAL: All available devices:
  46. 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no]
  47. Executing config-script "c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\configs\default_controls.ltx"...
  48. ! Unknown command: r2_lut
  49. ! Unknown command: r2_tf_mipbias
  50. ~ Invalid syntax in call to 'r3_dynamic_wet_surfaces_sm_res'
  51. ~ Valid arguments: integer value in range [64,2048]
  52. [c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\configs\default_controls.ltx] successfully loaded.
  53. Executing config-script "user.ltx"...
  54. Executing config-script "c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\configs\rspec_default.ltx"...
  55. ! Unknown command: r2_dof_kernel
  56. ! Unknown command: r2_lut
  57. ! Unknown command: r2_tf_mipbias
  58. ~ Invalid syntax in call to 'r3_msaa'
  59. ~ Valid arguments: st_opt_off/2x/4x/8x
  60. [c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\configs\rspec_default.ltx] successfully loaded.
  61. Executing config-script "c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\configs\default_controls.ltx"...
  62. ! Unknown command: r2_lut
  63. ! Unknown command: r2_tf_mipbias
  64. ~ Invalid syntax in call to 'r3_dynamic_wet_surfaces_sm_res'
  65. ~ Valid arguments: integer value in range [64,2048]
  66. [c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\configs\default_controls.ltx] successfully loaded.
  67. ~ Invalid syntax in call to 'renderer'
  68. ~ Valid arguments: renderer_r3
  69. [c:/users/jhory/doom/stalker anomaly/main game/bin/..\appdata\user.ltx] successfully loaded.
  70. SOUND: Selected device is OpenAL Soft
  71. * sound: EAX 2.0 extension: absent
  72. * sound: EAX 2.0 deferred: absent
  73. * sound : cache: 65537 kb, 4856 lines, 13820 bpl
  74. Starting RENDER device...
  75. * GPU [vendor:10DE]-[device:FD1]: NVIDIA GeForce GT 650M
  76. * CREATE: DeviceREF: 3
  77. * Texture memory: 1979 M
  78. * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
  79. * GPU vertex cache: unrecognized, 24
  80. * NVidia MGPU: Logical(1), Physical(1)
  81. * Starting rendering as 2-GPU.
  82. * DVB created: 4096K
  83. * DIB created: 512K
  84. ! Version conflict in shader 'models\lfo_black_soft_lens_weapons'
  85. ! Version conflict in shader 'models\lfo_glass_lens_weapons'
  86. * HWDST/PCF supported and used
  87. * [x-ray]: Starting Main Loop
  88. Starting engine...
  89. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\material\actor\step\n_earth_1.ogg
  90. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\material\actor\step\n_earth_2.ogg
  91. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\material\actor\step\n_earth_3.ogg
  92. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\material\actor\step\n_earth_4.ogg
  93. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\material\actor\step\n_gravel_1.ogg
  94. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\material\actor\step\n_gravel_2.ogg
  95. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\material\actor\step\n_gravel_3.ogg
  96. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\material\actor\step\n_gravel_4.ogg
  97. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\material\actor\step\n_grass_1.ogg
  98. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\material\actor\step\n_grass_2.ogg
  99. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\material\actor\step\n_grass_3.ogg
  100. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\material\actor\step\n_grass_4.ogg
  101. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\material\actor\step\n_water_5.ogg
  102. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\material\actor\step\n_water_6.ogg
  103. THM chunk 2072 fixed, wrong size = 34, correct size = 42
  104. THM chunk 2072 fixed, wrong size = 38, correct size = 39
  105. THM chunk 2072 fixed, wrong size = 38, correct size = 46
  106. THM chunk 2072 fixed, wrong size = 38, correct size = 43
  107. THM chunk 2072 fixed, wrong size = 34, correct size = 38
  108. THM chunk 2072 fixed, wrong size = 34, correct size = 41
  109. THM chunk 2072 fixed, wrong size = 44, correct size = 47
  110. THM chunk 2072 fixed, wrong size = 41, correct size = 42
  111. THM chunk 2072 fixed, wrong size = 35, correct size = 39
  112. THM chunk 2072 fixed, wrong size = 41, correct size = 43
  113. THM chunk 2072 fixed, wrong size = 30, correct size = 47
  114. THM chunk 2072 fixed, wrong size = 30, correct size = 47
  115. THM chunk 2072 fixed, wrong size = 30, correct size = 48
  116. THM chunk 2072 fixed, wrong size = 30, correct size = 47
  117. THM chunk 2072 fixed, wrong size = 30, correct size = 47
  118. THM chunk 2072 fixed, wrong size = 30, correct size = 48
  119. THM chunk 2072 fixed, wrong size = 36, correct size = 29
  120. THM chunk 2072 fixed, wrong size = 36, correct size = 35
  121. THM chunk 2072 fixed, wrong size = 27, correct size = 34
  122. THM chunk 2072 fixed, wrong size = 36, correct size = 35
  123. THM chunk 2072 fixed, wrong size = 27, correct size = 29
  124. intro_start intro_logo
  125. intro_delete ::update_logo_intro
  126. * [x-ray]: Full Memory Stats
  127. * [win32]: free[8589179720 K], reserved[54352 K], committed[700456 K]
  128. * [ D3D ]: textures[16 K]
  129. * [x-ray]: process heap[198642 K]
  130. * [x-ray]: economy: strings[28497 K], smem[0 K]
  131. THM chunk 2072 fixed, wrong size = 30, correct size = 24
  132. THM chunk 2072 fixed, wrong size = 30, correct size = 25
  133. THM chunk 2072 fixed, wrong size = 30, correct size = 25
  134. THM chunk 2072 fixed, wrong size = 30, correct size = 26
  135. THM chunk 2072 fixed, wrong size = 30, correct size = 23
  136. THM chunk 2072 fixed, wrong size = 32, correct size = 30
  137. THM chunk 2072 fixed, wrong size = 30, correct size = 35
  138. THM chunk 2072 fixed, wrong size = 28, correct size = 30
  139. THM chunk 2072 fixed, wrong size = 41, correct size = 33
  140. THM chunk 2072 fixed, wrong size = 31, correct size = 29
  141. THM chunk 2072 fixed, wrong size = 33, correct size = 31
  142. THM chunk 2072 fixed, wrong size = 28, correct size = 35
  143. THM chunk 2072 fixed, wrong size = 31, correct size = 38
  144. THM chunk 2072 fixed, wrong size = 30, correct size = 24
  145. THM chunk 2072 fixed, wrong size = 30, correct size = 24
  146. THM chunk 2072 fixed, wrong size = 30, correct size = 23
  147. THM chunk 2072 fixed, wrong size = 30, correct size = 23
  148. THM chunk 2072 fixed, wrong size = 44, correct size = 47
  149. THM chunk 2072 fixed, wrong size = 30, correct size = 36
  150. THM chunk 2072 fixed, wrong size = 30, correct size = 36
  151. THM chunk 2072 fixed, wrong size = 41, correct size = 42
  152. THM chunk 2072 fixed, wrong size = 41, correct size = 43
  153. THM chunk 2072 fixed, wrong size = 42, correct size = 38
  154. THM chunk 2072 fixed, wrong size = 32, correct size = 34
  155. THM chunk 2072 fixed, wrong size = 32, correct size = 40
  156. THM chunk 2072 fixed, wrong size = 32, correct size = 40
  157. THM chunk 2072 fixed, wrong size = 42, correct size = 36
  158. * 0.0 : [ 3] $null
  159. * 0.0 : [ 3] $user$accum
  160. * 0.0 : [ 1] $user$accum_temp
  161. * 0.0 : [ 7] $user$albedo
  162. * 0.0 : [ 6] $user$bloom1
  163. * 0.0 : [ 2] $user$bloom2
  164. * 0.0 : [ 2] $user$bokeh_blur
  165. * 0.0 : [ 2] $user$cmap0
  166. * 0.0 : [ 2] $user$cmap1
  167. * 0.0 : [ 2] $user$dof
  168. * 0.0 : [ 2] $user$env_s0
  169. * 0.0 : [ 2] $user$env_s1
  170. * 0.0 : [ 1] $user$generic
  171. * 0.0 : [ 12] $user$generic0
  172. * 0.0 : [ 5] $user$generic1
  173. * 0.0 : [ 2] $user$generic2
  174. * 0.0 : [ 2] $user$jitter_0
  175. * 0.0 : [ 2] $user$jitter_1
  176. * 0.0 : [ 1] $user$jitter_2
  177. * 0.0 : [ 1] $user$jitter_3
  178. * 0.0 : [ 1] $user$jitter_4
  179. * 0.0 : [ 1] $user$jitter_mipped
  180. * 0.0 : [ 2] $user$lum_t64
  181. * 0.0 : [ 3] $user$lum_t8
  182. * 0.0 : [ 1] $user$luminance_0
  183. * 0.0 : [ 1] $user$luminance_1
  184. * 0.0 : [ 1] $user$luminance_2
  185. * 0.0 : [ 1] $user$luminance_3
  186. * 0.0 : [ 9] $user$material
  187. * 0.0 : [ 14] $user$normal
  188. * 0.0 : [ 17] $user$position
  189. * 0.0 : [ 1] $user$sky0
  190. * 0.0 : [ 1] $user$sky1
  191. * 0.0 : [ 7] $user$smap_depth
  192. * 0.0 : [ 1] $user$smap_surf
  193. * 0.0 : [ 2] $user$sun_shafts0
  194. * 0.0 : [ 3] $user$sun_shafts1
  195. * 0.0 : [ 7] $user$tonemap
  196. * 0.0 : [ 2] $user$tonemap_src
  197. * 0.0 : [ 1] $user$viewport2
  198. * 0.0 : [ 1] act\act_controller_hit1
  199. * 0.0 : [ 1] amik\anomaly\electric_radial
  200. * 0.0 : [ 1] amik\explosions\anim_dirtexp_3
  201. * 0.0 : [ 1] amik\explosions\boom_0
  202. * 0.0 : [ 1] amik\explosions\boom_1
  203. * 0.0 : [ 1] amik\explosions\boom_2
  204. * 0.0 : [ 1] amik\explosions\decal_concrete
  205. * 0.0 : [ 1] amik\explosions\explo_end
  206. * 0.0 : [ 1] amik\explosions\explosion_dynamite\explosion_din
  207. * 0.0 : [ 1] amik\explosions\explosion_dynamite\flashlight
  208. * 0.0 : [ 1] amik\explosions\explosion_dynamite\smoke
  209. * 0.0 : [ 1] amik\explosions\explosion_flash_atlas
  210. * 0.0 : [ 1] amik\explosions\explosion_fuelcan\boom_1
  211. * 0.0 : [ 1] amik\explosions\explosion_fuelcan\boom_3
  212. * 0.0 : [ 1] amik\explosions\explosion_fuelcan\grey_xpl
  213. * 0.0 : [ 1] amik\explosions\explosion_smoke03
  214. * 0.0 : [ 1] amik\explosions\final_expl
  215. * 0.0 : [ 1] amik\explosions\ring_grey
  216. * 0.0 : [ 1] amik\explosions\smoke128_3w
  217. * 0.0 : [ 1] amik\explosions\smoke2
  218. * 0.0 : [ 1] amik\explosions\smoke_cannon
  219. * 0.0 : [ 1] amik\explosions\smoke_white_tiled3
  220. * 0.0 : [ 1] amik\hit_fx\blood\962e6155
  221. * 0.0 : [ 1] amik\hit_fx\blood\blood
  222. * 0.0 : [ 1] amik\hit_fx\blood\m
  223. * 0.0 : [ 1] amik\nature\list
  224. * 0.0 : [ 1] amik\nature\stonedebris1
  225. * 0.0 : [ 1] amik\nature\wood_part
  226. * 0.0 : [ 1] amik\static\gas_light\flame_zippo
  227. * 0.0 : [ 1] amik\weapons\00
  228. * 0.0 : [ 1] amik\weapons\12x70
  229. * 0.0 : [ 1] amik\weapons\6ways1
  230. * 0.0 : [ 1] amik\weapons\6ways2
  231. * 0.0 : [ 1] amik\weapons\9x39
  232. * 0.0 : [ 1] amik\weapons\btr\muzzle6ways1
  233. * 0.0 : [ 1] amik\weapons\btr\muzzle6ways2
  234. * 0.0 : [ 1] amik\weapons\dtk_2
  235. * 0.0 : [ 1] amik\weapons\dtk_3
  236. * 0.0 : [ 1] amik\weapons\dtk_4
  237. * 0.0 : [ 1] amik\weapons\dtk_4_1
  238. * 0.0 : [ 1] amik\weapons\dtk_5
  239. * 0.0 : [ 1] amik\weapons\dtk_6
  240. * 0.0 : [ 1] amik\weapons\dtk_8
  241. * 0.0 : [ 1] amik\weapons\flame\flameshoot_1
  242. * 0.0 : [ 1] amik\weapons\flame\flameshoot_2
  243. * 0.0 : [ 1] amik\weapons\flame\flameshoot_3
  244. * 0.0 : [ 1] amik\weapons\flame\flameshoot_4
  245. * 0.0 : [ 1] amik\weapons\flame\flameshoot_5
  246. * 0.0 : [ 1] amik\weapons\flame\mg42out
  247. * 0.0 : [ 1] amik\weapons\flame\trace
  248. * 0.0 : [ 1] amik\weapons\flame\trace_01
  249. * 0.0 : [ 1] amik\weapons\flame\trail
  250. * 0.0 : [ 1] amik\weapons\flash_01
  251. * 0.0 : [ 1] amik\weapons\flash_02
  252. * 0.0 : [ 1] amik\weapons\flash_04
  253. * 0.0 : [ 1] amik\weapons\flash_05
  254. * 0.0 : [ 1] amik\weapons\grishik\357mag
  255. * 0.0 : [ 1] amik\weapons\grishik\45
  256. * 0.0 : [ 1] amik\weapons\grishik\50_ae
  257. * 0.0 : [ 1] amik\weapons\grishik\5x45x39
  258. * 0.0 : [ 1] amik\weapons\grishik\5x45x39_00
  259. * 0.0 : [ 1] amik\weapons\grishik\5x45x39_01
  260. * 0.0 : [ 1] amik\weapons\grishik\5x56x45
  261. * 0.0 : [ 1] amik\weapons\grishik\5x56x45_00
  262. * 0.0 : [ 1] amik\weapons\grishik\5x7x28
  263. * 0.0 : [ 1] amik\weapons\grishik\6x5x50
  264. * 0.0 : [ 1] amik\weapons\grishik\7x62x25_0
  265. * 0.0 : [ 1] amik\weapons\grishik\7x62x25_1
  266. * 0.0 : [ 1] amik\weapons\grishik\7x62x25_2
  267. * 0.0 : [ 1] amik\weapons\grishik\7x62x25_3
  268. * 0.0 : [ 1] amik\weapons\grishik\7x62x25_4
  269. * 0.0 : [ 1] amik\weapons\grishik\7x62x39_00
  270. * 0.0 : [ 1] amik\weapons\grishik\7x62x39_01
  271. * 0.0 : [ 1] amik\weapons\grishik\7x62x39_02
  272. * 0.0 : [ 1] amik\weapons\grishik\7x62x39_03
  273. * 0.0 : [ 1] amik\weapons\grishik\7x62x51_1
  274. * 0.0 : [ 1] amik\weapons\grishik\7x62x51_2
  275. * 0.0 : [ 1] amik\weapons\grishik\7x62x54
  276. * 0.0 : [ 1] amik\weapons\grishik\7x7x57
  277. * 0.0 : [ 1] amik\weapons\grishik\7x92x57
  278. * 0.0 : [ 1] amik\weapons\grishik\9x18_1
  279. * 0.0 : [ 1] amik\weapons\grishik\9x18_2
  280. * 0.0 : [ 1] amik\weapons\grishik\9x18_3
  281. * 0.0 : [ 1] amik\weapons\grishik\9x39
  282. * 0.0 : [ 1] amik\weapons\mg42out
  283. * 0.0 : [ 1] amik\weapons\shells_12x70
  284. * 0.0 : [ 1] amik\weapons\shells_ak
  285. * 0.0 : [ 1] amik\weapons\shells_ak_01
  286. * 0.0 : [ 1] amik\weapons\smokeshoot_0
  287. * 0.0 : [ 1] amik\weapons\smokeshoot_1
  288. * 0.0 : [ 1] amik\weapons\trace
  289. * 0.0 : [ 1] amik\weapons\trace_01
  290. * 0.0 : [ 1] ayykyu_fx\pfx_bloodsplash1
  291. * 0.0 : [ 1] ayykyu_fx\pfx_bloodsplash2
  292. * 0.0 : [ 1] ayykyu_fx\pfx_bloodsplash3
  293. * 0.0 : [ 1] ayykyu_fx\pfx_smoke_b
  294. * 0.0 : [ 1] decal\decal_dirt_01
  295. * 0.0 : [ 1] fozest\fire_spark_04
  296. * 0.0 : [ 1] fozest\small_fire_looped10x4
  297. * 0.0 : [ 1] fozest\small_fire_looped10x4_dist
  298. * 0.0 : [ 1] fozest\smoke02
  299. * 0.0 : [ 1] fx\fx_flare1
  300. * 0.0 : [ 1] fx\fx_gradien2
  301. * 0.0 : [ 1] fx\fx_gradient
  302. * 0.0 : [ 1] fx\fx_gradient1
  303. * 0.0 : [ 1] fx\fx_gradient_02
  304. * 0.0 : [ 1] fx\fx_lightning
  305. * 0.0 : [ 1] fx\fx_moon
  306. * 0.0 : [ 1] fx\fx_moon_full_clear
  307. * 0.0 : [ 1] fx\fx_moon_full_cloudy
  308. * 0.0 : [ 1] fx\fx_moon_full_verycloudy
  309. * 0.0 : [ 1] fx\fx_noise
  310. * 0.0 : [ 2] fx\fx_noise2
  311. * 0.0 : [ 1] fx\fx_rain
  312. * 0.0 : [ 1] fx\fx_rainsplash1
  313. * 0.0 : [ 1] fx\fx_sun
  314. * 0.0 : [ 1] fx\fx_sun2
  315. * 0.0 : [ 1] fx\fx_sun_cloudy_dark
  316. * 0.0 : [ 1] fx\fx_sun_fog
  317. * 0.0 : [ 1] fx\fx_sun_fog3
  318. * 0.0 : [ 1] fx\fx_sun_gradient
  319. * 0.0 : [ 1] fx\fx_sun_gradient_day_clear
  320. * 0.0 : [ 1] fx\fx_sun_halo
  321. * 0.0 : [ 1] fx\fx_sun_morning
  322. * 0.0 : [ 1] fx\fx_sun_rise
  323. * 0.0 : [ 1] fx\fx_sunset
  324. * 0.0 : [ 1] fx\fx_thunderbolts_gradient
  325. * 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge
  326. * 0.0 : [ 1] fx\fx_volumefog1
  327. * 0.0 : [ 1] ghost_particles\dist\distortion_default
  328. * 0.0 : [ 1] ghost_particles\eft_style\eft_flame
  329. * 0.0 : [ 1] ghost_particles\eft_style\empty
  330. * 0.0 : [ 1] ghost_particles\eft_style\f4_sparks
  331. * 0.0 : [ 1] ghost_particles\eft_style\smoke01
  332. * 0.0 : [ 1] ghost_particles\eft_style\smoke02
  333. * 0.0 : [ 1] ghost_particles\glow\glow01
  334. * 0.0 : [ 1] ghost_particles\shells\r_pop\12ga
  335. * 0.0 : [ 1] ghost_particles\shells\r_pop\545x39
  336. * 0.0 : [ 1] ghost_particles\shells\r_pop\9x19
  337. * 0.0 : [ 1] ghost_particles\shells\r_pop\9x39
  338. * 0.0 : [ 1] ghost_particles\shells\shell_762x39
  339. * 0.0 : [ 1] ghost_particles\shells\shell_9x18
  340. * 0.0 : [ 1] ghost_particles\smoke\generic_smoke_white_00
  341. * 0.0 : [ 1] ghost_particles\smoke\smoke_loop_5x5
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  671. * 0.0 : [ 1] sky\af3_blowout\blowout4_night
  672. * 0.0 : [ 1] sky\af3_blowout\blowout4_night#small
  673. * 0.0 : [ 1] sky\af3_blowout\blowout5
  674. * 0.0 : [ 1] sky\af3_blowout\blowout5#small
  675. * 0.0 : [ 1] sky\af3_blowout\blowout5_night
  676. * 0.0 : [ 1] sky\af3_blowout\blowout5_night#small
  677. * 0.0 : [ 7] sky\af3_blowout\blowout5psi
  678. * 0.0 : [ 7] sky\af3_blowout\blowout5psi#small
  679. * 0.0 : [ 7] sky\af3_blowout\blowout5psi_night
  680. * 0.0 : [ 7] sky\af3_blowout\blowout5psi_night#small
  681. * 0.0 : [ 1] sky\af3_blowout\blowout6
  682. * 0.0 : [ 1] sky\af3_blowout\blowout6#small
  683. * 0.0 : [ 1] sky\af3_blowout\blowout6_night
  684. * 0.0 : [ 1] sky\af3_blowout\blowout6_night#small
  685. * 0.0 : [ 3] sky\af3_blowout\blowout7
  686. * 0.0 : [ 3] sky\af3_blowout\blowout7#small
  687. * 0.0 : [ 4] sky\af3_blowout\blowout7_night
  688. * 0.0 : [ 4] sky\af3_blowout\blowout7_night#small
  689. * 0.0 : [ 6] sky\af3_foggy\07-00
  690. * 0.0 : [ 6] sky\af3_foggy\07-00#small
  691. * 0.0 : [ 2] sky\af3_foggy\09-00
  692. * 0.0 : [ 2] sky\af3_foggy\09-00#small
  693. * 0.0 : [ 3] sky\af3_foggy\10-00
  694. * 0.0 : [ 3] sky\af3_foggy\10-00#small
  695. * 0.0 : [ 1] sky\af3_foggy\11-00
  696. * 0.0 : [ 1] sky\af3_foggy\11-00#small
  697. * 0.0 : [ 1] sky\af3_foggy\12-00
  698. * 0.0 : [ 1] sky\af3_foggy\12-00#small
  699. * 0.0 : [ 1] sky\af3_foggy\13-00
  700. * 0.0 : [ 1] sky\af3_foggy\13-00#small
  701. * 0.0 : [ 1] sky\af3_foggy\14-00
  702. * 0.0 : [ 1] sky\af3_foggy\14-00#small
  703. * 0.0 : [ 1] sky\af3_foggy\15-00
  704. * 0.0 : [ 1] sky\af3_foggy\15-00#small
  705. * 0.0 : [ 1] sky\af3_foggy\16-00
  706. * 0.0 : [ 1] sky\af3_foggy\16-00#small
  707. * 0.0 : [ 1] sky\af3_foggy\17-00
  708. * 0.0 : [ 1] sky\af3_foggy\17-00#small
  709. * 0.0 : [ 1] sky\af3_foggy\18-00
  710. * 0.0 : [ 1] sky\af3_foggy\18-00#small
  711. * 0.0 : [ 1] sky\af3_foggy\20-00
  712. * 0.0 : [ 1] sky\af3_foggy\20-00#small
  713. * 0.0 : [ 6] sky\af3_rainy\07-00
  714. * 0.0 : [ 6] sky\af3_rainy\07-00#small
  715. * 0.0 : [ 3] sky\af3_rainy\09-00_19-00
  716. * 0.0 : [ 3] sky\af3_rainy\09-00_19-00#small
  717. * 0.0 : [ 3] sky\af3_rainy\13-00
  718. * 0.0 : [ 3] sky\af3_rainy\13-00#small
  719. * 0.0 : [ 3] sky\af3_rainy\15-00
  720. * 0.0 : [ 3] sky\af3_rainy\15-00#small
  721. * 0.0 : [ 2] sky\af3_rainy\16-00
  722. * 0.0 : [ 2] sky\af3_rainy\16-00#small
  723. * 0.0 : [ 6] sky\af3_rainy\20-00
  724. * 0.0 : [ 6] sky\af3_rainy\20-00#small
  725. * 0.0 : [ 5] sky\sky_oblaka
  726. * 0.0 : [ 34] sky\skygod_night\cloudy_00-00
  727. * 0.0 : [ 34] sky\skygod_night\cloudy_00-00#small
  728. * 0.0 : [ 56] sky\skygod_night\foggy_00-00
  729. * 0.0 : [ 56] sky\skygod_night\foggy_00-00#small
  730. * 0.0 : [ 38] sky\swtc_clear\00-00-fm
  731. * 0.0 : [ 38] sky\swtc_clear\00-00-fm#small
  732. * 0.0 : [ 26] sky\swtc_clear\01-00-fm
  733. * 0.0 : [ 26] sky\swtc_clear\01-00-fm#small
  734. * 0.0 : [ 1] sky\swtc_clear\02-00-fm
  735. * 0.0 : [ 1] sky\swtc_clear\02-00-fm#small
  736. * 0.0 : [ 1] sky\swtc_clear\03-00-fm
  737. * 0.0 : [ 1] sky\swtc_clear\03-00-fm#small
  738. * 0.0 : [ 2] sky\swtc_clear\04-00-fm
  739. * 0.0 : [ 2] sky\swtc_clear\04-00-fm#small
  740. * 0.0 : [ 3] sky\swtc_clear\05-00
  741. * 0.0 : [ 3] sky\swtc_clear\05-00#small
  742. * 0.0 : [ 2] sky\swtc_clear\06-00
  743. * 0.0 : [ 2] sky\swtc_clear\06-00#small
  744. * 0.0 : [ 1] sky\swtc_clear\06-30
  745. * 0.0 : [ 1] sky\swtc_clear\06-30#small
  746. * 0.0 : [ 1] sky\swtc_clear\07-00
  747. * 0.0 : [ 1] sky\swtc_clear\07-00#small
  748. * 0.0 : [ 2] sky\swtc_clear\08-00
  749. * 0.0 : [ 2] sky\swtc_clear\08-00#small
  750. * 0.0 : [ 2] sky\swtc_clear\09-00
  751. * 0.0 : [ 2] sky\swtc_clear\09-00#small
  752. * 0.0 : [ 2] sky\swtc_clear\10-00
  753. * 0.0 : [ 2] sky\swtc_clear\10-00#small
  754. * 0.0 : [ 2] sky\swtc_clear\11-00
  755. * 0.0 : [ 2] sky\swtc_clear\11-00#small
  756. * 0.0 : [ 4] sky\swtc_clear\12-00
  757. * 0.0 : [ 4] sky\swtc_clear\12-00#small
  758. * 0.0 : [ 2] sky\swtc_clear\13-00
  759. * 0.0 : [ 2] sky\swtc_clear\13-00#small
  760. * 0.0 : [ 2] sky\swtc_clear\14-00
  761. * 0.0 : [ 2] sky\swtc_clear\14-00#small
  762. * 0.0 : [ 2] sky\swtc_clear\15-00
  763. * 0.0 : [ 2] sky\swtc_clear\15-00#small
  764. * 0.0 : [ 2] sky\swtc_clear\16-00
  765. * 0.0 : [ 2] sky\swtc_clear\16-00#small
  766. * 0.0 : [ 2] sky\swtc_clear\17-00
  767. * 0.0 : [ 2] sky\swtc_clear\17-00#small
  768. * 0.0 : [ 2] sky\swtc_clear\18-00
  769. * 0.0 : [ 2] sky\swtc_clear\18-00#small
  770. * 0.0 : [ 2] sky\swtc_clear\19-00
  771. * 0.0 : [ 2] sky\swtc_clear\19-00#small
  772. * 0.0 : [ 3] sky\swtc_clear\20-00
  773. * 0.0 : [ 3] sky\swtc_clear\20-00#small
  774. * 0.0 : [ 1] sky\swtc_clear\20-30
  775. * 0.0 : [ 1] sky\swtc_clear\20-30#small
  776. * 0.0 : [ 2] sky\swtc_clear\21-00
  777. * 0.0 : [ 2] sky\swtc_clear\21-00#small
  778. * 0.0 : [ 1] sky\swtc_clear\22-00-fm
  779. * 0.0 : [ 1] sky\swtc_clear\22-00-fm#small
  780. * 0.0 : [ 1] sky\swtc_clear\23-00-fm
  781. * 0.0 : [ 1] sky\swtc_clear\23-00-fm#small
  782. * 0.0 : [ 1] sky\swtc_clear_alt\00-00
  783. * 0.0 : [ 1] sky\swtc_clear_alt\00-00#small
  784. * 0.0 : [ 1] sky\swtc_clear_alt\01-00
  785. * 0.0 : [ 1] sky\swtc_clear_alt\01-00#small
  786. * 0.0 : [ 1] sky\swtc_clear_alt\02-00
  787. * 0.0 : [ 1] sky\swtc_clear_alt\02-00#small
  788. * 0.0 : [ 15] sky\swtc_clear_alt\03-00
  789. * 0.0 : [ 15] sky\swtc_clear_alt\03-00#small
  790. * 0.0 : [ 1] sky\swtc_clear_alt\04-00
  791. * 0.0 : [ 1] sky\swtc_clear_alt\04-00#small
  792. * 0.0 : [ 1] sky\swtc_clear_alt\04-30
  793. * 0.0 : [ 1] sky\swtc_clear_alt\04-30#small
  794. * 0.0 : [ 2] sky\swtc_clear_alt\05-00
  795. * 0.0 : [ 2] sky\swtc_clear_alt\05-00#small
  796. * 0.0 : [ 1] sky\swtc_clear_alt\06-00
  797. * 0.0 : [ 1] sky\swtc_clear_alt\06-00#small
  798. * 0.0 : [ 1] sky\swtc_clear_alt\07-00
  799. * 0.0 : [ 1] sky\swtc_clear_alt\07-00#small
  800. * 0.0 : [ 1] sky\swtc_clear_alt\08-00
  801. * 0.0 : [ 1] sky\swtc_clear_alt\08-00#small
  802. * 0.0 : [ 1] sky\swtc_clear_alt\09-00
  803. * 0.0 : [ 1] sky\swtc_clear_alt\09-00#small
  804. * 0.0 : [ 1] sky\swtc_clear_alt\10-00
  805. * 0.0 : [ 1] sky\swtc_clear_alt\10-00#small
  806. * 0.0 : [ 1] sky\swtc_clear_alt\11-00
  807. * 0.0 : [ 1] sky\swtc_clear_alt\11-00#small
  808. * 0.0 : [ 1] sky\swtc_clear_alt\12-00
  809. * 0.0 : [ 1] sky\swtc_clear_alt\12-00#small
  810. * 0.0 : [ 1] sky\swtc_clear_alt\13-00
  811. * 0.0 : [ 1] sky\swtc_clear_alt\13-00#small
  812. * 0.0 : [ 1] sky\swtc_clear_alt\14-00
  813. * 0.0 : [ 1] sky\swtc_clear_alt\14-00#small
  814. * 0.0 : [ 2] sky\swtc_clear_alt\15-00
  815. * 0.0 : [ 2] sky\swtc_clear_alt\15-00#small
  816. * 0.0 : [ 1] sky\swtc_clear_alt\17-00
  817. * 0.0 : [ 1] sky\swtc_clear_alt\17-00#small
  818. * 0.0 : [ 1] sky\swtc_clear_alt\18-00
  819. * 0.0 : [ 1] sky\swtc_clear_alt\18-00#small
  820. * 0.0 : [ 1] sky\swtc_clear_alt\19-00
  821. * 0.0 : [ 1] sky\swtc_clear_alt\19-00#small
  822. * 0.0 : [ 3] sky\swtc_clear_alt\20-00
  823. * 0.0 : [ 3] sky\swtc_clear_alt\20-00#small
  824. * 0.0 : [ 1] sky\swtc_clear_alt\21-00
  825. * 0.0 : [ 1] sky\swtc_clear_alt\21-00#small
  826. * 0.0 : [ 3] sky\swtc_clear_alt\23-00
  827. * 0.0 : [ 3] sky\swtc_clear_alt\23-00#small
  828. * 0.0 : [ 2] sky\swtc_cloudy_light\06-00-cloudy-dark
  829. * 0.0 : [ 2] sky\swtc_cloudy_light\06-00-cloudy-dark#small
  830. * 0.0 : [ 1] sky\swtc_cloudy_light\21-00-cloudy-light
  831. * 0.0 : [ 1] sky\swtc_cloudy_light\21-00-cloudy-light#small
  832. * 0.0 : [ 2] sky\swtc_dark\05-00-storm
  833. * 0.0 : [ 2] sky\swtc_dark\05-00-storm#small
  834. * 0.0 : [ 1] sky\swtc_dark\06-00-cloudy-dark
  835. * 0.0 : [ 1] sky\swtc_dark\06-00-cloudy-dark#small
  836. * 0.0 : [ 1] sky\swtc_dark\07-00-cloudy-light-rain
  837. * 0.0 : [ 1] sky\swtc_dark\07-00-cloudy-light-rain#small
  838. * 0.0 : [ 1] sky\swtc_dark\09-00-cloudy-dark-rain
  839. * 0.0 : [ 1] sky\swtc_dark\09-00-cloudy-dark-rain#small
  840. * 0.0 : [ 1] sky\swtc_dark\10-00-cloudy-light-rain
  841. * 0.0 : [ 1] sky\swtc_dark\10-00-cloudy-light-rain#small
  842. * 0.0 : [ 1] sky\swtc_dark\11-00-storm
  843. * 0.0 : [ 1] sky\swtc_dark\11-00-storm#small
  844. * 0.0 : [ 3] sky\swtc_dark\13-00-cloudy-dark
  845. * 0.0 : [ 3] sky\swtc_dark\13-00-cloudy-dark#small
  846. * 0.0 : [ 1] sky\swtc_dark\15-00-storm
  847. * 0.0 : [ 1] sky\swtc_dark\15-00-storm#small
  848. * 0.0 : [ 1] sky\swtc_dark\16-00-storm
  849. * 0.0 : [ 1] sky\swtc_dark\16-00-storm#small
  850. * 0.0 : [ 1] sky\swtc_dark\17-00-storm
  851. * 0.0 : [ 1] sky\swtc_dark\17-00-storm#small
  852. * 0.0 : [ 1] sky\swtc_dark\18-00-cloudy-light-rain
  853. * 0.0 : [ 1] sky\swtc_dark\18-00-cloudy-light-rain#small
  854. * 0.0 : [ 2] sky\swtc_dark\19-00-storm
  855. * 0.0 : [ 2] sky\swtc_dark\19-00-storm#small
  856. * 0.0 : [ 1] sky\swtc_dark\19-30-storm
  857. * 0.0 : [ 1] sky\swtc_dark\19-30-storm#small
  858. * 0.0 : [ 1] sky\swtc_dark\20-00-storm
  859. * 0.0 : [ 1] sky\swtc_dark\20-00-storm#small
  860. * 0.0 : [ 3] sky\swtc_storm\08-00-storm
  861. * 0.0 : [ 3] sky\swtc_storm\08-00-storm#small
  862. * 0.0 : [ 2] sky\swtc_storm\09-00-storm
  863. * 0.0 : [ 2] sky\swtc_storm\09-00-storm#small
  864. * 0.0 : [ 5] sky\swtc_storm\10-00-storm
  865. * 0.0 : [ 5] sky\swtc_storm\10-00-storm#small
  866. * 0.0 : [ 2] sky\swtc_storm\12-00-storm
  867. * 0.0 : [ 2] sky\swtc_storm\12-00-storm#small
  868. * 0.0 : [ 1] sky\swtc_storm\14-00-storm
  869. * 0.0 : [ 1] sky\swtc_storm\14-00-storm#small
  870. * 0.0 : [ 2] sky\swtc_storm\15-00-storm
  871. * 0.0 : [ 2] sky\swtc_storm\15-00-storm#small
  872. * 0.0 : [ 1] sky\swtc_storm\20-00-storm
  873. * 0.0 : [ 1] sky\swtc_storm\20-00-storm#small
  874. * 0.0 : [ 1] sunmask
  875. * 0.0 : [ 1] ui\ui_actor_sleep_screen
  876. * 0.0 : [ 1] water\water_flowing_nmap
  877. * 0.0 : [ 1] water\water_normal
  878. * 0.0 : [ 1] wm\wm_blood_1
  879. * 0.0 : [ 1] wm\wm_blood_1_1
  880. * 0.0 : [ 1] wm\wm_blood_1_2
  881. * 0.0 : [ 1] wm\wm_blood_1_3
  882. * 0.0 : [ 1] wm\wm_blood_drop_4
  883. * 0.0 : [ 1] wm\wm_bullet_asfalt_1
  884. * 0.0 : [ 1] wm\wm_bullet_asfalt_2
  885. * 0.0 : [ 1] wm\wm_bullet_asfalt_3
  886. * 0.0 : [ 1] wm\wm_bullet_brick_1
  887. * 0.0 : [ 1] wm\wm_bullet_brick_2
  888. * 0.0 : [ 1] wm\wm_bullet_concrete
  889. * 0.0 : [ 1] wm\wm_bullet_concrete_1
  890. * 0.0 : [ 1] wm\wm_bullet_concrete_2
  891. * 0.0 : [ 1] wm\wm_bullet_concrete_4
  892. * 0.0 : [ 1] wm\wm_bullet_concrete_5
  893. * 0.0 : [ 1] wm\wm_bullet_concrete_6
  894. * 0.0 : [ 1] wm\wm_bullet_concrete_7
  895. * 0.0 : [ 1] wm\wm_bullet_glass01
  896. * 0.0 : [ 1] wm\wm_bullet_glass02
  897. * 0.0 : [ 1] wm\wm_bullet_glass03
  898. * 0.0 : [ 1] wm\wm_bullet_glass04
  899. * 0.0 : [ 1] wm\wm_bullet_ground
  900. * 0.0 : [ 1] wm\wm_bullet_ground_1
  901. * 0.0 : [ 1] wm\wm_bullet_ground_2
  902. * 0.0 : [ 1] wm\wm_bullet_metall_thik
  903. * 0.0 : [ 1] wm\wm_bullet_metall_thik_1
  904. * 0.0 : [ 1] wm\wm_bullet_metall_thik_2
  905. * 0.0 : [ 1] wm\wm_bullet_metall_thik_3
  906. * 0.0 : [ 1] wm\wm_bullet_metall_thin
  907. * 0.0 : [ 1] wm\wm_bullet_metall_thin_1
  908. * 0.0 : [ 1] wm\wm_bullet_metall_thin_2
  909. * 0.0 : [ 1] wm\wm_bullet_metall_thin_3
  910. * 0.0 : [ 1] wm\wm_bullet_metall_thin_4
  911. * 0.0 : [ 1] wm\wm_bullet_wood
  912. * 0.0 : [ 1] wm\wm_bullet_wood_1
  913. * 0.0 : [ 1] wm\wm_bullet_wood_2
  914. * 0.0 : [ 1] wm\wm_bullet_wood_3
  915. * 0.0 : [ 1] wm\wm_bullet_wood_4
  916. * 0.0 : [ 1] wm\wm_bullet_wood_5
  917. * 0.0 : [ 1] wm\wm_bullet_wood_6
  918. * 0.0 : [ 1] wm\wm_bullet_wood_7
  919. * 0.0 : [ 1] wm\wm_bullet_wood_8
  920. * 0.0 : [ 1] wm\wm_bullet_wood_9
  921. * 0.0 : [ 1] wm\wm_grenade
  922. * 0.0 : [ 1] wm\wm_knife_dead
  923. * 0.0 : [ 1] wm\wm_knife_horiz
  924. * 0.0 : [ 1] wm\wm_knife_horiz_blood
  925. * 0.0 : [ 1] wm\wm_knife_horiz_blood1
  926. * 0.0 : [ 1] wm\wm_knife_horiz_metal
  927. * 0.0 : [ 1] wm\wm_knife_horiz_ston
  928. * 0.0 : [ 1] wm\wm_knife_wood
  929. * 0.0 : [ 1] wm\wm_knife_wood1
  930. * 0.0 : [ 1] wm\wm_knife_wood2
  931. * 8.1 : [ 1] ui\ui_magnifier2
  932. * 8.1 : [ 1] weaver_loner
  933. * 9.5 : [ 1] ui\moty2018
  934. * 16.1 : [ 1] ui\ui_font_arial_14_1024
  935. * 16.1 : [ 1] ui\ui_font_hud_01
  936. * 32.1 : [ 1] ui\ui_font_letter_16_1024
  937. * 32.1 : [ 1] ui\ui_font_letter_18_1024
  938. * 33.0 : [ 1] ui\ui_ani_cursor
  939. * 64.1 : [ 1] ui\ui_font_console_02
  940. * 64.1 : [ 1] ui\ui_font_graff_19_1024
  941. * 64.1 : [ 1] ui\ui_font_graff_22_1024
  942. * 64.1 : [ 1] ui\ui_font_hud_02
  943. * 128.1 : [ 1] ui\ui_font_graff_32_1024
  944. * 128.1 : [ 1] ui\ui_font_letter_25_1024
  945. * 256.1 : [ 1] ui\ui_font_graff_50_1024
  946. * 1024.1 : [ 1] ui\ui_actor_mp_screen
  947. * 1024.1 : [ 1] ui\ui_actor_multiplayer_background
  948. * 4096.1 : [ 1] ui\ui_actor_multiplayer_game_menu
  949. * 4096.1 : [ 1] ui\ui_common
  950. * 8192.1 : [ 1] ui\ui_actor_hint_wnd
  951. * 8192.1 : [ 1] ui\ui_actor_main_menu
  952. * 16384.1 : [ 1] ui\ui_actor_main_menu_one
  953. THM chunk 2072 fixed, wrong size = 27, correct size = 34
  954. THM chunk 2072 fixed, wrong size = 27, correct size = 34
  955. THM chunk 2072 fixed, wrong size = 27, correct size = 38
  956. THM chunk 2072 fixed, wrong size = 27, correct size = 36
  957. THM chunk 2072 fixed, wrong size = 27, correct size = 40
  958. THM chunk 2072 fixed, wrong size = 27, correct size = 40
  959. THM chunk 2072 fixed, wrong size = 27, correct size = 38
  960. THM chunk 2072 fixed, wrong size = 27, correct size = 38
  961. "c:\users\jhory\doom\stalker anomaly\main game\bin\anomalydx10avx.exe" -smap1536
  962. * phase time: 0 ms
  963. * phase cmem: 235124 K
  964. * [x-ray]: Prefetching Data
  965. Loading objects...
  966. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons
  967.  
  968. \g36\g36_reload_nimble_partial1.ogg
  969. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons
  970.  
  971. \g36\g36_reload_nimble_partial2.ogg
  972. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons
  973.  
  974. \g36\g36_reload_nimble_partial3.ogg
  975. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons
  976.  
  977. \g36\g36_reload_nimble_partial4.ogg
  978. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons\g36\g36_sil_stereo_close1.ogg
  979. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons\g36\g36_sil_stereo_close2.ogg
  980. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons\g36\g36_sil_stereo_close3.ogg
  981. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons\g36\g36_sil_stereo_close4.ogg
  982. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons\_gunfire\mono\l85\close_1.ogg
  983. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons\_gunfire\mono\l85\close_2.ogg
  984. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons\_gunfire\mono\l85\close_3.ogg
  985. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons\_gunfire\mono\l85\close_4.ogg
  986. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons\_gunfire\mono\mp5\close_1.ogg
  987. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons\_gunfire\mono\mp5\close_2.ogg
  988. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons\_gunfire\mono\mp5\close_3.ogg
  989. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons\_gunfire\mono\mp5\close_4.ogg
  990. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons\pb\bolt\pb_bolt_casing1.ogg
  991. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons\pb\bolt\pb_bolt_casing2.ogg
  992. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons\pb\bolt\pb_bolt_casing3.ogg
  993. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons\pb\bolt\pb_bolt_casing4.ogg
  994. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons\_shared\mono\dmr\mid_1.ogg
  995. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons\_shared\mono\dmr\mid_2.ogg
  996. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons\_shared\mono\dmr\mid_3.ogg
  997. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons\_shared\mono\dmr\mid_4.ogg
  998. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons\_shared\mono\dmr\mid_5.ogg
  999. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons\_shared\mono\dmr\mid_6.ogg
  1000. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons\_shared\mono\dmr\mid_7.ogg
  1001. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\weapons\_shared\mono\dmr\mid_8.ogg
  1002. Loading models...
  1003. CResourceManager::DeferredUpload -> START, size = 1041
  1004. TextureLoading -> thread 1 started!
  1005. TextureLoading -> thread 2 started!
  1006. TextureLoading -> thread 3 started!
  1007. TextureLoading -> thread 4 started!
  1008. TextureLoading -> thread 5 started!
  1009. TextureLoading -> thread 5 finished!
  1010. TextureLoading -> thread 2 finished!
  1011. TextureLoading -> thread 1 finished!
  1012. TextureLoading -> thread 3 finished!
  1013. TextureLoading -> thread 4 finished!
  1014. texture loading time: 49576
  1015. * [x-ray]: Prefetched Data
  1016. * [prefetch] time: 64385 ms
  1017. * [prefetch] memory: 45376Kb
  1018. S.T.A.L.K.E.R. Anomaly version 1.5.0 Beta 3.0 Update 4
  1019. using marshal library
  1020. # Loading ini: misc\smart_profiles.ltx
  1021. end setup
  1022. * phase time: 66996 ms
  1023. * phase cmem: 292488 K
  1024. * phase time: 83 ms
  1025. * phase cmem: 292435 K
  1026. loading mdata
  1027. * Loading spawn registry...
  1028. ERROR: esc_smart_terrain_3_16 Wrong smatr_terrain respawn_params section [respawn@esc_smart_terrain_3_16] prop [spawn_num](there is no section)
  1029. ERROR: esc_smart_terrain_3_16 Wrong smatr_terrain respawn_params section [respawn@esc_smart_terrain_3_16] prop [spawn_squads](there is no
  1030.  
  1031. section)
  1032. trc_sim_18 Wrong smart_terrain respawn_params section [respawn@trc_sim_18](empty params)
  1033. trc_sim_4 Wrong smart_terrain respawn_params section [respawn@trc_sim_4](empty params)
  1034. * 18652 spawn points are successfully loaded
  1035. * Loading objects...
  1036. ERROR: esc_smart_terrain_3_16 Wrong smatr_terrain respawn_params section [respawn@esc_smart_terrain_3_16] prop [spawn_num](there is no section)
  1037. ERROR: esc_smart_terrain_3_16 Wrong smatr_terrain respawn_params section [respawn@esc_smart_terrain_3_16] prop [spawn_squads](there is no
  1038.  
  1039. section)
  1040. trc_sim_18 Wrong smart_terrain respawn_params section [respawn@trc_sim_18](empty params)
  1041. trc_sim_4 Wrong smart_terrain respawn_params section [respawn@trc_sim_4](empty params)
  1042. * 37465 objects are successfully loaded
  1043. * Game weaver_loner is successfully loaded from file 'c:/users/jhory/doom/stalker anomaly/main game/bin/..\appdata\savedgames\weaver_loner.scop'
  1044.  
  1045. (2.694s)
  1046. * phase time: 2693 ms
  1047. * phase cmem: 497713 K
  1048. * phase time: 188 ms
  1049. * phase cmem: 498049 K
  1050. * phase time: 136 ms
  1051. * phase cmem: 497994 K
  1052. * client : connection accepted - <All Ok>
  1053. * phase time: 155 ms
  1054. * phase cmem: 498028 K
  1055. * phase time: 144 ms
  1056. * phase cmem: 498024 K
  1057. * phase time: 3862 ms
  1058. * phase cmem: 672743 K
  1059. * phase time: 677 ms
  1060. * phase cmem: 677686 K
  1061. * [Loading VB] 65531 verts, 2047 Kb
  1062. * [Loading VB] 65530 verts, 2047 Kb
  1063. * [Loading VB] 65534 verts, 2047 Kb
  1064. * [Loading VB] 65532 verts, 2047 Kb
  1065. * [Loading VB] 65535 verts, 2047 Kb
  1066. * [Loading VB] 65532 verts, 2047 Kb
  1067. * [Loading VB] 65526 verts, 2047 Kb
  1068. * [Loading VB] 65531 verts, 2047 Kb
  1069. * [Loading VB] 65516 verts, 2047 Kb
  1070. * [Loading VB] 63348 verts, 1979 Kb
  1071. * [Loading VB] 12311 verts, 384 Kb
  1072. * [Loading VB] 65526 verts, 2047 Kb
  1073. * [Loading VB] 65534 verts, 2047 Kb
  1074. * [Loading VB] 65535 verts, 2047 Kb
  1075. * [Loading VB] 65535 verts, 2047 Kb
  1076. * [Loading VB] 65535 verts, 2047 Kb
  1077. * [Loading VB] 65528 verts, 2047 Kb
  1078. * [Loading VB] 65533 verts, 2047 Kb
  1079. * [Loading VB] 65533 verts, 2047 Kb
  1080. * [Loading VB] 65534 verts, 2047 Kb
  1081. * [Loading VB] 65531 verts, 2047 Kb
  1082. * [Loading VB] 65534 verts, 2047 Kb
  1083. * [Loading VB] 65533 verts, 2047 Kb
  1084. * [Loading VB] 65522 verts, 2047 Kb
  1085. * [Loading VB] 65535 verts, 2047 Kb
  1086. * [Loading VB] 65532 verts, 2047 Kb
  1087. * [Loading VB] 65532 verts, 2047 Kb
  1088. * [Loading VB] 65533 verts, 2047 Kb
  1089. * [Loading VB] 1014 verts, 31 Kb
  1090. * [Loading VB] 65533 verts, 2047 Kb
  1091. * [Loading VB] 65533 verts, 2047 Kb
  1092. * [Loading VB] 65535 verts, 2047 Kb
  1093. * [Loading VB] 65535 verts, 2047 Kb
  1094. * [Loading VB] 65535 verts, 2047 Kb
  1095. * [Loading VB] 65470 verts, 2045 Kb
  1096. * [Loading VB] 6634 verts, 207 Kb
  1097. * [Loading IB] 1048575 indices, 2047 Kb
  1098. * [Loading IB] 1048575 indices, 2047 Kb
  1099. * [Loading IB] 1048575 indices, 2047 Kb
  1100. * [Loading IB] 1048575 indices, 2047 Kb
  1101. * [Loading IB] 1048575 indices, 2047 Kb
  1102. * [Loading IB] 1048575 indices, 2047 Kb
  1103. * [Loading IB] 1048572 indices, 2047 Kb
  1104. * [Loading IB] 1048575 indices, 2047 Kb
  1105. * [Loading IB] 1048572 indices, 2047 Kb
  1106. * [Loading IB] 1048575 indices, 2047 Kb
  1107. * [Loading IB] 1048572 indices, 2047 Kb
  1108. * [Loading IB] 1048575 indices, 2047 Kb
  1109. * [Loading IB] 1048575 indices, 2047 Kb
  1110. * [Loading IB] 851670 indices, 1663 Kb
  1111. * [Loading VB] 65535 verts, 767 Kb
  1112. * [Loading VB] 65535 verts, 767 Kb
  1113. * [Loading VB] 65535 verts, 767 Kb
  1114. * [Loading VB] 65534 verts, 767 Kb
  1115. * [Loading VB] 65533 verts, 767 Kb
  1116. * [Loading VB] 65533 verts, 767 Kb
  1117. * [Loading VB] 65535 verts, 767 Kb
  1118. * [Loading VB] 65532 verts, 767 Kb
  1119. * [Loading VB] 65532 verts, 767 Kb
  1120. * [Loading VB] 65534 verts, 767 Kb
  1121. * [Loading VB] 65534 verts, 767 Kb
  1122. * [Loading VB] 15425 verts, 180 Kb
  1123. * [Loading IB] 1048572 indices, 2047 Kb
  1124. * [Loading IB] 1048572 indices, 2047 Kb
  1125. * [Loading IB] 1048572 indices, 2047 Kb
  1126. * [Loading IB] 1048575 indices, 2047 Kb
  1127. * [Loading IB] 1048575 indices, 2047 Kb
  1128. * [Loading IB] 1048575 indices, 2047 Kb
  1129. * [Loading IB] 338142 indices, 660 Kb
  1130. * phase time: 1345 ms
  1131. * phase cmem: 678116 K
  1132. * phase time: 279 ms
  1133. * phase cmem: 687783 K
  1134. * [DETAILS] VertexConsts(256), Batch(61)
  1135. * [DETAILS] 48739 v(20), 31842 p
  1136. * [DETAILS] Batch(61), VB(951K), IB(186K)
  1137. * phase time: 173 ms
  1138. * phase cmem: 687885 K
  1139. * Loading HOM: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\levels\l01_escape\level.hom
  1140. * phase time: 262 ms
  1141. * phase cmem: 688256 K
  1142. * phase time: 141 ms
  1143. * phase cmem: 688252 K
  1144. * phase time: 140 ms
  1145. * phase cmem: 688252 K
  1146. CResourceManager::DeferredUpload -> START, size = 1814
  1147. TextureLoading -> thread 1 started!
  1148. TextureLoading -> thread 2 started!
  1149. TextureLoading -> thread 3 started!
  1150. TextureLoading -> thread 4 started!
  1151. TextureLoading -> thread 5 started!
  1152. TextureLoading -> thread 5 finished!
  1153. TextureLoading -> thread 6 started!
  1154. TextureLoading -> thread 7 started!
  1155. ! Fallback to default bump map: wm\wm_glass_b_03_bump
  1156. ! Fallback to default bump map: wm\wm_glass_b_03_bump#
  1157. ! Fallback to default bump map: wm\wm_kamni_bump
  1158. ! Fallback to default bump map: wm\wm_kamni_bump#
  1159. TextureLoading -> thread 8 started!
  1160. TextureLoading -> thread 8 finished!
  1161. TextureLoading -> thread 7 finished!
  1162. TextureLoading -> thread 4 finished!
  1163. TextureLoading -> thread 6 finished!
  1164. TextureLoading -> thread 3 finished!
  1165. TextureLoading -> thread 1 finished!
  1166. TextureLoading -> thread 2 finished!
  1167. texture loading time: 121580
  1168. * t-report - base: 1803, 1252220 K
  1169. * t-report - lmap: 11, 11265 K
  1170. ! Missing ogg-comment, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\ambient\special\esc_generator.ogg
  1171. * phase time: 128733 ms
  1172. * phase cmem: 769936 K
  1173. * phase time: 211 ms
  1174. * phase cmem: 769957 K
  1175. * [x-ray]: Full Memory Stats
  1176. * [win32]: free[8586396596 K], reserved[299784 K], committed[3238148 K]
  1177. * [ D3D ]: textures[1391059 K]
  1178. * [x-ray]: process heap[769719 K]
  1179. * [x-ray]: economy: strings[36980 K], smem[49621 K]
  1180. ! Missing ogg-comment, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\actor\hurt4.ogg
  1181. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\characters_voice\human
  1182.  
  1183. \stalker_3\fight\death\death_1.ogg
  1184. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\characters_voice\human
  1185.  
  1186. \stalker_3\fight\death\death_2.ogg
  1187. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\characters_voice\human
  1188.  
  1189. \stalker_3\fight\death\death_3.ogg
  1190. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\characters_voice\human
  1191.  
  1192. \stalker_3\fight\death\death_4.ogg
  1193. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\characters_voice\human
  1194.  
  1195. \stalker_3\fight\death\death_5.ogg
  1196. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\characters_voice\human
  1197.  
  1198. \stalker_3\fight\death\death_6.ogg
  1199. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\characters_voice\human
  1200.  
  1201. \stalker_3\fight\death\death_7.ogg
  1202. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\characters_voice\human
  1203.  
  1204. \stalker_3\fight\death\death_8.ogg
  1205. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\characters_voice\human
  1206.  
  1207. \stalker_3\fight\death\death_9.ogg
  1208. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\characters_voice\human
  1209.  
  1210. \stalker_3\fight\death\death_10.ogg
  1211. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\characters_voice\human
  1212.  
  1213. \stalker_3\fight\death\death_11.ogg
  1214. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\characters_voice\human
  1215.  
  1216. \stalker_3\fight\death\death_12.ogg
  1217. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\characters_voice\human
  1218.  
  1219. \stalker_3\fight\death\death_13.ogg
  1220. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\characters_voice\human
  1221.  
  1222. \stalker_3\fight\death\death_14.ogg
  1223. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\characters_voice\human
  1224.  
  1225. \stalker_3\fight\death\death_15.ogg
  1226. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\characters_voice\human
  1227.  
  1228. \stalker_3\fight\death\death_16.ogg
  1229. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\characters_voice\human
  1230.  
  1231. \stalker_3\fight\death\death_17.ogg
  1232. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\characters_voice\human
  1233.  
  1234. \stalker_3\fight\death\death_18.ogg
  1235. ! Invalid ogg-comment version, file: c:/users/jhory/doom/stalker anomaly/main game/bin/..\gamedata\sounds\characters_voice\human
  1236.  
  1237. \stalker_3\fight\death\death_19.ogg
  1238. ! Fallback to default bump map: act\DANTEZ\merc\helmet_d_bump#
  1239. ! Fallback to default bump map: act\DANTEZ\merc\lowerbody_d_bump#
  1240. ! Fallback to default bump map: act\DANTEZ\merc\lowerbody_d_bump
  1241. ! Fallback to default bump map: act\DANTEZ\merc\m65_jacket_tan_co_bump#
  1242. ! Fallback to default bump map: act\DANTEZ\merc\armor_iba_bump#
  1243. ! Fallback to default bump map: act\DANTEZ\merc\act_riot_arm_bump#
  1244. ! Fallback to default bump map: act\DANTEZ\merc\ruskygear_bump#
  1245. ! Fallback to default bump map: act\DANTEZ\merc\tacticalvest2_bump#
  1246. ! Can't find texture 'r_pop\mosin\scope'
  1247. stack trace:
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