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Nov 20th, 2018
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  1. 2018-11-20 18:35:32,819 [Game.Configuration.ServerConfig] : INFO - Loading server config file: server.json
  2. 2018-11-20 18:35:35,215 [Game.Framework.Engine] : OnErrorResumeNext INFO - Creating window. Size: 1280x720, Position: (X: 320, Y: 180), Fullscreen: False
  3. 2018-11-20 18:35:35,711 [Game.Program] : OnErrorResumeNext INFO - [u]Launched![/u]
  4. Game Version: 0.2.1.30
  5. OS: Microsoft Windows 7 Professional (6.1.7601.65536) 64-bit
  6. CPU:
  7. {
  8. Index: 0
  9. Name: Intel(R) Core(TM) i7-3540M CPU @ 3.00GHz
  10. Manufacturer: GenuineIntel
  11. Description: Intel64 Family 6 Model 58 Stepping 9
  12. AdressWidth: 64
  13. Core Count: 2 / N/A
  14. ThreadCount: N/A
  15. Current Clock Speed: 3001 MHz
  16. Current Voltage: 0 V
  17. }
  18. RAM: 4.17 GB / 7.91 GB (53% free)
  19. Virtual: 3.62 GB / 4.00 GB (91% free)
  20. HDD: [C:\] 100.41 GB / 238.38 GB (42% free): Fixed NTFS
  21. GPU:
  22. {
  23. Index: 0
  24. Name: Intel(R) HD Graphics 4000
  25. Driver Version: 10.18.10.4425
  26. Driver Date: 2016-04-04
  27. Video Mode: 1920 x 1080 x 4294967296 colors
  28. }
  29. Display:
  30. {
  31. Index: 0
  32. Name:
  33. Resolution: 1920x1080x32 bpp @ 60 Hz
  34. Position: (X: 0, Y: 0)
  35. Orientation: Landscape
  36. }
  37. Display Config:
  38. {
  39. Index: 0
  40. Resolution: 1280x720 @ 60 Hz
  41. Fullscreen: False
  42. Borderless: False
  43. }
  44.  
  45. 2018-11-20 18:35:36,009 [Aluna] : OnErrorResumeNext INFO - OpenGL: Redundant state change in glBindFramebuffer API call, FBO 0, "", already bound. [source=API type=PERFORMANCE severity=LOW id=8]
  46.  
  47.  
  48. 2018-11-20 18:35:38,366 [Aluna] : OnErrorResumeNext INFO - OpenGL: GL error GL_INVALID_ENUM [source=API type=ERROR severity=HIGH id=1280]
  49.  
  50.  
  51. 2018-11-20 18:35:39,031 [Aluna] : OnErrorResumeNext INFO - invalid texture , could not convert.
  52.  
  53.  
  54. 2018-11-20 18:35:39,281 [Game.Client.OptionsMenuTab_Options] : OnErrorResumeNext ERROR - Invalid resolution selected:
  55. 2018-11-20 18:35:42,219 [Aluna] : OnErrorResumeNext INFO - OpenGL: Fragment shader recompiled due to state change. [source=API type=PERFORMANCE severity=MEDIUM id=2]
  56.  
  57.  
  58. 2018-11-20 18:35:42,794 [Aluna] : OnErrorResumeNext INFO - OpenGL: GL error GL_INVALID_OPERATION [source=API type=ERROR severity=HIGH id=1282]
  59.  
  60.  
  61. 2018-11-20 18:37:21,854 [Aluna] : OnErrorResumeNext INFO - destroying physics engine (0 physics objects remaining)
  62.  
  63. 2018-11-20 18:37:21,874 [Game.Program] : OnErrorResumeNext INFO - Shutting down
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