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- Log uploaded on Saturday, December 09, 2017, 4:38:19 AM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
- Additional Joy Objects: AdditionalJoyObjects(1.0.0.0)
- EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- Efficient Light: (no assemblies)
- Hospitality[0.18.1]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.5.0)
- Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(18.1.2.8)
- Hand Me That Brick: Hand Me That Brick(2.8.18.0)
- Tilled Soil: (no assemblies)
- More Trade Ships: (no assemblies)
- QualityBuilder: QualityBuilder(0.18.3.0)
- Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.3.1.0)
- Defensive Positions: $HugsLibChecker(0.4.0.0), DefensivePositions(1.5.1.0)
- Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.4.11)
- Work Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), WorkTab(18.1.0.42)
- LT-DoorMat: RimWorld-DoorMat(1.0.0.0)
- Animal Tab: 0Harmony(1.0.9.1), AnimalTab(18.2.0.16)
- Glitter Tech: (no assemblies)
- Rimsenal: (no assemblies)
- Fences And Floors: (no assemblies)
- Prisoner Harvesting: (no assemblies)
- Mad Skills: 0Harmony(1.0.9.1), MadSkills(0.0.0.0)
- Stack XXL[1.0.0]: $HugsLibChecker(0.4.0.0), StackXXL(1.0.0.0)
- A Dog Said...: (no assemblies)
- ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0)
- Simple sidearms[1.2.2]: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0)
- Repair Workbench: RepairBench(1.0.0.0)
- More vanilla factions: (no assemblies)
- Map Reroll: $HugsLibChecker(0.4.0.0), MapReroll(2.2.3.0)
- Centralized Climate Control: $HugsLibChecker(0.4.0.0), CentralizedClimateControl(1.4.0.0)
- More Vanilla Turrets [B18]: (no assemblies)
- Mending: Mending(1.0.6531.27502)
- Veinminer: Veinminer(1.0.0.0)
- Hardworking animals B18: (no assemblies)
- Miniaturisation: (no assemblies)
- Infused: 0Harmony(1.0.9.1), Infused(34.0.0.0)
- [KV] Trading Spot - B18: TradingSpot(1.0.0.0)
- Industrial Rollers: RimWorldIndustrialRollers(2.3.6.0), SaveStorageSettingsUtil(1.0.0.0)
- Project RimFactory: ProjectRimFactory(0.2.0.0)
- JTReplaceWalls [B18]: JTReplaceWalls(0.18.6537.25917)
- Colony Manager: Fluffy_ColonyManager(18.2.0.38)
- Wildlife Tab: OmniLocator(1.0.0.0)
- Active Harmony patches:
- ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
- AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- BeachMaker.Init: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- CaravanEnterMapUtility.Enter: PRE: MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
- Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompQuality.SetQuality: post: Infused.CompQualityPatch.Postfix
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- GenStep_Terrain.GenerateRiver: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix
- ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix
- ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
- ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
- ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
- ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
- ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
- LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapGeneratorDef.get_GenSteps: post: MapReroll.Patches.MapGeneratorDef_GenSteps_Patch.RecordUsedMapGenerator
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Pawn.GetGizmos: post: SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
- Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
- Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
- Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
- ResearchManager.DoCompletionDialog: PRE: ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix
- ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
- SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
- SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- TerrainPatchMaker.Init: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb_MeleeAttackBase.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- Widgets.BeginScrollView: PRE: WorkTab.Widgets_BeginScrollView.Prefix
- Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, fluffy.medicaltab:1.0.9.1, fluffy.worktab:1.0.9.1, Fluffy.AnimalTab:1.0.9.1, HugsLib.AllowTool:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, rimworld.research_engine:1.0.9.1, rimworld.infused:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, HugsLib.Hospitality:1.0.9.1, HugsLib.SimpleSidearms:1.0.9.1, HugsLib.DefensivePositions:1.0.9.1, HugsLib.MapReroll:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 80c -> priority: 1
- Thread -> id: 2ac4 -> priority: 1
- Thread -> id: 1624 -> priority: 1
- Thread -> id: 2bd8 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8813]
- Renderer: NVIDIA GeForce GTX 1060 3GB
- Vendor: NVIDIA
- VRAM: 2997 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Knowledge data was missing key GuestBeds. Adding it...
- Knowledge data was missing key RecruitGuest. Adding it...
- Knowledge data was missing key Hospitality. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
- Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
- Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
- Knowledge data was missing key Concept_SidearmsMissing. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
- Knowledge data was missing key Concept_CEOverride. Adding it...
- Knowledge data was missing key GuestBeds. Adding it...
- Knowledge data was missing key RecruitGuest. Adding it...
- Knowledge data was missing key Hospitality. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
- Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
- Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
- Knowledge data was missing key Concept_SidearmsMissing. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
- Knowledge data was missing key Concept_CEOverride. Adding it...
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Def-linked translation error: Found no Verse.ThingDef named AirVent_Blueprint to match AirVent_Blueprint.label
- Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.label
- Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.description
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
- ResearchPal :: redundant prerequisites for Industrial Climate Control the following research: Electricity
- ResearchPal :: redundant prerequisites for Automation basics the following research: Machining
- switched Multibarrel weapons(3) and Precision rifling(1)
- switched Blowback operation(2) and Rocket complex(1)
- switched Multi-analyzer(14) and Long-range mineral scanner(9)
- switched Basic Climate Control(16) and Hydroponics(5)
- switched Gun complex(17) and Batteries(2)
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
- [HugsLib] v4.0.1 initialized Hospitality, HandMeThatBrick, AllowTool, DefensivePositions, StackXXL, SimpleSidearms, MapReroll, CentralizedClimateControl
- [StackXXL] Loaded
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 11068.
- Total: 87.055260 ms (FindLiveObjects: 0.559217 ms CreateObjectMapping: 0.684941 ms MarkObjects: 85.753639 ms DeleteObjects: 0.057173 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 11486.
- Total: 71.796539 ms (FindLiveObjects: 0.373475 ms CreateObjectMapping: 0.546132 ms MarkObjects: 70.843086 ms DeleteObjects: 0.033279 ms)
- Initializing new game with mods Core, Additional Joy Objects, EdB Prepare Carefully, HugsLib, Expanded Prosthetics and Organ Engineering, Efficient Light, Hospitality, Medical Tab, Hand Me That Brick, Tilled Soil, More Trade Ships, QualityBuilder, Allow Tool, Defensive Positions, Stack Merger, Work Tab, LT-DoorMat, Animal Tab, Glitter Tech, Rimsenal, Fences And Floors, Prisoner Harvesting, Mad Skills, Stack XXL, A Dog Said..., ResearchPal, Simple sidearms, Repair Workbench, More vanilla factions, Map Reroll, Centralized Climate Control, More Vanilla Turrets [B18], Mending, Veinminer, Hardworking animals B18, Miniaturisation, Infused, [KV] Trading Spot - B18, Industrial Rollers, and Project RimFactory
- QualityBuilder added property to '110' things
- [AllowTool] Injected 6 designators
- QualityBuilder added to orders category.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22503.
- Total: 144.055588 ms (FindLiveObjects: 1.405438 ms CreateObjectMapping: 2.031499 ms MarkObjects: 140.582230 ms DeleteObjects: 0.035839 ms)
- --- Start Rebuilding --- For Index: Hot
- Printing CompAirFlows -
- --- Done Rebuilding ---
- --- Start Rebuilding --- For Index: Cold
- Printing CompAirFlows -
- --- Done Rebuilding ---
- --- Start Rebuilding --- For Index: Frozen
- Printing CompAirFlows -
- --- Done Rebuilding ---
- Nation of Ouinor are coming after 9.031242 days.
- The Orange Rock Nation are coming after 21.73763 days.
- Ateron are coming after 36.48943 days.
- The Green Desert Pact are coming after 51.42532 days.
- Nation of Teraseron are coming after 64.63724 days.
- Southeast Nebium Self-governing Confederacy are coming after 76.97558 days.
- The Bargacar of the Plain are coming after 89.13838 days.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 10696 unused Assets to reduce memory usage. Loaded Objects now: 11891.
- Total: 89.098427 ms (FindLiveObjects: 1.002665 ms CreateObjectMapping: 2.683730 ms MarkObjects: 61.504780 ms DeleteObjects: 23.906673 ms)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: cdc -> priority: 1
- Thread -> id: 31bc -> priority: 1
- Thread -> id: 32d4 -> priority: 1
- Thread -> id: 2a00 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8813]
- Renderer: NVIDIA GeForce GTX 1060 3GB
- Vendor: NVIDIA
- VRAM: 2997 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Def-linked translation error: Found no Verse.ThingDef named AirVent_Blueprint to match AirVent_Blueprint.label
- Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.label
- Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.description
- JTReplaceWalls v0.18.2 initializing...
- JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
- ResearchPal :: redundant prerequisites for Industrial Climate Control the following research: Electricity
- ResearchPal :: redundant prerequisites for Automation basics the following research: Machining
- switched Multibarrel weapons(3) and Precision rifling(1)
- switched Blowback operation(2) and Rocket complex(1)
- switched Multi-analyzer(14) and Long-range mineral scanner(9)
- switched Basic Climate Control(16) and Hydroponics(5)
- switched Gun complex(17) and Batteries(2)
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
- [HugsLib] v4.0.1 initialized Hospitality, HandMeThatBrick, AllowTool, DefensivePositions, StackXXL, SimpleSidearms, MapReroll, CentralizedClimateControl
- [StackXXL] Loaded
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '110' things
- Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 9551.
- Total: 24.885448 ms (FindLiveObjects: 0.288995 ms CreateObjectMapping: 0.531626 ms MarkObjects: 24.014194 ms DeleteObjects: 0.050346 ms)
- Loading game from file new with mods Core, Additional Joy Objects, EdB Prepare Carefully, HugsLib, Expanded Prosthetics and Organ Engineering, Efficient Light, Hospitality, Medical Tab, Hand Me That Brick, Tilled Soil, More Trade Ships, QualityBuilder, Allow Tool, Defensive Positions, Stack Merger, Work Tab, LT-DoorMat, Animal Tab, Glitter Tech, Rimsenal, Fences And Floors, Prisoner Harvesting, Mad Skills, Stack XXL, A Dog Said..., ResearchPal, Simple sidearms, Repair Workbench, More vanilla factions, Map Reroll, Centralized Climate Control, More Vanilla Turrets [B18], Mending, Veinminer, Hardworking animals B18, Miniaturisation, Infused, [KV] Trading Spot - B18, Industrial Rollers, Project RimFactory, and JTReplaceWalls [B18]
- [AllowTool] Injected 6 designators
- QualityBuilder added to orders category.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20621.
- Total: 137.370865 ms (FindLiveObjects: 0.849634 ms CreateObjectMapping: 1.719464 ms MarkObjects: 134.765930 ms DeleteObjects: 0.034702 ms)
- --- Start Rebuilding --- For Index: Hot
- Printing CompAirFlows -
- --- Done Rebuilding ---
- --- Start Rebuilding --- For Index: Cold
- Printing CompAirFlows -
- --- Done Rebuilding ---
- --- Start Rebuilding --- For Index: Frozen
- Printing CompAirFlows -
- --- Done Rebuilding ---
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 11283 unused Assets to reduce memory usage. Loaded Objects now: 13474.
- Total: 96.911819 ms (FindLiveObjects: 1.145172 ms CreateObjectMapping: 2.633099 ms MarkObjects: 65.759499 ms DeleteObjects: 27.373196 ms)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 2794 -> priority: 1
- Thread -> id: 2c20 -> priority: 1
- Thread -> id: 1988 -> priority: 1
- Thread -> id: 6e4 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8813]
- Renderer: NVIDIA GeForce GTX 1060 3GB
- Vendor: NVIDIA
- VRAM: 2997 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- D:\SteamLibrary\steamapps\workshop\content\294100\759219409\Defs/WildlifeTab.xml: root element named MainButtonDefs; should be named Defs
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Def-linked translation error: Found no Verse.ThingDef named AirVent_Blueprint to match AirVent_Blueprint.label
- Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.label
- Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.description
- JTReplaceWalls v0.18.2 initializing...
- JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
- ResearchPal :: redundant prerequisites for Industrial Climate Control the following research: Electricity
- ResearchPal :: redundant prerequisites for Automation basics the following research: Machining
- switched Multibarrel weapons(3) and Precision rifling(1)
- switched Blowback operation(2) and Rocket complex(1)
- switched Multi-analyzer(14) and Long-range mineral scanner(9)
- switched Basic Climate Control(16) and Hydroponics(5)
- switched Gun complex(17) and Batteries(2)
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
- [HugsLib] v4.0.1 initialized Hospitality, HandMeThatBrick, AllowTool, DefensivePositions, StackXXL, SimpleSidearms, MapReroll, CentralizedClimateControl
- [StackXXL] Loaded
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