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- On first join:
- message "<red>%player% <green> please choose a race. By typing /race pick"
- command /race pick <text>:
- usage: <green>/race pick (<red>Dwarf, <green>Elf, <Red>Vampire <green>, <grey>Spirit <green>Argonian)
- description: Pick a race
- trigger:
- set {race-.%player%} to "%text-argument%"
- {race-.%player%} is equal to "Dwarf":
- make player execute command "/Dwarf"
- message "<green>You are now a <red>Dwarf"
- {race-.%player%} is equal to "Elf":
- make player execute command "/Elf"
- message "<green>You are now an <green>Elf"
- {race-.%player%} is equal to "Vampire":
- make player execute command "/Vampire"
- message "<green>You are now a <black><bold>Vampire"
- {race-.%player%} is equal to "Argonian":
- make player execute command "/Argonian"
- message "<green>You are now a <grey>Argonian"
- on login:
- remove Jump Boost from the player
- remove Strength from the player
- command /Dwarf:
- description: Pick the Dwarf class
- trigger:
- set {race.%player%} to "Dwarf"
- wait 3 seconds
- set the player's walk speed to 0.12
- set Max Health of player to 15
- remove Jump Boost from the player
- remove Strength from the player
- command /Elf:
- description: Pick the Elf race
- trigger:
- set {race.%player%} to "Elf"
- wait 3 seconds
- set the player's walk speed to 0.3
- apply Jump Boost to the player
- remove Jump Boost from the player
- remove Strength from the player
- command /Vampire:
- description: Pick the Vampire race
- trigger:
- set {race.%player%} to "Vampire"
- wait 3 seconds
- set the player's walk speed to 0.27
- remove Jump Boost from the player
- remove Strength from the player
- command /Argonian:
- description: Pick the Argonian race
- trigger:
- set {race.%player%} to "Argonian"
- wait 3 seconds
- set the player's walk speed to 0.25
- remove Jump Boost from the player
- remove Strength from the player
- on login:
- {race.%player%} is "Dwarf":
- make player execute command "/Dwarf"
- {race.%player%} is "Elf":
- make player execute command "/Elf"
- {race.%player%} is "Vampire":
- make player execute command "/Vampire"
- {race.%player%} is "Argonian":
- make player execute command "/Argonian"
- on break of ironore:
- {race.%player%} is "dwarf":
- chance of 50%:
- drop 2 iron ingots
- default:
- drop 1 iron ingot
- on break of goldore:
- {race.%player%} is "dwarf":
- chance of 50%:
- drop 2 gold ingots
- default:
- drop 1 gold ingot
- on break of diamondore:
- {race.%player%} is "dwarf":
- chance of 50%:
- drop 2 diamonds
- default:
- drop 1 diamond
- at 6am in "survival":
- {race.%player%} is "vampire":
- apply weakness to the player
- at 6pm in "survival":
- {race.%player%} is "vampire":
- remove weakness from the player
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