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- my take on the series copy paste ftw
- imo:
- **Demon's Souls**
- *Positives*
- + Had the best atmosphere
- + climbing mechanic was great
- + i would argue that boletaria palace is the best designed level in the series.
- *Negatives*
- - pretty easy
- - Had the worst healing system in the series
- - quad directional rolling
- - fucking awful soundtrack, although there are a few truly great tracks.
- **Dark Souls**
- *Positives*
- + Absolutely incredible cohesive world design
- + great lore
- + great dlc
- + great boss fights
- *Negatives*
- - Had some of the most tedious unfinished sections of the series
- - post O&S is a slog to get through.
- - quad directional rolling
- - *sprinting* "**oh no i need to dodge real quick**" *jumps and takes counter damage*
- **Dark Souls 2**
- *Positives*
- + Had some of the most aesthetically diverse and beautiful levels
- + Had the most refined combat system
- + Had fucking goddamn incredible DLC
- + Had the best healing system (estus/lightgems) in the series
- + best lore imo
- + best pvp
- + most build diversity
- + best fashion
- *Negatives*
- - graphics downgrade pisses me off to no end
- - the odd deadzone.
- - shrine of amana is garbage gameplay wise.
- - mostly forgettable music
- **Dark Souls 3**
- *Positives*
- + some great dlc.
- + a few good boss fights.
- + pretty good music.
- *Negatives* i dont like dark souls 3 ^ha^ha^ha^ha^ha^ha
- - Complete linearity hurts sense of exploration
- - An abundance of bonfires capable of fast travel kill the tension of journeying around the world.
- - Too much fan service, not enough doing it's own thing and adding to the lore.
- - horrendous pvp
- - lol whats stamina conservation
- - lol whats poise
- - im not a fan of the lack of a password phantom cooldown timer.
- - N E C K S E A M S
- - speaking of armor, why can't i upgrade armor anymore?
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