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  1. [GHOST]
  2. ###########################################################
  3. # PLEASE EDIT CONFIG IN GHOST ONE UNDER GHOST OPTIONS TAB #
  4. ###########################################################
  5. ### force auto hcl from gamename in dota games (even when bot_defaulthcl is not set)
  6. bot_forceautohclindota = 0
  7.  
  8. ### set to 1 if you want admins to be autoplaced higher only in dota games (0 = in all games)
  9. bot_placeadminshigheronlyindota = 0
  10.  
  11. ### if 1 - no admin can start the game if the owner is in the lobby
  12. bot_onlyownerscanstart = 1
  13.  
  14. ### if set to 1, if using bot_allowedscores, players having an unknown score will be allowed
  15. bot_allownullscoredplayers = 1
  16.  
  17. ### in autohosted games, allow only players with score>=x to join the lobby
  18. bot_autohostallowedscores = 0
  19.  
  20. ### allow only players with score>=x to join the lobby
  21. bot_allowedscores = 0
  22.  
  23. ### milliseconds to add to highest ping as base dynamic latency
  24. bot_dynamiclatencyaddedtoping = 25
  25.  
  26. ### how many milliseconds to add to the normal latency if the players lag
  27. bot_dynamiclatencymaxtoadd = 30
  28.  
  29. ### dynamic latency will try not to go over 2.2x highest ping, recommended
  30. bot_dynamiclatency2.2xhighestpingmax = 1
  31.  
  32. ### dynamic latency will be increased when a lobby is active
  33. bot_dynamiclatencyincreasewhenlobby = 1
  34.  
  35. ### enable dynamic latency, lowers or even increases latency as needed
  36. bot_usedynamiclatency = 1
  37.  
  38. ### if enabled, any user can !pub/!map/!unhost
  39. bot_userscanhost = 0
  40.  
  41. ### if enabled, any safelisted player can !pub/!map/!unhost
  42. bot_safecanhost = 0
  43.  
  44. ### will allow admins and safelisted players to download even if downloads are disabled
  45. bot_adminsandsafecandownload = 1
  46.  
  47. ### will replace every !ban/!bl with !warn/!wl
  48. bot_replacebanwithwarn = 0
  49.  
  50. ### 0 - ghost countdown, 1 - warcraft countdown
  51. bot_normalcountdown = 0
  52.  
  53. ### when you !unban player, the bot also issues an /unban player
  54. bot_unbanremoveschannelban = 0
  55.  
  56. ### all messages will be answered with a whisper
  57. bot_whisperallmessages = 0
  58.  
  59. ### make the ban announcement on one line ( = 0) (if possible) or on two ( = 1)
  60. bot_twolinesbanannouncement = 1
  61.  
  62. ### custom text to add to version.
  63. bot_customversiontext =
  64.  
  65. ### auto ban people who leave during the countdown
  66. bot_autobancountdown = 0
  67.  
  68. ### auto ban people who leave during the game load
  69. bot_autobangameloading = 0
  70.  
  71. bot_autohostdeniedcountries =
  72.  
  73. bot_autohostallowedcountries =
  74.  
  75. ### UDP port on which the bot communicates with GHost One GUI, 5868 default
  76. udp_guiport = 5868
  77.  
  78. # In LAN/GArena show the real number of current/total players in the game, when using !pubg it will be auto activated
  79. lan_showrealslotcount = 0
  80.  
  81. # LIST OF SETTINGS NOT IN GHOST OPTIONS TAB
  82. #bot_language
  83. #bot_mapcfgpath
  84. #bot_savegamepath
  85. #bot_refreshmessages
  86. #bot_autolock
  87. #bot_autosave
  88. #bot_allowdownloads
  89. #bot_pingduringdownloads
  90. #bot_lcpings
  91. #bot_latency
  92. #bot_synclimit
  93. #bot_votekickallowed
  94. #bot_votekickpercentage
  95. #udp_cmdbindip
  96. #udp_cmdspooftarget
  97. #admingame_password
  98. #db_sqlite3_file
  99. #bnet_holdfriends
  100. #bnet_holdclan
  101.  
  102. ########################
  103. # Actual Config Below #
  104. ########################
  105.  
  106. ### set !autostart 10 automatically in dota games
  107. bot_autostartdotagames = 0
  108.  
  109. ### safelisted players are immune to ban/warn
  110. bot_safelistedbanimmunity = 1
  111.  
  112. ### send admin messages or not (if using the admin game)
  113. bot_adminmessages = 0
  114.  
  115. ### send local admin messages or not (if using the admin game)
  116. bot_localadminmessages = 0
  117.  
  118. ### fake pings for the following players, space separated: ex = nick1 nick2
  119. bot_fakepings =
  120.  
  121. ### when !end is issued, a message is sent to the enemy team and the game ends only if someone accepts, replying with !end (only for 2 team maps)
  122. bot_endreq2ndteamaccept = 0
  123.  
  124. ### normal bans will expire in x days - set to 0 to be permanent
  125. bot_bantime = 0
  126.  
  127. ### normal banlast/bl will expire in x days - set to 0 to be permanent
  128. bot_banlasttime = 0
  129.  
  130. ### tbanlast/tbl will expire in x days - set to 0 to be permanent
  131. bot_tbanlasttime = 0
  132.  
  133. ### how many warns are needed to auto-ban the player. Default: 3.
  134. bot_banthewarnedplayerquota = 3
  135.  
  136. ### how many days will the auto-ban from warns last. 0 - permanent ban. Default: 14.
  137. bot_bantimeofwarnedplayer = 14
  138.  
  139. ### how many days will each warn last. 0 - permanent warn. Default: 14.
  140. bot_warntimeofwarnedplayer = 14
  141.  
  142. ### how many games should the player play (without taking another warn) to make one of his warns inactive. Default: 7
  143. bot_gamenumtoforgetawarn = 7
  144.  
  145. ### if 0, autowarning is off. Default: 0.
  146. bot_autowarnearlyleavers = 0
  147.  
  148. ### Prints the gameloaded.txt message after X seconds. Default: 10.
  149. bot_gameloadedprintout = 10
  150.  
  151. ### handle ip bans: 0 = do nothing, 1 = kick, 2 = announce only (no kick).
  152. bot_ipbanning = 1
  153.  
  154. ### handle name bans: 0 = do nothing, 1 = kick, 2 = announce only (no kick).
  155. bot_banning = 1
  156.  
  157. # Drop the user if he/she desyncs or not?
  158. bot_dropifdesync = 1
  159.  
  160. # the log file
  161. bot_log =
  162.  
  163. # Show a message when a safe/admin/rootadmin/chieftain/shaman joins the channel
  164. bot_channeljoingreets = 1
  165. # Admins will be able to delete only bans they've made
  166. bot_adminslimitedunban = 0
  167.  
  168. # Announce +1 and +2 (players left to join) in lobby (only if not autohosted)
  169. bot_lobbyannounceunoccupied = 1
  170.  
  171. # Auto set HCL based on game name,ex: -arso EU pros will set HCL to arso (only if map_defaulthcl is defined, for ex: map_defaulthcl = ar), will set hcl to empty if no mode is detected in the gamename
  172. bot_autohclfromgamename = 0
  173.  
  174. # whether players who use censored words are auto muted for x seconds
  175. bot_censormute = 0
  176. # also auto mute admins
  177. bot_censormuteadmins = 0
  178. # mute for x seconds, the first time a player curses
  179. bot_censormutefirstseconds = 60
  180. # mute for x seconds, the second time a player curses
  181. bot_censormutesecondseconds = 180
  182. # mute for x seconds, if a player has cursed for 3 or more times
  183. bot_censormuteexcessiveseconds = 360
  184.  
  185. lan_war3version = 24
  186.  
  187. # Disable nagle algorithm (TCPIP algorithm that can slow down the network) - may improve latency if you set to 1
  188. tcp_nodelay = 0
  189.  
  190. # Path to your WC3TVRecorder ex: c:\Program Files\waaaghTV Recorder\
  191. wtv_path = C:\Program Files\WaaaghTV Recorder\
  192. # Use WC3TVRecorder, 1 to enable
  193. wtv_enabled = 0
  194. # WaaaghTV Observer Name
  195. wtv_playername = Waaagh!TV
  196.  
  197. # for ex: RO, only these countries will be allowed to join a game
  198. bot_allowedcountries =
  199. # for ex: BR, these countries will not be allowed to join a game
  200. bot_deniedcountries =
  201.  
  202. # milliseconds to wait before sending medium sized packets to bnet when using PVPGN
  203. bot_bnetpacketdelaymediumpvpgn = 2000
  204. # milliseconds to wait before sending big sized packets to bnet when using PVPGN
  205. bot_bnetpacketdelaybigpvpgn = 2500
  206. # milliseconds to wait before sending medium sized packets to bnet (official)
  207. bot_bnetpacketdelaymedium = 3200
  208. # milliseconds to wait before sending big sized packets to bnet (official)
  209. bot_bnetpacketdelaybig = 4000
  210.  
  211.  
  212. # Allowed variables: totgames, kills, deaths, assists, creepkills, creepdenies, neutralkills,
  213. # towerkills, raxkills, courierkills, wins, losses, killstotal, deathstotal, creepkillstotal,
  214. # creepdeniestotal,assiststotal, neutralkillstotal, towerkillstotal, raxkillstotal, courierkillstotal
  215. # default formula:
  216. # (((wins-losses)/totgames)+(kills-deaths+assists/2)+(creepkills/100+creepdenies/10+neutralkills/50)+(raxkills/6)+(towerkills/11))
  217. # alternative formula:
  218. # (((kills-deaths+assists*0.7)*0.6+towerkills*0.8+raxkills+creepkills*0.02+creepdenies*0.08+neutralkills*0.03+courierkills*0.04)*0.5+(wins/totgames*2)+(totgames*0.002))
  219.  
  220. bot_scoreformula = (((wins-losses)/totgames)+(kills-deaths+assists/2)+(creepkills/100+creepdenies/10+neutralkills/50)+(raxkills/6)+(towerkills/11))
  221.  
  222. # Only players having played this many number of games will be ranked
  223. bot_scoremingames = 5
  224.  
  225. # default access for owners (use admin access panel to change any admin's access to your liking and see the access code for those commands)
  226. bot_owneraccess = 3965
  227.  
  228. # default access for admins
  229. bot_adminaccess = 1903
  230.  
  231. # gamestate for inhouse games
  232. bot_gamestateinhouse = 999
  233.  
  234. # will only auto ban if team diff <= with the setting
  235. bot_autobanteamdiffmax = 0
  236.  
  237. # Only ban players who leave prior to x minutes of game end time.
  238. bot_autobangameendmins = 3
  239.  
  240. bot_autobantimer = 0
  241. bot_autobanall = 0
  242. bot_autobanfirstxleavers = 0
  243.  
  244. # the bot will auto rehost the game as gamename + 1 if 60 seconds have passed since last player joined, 0 = disable
  245. bot_autorehostdelay = 13
  246.  
  247. # the bot will auto rehost the game as gamename + 1 if game name is taken
  248. bot_rehostifnametaken = 1
  249.  
  250. # if host counter goes over this number it will reset to 1, set to 0 to disable the feature
  251. bot_maxhostcounter = 30
  252.  
  253. # these words will be edited/censored in game.
  254. bot_censorwords =
  255.  
  256. # load in game feature will be enabled for every map (if set to 1)
  257. bot_forceloadingame = 1
  258.  
  259. # After a game has ended, if mysql is used, ghost will run update_dota_elo.exe (use either this or score not both!)
  260. bot_updatedotaeloaftergame = 0
  261.  
  262. # After a game has ended, if mysql is used, ghost will recalculate scores (use either this or elo not both!)
  263. bot_updatedotascoreaftergame = 0
  264.  
  265. # set to 1 if you are using warcraft 3 patch 1.23 or newer
  266. bot_patch23ornewer = 1
  267.  
  268. # set to 1 if you are using warcraft 3 patch 1.21
  269. bot_patch21 = 0
  270.  
  271. # show .sd of anyone who enters the lobby (and has played games with the bot before)
  272. bot_showscoresonjoin = 0
  273.  
  274. # setting bot_autohostmaximumgames > 0 will make ghost begin autohosting on startup
  275. bot_autohostmaximumgames = 0
  276. bot_autohostautostartplayers = 10
  277. bot_autohostallowstart = 0
  278. bot_autohostlocal = 0
  279. bot_autohostowner = one
  280. bot_autohostmapcfg = map.cfg
  281. bot_autohostgamename = auto -sd EU pros
  282.  
  283. # If you autohost a even playered two team map and want to auto ban leavers that make the game uneven turn this on. Will not ban admins or root admins. An example map would be DotA or Battleships.
  284. # 0 = off 1 = on
  285. bot_autoban = 0
  286.  
  287. # set to 1 if you want LAN players to be considered admins
  288. bot_lanadmins = 0
  289.  
  290. # set to 1 if you want local players (GArena) to be considered admins
  291. bot_localadmins = 0
  292.  
  293. # the language file
  294.  
  295. bot_language = language.cfg
  296.  
  297. # the path to your local Warcraft III directory
  298. # this path must contain war3.exe, storm.dll, and game.dll
  299. # this path must end in your system's path seperator (i.e. "\" on Windows or "/" on Linux)
  300. # if this path contains War3Patch.mpq the bot will attempt to extract "Scripts\common.j" and "Scripts\blizzard.j" on startup and write them to bot_mapcfgpath (which is defined later in this file)
  301. # common.j and blizzard.j are only required for automatically calculating map_crc, you do not need them if your map config files already contain map_crc
  302.  
  303. bot_war3path = C:\Program Files (x86)\Warcraft III\
  304.  
  305. # the port GHost++ will host battle.net games on (this must be different from your admingame_port)
  306.  
  307. bot_hostport = 6113
  308.  
  309. # maximum number of games to host at once
  310.  
  311. bot_maxgames = 2
  312.  
  313. # command trigger for ingame only (battle.net command triggers are defined later)
  314.  
  315. bot_commandtrigger = !
  316.  
  317. # the path to the directory where you keep your map config files (must end in your system's path seperator)
  318. # this directory can also contain common.j and blizzard.j (extracted from War3Patch.mpq)
  319. # common.j and blizzard.j are only required for automatically calculating map_crc, you do not need them if your map config files already contain map_crc
  320.  
  321. bot_mapcfgpath = mapcfgs\
  322.  
  323. # the path to the directory where you keep your savegame files (must end in your system's path seperator)
  324.  
  325. bot_savegamepath = savegames\
  326.  
  327. # the path to the directory where you keep your map files (must end in your system's path seperator)
  328. # GHost++ doesn't require map files but if it has access to them it can send them to players and automatically calculate most map config values
  329. # GHost++ will search [bot_mappath + map_localpath] for the map file (map_localpath is set in each map's config file)
  330.  
  331. bot_mappath = C:\Program Files (x86)\Warcraft III\maps\download\
  332.  
  333. # whether to save replays or not
  334.  
  335. bot_savereplays = 0
  336.  
  337. # the path to the directory where you want GHost++ to save replays (must end in your system's path seperator)
  338.  
  339. bot_replaypath = replays\
  340.  
  341. ### the Warcraft 3 version to save replays as
  342.  
  343. replay_war3version = 24
  344.  
  345. ### the Warcraft 3 build number to save replays as (this is specific to each Warcraft 3 version)
  346. ### patch 1.23: war3version 23, buildnumber 6058
  347. ### patch 1.24: war3version 24, buildnumber 6059
  348. ### patch 1.24b: war3version 24, buildnumber 6059
  349.  
  350. replay_buildnumber = 6059
  351.  
  352. ### whether to do automatic spoof checks or not
  353. ### you can always manually spoof check by whispering the bot (and in fact this is required before running admin commands)
  354. ### set to 0 to disable automatic spoof checks
  355. ### set to 1 to enable automatic spoof checks on all players
  356. ### set to 2 to enable automatic spoof checks on potential admins only
  357.  
  358. bot_spoofchecks = 2
  359.  
  360. ### whether to require spoof checks or not
  361. ### this controls whether the bot will require players to spoof check before starting the game
  362. ### it does NOT control whether the bot will require players to spoof check before running admin commands - spoof checks are ALWAYS required for admin status
  363. ### if you require spoof checks, players will be kicked from the lobby if they haven't spoof checked within 20 seconds of joining (autohosted games only)
  364.  
  365. bot_requirespoofchecks = 0
  366.  
  367. # whether to display game refresh messages by default
  368. # this can always be changed for a particular game with the !refresh command
  369.  
  370. bot_refreshmessages = 0
  371.  
  372. # whether to automatically lock games when the owner joins
  373.  
  374. bot_autolock = 0
  375.  
  376. # whether to automatically save games when a player disconnects
  377. # this can always be changed for a particular game with the !autosave command
  378.  
  379. bot_autosave = 0
  380.  
  381. # whether to allow map downloads or not
  382. # set to 0 to disable map downloads
  383. # set to 1 to enable map downloads
  384. # set to 2 to enable conditional map downloads (an admin must start each map download with the !download or !dl command)
  385.  
  386. bot_allowdownloads = 1
  387.  
  388. # whether to ping players during map downloads or not
  389. # GHost++ will always stop pinging any players who are downloading the map
  390. # this config value determines whether GHost++ should stop pinging *all* players when at least one player is downloading the map
  391.  
  392. bot_pingduringdownloads = 0
  393.  
  394. # kicked banned people when they enter the channel
  395. bot_kickbannedfromchannel = 0
  396.  
  397. # Ban banned people when they enter the channel
  398. bot_banbannedfromchannel = 0
  399.  
  400. # use LC style pings (divide actual pings by two)
  401.  
  402. bot_lcpings = 1
  403.  
  404. # auto kick players with ping higher than this
  405.  
  406. bot_autokickping = 450
  407.  
  408. # the game latency
  409. # this can always be changed for a particular game with the !latency command (which enforces a minimum of 50 and a maximum of 500)
  410.  
  411. bot_latency = 110
  412.  
  413. # the maximum number of packets a player is allowed to get out of sync by before starting the lag screen
  414. # before version 8.0 GHost++ did not have a lag screen which is the same as setting this to a very high number
  415. # this can always be changed for a particular game with the !synclimit command (which enforces a minimum of 10 and a maximum of 10000)
  416.  
  417. bot_synclimit = 90
  418.  
  419. # whether votekicks are allowed or not
  420.  
  421. bot_votekickallowed = 1
  422.  
  423. # the percentage of players required to vote yes for a votekick to pass
  424. # the player starting the votekick is assumed to have voted yes and the player the votekick is started against is assumed to have voted no
  425. # the formula for calculating the number of votes needed is votes_needed = ceil( ( num_players - 1 ) * bot_votekickpercentage / 100 )
  426. # this means it will round UP the number of votes required
  427. # if you set it to 100 it will require 2/3, 3/4, 4/5, 5/6, 6/7, 7/8, 8/9, 9/10, 10/11, and 11/12 votes to pass
  428. # if you set it to 90 it will require 2/3, 3/4, 4/5, 5/6, 6/7, 7/8, 8/9, 9/10, 9/11, and 10/12 votes to pass
  429. # if you set it to 80 it will require 2/3, 3/4, 4/5, 4/6, 5/7, 6/8, 7/9, 8/10, 8/11, and 9/12 votes to pass
  430. # if you set it to 70 it will require 2/3, 3/4, 3/5, 4/6, 5/7, 5/8, 6/9, 7/10, 7/11, and 8/12 votes to pass
  431. # if you set it to 60 it will require 2/3, 2/4, 3/5, 3/6, 4/7, 5/8, 5/9, 6/10, 6/11, and 7/12 votes to pass
  432.  
  433. bot_votekickpercentage = 100
  434.  
  435. # Just before a game is hosted the creator is added to the bots friends list and removed soon after
  436. bot_addcreatorasfriendonhost = 0
  437.  
  438. # lobby/game commands are displayed as chat (or hidden)
  439. bot_relaychatcommands = 1
  440.  
  441. # display information on current downloads (speed, ETA)
  442. bot_showdownloadsinfo = 1
  443.  
  444. # interval in seconds between download info message
  445. bot_showdownloadsinfotime = 5
  446.  
  447. # maximum players allowed to download at once, the rest will have almost KB/s until someone finishes downloading
  448. bot_maxdownloaders = 2
  449.  
  450. # set total download speed (KB/s) available for all clients at once, if set to 1024, 4 people will get 256 each
  451. bot_totaldownloadspeed = 1024
  452.  
  453. # set max download speed (KB/s) available for one client
  454. bot_clientdownloadspeed = 512
  455.  
  456. # initiate game over timer when x seconds have passed since world tree/frozen throne has fallen - 0 to disable
  457. bot_gameoverbasefallen = 20
  458.  
  459. # initiate game over timer if remaining players are less than this number (and at least a player left) - 0 to disable
  460. bot_gameoverminplayers = 0
  461.  
  462. # initiate game over timer if remaining player percentage is less than this number (and at least a player left) - 0 to disable
  463. bot_gameoverminpercent = 0
  464.  
  465. # initiate game over timer if team difference is bigger than this number, 0 - to disable
  466. bot_gameovermaxteamdifference = 0
  467.  
  468. # redirect console output to udp
  469. bot_udpconsole = 1
  470.  
  471. # whether to automatically add the players from last game to the next game's reserved list
  472. bot_holdplayersforrmk = 1
  473.  
  474. # non admin commands, 1 enable, 0 disable
  475. bot_nonadmincommands = 0
  476.  
  477. # root admins are required to spoof check if 1, or not if 0
  478. bot_rootadminsspoofcheck = 0
  479.  
  480. # admins are required to spoof check if 1, or not if 0
  481. bot_adminsspoofcheck = 0
  482.  
  483. # banned players will be notified with a whisper.
  484. bot_notifybannedplayers = 1
  485.  
  486. # ghost will find its external ip on startup, disable if you want to play on LAN only
  487. bot_findexternalip = 1
  488.  
  489. # specify your external ip here if you don't want ghost to auto find it.
  490. bot_externalip =
  491.  
  492. # use alternative site for external ip finding (if you experience lag (30s) on ghost startup)
  493. bot_altfindip = 0
  494.  
  495. # bot's additional rootadmins separated by space ex: userone usertwo userthree
  496. bot_rootadmins =
  497.  
  498. # bot's UDP password
  499. bot_udppassword =
  500.  
  501. # show autokick denied country or banned player messages
  502. bot_verbose = 0
  503.  
  504. # bot's virtual host name
  505. bot_virtualhostname = |cFF004000[ADS]
  506.  
  507. # ignore drop request for the first x seconds of lagging.
  508. bot_dropvotetime = 30
  509.  
  510. # Time limit for hosting a game where no admins enter it
  511. bot_lobbytimelimit = 10
  512.  
  513. # udp ip
  514. udp_cmdbindip = 0.0.0.0
  515.  
  516. # udp port
  517. udp_cmdport = 6969
  518.  
  519. # udp spoof target
  520. udp_cmdspooftarget =
  521.  
  522. ############################
  523. # ADMIN GAME CONFIGURATION #
  524. ############################
  525.  
  526. # whether to create the admin game or not (see readme.txt for more information)
  527.  
  528. admingame_create = 0
  529.  
  530. # the port GHost++ will host the admin game on (this must be different from your bot_hostport)
  531.  
  532. admingame_port = 6114
  533.  
  534. # the admin game password
  535.  
  536. admingame_password =
  537.  
  538. ##########################
  539. # DATABASE CONFIGURATION #
  540. ##########################
  541.  
  542. # database type
  543. # use "sqlite3" for a local SQLite database
  544. # use "mysql" for any MySQL database
  545.  
  546. db_type = sqlite3
  547.  
  548. # sqlite3 database file
  549.  
  550. db_sqlite3_file = ghost.dbs
  551.  
  552. # this is only used if your database type is MySQL
  553.  
  554. db_mysql_server = localhost
  555. db_mysql_database = ghost
  556. db_mysql_user = YOUR_USERNAME
  557. db_mysql_password = YOUR_PASSWORD
  558. db_mysql_port = 0
  559.  
  560. ############################
  561. # BATTLE.NET CONFIGURATION #
  562. ############################
  563.  
  564. # which battle.net server to connect to
  565. # 1.) useast.battle.net
  566. # 2.) uswest.battle.net
  567. # 3.) asia.battle.net
  568. # 4.) europe.battle.net
  569. # note that each banned player is tied to the realm it was created on and the realm is case sensitive
  570. # so if you change your realm from useast.battle.net to USEAST.BATTLE.NET it'll still connect but anyone previously banned will not be counted as banned until you change it back
  571.  
  572. bnet_server = server.eurobattle.net
  573.  
  574. # your Warcraft III: Reign of Chaos CD key
  575.  
  576. bnet_cdkeyroc = VBGGFV-NF8J-FNP9CR-EZPH-2EVYDJ
  577.  
  578. # your Warcraft III: The Frozen Throne CD key
  579.  
  580. bnet_cdkeytft = 728Y2W-B292-X7PCXZ-PPDX-PKCN72
  581.  
  582. # your battle.net username
  583.  
  584. bnet_username = BotADS
  585.  
  586. # your battle.net password
  587.  
  588. bnet_password = 123456
  589.  
  590. # the first channel to join upon entering battle.net
  591.  
  592. bnet_firstchannel = ads
  593.  
  594. # the root admin on this battle.net server only
  595.  
  596. bnet_rootadmin = iiiiiLiLiiL
  597.  
  598. # command trigger for this battle.net server only
  599.  
  600. bnet_commandtrigger = !
  601.  
  602. # whether to automatically add your friends list to each game's reserved list
  603.  
  604. bnet_holdfriends = 1
  605.  
  606. # whether to automatically add your clan members list to each game's reserved list
  607.  
  608. bnet_holdclan = 1
  609.  
  610. # you will need to edit this section of the config file if you're connecting to a PVPGN server
  611. # your PVPGN server operator will tell you what to put here
  612.  
  613. bnet_custom_war3version = 24
  614. bnet_custom_exeversion =
  615. bnet_custom_exeversionhash =
  616. bnet_custom_passwordhashtype = pvpgn
  617.  
  618. ###
  619. # BNLS Settings
  620. ###
  621. bnet_bnlsserver = 127.0.0.1
  622. bnet_bnlsport =
  623. bnet_bnlswardencookie =
  624.  
  625. ###
  626. # example configuration for connecting to a official battle.net server (second server)
  627. ###
  628.  
  629. # bnet2_server = uswest.battle.net
  630. # bnet2_cdkeyroc = FFFFFFFFFFFFFFFFFFFFFFFFFF
  631. # bnet2_cdkeytft = FFFFFFFFFFFFFFFFFFFFFFFFFF
  632. # bnet2_username =
  633. # bnet2_password =
  634. # bnet2_firstchannel = The Void
  635. # bnet2_rootadmin =
  636. # bnet2_commandtrigger = !
  637. # bnet2_holdfriends = 1
  638. # bnet2_holdclan = 1
  639.  
  640. ###
  641. # example configuration for connecting to a PVPGN battle.net (third server)
  642. ###
  643.  
  644. # bnet3_server = pvpgn.boredaussie.com
  645. # bnet3_cdkeyroc = FFFFFFFFFFFFFFFFFFFFFFFFFF
  646. # bnet3_cdkeytft = FFFFFFFFFFFFFFFFFFFFFFFFFF
  647. # bnet3_username =
  648. # bnet3_password =
  649. # bnet3_firstchannel = The Void
  650. # bnet3_rootadmin =
  651. # bnet3_commandtrigger = !
  652. # bnet3_holdfriends = 1
  653. # bnet3_holdclan = 1
  654. # bnet3_custom_war3version = 22
  655. # bnet3_custom_exeversion = 184 0 22 1
  656. # bnet3_custom_exeversionhash = 219 152 153 144
  657. # bnet3_custom_passwordhashtype = pvpgn
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