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- for(int client = 1; client <= MaxClients; ++client) {
- int inVote = IsVoteInProgress();
- int notVoting = false;
- if(inVote) {
- notVoting = !IsClientInVotePool(client) && GetClientMenu(client) == MenuSource_None;
- }
- if(bShow && IsClientInGame(client) && (!inVote() || notVoting)){
- if(GetClientTeam(client) == 2){
- ShowSyncHudText(client, g_hHudSyncer[GLOBAL], g_szGlobalHud[ZOMBIE]);
- } else {
- ShowSyncHudText(client, g_hHudSyncer[GLOBAL], g_szGlobalHud[HUMANS]);
- }
- }
- }
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