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  1. LogInit: Build: ++UE4+Release-4.20-CL-0
  2. LogInit: Engine Version: 4.20.3-0+++UE4+Release-4.20
  3. LogInit: Compatible Engine Version: 4.20.0-0+++UE4+Release-4.20
  4. LogInit: Net CL: 0
  5. LogInit: OS: Windows Server 2012 R2 (), CPU:           Intel(R) Xeon(R) CPU E31220 @ 3.10GHz, GPU: RDPUDD Chained DD
  6. LogInit: Compiled (64-bit): Mar 19 2019 19:14:30
  7. LogInit: Compiled with Visual C++: 19.15.26726.00
  8. LogInit: Build Configuration: Shipping
  9. LogInit: Branch Name: ++UE4+Release-4.20
  10. LogInit: Command Line:  -log
  11. LogInit: Base Directory: F:/Mordhau/Mordhau/Binaries/Win64/
  12. LogInit: Installed Engine Build: 0
  13. LogStreaming: Display: Took  0.001s to delete old logs.
  14. LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  15. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: false
  16. LogInit: Object subsystem initialized
  17. [2019.08.26-01.25.48:153][  0]LogInit: Selected Device Profile: [WindowsServer]
  18. [2019.08.26-01.25.48:154][  0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsServer]
  19. [2019.08.26-01.25.48:161][  0]LogHAL: Display: Platform has ~ 32 GB [34349076480 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, De
  20. faultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  21. [2019.08.26-01.25.48:162][  0]LogInit: Going up to parent DeviceProfile [Windows]
  22. [2019.08.26-01.25.48:162][  0]LogInit: Setting Device Profile CVar: [[r.Vulkan.UseRealUBs:1]]
  23. [2019.08.26-01.25.48:162][  0]LogInit: Going up to parent DeviceProfile []
  24. [2019.08.26-01.25.48:163][  0]LogInit: Computer: MEDIASERVER
  25. [2019.08.26-01.25.48:163][  0]LogInit: User: Administrator
  26. [2019.08.26-01.25.48:163][  0]LogInit: CPU Page size=4096, Cores=4
  27. [2019.08.26-01.25.48:164][  0]LogInit: High frequency timer resolution =3.020479 MHz
  28. [2019.08.26-01.25.48:165][  0]LogMemory: Memory total: Physical=32.0GB (32GB approx)
  29. [2019.08.26-01.25.48:165][  0]LogMemory: Platform Memory Stats for WindowsServer
  30. [2019.08.26-01.25.48:166][  0]LogMemory: Process Physical Memory: 46.39 MB used, 46.39 MB peak
  31. [2019.08.26-01.25.48:167][  0]LogMemory: Process Virtual Memory: 64.68 MB used, 64.68 MB peak
  32. [2019.08.26-01.25.48:167][  0]LogMemory: Physical Memory: 23071.15 MB used,  9686.68 MB free, 32757.83 MB total
  33. [2019.08.26-01.25.48:168][  0]LogMemory: Virtual Memory: 300.50 MB used,  9686.68 MB free, 134217728.00 MB total
  34. [2019.08.26-01.25.48:176][  0]LogModuleManager: Loading module PhysXCooking
  35. [2019.08.26-01.25.48:181][  0]LogInit: Using OS detected language (en-US).
  36. [2019.08.26-01.25.48:181][  0]LogInit: Using OS detected locale (en-US).
  37. [2019.08.26-01.25.48:182][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
  38. [2019.08.26-01.25.48:224][  0]LogStreaming: Display: Took  0.044s to InitEngineTextLocalization.
  39. [2019.08.26-01.25.48:230][  0]LogModuleManager: Loading module NullDrv
  40. [2019.08.26-01.25.48:231][  0]LogInit: Using OS detected language (en-US).
  41. [2019.08.26-01.25.48:232][  0]LogInit: Using OS detected locale (en-US).
  42. [2019.08.26-01.25.48:233][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
  43. [2019.08.26-01.25.48:260][  0]LogStreaming: Display: Took  0.030s to InitGameTextLocalization.
  44. [2019.08.26-01.25.48:277][  0]LogModuleManager: Loading module AssetRegistry
  45. [2019.08.26-01.25.48:426][  0]LogAssetRegistry: FAssetRegistry took 0.1420 seconds to start up
  46. [2019.08.26-01.25.48:604][  0]LogCollisionProfile: Warning: Profile (WeaponOnly) - Custom Channel Name = 'GameTraceChannel3' hasn't been found
  47. [2019.08.26-01.25.48:605][  0]LogCollisionProfile: Warning: Profile (WeaponOnly) - Custom Channel Name = 'GameTraceChannel4' hasn't been found
  48. [2019.08.26-01.25.48:607][  0]LogStreaming: Display: Flushing async loaders.
  49. [2019.08.26-01.25.48:633][  0]LogPackageLocalizationCache: Processed 8 localized package path(s) for 2 prioritized culture(s) in 0.024655 seconds
  50. [2019.08.26-01.25.48:634][  0]LogInit: Selected Device Profile: [WindowsServer]
  51. [2019.08.26-01.25.48:648][  0]LogNetVersion: Mordhau 1.0.0, NetCL: 0, EngineNetVer: 5, GameNetVer: 0 (Checksum: 4135719348)
  52. [2019.08.26-01.25.48:715][  0]LogMordhauGameInstance: Version: Release 8, Revision 10041
  53. [2019.08.26-01.25.48:755][  0]LogModuleManager: Loading module LevelSequence
  54. [2019.08.26-01.25.48:770][  0]LogUObjectArray: 40864 objects as part of root set at end of initial load.
  55. [2019.08.26-01.25.48:770][  0]LogUObjectAllocator: 6109352 out of 0 bytes used by permanent object pool.
  56. [2019.08.26-01.25.48:771][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  57. [2019.08.26-01.25.48:772][  0]LogModuleManager: Loading module Core
  58. [2019.08.26-01.25.48:772][  0]LogModuleManager: Loading module Networking
  59. [2019.08.26-01.25.48:773][  0]LogModuleManager: Loading module Messaging
  60. [2019.08.26-01.25.48:773][  0]LogModuleManager: Loading module MediaAssets
  61. [2019.08.26-01.25.48:774][  0]LogModuleManager: Loading module ClothingSystemRuntime
  62. [2019.08.26-01.25.48:775][  0]LogModuleManager: Loading module PacketHandler
  63. [2019.08.26-01.25.48:776][  0]LogModuleManager: Loading module MordhauLoadingScreen
  64. [2019.08.26-01.25.48:776][  0]LogModuleManager: Loading module WindowsMoviePlayer
  65. [2019.08.26-01.25.48:779][  0]LogModuleManager: Loading module AISupportModule
  66. [2019.08.26-01.25.48:779][  0]LogModuleManager: Loading module LightPropagationVolumeRuntime
  67. [2019.08.26-01.25.48:780][  0]LogModuleManager: Loading module FacialAnimation
  68. [2019.08.26-01.25.48:781][  0]LogModuleManager: Loading module TcpMessaging
  69. [2019.08.26-01.25.48:782][  0]LogModuleManager: Loading module UdpMessaging
  70. [2019.08.26-01.25.48:782][  0]LogModuleManager: Loading module ActorSequence
  71. [2019.08.26-01.25.48:783][  0]LogModuleManager: Loading module ImmediatePhysics
  72. [2019.08.26-01.25.48:783][  0]LogModuleManager: Loading module PhysXVehicles
  73. [2019.08.26-01.25.48:784][  0]LogModuleManager: Loading module RuntimePhysXCooking
  74. [2019.08.26-01.25.48:784][  0]LogModuleManager: Loading module WebBrowserWidget
  75. [2019.08.26-01.25.48:785][  0]LogModuleManager: Loading module DiscordRpc
  76. [2019.08.26-01.25.48:788][  0]LogModuleManager: Loading module Mordhau
  77. [2019.08.26-01.25.48:789][  0]LogModuleManager: Loading module DatasmithContent
  78. [2019.08.26-01.25.48:791][  0]LogModuleManager: Loading module AppleImageUtils
  79. [2019.08.26-01.25.48:791][  0]LogModuleManager: Loading module AppleVision
  80. [2019.08.26-01.25.48:792][  0]LogModuleManager: Loading module BackChannel
  81. [2019.08.26-01.25.48:793][  0]LogModuleManager: Loading module GeometryCache
  82. [2019.08.26-01.25.48:793][  0]LogModuleManager: Loading module GeometryCacheTracks
  83. [2019.08.26-01.25.48:794][  0]LogModuleManager: Loading module LinearTimecode
  84. [2019.08.26-01.25.48:794][  0]LogModuleManager: Loading module MediaCompositing
  85. [2019.08.26-01.25.48:795][  0]LogModuleManager: Loading module Qos
  86. [2019.08.26-01.25.48:795][  0]LogModuleManager: Loading module Party
  87. [2019.08.26-01.25.48:796][  0]LogModuleManager: Loading module Lobby
  88. [2019.08.26-01.25.48:796][  0]LogModuleManager: Loading module Hotfix
  89. [2019.08.26-01.25.48:797][  0]LogModuleManager: Loading module Rejoin
  90. [2019.08.26-01.25.48:797][  0]LogModuleManager: Loading module PlayTimeLimit
  91. [2019.08.26-01.25.48:798][  0]LogModuleManager: Loading module OnlineSubsystemNull
  92. [2019.08.26-01.25.48:798][  0]LogModuleManager: Loading module AudioCapture
  93. [2019.08.26-01.25.48:799][  0]LogModuleManager: Loading module CableComponent
  94. [2019.08.26-01.25.48:799][  0]LogModuleManager: Loading module CustomMeshComponent
  95. [2019.08.26-01.25.48:800][  0]LogModuleManager: Loading module EditableMesh
  96. [2019.08.26-01.25.48:801][  0]LogModuleManager: Loading module ProceduralMeshComponent
  97. [2019.08.26-01.25.48:802][  0]LogEngine: Initializing Engine...
  98. [2019.08.26-01.25.48:803][  0]LogInit: Initializing subsystems took 0.000026 seconds
  99. [2019.08.26-01.25.48:803][  0]LogInit: Initializing HMD device took 0.000018 seconds
  100. [2019.08.26-01.25.48:804][  0]LogInit: Initializing eye tracking device took 0.000877 seconds
  101. [2019.08.26-01.25.48:806][  0]LogInit: Loading config took 0.000982 seconds
  102. [2019.08.26-01.25.48:806][  0]LogInit: Initializing object references...
  103. [2019.08.26-01.25.48:810][  0]LogInit: Loading gameplay tags took 0.003722 seconds
  104. [2019.08.26-01.25.48:816][  0]LogInit: Loading materials took 0.006486 seconds
  105. [2019.08.26-01.25.48:817][  0]LogInit: Loading classes took 0.000758 seconds
  106. [2019.08.26-01.25.48:818][  0]LogInit: Loading fonts took 0.000540 seconds
  107. [2019.08.26-01.25.49:123][  0]LogInit: Loading singleton took 0.304769 seconds
  108. [2019.08.26-01.25.49:124][  0]LogInit: Initial loading of assets took 0.000644 seconds
  109. [2019.08.26-01.25.49:124][  0]LogInit: Loading UI settings took 0.000579 seconds
  110. [2019.08.26-01.25.49:125][  0]LogInit: Initializing object references took 0.318158 seconds
  111. [2019.08.26-01.25.49:126][  0]LogInit: Initializing MID cache took 0.000007 seconds
  112. [2019.08.26-01.25.49:126][  0]LogInit: Initializing FReadOnlyCVARCache
  113. [2019.08.26-01.25.49:127][  0]LogInit: Initializing scene cached CVars took 0.001407 seconds
  114. [2019.08.26-01.25.49:128][  0]LogInit: Initializing audio device manager took 0.000001 seconds
  115. [2019.08.26-01.25.49:128][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
  116. [2019.08.26-01.25.49:128][  0]LogInit: Texture streaming: Disabled
  117. [2019.08.26-01.25.49:130][  0]LogInit: Initializing online subsystem took 0.000024 seconds
  118. [2019.08.26-01.25.49:130][  0]LogInit: Initializing buffer visualization data took 0.000551 seconds
  119. [2019.08.26-01.25.49:130][  0]LogInit: Initializing engine analytics took 0.000592 seconds
  120. [2019.08.26-01.25.49:131][  0]LogModuleManager: Loading module StreamingPauseRendering
  121. [2019.08.26-01.25.49:132][  0]LogModuleManager: Loading module MovieScene
  122. [2019.08.26-01.25.49:132][  0]LogModuleManager: Loading module MovieSceneTracks
  123. [2019.08.26-01.25.49:133][  0]LogInit: Loading engine modules took 0.002235 seconds
  124. [2019.08.26-01.25.49:133][  0]LogInit: Finish loading of assets took 0.000549 seconds
  125. [2019.08.26-01.25.49:134][  0]LogInit: Recording HMD analytics took 0.000001 seconds
  126. [2019.08.26-01.25.49:134][  0]LogInit: Initializing engine took 0.331848 seconds
  127. [2019.08.26-01.25.49:163][  0]LogPackageLocalizationCache: Processed 8 localized package path(s) for 1 prioritized culture(s) in 0.027299 seconds
  128. [2019.08.26-01.25.49:722][  0]LogInit: Display: Game Engine Initialized.
  129. [2019.08.26-01.25.49:723][  0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
  130. [2019.08.26-01.25.49:739][  0]LogModuleManager: Loading module SessionServices
  131. [2019.08.26-01.25.49:740][  0]LogModuleManager: Loading module CharacterAI
  132. [2019.08.26-01.25.49:740][  0]LogInit: Display: Starting Game.
  133. [2019.08.26-01.25.49:741][  0]LogNet: Browse: /Game/Mordhau/Maps/ThePit/FFA_ThePit?Name=Player
  134. [2019.08.26-01.25.49:742][  0]LogLoad: LoadMap: /Game/Mordhau/Maps/ThePit/FFA_ThePit?Name=Player
  135. [2019.08.26-01.25.49:777][  0]LogModuleManager: Loading module AIModule
  136. [2019.08.26-01.25.49:777][  0]LogModuleManager: Loading module NavigationSystem
  137. [2019.08.26-01.25.49:778][  0]LogAIModule: Creating AISystem for world FFA_ThePit
  138. [2019.08.26-01.25.49:782][  0]LogLoad: Game class is 'BP_DeathmatchGameMode_C'
  139. [2019.08.26-01.25.49:782][  0]LogNet: ReplicationDriverClass is null! Not using ReplicationDriver.
  140. [2019.08.26-01.25.49:783][  0]LogInit: WinSock: Socket queue 131072 / 131072
  141. [2019.08.26-01.25.49:787][  0]LogInit: WinSock: I am MEDIASERVER (172.16.7.3:0)
  142. [2019.08.26-01.25.49:787][  0]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  143. [2019.08.26-01.25.49:788][  0]LogNet: GameNetDriver IpNetDriver_0 IpNetDriver listening on port 7777
  144. [2019.08.26-01.25.49:789][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Mordhau/Maps/ThePit/ThePit) is flushing async loading
  145. [2019.08.26-01.25.50:344][  0]LogWorld: Bringing World /Game/Mordhau/Maps/ThePit/FFA_ThePit.FFA_ThePit up for play (max tick rate 60) at 2019.08.25-20.25.50
  146. [2019.08.26-01.25.50:346][  0]LogNet: ReplicationDriverClass is null! Not using ReplicationDriver.
  147. [2019.08.26-01.25.50:347][  0]LogInit: WinSock: Socket queue 131072 / 131072
  148. [2019.08.26-01.25.50:348][  0]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  149. [2019.08.26-01.25.50:348][  0]LogNet: IpNetDriver_1 IpNetDriver_1 IpNetDriver listening on port 15000
  150. [2019.08.26-01.25.50:350][  0]LogNetVersion: Checksum from delegate: 500810041
  151. [2019.08.26-01.25.50:353][  0]LogWorld: Bringing up level for play took: 0.010548
  152. [2019.08.26-01.25.50:358][  0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
  153. [2019.08.26-01.25.50:358][  0]LogMordhauGameSession: Verbose: Updating server session
  154. [2019.08.26-01.25.50:372][  0]LogGameState: Match State Changed from EnteringMap to WaitingToStart
  155. [2019.08.26-01.25.50:373][  0]LogLoad: Took 0.631325 seconds to LoadMap(/Game/Mordhau/Maps/ThePit/FFA_ThePit)
  156. [2019.08.26-01.25.50:374][  0]LogLoad: (Engine Initialization) Total time: 2.61 seconds
  157. [2019.08.26-01.25.50:392][  0]LogModuleManager: Loading module PerfCounters
  158. [2019.08.26-01.25.51:438][  2]LogMordhauGameSession: Verbose: Updating server session
  159. [2019.08.26-01.25.51:455][  4]LogMordhauGameSession: Session GameSession successfully created
  160. [2019.08.26-01.35.50:567][919]LogPackageName: SearchForPackageOnDisk took   0.157s to resolve FFA_ThePit.
  161. [2019.08.26-01.35.57:517][919]LogGameMode: Display: Match State Changed from WaitingToStart to LeavingMap
  162. [2019.08.26-01.35.57:517][919]LogGameState: Match State Changed from WaitingToStart to LeavingMap
  163. [2019.08.26-01.35.57:518][919]LogGameMode: ProcessServerTravel: /Game/Mordhau/Maps/ThePit/FFA_ThePit?Name=Player?listen
  164. [2019.08.26-01.35.57:518][920]LogEngine: Server switch level: /Game/Mordhau/Maps/ThePit/FFA_ThePit?Name=Player?listen
  165. [2019.08.26-01.35.57:519][920]LogNet: Browse: /Game/Mordhau/Maps/ThePit/FFA_ThePit?Name=Player?listen
  166. [2019.08.26-01.35.57:519][920]LogLoad: LoadMap: /Game/Mordhau/Maps/ThePit/FFA_ThePit?Name=Player?listen
  167. [2019.08.26-01.35.57:520][920]LogNet: World NetDriver shutdown IpNetDriver_0 [GameNetDriver]
  168. [2019.08.26-01.35.57:522][920]LogNet: DestroyNamedNetDriver IpNetDriver_0 [GameNetDriver]
  169. [2019.08.26-01.35.57:524][920]LogExit: GameNetDriver IpNetDriver_0 shut down
  170. [2019.08.26-01.35.57:526][920]LogNet: World NetDriver shutdown IpNetDriver_1 [IpNetDriver_1]
  171. [2019.08.26-01.35.57:527][920]LogNet: DestroyNamedNetDriver IpNetDriver_1 [IpNetDriver_1]
  172. [2019.08.26-01.35.57:529][920]LogExit: IpNetDriver_1 IpNetDriver_1 shut down
  173. [2019.08.26-01.35.57:602][920]LogAIModule: Creating AISystem for world FFA_ThePit
  174. [2019.08.26-01.35.57:606][920]LogLoad: Game class is 'BP_DeathmatchGameMode_C'
  175. [2019.08.26-01.35.57:607][920]LogNet: ReplicationDriverClass is null! Not using ReplicationDriver.
  176. [2019.08.26-01.35.57:608][920]LogInit: WinSock: Socket queue 131072 / 131072
  177. [2019.08.26-01.35.57:609][920]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  178. [2019.08.26-01.35.57:609][920]LogNet: GameNetDriver IpNetDriver_2 IpNetDriver listening on port 7777
  179. [2019.08.26-01.35.57:610][920]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Mordhau/Maps/ThePit/ThePit) is flushing async loading
  180. [2019.08.26-01.35.57:910][920]LogWorld: Bringing World /Game/Mordhau/Maps/ThePit/FFA_ThePit.FFA_ThePit up for play (max tick rate 60) at 2019.08.25-20.35.57
  181. [2019.08.26-01.35.57:915][920]LogWorld: Bringing up level for play took: 0.005998
  182. [2019.08.26-01.35.57:919][920]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
  183. [2019.08.26-01.35.57:920][920]LogMordhauGameSession: Verbose: Updating server session
  184. [2019.08.26-01.35.57:920][920]LogNet: ReplicationDriverClass is null! Not using ReplicationDriver.
  185. [2019.08.26-01.35.57:921][920]LogInit: WinSock: Socket queue 131072 / 131072
  186. [2019.08.26-01.35.57:922][920]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  187. [2019.08.26-01.35.57:922][920]LogNet: IpNetDriver_3 IpNetDriver_3 IpNetDriver listening on port 15000
  188. [2019.08.26-01.35.57:937][920]LogGameState: Match State Changed from EnteringMap to WaitingToStart
  189. [2019.08.26-01.35.57:937][920]LogLoad: Took 0.418264 seconds to LoadMap(/Game/Mordhau/Maps/ThePit/FFA_ThePit)
  190. [2019.08.26-01.35.57:938][920]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 7.11, Realtime: 0.02. IpNetDriver_3
  191. [2019.08.26-01.35.57:939][920]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 7.11, Realtime: 0.33. IpNetDriver_2
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