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Feb 23rd, 2019
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  1. enabled: true
  2. spawn1:
  3. world: world
  4. x: -1813
  5. y: 5
  6. z: 504
  7. yaw: 0
  8. pitch: 0
  9. spawn2:
  10. world: world
  11. x: -1813
  12. y: 5
  13. z: 534
  14. yaw: 0
  15. pitch: 0
  16. prize:
  17. economy:
  18. enabled: false
  19. amount: 50
  20. items:
  21. enabled: true
  22. itemPrizes:
  23. - ==: org.bukkit.inventory.ItemStack
  24. type: STONE_PICKAXE
  25. countdown:
  26. beforeTeleport:
  27. enabled: true
  28. duration: 5
  29. sound: true
  30. beforeFight:
  31. enabled: true
  32. duration: 5
  33. disableMoving: true
  34. blindness: true
  35. invincibility: true
  36. sound: true
  37. points:
  38. win: 1
  39. lose: -1
  40. firework:
  41. inArena: true
  42. afterTeleport: true
  43. health: 10
  44. timeOut: 150
  45. rounds: 1
  46. maximumTeleportDistance: 1
  47. playerItemDrop: false
  48. playerItemPickUp: false
  49. winAnnouncement: true
  50. commandsToRunAtStart:
  51. - menu open {PLAYER1} 1vs1half
  52. - menu open {PLAYER2} 1vs1half
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