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  1. ; * Run
  2. ; * $ Robust.exe -inifile Robust.ini
  3. ; *
  4. ; **
  5. ; *
  6. ; * The Const section allows us to define some basic information that we
  7. ; * will use throughout our configuration. We will provide examples for
  8. ; * setting the base url of the Robust server and the public and private ports
  9. ; * it uses. Changing the values of the constants will set the operating
  10. ; * parameters thoughout the configuration. Other constants that may prove
  11. ; * to be useful may be added to the followin section. They may be
  12. ; * referenced anywhere in the configuration by using ${Const|Name}. One
  13. ; * such use is providing a base path for setting locations that Robust
  14. ; * uses to write data.
  15. ; *
  16. [Const]
  17.  
  18. ; The URL of the Robust server
  19. BaseURL = "http://assets.openvirtuallife.com"
  20.  
  21.  
  22. ; url of the site
  23. SiteURL = "http://www.openvirtuallife.com"
  24. ; The public port of the Robust server
  25. PublicPort = "8002"
  26.  
  27. ; The private port of the Robust server
  28. PrivatePort = "8003"
  29.  
  30.  
  31. ; * The startup section lists all the connectors to start up in this server
  32. ; * instance. This may be only one, or it may be the entire server suite.
  33. ; * Multiple connectors should be separated by commas.
  34. ; *
  35. ; * These are the IN connectors the server uses, the in connectors
  36. ; * read this config file and load the needed service and database connectors
  37. ; *
  38. ; * The full syntax of a connector string is:
  39. ; * [[<ConfigName>@]<port>/]<dll name>[:<class name>]
  40. ; *
  41. [Startup]
  42. ; Place to create a PID file
  43. ; If no path if specified then a PID file is not created.
  44. ; PIDFile = "/tmp/Robust.exe.pid"
  45.  
  46. ; Plugin Registry Location
  47. ; Set path to directory for plugin registry. Information
  48. ; about the registered repositories and installed plugins
  49. ; will be stored here
  50. ; The Robust.exe process must have R/W access to the location
  51. RegistryLocation = "."
  52.  
  53. ; Modular configurations
  54. ; Set path to directory for modular ini files...
  55. ; The Robust.exe process must have R/W access to the location
  56. ConfigDirectory = "."
  57.  
  58. ; Console commands can be saved to a file, so the command history persists after a restart. (default is true)
  59. ConsoleHistoryFileEnabled = true
  60.  
  61. ; The history file can be just a filename (relative to OpenSim's bin/ directory
  62. ; or it can be a full path to somewhere else. (default is OpenSimConsoleHistory.txt in bin/)
  63. ConsoleHistoryFile = "RobustConsoleHistory.txt"
  64.  
  65. ; How many lines of command history should we keep? (default is 100)
  66. ConsoleHistoryFileLines = 100
  67.  
  68. [ServiceList]
  69. AssetServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AssetServiceConnector"
  70. ;InventoryInConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XInventoryInConnector"
  71. ;; Uncomment if you have set up Freeswitch (see [FreeswitchService] below)
  72. ;VoiceConnector = "8004/OpenSim.Server.Handlers.dll:FreeswitchServerConnector"
  73. ;GridServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridServiceConnector"
  74. ;GridInfoServerInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:GridInfoServerInConnector"
  75. ;AuthenticationServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector"
  76. ;OpenIdServerConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:OpenIdServerConnector"
  77. ;AvatarServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AvatarServiceConnector"
  78. ;LLLoginServiceInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector"
  79. ;PresenceServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:PresenceServiceConnector"
  80. ;UserAccountServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:UserAccountServiceConnector"
  81. ;GridUserServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridUserServiceConnector"
  82. ;AgentPreferencesServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AgentPreferencesServiceConnector"
  83. ;FriendsServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:FriendsServiceConnector"
  84. ;MapAddServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:MapAddServiceConnector"
  85. ;MapGetServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:MapGetServiceConnector"
  86. ;; Uncomment this if you want offline IM to work
  87. ;OfflineIMServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.OfflineIM.dll:OfflineIMServiceRobustConnector"
  88. ;; Uncomment this if you want Groups V2 to work
  89. ;GroupsServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.Groups.dll:GroupsServiceRobustConnector"
  90. ;; Uncomment to provide bakes caching
  91. ;BakedTextureService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XBakesConnector"
  92.  
  93. ;; Uncomment for UserProfiles see [UserProfilesService] to configure...
  94. ; UserProfilesServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:UserProfilesConnector"
  95.  
  96. ;; Uncomment if you want to have centralized estate data
  97. ; EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector"
  98.  
  99. ; * This is common for all services, it's the network setup for the entire
  100. ; * server instance, if none is specified above
  101. ; *
  102. [Network]
  103. port = ${Const|PrivatePort}
  104.  
  105. ; HTTPS for "Out of band" management applications such as the remote admin
  106. ; module. May specify https_main = True to make the main http server
  107. ; use https or "False" to make the main server HTTP
  108. ; https_main = False
  109. ;
  110. ; Create https_listener = "True" will create a listener on the port
  111. ; specified. Provide the path to your server certificate along with it's
  112. ; password
  113. ; https_listener = False
  114. ;
  115. ; Set our listener to this port
  116. ; https_port = 0
  117. ;
  118. ; Path to X509 certificate
  119. ; cert_path = "path/to/cert.p12"
  120. ;
  121. ; Password for cert
  122. ; cert_pass = "password"
  123.  
  124. ;; The follow 3 variables are for HTTP Basic Authentication for the Robust services.
  125. ;; Use this if your central services in port ${Const|PrivatePort} need to be accessible on the Internet
  126. ;; but you want to protect them from unauthorized access.
  127. ; AuthType = "BasicHttpAuthentication"
  128. ; HttpAuthUsername = "some_username"
  129. ; HttpAuthPassword = "some_password"
  130. ;;
  131. ;; AuthType above can be overriden in any of the service sections below by
  132. ; AuthType = "None"
  133. ;; This is useful in cases where you want to protect most of the services,
  134. ;; but unprotect individual services. Username and Password can also be
  135. ;; overriden if you want to use different credentials for the different services.
  136.  
  137. ;; By default, scripts are not allowed to call private services via llHttpRequest()
  138. ;; Such calls are detected by the X-SecondLife-Shared HTTP header
  139. ;; If you allow such calls you must be sure that they are restricted to very trusted scripters
  140. ;; (remember scripts can also be in visiting avatar attachments).
  141. ;; This can be overriden in individual private service sections if necessary
  142. AllowllHTTPRequestIn = false
  143.  
  144. ; * The following are for the remote console
  145. ; * They have no effect for the local or basic console types
  146. ; * Leave commented to diable logins to the console
  147. ;ConsoleUser = Test
  148. ;ConsolePass = secret
  149. ;ConsolePort = 0
  150.  
  151. [AccessControl]
  152. ;# {AllowedClients} {} {Bar (|) separated list of allowed clients} {}
  153. ;; Bar (|) separated list of viewers which may gain access to the regions.
  154. ;; One can use a substring of the viewer name to enable only certain
  155. ;; versions
  156. ;; Example: Agent uses the viewer "Imprudence 1.3.2.0"
  157. ;; - "Imprudence" has access
  158. ;; - "Imprudence 1.3" has access
  159. ;; - "Imprudence 1.3.1" has no access
  160. ; AllowedClients = ""
  161.  
  162. ;# {DeniedClients} {} {Bar (|) separated list of denied clients} {}
  163. ;; Bar (|) separated list of viewers which may not gain access to the regions.
  164. ;; One can use a Substring of the viewer name to disable only certain
  165. ;; versions
  166. ;; Example: Agent uses the viewer "Imprudence 1.3.2.0"
  167. ;; - "Imprudence" has no access
  168. ;; - "Imprudence 1.3" has no access
  169. ;; - "Imprudence 1.3.1" has access
  170. ; DeniedClients = ""
  171.  
  172.  
  173. [DatabaseService]
  174. ; PGSQL
  175. ; Uncomment these lines if you want to use PGSQL storage
  176. ; Change the connection string to your db details
  177. ;StorageProvider = "OpenSim.Data.PGSQL.dll"
  178. ;ConnectionString = "Server=localhost;Database=opensim;User Id=opensim; password=***;"
  179.  
  180. ; MySQL
  181. ; Uncomment these lines if you want to use MySQL storage
  182. ; Change the connection string to your db details
  183. StorageProvider = "OpenSim.Data.MySQL.dll"
  184. ConnectionString = "Data Source=45.55.29.128;Database=opensim;User ID=opensim;Password=*;Old Guids=true;"
  185.  
  186.  
  187. ; * As an example, the below configuration precisely mimicks the legacy
  188. ; * asset server. It is read by the asset IN connector (defined above)
  189. ; * and it then loads the OUT connector (a local database module). That,
  190. ; * in turn, reads the asset loader and database connection information
  191. ; *
  192. [AssetService]
  193.  
  194. ;; Choose an asset service (Only one option should be enabled)
  195. ;AssetsServiceURI = "http://assets.openvirtuallife.com:8003"
  196. ;LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
  197. LocalServiceModule = "OpenSim.Services.FSAssetService.dll:FSAssetConnector"
  198.  
  199. ;; FSAsset Directories. Base directory, where final asset files are stored and Spool directory for temp files
  200. ;; These directories must be on the same physical filesystem
  201. BaseDirectory = "./fsassets/data"
  202. SpoolDirectory = "./fsassets/tmp"
  203.  
  204. ;; Original service can be checked if FSAssets can not find an asset
  205. FallbackService = "OpenSim.Services.AssetService.dll:AssetService";
  206.  
  207. ;; How many days since last updating the access time before its updated again by FSAssets when accessing an asset
  208. ;; Reduces DB calls if asset is requested often. Default value 0 will always update access time
  209. ;DaysBetweenAccessTimeUpdates = 30
  210.  
  211. ;; FSAssets Custom Database Config (Leave blank to use grids default database configuration)
  212. ;StorageProvider = ""
  213. ;ConnectionString = ""
  214. ;Realm = "fsassets"
  215.  
  216. ;; The following are common to both the default asset service and FSAsset service
  217.  
  218. ;; Default loader for loading default assets from XML on first run
  219. DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
  220. AssetLoaderArgs = "./assets/AssetSets.xml"
  221.  
  222. ; Allow maptile assets to remotely deleted by remote calls to the asset service.
  223. ; There is no harm in having this as false - it just means that historical maptile assets are not deleted.
  224. ; This only applies to maptiles served via the version 1 viewer mechanisms
  225. ; Default is false
  226. ;AllowRemoteDelete = false
  227.  
  228. ; Allow all assets to be remotely deleted.
  229. ; Only set this to true if you are operating a grid where you control all calls to the asset service
  230. ; (where a necessary condition is that you control all simulators) and you need this for admin purposes.
  231. ; If set to true, AllowRemoteDelete = true is required as well.
  232. ; Default is false.
  233. ;AllowRemoteDeleteAllTypes = false
  234.  
  235.  
  236. ; * This configuration loads the inventory server modules. It duplicates
  237. ; * the function of the legacy inventory server
  238. ; *
  239. [InventoryService]
  240. InventryServiceURI = "inventry.openvirtuallife.com:8003"
  241. ;LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
  242.  
  243. ; Will calls to purge folders (empty trash) and immediately delete/update items or folders (not move to trash first) succeed?
  244. ; If this is set to false then some other arrangement must be made to perform these operations if necessary.
  245. ;AllowDelete = true
  246.  
  247.  
  248. ; * This is the new style grid service.
  249. ; * "Realm" is the table that is used for user lookup.
  250. ; * It defaults to "regions", which uses the legacy tables
  251. ; *
  252. [GridService]
  253. ;LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
  254. GridServiceURI = "http://login.openvirtuallife.com:8002"
  255. ; Realm = "regions"
  256. ; AllowDuplicateNames = "True"
  257.  
  258. ;; Next, we can specify properties of regions, including default and fallback regions
  259. ;; The syntax is: Region_<RegionName> = "<flags>"
  260. ;; or: Region_<RegionID> = "<flags>"
  261. ;; where <flags> can be DefaultRegion, DefaultHGRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut, Reservation, NoMove, Authenticate
  262. ;;
  263. ;; DefaultRegion If a local login cannot be placed in the required region (e.g. home region does not exist, avatar is not allowed entry, etc.)
  264. ;; then this region becomes the destination. Only the first online default region will be used. If no DefaultHGRegion
  265. ;; is specified then this will also be used as the region for hypergrid connections that require it (commonly because they have not specified
  266. ;; an explicit region.
  267. ;;
  268. ;; DefaultHGRegion If an avatar connecting via the hypergrid does not specify a region, then they are placed here. Only the first online
  269. ;; region will be used.
  270. ;;
  271. ;; FallbackRegion If the DefaultRegion is not available for a local login, then any FallbackRegions are tried instead. These are tried in the
  272. ;; order specified. This only applies to local logins at this time, not Hypergrid connections.
  273. ;;
  274. ;; NoDirectLogin A hypergrid user cannot directly connect to this region. This does not apply to local logins.
  275. ;;
  276. ;; Persistent When the simulator is shutdown, the region is signalled as offline but left registered on the grid.
  277. ;;
  278. ;; Example specification:
  279. ; Region_Welcome_Area = "DefaultRegion, FallbackRegion"
  280. ; (replace spaces with underscore)
  281.  
  282. ;; Allow supporting viewers to export content
  283. ;; Set to false to prevent export
  284. ;ExportSupported = true
  285.  
  286.  
  287. ; * This is the configuration for the freeswitch server in grid mode
  288. [FreeswitchService]
  289. LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService"
  290.  
  291. ;; The IP address of your FreeSWITCH server.
  292. ;; This address must be reachable by viewers.
  293. ; ServerAddress = 127.0.0.1
  294.  
  295. ;; The following configuration parameters are optional
  296.  
  297. ;; By default, this is the same as the ServerAddress
  298. ; Realm = 127.0.0.1
  299.  
  300. ;; By default, this is the same as the ServerAddress on port 5060
  301. ; SIPProxy = 127.0.0.1:5060
  302.  
  303. ;; Default is 5000ms
  304. ; DefaultTimeout = 5000
  305.  
  306. ;; The dial plan context. Default is "default"
  307. ; Context = default
  308.  
  309. ;; Currently unused
  310. ; UserName = freeswitch
  311.  
  312. ;; Currently unused
  313. ; Password = password
  314.  
  315. ;; The following parameters are for STUN = Simple Traversal of UDP through NATs
  316. ;; See http://wiki.freeswitch.org/wiki/NAT_Traversal
  317. ;; stun.freeswitch.org is not guaranteed to be running so use it in
  318. ;; production at your own risk
  319. ; EchoServer = 127.0.0.1
  320. ; EchoPort = 50505
  321. ; AttemptSTUN = false
  322.  
  323.  
  324. ; * This is the new style authentication service. Currently, only MySQL
  325. ; * is implemented.
  326. ; *
  327. [AuthenticationService]
  328. ; for the server connector
  329. ; LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  330. AuthenticationServiceURI ="http://login.openvirtuallife.com:8003"
  331. ;; Allow the service to process HTTP getauthinfo calls.
  332. ;; Default is false.
  333. ; AllowGetAuthInfo = false
  334.  
  335. ;; Allow the service to process HTTP setauthinfo calls.
  336. ;; Default is false.
  337. ; AllowSetAuthInfo = false
  338.  
  339. ;; Allow the service to process HTTP setpassword calls.
  340. ;; Default is false.
  341. ; AllowSetPassword = false
  342.  
  343.  
  344. [OpenIdService]
  345. ; for the server connector
  346. ;AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  347. ;UserAccountServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  348. OpenIdServiceURI = "http://login.openvirtuallife.com:8002"
  349.  
  350. ; * This is the new style authentication service. Currently, only MySQL
  351. ; * is implemented. "Realm" is the table that is used for user lookup.
  352. ; * It defaults to "useraccounts", which uses the new style.
  353. ; * Realm = "users" will use the legacy tables as an authentication source
  354. ; *
  355. [UserAccountService]
  356. UserAccountServiceURI ="http://login.openvirtuallife.com:8003"
  357. ; for the server connector
  358. ;LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  359. ; Realm = "useraccounts"
  360.  
  361. ; These are for creating new accounts by the service
  362. ;AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  363. ;PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
  364. ;GridService = "OpenSim.Services.GridService.dll:GridService"
  365. ;InventoryService = "OpenSim.Services.Connectors.dll:XInventoryServiceConnector"
  366. ;AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
  367. ;GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
  368.  
  369. ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2
  370. ;; to show a default "Ruth" avatar rather than a cloud for a newly created user.
  371. ;; Default is false
  372. CreateDefaultAvatarEntries = true
  373.  
  374. ;; Allow the service to process HTTP createuser calls.
  375. ;; Default is false.
  376. ; AllowCreateUser = false
  377.  
  378. ;; Allow the service to process HTTP setaccount calls.
  379. ;; Default is false.
  380. ; AllowSetAccount = false
  381.  
  382.  
  383. [GridUserService]
  384. GridUserServiceURI = "http://login.openvirtuallife.com:8003"
  385. ; for the server connector
  386. ;LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
  387.  
  388.  
  389. [AgentPreferencesService]
  390. AgentPreferencesServiceURI ="http://login.openvirtuallife.com:8003"
  391. ; for the server connector
  392. ;LocalServiceModule = "OpenSim.Services.UserAccountService.dll:AgentPreferencesService"
  393.  
  394.  
  395. [PresenceService]
  396. PresenceServiceURI = "http://login.openvirtuallife.com:8003"
  397. ; for the server connector
  398. ;LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
  399. ; Set this to true to allow the use of advanced web services and multiple
  400. ; bots using one account
  401. AllowDuplicatePresences = false;
  402.  
  403.  
  404. [AvatarService]
  405. AvatarServiceURI = "http://login.openvirtuallife.com:8003"
  406. ; for the server connector
  407. ;LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
  408.  
  409.  
  410. [FriendsService]
  411. FriendsServiceURI = "http://login.openvirtuallife.com:8003"
  412. ; for the server connector
  413. ;LocalServiceModule = "OpenSim.Services.FriendsService.dll:FriendsService"
  414.  
  415. [EstateService]
  416. EstateServiceURI = "http://login.openlife.com:8003"
  417. ;LocalServiceModule = "OpenSim.Services.EstateService.dll:EstateDataService"
  418.  
  419. [LibraryService]
  420. LibraryName = "OpenVirtualLife Library"
  421. DefaultLibrary = "./inventory/Libraries.xml"
  422.  
  423.  
  424. [LoginService]
  425. LoginServiceURI = "http://login.openvirtuallife.com:8002"
  426. ; for the server connector
  427. ;LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
  428. ; for the service
  429. ;UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  430. ;GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
  431. ;AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  432. ;InventoryService = "OpenSim.Services.Connectors.dll:XInventoryServiceConnector"
  433. ;AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
  434. ;PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
  435. ;GridService = "OpenSim.Services.GridService.dll:GridService"
  436. ;SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector"
  437. ;LibraryService = "OpenSim.Services.InventoryService.dll:LibraryService"
  438. ;FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
  439.  
  440. ; The minimum user level required for a user to be able to login. 0 by default
  441. ; If you disable a particular user's account then you can set their login level below this number.
  442. ; You can also change this level from the console though these changes will not be persisted.
  443. ; MinLoginLevel = 0
  444.  
  445. ; Ask co-operative viewers to use a different currency name
  446. ;Currency = "omc"
  447.  
  448. ;; Set minimum fee to publish classified
  449. ; ClassifiedFee = 20
  450.  
  451. WelcomeMessage = "Welcome, Avatar!"
  452. AllowRemoteSetLoginLevel = "false"
  453.  
  454. ; For V2 map
  455. MapTileURL = "${Const|BaseURL}:${Const|PublicPort}/";
  456.  
  457. ; Url to search service
  458. ; SearchURL = "${Const|BaseURL}:${Const|PublicPort}/";
  459.  
  460. ; For V3 destination guide
  461. ; DestinationGuide = "${Const|BaseURL}/guide"
  462.  
  463. ; For V3 avatar picker (( work in progress ))
  464. ; AvatarPicker = "${Const|BaseURL}/avatars"
  465.  
  466. ; If you run this login server behind a proxy, set this to true
  467. ; HasProxy = false
  468.  
  469. ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
  470. ;; Viewers do not listen to timezone sent by the server. They use Pacific Standard Time instead,
  471. ;; but rely on the server to calculate Daylight Saving Time. Sending another DST than US Pacific
  472. ;; would result in time inconsistencies between grids (during summer and around DST transition period)
  473. ;; default let OpenSim calculate US Pacific DST
  474. ;; "none" disable DST (equivallent to "local" with system set to GMT)
  475. ;; "local" force legacy behaviour (using local system time to calculate DST)
  476. ; DSTZone = "America/Los_Angeles;Pacific Standard Time"
  477.  
  478. ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
  479. ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time
  480. ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not.
  481. ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids.
  482. ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST.
  483. ;; Options are
  484. ;; "none" no DST
  485. ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour.
  486. ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings.
  487. ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows
  488. DSTZone = "America/Los_Angeles;Pacific Standard Time"
  489.  
  490. ;Basic Login Service Dos Protection Tweaks
  491. ;;
  492. ;; Some Grids/Users use a transparent proxy that makes use of the X-Forwarded-For HTTP Header, If you do, set this to true
  493. ;; If you set this to true and you don't have a transparent proxy, it may allow attackers to put random things in the X-Forwarded-For header to
  494. ;; get around this basic DOS protection.
  495. ;DOSAllowXForwardedForHeader = false
  496. ;;
  497. ;; The protector adds up requests during this rolling period of time, default 10 seconds
  498. ;DOSRequestTimeFrameMS = 10000
  499. ;;
  500. ;; The amount of requests in the above timeframe from the same endpoint that triggers protection
  501. ;DOSMaxRequestsInTimeFrame = 5
  502. ;;
  503. ;; The amount of time that a specific endpoint is blocked. Default 2 minutes.
  504. ;DOSForgiveClientAfterMS = 120000
  505. ;;
  506. ;; To turn off basic dos protection, set the DOSMaxRequestsInTimeFrame to 0.
  507.  
  508.  
  509. [MapImageService]
  510. MapImageServiceURI = "http://login.openvirtuallife.com:8002"
  511. ;LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
  512.  
  513. ; Set this if you want to change the default
  514. ; TilesStoragePath = "maptiles"
  515. ;
  516. ; If for some reason you have the AddMapTile service outside the firewall (e.g. ${Const|PublicPort}),
  517. ; you may want to set this. Otherwise, don't set it, because it's already protected.
  518. ; GridService = "OpenSim.Services.GridService.dll:GridService"
  519. ;
  520. ; Additionally, if you run this server behind a proxy, set this to true
  521. ; HasProxy = false
  522.  
  523.  
  524. [Messaging]
  525. ; OfflineIM
  526. ;OfflineIMService = "OpenSim.Addons.OfflineIM.dll:OfflineIMService"
  527.  
  528.  
  529. [Groups]
  530. ;; Sets the maximum number of groups an agent may join
  531. ;MaxAgentGroups = 42
  532.  
  533.  
  534. [GridInfoService]
  535. GridInfoServiceURI = "http://login.openvirtuallife.com:8002"
  536. ; These settings are used to return information on a get_grid_info call.
  537. ; Client launcher scripts and third-party clients make use of this to
  538. ; autoconfigure the client and to provide a nice user experience. If you
  539. ; want to facilitate that, you should configure the settings here according
  540. ; to your grid or standalone setup.
  541. ;
  542. ; See http://opensimulator.org/wiki/GridInfo
  543.  
  544. ; login uri: for grid this is the login server URI
  545. login = ${Const|BaseURL}:${Const|PublicPort}/
  546.  
  547. ; long grid name: the long name of your grid
  548. gridname = "OpenVirtualLife Grid"
  549.  
  550. ; short grid name: the short name of your grid
  551. gridnick = "OVL GRID"
  552.  
  553. ; login page: optional: if it exists it will be used to tell the client to use
  554. ; this as splash page
  555. ;welcome = ${Const|SiteURL}/welcome
  556.  
  557. ; helper uri: optional: if it exists it will be used to tell the client to use
  558. ; this for all economy related things
  559. ;economy = ${Const|SiteURL}/economy
  560.  
  561. ; web page of grid: optional: page providing further information about your grid
  562. ;about = ${Const|SiteURL}/about
  563.  
  564. ; account creation: optional: page providing further information about obtaining
  565. ; a user account on your grid
  566. ;register = ${Const|SiteURL}/register
  567.  
  568. ; help: optional: page providing further assistance for users of your grid
  569. ;help = ${Const|SiteURL}/help
  570.  
  571. ; password help: optional: page providing password assistance for users of your grid
  572. ;password = ${Const|SiteURL}/password
  573.  
  574.  
  575. [UserProfilesService]
  576. UserInfoServiceURI = "http://login.openvirtuallife.com:8002"
  577. ;LocalServiceModule = "OpenSim.Services.UserProfilesService.dll:UserProfilesService"
  578. ;Enabled = true
  579. ;; Configure this for separate profiles database
  580. ;; ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;"
  581. ;; Realm = UserProfiles
  582. ;UserAccountService = OpenSim.Services.UserAccountService.dll:UserAccountService
  583. ;AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  584.  
  585.  
  586. [BakedTextureService]
  587. LocalServiceModule = "OpenSim.Server.Handlers.dll:XBakes"
  588. ;; This directory must be writable by the user ROBUST runs as. It will be created automatically.
  589. ;BaseDirectory = "./bakes"
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