SHARE
TWEET
Untitled
a guest
Dec 27th, 2014
145
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
- //VERTEX SHADER
- #version 400
- in vec2 vertexPos;
- out vec2 coord;
- void main() {
- coord = 0.5f * vertexPos + 0.5f;
- gl_Position = vec4(vertexPos, 0.0f, 1.0);
- }
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy.

