earlkim111

opposing force human grunt ally error

Oct 22nd, 2018
651
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  1. 1>------ Build started: Project: Server (HL1), Configuration: Release Win32 ------
  2. 1>  baseplayer_shared.cpp
  3. 1>  hl1mp_weapon_hornetgun.cpp
  4. 1>  BaseAnimatingOverlay.cpp
  5. 1>  CommentarySystem.cpp
  6. 1>  EntityDissolve.cpp
  7. 1>  EntityFlame.cpp
  8. 1>  ai_activity.cpp
  9. 1>  ai_baseactor.cpp
  10. 1>  ai_basehumanoid.cpp
  11. 1>  ai_basenpc.cpp
  12. 1>  ai_basenpc_flyer.cpp
  13. 1>  ai_basenpc_flyer_new.cpp
  14. 1>  ai_basenpc_movement.cpp
  15. 1>  ai_basenpc_physicsflyer.cpp
  16. 1>  ai_basenpc_schedule.cpp
  17. 1>  ai_basenpc_squad.cpp
  18. 1>  ai_behavior.cpp
  19. 1>  ai_behavior_assault.cpp
  20. 1>  ai_behavior_fear.cpp
  21. 1>  ai_behavior_follow.cpp
  22. 1>  ai_behavior_lead.cpp
  23. 1>  ai_behavior_rappel.cpp
  24. 1>  ai_behavior_standoff.cpp
  25. 1>  ai_blended_movement.cpp
  26. 1>  ai_concommands.cpp
  27. 1>  ai_condition.cpp
  28. 1>  ai_default.cpp
  29. 1>  ai_event.cpp
  30. 1>  ai_goalentity.cpp
  31. 1>  ai_hint.cpp
  32. 1>  ai_initutils.cpp
  33. 1>  ai_localnavigator.cpp
  34. 1>  ai_memory.cpp
  35. 1>  ai_motor.cpp
  36. 1>  ai_moveprobe.cpp
  37. 1>  ai_moveshoot.cpp
  38. 1>  ai_navigator.cpp
  39. 1>  ai_network.cpp
  40. 1>  ai_networkmanager.cpp
  41. 1>  ai_node.cpp
  42. 1>  ai_pathfinder.cpp
  43. 1>  ai_planesolver.cpp
  44. 1>  ai_playerally.cpp
  45. 1>  ai_route.cpp
  46. 1>  ai_saverestore.cpp
  47. 1>  ai_schedule.cpp
  48. 1>  ai_scriptconditions.cpp
  49. 1>  ai_senses.cpp
  50. 1>  ai_sentence.cpp
  51. 1>  ai_speech.cpp
  52. 1>  ai_speechfilter.cpp
  53. 1>  ai_squad.cpp
  54. 1>  ai_squadslot.cpp
  55. 1>  ai_tacticalservices.cpp
  56. 1>  ai_task.cpp
  57. 1>  ai_trackpather.cpp
  58. 1>  ai_utils.cpp
  59. 1>  baseanimating.cpp
  60. 1>  basecombatcharacter.cpp
  61. 1>  basecombatweapon.cpp
  62. 1>  baseentity.cpp
  63. 1>  baseflex.cpp
  64. 1>  entitylist.cpp
  65. 1>  explode.cpp
  66. 1>  filters.cpp
  67. 1>  genericactor.cpp
  68. 1>  genericmonster.cpp
  69. 1>  h_cycler.cpp
  70. 1>  hl1_ai_basenpc.cpp
  71. 1>  hl1_ents.cpp
  72. 1>  hl1_monstermaker.cpp
  73. 1>  hl1_npc_aflock.cpp
  74. 1>  hl1_npc_agrunt.cpp
  75. 1>  hl1_npc_apache.cpp
  76. 1>  hl1_npc_barnacle.cpp
  77. 1>  hl1_npc_barney.cpp
  78. 1>  hl1_npc_bigmomma.cpp
  79. 1>  hl1_npc_bloater.cpp
  80. 1>  hl1_npc_bullsquid.cpp
  81. 1>  hl1_npc_controller.cpp
  82. 1>  hl1_npc_drillsergeant.cpp
  83. 1>  hl1_npc_fgrunt.cpp
  84. 1>  hl1_npc_gargantua.cpp
  85. 1>  hl1_npc_gman.cpp
  86. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.h(117): error C2086: 'float CNPC_Fgrunt::m_flNextGrenadeCheck' : redefinition (hl1\hl1_npc_fgrunt.cpp)
  87. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.h(93) : see declaration of 'CNPC_Fgrunt::m_flNextGrenadeCheck'
  88. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.h(118): error C2086: 'float CNPC_Fgrunt::m_flNextPainTime' : redefinition (hl1\hl1_npc_fgrunt.cpp)
  89. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.h(94) : see declaration of 'CNPC_Fgrunt::m_flNextPainTime'
  90. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.h(119): error C2086: 'int CNPC_Fgrunt::m_iLastGrenadeCondition' : redefinition (hl1\hl1_npc_fgrunt.cpp)
  91. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.h(100) : see declaration of 'CNPC_Fgrunt::m_iLastGrenadeCondition'
  92. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.h(120): error C2086: 'bool CNPC_Fgrunt::m_fStanding' : redefinition (hl1\hl1_npc_fgrunt.cpp)
  93. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.h(101) : see declaration of 'CNPC_Fgrunt::m_fStanding'
  94. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.h(121): error C2086: 'bool CNPC_Fgrunt::m_fFirstEncounter' : redefinition (hl1\hl1_npc_fgrunt.cpp)
  95. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.h(102) : see declaration of 'CNPC_Fgrunt::m_fFirstEncounter'
  96. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.h(122): error C2086: 'int CNPC_Fgrunt::m_iClipSize' : redefinition (hl1\hl1_npc_fgrunt.cpp)
  97. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.h(103) : see declaration of 'CNPC_Fgrunt::m_iClipSize'
  98. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.h(123): error C2086: 'int CNPC_Fgrunt::m_voicePitch' : redefinition (hl1\hl1_npc_fgrunt.cpp)
  99. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.h(105) : see declaration of 'CNPC_Fgrunt::m_voicePitch'
  100. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.h(124): error C2086: 'int CNPC_Fgrunt::m_iSentence' : redefinition (hl1\hl1_npc_fgrunt.cpp)
  101. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.h(107) : see declaration of 'CNPC_Fgrunt::m_iSentence'
  102. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(189): warning C4002: too many actual parameters for macro 'DEFINE_FIELD'
  103. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(741): error C2601: 'CNPC_Fgrunt::ClearAttackConditions' : local function definitions are illegal
  104. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(650): this line contains a '{' which has not yet been matched
  105. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(756): error C2601: 'CNPC_Fgrunt::Event_Killed' : local function definitions are illegal
  106. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(650): this line contains a '{' which has not yet been matched
  107. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(789): error C2601: 'CNPC_Fgrunt::SUB_StartLVFadeOut' : local function definitions are illegal
  108. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(650): this line contains a '{' which has not yet been matched
  109. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(803): error C2601: 'CNPC_Fgrunt::SUB_LVFadeOut' : local function definitions are illegal
  110. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(650): this line contains a '{' which has not yet been matched
  111. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(836): error C2601: 'CNPC_Fgrunt::StartTask' : local function definitions are illegal
  112. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(650): this line contains a '{' which has not yet been matched
  113. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(841): error C2601: 'CNPC_Fgrunt::RunTask' : local function definitions are illegal
  114. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(650): this line contains a '{' which has not yet been matched
  115. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(864): error C2601: 'CNPC_Fgrunt::HandleAnimEvent' : local function definitions are illegal
  116. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(650): this line contains a '{' which has not yet been matched
  117. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(1006): error C2601: 'CAI_BaseNPC::SetAim' : local function definitions are illegal
  118. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(650): this line contains a '{' which has not yet been matched
  119. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(1024): error C2601: 'CNPC_Fgrunt::Kick' : local function definitions are illegal
  120. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(650): this line contains a '{' which has not yet been matched
  121. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(1051): error C2601: 'CNPC_Fgrunt::SelectSchedule' : local function definitions are illegal
  122. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(650): this line contains a '{' which has not yet been matched
  123. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(1147): error C2601: 'CNPC_Fgrunt::SelectIdealState' : local function definitions are illegal
  124. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(650): this line contains a '{' which has not yet been matched
  125. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(1152): error C2601: 'CNPC_Fgrunt::DeclineFollowing' : local function definitions are illegal
  126. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(650): this line contains a '{' which has not yet been matched
  127. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(1160): error C2601: 'CNPC_Fgrunt::CanBecomeRagdoll' : local function definitions are illegal
  128. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(650): this line contains a '{' which has not yet been matched
  129. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(1170): error C2601: 'CNPC_Fgrunt::ShouldGib' : local function definitions are illegal
  130. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(650): this line contains a '{' which has not yet been matched
  131. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(1185): error C2655: 'CNPC_Fgrunt::gm_SchedLoadStatus' : definition or redeclaration illegal in current scope
  132. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.h(126) : see declaration of 'CNPC_Fgrunt::gm_SchedLoadStatus'
  133. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(1185): error C2086: 'AI_SchedLoadStatus_t CNPC_Fgrunt::gm_SchedLoadStatus' : redefinition
  134. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.h(126) : see declaration of 'gm_SchedLoadStatus'
  135. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(1185): error C2655: 'CNPC_Fgrunt::gm_ClassScheduleIdSpace' : definition or redeclaration illegal in current scope
  136. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.h(126) : see declaration of 'CNPC_Fgrunt::gm_ClassScheduleIdSpace'
  137. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(1185): error C2086: 'CAI_ClassScheduleIdSpace CNPC_Fgrunt::gm_ClassScheduleIdSpace' : redefinition
  138. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.h(126) : see declaration of 'gm_ClassScheduleIdSpace'
  139. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(1185): error C2655: 'CNPC_Fgrunt::gm_pszErrorClassName' : definition or redeclaration illegal in current scope
  140. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.h(126) : see declaration of 'CNPC_Fgrunt::gm_pszErrorClassName'
  141. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(1185): error C2086: 'const char *CNPC_Fgrunt::gm_pszErrorClassName' : redefinition
  142. 1>          f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.h(126) : see declaration of 'gm_pszErrorClassName'
  143. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(1185): error C2143: syntax error : missing '}' before ';'
  144. 1>f:\android\source-sdk-2013-master\sp\src\game\server\hl1\hl1_npc_fgrunt.cpp(1185): error C2064: term does not evaluate to a function taking 1 arguments
  145. 1>  hl1_npc_hassassin.cpp
  146. 1>  hl1_npc_headcrab.cpp
  147. 1>  hl1_npc_hgrunt.cpp
  148. 1>  hl1_npc_hornet.cpp
  149. 1>  hl1_npc_houndeye.cpp
  150. 1>  hl1_npc_ichthyosaur.cpp
  151. 1>  hl1_npc_leech.cpp
  152. 1>  hl1_npc_nihilanth.cpp
  153. 1>  hl1_npc_osprey.cpp
  154. 1>  hl1_npc_recruit.cpp
  155. 1>  hl1_npc_roach.cpp
  156. 1>  hl1_npc_scientist.cpp
  157. 1>  hl1_npc_snark.cpp
  158. 1>  hl1_npc_talker.cpp
  159. 1>  hl1_npc_tentacle.cpp
  160. 1>  hl1_npc_turret.cpp
  161. 1>  hl1_npc_vortigaunt.cpp
  162. 1>  hl1_npc_zombie.cpp
  163. 1>  hl1_npc_zombie_soldier.cpp
  164. 1>  hl1_weapon_snark.cpp
  165. 1>  hl1_weapon_tripmine.cpp
  166. 1>  monster_dummy.cpp
  167. 1>  mapentities.cpp
  168. 1>  npc_Talker.cpp
  169. 1>  npc_vehicledriver.cpp
  170. 1>  physics_main.cpp
  171. 1>  physics_npc_solver.cpp
  172. 1>  physics_prop_ragdoll.cpp
  173. 1>  player.cpp
  174. 1>  props.cpp
  175. 1>  ragdoll_manager.cpp
  176. 1>  sceneentity.cpp
  177. 1>  scripted.cpp
  178. 1>  scriptedtarget.cpp
  179. 1>  trains.cpp
  180. 1>  triggers.cpp
  181. 1>  vehicle_base.cpp
  182. 1>  vehicle_baseserver.cpp
  183. 1>  wcedit.cpp
  184. ========== Build: 0 succeeded, 1 failed, 2 up-to-date, 0 skipped ==========
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