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Jun 18th, 2018
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  1. if workspace.City:FindFirstChild("Buildings") and workspace.City:FindFirstChild("Park") then
  2. game.Workspace.City.Buildings:Remove()
  3. game.Workspace.City.Park:Remove()
  4. game.Workspace.City.Asphalt.CFrame = CFrame.new(-149,-15,1032)
  5. game.Workspace.City.Asphalt.Size = Vector3.new(1680,34,1850)
  6. end
  7. local Active = true
  8. local m = game.Players.LocalPlayer:GetMouse()
  9. local Stop = 2 --change this for pause time after killing.
  10. local Incre = 12 --change this for the speed.
  11. local limit = 10 --change for teleport distance. too far and you'll get kicked, put 0 for none
  12. m.KeyDown:connect(function(key)
  13. if key == "p" and Active then
  14. Active = false
  15. elseif key == "b" then
  16. Stop = 0.2 --change these to how long you want to stop
  17. elseif key == "n" then
  18. Stop = 1 --change these to how long you want to stop
  19. elseif key == "m" then
  20. Stop = 2 --change these to how long you want to stop
  21. elseif key == "h" then
  22. Incre = 3
  23. elseif key == "j" then
  24. Incre = 8
  25. elseif key == "k" then
  26. Incre = 13
  27. elseif key == "l" then
  28. Incre = 18
  29. end
  30. end)
  31. local event1 = "if ur seeing this in ur mom uncool :sunglasses: jk im sorry dont exploit ):"
  32. local event2 = "Mouse1"
  33. local event3a = "Down"
  34. local event3b = "Up"
  35. local Time = 0
  36. plr = game.Players.LocalPlayer
  37. char = plr.Character
  38. root = char.HumanoidRootPart
  39. local alive = true
  40. while Active do
  41. wait(1)
  42. for i,v in pairs(game.Workspace.HumanSpawns:GetChildren()) do
  43. if v:FindFirstChild("Low Rank Aogiri Member") then
  44. repeat
  45. local event4 = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  46. if not v["Low Rank Aogiri Member"]:FindFirstChild("Low Rank Aogiri Member Corpse") then
  47. if v["Low Rank Aogiri Member"]:FindFirstChild("Head") then
  48.  
  49. local Pos = v["Low Rank Aogiri Member"].Head.Position
  50. local Debounce = false
  51.  
  52. local Diff = Pos - root.Position
  53. local Mag = Diff.magnitude
  54. local Headed = CFrame.new(root.Position, Pos).lookVector
  55.  
  56. function Move()
  57. if Debounce then return end
  58. Debounce = true
  59. for n = 0, Mag, Incre do
  60. root.Anchored = false
  61.  
  62. root.CFrame = root.CFrame + (Headed * Incre)
  63. wait( (Time/Mag) * Incre )
  64. end
  65. Debounce = false
  66. root.Anchored = false
  67. end
  68. wait()
  69.  
  70. Move()
  71.  
  72. end
  73. end
  74. game.Players.LocalPlayer.Character.Remotes.KeyEvent:FireServer(event1, event2, event3a, event4)
  75. game.Players.LocalPlayer.Character.Remotes.KeyEvent:FireServer(event1, event2, event3b, event4)
  76. until
  77. v["Low Rank Aogiri Member"]:FindFirstChild("Low Rank Aogiri Member Corpse")
  78. wait(0.1)
  79. if v["Low Rank Aogiri Member"]["Low Rank Aogiri Member Corpse"]:FindFirstChild("ClickPart") then
  80. local mag = (v["Low Rank Aogiri Member"]["Low Rank Aogiri Member Corpse"].ClickPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude
  81. if mag <= limit then
  82. game.Players.LocalPlayer.Character:MoveTo(v["Low Rank Aogiri Member"]["Low Rank Aogiri Member Corpse"].ClickPart.Position)
  83. end
  84. end
  85. wait(Stop)
  86.  
  87.  
  88.  
  89.  
  90. elseif v:FindFirstChild("Human") then
  91. repeat
  92. local event4 = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  93. if not v["Human"]:FindFirstChild("Human Corpse") then
  94. if v["Human"]:FindFirstChild("Head") then
  95. local Pos = v["Human"].Head.Position
  96. local Debounce = false
  97.  
  98. local Diff = Pos - root.Position
  99. local Mag = Diff.magnitude
  100. local Headed = CFrame.new(root.Position, Pos).lookVector
  101.  
  102. function Move()
  103. if Debounce then return end
  104. Debounce = true
  105. for n = 0, Mag, Incre do
  106. root.Anchored = false
  107.  
  108. root.CFrame = root.CFrame + (Headed * Incre)
  109. wait( (Time/Mag) * Incre )
  110. end
  111. Debounce = false
  112. root.Anchored = false
  113. end
  114. wait()
  115.  
  116. Move()
  117.  
  118. end
  119. end
  120. game.Players.LocalPlayer.Character.Remotes.KeyEvent:FireServer(event1, event2, event3a, event4)
  121. game.Players.LocalPlayer.Character.Remotes.KeyEvent:FireServer(event1, event2, event3b, event4)
  122. until
  123. v["Human"]:FindFirstChild("Human Corpse")
  124. wait(0.1)
  125. if v["Human"]["Human Corpse"]:FindFirstChild("ClickPart") then
  126. local mag = (v["Human"]["Human Corpse"].ClickPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude
  127. if mag <= limit then
  128. game.Players.LocalPlayer.Character:MoveTo(v["Human"]["Human Corpse"].ClickPart.Position)
  129. end
  130. end
  131. wait(Stop)
  132.  
  133.  
  134.  
  135. elseif v:FindFirstChild("Rank 1 Investigator") then
  136. repeat
  137. local event4 = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  138. if not v["Rank 1 Investigator"]:FindFirstChild("Rank 1 Investigator Corpse") then
  139. if v["Rank 1 Investigator"]:FindFirstChild("Head") then
  140. local Pos = v["Rank 1 Investigator"].Head.Position
  141. local Debounce = false
  142.  
  143. local Diff = Pos - root.Position
  144. local Mag = Diff.magnitude
  145. local Headed = CFrame.new(root.Position, Pos).lookVector
  146.  
  147. function Move()
  148. if Debounce then return end
  149. Debounce = true
  150. for n = 0, Mag, Incre do
  151. root.Anchored = false
  152.  
  153. root.CFrame = root.CFrame + (Headed * Incre)
  154. wait( (Time/Mag) * Incre )
  155. end
  156. Debounce = false
  157. root.Anchored = false
  158. end
  159. wait()
  160.  
  161. Move()
  162.  
  163. end
  164. end
  165. game.Players.LocalPlayer.Character.Remotes.KeyEvent:FireServer(event1, event2, event3a, event4)
  166. game.Players.LocalPlayer.Character.Remotes.KeyEvent:FireServer(event1, event2, event3b, event4)
  167. until
  168. v["Rank 1 Investigator"]:FindFirstChild("Rank 1 Investigator Corpse")
  169. wait(0.1)
  170. if v["Rank 1 Investigator"]["Rank 1 Investigator Corpse"]:FindFirstChild("ClickPart") then
  171. local mag = (v["Rank 1 Investigator"]["Rank 1 Investigator Corpse"].ClickPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude
  172. if mag <= limit then
  173. game.Players.LocalPlayer.Character:MoveTo(v["Rank 1 Investigator"]["Rank 1 Investigator Corpse"].ClickPart.Position)
  174. end
  175. end
  176. wait(Stop)
  177.  
  178.  
  179.  
  180. elseif v:FindFirstChild("Rank 2 Investigator") then
  181. repeat
  182. local event4 = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  183. if not v["Rank 2 Investigator"]:FindFirstChild("Rank 2 Investigator Corpse") then
  184. if v["Rank 2 Investigator"]:FindFirstChild("Head") then
  185. local Pos = v["Rank 2 Investigator"].Head.Position
  186. local Debounce = false
  187.  
  188. local Diff = Pos - root.Position
  189. local Mag = Diff.magnitude
  190. local Headed = CFrame.new(root.Position, Pos).lookVector
  191.  
  192. function Move()
  193. if Debounce then return end
  194. Debounce = true
  195. for n = 0, Mag, Incre do
  196. root.Anchored = false
  197.  
  198. root.CFrame = root.CFrame + (Headed * Incre)
  199. wait( (Time/Mag) * Incre )
  200. end
  201. Debounce = false
  202. root.Anchored = false
  203. end
  204. wait()
  205.  
  206. Move()
  207.  
  208. end
  209. end
  210. game.Players.LocalPlayer.Character.Remotes.KeyEvent:FireServer(event1, event2, event3a, event4)
  211. game.Players.LocalPlayer.Character.Remotes.KeyEvent:FireServer(event1, event2, event3b, event4)
  212. until
  213. v["Rank 2 Investigator"]:FindFirstChild("Rank 2 Investigator Corpse")
  214. wait(0.1)
  215. if v["Rank 2 Investigator"]["Rank 2 Investigator Corpse"]:FindFirstChild("ClickPart") then
  216. local mag = (v["Rank 2 Investigator"]["Rank 2 Investigator Corpse"].ClickPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude
  217. if mag <= limit then
  218. game.Players.LocalPlayer.Character:MoveTo(v["Rank 2 Investigator"]["Rank 2 Investigator Corpse"].ClickPart.Position)
  219. end
  220. end
  221. wait(Stop)
  222.  
  223.  
  224. elseif v:FindFirstChild("First Class Investigator") then
  225. repeat
  226. local event4 = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  227. if not v["First Class Investigator"]:FindFirstChild("First Class Investigator Corpse") then
  228. if v["First Class Investigator"]:FindFirstChild("Head") then
  229. local Pos = v["First Class Investigator"].Head.Position
  230. local Debounce = false
  231.  
  232. local Diff = Pos - root.Position
  233. local Mag = Diff.magnitude
  234. local Headed = CFrame.new(root.Position, Pos).lookVector
  235.  
  236. function Move()
  237. if Debounce then return end
  238. Debounce = true
  239. for n = 0, Mag, Incre do
  240. root.Anchored = false
  241.  
  242. root.CFrame = root.CFrame + (Headed * Incre)
  243. wait( (Time/Mag) * Incre )
  244. end
  245. Debounce = false
  246. root.Anchored = false
  247. end
  248. wait()
  249.  
  250. Move()
  251.  
  252. end
  253. end
  254. game.Players.LocalPlayer.Character.Remotes.KeyEvent:FireServer(event1, event2, event3a, event4)
  255. game.Players.LocalPlayer.Character.Remotes.KeyEvent:FireServer(event1, event2, event3b, event4)
  256. until
  257. v["First Class Investigator"]:FindFirstChild("First Class Investigator Corpse")
  258. wait(0.1)
  259. if v["First Class Investigator"]["First Class Investigator Corpse"]:FindFirstChild("ClickPart") then
  260. local mag = (v["First Class Investigator"]["First Class Investigator Corpse"].ClickPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude
  261. if mag <= limit then
  262. game.Players.LocalPlayer.Character:MoveTo(v["First Class Investigator"]["First Class Investigator Corpse"].ClickPart.Position)
  263. end
  264. end
  265. wait(Stop)
  266.  
  267.  
  268. elseif v:FindFirstChild("Mid Rank Aogiri Member") then
  269. repeat
  270. local event4 = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  271. if not v["Mid Rank Aogiri Member"]:FindFirstChild("Mid Rank Aogiri Member Corpse") then
  272. if v["Mid Rank Aogiri Member"]:FindFirstChild("Head") then
  273. local Pos = v["Mid Rank Aogiri Member"].Head.Position
  274. local Debounce = false
  275.  
  276. local Diff = Pos - root.Position
  277. local Mag = Diff.magnitude
  278. local Headed = CFrame.new(root.Position, Pos).lookVector
  279.  
  280. function Move()
  281. if Debounce then return end
  282. Debounce = true
  283. for n = 0, Mag, Incre do
  284. root.Anchored = false
  285.  
  286. root.CFrame = root.CFrame + (Headed * Incre)
  287. wait( (Time/Mag) * Incre )
  288. end
  289. Debounce = false
  290. root.Anchored = false
  291. end
  292. wait()
  293.  
  294. Move()
  295.  
  296. end
  297. end
  298. game.Players.LocalPlayer.Character.Remotes.KeyEvent:FireServer(event1, event2, event3a, event4)
  299. game.Players.LocalPlayer.Character.Remotes.KeyEvent:FireServer(event1, event2, event3b, event4)
  300. until
  301.  
  302. v["Mid Rank Aogiri Member"]:FindFirstChild("Mid Rank Aogiri Member Corpse")
  303. wait(0.1)
  304. if v["Mid Rank Aogiri Member"]["Mid Rank Aogiri Member Corpse"]:FindFirstChild("ClickPart") then
  305. local mag = (v["Mid Rank Aogiri Member"]["Mid Rank Aogiri Member Corpse"].ClickPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude
  306. if mag <= limit then
  307. game.Players.LocalPlayer.Character:MoveTo(v["Mid Rank Aogiri Member"]["Mid Rank Aogiri Member Corpse"].ClickPart.Position)
  308. end
  309. end
  310. wait(Stop)
  311.  
  312.  
  313. elseif v:FindFirstChild("High Rank Aogiri Member") then
  314. repeat
  315. local event4 = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  316. if not v["High Rank Aogiri Member"]:FindFirstChild("High Rank Aogiri Member Corpse") then
  317. if v["High Rank Aogiri Member"]:FindFirstChild("Head") then
  318. local Pos = v["High Rank Aogiri Member"].Head.Position
  319. local Debounce = false
  320.  
  321. local Diff = Pos - root.Position
  322. local Mag = Diff.magnitude
  323. local Headed = CFrame.new(root.Position, Pos).lookVector
  324.  
  325. function Move()
  326. if Debounce then return end
  327. Debounce = true
  328. for n = 0, Mag, Incre do
  329. root.Anchored = false
  330.  
  331. root.CFrame = root.CFrame + (Headed * Incre)
  332. wait( (Time/Mag) * Incre )
  333. end
  334. Debounce = false
  335. root.Anchored = false
  336. end
  337. wait()
  338.  
  339. Move()
  340.  
  341. end
  342. end
  343. game.Players.LocalPlayer.Character.Remotes.KeyEvent:FireServer(event1, event2, event3a, event4)
  344. game.Players.LocalPlayer.Character.Remotes.KeyEvent:FireServer(event1, event2, event3b, event4)
  345. until
  346. v["High Rank Aogiri Member"]:FindFirstChild("High Rank Aogiri Member Corpse")
  347. wait(0.1)
  348. if v["High Rank Aogiri Member"]["High Rank Aogiri Member Corpse"]:FindFirstChild("ClickPart") then
  349. local mag = (v["High Rank Aogiri Member"]["High Rank Aogiri Member Corpse"].ClickPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude
  350. if mag <= limit then
  351. game.Players.LocalPlayer.Character:MoveTo(v["High Rank Aogiri Member"]["High Rank Aogiri Member Corpse"].ClickPart.Position)
  352. end
  353. end
  354. wait(Stop)
  355.  
  356.  
  357. elseif v:FindFirstChild("Athlete") then
  358. repeat
  359. local event4 = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  360. if not v["Athlete"]:FindFirstChild("Athlete Corpse") then
  361. if v["Athlete"]:FindFirstChild("Head") then
  362. local Pos = v["Athlete"].Head.Position
  363. local Debounce = false
  364.  
  365. local Diff = Pos - root.Position
  366. local Mag = Diff.magnitude
  367. local Headed = CFrame.new(root.Position, Pos).lookVector
  368.  
  369. function Move()
  370. if Debounce then return end
  371. Debounce = true
  372. for n = 0, Mag, Incre do
  373. root.Anchored = false
  374.  
  375. root.CFrame = root.CFrame + (Headed * Incre)
  376. wait( (Time/Mag) * Incre )
  377. end
  378. Debounce = false
  379. root.Anchored = false
  380. end
  381. wait()
  382.  
  383. Move()
  384.  
  385. end
  386. end
  387. game.Players.LocalPlayer.Character.Remotes.KeyEvent:FireServer(event1, event2, event3a, event4)
  388. game.Players.LocalPlayer.Character.Remotes.KeyEvent:FireServer(event1, event2, event3b, event4)
  389. until
  390. v["Athlete"]:FindFirstChild("Athlete Corpse")
  391. wait(0.1)
  392. if v["Athlete"]["Athlete Corpse"]:FindFirstChild("ClickPart") then
  393. local mag = (v["Athlete"]["Athlete Corpse"].ClickPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude
  394. if mag <= limit then
  395. game.Players.LocalPlayer.Character:MoveTo(v["Athlete"]["Athlete Corpse"].ClickPart.Position)
  396. end
  397. end
  398. wait(Stop)
  399.  
  400.  
  401. end
  402. end
  403. end
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