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- 2018-02-17 22:42:35,897 INFO - Start a loop
- 2018-02-17 22:42:37,987 INFO - Resume Game try nbr 0
- 2018-02-17 22:42:46,114 INFO - Botting !
- 2018-02-17 22:42:59,320 INFO - [3] Vendor loop
- 2018-02-17 22:43:33,690 INFO - Vendor loop done
- 2018-02-17 22:43:33,691 INFO - Running: Rift
- 2018-02-17 22:43:33,691 INFO - Running Step : a2TownRun
- 2018-02-17 22:43:33,695 INFO - Town portal with map
- 2018-02-17 22:43:43,098 INFO - Town portal done
- 2018-02-17 22:43:44,081 INFO - Runstep broken: No checkpoint left
- 2018-02-17 22:43:44,081 INFO - Runstep ended: a2TownRun
- 2018-02-17 22:43:44,082 INFO - Running Step : Open Rift
- 2018-02-17 22:43:44,241 INFO - Runstep broken: Open Rift
- 2018-02-17 22:43:44,241 INFO - Runstep ended: Open Rift
- 2018-02-17 22:43:55,384 INFO - Running Step : Do Rift
- 2018-02-17 22:43:55,421 INFO - Level: 1
- 2018-02-17 22:44:55,684 INFO - Dead
- 2018-02-17 22:44:55,686 INFO - Resurect
- 2018-02-17 22:46:05,680 INFO - Dead
- 2018-02-17 22:46:05,680 INFO - Resurect
- 2018-02-17 22:47:03,615 INFO - Runstep broken *Do Rift
- 2018-02-17 22:47:03,620 INFO - Runstep broken: Do Rift
- 2018-02-17 22:47:03,620 INFO - Runstep ended: Do Rift
- 2018-02-17 22:47:20,012 INFO - Running Step : Do Rift
- 2018-02-17 22:47:20,051 INFO - Level: 2
- 2018-02-17 22:48:17,275 INFO - Dead
- 2018-02-17 22:48:17,275 INFO - Resurect
- 2018-02-17 22:48:36,049 INFO - Dead
- 2018-02-17 22:48:36,049 INFO - Resurect
- 2018-02-17 22:51:11,617 INFO - Runstep broken *Do Rift
- 2018-02-17 22:51:11,646 INFO - Runstep broken: Do Rift
- 2018-02-17 22:51:11,646 INFO - Runstep ended: Do Rift
- 2018-02-17 22:51:15,718 INFO - Running Step : Do Rift
- 2018-02-17 22:51:15,752 INFO - Level: 3
- 2018-02-17 22:51:59,843 WARN - WARN : Should not be in town in run
- 2018-02-17 22:51:59,844 INFO - DisconnectionException thrown
- 2018-02-17 22:51:59,846 INFO - Disconnection
- 2018-02-17 22:55:22,688 INFO - Start a loop
- 2018-02-17 22:55:22,990 INFO - Botting !
- 2018-02-17 22:55:23,046 INFO - Vendor loop
- 2018-02-17 22:55:37,241 INFO - Vendor loop done
- 2018-02-17 22:55:37,241 INFO - Running: Rift
- 2018-02-17 22:55:37,242 INFO - Running Step : Open Rift
- 2018-02-17 22:55:37,296 INFO - Runstep broken: Open Rift
- 2018-02-17 22:55:37,297 INFO - Runstep ended: Open Rift
- 2018-02-17 22:55:49,262 INFO - Running Step : Do Rift
- 2018-02-17 22:55:49,375 INFO - Level: 1
- 2018-02-17 22:59:12,241 INFO - Runstep broken *Do Rift
- 2018-02-17 22:59:12,271 INFO - Runstep broken: Do Rift
- 2018-02-17 22:59:12,272 INFO - Runstep ended: Do Rift
- 2018-02-17 22:59:25,766 INFO - Running Step : Do Rift
- 2018-02-17 22:59:25,833 INFO - Level: 2
- 2018-02-17 23:00:32,077 INFO - Runstep broken *Do Rift
- 2018-02-17 23:00:32,079 INFO - Runstep broken: Do Rift
- 2018-02-17 23:00:32,080 INFO - Runstep ended: Do Rift
- 2018-02-17 23:00:32,080 INFO - Running Step : Kill rift boss
- 2018-02-17 23:00:47,399 INFO - Runstep broken *Kill rift boss
- 2018-02-17 23:00:47,399 INFO - Runstep broken: Kill rift boss
- 2018-02-17 23:00:47,400 INFO - Runstep ended: Kill rift boss
- 2018-02-17 23:00:47,401 INFO - Running Step : riftIsClear
- 2018-02-17 23:00:47,684 INFO - Runstep broken: riftIsClear
- 2018-02-17 23:00:47,684 INFO - Runstep ended: riftIsClear
- 2018-02-17 23:00:51,430 INFO - Running Step : Urshi
- 2018-02-17 23:00:51,732 INFO - Runstep broken: Urshi
- 2018-02-17 23:00:51,732 INFO - Runstep ended: Urshi
- 2018-02-17 23:01:14,631 INFO - Running Step : Wait for items
- 2018-02-17 23:01:14,955 INFO - Runstep broken: Wait for items
- 2018-02-17 23:01:14,956 INFO - Runstep ended: Wait for items
- 2018-02-17 23:01:20,304 INFO - Town portal: Back to town
- 2018-02-17 23:01:23,394 INFO - DisconnectionException thrown
- 2018-02-18 21:20:11,853 INFO - Start a loop
- 2018-02-18 21:20:13,951 INFO - Resume Game try nbr 0
- 2018-02-18 21:20:20,983 INFO - Start a loop
- 2018-02-18 21:20:20,984 INFO - Loading...
- 2018-02-18 21:20:22,280 INFO - Botting !
- 2018-02-18 21:20:35,353 INFO - [3] Vendor loop
- 2018-02-18 21:21:05,274 INFO - Vendor loop done
- 2018-02-18 21:21:05,275 INFO - Running: Rift
- 2018-02-18 21:21:05,275 INFO - Running Step : a2TownRun
- 2018-02-18 21:21:05,280 INFO - Town portal with map
- 2018-02-18 21:21:14,701 INFO - Town portal done
- 2018-02-18 21:21:15,681 INFO - Runstep broken: No checkpoint left
- 2018-02-18 21:21:15,682 INFO - Runstep ended: a2TownRun
- 2018-02-18 21:21:15,682 INFO - Running Step : Open Rift
- 2018-02-18 21:21:15,762 INFO - Runstep broken: Open Rift
- 2018-02-18 21:21:15,762 INFO - Runstep ended: Open Rift
- 2018-02-18 21:21:26,655 INFO - Running Step : Do Rift
- 2018-02-18 21:21:26,708 INFO - Level: 1
- 2018-02-18 21:21:33,199 INFO - Dead
- 2018-02-18 21:21:33,200 INFO - Resurect
- 2018-02-18 21:22:55,864 INFO - Runstep broken *Do Rift
- 2018-02-18 21:22:55,868 INFO - Runstep broken: Do Rift
- 2018-02-18 21:22:55,869 INFO - Runstep ended: Do Rift
- 2018-02-18 21:22:58,740 INFO - Running Step : Do Rift
- 2018-02-18 21:22:58,823 INFO - Level: 2
- 2018-02-18 21:24:21,530 INFO - Runstep broken *Do Rift
- 2018-02-18 21:24:21,535 INFO - Runstep broken: Do Rift
- 2018-02-18 21:24:21,536 INFO - Runstep ended: Do Rift
- 2018-02-18 21:24:28,443 INFO - Running Step : Do Rift
- 2018-02-18 21:24:28,599 INFO - Level: 3
- 2018-02-18 21:26:42,813 INFO - Runstep broken *Do Rift
- 2018-02-18 21:26:42,814 INFO - Runstep broken: Do Rift
- 2018-02-18 21:26:42,814 INFO - Runstep ended: Do Rift
- 2018-02-18 21:26:42,815 INFO - Running Step : Kill rift boss
- 2018-02-18 21:26:55,768 INFO - Runstep broken *Kill rift boss
- 2018-02-18 21:26:55,768 INFO - Runstep broken: Kill rift boss
- 2018-02-18 21:26:55,768 INFO - Runstep ended: Kill rift boss
- 2018-02-18 21:26:55,769 INFO - Running Step : riftIsClear
- 2018-02-18 21:26:56,118 INFO - Runstep broken: riftIsClear
- 2018-02-18 21:26:56,119 INFO - Runstep ended: riftIsClear
- 2018-02-18 21:26:59,139 INFO - Running Step : Urshi
- 2018-02-18 21:26:59,504 INFO - Runstep broken: Urshi
- 2018-02-18 21:26:59,504 INFO - Runstep ended: Urshi
- 2018-02-18 21:27:21,796 INFO - Running Step : Wait for items
- 2018-02-18 21:27:22,135 INFO - Runstep broken: Wait for items
- 2018-02-18 21:27:22,136 INFO - Runstep ended: Wait for items
- 2018-02-18 21:27:23,836 INFO - Inventory full
- 2018-02-18 21:27:23,839 INFO - Town portal: Inventory full or repair needed
- 2018-02-18 21:27:29,258 INFO - Town portal done
- 2018-02-18 21:27:32,374 INFO - [2] Vendor loop
- 2018-02-18 21:28:03,064 INFO - Vendor loop done
- 2018-02-18 21:28:03,066 INFO - Take Portal
- 2018-02-18 21:28:12,034 INFO - Town portal: Back to town
- 2018-02-18 21:28:17,634 INFO - Town portal done
- 2018-02-18 21:28:17,789 INFO - Running Step : Talk to Orek
- 2018-02-18 21:28:17,841 INFO - Runstep broken: Talk to Orek
- 2018-02-18 21:28:17,841 INFO - Runstep ended: Talk to Orek
- 2018-02-18 21:28:21,344 INFO - Next rift in different game.93 > 75
- 2018-02-18 21:28:23,762 INFO - Start a loop
- 2018-02-18 21:28:23,762 INFO - Loading...
- 2018-02-18 21:28:24,763 INFO - Start a loop
- 2018-02-18 21:28:24,763 INFO - Loading...
- 2018-02-18 21:28:25,764 INFO - Start a loop
- 2018-02-18 21:28:25,765 INFO - Loading...
- 2018-02-18 21:28:26,782 INFO - Start a loop
- 2018-02-18 21:28:26,782 INFO - Loading...
- 2018-02-18 21:28:27,918 INFO - Start a loop
- 2018-02-18 21:28:29,999 INFO - Resume Game try nbr 0
- 2018-02-18 21:28:37,011 INFO - Start a loop
- 2018-02-18 21:28:37,012 INFO - Loading...
- 2018-02-18 21:28:38,290 INFO - Botting !
- 2018-02-18 21:28:44,058 INFO - Vendor loop
- 2018-02-18 21:28:44,164 INFO - Vendor loop done
- 2018-02-18 21:28:44,164 INFO - Running: Rift
- 2018-02-18 21:28:44,165 INFO - Running Step : a2TownRun
- 2018-02-18 21:28:44,165 INFO - Town portal with map
- 2018-02-18 21:28:45,379 INFO - DisconnectionException thrown
- 2018-02-18 21:28:45,379 INFO - Disconnection
- 2018-02-18 21:33:04,323 INFO - Start a loop
- 2018-02-18 21:33:04,636 INFO - Botting !
- 2018-02-18 21:33:04,687 INFO - Vendor loop
- 2018-02-18 21:33:04,786 INFO - Vendor loop done
- 2018-02-18 21:33:04,786 INFO - Running: Rift
- 2018-02-18 21:33:04,786 INFO - Running Step : a2TownRun
- 2018-02-18 21:33:04,786 INFO - Town portal with map
- 2018-02-18 21:33:12,834 INFO - Town portal done
- 2018-02-18 21:33:12,937 INFO - Runstep broken: No checkpoint left
- 2018-02-18 21:33:12,937 INFO - Runstep ended: a2TownRun
- 2018-02-18 21:33:12,938 INFO - Running Step : Open Rift
- 2018-02-18 21:33:12,993 INFO - Runstep broken: Open Rift
- 2018-02-18 21:33:12,993 INFO - Runstep ended: Open Rift
- 2018-02-18 21:33:21,214 INFO - Running Step : Do Rift
- 2018-02-18 21:33:21,263 INFO - Level: 1
- 2018-02-18 21:36:21,786 INFO - Runstep broken *Do Rift
- 2018-02-18 21:36:21,791 INFO - Runstep broken: Do Rift
- 2018-02-18 21:36:21,791 INFO - Runstep ended: Do Rift
- 2018-02-18 21:36:34,242 INFO - Running Step : Do Rift
- 2018-02-18 21:36:34,302 INFO - Level: 2
- 2018-02-18 21:36:44,149 INFO - Runstep ended: Do Rift
- 2018-02-18 21:36:44,151 INFO - Town portal: Game ended, return to town
- 2018-02-18 21:36:44,151 INFO - DisconnectionException thrown
- 2018-02-18 21:36:44,153 INFO - Disconnection
- 2018-02-18 21:36:57,446 INFO - Start a loop
- 2018-02-18 21:36:57,732 INFO - Botting !
- 2018-02-18 21:36:57,808 INFO - Running: Rift
- 2018-02-18 21:36:57,808 INFO - Running Step : a2TownRun
- 2018-02-18 21:36:57,809 INFO - Town portal with map
- 2018-02-18 21:37:16,843 INFO - Town portal done
- 2018-02-18 21:37:16,947 INFO - Runstep broken: No checkpoint left
- 2018-02-18 21:37:16,947 INFO - Runstep ended: a2TownRun
- 2018-02-18 21:37:16,948 INFO - Running Step : Open Rift
- 2018-02-18 21:37:17,001 INFO - Runstep broken: Open Rift
- 2018-02-18 21:37:17,001 INFO - Runstep ended: Open Rift
- 2018-02-18 21:37:20,839 INFO - Running Step : Do Rift
- 2018-02-18 21:37:20,881 INFO - Level: 1
- 2018-02-18 21:38:21,769 INFO - Runstep broken *Do Rift
- 2018-02-18 21:38:21,773 INFO - Runstep broken: Do Rift
- 2018-02-18 21:38:21,773 INFO - Runstep ended: Do Rift
- 2018-02-18 21:38:28,801 INFO - Running Step : Do Rift
- 2018-02-18 21:38:28,874 INFO - Level: 2
- 2018-02-18 21:41:17,285 INFO - Runstep broken *Do Rift
- 2018-02-18 21:41:17,290 INFO - Runstep broken: Do Rift
- 2018-02-18 21:41:17,290 INFO - Runstep ended: Do Rift
- 2018-02-18 21:41:29,271 INFO - Running Step : Kill rift boss
- 2018-02-18 21:41:38,108 INFO - Runstep broken *Kill rift boss
- 2018-02-18 21:41:38,109 INFO - Runstep broken: Kill rift boss
- 2018-02-18 21:41:38,109 INFO - Runstep ended: Kill rift boss
- 2018-02-18 21:41:38,110 INFO - Running Step : riftIsClear
- 2018-02-18 21:41:38,352 INFO - Runstep broken: riftIsClear
- 2018-02-18 21:41:38,352 INFO - Runstep ended: riftIsClear
- 2018-02-18 21:41:41,545 INFO - Running Step : Urshi
- 2018-02-18 21:41:41,788 INFO - Runstep broken: Urshi
- 2018-02-18 21:41:41,788 INFO - Runstep ended: Urshi
- 2018-02-18 21:42:09,482 INFO - Running Step : Wait for items
- 2018-02-18 21:42:09,706 INFO - Runstep broken: Wait for items
- 2018-02-18 21:42:09,707 INFO - Runstep ended: Wait for items
- 2018-02-18 21:42:15,729 INFO - Town portal: Back to town
- 2018-02-18 21:42:23,199 INFO - Town portal done
- 2018-02-18 21:42:23,303 INFO - Running Step : Talk to Orek
- 2018-02-18 21:42:23,355 INFO - Runstep broken: Talk to Orek
- 2018-02-18 21:42:23,355 INFO - Runstep ended: Talk to Orek
- 2018-02-18 21:42:26,204 INFO - Next rift in same game: 77 < 100
- 2018-02-18 21:42:26,205 INFO - Start a loop
- 2018-02-18 21:42:26,503 INFO - Botting !
- 2018-02-18 21:42:26,526 INFO - [2] Vendor loop
- 2018-02-18 21:42:54,062 INFO - Vendor loop done
- 2018-02-18 21:42:54,063 INFO - Running: Rift
- 2018-02-18 21:42:54,063 INFO - Running Step : Open Rift
- 2018-02-18 21:42:54,111 INFO - Runstep broken: Open Rift
- 2018-02-18 21:42:54,112 INFO - Runstep ended: Open Rift
- 2018-02-18 21:43:01,115 INFO - Running Step : Do Rift
- 2018-02-18 21:43:01,193 INFO - Level: 1
- 2018-02-18 21:43:20,855 INFO - Dead
- 2018-02-18 21:43:20,855 INFO - Resurect
- 2018-02-18 21:43:27,412 INFO - Dead
- 2018-02-18 21:43:27,412 INFO - Resurect
- 2018-02-18 21:45:36,915 INFO - Runstep broken *Do Rift
- 2018-02-18 21:45:36,945 INFO - Runstep broken: Do Rift
- 2018-02-18 21:45:36,945 INFO - Runstep ended: Do Rift
- 2018-02-18 21:45:41,765 INFO - Running Step : Do Rift
- 2018-02-18 21:45:41,843 INFO - Level: 2
- 2018-02-18 21:47:24,650 INFO - Runstep broken *Do Rift
- 2018-02-18 21:47:24,654 INFO - Runstep broken: Do Rift
- 2018-02-18 21:47:24,655 INFO - Runstep ended: Do Rift
- 2018-02-18 21:47:32,623 INFO - Running Step : Do Rift
- 2018-02-18 21:47:32,664 INFO - Level: 3
- 2018-02-18 21:48:45,463 INFO - Runstep broken *Do Rift
- 2018-02-18 21:48:45,464 INFO - Runstep broken: Do Rift
- 2018-02-18 21:48:45,465 INFO - Runstep ended: Do Rift
- 2018-02-18 21:48:45,465 INFO - Running Step : Kill rift boss
- 2018-02-18 21:48:55,877 INFO - Runstep broken *Kill rift boss
- 2018-02-18 21:48:55,879 INFO - Runstep broken: Kill rift boss
- 2018-02-18 21:48:55,881 INFO - Runstep ended: Kill rift boss
- 2018-02-18 21:48:55,884 INFO - Running Step : riftIsClear
- 2018-02-18 21:48:56,261 INFO - Runstep broken: riftIsClear
- 2018-02-18 21:48:56,262 INFO - Runstep ended: riftIsClear
- 2018-02-18 21:48:59,269 INFO - Running Step : Urshi
- 2018-02-18 21:48:59,572 INFO - Runstep broken: Urshi
- 2018-02-18 21:48:59,572 INFO - Runstep ended: Urshi
- 2018-02-18 21:49:18,312 INFO - Running Step : Wait for items
- 2018-02-18 21:49:18,601 INFO - Runstep broken: Wait for items
- 2018-02-18 21:49:18,602 INFO - Runstep ended: Wait for items
- 2018-02-18 21:49:26,983 INFO - Town portal: Back to town
- 2018-02-18 21:49:35,351 INFO - Town portal done
- 2018-02-18 21:49:35,454 INFO - Running Step : Talk to Orek
- 2018-02-18 21:49:35,508 INFO - Runstep broken: Talk to Orek
- 2018-02-18 21:49:35,509 INFO - Runstep ended: Talk to Orek
- 2018-02-18 21:49:38,187 INFO - Next rift in same game: 47 < 100
- 2018-02-18 21:49:38,188 INFO - Start a loop
- 2018-02-18 21:49:38,872 INFO - Botting !
- 2018-02-18 21:49:39,062 INFO - [2] Vendor loop
- 2018-02-18 21:50:07,515 INFO - Vendor loop done
- 2018-02-18 21:50:07,515 INFO - Running: Rift
- 2018-02-18 21:50:07,516 INFO - Running Step : Open Rift
- 2018-02-18 21:50:07,572 INFO - Runstep broken: Open Rift
- 2018-02-18 21:50:07,572 INFO - Runstep ended: Open Rift
- 2018-02-18 21:50:15,635 INFO - Running Step : Do Rift
- 2018-02-18 21:50:15,716 INFO - Level: 1
- 2018-02-18 21:50:32,563 INFO - Runstep broken *Do Rift
- 2018-02-18 21:50:32,566 INFO - Runstep broken: Do Rift
- 2018-02-18 21:50:32,566 INFO - Runstep ended: Do Rift
- 2018-02-18 21:50:50,664 INFO - Running Step : Do Rift
- 2018-02-18 21:50:50,767 INFO - Level: 2
- 2018-02-18 21:52:08,052 INFO - Dead
- 2018-02-18 21:52:08,052 INFO - Resurect
- 2018-02-18 21:52:41,611 INFO - Runstep broken *Do Rift
- 2018-02-18 21:52:41,648 INFO - Runstep broken: Do Rift
- 2018-02-18 21:52:41,648 INFO - Runstep ended: Do Rift
- 2018-02-18 21:52:54,636 INFO - Running Step : Do Rift
- 2018-02-18 21:52:54,697 INFO - Level: 3
- 2018-02-18 21:55:10,632 INFO - Runstep broken *Do Rift
- 2018-02-18 21:55:10,635 INFO - Runstep broken: Do Rift
- 2018-02-18 21:55:10,636 INFO - Runstep ended: Do Rift
- 2018-02-18 21:55:10,639 INFO - Running Step : Kill rift boss
- 2018-02-18 21:55:18,765 INFO - Runstep broken *Kill rift boss
- 2018-02-18 21:55:18,765 INFO - Runstep broken: Kill rift boss
- 2018-02-18 21:55:18,765 INFO - Runstep ended: Kill rift boss
- 2018-02-18 21:55:18,766 INFO - Running Step : riftIsClear
- 2018-02-18 21:55:19,037 INFO - Runstep broken: riftIsClear
- 2018-02-18 21:55:19,037 INFO - Runstep ended: riftIsClear
- 2018-02-18 21:55:22,050 INFO - Running Step : Urshi
- 2018-02-18 21:55:22,338 INFO - Runstep broken: Urshi
- 2018-02-18 21:55:22,339 INFO - Runstep ended: Urshi
- 2018-02-18 21:55:41,548 INFO - Running Step : Wait for items
- 2018-02-18 21:55:41,833 INFO - Runstep broken: Wait for items
- 2018-02-18 21:55:41,833 INFO - Runstep ended: Wait for items
- 2018-02-18 21:55:48,347 INFO - Town portal: Back to town
- 2018-02-18 21:55:56,226 INFO - Town portal done
- 2018-02-18 21:55:56,330 INFO - Running Step : Talk to Orek
- 2018-02-18 21:55:56,387 INFO - Runstep broken: Talk to Orek
- 2018-02-18 21:55:56,387 INFO - Runstep ended: Talk to Orek
- 2018-02-18 21:55:58,705 INFO - Next rift in same game: 22 < 100
- 2018-02-18 21:55:58,705 INFO - Start a loop
- 2018-02-18 21:55:59,014 INFO - Botting !
- 2018-02-18 21:55:59,043 INFO - [2] Vendor loop
- 2018-02-18 21:56:28,088 INFO - Vendor loop done
- 2018-02-18 21:56:28,088 INFO - Running: Rift
- 2018-02-18 21:56:28,088 INFO - Running Step : Open Rift
- 2018-02-18 21:56:28,139 INFO - Runstep broken: Open Rift
- 2018-02-18 21:56:28,139 INFO - Runstep ended: Open Rift
- 2018-02-18 21:56:35,924 INFO - Running Step : Do Rift
- 2018-02-18 21:56:36,063 INFO - Level: 1
- 2018-02-18 21:58:35,024 INFO - Runstep broken *Do Rift
- 2018-02-18 21:58:35,028 INFO - Runstep broken: Do Rift
- 2018-02-18 21:58:35,029 INFO - Runstep ended: Do Rift
- 2018-02-18 21:58:55,220 INFO - Running Step : Do Rift
- 2018-02-18 21:58:55,268 INFO - Level: 2
- 2018-02-18 22:00:40,013 INFO - Dead
- 2018-02-18 22:00:40,014 INFO - Resurect
- 2018-02-18 22:00:55,562 INFO - Dead
- 2018-02-18 22:00:55,562 INFO - Resurect
- 2018-02-18 22:01:51,688 INFO - Runstep broken *Do Rift
- 2018-02-18 22:01:51,693 INFO - Runstep broken: Do Rift
- 2018-02-18 22:01:51,693 INFO - Runstep ended: Do Rift
- 2018-02-18 22:01:55,248 INFO - Running Step : Do Rift
- 2018-02-18 22:01:55,321 INFO - Level: 3
- 2018-02-18 22:02:34,399 INFO - Runstep broken *Do Rift
- 2018-02-18 22:02:34,402 INFO - Runstep broken: Do Rift
- 2018-02-18 22:02:34,403 INFO - Runstep ended: Do Rift
- 2018-02-18 22:02:34,405 INFO - Running Step : Kill rift boss
- 2018-02-18 22:02:48,592 INFO - Runstep broken *Kill rift boss
- 2018-02-18 22:02:48,592 INFO - Runstep broken: Kill rift boss
- 2018-02-18 22:02:48,593 INFO - Runstep ended: Kill rift boss
- 2018-02-18 22:02:48,593 INFO - Running Step : riftIsClear
- 2018-02-18 22:02:48,967 INFO - Runstep broken: riftIsClear
- 2018-02-18 22:02:48,967 INFO - Runstep ended: riftIsClear
- 2018-02-18 22:02:52,638 INFO - Running Step : Urshi
- 2018-02-18 22:02:52,981 INFO - Runstep broken: Urshi
- 2018-02-18 22:02:52,982 INFO - Runstep ended: Urshi
- 2018-02-18 22:03:14,809 INFO - Running Step : Wait for items
- 2018-02-18 22:03:15,154 INFO - Runstep broken: Wait for items
- 2018-02-18 22:03:15,155 INFO - Runstep ended: Wait for items
- 2018-02-18 22:03:20,696 INFO - Town portal: Back to town
- 2018-02-18 22:03:28,359 INFO - Town portal done
- 2018-02-18 22:03:28,463 INFO - Running Step : Talk to Orek
- 2018-02-18 22:03:28,518 INFO - Runstep broken: Talk to Orek
- 2018-02-18 22:03:28,518 INFO - Runstep ended: Talk to Orek
- 2018-02-18 22:03:31,539 INFO - Next rift in same game: 89 < 100
- 2018-02-18 22:03:31,540 INFO - Start a loop
- 2018-02-18 22:03:31,957 INFO - Botting !
- 2018-02-18 22:03:31,976 INFO - [2] Vendor loop
- 2018-02-18 22:04:01,530 INFO - Vendor loop done
- 2018-02-18 22:04:01,530 INFO - Running: Rift
- 2018-02-18 22:04:01,530 INFO - Running Step : Open Rift
- 2018-02-18 22:04:01,584 INFO - Runstep broken: Open Rift
- 2018-02-18 22:04:01,584 INFO - Runstep ended: Open Rift
- 2018-02-18 22:04:07,812 INFO - Running Step : Do Rift
- 2018-02-18 22:04:07,892 INFO - Level: 1
- 2018-02-18 22:04:27,562 INFO - Dead
- 2018-02-18 22:04:27,562 INFO - Resurect
- 2018-02-18 22:04:37,880 INFO - Dead
- 2018-02-18 22:04:37,880 INFO - Resurect
- 2018-02-18 22:04:46,473 INFO - Dead
- 2018-02-18 22:04:46,473 INFO - Resurect
- 2018-02-18 22:06:56,185 INFO - Runstep broken *Do Rift
- 2018-02-18 22:06:56,474 INFO - Runstep broken: Do Rift
- 2018-02-18 22:06:56,475 INFO - Runstep ended: Do Rift
- 2018-02-18 22:06:59,511 INFO - Running Step : Do Rift
- 2018-02-18 22:06:59,570 INFO - Level: 2
- 2018-02-18 22:09:51,919 INFO - Runstep broken *Do Rift
- 2018-02-18 22:09:51,926 INFO - Runstep broken: Do Rift
- 2018-02-18 22:09:51,926 INFO - Runstep ended: Do Rift
- 2018-02-18 22:09:57,520 INFO - Running Step : Do Rift
- 2018-02-18 22:09:57,556 INFO - Level: 3
- 2018-02-18 22:10:52,703 INFO - Runstep broken *Do Rift
- 2018-02-18 22:10:52,704 INFO - Runstep broken: Do Rift
- 2018-02-18 22:10:52,704 INFO - Runstep ended: Do Rift
- 2018-02-18 22:10:52,705 INFO - Running Step : Kill rift boss
- 2018-02-18 22:11:05,221 INFO - Runstep broken *Kill rift boss
- 2018-02-18 22:11:05,222 INFO - Runstep broken: Kill rift boss
- 2018-02-18 22:11:05,222 INFO - Runstep ended: Kill rift boss
- 2018-02-18 22:11:05,223 INFO - Running Step : riftIsClear
- 2018-02-18 22:11:05,359 INFO - Runstep broken: riftIsClear
- 2018-02-18 22:11:05,359 INFO - Runstep ended: riftIsClear
- 2018-02-18 22:11:18,370 INFO - Running Step : Urshi
- 2018-02-18 22:11:18,499 INFO - Runstep broken: Urshi
- 2018-02-18 22:11:18,500 INFO - Runstep ended: Urshi
- 2018-02-18 22:11:44,456 INFO - Running Step : Wait for items
- 2018-02-18 22:11:44,588 INFO - Runstep broken: Wait for items
- 2018-02-18 22:11:44,588 INFO - Runstep ended: Wait for items
- 2018-02-18 22:11:50,599 INFO - Town portal: Back to town
- 2018-02-18 22:11:57,001 INFO - Town portal done
- 2018-02-18 22:11:57,104 INFO - Running Step : Talk to Orek
- 2018-02-18 22:11:57,157 INFO - Runstep broken: Talk to Orek
- 2018-02-18 22:11:57,157 INFO - Runstep ended: Talk to Orek
- 2018-02-18 22:12:00,330 INFO - Next rift in same game: 23 < 100
- 2018-02-18 22:12:00,331 INFO - Start a loop
- 2018-02-18 22:12:00,621 INFO - Botting !
- 2018-02-18 22:12:00,650 INFO - [2] Vendor loop
- 2018-02-18 22:12:29,596 INFO - Vendor loop done
- 2018-02-18 22:12:29,597 INFO - Running: Rift
- 2018-02-18 22:12:29,597 INFO - Running Step : Open Rift
- 2018-02-18 22:12:29,647 INFO - Runstep broken: Open Rift
- 2018-02-18 22:12:29,647 INFO - Runstep ended: Open Rift
- 2018-02-18 22:12:37,650 INFO - Running Step : Do Rift
- 2018-02-18 22:12:37,687 INFO - Level: 1
- 2018-02-18 22:14:51,592 INFO - Runstep broken *Do Rift
- 2018-02-18 22:14:51,596 INFO - Runstep broken: Do Rift
- 2018-02-18 22:14:51,597 INFO - Runstep ended: Do Rift
- 2018-02-18 22:14:54,966 INFO - Running Step : Do Rift
- 2018-02-18 22:14:55,024 INFO - Level: 2
- 2018-02-18 22:17:12,831 INFO - Runstep broken *Do Rift
- 2018-02-18 22:17:12,841 INFO - Runstep broken: Do Rift
- 2018-02-18 22:17:12,842 INFO - Runstep ended: Do Rift
- 2018-02-18 22:17:12,845 INFO - Running Step : Kill rift boss
- 2018-02-18 22:17:24,704 INFO - Runstep broken *Kill rift boss
- 2018-02-18 22:17:24,705 INFO - Runstep broken: Kill rift boss
- 2018-02-18 22:17:24,705 INFO - Runstep ended: Kill rift boss
- 2018-02-18 22:17:24,706 INFO - Running Step : riftIsClear
- 2018-02-18 22:17:25,540 INFO - Runstep broken: riftIsClear
- 2018-02-18 22:17:25,541 INFO - Runstep ended: riftIsClear
- 2018-02-18 22:17:28,557 INFO - Running Step : Urshi
- 2018-02-18 22:17:29,029 INFO - Runstep broken: Urshi
- 2018-02-18 22:17:29,030 INFO - Runstep ended: Urshi
- 2018-02-18 22:17:53,494 INFO - Running Step : Wait for items
- 2018-02-18 22:17:53,971 INFO - Runstep broken: Wait for items
- 2018-02-18 22:17:53,972 INFO - Runstep ended: Wait for items
- 2018-02-18 22:18:00,758 INFO - Town portal: Back to town
- 2018-02-18 22:18:07,934 INFO - Town portal done
- 2018-02-18 22:18:08,037 INFO - Running Step : Talk to Orek
- 2018-02-18 22:18:08,086 INFO - Runstep broken: Talk to Orek
- 2018-02-18 22:18:08,086 INFO - Runstep ended: Talk to Orek
- 2018-02-18 22:18:11,195 INFO - Next rift in same game: 20 < 100
- 2018-02-18 22:18:11,195 INFO - Start a loop
- 2018-02-18 22:18:11,511 INFO - Botting !
- 2018-02-18 22:18:11,541 INFO - [2] Vendor loop
- 2018-02-18 22:18:37,168 INFO - Vendor loop done
- 2018-02-18 22:18:37,169 INFO - Running: Rift
- 2018-02-18 22:18:37,169 INFO - Running Step : Open Rift
- 2018-02-18 22:18:37,217 INFO - Runstep broken: Open Rift
- 2018-02-18 22:18:37,218 INFO - Runstep ended: Open Rift
- 2018-02-18 22:18:44,155 INFO - Running Step : Do Rift
- 2018-02-18 23:47:13,205 INFO - Start a loop
- 2018-02-18 23:47:15,291 INFO - Resume Game try nbr 0
- 2018-02-18 23:47:22,328 INFO - Start a loop
- 2018-02-18 23:47:22,328 INFO - Loading...
- 2018-02-18 23:47:23,615 INFO - Botting !
- 2018-02-18 23:47:39,176 INFO - [2] Vendor loop
- 2018-02-18 23:47:45,079 INFO - Vendor loop done
- 2018-02-18 23:47:45,079 INFO - Running: Rift
- 2018-02-18 23:47:45,080 INFO - Running Step : a2TownRun
- 2018-02-18 23:47:45,083 INFO - Town portal with map
- 2018-02-18 23:47:52,508 INFO - Town portal done
- 2018-02-18 23:47:53,494 INFO - Runstep broken: No checkpoint left
- 2018-02-18 23:47:53,495 INFO - Runstep ended: a2TownRun
- 2018-02-18 23:47:53,496 INFO - Running Step : Open Rift
- 2018-02-18 23:47:53,580 INFO - Runstep broken: Open Rift
- 2018-02-18 23:47:53,580 INFO - Runstep ended: Open Rift
- 2018-02-18 23:47:59,651 INFO - Running Step : Do Rift
- 2018-02-18 23:47:59,687 INFO - Level: 1
- 2018-02-18 23:50:47,958 INFO - Runstep broken *Do Rift
- 2018-02-18 23:50:47,962 INFO - Runstep broken: Do Rift
- 2018-02-18 23:50:47,962 INFO - Runstep ended: Do Rift
- 2018-02-18 23:50:53,840 INFO - Running Step : Do Rift
- 2018-02-18 23:50:53,944 INFO - Level: 2
- 2018-02-18 23:53:39,509 INFO - Runstep broken *Do Rift
- 2018-02-18 23:53:39,512 INFO - Runstep broken: Do Rift
- 2018-02-18 23:53:39,512 INFO - Runstep ended: Do Rift
- 2018-02-18 23:53:39,513 INFO - Running Step : Kill rift boss
- 2018-02-18 23:53:49,031 INFO - Runstep broken *Kill rift boss
- 2018-02-18 23:53:49,032 INFO - Runstep broken: Kill rift boss
- 2018-02-18 23:53:49,032 INFO - Runstep ended: Kill rift boss
- 2018-02-18 23:53:49,033 INFO - Running Step : riftIsClear
- 2018-02-18 23:53:49,448 INFO - Runstep broken: riftIsClear
- 2018-02-18 23:53:49,448 INFO - Runstep ended: riftIsClear
- 2018-02-18 23:53:52,460 INFO - Running Step : Urshi
- 2018-02-18 23:53:52,891 INFO - Runstep broken: Urshi
- 2018-02-18 23:53:52,892 INFO - Runstep ended: Urshi
- 2018-02-18 23:54:17,706 INFO - Running Step : Wait for items
- 2018-02-18 23:54:18,149 INFO - Runstep broken: Wait for items
- 2018-02-18 23:54:18,159 INFO - Runstep ended: Wait for items
- 2018-02-18 23:54:25,453 INFO - Town portal: Back to town
- 2018-02-18 23:54:31,107 INFO - Town portal done
- 2018-02-18 23:54:31,462 INFO - Running Step : Talk to Orek
- 2018-02-18 23:54:31,515 INFO - Runstep broken: Talk to Orek
- 2018-02-18 23:54:31,515 INFO - Runstep ended: Talk to Orek
- 2018-02-18 23:54:32,412 INFO - DisconnectionException thrown
- 2018-02-19 02:02:27,108 INFO - Start a loop
- 2018-02-19 02:02:29,201 INFO - Resume Game try nbr 0
- 2018-02-19 02:02:36,240 INFO - [3] Start a loop
- 2018-02-19 02:02:36,392 INFO - Loading...
- 2018-02-19 02:02:37,392 INFO - Start a loop
- 2018-02-19 02:02:37,392 INFO - Loading...
- 2018-02-19 02:02:38,394 INFO - Start a loop
- 2018-02-19 02:02:38,394 INFO - Loading...
- 2018-02-19 02:02:39,408 INFO - Start a loop
- 2018-02-19 02:02:39,408 INFO - Loading...
- 2018-02-19 02:02:40,502 INFO - Start a loop
- 2018-02-19 02:02:40,502 INFO - Loading...
- 2018-02-19 02:02:41,597 INFO - Start a loop
- 2018-02-19 02:02:41,597 INFO - Loading...
- 2018-02-19 02:02:42,906 INFO - Botting !
- 2018-02-19 02:02:55,539 INFO - [3] Vendor loop
- 2018-02-19 02:03:31,932 INFO - Vendor loop done
- 2018-02-19 02:03:31,933 INFO - Running: Rift
- 2018-02-19 02:03:31,933 INFO - Running Step : a2TownRun
- 2018-02-19 02:03:31,937 INFO - Town portal with map
- 2018-02-19 02:03:35,348 INFO - Town portal done
- 2018-02-19 02:03:38,754 INFO - Runstep broken: No checkpoint left
- 2018-02-19 02:03:38,754 INFO - Runstep ended: a2TownRun
- 2018-02-19 02:03:38,755 INFO - Running Step : Open Rift
- 2018-02-19 02:03:38,833 INFO - Runstep broken: Open Rift
- 2018-02-19 02:03:38,834 INFO - Runstep ended: Open Rift
- 2018-02-19 02:03:45,372 INFO - Running Step : Do Rift
- 2018-02-19 02:03:45,421 INFO - Level: 1
- 2018-02-19 02:07:10,665 INFO - Runstep broken *Do Rift
- 2018-02-19 02:07:10,671 INFO - Runstep broken: Do Rift
- 2018-02-19 02:07:10,671 INFO - Runstep ended: Do Rift
- 2018-02-19 02:07:16,048 INFO - Running Step : Do Rift
- 2018-02-19 02:07:16,088 INFO - Level: 2
- 2018-02-19 02:11:48,761 INFO - Runstep broken *Do Rift
- 2018-02-19 02:11:48,765 INFO - Runstep broken: Do Rift
- 2018-02-19 02:11:48,765 INFO - Runstep ended: Do Rift
- 2018-02-19 02:12:07,691 INFO - Running Step : Do Rift
- 2018-02-19 02:12:07,717 INFO - Level: 3
- 2018-02-19 02:14:44,682 INFO - Runstep broken *Do Rift
- 2018-02-19 02:14:44,686 INFO - Runstep broken: Do Rift
- 2018-02-19 02:14:44,686 INFO - Runstep ended: Do Rift
- 2018-02-19 02:14:48,947 INFO - Running Step : Do Rift
- 2018-02-19 02:14:49,041 INFO - Level: 4
- 2018-02-19 02:14:59,881 INFO - Runstep broken *Do Rift
- 2018-02-19 02:14:59,881 INFO - Runstep broken: Do Rift
- 2018-02-19 02:14:59,881 INFO - Runstep ended: Do Rift
- 2018-02-19 02:14:59,882 INFO - Running Step : Kill rift boss
- 2018-02-19 02:15:34,594 INFO - Runstep broken *Kill rift boss
- 2018-02-19 02:15:34,595 INFO - Runstep broken: Kill rift boss
- 2018-02-19 02:15:34,595 INFO - Runstep ended: Kill rift boss
- 2018-02-19 02:15:34,597 INFO - Running Step : riftIsClear
- 2018-02-19 02:15:34,729 INFO - Runstep broken: riftIsClear
- 2018-02-19 02:15:34,730 INFO - Runstep ended: riftIsClear
- 2018-02-19 02:15:37,744 INFO - Running Step : Urshi
- 2018-02-19 02:15:37,863 INFO - Runstep broken: Urshi
- 2018-02-19 02:15:37,863 INFO - Runstep ended: Urshi
- 2018-02-19 02:16:11,870 INFO - Running Step : Wait for items
- 2018-02-19 02:16:11,978 INFO - Runstep broken: Wait for items
- 2018-02-19 02:16:11,978 INFO - Runstep ended: Wait for items
- 2018-02-19 02:16:17,988 INFO - Town portal: Back to town
- 2018-02-19 02:16:26,161 INFO - Town portal done
- 2018-02-19 02:16:26,265 INFO - Running Step : Talk to Orek
- 2018-02-19 02:16:26,317 INFO - Runstep broken: Talk to Orek
- 2018-02-19 02:16:26,318 INFO - Runstep ended: Talk to Orek
- 2018-02-19 02:16:29,076 INFO - Next rift in same game: 79 < 100
- 2018-02-19 02:16:29,076 INFO - Start a loop
- 2018-02-19 02:16:29,388 INFO - Botting !
- 2018-02-19 02:16:29,414 INFO - Vendor loop
- 2018-02-19 02:16:34,866 INFO - DisconnectionException thrown
- 2018-02-19 02:24:09,655 INFO - Start a loop
- 2018-02-19 02:24:09,991 INFO - Botting !
- 2018-02-19 02:24:17,344 INFO - [2] Vendor loop
- 2018-02-19 02:24:23,183 INFO - Vendor loop done
- 2018-02-19 02:24:23,183 INFO - Running: Rift
- 2018-02-19 02:24:23,184 INFO - Running Step : a2TownRun
- 2018-02-19 02:24:23,188 INFO - Town portal with map
- 2018-02-19 02:24:30,669 INFO - Town portal done
- 2018-02-19 02:24:31,702 INFO - Runstep broken: No checkpoint left
- 2018-02-19 02:24:31,702 INFO - Runstep ended: a2TownRun
- 2018-02-19 02:24:31,703 INFO - Running Step : Open Rift
- 2018-02-19 02:24:31,789 INFO - Runstep broken: Open Rift
- 2018-02-19 02:24:31,789 INFO - Runstep ended: Open Rift
- 2018-02-19 02:24:41,203 INFO - Running Step : Do Rift
- 2018-02-19 02:24:41,300 INFO - Level: 1
- 2018-02-19 02:25:31,245 INFO - Runstep broken *Do Rift
- 2018-02-19 02:25:31,249 INFO - Runstep broken: Do Rift
- 2018-02-19 02:25:31,249 INFO - Runstep ended: Do Rift
- 2018-02-19 02:25:34,134 INFO - Running Step : Do Rift
- 2018-02-19 02:25:34,175 INFO - Level: 2
- 2018-02-19 02:30:02,879 INFO - Runstep broken *Do Rift
- 2018-02-19 02:30:02,919 INFO - Runstep broken: Do Rift
- 2018-02-19 02:30:02,920 INFO - Runstep ended: Do Rift
- 2018-02-19 02:30:06,406 INFO - Running Step : Do Rift
- 2018-02-19 02:30:06,510 INFO - Level: 3
- 2018-02-19 02:31:03,414 INFO - Runstep broken *Do Rift
- 2018-02-19 02:31:03,415 INFO - Runstep broken: Do Rift
- 2018-02-19 02:31:03,415 INFO - Runstep ended: Do Rift
- 2018-02-19 02:31:03,416 INFO - Running Step : Kill rift boss
- 2018-02-19 02:31:21,314 INFO - Runstep broken *Kill rift boss
- 2018-02-19 02:31:21,315 INFO - Runstep broken: Kill rift boss
- 2018-02-19 02:31:21,315 INFO - Runstep ended: Kill rift boss
- 2018-02-19 02:31:21,316 INFO - Running Step : riftIsClear
- 2018-02-19 02:31:21,475 INFO - Runstep broken: riftIsClear
- 2018-02-19 02:31:21,475 INFO - Runstep ended: riftIsClear
- 2018-02-19 02:31:24,483 INFO - Running Step : Urshi
- 2018-02-19 02:31:24,632 INFO - Runstep broken: Urshi
- 2018-02-19 02:31:24,633 INFO - Runstep ended: Urshi
- 2018-02-19 02:31:54,587 INFO - Running Step : Wait for items
- 2018-02-19 02:31:54,745 INFO - Runstep broken: Wait for items
- 2018-02-19 02:31:54,745 INFO - Runstep ended: Wait for items
- 2018-02-19 02:32:02,767 INFO - Town portal: Back to town
- 2018-02-19 02:32:11,101 INFO - Town portal done
- 2018-02-19 02:32:11,207 INFO - Running Step : Talk to Orek
- 2018-02-19 02:32:11,266 INFO - Runstep broken: Talk to Orek
- 2018-02-19 02:32:11,267 INFO - Runstep ended: Talk to Orek
- 2018-02-19 02:33:20,558 INFO - Next rift in different game.65 > 100
- 2018-02-19 02:34:39,090 INFO - Start a loop
- 2018-02-19 02:34:39,402 INFO - Botting !
- 2018-02-19 02:34:39,490 INFO - [2] Vendor loop
- 2018-02-19 02:34:56,451 INFO - Vendor loop done
- 2018-02-19 02:34:56,451 INFO - Running: Rift
- 2018-02-19 02:34:56,452 INFO - Running Step : Open Rift
- 2018-02-19 02:34:56,506 INFO - Runstep broken: Open Rift
- 2018-02-19 02:34:56,506 INFO - Runstep ended: Open Rift
- 2018-02-19 02:35:03,550 INFO - Running Step : Do Rift
- 2018-02-19 02:35:03,604 INFO - Level: 1
- 2018-02-19 02:39:54,856 INFO - Runstep broken *Do Rift
- 2018-02-19 02:39:54,861 INFO - Runstep broken: Do Rift
- 2018-02-19 02:39:54,862 INFO - Runstep ended: Do Rift
- 2018-02-19 02:39:59,582 INFO - Running Step : Do Rift
- 2018-02-19 02:39:59,686 INFO - Level: 2
- 2018-02-19 02:42:15,326 INFO - Runstep broken *Do Rift
- 2018-02-19 02:42:15,362 INFO - Runstep broken: Do Rift
- 2018-02-19 02:42:15,363 INFO - Runstep ended: Do Rift
- 2018-02-19 02:42:20,250 INFO - Running Step : Do Rift
- 2018-02-19 02:42:20,296 INFO - Level: 3
- 2018-02-19 02:42:51,232 INFO - Runstep broken *Do Rift
- 2018-02-19 02:42:51,233 INFO - Runstep broken: Do Rift
- 2018-02-19 02:42:51,234 INFO - Runstep ended: Do Rift
- 2018-02-19 02:42:51,234 INFO - Running Step : Kill rift boss
- 2018-02-19 02:43:07,769 INFO - Runstep broken *Kill rift boss
- 2018-02-19 02:43:07,769 INFO - Runstep broken: Kill rift boss
- 2018-02-19 02:43:07,769 INFO - Runstep ended: Kill rift boss
- 2018-02-19 02:43:07,770 INFO - Running Step : riftIsClear
- 2018-02-19 02:43:08,075 INFO - Runstep broken: riftIsClear
- 2018-02-19 02:43:08,075 INFO - Runstep ended: riftIsClear
- 2018-02-19 02:43:11,099 INFO - Running Step : Urshi
- 2018-02-19 02:43:11,385 INFO - Runstep broken: Urshi
- 2018-02-19 02:43:11,385 INFO - Runstep ended: Urshi
- 2018-02-19 02:43:34,722 INFO - Running Step : Wait for items
- 2018-02-19 02:43:35,025 INFO - Runstep broken: Wait for items
- 2018-02-19 02:43:35,025 INFO - Runstep ended: Wait for items
- 2018-02-19 02:43:44,645 INFO - Town portal: Back to town
- 2018-02-19 02:43:52,585 INFO - Town portal done
- 2018-02-19 02:43:52,690 INFO - Running Step : Talk to Orek
- 2018-02-19 02:43:52,744 INFO - Runstep broken: Talk to Orek
- 2018-02-19 02:43:52,744 INFO - Runstep ended: Talk to Orek
- 2018-02-19 02:43:55,220 INFO - Next rift in same game: 50 < 100
- 2018-02-19 02:43:55,221 INFO - Start a loop
- 2018-02-19 02:43:55,548 INFO - Botting !
- 2018-02-19 02:43:55,575 INFO - [2] Vendor loop
- 2018-02-19 02:44:20,665 INFO - Vendor loop done
- 2018-02-19 02:44:20,665 INFO - Running: Rift
- 2018-02-19 02:44:20,666 INFO - Running Step : Open Rift
- 2018-02-19 02:44:20,717 INFO - Runstep broken: Open Rift
- 2018-02-19 02:44:20,718 INFO - Runstep ended: Open Rift
- 2018-02-19 02:44:27,379 INFO - Running Step : Do Rift
- 2018-02-19 02:44:27,437 INFO - Level: 1
- 2018-02-19 02:45:26,774 INFO - Runstep broken *Do Rift
- 2018-02-19 02:45:26,807 INFO - Runstep broken: Do Rift
- 2018-02-19 02:45:26,807 INFO - Runstep ended: Do Rift
- 2018-02-19 02:45:33,041 INFO - Running Step : Do Rift
- 2018-02-19 02:45:33,119 INFO - Level: 2
- 2018-02-19 02:47:15,720 INFO - Runstep broken *Do Rift
- 2018-02-19 02:47:15,724 INFO - Runstep broken: Do Rift
- 2018-02-19 02:47:15,724 INFO - Runstep ended: Do Rift
- 2018-02-19 02:47:18,693 INFO - Running Step : Do Rift
- 2018-02-19 02:47:18,749 INFO - Level: 3
- 2018-02-19 02:50:28,835 INFO - Runstep broken *Do Rift
- 2018-02-19 02:50:28,871 INFO - Runstep broken: Do Rift
- 2018-02-19 02:50:28,872 INFO - Runstep ended: Do Rift
- 2018-02-19 02:50:41,676 INFO - Running Step : Kill rift boss
- 2018-02-19 02:50:53,901 INFO - Runstep broken *Kill rift boss
- 2018-02-19 02:50:53,902 INFO - Runstep broken: Kill rift boss
- 2018-02-19 02:50:53,902 INFO - Runstep ended: Kill rift boss
- 2018-02-19 02:50:53,903 INFO - Running Step : riftIsClear
- 2018-02-19 02:50:54,419 INFO - Runstep broken: riftIsClear
- 2018-02-19 02:50:54,420 INFO - Runstep ended: riftIsClear
- 2018-02-19 02:50:57,436 INFO - Running Step : Urshi
- 2018-02-19 02:50:57,944 INFO - Runstep broken: Urshi
- 2018-02-19 02:50:57,944 INFO - Runstep ended: Urshi
- 2018-02-19 02:51:29,455 INFO - Running Step : Wait for items
- 2018-02-19 02:51:29,978 INFO - Runstep broken: Wait for items
- 2018-02-19 02:51:29,979 INFO - Runstep ended: Wait for items
- 2018-02-19 02:51:34,208 INFO - Town portal: Back to town
- 2018-02-19 02:51:42,549 INFO - Town portal done
- 2018-02-19 02:51:42,656 INFO - Running Step : Talk to Orek
- 2018-02-19 02:51:42,709 INFO - Runstep broken: Talk to Orek
- 2018-02-19 02:51:42,709 INFO - Runstep ended: Talk to Orek
- 2018-02-19 02:51:45,691 INFO - Next rift in same game: 85 < 100
- 2018-02-19 02:51:45,691 INFO - Start a loop
- 2018-02-19 02:51:45,984 INFO - Botting !
- 2018-02-19 02:51:46,020 INFO - [2] Vendor loop
- 2018-02-19 02:52:10,019 INFO - Vendor loop done
- 2018-02-19 02:52:10,019 INFO - Running: Rift
- 2018-02-19 02:52:10,019 INFO - Running Step : Open Rift
- 2018-02-19 02:52:10,073 INFO - Runstep broken: Open Rift
- 2018-02-19 02:52:10,073 INFO - Runstep ended: Open Rift
- 2018-02-19 02:52:17,504 INFO - Running Step : Do Rift
- 2018-02-19 02:52:17,533 INFO - Level: 1
- 2018-02-19 02:53:29,521 INFO - Runstep broken *Do Rift
- 2018-02-19 02:53:29,524 INFO - Runstep broken: Do Rift
- 2018-02-19 02:53:29,524 INFO - Runstep ended: Do Rift
- 2018-02-19 02:54:07,314 INFO - Running Step : Do Rift
- 2018-02-19 02:54:07,363 INFO - Level: 2
- 2018-02-19 02:55:17,981 INFO - Runstep broken *Do Rift
- 2018-02-19 02:55:17,985 INFO - Runstep broken: Do Rift
- 2018-02-19 02:55:17,985 INFO - Runstep ended: Do Rift
- 2018-02-19 02:55:33,700 INFO - Running Step : Do Rift
- 2018-02-19 02:55:33,775 INFO - Level: 3
- 2018-02-19 02:59:05,897 INFO - Runstep broken *Do Rift
- 2018-02-19 02:59:05,901 INFO - Runstep broken: Do Rift
- 2018-02-19 02:59:05,901 INFO - Runstep ended: Do Rift
- 2018-02-19 02:59:10,599 INFO - Running Step : Do Rift
- 2018-02-19 02:59:10,653 INFO - Level: 4
- 2018-02-19 02:59:40,997 INFO - Runstep broken *Do Rift
- 2018-02-19 02:59:40,998 INFO - Runstep broken: Do Rift
- 2018-02-19 02:59:40,998 INFO - Runstep ended: Do Rift
- 2018-02-19 02:59:40,999 INFO - Running Step : Kill rift boss
- 2018-02-19 02:59:55,205 INFO - Runstep broken *Kill rift boss
- 2018-02-19 02:59:55,206 INFO - Runstep broken: Kill rift boss
- 2018-02-19 02:59:55,206 INFO - Runstep ended: Kill rift boss
- 2018-02-19 02:59:55,207 INFO - Running Step : riftIsClear
- 2018-02-19 02:59:55,322 INFO - Runstep broken: riftIsClear
- 2018-02-19 02:59:55,322 INFO - Runstep ended: riftIsClear
- 2018-02-19 02:59:58,682 INFO - Running Step : Urshi
- 2018-02-19 02:59:58,800 INFO - Runstep broken: Urshi
- 2018-02-19 02:59:58,800 INFO - Runstep ended: Urshi
- 2018-02-19 03:00:35,232 INFO - Running Step : Wait for items
- 2018-02-19 03:00:35,346 INFO - Runstep broken: Wait for items
- 2018-02-19 03:00:35,347 INFO - Runstep ended: Wait for items
- 2018-02-19 03:00:41,359 INFO - Town portal: Back to town
- 2018-02-19 03:00:49,382 INFO - Town portal done
- 2018-02-19 03:00:49,489 INFO - Running Step : Talk to Orek
- 2018-02-19 03:00:49,539 INFO - Runstep broken: Talk to Orek
- 2018-02-19 03:00:49,539 INFO - Runstep ended: Talk to Orek
- 2018-02-19 03:00:52,025 INFO - Next rift in same game: 66 < 100
- 2018-02-19 03:00:52,025 INFO - Start a loop
- 2018-02-19 03:00:52,340 INFO - Botting !
- 2018-02-19 03:00:52,371 INFO - [2] Vendor loop
- 2018-02-19 03:01:18,026 INFO - Vendor loop done
- 2018-02-19 03:01:18,026 INFO - Running: Rift
- 2018-02-19 03:01:18,026 INFO - Running Step : Open Rift
- 2018-02-19 03:01:18,080 INFO - Runstep broken: Open Rift
- 2018-02-19 03:01:18,080 INFO - Runstep ended: Open Rift
- 2018-02-19 03:01:25,023 INFO - Running Step : Do Rift
- 2018-02-19 03:01:25,053 INFO - Level: 1
- 2018-02-19 03:02:22,100 INFO - Dead
- 2018-02-19 03:02:22,101 INFO - Resurect
- 2018-02-19 03:03:07,021 INFO - Runstep broken *Do Rift
- 2018-02-19 03:03:07,026 INFO - Runstep broken: Do Rift
- 2018-02-19 03:03:07,027 INFO - Runstep ended: Do Rift
- 2018-02-19 03:03:12,105 INFO - Running Step : Do Rift
- 2018-02-19 15:10:57,416 INFO - Start a loop
- 2018-02-19 15:10:59,507 INFO - Resume Game try nbr 0
- 2018-02-19 15:11:06,549 INFO - Start a loop
- 2018-02-19 15:11:06,549 INFO - Loading...
- 2018-02-19 15:11:07,640 INFO - Start a loop
- 2018-02-19 15:11:07,640 INFO - Loading...
- 2018-02-19 15:11:08,938 INFO - Botting !
- 2018-02-19 15:11:23,097 INFO - Vendor loop
- 2018-02-19 15:11:35,002 INFO - Vendor loop done
- 2018-02-19 15:11:35,003 INFO - Running: Rift
- 2018-02-19 15:11:35,003 INFO - Running Step : a2TownRun
- 2018-02-19 15:11:35,008 INFO - Town portal with map
- 2018-02-19 15:11:44,329 INFO - Town portal done
- 2018-02-19 15:11:45,293 INFO - Runstep broken: No checkpoint left
- 2018-02-19 15:11:45,294 INFO - Runstep ended: a2TownRun
- 2018-02-19 15:11:45,295 INFO - Running Step : Open Rift
- 2018-02-19 15:11:45,397 INFO - Runstep broken: Open Rift
- 2018-02-19 15:11:45,398 INFO - Runstep ended: Open Rift
- 2018-02-19 15:11:55,488 INFO - Running Step : Do Rift
- 2018-02-19 15:11:55,549 INFO - Level: 1
- 2018-02-19 15:14:00,359 INFO - Runstep broken *Do Rift
- 2018-02-19 15:14:00,363 INFO - Runstep broken: Do Rift
- 2018-02-19 15:14:00,363 INFO - Runstep ended: Do Rift
- 2018-02-19 15:14:04,968 INFO - Running Step : Do Rift
- 2018-02-19 15:14:05,038 INFO - Level: 2
- 2018-02-19 15:18:49,642 INFO - Runstep broken *Do Rift
- 2018-02-19 15:18:49,679 INFO - Runstep broken: Do Rift
- 2018-02-19 15:18:49,680 INFO - Runstep ended: Do Rift
- 2018-02-19 15:19:05,361 INFO - Running Step : Kill rift boss
- 2018-02-19 15:19:15,738 INFO - Runstep broken *Kill rift boss
- 2018-02-19 15:19:15,739 INFO - Runstep broken: Kill rift boss
- 2018-02-19 15:19:15,739 INFO - Runstep ended: Kill rift boss
- 2018-02-19 15:19:15,740 INFO - Running Step : riftIsClear
- 2018-02-19 15:19:15,930 INFO - Runstep broken: riftIsClear
- 2018-02-19 15:19:15,930 INFO - Runstep ended: riftIsClear
- 2018-02-19 15:19:18,945 INFO - Running Step : Urshi
- 2018-02-19 15:19:19,148 INFO - Runstep broken: Urshi
- 2018-02-19 15:19:19,148 INFO - Runstep ended: Urshi
- 2018-02-19 15:19:53,567 INFO - Running Step : Wait for items
- 2018-02-19 15:19:53,749 INFO - Runstep broken: Wait for items
- 2018-02-19 15:19:53,749 INFO - Runstep ended: Wait for items
- 2018-02-19 15:19:56,764 INFO - Running Step : Talk to Orek
- 2018-02-19 15:19:56,942 INFO - Runstep ended: Talk to Orek
- 2018-02-19 15:20:01,966 WARN - WARN : Abnormal situation, exit game
- 2018-02-19 15:20:01,967 INFO - DisconnectionException thrown
- 2018-02-19 15:20:01,968 INFO - Disconnection
- 2018-02-19 15:22:10,000 INFO - Start a loop
- 2018-02-19 15:22:10,321 INFO - Botting !
- 2018-02-19 15:22:10,386 INFO - [2] Vendor loop
- 2018-02-19 15:22:15,129 INFO - Vendor loop done
- 2018-02-19 15:22:15,130 INFO - Running: Rift
- 2018-02-19 15:22:15,130 INFO - Running Step : Open Rift
- 2018-02-19 15:22:15,183 INFO - Runstep broken: Open Rift
- 2018-02-19 15:22:15,184 INFO - Runstep ended: Open Rift
- 2018-02-19 15:22:24,050 INFO - Running Step : Do Rift
- 2018-02-19 15:22:24,082 INFO - Level: 1
- 2018-02-19 15:26:10,804 INFO - Runstep broken *Do Rift
- 2018-02-19 15:26:10,808 INFO - Runstep broken: Do Rift
- 2018-02-19 15:26:10,809 INFO - Runstep ended: Do Rift
- 2018-02-19 15:26:14,820 INFO - Running Step : Do Rift
- 2018-02-19 15:26:14,872 INFO - Level: 2
- 2018-02-19 15:27:10,638 INFO - Runstep broken *Do Rift
- 2018-02-19 15:27:10,639 INFO - Runstep broken: Do Rift
- 2018-02-19 15:27:10,640 INFO - Runstep ended: Do Rift
- 2018-02-19 15:27:10,640 INFO - Running Step : Kill rift boss
- 2018-02-19 15:27:18,247 INFO - Runstep broken *Kill rift boss
- 2018-02-19 15:27:18,248 INFO - Runstep broken: Kill rift boss
- 2018-02-19 15:27:18,248 INFO - Runstep ended: Kill rift boss
- 2018-02-19 15:27:18,250 INFO - Running Step : riftIsClear
- 2018-02-19 15:27:18,403 INFO - Runstep broken: riftIsClear
- 2018-02-19 15:27:18,404 INFO - Runstep ended: riftIsClear
- 2018-02-19 15:27:24,239 INFO - Running Step : Urshi
- 2018-02-19 15:27:24,380 INFO - Runstep broken: Urshi
- 2018-02-19 15:27:24,380 INFO - Runstep ended: Urshi
- 2018-02-19 15:27:56,559 INFO - Running Step : Wait for items
- 2018-02-19 15:27:56,702 INFO - Runstep broken: Wait for items
- 2018-02-19 15:27:56,702 INFO - Runstep ended: Wait for items
- 2018-02-19 15:28:03,414 INFO - Town portal: Back to town
- 2018-02-19 15:28:11,970 INFO - Town portal done
- 2018-02-19 15:28:12,078 INFO - Running Step : Talk to Orek
- 2018-02-19 15:28:12,135 INFO - Runstep broken: Talk to Orek
- 2018-02-19 15:28:12,135 INFO - Runstep ended: Talk to Orek
- 2018-02-19 15:28:14,750 INFO - Next rift in same game: 60 < 100
- 2018-02-19 15:28:14,750 INFO - Start a loop
- 2018-02-19 15:28:15,237 INFO - Botting !
- 2018-02-19 15:28:15,350 INFO - [2] Vendor loop
- 2018-02-19 15:28:43,282 INFO - Vendor loop done
- 2018-02-19 15:28:43,282 INFO - Running: Rift
- 2018-02-19 15:28:43,283 INFO - Running Step : Open Rift
- 2018-02-19 15:28:43,335 INFO - Runstep broken: Open Rift
- 2018-02-19 15:28:43,335 INFO - Runstep ended: Open Rift
- 2018-02-19 15:28:50,155 INFO - Running Step : Do Rift
- 2018-02-19 15:28:50,195 INFO - Level: 1
- 2018-02-19 15:31:07,113 INFO - Runstep broken *Do Rift
- 2018-02-19 15:31:07,117 INFO - Runstep broken: Do Rift
- 2018-02-19 15:31:07,117 INFO - Runstep ended: Do Rift
- 2018-02-19 15:31:10,414 INFO - Running Step : Do Rift
- 2018-02-19 15:31:10,623 INFO - Level: 2
- 2018-02-19 15:32:36,763 INFO - Runstep broken *Do Rift
- 2018-02-19 15:32:36,767 INFO - Runstep broken: Do Rift
- 2018-02-19 15:32:36,768 INFO - Runstep ended: Do Rift
- 2018-02-19 15:33:13,966 INFO - Running Step : Do Rift
- 2018-02-19 15:33:14,055 INFO - Level: 3
- 2018-02-19 15:33:47,095 INFO - Runstep broken *Do Rift
- 2018-02-19 15:33:47,098 INFO - Runstep broken: Do Rift
- 2018-02-19 15:33:47,098 INFO - Runstep ended: Do Rift
- 2018-02-19 15:33:57,628 INFO - Running Step : Do Rift
- 2018-02-19 15:33:57,690 INFO - Level: 4
- 2018-02-19 15:34:57,529 INFO - Runstep broken *Do Rift
- 2018-02-19 15:34:57,531 INFO - Runstep broken: Do Rift
- 2018-02-19 15:34:57,531 INFO - Runstep ended: Do Rift
- 2018-02-19 15:34:57,532 INFO - Running Step : Kill rift boss
- 2018-02-19 15:35:09,836 INFO - Runstep broken *Kill rift boss
- 2018-02-19 15:35:09,837 INFO - Runstep broken: Kill rift boss
- 2018-02-19 15:35:09,837 INFO - Runstep ended: Kill rift boss
- 2018-02-19 15:35:09,838 INFO - Running Step : riftIsClear
- 2018-02-19 15:35:10,027 INFO - Runstep broken: riftIsClear
- 2018-02-19 15:35:10,028 INFO - Runstep ended: riftIsClear
- 2018-02-19 15:35:13,129 INFO - Running Step : Urshi
- 2018-02-19 15:35:13,306 INFO - Runstep broken: Urshi
- 2018-02-19 15:35:13,306 INFO - Runstep ended: Urshi
- 2018-02-19 15:35:43,718 INFO - Running Step : Wait for items
- 2018-02-19 15:35:43,920 INFO - Runstep broken: Wait for items
- 2018-02-19 15:35:43,920 INFO - Runstep ended: Wait for items
- 2018-02-19 15:35:50,966 INFO - Town portal: Back to town
- 2018-02-19 15:35:58,665 INFO - Town portal done
- 2018-02-19 15:35:58,771 INFO - Running Step : Talk to Orek
- 2018-02-19 15:35:58,823 INFO - Runstep broken: Talk to Orek
- 2018-02-19 15:35:58,823 INFO - Runstep ended: Talk to Orek
- 2018-02-19 15:36:01,796 INFO - Next rift in same game: 10 < 100
- 2018-02-19 15:36:01,797 INFO - Start a loop
- 2018-02-19 15:36:02,771 INFO - Botting !
- 2018-02-19 15:36:02,797 INFO - [2] Vendor loop
- 2018-02-19 15:36:29,301 INFO - Vendor loop done
- 2018-02-19 15:36:29,301 INFO - Running: Rift
- 2018-02-19 15:36:29,302 INFO - Running Step : Open Rift
- 2018-02-19 15:36:29,354 INFO - Runstep broken: Open Rift
- 2018-02-19 15:36:29,354 INFO - Runstep ended: Open Rift
- 2018-02-19 15:36:36,563 INFO - Running Step : Do Rift
- 2018-02-19 15:36:36,628 INFO - Level: 1
- 2018-02-19 15:37:06,265 INFO - Runstep broken *Do Rift
- 2018-02-19 15:37:06,269 INFO - Runstep broken: Do Rift
- 2018-02-19 15:37:06,269 INFO - Runstep ended: Do Rift
- 2018-02-19 15:37:11,449 INFO - Running Step : Do Rift
- 2018-02-19 15:37:11,501 INFO - Level: 2
- 2018-02-19 15:37:43,695 INFO - Runstep broken *Do Rift
- 2018-02-19 15:37:43,699 INFO - Runstep broken: Do Rift
- 2018-02-19 15:37:43,699 INFO - Runstep ended: Do Rift
- 2018-02-19 15:37:46,730 INFO - Running Step : Do Rift
- 2018-02-19 15:37:46,756 INFO - Level: 3
- 2018-02-19 15:41:23,608 INFO - Runstep broken: No checkpoint left
- 2018-02-19 15:41:23,608 INFO - Runstep ended: Do Rift
- 2018-02-19 15:41:23,610 INFO - Town portal: Game ended, return to town
- 2018-02-19 15:41:32,058 INFO - Town portal done
- 2018-02-19 15:41:33,166 INFO - Next rift in different game.9 > 100
- 2018-02-19 15:41:35,577 INFO - Start a loop
- 2018-02-19 15:41:35,578 INFO - Loading...
- 2018-02-19 15:41:36,579 INFO - Start a loop
- 2018-02-19 15:41:36,579 INFO - Loading...
- 2018-02-19 15:41:37,580 INFO - Start a loop
- 2018-02-19 15:41:37,580 INFO - Loading...
- 2018-02-19 15:41:38,595 INFO - Start a loop
- 2018-02-19 15:41:38,595 INFO - Loading...
- 2018-02-19 15:41:41,733 INFO - Resume Game try nbr 0
- 2018-02-19 15:41:48,746 INFO - Start a loop
- 2018-02-19 15:41:48,747 INFO - Loading...
- 2018-02-19 15:41:50,029 INFO - Botting !
- 2018-02-19 15:41:55,465 INFO - Vendor loop
- 2018-02-19 15:41:55,526 INFO - Vendor loop done
- 2018-02-19 15:41:55,526 INFO - Running: Rift
- 2018-02-19 15:41:55,527 INFO - Running Step : a2TownRun
- 2018-02-19 15:41:55,527 INFO - Town portal with map
- 2018-02-19 15:41:59,002 INFO - Town portal done
- 2018-02-19 15:42:00,863 INFO - Runstep broken: No checkpoint left
- 2018-02-19 15:42:00,863 INFO - Runstep ended: a2TownRun
- 2018-02-19 15:42:00,864 INFO - Running Step : Open Rift
- 2018-02-19 15:42:00,917 INFO - Runstep broken: Open Rift
- 2018-02-19 15:42:00,918 INFO - Runstep ended: Open Rift
- 2018-02-19 15:42:08,292 INFO - Running Step : Do Rift
- 2018-02-19 15:42:08,382 INFO - Level: 1
- 2018-02-19 15:43:38,869 INFO - Runstep broken *Do Rift
- 2018-02-19 15:43:38,873 INFO - Runstep broken: Do Rift
- 2018-02-19 15:43:38,874 INFO - Runstep ended: Do Rift
- 2018-02-19 15:43:44,223 INFO - Running Step : Do Rift
- 2018-02-19 15:43:44,308 INFO - Level: 2
- 2018-02-19 15:44:14,365 INFO - Runstep broken *Do Rift
- 2018-02-19 15:44:14,408 INFO - Runstep broken: Do Rift
- 2018-02-19 15:44:14,408 INFO - Runstep ended: Do Rift
- 2018-02-19 15:44:39,982 INFO - Running Step : Do Rift
- 2018-02-19 15:44:40,025 INFO - Level: 3
- 2018-02-19 15:46:10,249 INFO - Runstep broken *Do Rift
- 2018-02-19 15:46:10,253 INFO - Runstep broken: Do Rift
- 2018-02-19 15:46:10,254 INFO - Runstep ended: Do Rift
- 2018-02-19 15:46:17,109 INFO - Running Step : Do Rift
- 2018-02-19 15:46:17,150 INFO - Level: 4
- 2018-02-19 15:47:18,235 INFO - Runstep broken *Do Rift
- 2018-02-19 15:47:18,236 INFO - Runstep broken: Do Rift
- 2018-02-19 15:47:18,236 INFO - Runstep ended: Do Rift
- 2018-02-19 15:47:18,237 INFO - Running Step : Kill rift boss
- 2018-02-19 15:47:33,577 INFO - Runstep broken *Kill rift boss
- 2018-02-19 15:47:33,577 INFO - Runstep broken: Kill rift boss
- 2018-02-19 15:47:33,577 INFO - Runstep ended: Kill rift boss
- 2018-02-19 15:47:33,579 INFO - Running Step : riftIsClear
- 2018-02-19 15:47:33,791 INFO - Runstep broken: riftIsClear
- 2018-02-19 15:47:33,791 INFO - Runstep ended: riftIsClear
- 2018-02-19 15:47:37,243 INFO - Running Step : Urshi
- 2018-02-19 15:47:37,449 INFO - Runstep broken: Urshi
- 2018-02-19 15:47:37,450 INFO - Runstep ended: Urshi
- 2018-02-19 15:48:06,658 INFO - Running Step : Wait for items
- 2018-02-19 15:48:06,869 INFO - Runstep broken: Wait for items
- 2018-02-19 15:48:06,869 INFO - Runstep ended: Wait for items
- 2018-02-19 15:48:16,639 INFO - Town portal: Back to town
- 2018-02-19 15:48:24,770 INFO - Town portal done
- 2018-02-19 15:48:24,878 INFO - Running Step : Talk to Orek
- 2018-02-19 15:48:24,929 INFO - Runstep broken: Talk to Orek
- 2018-02-19 15:48:24,930 INFO - Runstep ended: Talk to Orek
- 2018-02-19 15:48:27,530 INFO - Next rift in same game: 75 < 100
- 2018-02-19 15:48:27,530 INFO - Start a loop
- 2018-02-19 15:48:27,824 INFO - Botting !
- 2018-02-19 15:48:27,850 INFO - [2] Vendor loop
- 2018-02-19 15:48:53,423 INFO - Vendor loop done
- 2018-02-19 15:48:53,424 INFO - Running: Rift
- 2018-02-19 15:48:53,424 INFO - Running Step : Open Rift
- 2018-02-19 15:48:53,482 INFO - Runstep broken: Open Rift
- 2018-02-19 15:48:53,483 INFO - Runstep ended: Open Rift
- 2018-02-19 15:49:01,408 INFO - Running Step : Do Rift
- 2018-02-19 19:17:55,344 INFO - Start a loop
- 2018-02-19 19:17:57,429 INFO - Resume Game try nbr 0
- 2018-02-19 19:18:05,565 INFO - Botting !
- 2018-02-19 19:18:20,853 INFO - [2] Vendor loop
- 2018-02-19 19:18:48,182 INFO - Vendor loop done
- 2018-02-19 19:18:48,182 INFO - Running: Rift
- 2018-02-19 19:18:48,183 INFO - Running Step : Open Rift
- 2018-02-19 19:18:48,305 INFO - Runstep broken: Open Rift
- 2018-02-19 19:18:48,305 INFO - Runstep ended: Open Rift
- 2018-02-19 19:19:00,191 INFO - Running Step : Do Rift
- 2018-02-19 19:55:28,391 DEBUG - Processing received from the website
- 2018-02-19 19:55:43,199 INFO - Start a loop
- 2018-02-19 19:55:43,205 DEBUG - Stoping all tasks
- 2018-02-19 19:55:45,279 INFO - Resume Game try nbr 0
- 2018-02-19 19:55:53,397 INFO - Botting !
- 2018-02-19 19:55:57,898 DEBUG - [3] Game not responding. Clicking disabled
- 2018-02-19 19:56:00,557 DEBUG - Loading normal sequence
- 2018-02-19 19:56:00,561 DEBUG - Switching from TownNav to TownNav
- 2018-02-19 19:56:02,970 DEBUG - Processing received from the website
- 2018-02-19 19:56:05,933 INFO - Vendor loop
- 2018-02-19 19:56:05,943 DEBUG - Identify
- 2018-02-19 19:56:05,953 DEBUG - Salvage & Learn BlackSmith
- 2018-02-19 19:56:06,013 DEBUG - Stash
- 2018-02-19 19:56:06,016 DEBUG - Vendor
- 2018-02-19 19:56:08,780 DEBUG - InteractWithUiAndWaitFor KadalaTrinketsTab
- 2018-02-19 19:56:08,903 DEBUG - Kadala
- 2018-02-19 19:56:08,904 INFO - Vendor loop done
- 2018-02-19 19:56:08,904 DEBUG - Run number 1
- 2018-02-19 19:56:08,905 INFO - Running: Rift
- 2018-02-19 19:56:08,905 INFO - Running Step : Open Rift
- 2018-02-19 19:56:08,907 DEBUG - Reseting world with worldId : 772E0000
- 2018-02-19 19:56:09,037 INFO - Runstep broken: Open Rift
- 2018-02-19 19:56:09,037 INFO - Runstep ended: Open Rift
- 2018-02-19 19:56:09,043 DEBUG - Stoping all tasks
- 2018-02-19 19:56:09,051 DEBUG - Rift quest not found. Must be a new game.
- 2018-02-19 19:56:12,540 DEBUG - InteractWithUiAndWaitFor GRiftButton
- 2018-02-19 19:56:12,646 DEBUG - InteractWithUiAndWaitFor GRiftArrow
- 2018-02-19 19:56:13,715 DEBUG - SelectUiInTree: Root.TopLayer.DropDown._content._stackpanel._item11
- 2018-02-19 19:56:13,717 DEBUG - Pointing
- 2018-02-19 19:56:13,828 DEBUG - Clicking
- 2018-02-19 19:56:13,930 DEBUG - InteractWithUiAndWaitFor GRiftEmpoweredCheckbox
- 2018-02-19 19:56:14,032 DEBUG - InteractWithUiAndWaitFor RiftAcceptButton
- 2018-02-19 19:56:14,147 DEBUG - [5] Portal not ready
- 2018-02-19 19:56:16,322 DEBUG - Banner, Achievment or Map signal
- 2018-02-19 19:56:16,702 DEBUG - Reseting world with worldId : 77360008
- 2018-02-19 19:56:16,967 DEBUG - Stoping all tasks
- 2018-02-19 19:56:16,968 INFO - Running Step : Do Rift
- 2018-02-19 19:56:16,969 DEBUG - Starting all tasks
- 2018-02-19 19:56:16,970 DEBUG - Reseting world with worldId : 77360008
- 2018-02-19 19:56:17,008 INFO - Level: 1
- 2018-02-19 19:56:17,011 DEBUG - Starting all tasks
- 2018-02-19 19:56:18,446 DEBUG - No more monsters to target
- 2018-02-19 19:56:18,448 DEBUG - (out)Approaching monster: Slash (Attack) - Don't use with Hexing Pants
- 2018-02-19 19:56:18,541 DEBUG - Move around (active)
- 2018-02-19 19:56:18,955 DEBUG - (out)Approaching monster: Slash (Attack) - Don't use with Hexing Pants
- 2018-02-19 19:56:19,021 DEBUG - Move around (active)
- 2018-02-19 19:56:19,432 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:56:19,502 DEBUG - Move around (active)
- 2018-02-19 19:56:19,518 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 19:56:19,720 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 19:56:19,914 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:56:19,924 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:56:19,929 DEBUG - Move around (active)
- 2018-02-19 19:56:20,344 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:56:20,412 DEBUG - Move around (active)
- 2018-02-19 19:56:20,823 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:56:20,892 DEBUG - Move around (active)
- 2018-02-19 19:56:21,304 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:56:21,372 DEBUG - [4] Move around (active)
- 2018-02-19 19:56:23,078 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:56:23,088 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:56:23,094 DEBUG - Move around (active)
- 2018-02-19 19:56:23,508 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:56:23,518 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:56:23,523 DEBUG - [4] Move around (active)
- 2018-02-19 19:56:25,238 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:56:25,305 DEBUG - Move around (active)
- 2018-02-19 19:56:25,716 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:56:25,727 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:56:25,731 DEBUG - [7] Move around (active)
- 2018-02-19 19:56:29,431 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:56:29,495 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:56:29,507 DEBUG - Move around (active)
- 2018-02-19 19:56:29,861 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 19:56:29,961 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 19:56:30,388 DEBUG - Move around (active)
- 2018-02-19 19:56:30,800 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:56:30,869 DEBUG - Move around (active)
- 2018-02-19 19:56:31,282 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:56:31,352 DEBUG - Move around (active)
- 2018-02-19 19:56:31,764 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:56:31,833 DEBUG - Move around (active)
- 2018-02-19 19:56:32,244 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:56:32,267 DEBUG - [6] Move around (active)
- 2018-02-19 19:56:35,061 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 19:56:36,381 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 19:56:36,453 DEBUG - Move around (active)
- 2018-02-19 19:56:36,865 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:56:36,953 DEBUG - Move around (active)
- 2018-02-19 19:56:37,365 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:56:37,433 DEBUG - Move around (active)
- 2018-02-19 19:56:37,845 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:56:37,921 DEBUG - Move around (active)
- 2018-02-19 19:56:38,333 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:56:38,402 DEBUG - Move around (active)
- 2018-02-19 19:56:38,814 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:56:38,824 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:56:38,830 DEBUG - [2] Move around (active)
- 2018-02-19 19:56:39,887 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:56:39,955 DEBUG - Move around (active)
- 2018-02-19 19:56:40,367 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:56:40,433 DEBUG - Move around (active)
- 2018-02-19 19:56:40,845 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:56:40,914 DEBUG - Move around (active)
- 2018-02-19 19:56:41,326 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:56:41,387 DEBUG - Move around (active)
- 2018-02-19 19:56:41,799 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:56:41,867 DEBUG - [2] Move around (active)
- 2018-02-19 19:56:42,215 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 19:56:42,316 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 19:56:42,631 DEBUG - [2] Move around (active)
- 2018-02-19 19:56:43,531 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:56:43,606 DEBUG - [2] Move around (active)
- 2018-02-19 19:56:44,354 DEBUG - (out)Approaching monster: Slash (Attack) - Don't use with Hexing Pants
- 2018-02-19 19:56:44,421 DEBUG - Move around (active)
- 2018-02-19 19:56:44,834 DEBUG - (out)Approaching monster: Slash (Attack) - Don't use with Hexing Pants
- 2018-02-19 19:56:44,838 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 19:56:53,649 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 19:56:53,694 DEBUG - Move around (active)
- 2018-02-19 19:56:54,105 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:56:54,175 DEBUG - Move around (active)
- 2018-02-19 19:56:54,588 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:56:54,655 DEBUG - [4] Move around (active)
- 2018-02-19 19:56:56,780 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 19:57:03,447 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 19:57:03,502 DEBUG - Move around (active)
- 2018-02-19 19:57:03,914 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:03,989 DEBUG - [4] Move around (active)
- 2018-02-19 19:57:05,966 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 19:57:06,773 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 19:57:06,823 DEBUG - [4] Move around (active)
- 2018-02-19 19:57:08,685 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:08,753 DEBUG - [2] Move around (active)
- 2018-02-19 19:57:09,645 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:09,712 DEBUG - Move around (active)
- 2018-02-19 19:57:10,125 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:10,192 DEBUG - Move around (active)
- 2018-02-19 19:57:10,604 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:10,681 DEBUG - Move around (active)
- 2018-02-19 19:57:11,094 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:11,104 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:57:11,108 DEBUG - Move around (active)
- 2018-02-19 19:57:11,527 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:57:11,595 DEBUG - [2] Move around (active)
- 2018-02-19 19:57:12,386 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:12,454 DEBUG - Move around (active)
- 2018-02-19 19:57:12,866 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:12,932 DEBUG - Move around (active)
- 2018-02-19 19:57:13,343 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:13,418 DEBUG - Move around (active)
- 2018-02-19 19:57:13,836 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:13,902 DEBUG - Move around (active)
- 2018-02-19 19:57:14,316 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:14,389 DEBUG - Move around (active)
- 2018-02-19 19:57:14,801 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:57:14,972 DEBUG - Move around (active)
- 2018-02-19 19:57:15,384 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:57:15,452 DEBUG - Move around (active)
- 2018-02-19 19:57:15,867 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:57:15,934 DEBUG - Move around (active)
- 2018-02-19 19:57:16,346 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:57:16,413 DEBUG - Move around (active)
- 2018-02-19 19:57:16,826 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:57:17,588 DEBUG - [2] Move around (active)
- 2018-02-19 19:57:18,430 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:18,499 DEBUG - Move around (active)
- 2018-02-19 19:57:18,911 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:57:18,979 DEBUG - Move around (active)
- 2018-02-19 19:57:19,390 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:57:19,421 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:57:19,615 DEBUG - [3] Move around (active)
- 2018-02-19 19:57:20,938 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:57:20,948 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:57:20,952 DEBUG - [3] Move around (active)
- 2018-02-19 19:57:22,227 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:57:22,295 DEBUG - Move around (active)
- 2018-02-19 19:57:22,708 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:57:22,776 DEBUG - Move around (active)
- 2018-02-19 19:57:23,188 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:57:23,199 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:57:23,213 DEBUG - [31] Move around (active)
- 2018-02-19 19:57:39,411 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 19:57:41,778 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 19:57:42,304 DEBUG - Move around (active)
- 2018-02-19 19:57:42,717 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:42,791 DEBUG - Move around (active)
- 2018-02-19 19:57:43,203 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:43,213 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:57:43,220 DEBUG - [3] Move around (active)
- 2018-02-19 19:57:44,801 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:44,870 DEBUG - [2] Move around (active)
- 2018-02-19 19:57:45,764 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:45,831 DEBUG - Move around (active)
- 2018-02-19 19:57:46,142 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:46,210 DEBUG - [2] Move around (active)
- 2018-02-19 19:57:46,895 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 19:57:47,622 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 19:57:48,771 DEBUG - Move around (active)
- 2018-02-19 19:57:49,184 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:49,254 DEBUG - Move around (active)
- 2018-02-19 19:57:49,665 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:49,675 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:57:49,681 DEBUG - Move around (active)
- 2018-02-19 19:57:50,096 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:50,162 DEBUG - [3] Move around (active)
- 2018-02-19 19:57:51,382 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 19:57:51,437 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:51,483 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 19:57:51,554 DEBUG - Move around (active)
- 2018-02-19 19:57:51,976 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:52,042 DEBUG - Move around (active)
- 2018-02-19 19:57:52,454 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:52,520 DEBUG - [2] Move around (active)
- 2018-02-19 19:57:53,571 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:53,644 DEBUG - Move around (active)
- 2018-02-19 19:57:54,056 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:54,129 DEBUG - Move around (active)
- 2018-02-19 19:57:54,542 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:54,610 DEBUG - Move around (active)
- 2018-02-19 19:57:55,022 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:55,032 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:57:55,039 DEBUG - [3] Move around (active)
- 2018-02-19 19:57:56,359 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 19:57:58,255 DEBUG - [7] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:57:58,584 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 19:57:58,616 DEBUG - [2] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:57:58,680 DEBUG - Move around (active)
- 2018-02-19 19:57:58,719 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:57:59,093 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:57:59,133 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:57:59,161 DEBUG - Move around (active)
- 2018-02-19 19:57:59,185 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:57:59,642 DEBUG - Move around (active)
- 2018-02-19 19:57:59,653 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:00,055 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:58:00,067 DEBUG - [2] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:00,124 DEBUG - Move around (active)
- 2018-02-19 19:58:00,170 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:00,536 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:58:00,546 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:58:00,552 DEBUG - Move around (active)
- 2018-02-19 19:58:00,582 DEBUG - [11] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:01,115 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 19:58:01,146 DEBUG - [220] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:13,000 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 19:58:13,010 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:13,014 DEBUG - Move around (active)
- 2018-02-19 19:58:13,061 DEBUG - [13] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:13,702 DEBUG - Move around (active)
- 2018-02-19 19:58:13,728 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:14,183 DEBUG - Move around (active)
- 2018-02-19 19:58:14,196 DEBUG - [6] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:14,495 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:58:14,505 DEBUG - [2] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:14,568 DEBUG - Move around (active)
- 2018-02-19 19:58:14,609 DEBUG - [3] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:14,746 DEBUG - Move around (active)
- 2018-02-19 19:58:14,764 DEBUG - [10] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:15,227 DEBUG - Move around (active)
- 2018-02-19 19:58:15,278 DEBUG - [5] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:15,532 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 19:58:15,535 DEBUG - [20] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:16,542 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 19:58:16,566 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:16,604 DEBUG - Move around (active)
- 2018-02-19 19:58:16,617 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:17,015 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:58:17,025 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:58:17,029 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:17,029 DEBUG - Move around (active)
- 2018-02-19 19:58:17,083 DEBUG - [7] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:17,416 DEBUG - Move around (active)
- 2018-02-19 19:58:17,445 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:17,898 DEBUG - Move around (active)
- 2018-02-19 19:58:17,908 DEBUG - [10] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:18,377 DEBUG - Move around (active)
- 2018-02-19 19:58:18,423 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:18,789 DEBUG - (out)Approaching monster: Slash (Attack) - Don't use with Hexing Pants
- 2018-02-19 19:58:18,834 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:18,858 DEBUG - Move around (active)
- 2018-02-19 19:58:18,886 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:19,270 DEBUG - (out)Approaching monster: Slash (Attack) - Don't use with Hexing Pants
- 2018-02-19 19:58:19,297 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:19,336 DEBUG - Move around (active)
- 2018-02-19 19:58:19,350 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:19,749 DEBUG - (out)Approaching monster: Slash (Attack) - Don't use with Hexing Pants
- 2018-02-19 19:58:19,761 DEBUG - [2] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:19,815 DEBUG - Move around (active)
- 2018-02-19 19:58:19,864 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:20,227 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:58:20,276 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:20,294 DEBUG - Move around (active)
- 2018-02-19 19:58:20,328 DEBUG - [13] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:20,983 DEBUG - Move around (active)
- 2018-02-19 19:58:21,003 DEBUG - [10] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:21,472 DEBUG - Move around (active)
- 2018-02-19 19:58:21,517 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:21,962 DEBUG - Move around (active)
- 2018-02-19 19:58:21,980 DEBUG - [10] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:22,442 DEBUG - Move around (active)
- 2018-02-19 19:58:22,493 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:22,930 DEBUG - Move around (active)
- 2018-02-19 19:58:22,955 DEBUG - [7] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:23,310 DEBUG - Move around (active)
- 2018-02-19 19:58:23,315 DEBUG - [10] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:23,788 DEBUG - Move around (active)
- 2018-02-19 19:58:23,833 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:24,266 DEBUG - Move around (active)
- 2018-02-19 19:58:24,296 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:24,748 DEBUG - Move around (active)
- 2018-02-19 19:58:24,757 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:25,175 DEBUG - Move around (active)
- 2018-02-19 19:58:25,220 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:25,591 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:58:25,633 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:25,659 DEBUG - Move around (active)
- 2018-02-19 19:58:25,685 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:26,070 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:58:26,080 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:58:26,085 DEBUG - Move around (active)
- 2018-02-19 19:58:26,096 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:26,515 DEBUG - Move around (active)
- 2018-02-19 19:58:26,558 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:26,931 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:58:26,972 DEBUG - [3] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:27,100 DEBUG - Move around (active)
- 2018-02-19 19:58:27,129 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:27,512 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:58:27,521 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:58:27,526 DEBUG - Move around (active)
- 2018-02-19 19:58:27,539 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:27,914 DEBUG - Move around (active)
- 2018-02-19 19:58:27,949 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:28,393 DEBUG - Move around (active)
- 2018-02-19 19:58:28,414 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:28,872 DEBUG - Move around (active)
- 2018-02-19 19:58:28,875 DEBUG - [10] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:29,353 DEBUG - Move around (active)
- 2018-02-19 19:58:29,392 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:29,837 DEBUG - Move around (active)
- 2018-02-19 19:58:29,855 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:30,262 DEBUG - Move around (active)
- 2018-02-19 19:58:30,268 DEBUG - [10] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:30,749 DEBUG - Move around (active)
- 2018-02-19 19:58:30,783 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:31,229 DEBUG - Move around (active)
- 2018-02-19 19:58:31,248 DEBUG - [6] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:31,519 DEBUG - Move around (active)
- 2018-02-19 19:58:31,561 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:31,999 DEBUG - Move around (active)
- 2018-02-19 19:58:32,025 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:32,479 DEBUG - Move around (active)
- 2018-02-19 19:58:32,489 DEBUG - [10] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:32,960 DEBUG - Move around (active)
- 2018-02-19 19:58:33,002 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:33,437 DEBUG - Move around (active)
- 2018-02-19 19:58:33,467 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:33,918 DEBUG - Move around (active)
- 2018-02-19 19:58:33,932 DEBUG - [10] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:34,402 DEBUG - Move around (active)
- 2018-02-19 19:58:34,451 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:34,882 DEBUG - Move around (active)
- 2018-02-19 19:58:34,913 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:35,360 DEBUG - Move around (active)
- 2018-02-19 19:58:35,377 DEBUG - [10] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:35,850 DEBUG - Move around (active)
- 2018-02-19 19:58:35,896 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:36,328 DEBUG - Move around (active)
- 2018-02-19 19:58:36,360 DEBUG - [3] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:36,483 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 19:58:36,514 DEBUG - [5] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:36,739 DEBUG - (out)Approaching monster: Slash (RG) - Don't use with Hexing Pants
- 2018-02-19 19:58:36,772 DEBUG - [36] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:38,617 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 19:58:38,627 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:38,662 DEBUG - Move around (active)
- 2018-02-19 19:58:38,678 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:39,073 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:58:39,090 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:39,141 DEBUG - Move around (active)
- 2018-02-19 19:58:39,141 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:39,554 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:58:39,603 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:39,623 DEBUG - Move around (active)
- 2018-02-19 19:58:39,654 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:40,041 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:58:40,111 DEBUG - Move around (active)
- 2018-02-19 19:58:40,555 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:40,591 DEBUG - Move around (active)
- 2018-02-19 19:58:40,607 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:40,973 DEBUG - Move around (active)
- 2018-02-19 19:58:41,025 DEBUG - [4] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:41,208 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 19:58:41,233 DEBUG - [80] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:45,391 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 19:58:45,400 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:45,450 DEBUG - Move around (active)
- 2018-02-19 19:58:45,453 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:45,864 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:58:45,866 DEBUG - [2] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:45,932 DEBUG - Move around (active)
- 2018-02-19 19:58:45,969 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:46,346 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:58:46,382 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:46,415 DEBUG - Move around (active)
- 2018-02-19 19:58:46,435 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:46,832 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:58:46,842 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:58:46,848 DEBUG - Move around (active)
- 2018-02-19 19:58:46,851 DEBUG - [14] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:47,539 DEBUG - Move around (active)
- 2018-02-19 19:58:47,576 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:47,974 DEBUG - Move around (active)
- 2018-02-19 19:58:47,988 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:48,454 DEBUG - Move around (active)
- 2018-02-19 19:58:48,455 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:48,867 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:58:48,868 DEBUG - [2] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:48,936 DEBUG - Move around (active)
- 2018-02-19 19:58:48,980 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:49,348 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:58:49,357 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:58:49,362 DEBUG - Move around (active)
- 2018-02-19 19:58:49,395 DEBUG - [7] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:49,750 DEBUG - Move around (active)
- 2018-02-19 19:58:49,755 DEBUG - [10] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:50,233 DEBUG - Move around (active)
- 2018-02-19 19:58:50,274 DEBUG - [6] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:50,559 DEBUG - Move around (active)
- 2018-02-19 19:58:50,583 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:50,990 DEBUG - Move around (active)
- 2018-02-19 19:58:50,996 DEBUG - [4] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:51,170 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 19:58:51,203 DEBUG - [18] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:52,094 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 19:58:52,143 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:52,175 DEBUG - Move around (active)
- 2018-02-19 19:58:52,194 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:52,586 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:58:52,597 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:58:52,602 DEBUG - Move around (active)
- 2018-02-19 19:58:52,607 DEBUG - [10] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:53,086 DEBUG - Move around (active)
- 2018-02-19 19:58:53,123 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:53,513 DEBUG - Move around (active)
- 2018-02-19 19:58:53,537 DEBUG - [6] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:53,828 DEBUG - (out)Approaching monster: Slash (Attack) - Don't use with Hexing Pants
- 2018-02-19 19:58:53,838 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:58:53,849 DEBUG - Move around (active)
- 2018-02-19 19:58:53,855 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:54,261 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:58:54,268 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:54,271 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:58:54,275 DEBUG - Move around (active)
- 2018-02-19 19:58:54,320 DEBUG - [7] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:54,628 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 19:58:54,679 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:58:54,691 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:58:54,701 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:58:54,731 DEBUG - [52] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 19:59:01,837 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 19:59:01,859 DEBUG - Move around (active)
- 2018-02-19 19:59:02,273 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:59:02,343 DEBUG - Move around (active)
- 2018-02-19 19:59:02,758 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:59:02,828 DEBUG - [10] Move around (active)
- 2018-02-19 19:59:06,945 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 19:59:07,342 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:59:09,706 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 19:59:09,717 DEBUG - Move around (active)
- 2018-02-19 19:59:10,130 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:59:10,203 DEBUG - Move around (active)
- 2018-02-19 19:59:10,614 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:59:10,691 DEBUG - Move around (active)
- 2018-02-19 19:59:11,103 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:59:11,172 DEBUG - Move around (active)
- 2018-02-19 19:59:11,584 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:59:11,653 DEBUG - [4] Move around (active)
- 2018-02-19 19:59:13,361 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:59:13,371 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:59:13,476 DEBUG - Move around (active)
- 2018-02-19 19:59:13,872 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 19:59:13,890 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:59:13,898 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:59:16,895 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 19:59:16,902 DEBUG - Move around (active)
- 2018-02-19 19:59:17,314 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:59:17,382 DEBUG - [2] Move around (active)
- 2018-02-19 19:59:18,224 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:59:18,293 DEBUG - Move around (active)
- 2018-02-19 19:59:18,704 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:59:18,771 DEBUG - Move around (active)
- 2018-02-19 19:59:19,183 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:59:19,193 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:59:19,206 DEBUG - [16] Move around (active)
- 2018-02-19 19:59:26,836 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 19:59:32,108 DEBUG - Portal to next level detected :g_Portal_Rectangle_Orange
- 2018-02-19 19:59:32,109 INFO - Runstep broken *Do Rift
- 2018-02-19 19:59:32,112 DEBUG - Portal to next level detected :g_Portal_Rectangle_Orange
- 2018-02-19 19:59:32,113 INFO - Runstep broken: Do Rift
- 2018-02-19 19:59:32,113 INFO - Runstep ended: Do Rift
- 2018-02-19 19:59:32,117 DEBUG - X: 454.0276 Y: 1059.887 Z: -4.31708
- 2018-02-19 19:59:32,310 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 19:59:32,334 DEBUG - Move around (active)
- 2018-02-19 19:59:32,746 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:59:32,827 DEBUG - Move around (active)
- 2018-02-19 19:59:33,240 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:59:33,328 DEBUG - Move around (active)
- 2018-02-19 19:59:33,740 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:59:33,750 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:59:33,775 DEBUG - [7] Move around (active)
- 2018-02-19 19:59:37,348 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:59:37,366 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 19:59:37,874 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 19:59:37,929 DEBUG - Move around (active)
- 2018-02-19 19:59:38,343 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:59:38,422 DEBUG - Move around (active)
- 2018-02-19 19:59:38,834 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:59:38,917 DEBUG - Move around (active)
- 2018-02-19 19:59:39,329 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:59:39,339 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:59:40,034 DEBUG - Move around (active)
- 2018-02-19 19:59:40,399 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 19:59:40,446 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:59:41,111 DEBUG - Stoping all tasks
- 2018-02-19 19:59:41,112 DEBUG - TakePortal : close enough to take portal
- 2018-02-19 19:59:42,425 DEBUG - Reseting world with worldId : 77370009
- 2018-02-19 19:59:42,832 DEBUG - Stoping all tasks
- 2018-02-19 19:59:42,833 INFO - Running Step : Do Rift
- 2018-02-19 19:59:42,833 DEBUG - Starting all tasks
- 2018-02-19 19:59:42,834 DEBUG - Reseting world with worldId : 77370009
- 2018-02-19 19:59:42,877 INFO - Level: 2
- 2018-02-19 19:59:42,881 DEBUG - Starting all tasks
- 2018-02-19 19:59:45,470 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 19:59:45,494 DEBUG - Move around (active)
- 2018-02-19 19:59:45,906 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:59:45,975 DEBUG - Move around (active)
- 2018-02-19 19:59:46,388 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:59:46,397 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:59:46,403 DEBUG - [4] Move around (active)
- 2018-02-19 19:59:48,627 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 19:59:48,637 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:59:48,641 DEBUG - [13] Move around (active)
- 2018-02-19 19:59:55,064 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:59:55,072 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:59:56,554 DEBUG - Move around (active)
- 2018-02-19 19:59:56,965 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 19:59:56,975 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 19:59:57,535 DEBUG - Move around (active)
- 2018-02-19 19:59:58,106 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 19:59:58,741 DEBUG - [83] There is some item to pick later on
- 2018-02-19 20:00:05,562 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:00:05,567 DEBUG - Move around (active)
- 2018-02-19 20:00:05,981 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:06,050 DEBUG - Move around (active)
- 2018-02-19 20:00:06,463 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:06,531 DEBUG - Move around (active)
- 2018-02-19 20:00:06,944 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:07,013 DEBUG - [3] Move around (active)
- 2018-02-19 20:00:08,337 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:08,347 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:00:08,352 DEBUG - [2] Move around (active)
- 2018-02-19 20:00:09,201 DEBUG - (out)Approaching monster: Slash (Attack) - Don't use with Hexing Pants
- 2018-02-19 20:00:09,269 DEBUG - Move around (active)
- 2018-02-19 20:00:09,680 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:09,746 DEBUG - Move around (active)
- 2018-02-19 20:00:10,158 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:10,225 DEBUG - Move around (active)
- 2018-02-19 20:00:10,539 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:10,604 DEBUG - Move around (active)
- 2018-02-19 20:00:11,017 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:11,036 DEBUG - Move around (active)
- 2018-02-19 20:00:11,461 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:00:12,673 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:00:12,724 DEBUG - Move around (active)
- 2018-02-19 20:00:13,135 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:13,201 DEBUG - Move around (active)
- 2018-02-19 20:00:13,614 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:13,681 DEBUG - Move around (active)
- 2018-02-19 20:00:14,093 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:14,161 DEBUG - Move around (active)
- 2018-02-19 20:00:14,573 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:14,640 DEBUG - Move around (active)
- 2018-02-19 20:00:15,055 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:15,125 DEBUG - Move around (active)
- 2018-02-19 20:00:15,538 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:15,610 DEBUG - Move around (active)
- 2018-02-19 20:00:16,023 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:16,093 DEBUG - Move around (active)
- 2018-02-19 20:00:16,506 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:16,581 DEBUG - Move around (active)
- 2018-02-19 20:00:16,992 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:17,077 DEBUG - [4] Move around (active)
- 2018-02-19 20:00:18,867 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:18,935 DEBUG - Move around (active)
- 2018-02-19 20:00:19,346 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:19,413 DEBUG - Move around (active)
- 2018-02-19 20:00:19,825 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:19,893 DEBUG - Move around (active)
- 2018-02-19 20:00:20,204 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:20,280 DEBUG - Move around (active)
- 2018-02-19 20:00:20,691 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:20,758 DEBUG - Move around (active)
- 2018-02-19 20:00:21,171 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:21,239 DEBUG - Move around (active)
- 2018-02-19 20:00:21,652 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:21,727 DEBUG - Move around (active)
- 2018-02-19 20:00:22,139 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:22,149 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:00:22,156 DEBUG - Move around (active)
- 2018-02-19 20:00:22,572 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:22,642 DEBUG - [5] Move around (active)
- 2018-02-19 20:00:24,550 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:24,619 DEBUG - Move around (active)
- 2018-02-19 20:00:25,031 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:00:25,097 DEBUG - Move around (active)
- 2018-02-19 20:00:25,508 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:00:25,576 DEBUG - Move around (active)
- 2018-02-19 20:00:25,988 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:00:26,057 DEBUG - [8] Move around (active)
- 2018-02-19 20:00:29,658 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:29,827 DEBUG - Move around (active)
- 2018-02-19 20:00:30,239 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:30,306 DEBUG - Move around (active)
- 2018-02-19 20:00:30,718 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:30,784 DEBUG - Move around (active)
- 2018-02-19 20:00:31,294 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:31,364 DEBUG - [5] Move around (active)
- 2018-02-19 20:00:33,736 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:33,909 DEBUG - Move around (active)
- 2018-02-19 20:00:34,321 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:34,388 DEBUG - [4] Move around (active)
- 2018-02-19 20:00:36,155 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:36,223 DEBUG - Move around (active)
- 2018-02-19 20:00:36,636 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:36,708 DEBUG - Move around (active)
- 2018-02-19 20:00:37,020 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:37,088 DEBUG - Move around (active)
- 2018-02-19 20:00:37,502 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:37,571 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:00:37,575 DEBUG - [3] Move around (active)
- 2018-02-19 20:00:38,760 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:38,827 DEBUG - Move around (active)
- 2018-02-19 20:00:38,959 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:00:39,239 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:39,250 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:00:44,880 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:00:44,955 DEBUG - Move around (active)
- 2018-02-19 20:00:45,367 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:45,437 DEBUG - Move around (active)
- 2018-02-19 20:00:45,849 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:45,918 DEBUG - Move around (active)
- 2018-02-19 20:00:46,329 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:46,396 DEBUG - [3] Move around (active)
- 2018-02-19 20:00:48,141 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:48,182 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:00:48,186 DEBUG - Move around (active)
- 2018-02-19 20:00:48,602 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:48,666 DEBUG - [3] Move around (active)
- 2018-02-19 20:00:49,843 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:00:50,650 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:00:50,660 DEBUG - Move around (active)
- 2018-02-19 20:00:51,078 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:51,144 DEBUG - Move around (active)
- 2018-02-19 20:00:51,558 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:51,625 DEBUG - Move around (active)
- 2018-02-19 20:00:52,037 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:52,109 DEBUG - Move around (active)
- 2018-02-19 20:00:52,525 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:52,536 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:00:52,540 DEBUG - [3] Move around (active)
- 2018-02-19 20:00:53,866 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:53,949 DEBUG - Move around (active)
- 2018-02-19 20:00:54,361 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:54,371 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:00:54,382 DEBUG - [6] Move around (active)
- 2018-02-19 20:00:56,923 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:00:57,102 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:57,230 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:00:57,270 DEBUG - Move around (active)
- 2018-02-19 20:00:57,689 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:57,752 DEBUG - Move around (active)
- 2018-02-19 20:00:58,164 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:58,233 DEBUG - Move around (active)
- 2018-02-19 20:00:58,644 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:00:58,845 DEBUG - [3] Move around (active)
- 2018-02-19 20:00:59,861 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:01:00,169 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:00,573 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:01:00,639 DEBUG - Move around (active)
- 2018-02-19 20:01:01,053 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:01,121 DEBUG - Move around (active)
- 2018-02-19 20:01:01,533 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:01,608 DEBUG - Move around (active)
- 2018-02-19 20:01:02,020 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:02,092 DEBUG - [2] Move around (active)
- 2018-02-19 20:01:02,939 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:03,007 DEBUG - Move around (active)
- 2018-02-19 20:01:03,111 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:01:03,312 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:01:03,419 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:03,491 DEBUG - Move around (active)
- 2018-02-19 20:01:03,904 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:03,974 DEBUG - Move around (active)
- 2018-02-19 20:01:04,386 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:04,455 DEBUG - [2] Move around (active)
- 2018-02-19 20:01:05,561 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:05,628 DEBUG - Move around (active)
- 2018-02-19 20:01:06,040 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:06,106 DEBUG - Move around (active)
- 2018-02-19 20:01:06,601 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:06,661 DEBUG - Move around (active)
- 2018-02-19 20:01:07,073 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:07,141 DEBUG - [4] Move around (active)
- 2018-02-19 20:01:08,817 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:01:09,225 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:01:09,267 DEBUG - Move around (active)
- 2018-02-19 20:01:09,680 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:09,748 DEBUG - Move around (active)
- 2018-02-19 20:01:10,161 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:10,228 DEBUG - Move around (active)
- 2018-02-19 20:01:10,641 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:10,709 DEBUG - Move around (active)
- 2018-02-19 20:01:11,122 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:11,193 DEBUG - Move around (active)
- 2018-02-19 20:01:11,605 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:11,615 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:01:11,624 DEBUG - [2] Move around (active)
- 2018-02-19 20:01:12,811 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:12,878 DEBUG - Move around (active)
- 2018-02-19 20:01:13,289 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:01:13,357 DEBUG - Move around (active)
- 2018-02-19 20:01:13,769 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:01:13,847 DEBUG - Move around (active)
- 2018-02-19 20:01:14,263 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:01:14,384 DEBUG - Move around (active)
- 2018-02-19 20:01:14,797 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:01:14,808 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:01:14,841 DEBUG - [11] Move around (active)
- 2018-02-19 20:01:19,861 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:19,929 DEBUG - Move around (active)
- 2018-02-19 20:01:20,341 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:20,382 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:01:20,389 DEBUG - [4] Move around (active)
- 2018-02-19 20:01:22,246 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:22,261 DEBUG - [2] Move around (active)
- 2018-02-19 20:01:23,107 DEBUG - (out)Approaching monster: Slash (Attack) - Don't use with Hexing Pants
- 2018-02-19 20:01:23,176 DEBUG - Move around (active)
- 2018-02-19 20:01:23,588 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:23,598 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:01:23,604 DEBUG - [3] Move around (active)
- 2018-02-19 20:01:24,903 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:24,968 DEBUG - Move around (active)
- 2018-02-19 20:01:25,279 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:25,346 DEBUG - Move around (active)
- 2018-02-19 20:01:25,759 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:25,835 DEBUG - [3] Move around (active)
- 2018-02-19 20:01:27,157 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:27,227 DEBUG - Move around (active)
- 2018-02-19 20:01:27,640 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:27,650 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:01:27,656 DEBUG - [3] Move around (active)
- 2018-02-19 20:01:29,032 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:29,099 DEBUG - Move around (active)
- 2018-02-19 20:01:29,511 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:29,576 DEBUG - [3] Move around (active)
- 2018-02-19 20:01:30,918 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:30,986 DEBUG - [3] Move around (active)
- 2018-02-19 20:01:32,516 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:32,585 DEBUG - Move around (active)
- 2018-02-19 20:01:32,997 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:33,065 DEBUG - Move around (active)
- 2018-02-19 20:01:33,477 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:33,555 DEBUG - Move around (active)
- 2018-02-19 20:01:33,969 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:33,984 DEBUG - [3] Move around (active)
- 2018-02-19 20:01:35,495 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:35,564 DEBUG - Move around (active)
- 2018-02-19 20:01:35,975 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:36,043 DEBUG - Move around (active)
- 2018-02-19 20:01:36,455 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:36,533 DEBUG - Move around (active)
- 2018-02-19 20:01:36,944 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:36,964 DEBUG - Move around (active)
- 2018-02-19 20:01:37,376 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:37,442 DEBUG - Move around (active)
- 2018-02-19 20:01:37,856 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:37,925 DEBUG - Move around (active)
- 2018-02-19 20:01:38,336 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:38,408 DEBUG - Move around (active)
- 2018-02-19 20:01:38,823 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:38,891 DEBUG - Move around (active)
- 2018-02-19 20:01:39,303 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:39,372 DEBUG - Move around (active)
- 2018-02-19 20:01:39,786 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:39,884 DEBUG - Move around (active)
- 2018-02-19 20:01:40,296 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:40,381 DEBUG - [2] Move around (active)
- 2018-02-19 20:01:41,192 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:41,206 DEBUG - [2] Move around (active)
- 2018-02-19 20:01:42,070 DEBUG - (out)Approaching monster: Slash (Attack) - Don't use with Hexing Pants
- 2018-02-19 20:01:42,084 DEBUG - Move around (active)
- 2018-02-19 20:01:42,501 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:42,576 DEBUG - Move around (active)
- 2018-02-19 20:01:42,988 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:43,063 DEBUG - [2] Move around (active)
- 2018-02-19 20:01:43,920 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:01:44,525 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:01:44,532 DEBUG - Move around (active)
- 2018-02-19 20:01:44,944 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:44,956 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:01:44,961 DEBUG - [5] Move around (active)
- 2018-02-19 20:01:47,067 DEBUG - (out)Approaching monster: Slash (Attack) - Don't use with Hexing Pants
- 2018-02-19 20:01:47,119 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:01:53,567 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:01:53,621 DEBUG - Move around (active)
- 2018-02-19 20:01:54,033 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:54,102 DEBUG - [5] Move around (active)
- 2018-02-19 20:01:56,085 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:01:59,035 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:01:59,086 DEBUG - Move around (active)
- 2018-02-19 20:01:59,498 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:01:59,567 DEBUG - Move around (active)
- 2018-02-19 20:01:59,978 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:00,046 DEBUG - Move around (active)
- 2018-02-19 20:02:00,458 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:00,529 DEBUG - Move around (active)
- 2018-02-19 20:02:00,941 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:00,951 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:02:00,959 DEBUG - Move around (active)
- 2018-02-19 20:02:01,583 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:02:04,111 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:02:04,148 DEBUG - Move around (active)
- 2018-02-19 20:02:04,559 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:04,638 DEBUG - Move around (active)
- 2018-02-19 20:02:05,052 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:05,125 DEBUG - Move around (active)
- 2018-02-19 20:02:05,540 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:05,550 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:02:05,558 DEBUG - [2] Move around (active)
- 2018-02-19 20:02:06,631 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:02:07,658 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:02:07,664 DEBUG - Move around (active)
- 2018-02-19 20:02:08,075 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:08,146 DEBUG - Move around (active)
- 2018-02-19 20:02:08,458 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:08,468 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:02:08,477 DEBUG - [3] Move around (active)
- 2018-02-19 20:02:10,191 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:02:10,221 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:11,910 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:02:11,990 DEBUG - Move around (active)
- 2018-02-19 20:02:12,403 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:12,474 DEBUG - Move around (active)
- 2018-02-19 20:02:12,887 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:12,955 DEBUG - Move around (active)
- 2018-02-19 20:02:13,368 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:13,378 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:02:13,386 DEBUG - Move around (active)
- 2018-02-19 20:02:13,801 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:13,868 DEBUG - Move around (active)
- 2018-02-19 20:02:14,182 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:14,250 DEBUG - Move around (active)
- 2018-02-19 20:02:14,670 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:14,729 DEBUG - Move around (active)
- 2018-02-19 20:02:15,142 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:15,214 DEBUG - Move around (active)
- 2018-02-19 20:02:15,626 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:15,692 DEBUG - Move around (active)
- 2018-02-19 20:02:16,104 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:16,158 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:02:17,376 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:02:17,471 DEBUG - Move around (active)
- 2018-02-19 20:02:17,890 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:17,966 DEBUG - Move around (active)
- 2018-02-19 20:02:18,384 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:18,393 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:02:18,399 DEBUG - [2] Move around (active)
- 2018-02-19 20:02:19,156 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:19,225 DEBUG - Move around (active)
- 2018-02-19 20:02:19,637 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:19,707 DEBUG - Move around (active)
- 2018-02-19 20:02:19,909 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:02:20,120 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:20,130 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:02:22,714 DEBUG - Portal to next level detected :g_Portal_ArchTall_Blue
- 2018-02-19 20:02:22,714 INFO - Runstep broken *Do Rift
- 2018-02-19 20:02:22,744 DEBUG - Portal to next level detected :g_Portal_ArchTall_Blue
- 2018-02-19 20:02:22,745 INFO - Runstep broken: Do Rift
- 2018-02-19 20:02:22,745 INFO - Runstep ended: Do Rift
- 2018-02-19 20:02:22,745 DEBUG - X: 992.651 Y: 1045.084 Z: 0.5529861
- 2018-02-19 20:02:25,652 DEBUG - Stoping all tasks
- 2018-02-19 20:02:25,653 DEBUG - TakePortal : close enough to take portal
- 2018-02-19 20:02:26,016 DEBUG - Reseting world with worldId : 7738000A
- 2018-02-19 20:02:26,403 DEBUG - Stoping all tasks
- 2018-02-19 20:02:26,403 INFO - Running Step : Do Rift
- 2018-02-19 20:02:26,403 DEBUG - Starting all tasks
- 2018-02-19 20:02:26,404 DEBUG - Reseting world with worldId : 7738000A
- 2018-02-19 20:02:26,496 INFO - Level: 3
- 2018-02-19 20:02:26,501 DEBUG - Starting all tasks
- 2018-02-19 20:02:28,199 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:02:28,206 DEBUG - Move around (active)
- 2018-02-19 20:02:28,618 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:28,688 DEBUG - Move around (active)
- 2018-02-19 20:02:29,100 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:29,173 DEBUG - [4] Move around (active)
- 2018-02-19 20:02:31,137 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:31,204 DEBUG - Move around (active)
- 2018-02-19 20:02:31,624 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:31,626 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:02:35,464 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:02:35,479 DEBUG - Move around (active)
- 2018-02-19 20:02:35,893 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:35,962 DEBUG - Move around (active)
- 2018-02-19 20:02:36,374 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:36,384 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:02:36,390 DEBUG - [2] Move around (active)
- 2018-02-19 20:02:37,243 DEBUG - (out)Approaching monster: Slash (Attack) - Don't use with Hexing Pants
- 2018-02-19 20:02:37,320 DEBUG - Move around (active)
- 2018-02-19 20:02:37,632 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:37,700 DEBUG - Move around (active)
- 2018-02-19 20:02:37,979 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:02:38,112 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:39,295 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:02:39,375 DEBUG - Move around (active)
- 2018-02-19 20:02:39,787 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:39,854 DEBUG - Move around (active)
- 2018-02-19 20:02:40,265 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:40,276 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:02:40,282 DEBUG - [2] Move around (active)
- 2018-02-19 20:02:41,333 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:41,400 DEBUG - Move around (active)
- 2018-02-19 20:02:41,812 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:41,818 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:02:41,822 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:02:43,140 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:02:43,239 DEBUG - Move around (active)
- 2018-02-19 20:02:43,651 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:43,718 DEBUG - Move around (active)
- 2018-02-19 20:02:44,133 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:44,202 DEBUG - Move around (active)
- 2018-02-19 20:02:44,617 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:44,626 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:02:44,632 DEBUG - [2] Move around (active)
- 2018-02-19 20:02:45,697 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:02:49,038 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:02:49,047 DEBUG - Move around (active)
- 2018-02-19 20:02:49,464 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:49,533 DEBUG - Move around (active)
- 2018-02-19 20:02:49,947 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:50,000 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:02:50,007 DEBUG - Move around (active)
- 2018-02-19 20:02:50,419 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:50,429 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:02:50,435 DEBUG - Move around (active)
- 2018-02-19 20:02:50,850 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:50,860 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:02:50,868 DEBUG - [2] Move around (active)
- 2018-02-19 20:02:51,567 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:02:51,773 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:53,184 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:02:53,239 DEBUG - Move around (active)
- 2018-02-19 20:02:53,653 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:53,721 DEBUG - [2] Move around (active)
- 2018-02-19 20:02:54,524 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:54,591 DEBUG - Move around (active)
- 2018-02-19 20:02:55,003 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:55,071 DEBUG - Move around (active)
- 2018-02-19 20:02:55,490 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:55,556 DEBUG - [2] Move around (active)
- 2018-02-19 20:02:56,452 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:56,523 DEBUG - Move around (active)
- 2018-02-19 20:02:56,935 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:57,003 DEBUG - Move around (active)
- 2018-02-19 20:02:57,415 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:57,447 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:02:57,451 DEBUG - Move around (active)
- 2018-02-19 20:02:57,863 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:57,874 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:02:57,878 DEBUG - Move around (active)
- 2018-02-19 20:02:58,296 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:02:58,306 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:02:58,312 DEBUG - [10] Move around (active)
- 2018-02-19 20:03:02,793 DEBUG - Banner, Achievment or Map signal
- 2018-02-19 20:03:02,830 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:03:02,851 DEBUG - Step = 3 or 16
- 2018-02-19 20:03:02,851 INFO - Runstep broken *Do Rift
- 2018-02-19 20:03:02,852 DEBUG - Step = 3 or 16
- 2018-02-19 20:03:02,852 INFO - Runstep broken: Do Rift
- 2018-02-19 20:03:02,852 INFO - Runstep ended: Do Rift
- 2018-02-19 20:03:02,853 DEBUG - Stoping all tasks
- 2018-02-19 20:03:02,853 INFO - Running Step : Kill rift boss
- 2018-02-19 20:03:02,854 DEBUG - Starting all tasks
- 2018-02-19 20:03:02,854 DEBUG - Reseting world with worldId : 7738000A
- 2018-02-19 20:03:03,000 DEBUG - Starting all tasks
- 2018-02-19 20:03:06,407 DEBUG - Move around (active)
- 2018-02-19 20:03:06,818 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:03:06,886 DEBUG - Move around (active)
- 2018-02-19 20:03:07,298 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:03:07,307 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:03:07,315 DEBUG - [46] Move around (active)
- 2018-02-19 20:03:28,675 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:03:28,688 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:03:28,692 DEBUG - [25] Move around (active)
- 2018-02-19 20:03:39,346 DEBUG - Step = 34 (boss)
- 2018-02-19 20:03:39,346 INFO - Runstep broken *Kill rift boss
- 2018-02-19 20:03:39,346 DEBUG - Step = 34 (boss)
- 2018-02-19 20:03:39,347 INFO - Runstep broken: Kill rift boss
- 2018-02-19 20:03:39,347 INFO - Runstep ended: Kill rift boss
- 2018-02-19 20:03:39,348 DEBUG - Boss defeated
- 2018-02-19 20:03:39,348 DEBUG - Stoping all tasks
- 2018-02-19 20:03:39,349 INFO - Running Step : riftIsClear
- 2018-02-19 20:03:39,349 DEBUG - Starting all tasks
- 2018-02-19 20:03:39,349 DEBUG - Reseting world with worldId : 7738000A
- 2018-02-19 20:03:39,371 DEBUG - Banner, Achievment or Map signal
- 2018-02-19 20:03:39,499 DEBUG - Starting all tasks
- 2018-02-19 20:03:39,500 INFO - Runstep broken: riftIsClear
- 2018-02-19 20:03:39,500 INFO - Runstep ended: riftIsClear
- 2018-02-19 20:03:39,741 DEBUG - [2] Stoping all tasks
- 2018-02-19 20:03:42,748 INFO - Running Step : Urshi
- 2018-02-19 20:03:42,748 DEBUG - Starting all tasks
- 2018-02-19 20:03:42,749 DEBUG - Reseting world with worldId : 7738000A
- 2018-02-19 20:03:42,894 DEBUG - Starting all tasks
- 2018-02-19 20:03:42,894 INFO - Runstep broken: Urshi
- 2018-02-19 20:03:42,895 INFO - Runstep ended: Urshi
- 2018-02-19 20:03:42,900 DEBUG - Stoping all tasks
- 2018-02-19 20:03:42,900 DEBUG - Wait for Urshi
- 2018-02-19 20:03:42,908 DEBUG - [48] Moving to actor: P1_LR_TieredRift_Nephalem-14704
- 2018-02-19 20:03:48,429 DEBUG - Banner, Achievment or Map signal
- 2018-02-19 20:03:48,842 DEBUG - Upgrade gem
- 2018-02-19 20:03:48,842 DEBUG - Gem upgrades left : 5
- 2018-02-19 20:03:48,850 DEBUG - Trying to upgrade: MoltenWildebeestsGizzard
- 2018-02-19 20:03:48,981 DEBUG - Banner, Achievment or Map signal
- 2018-02-19 20:03:49,003 DEBUG - There's an Ui attached to selected gem
- 2018-02-19 20:03:49,533 DEBUG - Banner, Achievment or Map signal
- 2018-02-19 20:03:50,529 DEBUG - SelectUiInTree: Root.NormalLayer.vendor_dialog_mainPage.riftReward_dialog.LayoutRoot.gemUpgradePane.items_list._content._stackpanel._tilerow7._item42.Item
- 2018-02-19 20:03:50,531 DEBUG - [24] Scrolling down
- 2018-02-19 20:03:53,192 DEBUG - Pointing
- 2018-02-19 20:03:53,303 DEBUG - Clicking
- 2018-02-19 20:03:54,736 DEBUG - Gem upgrades left : 4
- 2018-02-19 20:03:54,745 DEBUG - Trying to upgrade: MoltenWildebeestsGizzard
- 2018-02-19 20:03:54,894 DEBUG - There's an Ui attached to selected gem
- 2018-02-19 20:03:56,419 DEBUG - SelectUiInTree: Root.NormalLayer.vendor_dialog_mainPage.riftReward_dialog.LayoutRoot.gemUpgradePane.items_list._content._stackpanel._tilerow7._item42.Item
- 2018-02-19 20:03:56,419 DEBUG - Pointing
- 2018-02-19 20:03:56,530 DEBUG - Clicking
- 2018-02-19 20:03:57,969 DEBUG - Gem upgrades left : 3
- 2018-02-19 20:03:57,979 DEBUG - Trying to upgrade: MoltenWildebeestsGizzard
- 2018-02-19 20:03:58,133 DEBUG - There's an Ui attached to selected gem
- 2018-02-19 20:03:59,656 DEBUG - SelectUiInTree: Root.NormalLayer.vendor_dialog_mainPage.riftReward_dialog.LayoutRoot.gemUpgradePane.items_list._content._stackpanel._tilerow7._item42.Item
- 2018-02-19 20:03:59,657 DEBUG - Pointing
- 2018-02-19 20:03:59,768 DEBUG - Clicking
- 2018-02-19 20:04:01,222 DEBUG - Gem upgrades left : 2
- 2018-02-19 20:04:01,231 DEBUG - Trying to upgrade: MoltenWildebeestsGizzard
- 2018-02-19 20:04:01,375 DEBUG - There's an Ui attached to selected gem
- 2018-02-19 20:04:02,902 DEBUG - SelectUiInTree: Root.NormalLayer.vendor_dialog_mainPage.riftReward_dialog.LayoutRoot.gemUpgradePane.items_list._content._stackpanel._tilerow7._item42.Item
- 2018-02-19 20:04:02,902 DEBUG - Pointing
- 2018-02-19 20:04:03,013 DEBUG - Clicking
- 2018-02-19 20:04:04,431 DEBUG - Gem upgrades left : 1
- 2018-02-19 20:04:04,439 DEBUG - Trying to upgrade: MoltenWildebeestsGizzard
- 2018-02-19 20:04:04,589 DEBUG - There's an Ui attached to selected gem
- 2018-02-19 20:04:06,117 DEBUG - SelectUiInTree: Root.NormalLayer.vendor_dialog_mainPage.riftReward_dialog.LayoutRoot.gemUpgradePane.items_list._content._stackpanel._tilerow7._item42.Item
- 2018-02-19 20:04:06,117 DEBUG - Pointing
- 2018-02-19 20:04:06,229 DEBUG - Clicking
- 2018-02-19 20:04:08,162 DEBUG - [10] Wait for Urshi to disappear
- 2018-02-19 20:04:12,794 DEBUG - Stoping all tasks
- 2018-02-19 20:04:12,794 INFO - Running Step : Wait for items
- 2018-02-19 20:04:12,795 DEBUG - Starting all tasks
- 2018-02-19 20:04:12,796 DEBUG - Reseting world with worldId : 7738000A
- 2018-02-19 20:04:12,942 DEBUG - Starting all tasks
- 2018-02-19 20:04:12,942 INFO - Runstep broken: Wait for items
- 2018-02-19 20:04:12,943 INFO - Runstep ended: Wait for items
- 2018-02-19 20:04:15,949 DEBUG - Stoping all tasks
- 2018-02-19 20:04:18,960 INFO - Town portal: Back to town
- 2018-02-19 20:04:18,963 DEBUG - Stoping all tasks
- 2018-02-19 20:04:19,064 DEBUG - Launching TP. Time = 0.103945
- 2018-02-19 20:04:23,124 DEBUG - Stoping all tasks
- 2018-02-19 20:04:23,226 DEBUG - Launching TP. Time = 4.2653392
- 2018-02-19 20:04:24,227 DEBUG - [2] Starting all tasks
- 2018-02-19 20:04:24,319 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:04:24,389 DEBUG - [43] Starting all tasks
- 2018-02-19 20:04:28,685 DEBUG - Stoping all tasks
- 2018-02-19 20:04:28,686 INFO - Town portal done
- 2018-02-19 20:04:28,688 DEBUG - Wait for Town
- 2018-02-19 20:04:28,790 DEBUG - Town found : x1_Westm_Hub
- 2018-02-19 20:04:28,790 DEBUG - Switching from Do Rift to TownNav
- 2018-02-19 20:04:28,793 DEBUG - Stoping all tasks
- 2018-02-19 20:04:28,793 INFO - Running Step : Talk to Orek
- 2018-02-19 20:04:28,793 DEBUG - Reseting world with worldId : 772E0000
- 2018-02-19 20:04:28,877 INFO - Runstep broken: Talk to Orek
- 2018-02-19 20:04:28,878 INFO - Runstep ended: Talk to Orek
- 2018-02-19 20:04:30,335 DEBUG - Talking to actor: X1_LR_Nephalem
- 2018-02-19 20:04:30,654 DEBUG - Banner, Achievment or Map signal
- 2018-02-19 20:04:30,858 DEBUG - Waiting for quest to complete
- 2018-02-19 20:04:30,859 DEBUG - Portal is closing.
- 2018-02-19 20:04:30,859 DEBUG - Stoping all tasks
- 2018-02-19 20:04:30,860 DEBUG - Game ended, return to town
- 2018-02-19 20:04:31,863 DEBUG - StayInGame: -1
- 2018-02-19 20:04:31,863 INFO - Next rift in same game: 44 < 100
- 2018-02-19 20:04:31,864 INFO - Start a loop
- 2018-02-19 20:04:31,864 DEBUG - Stoping all tasks
- 2018-02-19 20:04:32,153 INFO - Botting !
- 2018-02-19 20:04:32,157 DEBUG - Reseting world with worldId : 772E0000
- 2018-02-19 20:04:32,158 DEBUG - Reinitialize Inventory
- 2018-02-19 20:04:32,161 DEBUG - Reinitialize Stuff
- 2018-02-19 20:04:32,164 DEBUG - Reinitialize Stash
- 2018-02-19 20:04:32,180 DEBUG - Loading normal sequence
- 2018-02-19 20:04:32,180 DEBUG - Switching from Talk to Orek to TownNav
- 2018-02-19 20:04:32,181 INFO - Vendor loop
- 2018-02-19 20:04:32,186 DEBUG - Identify
- 2018-02-19 20:04:35,761 DEBUG - [2] Book of Cain clicked.
- 2018-02-19 20:04:40,790 DEBUG - Salvage & Learn BlackSmith
- 2018-02-19 20:04:40,854 DEBUG - Pick and Keep Crafting Mats, Gems, Misc: Keep : x1_Ruby_06 - x1_Amethyst_06
- 2018-02-19 20:04:40,856 DEBUG - Salvage Accidental C/M/R: Salvage : x1_Bracers_hell_base_08
- 2018-02-19 20:04:40,857 DEBUG - Salvage leftover Legs: Salvage : p1_Belt_norm_unique_04 - Axe_norm_unique_05 - Amulet_norm_unique_07 - Shield_norm_unique_07 - Dagger_norm_unique_06 - x1_shoulderPads_norm_unique_09 - Belt_norm_unique_06 - shoulderPads_norm_unique_01 - p4_pants_norm_set_12 - x1_twoHandedSword_norm_unique_11 - x1_flail1H_norm_unique_03
- 2018-02-19 20:04:43,798 DEBUG - Salvage
- 2018-02-19 20:04:44,046 DEBUG - Salvage Accidental C/M/R: Salvage : x1_Bracers_hell_base_08
- 2018-02-19 20:04:44,047 DEBUG - Salvage all yellow
- 2018-02-19 20:04:44,712 DEBUG - Pick and Keep Crafting Mats, Gems, Misc: Keep : x1_Ruby_06 - x1_Amethyst_06
- 2018-02-19 20:04:44,713 DEBUG - Salvage leftover Legs: Salvage : p1_Belt_norm_unique_04 - Axe_norm_unique_05 - Amulet_norm_unique_07 - Shield_norm_unique_07 - Dagger_norm_unique_06 - x1_shoulderPads_norm_unique_09 - Belt_norm_unique_06 - shoulderPads_norm_unique_01 - p4_pants_norm_set_12 - x1_twoHandedSword_norm_unique_11 - x1_flail1H_norm_unique_03
- 2018-02-19 20:04:44,761 DEBUG - Salvaging item :p1_Belt_norm_unique_04
- 2018-02-19 20:04:45,347 DEBUG - Salvaging item :Axe_norm_unique_05
- 2018-02-19 20:04:45,916 DEBUG - Salvaging item :Amulet_norm_unique_07
- 2018-02-19 20:04:46,433 DEBUG - Salvaging item :Shield_norm_unique_07
- 2018-02-19 20:04:47,037 DEBUG - Salvaging item :Dagger_norm_unique_06
- 2018-02-19 20:04:47,656 DEBUG - Salvaging item :x1_shoulderPads_norm_unique_09
- 2018-02-19 20:04:48,217 DEBUG - Salvaging item :Belt_norm_unique_06
- 2018-02-19 20:04:48,793 DEBUG - Salvaging item :shoulderPads_norm_unique_01
- 2018-02-19 20:04:49,293 DEBUG - Salvaging item :p4_pants_norm_set_12
- 2018-02-19 20:04:49,869 DEBUG - Salvaging item :x1_twoHandedSword_norm_unique_11
- 2018-02-19 20:04:50,413 DEBUG - Salvaging item :x1_flail1H_norm_unique_03
- 2018-02-19 20:04:51,068 DEBUG - Pick and Keep Crafting Mats, Gems, Misc: Keep : x1_Ruby_06 - x1_Amethyst_06
- 2018-02-19 20:04:51,174 DEBUG - Stash
- 2018-02-19 20:04:51,204 DEBUG - [2] Pick and Keep Crafting Mats, Gems, Misc: Keep : x1_Ruby_06 - x1_Amethyst_06
- 2018-02-19 20:04:53,467 DEBUG - trying to place :x1_Ruby_06-14726
- 2018-02-19 20:04:53,492 DEBUG - Stashing item: x1_Ruby_06
- 2018-02-19 20:04:53,492 DEBUG - Maximum stack: 5000
- 2018-02-19 20:04:53,493 DEBUG - InteractWithUiAndWaitFor MainStashTab1
- 2018-02-19 20:04:53,493 DEBUG - InteractWithUiAndWaitFor StashTab1
- 2018-02-19 20:04:53,494 DEBUG - target row: 3
- 2018-02-19 20:04:53,606 DEBUG - Unable to parse item description
- 2018-02-19 20:04:53,842 DEBUG - Stashed item: x1_Ruby_06
- 2018-02-19 20:04:54,014 DEBUG - trying to place :x1_Amethyst_06-14721
- 2018-02-19 20:04:54,039 DEBUG - Stashing item: x1_Amethyst_06
- 2018-02-19 20:04:54,040 DEBUG - Maximum stack: 5000
- 2018-02-19 20:04:54,040 DEBUG - InteractWithUiAndWaitFor MainStashTab1
- 2018-02-19 20:04:54,041 DEBUG - InteractWithUiAndWaitFor StashTab1
- 2018-02-19 20:04:54,041 DEBUG - target row: 3
- 2018-02-19 20:04:54,147 DEBUG - Unable to parse item description
- 2018-02-19 20:04:54,389 DEBUG - Stashed item: x1_Amethyst_06
- 2018-02-19 20:04:54,699 DEBUG - Vendor
- 2018-02-19 20:04:54,708 DEBUG - Kadala
- 2018-02-19 20:04:54,708 DEBUG - Enough shards to gamble. Going to Kadala
- 2018-02-19 20:04:58,869 DEBUG - At Kadala's shop.
- 2018-02-19 20:04:58,874 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:04:58,876 DEBUG - Clicking tab: KadalaArmorTab
- 2018-02-19 20:04:59,022 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:04:59,164 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:04:59,165 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:04:59,345 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:04:59,346 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:04:59,532 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:04:59,533 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:04:59,710 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:04:59,711 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:04:59,891 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:04:59,893 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:05:00,042 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:05:00,042 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:05:00,154 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:05:00,155 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:05:00,246 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:05:00,247 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:05:00,341 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:05:00,341 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:05:00,436 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:05:00,437 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:05:00,519 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:05:00,519 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:05:00,613 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:05:00,613 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:05:00,719 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:05:00,720 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:05:00,813 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:05:00,814 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:05:00,907 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:05:00,907 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:05:01,002 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:05:01,003 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:05:01,100 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:05:01,101 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:05:01,726 INFO - Vendor loop
- 2018-02-19 20:05:01,732 DEBUG - Identify
- 2018-02-19 20:05:01,736 DEBUG - Salvage & Learn BlackSmith
- 2018-02-19 20:05:01,769 DEBUG - Salvage Accidental C/M/R: Salvage : x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08
- 2018-02-19 20:05:01,772 DEBUG - Salvage leftover Legs: Salvage : p2_Helm_norm_set_06
- 2018-02-19 20:05:01,777 DEBUG - Stash
- 2018-02-19 20:05:01,815 DEBUG - Salvage Accidental C/M/R: Salvage : x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08
- 2018-02-19 20:05:01,845 DEBUG - Salvage leftover Legs: Salvage : p2_Helm_norm_set_06
- 2018-02-19 20:05:01,845 DEBUG - Vendor
- 2018-02-19 20:05:01,847 DEBUG - Kadala
- 2018-02-19 20:05:01,848 INFO - Vendor loop done
- 2018-02-19 20:05:01,848 DEBUG - Run number 1
- 2018-02-19 20:05:01,848 INFO - Running: Rift
- 2018-02-19 20:05:01,848 INFO - Running Step : Open Rift
- 2018-02-19 20:05:01,848 DEBUG - Reseting world with worldId : 772E0000
- 2018-02-19 20:05:01,935 INFO - Runstep broken: Open Rift
- 2018-02-19 20:05:01,935 INFO - Runstep ended: Open Rift
- 2018-02-19 20:05:01,936 DEBUG - Stoping all tasks
- 2018-02-19 20:05:05,012 DEBUG - InteractWithUiAndWaitFor GRiftButton
- 2018-02-19 20:05:05,123 DEBUG - InteractWithUiAndWaitFor GRiftArrow
- 2018-02-19 20:05:06,179 DEBUG - SelectUiInTree: Root.TopLayer.DropDown._content._stackpanel._item11
- 2018-02-19 20:05:06,179 DEBUG - Pointing
- 2018-02-19 20:05:06,290 DEBUG - Clicking
- 2018-02-19 20:05:06,391 DEBUG - InteractWithUiAndWaitFor RiftAcceptButton
- 2018-02-19 20:05:06,500 DEBUG - [5] Portal not ready
- 2018-02-19 20:05:08,737 DEBUG - Banner, Achievment or Map signal
- 2018-02-19 20:05:09,058 DEBUG - Reseting world with worldId : 7739000A
- 2018-02-19 20:05:09,525 DEBUG - Stoping all tasks
- 2018-02-19 20:05:09,525 INFO - Running Step : Do Rift
- 2018-02-19 20:05:09,525 DEBUG - Starting all tasks
- 2018-02-19 20:05:09,527 DEBUG - Reseting world with worldId : 7739000A
- 2018-02-19 20:05:09,590 INFO - Level: 1
- 2018-02-19 20:05:09,594 DEBUG - Starting all tasks
- 2018-02-19 20:05:09,630 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:05:12,955 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:05:13,036 DEBUG - Move around (active)
- 2018-02-19 20:05:13,448 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:05:13,516 DEBUG - Move around (active)
- 2018-02-19 20:05:13,928 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:05:13,938 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:05:13,944 DEBUG - Move around (active)
- 2018-02-19 20:05:14,359 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:05:14,428 DEBUG - Move around (active)
- 2018-02-19 20:05:14,841 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:05:14,911 DEBUG - Move around (active)
- 2018-02-19 20:05:15,323 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:05:15,346 DEBUG - [3] Move around (active)
- 2018-02-19 20:05:16,705 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:05:17,624 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:05:17,644 DEBUG - Move around (active)
- 2018-02-19 20:05:18,059 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:05:18,125 DEBUG - Move around (active)
- 2018-02-19 20:05:18,544 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:05:18,612 DEBUG - Move around (active)
- 2018-02-19 20:05:19,025 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:05:19,092 DEBUG - Move around (active)
- 2018-02-19 20:05:19,506 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:05:19,582 DEBUG - [2] Move around (active)
- 2018-02-19 20:05:20,630 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:05:20,699 DEBUG - Move around (active)
- 2018-02-19 20:05:21,110 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:05:21,184 DEBUG - Move around (active)
- 2018-02-19 20:05:21,396 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:05:21,478 DEBUG - [3] Move around (active)
- 2018-02-19 20:05:22,847 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:05:22,918 DEBUG - [8] Move around (active)
- 2018-02-19 20:05:26,657 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:05:26,660 DEBUG - Move around (active)
- 2018-02-19 20:05:28,003 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:05:28,094 DEBUG - Move around (active)
- 2018-02-19 20:05:28,506 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:05:28,575 DEBUG - Move around (active)
- 2018-02-19 20:05:28,991 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:05:29,058 DEBUG - Move around (active)
- 2018-02-19 20:05:29,476 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:05:29,549 DEBUG - [2] Move around (active)
- 2018-02-19 20:05:30,391 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:05:30,457 DEBUG - Move around (active)
- 2018-02-19 20:05:30,870 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:05:30,880 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:05:30,886 DEBUG - [3] Move around (active)
- 2018-02-19 20:05:33,447 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:05:34,008 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:05:34,334 DEBUG - [2] Uncategorized dangers :Corpulent_A
- 2018-02-19 20:05:34,367 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:05:34,371 DEBUG - Move around (active)
- 2018-02-19 20:05:34,785 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:05:34,857 DEBUG - Move around (active)
- 2018-02-19 20:05:35,268 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:05:35,334 DEBUG - [8] Move around (active)
- 2018-02-19 20:05:39,121 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:05:39,154 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:05:39,159 DEBUG - [3] Move around (active)
- 2018-02-19 20:05:40,387 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:05:40,396 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:05:40,401 DEBUG - [2] Move around (active)
- 2018-02-19 20:05:41,247 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:05:41,309 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:05:41,313 DEBUG - [3] Move around (active)
- 2018-02-19 20:05:42,635 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:05:42,703 DEBUG - Move around (active)
- 2018-02-19 20:05:43,115 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:05:43,125 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:05:43,130 DEBUG - [2] Move around (active)
- 2018-02-19 20:05:43,977 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:05:44,763 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:05:44,770 DEBUG - Move around (active)
- 2018-02-19 20:05:45,184 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:05:45,251 DEBUG - Move around (active)
- 2018-02-19 20:05:45,663 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:05:45,730 DEBUG - Move around (active)
- 2018-02-19 20:05:46,042 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:05:46,108 DEBUG - Move around (active)
- 2018-02-19 20:05:46,420 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:05:46,442 DEBUG - Move around (active)
- 2018-02-19 20:05:46,633 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:05:49,197 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:05:49,289 DEBUG - Move around (active)
- 2018-02-19 20:05:49,719 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:05:49,844 DEBUG - Move around (active)
- 2018-02-19 20:05:50,284 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:05:50,315 DEBUG - Move around (active)
- 2018-02-19 20:05:50,728 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:05:50,798 DEBUG - Move around (active)
- 2018-02-19 20:05:51,210 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:05:51,278 DEBUG - [7] Move around (active)
- 2018-02-19 20:05:54,497 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:05:54,507 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:05:54,516 DEBUG - [7] Move around (active)
- 2018-02-19 20:05:57,773 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:05:57,783 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:05:57,788 DEBUG - [2] Move around (active)
- 2018-02-19 20:05:59,863 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:05:59,869 DEBUG - Move around (active)
- 2018-02-19 20:06:00,282 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:06:01,285 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:06:01,301 DEBUG - [6] Move around (active)
- 2018-02-19 20:06:04,412 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:06:05,299 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:06:05,300 DEBUG - [21] There is some item to pick later on
- 2018-02-19 20:06:06,472 DEBUG - Move around (active)
- 2018-02-19 20:06:06,884 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:06,942 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:06:06,957 DEBUG - Move around (active)
- 2018-02-19 20:06:07,369 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:07,438 DEBUG - Move around (active)
- 2018-02-19 20:06:07,851 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:07,926 DEBUG - Move around (active)
- 2018-02-19 20:06:08,337 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:08,476 DEBUG - [2] Move around (active)
- 2018-02-19 20:06:09,526 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:09,593 DEBUG - Move around (active)
- 2018-02-19 20:06:10,005 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:10,071 DEBUG - Move around (active)
- 2018-02-19 20:06:10,485 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:10,552 DEBUG - [10] Move around (active)
- 2018-02-19 20:06:15,013 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:15,084 DEBUG - Move around (active)
- 2018-02-19 20:06:15,496 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:15,566 DEBUG - Move around (active)
- 2018-02-19 20:06:15,978 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:16,046 DEBUG - Move around (active)
- 2018-02-19 20:06:16,457 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:16,531 DEBUG - Move around (active)
- 2018-02-19 20:06:16,944 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:16,953 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:06:16,961 DEBUG - Move around (active)
- 2018-02-19 20:06:17,374 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:17,384 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:06:17,393 DEBUG - Move around (active)
- 2018-02-19 20:06:18,361 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:06:18,366 DEBUG - Move around (active)
- 2018-02-19 20:06:18,789 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:19,671 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:06:19,675 DEBUG - Move around (active)
- 2018-02-19 20:06:20,359 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:06:20,460 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:06:20,842 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:06:20,843 DEBUG - [2] There is some item to pick later on
- 2018-02-19 20:06:20,937 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:06:20,938 DEBUG - [2] There is some item to pick later on
- 2018-02-19 20:06:21,037 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:06:21,038 DEBUG - [2] There is some item to pick later on
- 2018-02-19 20:06:21,042 DEBUG - Move around (active)
- 2018-02-19 20:06:21,454 DEBUG - (out)Approaching monster: Slash (Attack) - Don't use with Hexing Pants
- 2018-02-19 20:06:21,522 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:06:21,523 DEBUG - There is some item to pick later on
- 2018-02-19 20:06:21,527 DEBUG - Move around (active)
- 2018-02-19 20:06:21,939 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:22,205 DEBUG - Move around (active)
- 2018-02-19 20:06:22,623 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:22,690 DEBUG - Move around (active)
- 2018-02-19 20:06:22,986 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:06:24,174 DEBUG - [2] There is some item to pick later on
- 2018-02-19 20:06:33,889 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:06:33,972 DEBUG - [5] Move around (active)
- 2018-02-19 20:06:36,174 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:36,241 DEBUG - Move around (active)
- 2018-02-19 20:06:36,421 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:06:36,655 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:36,928 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:06:37,026 DEBUG - Move around (active)
- 2018-02-19 20:06:37,439 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:37,508 DEBUG - [2] Move around (active)
- 2018-02-19 20:06:38,213 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:38,287 DEBUG - Move around (active)
- 2018-02-19 20:06:38,699 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:38,768 DEBUG - Move around (active)
- 2018-02-19 20:06:39,182 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:39,249 DEBUG - Move around (active)
- 2018-02-19 20:06:39,664 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:39,732 DEBUG - Move around (active)
- 2018-02-19 20:06:40,144 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:40,217 DEBUG - Move around (active)
- 2018-02-19 20:06:40,629 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:40,697 DEBUG - Move around (active)
- 2018-02-19 20:06:41,109 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:41,120 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:06:41,127 DEBUG - Move around (active)
- 2018-02-19 20:06:41,540 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:41,550 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:06:41,557 DEBUG - [5] Move around (active)
- 2018-02-19 20:06:43,927 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:43,938 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:06:43,942 DEBUG - Move around (active)
- 2018-02-19 20:06:44,359 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:44,369 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:06:44,374 DEBUG - Move around (active)
- 2018-02-19 20:06:44,631 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:06:44,731 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:06:44,763 DEBUG - [4] Move around (active)
- 2018-02-19 20:06:46,615 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:46,682 DEBUG - Move around (active)
- 2018-02-19 20:06:47,094 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:47,168 DEBUG - Move around (active)
- 2018-02-19 20:06:47,263 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:06:47,581 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:47,591 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:06:47,773 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:06:47,795 DEBUG - Move around (active)
- 2018-02-19 20:06:48,207 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:48,274 DEBUG - Move around (active)
- 2018-02-19 20:06:48,686 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:48,764 DEBUG - Move around (active)
- 2018-02-19 20:06:49,176 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:49,245 DEBUG - Move around (active)
- 2018-02-19 20:06:49,657 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:49,725 DEBUG - [2] Move around (active)
- 2018-02-19 20:06:50,520 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:50,590 DEBUG - Move around (active)
- 2018-02-19 20:06:51,002 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:51,069 DEBUG - Move around (active)
- 2018-02-19 20:06:51,484 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:51,550 DEBUG - Move around (active)
- 2018-02-19 20:06:51,963 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:51,977 DEBUG - Move around (active)
- 2018-02-19 20:06:52,393 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:52,460 DEBUG - Move around (active)
- 2018-02-19 20:06:52,642 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:06:55,077 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:06:55,087 DEBUG - Move around (active)
- 2018-02-19 20:06:55,500 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:55,566 DEBUG - Move around (active)
- 2018-02-19 20:06:55,978 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:56,044 DEBUG - [3] Move around (active)
- 2018-02-19 20:06:57,601 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:06:57,633 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:06:58,988 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:06:59,048 DEBUG - [5] Move around (active)
- 2018-02-19 20:07:01,136 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:01,203 DEBUG - Move around (active)
- 2018-02-19 20:07:01,531 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:07:01,615 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:01,840 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:07:01,883 DEBUG - Move around (active)
- 2018-02-19 20:07:02,300 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:02,369 DEBUG - Move around (active)
- 2018-02-19 20:07:02,782 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:02,855 DEBUG - [4] Move around (active)
- 2018-02-19 20:07:04,360 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:07:04,611 DEBUG - (out)Approaching monster: Slash (Attack) - Don't use with Hexing Pants
- 2018-02-19 20:07:05,989 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:07:06,075 DEBUG - Move around (active)
- 2018-02-19 20:07:06,487 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:06,557 DEBUG - Move around (active)
- 2018-02-19 20:07:06,970 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:07,039 DEBUG - [3] Move around (active)
- 2018-02-19 20:07:08,362 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:08,428 DEBUG - Move around (active)
- 2018-02-19 20:07:08,840 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:08,907 DEBUG - Move around (active)
- 2018-02-19 20:07:09,318 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:09,328 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:07:09,335 DEBUG - [2] Move around (active)
- 2018-02-19 20:07:10,150 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:07:10,864 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:07:10,917 DEBUG - Move around (active)
- 2018-02-19 20:07:11,330 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:11,401 DEBUG - Move around (active)
- 2018-02-19 20:07:11,813 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:11,885 DEBUG - Move around (active)
- 2018-02-19 20:07:12,299 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:12,368 DEBUG - Move around (active)
- 2018-02-19 20:07:12,784 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:12,794 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:07:12,801 DEBUG - Move around (active)
- 2018-02-19 20:07:13,215 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:13,231 DEBUG - [2] Move around (active)
- 2018-02-19 20:07:14,282 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:14,362 DEBUG - Move around (active)
- 2018-02-19 20:07:14,775 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:14,844 DEBUG - [6] Move around (active)
- 2018-02-19 20:07:17,464 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:07:17,575 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:18,473 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:07:18,543 DEBUG - Move around (active)
- 2018-02-19 20:07:18,954 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:18,968 DEBUG - Move around (active)
- 2018-02-19 20:07:19,384 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:19,451 DEBUG - Move around (active)
- 2018-02-19 20:07:19,865 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:19,932 DEBUG - Move around (active)
- 2018-02-19 20:07:20,346 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:20,428 DEBUG - [2] Move around (active)
- 2018-02-19 20:07:21,491 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:21,556 DEBUG - Move around (active)
- 2018-02-19 20:07:21,969 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:22,037 DEBUG - Move around (active)
- 2018-02-19 20:07:22,448 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:22,519 DEBUG - Move around (active)
- 2018-02-19 20:07:22,931 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:23,005 DEBUG - Move around (active)
- 2018-02-19 20:07:23,319 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:23,386 DEBUG - [2] Move around (active)
- 2018-02-19 20:07:23,842 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:07:24,236 DEBUG - (out)Approaching monster: Slash (Attack) - Don't use with Hexing Pants
- 2018-02-19 20:07:28,772 DEBUG - Portal to next level detected :g_Portal_ArchTall_Blue
- 2018-02-19 20:07:28,773 INFO - Runstep broken *Do Rift
- 2018-02-19 20:07:28,776 DEBUG - Portal to next level detected :g_Portal_ArchTall_Blue
- 2018-02-19 20:07:28,777 INFO - Runstep broken: Do Rift
- 2018-02-19 20:07:28,777 INFO - Runstep ended: Do Rift
- 2018-02-19 20:07:28,778 DEBUG - X: 804.8911 Y: 522.1711 Z: 0.69824
- 2018-02-19 20:07:31,887 DEBUG - Stoping all tasks
- 2018-02-19 20:07:31,888 DEBUG - TakePortal : close enough to take portal
- 2018-02-19 20:07:32,903 DEBUG - Reseting world with worldId : 773A0009
- 2018-02-19 20:07:33,350 DEBUG - Stoping all tasks
- 2018-02-19 20:07:33,350 INFO - Running Step : Do Rift
- 2018-02-19 20:07:33,351 DEBUG - Starting all tasks
- 2018-02-19 20:07:33,351 DEBUG - Reseting world with worldId : 773A0009
- 2018-02-19 20:07:33,398 INFO - Level: 2
- 2018-02-19 20:07:33,403 DEBUG - Starting all tasks
- 2018-02-19 20:07:35,842 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:07:35,936 DEBUG - Move around (active)
- 2018-02-19 20:07:36,347 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:36,416 DEBUG - Move around (active)
- 2018-02-19 20:07:36,827 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:36,899 DEBUG - Move around (active)
- 2018-02-19 20:07:37,312 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:37,381 DEBUG - [3] Move around (active)
- 2018-02-19 20:07:38,679 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:07:40,405 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:07:40,414 DEBUG - Move around (active)
- 2018-02-19 20:07:40,826 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:40,894 DEBUG - Move around (active)
- 2018-02-19 20:07:41,212 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:41,287 DEBUG - Move around (active)
- 2018-02-19 20:07:41,701 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:41,773 DEBUG - Move around (active)
- 2018-02-19 20:07:42,186 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:42,196 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:07:42,203 DEBUG - [2] Move around (active)
- 2018-02-19 20:07:42,939 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:07:43,253 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:44,466 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:07:44,517 DEBUG - [3] Move around (active)
- 2018-02-19 20:07:45,915 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:45,982 DEBUG - Move around (active)
- 2018-02-19 20:07:46,395 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:46,470 DEBUG - Move around (active)
- 2018-02-19 20:07:46,882 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:46,948 DEBUG - Move around (active)
- 2018-02-19 20:07:47,362 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:47,428 DEBUG - Move around (active)
- 2018-02-19 20:07:47,840 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:47,908 DEBUG - Move around (active)
- 2018-02-19 20:07:48,320 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:07:48,388 DEBUG - Move around (active)
- 2018-02-19 20:07:48,799 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:07:48,867 DEBUG - Move around (active)
- 2018-02-19 20:07:49,282 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:07:49,350 DEBUG - Move around (active)
- 2018-02-19 20:07:49,771 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:07:49,773 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:07:49,777 DEBUG - [3] Move around (active)
- 2018-02-19 20:07:51,846 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:07:51,849 DEBUG - Move around (active)
- 2018-02-19 20:07:52,266 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:07:52,291 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:07:52,292 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:07:52,297 DEBUG - Move around (active)
- 2018-02-19 20:07:53,660 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:07:53,686 DEBUG - Move around (active)
- 2018-02-19 20:07:53,695 DEBUG - [16] Uncategorized dangers :Corpulent_C
- 2018-02-19 20:07:54,207 DEBUG - [4] Move around (active)
- 2018-02-19 20:07:55,894 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:07:57,620 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:07:57,718 DEBUG - Move around (active)
- 2018-02-19 20:07:58,130 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:58,197 DEBUG - Move around (active)
- 2018-02-19 20:07:58,610 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:07:58,621 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:07:58,627 DEBUG - [5] Move around (active)
- 2018-02-19 20:08:00,664 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:08:00,771 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:08:01,104 DEBUG - [2] Move around (active)
- 2018-02-19 20:08:01,996 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:08:02,064 DEBUG - Move around (active)
- 2018-02-19 20:08:02,478 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:08:02,544 DEBUG - [2] Move around (active)
- 2018-02-19 20:08:03,308 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:08:03,391 DEBUG - (out)Approaching monster: Slash (Attack) - Don't use with Hexing Pants
- 2018-02-19 20:08:03,811 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:08:03,904 DEBUG - Move around (active)
- 2018-02-19 20:08:04,316 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:08:04,384 DEBUG - [5] Move around (active)
- 2018-02-19 20:08:06,338 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:08:09,087 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:08:09,141 DEBUG - Move around (active)
- 2018-02-19 20:08:09,553 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:08:09,619 DEBUG - Move around (active)
- 2018-02-19 20:08:10,034 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:08:10,104 DEBUG - Move around (active)
- 2018-02-19 20:08:10,515 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:08:10,582 DEBUG - [4] Move around (active)
- 2018-02-19 20:08:12,395 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:08:12,468 DEBUG - Move around (active)
- 2018-02-19 20:08:12,890 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:08:12,964 DEBUG - Move around (active)
- 2018-02-19 20:08:13,377 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:08:13,444 DEBUG - [2] Move around (active)
- 2018-02-19 20:08:14,340 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:08:14,355 DEBUG - Move around (active)
- 2018-02-19 20:08:14,771 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:08:14,837 DEBUG - [4] Move around (active)
- 2018-02-19 20:08:16,583 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:08:17,360 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:08:17,360 DEBUG - Next position is not navigable due to dangers. Waiting...
- 2018-02-19 20:08:17,462 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:08:17,463 DEBUG - Next position is not navigable due to dangers. Waiting...
- 2018-02-19 20:08:17,568 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:08:17,569 DEBUG - Next position is not navigable due to dangers. Waiting...
- 2018-02-19 20:08:17,670 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:08:17,671 DEBUG - Next position is not navigable due to dangers. Waiting...
- 2018-02-19 20:08:17,772 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:08:17,772 DEBUG - Next position is not navigable due to dangers. Waiting...
- 2018-02-19 20:08:17,874 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:08:17,875 DEBUG - [2] Next position is not navigable due to dangers. Waiting...
- 2018-02-19 20:08:18,261 DEBUG - Uncategorized dangers :Corpulent_C
- 2018-02-19 20:08:18,805 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:08:18,826 DEBUG - Move around (active)
- 2018-02-19 20:08:19,238 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:08:19,247 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:08:19,252 DEBUG - [2] Move around (active)
- 2018-02-19 20:08:20,317 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:08:20,350 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:08:20,354 DEBUG - Move around (active)
- 2018-02-19 20:08:21,331 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:08:21,564 DEBUG - [5] GetSafeVec result: NotFound
- 2018-02-19 20:08:22,421 DEBUG - Uncategorized dangers :Corpulent_C
- 2018-02-19 20:08:24,880 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:08:24,946 DEBUG - Move around (active)
- 2018-02-19 20:08:25,357 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:08:25,367 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:08:25,372 DEBUG - [4] Move around (active)
- 2018-02-19 20:08:27,320 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:08:27,387 DEBUG - Move around (active)
- 2018-02-19 20:08:27,413 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:08:27,798 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:08:30,257 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:08:30,264 DEBUG - Move around (active)
- 2018-02-19 20:08:30,677 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:08:30,746 DEBUG - [5] Move around (active)
- 2018-02-19 20:08:32,778 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:08:38,656 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:08:38,699 DEBUG - Move around (active)
- 2018-02-19 20:08:38,910 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:08:38,976 DEBUG - [4] Move around (active)
- 2018-02-19 20:08:40,859 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:08:40,926 DEBUG - [2] Move around (active)
- 2018-02-19 20:08:41,817 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:08:41,887 DEBUG - Move around (active)
- 2018-02-19 20:08:42,299 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:08:42,367 DEBUG - Move around (active)
- 2018-02-19 20:08:42,677 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:08:42,746 DEBUG - Move around (active)
- 2018-02-19 20:08:43,158 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:08:43,225 DEBUG - Move around (active)
- 2018-02-19 20:08:43,637 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:08:43,705 DEBUG - Move around (active)
- 2018-02-19 20:08:44,017 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:08:44,084 DEBUG - Move around (active)
- 2018-02-19 20:08:44,498 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:08:44,565 DEBUG - Move around (active)
- 2018-02-19 20:08:44,983 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:08:45,064 DEBUG - Move around (active)
- 2018-02-19 20:08:45,486 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:08:45,488 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:08:45,494 DEBUG - [29] Move around (active)
- 2018-02-19 20:08:58,993 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:09:08,399 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:09:08,499 DEBUG - Move around (active)
- 2018-02-19 20:09:08,912 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:09:08,978 DEBUG - Move around (active)
- 2018-02-19 20:09:09,389 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:09:09,410 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:09:09,414 DEBUG - [8] Move around (active)
- 2018-02-19 20:09:12,857 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:09:14,272 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:09:14,312 DEBUG - Move around (active)
- 2018-02-19 20:09:14,726 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:09:14,797 DEBUG - Move around (active)
- 2018-02-19 20:09:15,208 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:09:15,277 DEBUG - [2] Move around (active)
- 2018-02-19 20:09:16,176 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:09:16,187 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:09:16,192 DEBUG - [6] Move around (active)
- 2018-02-19 20:09:18,857 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:09:18,927 DEBUG - [2] Move around (active)
- 2018-02-19 20:09:19,777 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:09:19,844 DEBUG - Move around (active)
- 2018-02-19 20:09:20,257 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:09:20,325 DEBUG - Move around (active)
- 2018-02-19 20:09:20,737 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:09:20,747 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:09:20,996 DEBUG - Move around (active)
- 2018-02-19 20:09:22,162 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:09:22,165 DEBUG - [7] Move around (active)
- 2018-02-19 20:09:25,133 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:09:25,202 DEBUG - Move around (active)
- 2018-02-19 20:09:25,516 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:09:25,584 DEBUG - [3] Move around (active)
- 2018-02-19 20:09:26,861 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:09:29,282 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:09:29,331 DEBUG - Move around (active)
- 2018-02-19 20:09:29,742 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:09:29,808 DEBUG - Move around (active)
- 2018-02-19 20:09:30,222 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:09:30,290 DEBUG - [4] Move around (active)
- 2018-02-19 20:09:32,015 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:09:32,366 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:09:33,331 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:09:33,385 DEBUG - Move around (active)
- 2018-02-19 20:09:33,799 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:09:33,889 DEBUG - Move around (active)
- 2018-02-19 20:09:34,301 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:09:34,367 DEBUG - [2] Move around (active)
- 2018-02-19 20:09:35,413 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:09:35,482 DEBUG - Move around (active)
- 2018-02-19 20:09:35,893 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:09:35,959 DEBUG - Move around (active)
- 2018-02-19 20:09:36,372 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:09:36,382 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:09:36,388 DEBUG - [13] Move around (active)
- 2018-02-19 20:09:42,266 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:09:42,334 DEBUG - [3] Move around (active)
- 2018-02-19 20:09:43,428 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:09:46,465 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:09:46,484 DEBUG - Move around (active)
- 2018-02-19 20:09:46,896 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:09:46,964 DEBUG - Move around (active)
- 2018-02-19 20:09:47,376 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:09:47,386 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:09:47,392 DEBUG - [3] Move around (active)
- 2018-02-19 20:09:48,721 DEBUG - (out)Approaching monster: Slash (Attack) - Don't use with Hexing Pants
- 2018-02-19 20:09:48,797 DEBUG - Move around (active)
- 2018-02-19 20:09:48,992 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:09:50,518 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:09:50,582 DEBUG - Move around (active)
- 2018-02-19 20:09:50,995 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:09:51,064 DEBUG - Move around (active)
- 2018-02-19 20:09:51,476 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:09:51,543 DEBUG - Move around (active)
- 2018-02-19 20:09:51,955 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:09:52,024 DEBUG - [6] Move around (active)
- 2018-02-19 20:09:54,693 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:09:54,735 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:09:54,739 DEBUG - Move around (active)
- 2018-02-19 20:09:55,150 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:09:55,160 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:09:55,176 DEBUG - [6] Move around (active)
- 2018-02-19 20:09:57,497 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:10:04,018 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:10:04,075 DEBUG - Move around (active)
- 2018-02-19 20:10:04,487 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:10:04,566 DEBUG - Move around (active)
- 2018-02-19 20:10:04,979 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:10:05,049 DEBUG - Move around (active)
- 2018-02-19 20:10:05,460 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:10:05,528 DEBUG - Move around (active)
- 2018-02-19 20:10:05,944 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:10:06,011 DEBUG - [5] Move around (active)
- 2018-02-19 20:10:09,221 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:10:09,227 DEBUG - Move around (active)
- 2018-02-19 20:10:09,642 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:10:09,652 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:10:09,654 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:10:09,658 DEBUG - Move around (active)
- 2018-02-19 20:10:10,765 DEBUG - [298] Uncategorized dangers :Corpulent_C
- 2018-02-19 20:10:11,633 DEBUG - Move around (active)
- 2018-02-19 20:10:12,045 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:10:12,113 DEBUG - [4] Move around (active)
- 2018-02-19 20:10:13,816 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:10:13,884 DEBUG - Move around (active)
- 2018-02-19 20:10:14,295 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:10:14,369 DEBUG - Move around (active)
- 2018-02-19 20:10:14,782 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:10:14,792 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:10:14,797 DEBUG - [3] Move around (active)
- 2018-02-19 20:10:16,125 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:10:16,136 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:10:16,141 DEBUG - [3] Move around (active)
- 2018-02-19 20:10:17,393 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:10:27,501 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:10:27,588 DEBUG - Move around (active)
- 2018-02-19 20:10:28,001 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:10:28,011 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:10:28,016 DEBUG - [5] Move around (active)
- 2018-02-19 20:10:30,029 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:10:31,236 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:10:31,284 DEBUG - Move around (active)
- 2018-02-19 20:10:31,701 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:10:31,708 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:10:31,713 DEBUG - [5] Move around (active)
- 2018-02-19 20:10:33,760 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:10:37,840 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:10:37,865 DEBUG - Move around (active)
- 2018-02-19 20:10:38,283 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:10:38,362 DEBUG - Move around (active)
- 2018-02-19 20:10:38,775 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:10:38,785 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:10:38,792 DEBUG - [4] Move around (active)
- 2018-02-19 20:10:40,787 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:10:40,855 DEBUG - Move around (active)
- 2018-02-19 20:10:41,279 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:10:41,339 DEBUG - Move around (active)
- 2018-02-19 20:10:41,752 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:10:41,821 DEBUG - Move around (active)
- 2018-02-19 20:10:42,233 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:10:42,300 DEBUG - Move around (active)
- 2018-02-19 20:10:42,712 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:10:42,785 DEBUG - Move around (active)
- 2018-02-19 20:10:42,996 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:10:43,050 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:10:43,055 DEBUG - [4] Move around (active)
- 2018-02-19 20:10:46,216 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:10:46,236 DEBUG - Move around (active)
- 2018-02-19 20:10:46,521 DEBUG - Uncategorized dangers :Corpulent_C
- 2018-02-19 20:10:46,648 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:10:46,737 DEBUG - Move around (active)
- 2018-02-19 20:10:47,149 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:10:47,159 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:10:47,871 DEBUG - Move around (active)
- 2018-02-19 20:10:48,282 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:10:48,292 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:10:48,293 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:10:48,298 DEBUG - Move around (active)
- 2018-02-19 20:10:48,687 DEBUG - [11] Uncategorized dangers :Corpulent_C
- 2018-02-19 20:10:48,990 DEBUG - [17] Move around (active)
- 2018-02-19 20:10:57,980 DEBUG - (out)Approaching monster: Slash (Attack) - Don't use with Hexing Pants
- 2018-02-19 20:10:58,054 DEBUG - Move around (active)
- 2018-02-19 20:10:58,467 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:10:58,536 DEBUG - Move around (active)
- 2018-02-19 20:10:58,922 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:10:58,948 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:10:58,959 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:10:59,226 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:10:59,265 DEBUG - Move around (active)
- 2018-02-19 20:10:59,677 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:10:59,745 DEBUG - Move around (active)
- 2018-02-19 20:11:00,156 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:00,245 DEBUG - [3] Move around (active)
- 2018-02-19 20:11:01,377 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:01,386 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:11:01,392 DEBUG - [3] Move around (active)
- 2018-02-19 20:11:02,730 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:02,798 DEBUG - Move around (active)
- 2018-02-19 20:11:03,210 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:03,279 DEBUG - Move around (active)
- 2018-02-19 20:11:03,692 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:03,702 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:11:03,715 DEBUG - [3] Move around (active)
- 2018-02-19 20:11:04,989 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:05,064 DEBUG - Move around (active)
- 2018-02-19 20:11:05,476 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:05,550 DEBUG - Move around (active)
- 2018-02-19 20:11:05,962 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:06,032 DEBUG - [4] Move around (active)
- 2018-02-19 20:11:07,735 DEBUG - (out)Approaching monster: Slash (Attack) - Don't use with Hexing Pants
- 2018-02-19 20:11:07,802 DEBUG - Move around (active)
- 2018-02-19 20:11:08,213 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:08,283 DEBUG - Move around (active)
- 2018-02-19 20:11:08,700 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:08,734 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:11:09,037 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:11:09,274 DEBUG - Move around (active)
- 2018-02-19 20:11:09,685 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:09,695 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:11:09,708 DEBUG - [2] Move around (active)
- 2018-02-19 20:11:10,602 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:10,673 DEBUG - Move around (active)
- 2018-02-19 20:11:11,086 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:11,158 DEBUG - Move around (active)
- 2018-02-19 20:11:11,569 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:11,606 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:11:11,707 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:11:11,737 DEBUG - Move around (active)
- 2018-02-19 20:11:12,149 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:12,217 DEBUG - Move around (active)
- 2018-02-19 20:11:12,629 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:12,697 DEBUG - [2] Move around (active)
- 2018-02-19 20:11:13,542 DEBUG - (out)Approaching monster: Slash (Attack) - Don't use with Hexing Pants
- 2018-02-19 20:11:13,599 DEBUG - Move around (active)
- 2018-02-19 20:11:14,016 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:14,093 DEBUG - Move around (active)
- 2018-02-19 20:11:14,249 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:11:14,506 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:16,099 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:11:16,183 DEBUG - Move around (active)
- 2018-02-19 20:11:16,595 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:16,865 DEBUG - Move around (active)
- 2018-02-19 20:11:17,278 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:17,347 DEBUG - Move around (active)
- 2018-02-19 20:11:17,758 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:17,786 DEBUG - Move around (active)
- 2018-02-19 20:11:18,198 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:18,216 DEBUG - Move around (active)
- 2018-02-19 20:11:18,630 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:18,640 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:11:18,647 DEBUG - Move around (active)
- 2018-02-19 20:11:18,713 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:11:19,061 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:19,071 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:11:20,428 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:11:20,480 DEBUG - Move around (active)
- 2018-02-19 20:11:20,894 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:20,936 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:11:20,942 DEBUG - Move around (active)
- 2018-02-19 20:11:21,353 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:11:21,429 DEBUG - [2] Move around (active)
- 2018-02-19 20:11:22,209 DEBUG - Banner, Achievment or Map signal
- 2018-02-19 20:11:22,286 DEBUG - Step = 3 or 16
- 2018-02-19 20:11:22,286 INFO - Runstep broken *Do Rift
- 2018-02-19 20:11:22,287 DEBUG - Step = 3 or 16
- 2018-02-19 20:11:22,287 INFO - Runstep broken: Do Rift
- 2018-02-19 20:11:22,287 INFO - Runstep ended: Do Rift
- 2018-02-19 20:11:22,288 DEBUG - Stoping all tasks
- 2018-02-19 20:11:22,288 INFO - Running Step : Kill rift boss
- 2018-02-19 20:11:22,289 DEBUG - Starting all tasks
- 2018-02-19 20:11:22,289 DEBUG - Reseting world with worldId : 773A0009
- 2018-02-19 20:11:22,568 DEBUG - Starting all tasks
- 2018-02-19 20:11:25,886 DEBUG - Move around (active)
- 2018-02-19 20:11:26,299 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:11:26,310 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:11:26,316 DEBUG - Move around (active)
- 2018-02-19 20:11:27,564 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:11:27,567 DEBUG - Move around (active)
- 2018-02-19 20:11:27,998 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:11:28,004 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:11:28,006 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:11:28,010 DEBUG - [2] Move around (active)
- 2018-02-19 20:11:30,189 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:11:30,199 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:11:30,204 DEBUG - Move around (active)
- 2018-02-19 20:11:30,691 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:11:30,695 DEBUG - Move around (active)
- 2018-02-19 20:11:31,175 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:11:31,178 DEBUG - Move around (active)
- 2018-02-19 20:11:31,661 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:11:31,665 DEBUG - Move around (active)
- 2018-02-19 20:11:32,184 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:11:32,187 DEBUG - Move around (active)
- 2018-02-19 20:11:32,569 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:11:32,574 DEBUG - Move around (active)
- 2018-02-19 20:11:33,051 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:11:33,055 DEBUG - Move around (active)
- 2018-02-19 20:11:33,532 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:11:33,537 DEBUG - Move around (active)
- 2018-02-19 20:11:34,018 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:11:34,021 DEBUG - Move around (active)
- 2018-02-19 20:11:34,425 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:11:34,447 DEBUG - [3] Move around (active)
- 2018-02-19 20:11:37,989 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:11:37,993 DEBUG - Move around (active)
- 2018-02-19 20:11:39,201 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:11:39,206 DEBUG - Move around (active)
- 2018-02-19 20:11:41,270 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:11:41,274 DEBUG - Move around (active)
- 2018-02-19 20:11:41,750 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:11:41,760 DEBUG - Move around (active)
- 2018-02-19 20:11:42,239 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:11:42,243 DEBUG - Move around (active)
- 2018-02-19 20:11:43,250 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:11:43,254 DEBUG - Move around (active)
- 2018-02-19 20:11:43,665 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:11:43,675 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:11:44,888 DEBUG - [4] GetSafeVec result: NotFound
- 2018-02-19 20:11:46,033 DEBUG - Death signal
- 2018-02-19 20:11:46,069 INFO - Dead
- 2018-02-19 20:11:46,069 DEBUG - Stoping all tasks
- 2018-02-19 20:11:46,071 INFO - Resurect
- 2018-02-19 20:11:47,138 DEBUG - [2] Death signal
- 2018-02-19 20:11:49,114 DEBUG - Starting all tasks
- 2018-02-19 20:11:49,121 DEBUG - [10] GetSafeVec result: NotFound
- 2018-02-19 20:11:51,500 DEBUG - Move around (active)
- 2018-02-19 20:11:52,623 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:11:52,628 DEBUG - [2] Move around (active)
- 2018-02-19 20:11:54,810 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:11:54,820 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:11:55,726 DEBUG - [4] GetSafeVec result: NotFound
- 2018-02-19 20:11:56,610 DEBUG - Death signal
- 2018-02-19 20:11:56,802 INFO - Dead
- 2018-02-19 20:11:56,802 DEBUG - Stoping all tasks
- 2018-02-19 20:11:56,803 INFO - Resurect
- 2018-02-19 20:11:58,115 DEBUG - [2] Death signal
- 2018-02-19 20:11:59,852 DEBUG - Starting all tasks
- 2018-02-19 20:11:59,853 DEBUG - [10] GetSafeVec result: NotFound
- 2018-02-19 20:12:02,391 DEBUG - Move around (active)
- 2018-02-19 20:12:02,865 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:12:02,870 DEBUG - Move around (active)
- 2018-02-19 20:12:03,345 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:12:03,349 DEBUG - [3] Move around (active)
- 2018-02-19 20:12:06,225 DEBUG - [6] GetSafeVec result: NotFound
- 2018-02-19 20:12:07,621 DEBUG - Death signal
- 2018-02-19 20:12:07,826 INFO - Dead
- 2018-02-19 20:12:07,826 DEBUG - Stoping all tasks
- 2018-02-19 20:12:07,826 INFO - Resurect
- 2018-02-19 20:12:09,105 DEBUG - [2] Death signal
- 2018-02-19 20:12:10,876 DEBUG - Starting all tasks
- 2018-02-19 20:12:10,877 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:12:12,046 DEBUG - [8] (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:12:12,780 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:12:13,707 DEBUG - Move around (active)
- 2018-02-19 20:12:14,119 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:12:14,129 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:12:15,008 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:12:15,011 DEBUG - Move around (active)
- 2018-02-19 20:12:16,295 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:12:16,299 DEBUG - Move around (active)
- 2018-02-19 20:12:16,779 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:12:16,795 DEBUG - Move around (active)
- 2018-02-19 20:12:17,304 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:12:17,321 DEBUG - Move around (active)
- 2018-02-19 20:12:18,537 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:12:18,540 DEBUG - Move around (active)
- 2018-02-19 20:12:18,952 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:12:18,983 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:12:18,995 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:12:18,999 DEBUG - Move around (active)
- 2018-02-19 20:12:19,479 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:12:19,483 DEBUG - Move around (active)
- 2018-02-19 20:12:19,962 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:12:19,966 DEBUG - Move around (active)
- 2018-02-19 20:12:21,616 DEBUG - [3] GetSafeVec result: NotFound
- 2018-02-19 20:12:22,389 DEBUG - Death signal
- 2018-02-19 20:12:22,409 INFO - Dead
- 2018-02-19 20:12:22,409 DEBUG - Stoping all tasks
- 2018-02-19 20:12:22,410 INFO - Resurect
- 2018-02-19 20:12:23,493 DEBUG - [2] Death signal
- 2018-02-19 20:12:25,451 DEBUG - Starting all tasks
- 2018-02-19 20:12:25,452 DEBUG - [10] GetSafeVec result: NotFound
- 2018-02-19 20:12:27,856 DEBUG - Move around (active)
- 2018-02-19 20:12:29,168 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:12:29,172 DEBUG - Move around (active)
- 2018-02-19 20:12:29,647 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:12:29,654 DEBUG - Move around (active)
- 2018-02-19 20:12:30,132 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:12:30,136 DEBUG - Move around (active)
- 2018-02-19 20:12:31,323 DEBUG - Step = 34 (boss)
- 2018-02-19 20:12:31,323 INFO - Runstep broken *Kill rift boss
- 2018-02-19 20:12:31,323 DEBUG - Step = 34 (boss)
- 2018-02-19 20:12:31,323 INFO - Runstep broken: Kill rift boss
- 2018-02-19 20:12:31,324 INFO - Runstep ended: Kill rift boss
- 2018-02-19 20:12:31,324 DEBUG - Boss defeated
- 2018-02-19 20:12:31,324 DEBUG - Stoping all tasks
- 2018-02-19 20:12:31,324 INFO - Running Step : riftIsClear
- 2018-02-19 20:12:31,325 DEBUG - Starting all tasks
- 2018-02-19 20:12:31,325 DEBUG - Reseting world with worldId : 773A0009
- 2018-02-19 20:12:31,396 DEBUG - Banner, Achievment or Map signal
- 2018-02-19 20:12:31,603 DEBUG - Starting all tasks
- 2018-02-19 20:12:31,604 INFO - Runstep broken: riftIsClear
- 2018-02-19 20:12:31,604 INFO - Runstep ended: riftIsClear
- 2018-02-19 20:12:31,672 DEBUG - Stoping all tasks
- 2018-02-19 20:12:32,300 DEBUG - [6] Starting all tasks
- 2018-02-19 20:12:32,896 DEBUG - [2] Stoping all tasks
- 2018-02-19 20:12:35,907 INFO - Running Step : Urshi
- 2018-02-19 20:12:35,908 DEBUG - Starting all tasks
- 2018-02-19 20:12:35,908 DEBUG - Reseting world with worldId : 773A0009
- 2018-02-19 20:12:36,168 DEBUG - Starting all tasks
- 2018-02-19 20:12:36,169 INFO - Runstep broken: Urshi
- 2018-02-19 20:12:36,169 INFO - Runstep ended: Urshi
- 2018-02-19 20:12:36,169 DEBUG - Stoping all tasks
- 2018-02-19 20:12:36,169 DEBUG - Wait for Urshi
- 2018-02-19 20:12:36,584 DEBUG - Upgrade gem
- 2018-02-19 20:12:36,585 DEBUG - Gem upgrades left : 4
- 2018-02-19 20:12:36,595 DEBUG - Trying to upgrade: MoltenWildebeestsGizzard
- 2018-02-19 20:12:36,956 DEBUG - There's an Ui attached to selected gem
- 2018-02-19 20:12:38,481 DEBUG - SelectUiInTree: Root.NormalLayer.vendor_dialog_mainPage.riftReward_dialog.LayoutRoot.gemUpgradePane.items_list._content._stackpanel._tilerow7._item42.Item
- 2018-02-19 20:12:38,481 DEBUG - [24] Scrolling down
- 2018-02-19 20:12:41,139 DEBUG - Pointing
- 2018-02-19 20:12:41,251 DEBUG - Clicking
- 2018-02-19 20:12:42,688 DEBUG - Gem upgrades left : 3
- 2018-02-19 20:12:42,698 DEBUG - Trying to upgrade: MoltenWildebeestsGizzard
- 2018-02-19 20:12:42,846 DEBUG - There's an Ui attached to selected gem
- 2018-02-19 20:12:44,372 DEBUG - SelectUiInTree: Root.NormalLayer.vendor_dialog_mainPage.riftReward_dialog.LayoutRoot.gemUpgradePane.items_list._content._stackpanel._tilerow7._item42.Item
- 2018-02-19 20:12:44,372 DEBUG - Pointing
- 2018-02-19 20:12:44,482 DEBUG - Clicking
- 2018-02-19 20:12:45,913 DEBUG - Gem upgrades left : 2
- 2018-02-19 20:12:45,923 DEBUG - Trying to upgrade: MoltenWildebeestsGizzard
- 2018-02-19 20:12:46,069 DEBUG - There's an Ui attached to selected gem
- 2018-02-19 20:12:47,594 DEBUG - SelectUiInTree: Root.NormalLayer.vendor_dialog_mainPage.riftReward_dialog.LayoutRoot.gemUpgradePane.items_list._content._stackpanel._tilerow7._item42.Item
- 2018-02-19 20:12:47,594 DEBUG - Pointing
- 2018-02-19 20:12:47,705 DEBUG - Clicking
- 2018-02-19 20:12:49,149 DEBUG - Gem upgrades left : 1
- 2018-02-19 20:12:49,158 DEBUG - Trying to upgrade: MoltenWildebeestsGizzard
- 2018-02-19 20:12:49,310 DEBUG - There's an Ui attached to selected gem
- 2018-02-19 20:12:50,836 DEBUG - SelectUiInTree: Root.NormalLayer.vendor_dialog_mainPage.riftReward_dialog.LayoutRoot.gemUpgradePane.items_list._content._stackpanel._tilerow7._item42.Item
- 2018-02-19 20:12:50,838 DEBUG - Pointing
- 2018-02-19 20:12:50,949 DEBUG - Clicking
- 2018-02-19 20:12:52,880 DEBUG - [10] Wait for Urshi to disappear
- 2018-02-19 20:12:57,529 DEBUG - Stoping all tasks
- 2018-02-19 20:12:57,529 INFO - Running Step : Wait for items
- 2018-02-19 20:12:57,530 DEBUG - Starting all tasks
- 2018-02-19 20:12:57,531 DEBUG - Reseting world with worldId : 773A0009
- 2018-02-19 20:12:57,781 DEBUG - Starting all tasks
- 2018-02-19 20:12:57,782 INFO - Runstep broken: Wait for items
- 2018-02-19 20:12:57,782 INFO - Runstep ended: Wait for items
- 2018-02-19 20:12:57,782 DEBUG - [39] Starting all tasks
- 2018-02-19 20:13:01,590 DEBUG - Stoping all tasks
- 2018-02-19 20:13:04,602 INFO - Town portal: Back to town
- 2018-02-19 20:13:04,602 DEBUG - Stoping all tasks
- 2018-02-19 20:13:04,704 DEBUG - Launching TP. Time = 0.1015849
- 2018-02-19 20:13:08,875 DEBUG - Stoping all tasks
- 2018-02-19 20:13:08,976 DEBUG - Launching TP. Time = 4.3738749
- 2018-02-19 20:13:09,977 DEBUG - Starting all tasks
- 2018-02-19 20:13:10,014 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:13:10,033 DEBUG - [39] Starting all tasks
- 2018-02-19 20:13:13,939 DEBUG - Stoping all tasks
- 2018-02-19 20:13:13,940 INFO - Town portal done
- 2018-02-19 20:13:13,940 DEBUG - Wait for Town
- 2018-02-19 20:13:14,041 DEBUG - Town found : x1_Westm_Hub
- 2018-02-19 20:13:14,042 DEBUG - Switching from Do Rift to TownNav
- 2018-02-19 20:13:14,044 DEBUG - Stoping all tasks
- 2018-02-19 20:13:14,045 INFO - Running Step : Talk to Orek
- 2018-02-19 20:13:14,045 DEBUG - Reseting world with worldId : 772E0000
- 2018-02-19 20:13:14,132 INFO - Runstep broken: Talk to Orek
- 2018-02-19 20:13:14,133 INFO - Runstep ended: Talk to Orek
- 2018-02-19 20:13:15,582 DEBUG - Talking to actor: X1_LR_Nephalem
- 2018-02-19 20:13:15,990 DEBUG - Banner, Achievment or Map signal
- 2018-02-19 20:13:16,117 DEBUG - Waiting for quest to complete
- 2018-02-19 20:13:16,117 DEBUG - Portal is closing.
- 2018-02-19 20:13:16,118 DEBUG - Stoping all tasks
- 2018-02-19 20:13:16,118 DEBUG - Game ended, return to town
- 2018-02-19 20:13:17,119 DEBUG - StayInGame: -1
- 2018-02-19 20:13:17,120 INFO - Next rift in same game: 33 < 100
- 2018-02-19 20:13:17,120 INFO - Start a loop
- 2018-02-19 20:13:17,120 DEBUG - Stoping all tasks
- 2018-02-19 20:13:17,419 INFO - Botting !
- 2018-02-19 20:13:17,422 DEBUG - Reseting world with worldId : 772E0000
- 2018-02-19 20:13:17,422 DEBUG - Reinitialize Inventory
- 2018-02-19 20:13:17,426 DEBUG - Reinitialize Stuff
- 2018-02-19 20:13:17,429 DEBUG - Reinitialize Stash
- 2018-02-19 20:13:17,440 DEBUG - Loading normal sequence
- 2018-02-19 20:13:17,440 DEBUG - Switching from Talk to Orek to TownNav
- 2018-02-19 20:13:17,440 INFO - Vendor loop
- 2018-02-19 20:13:17,443 DEBUG - Identify
- 2018-02-19 20:13:21,042 DEBUG - Book of Cain clicked.
- 2018-02-19 20:13:25,821 DEBUG - Salvage & Learn BlackSmith
- 2018-02-19 20:13:25,977 DEBUG - Pick and Keep Crafting Mats, Gems, Misc: Keep : x1_Ruby_06 - x1_Topaz_06 - x1_Emerald_06 - x1_Amethyst_06
- 2018-02-19 20:13:25,988 DEBUG - Salvage Accidental C/M/R: Salvage : x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08
- 2018-02-19 20:13:26,008 DEBUG - Salvage leftover Legs: Salvage : p2_flail2H_norm_unique_02 - Helm_norm_unique_02 - x1_flail1H_norm_unique_05 - x1_Sword_norm_promo_02 - pants_norm_unique_050 - x1_Sword_norm_unique_15 - Amulet_norm_unique_10 - Bracers_norm_unique_07 - x1_flail1H_norm_unique_07 - p2_Helm_norm_set_06 - Helm_norm_unique_03
- 2018-02-19 20:13:28,946 DEBUG - Salvage
- 2018-02-19 20:13:29,182 DEBUG - Salvage Accidental C/M/R: Salvage : x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08
- 2018-02-19 20:13:29,183 DEBUG - Salvage all yellow
- 2018-02-19 20:13:29,837 DEBUG - Salvage Accidental C/M/R: Salvage : x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08
- 2018-02-19 20:13:29,837 DEBUG - Salvage all blue
- 2018-02-19 20:13:30,519 DEBUG - Pick and Keep Crafting Mats, Gems, Misc: Keep : x1_Ruby_06 - x1_Topaz_06 - x1_Emerald_06 - x1_Amethyst_06
- 2018-02-19 20:13:30,520 DEBUG - Salvage leftover Legs: Salvage : p2_flail2H_norm_unique_02 - Helm_norm_unique_02 - x1_flail1H_norm_unique_05 - x1_Sword_norm_promo_02 - pants_norm_unique_050 - x1_Sword_norm_unique_15 - Amulet_norm_unique_10 - Bracers_norm_unique_07 - x1_flail1H_norm_unique_07 - p2_Helm_norm_set_06 - Helm_norm_unique_03
- 2018-02-19 20:13:30,568 DEBUG - Salvaging item :p2_flail2H_norm_unique_02
- 2018-02-19 20:13:31,109 DEBUG - Salvaging item :Helm_norm_unique_02
- 2018-02-19 20:13:31,677 DEBUG - Salvaging item :x1_flail1H_norm_unique_05
- 2018-02-19 20:13:32,274 DEBUG - Salvaging item :x1_Sword_norm_promo_02
- 2018-02-19 20:13:32,909 DEBUG - Salvaging item :pants_norm_unique_050
- 2018-02-19 20:13:33,461 DEBUG - Salvaging item :x1_Sword_norm_unique_15
- 2018-02-19 20:13:34,140 DEBUG - Salvaging item :Amulet_norm_unique_10
- 2018-02-19 20:13:34,709 DEBUG - Salvaging item :Bracers_norm_unique_07
- 2018-02-19 20:13:35,376 DEBUG - Salvaging item :x1_flail1H_norm_unique_07
- 2018-02-19 20:13:35,884 DEBUG - Salvaging item :p2_Helm_norm_set_06
- 2018-02-19 20:13:36,433 DEBUG - Salvaging item :Helm_norm_unique_03
- 2018-02-19 20:13:36,961 DEBUG - Pick and Keep Crafting Mats, Gems, Misc: Keep : x1_Ruby_06 - x1_Topaz_06 - x1_Emerald_06 - x1_Amethyst_06
- 2018-02-19 20:13:37,065 DEBUG - Stash
- 2018-02-19 20:13:37,097 DEBUG - [2] Pick and Keep Crafting Mats, Gems, Misc: Keep : x1_Ruby_06 - x1_Topaz_06 - x1_Emerald_06 - x1_Amethyst_06
- 2018-02-19 20:13:39,309 DEBUG - trying to place :x1_Ruby_06-30175
- 2018-02-19 20:13:39,309 DEBUG - Stashing item: x1_Ruby_06
- 2018-02-19 20:13:39,310 DEBUG - Maximum stack: 5000
- 2018-02-19 20:13:39,310 DEBUG - InteractWithUiAndWaitFor MainStashTab1
- 2018-02-19 20:13:39,312 DEBUG - InteractWithUiAndWaitFor StashTab1
- 2018-02-19 20:13:39,312 DEBUG - target row: 3
- 2018-02-19 20:13:39,422 DEBUG - Unable to parse item description
- 2018-02-19 20:13:39,659 DEBUG - Stashed item: x1_Ruby_06
- 2018-02-19 20:13:39,907 DEBUG - trying to place :x1_Topaz_06-30181
- 2018-02-19 20:13:39,933 DEBUG - Stashing item: x1_Topaz_06
- 2018-02-19 20:13:39,933 DEBUG - Maximum stack: 5000
- 2018-02-19 20:13:39,934 DEBUG - InteractWithUiAndWaitFor MainStashTab1
- 2018-02-19 20:13:39,934 DEBUG - InteractWithUiAndWaitFor StashTab1
- 2018-02-19 20:13:39,934 DEBUG - target row: 5
- 2018-02-19 20:13:40,044 DEBUG - Unable to parse item description
- 2018-02-19 20:13:40,280 DEBUG - Stashed item: x1_Topaz_06
- 2018-02-19 20:13:40,541 DEBUG - trying to place :x1_Emerald_06-30173
- 2018-02-19 20:13:40,567 DEBUG - Stashing item: x1_Emerald_06
- 2018-02-19 20:13:40,567 DEBUG - Maximum stack: 5000
- 2018-02-19 20:13:40,568 DEBUG - InteractWithUiAndWaitFor MainStashTab1
- 2018-02-19 20:13:40,568 DEBUG - InteractWithUiAndWaitFor StashTab1
- 2018-02-19 20:13:40,568 DEBUG - target row: 8
- 2018-02-19 20:13:40,678 DEBUG - Unable to parse item description
- 2018-02-19 20:13:40,913 DEBUG - Stashed item: x1_Emerald_06
- 2018-02-19 20:13:41,170 DEBUG - trying to place :x1_Amethyst_06-30177
- 2018-02-19 20:13:41,201 DEBUG - Stashing item: x1_Amethyst_06
- 2018-02-19 20:13:41,202 DEBUG - Maximum stack: 5000
- 2018-02-19 20:13:41,202 DEBUG - InteractWithUiAndWaitFor MainStashTab1
- 2018-02-19 20:13:41,202 DEBUG - InteractWithUiAndWaitFor StashTab1
- 2018-02-19 20:13:41,202 DEBUG - target row: 3
- 2018-02-19 20:13:41,310 DEBUG - Unable to parse item description
- 2018-02-19 20:13:41,545 DEBUG - Stashed item: x1_Amethyst_06
- 2018-02-19 20:13:41,879 DEBUG - Vendor
- 2018-02-19 20:13:43,409 DEBUG - InteractWithUiAndWaitFor KadalaTrinketsTab
- 2018-02-19 20:13:43,532 DEBUG - Kadala
- 2018-02-19 20:13:43,532 DEBUG - Enough shards to gamble. Going to Kadala
- 2018-02-19 20:13:46,266 DEBUG - At Kadala's shop.
- 2018-02-19 20:13:46,267 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:13:46,267 DEBUG - Clicking tab: KadalaArmorTab
- 2018-02-19 20:13:46,480 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:13:46,632 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:13:46,633 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:13:46,720 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:13:46,720 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:13:46,865 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:13:46,866 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:13:46,963 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:13:46,963 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:13:47,058 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:13:47,059 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:13:47,181 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:13:47,181 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:13:47,277 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:13:47,277 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:13:47,371 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:13:47,371 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:13:47,455 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:13:47,456 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:13:47,531 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:13:47,532 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:13:47,612 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:13:47,613 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:13:47,695 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:13:47,696 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:13:47,783 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:13:47,784 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:13:47,865 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:13:47,866 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:13:47,961 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:13:47,961 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:13:48,057 DEBUG - No gamble item has been set. Gambling helmets (default)
- 2018-02-19 20:13:48,057 DEBUG - Gambling one item: MysteryHelmet
- 2018-02-19 20:13:48,677 INFO - Vendor loop
- 2018-02-19 20:13:48,684 DEBUG - Identify
- 2018-02-19 20:13:48,699 DEBUG - Salvage & Learn BlackSmith
- 2018-02-19 20:13:48,737 DEBUG - Salvage Accidental C/M/R: Salvage : x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08
- 2018-02-19 20:13:48,740 DEBUG - Salvage leftover Legs: Salvage : Helm_norm_unique_02
- 2018-02-19 20:13:48,745 DEBUG - Stash
- 2018-02-19 20:13:48,783 DEBUG - Salvage Accidental C/M/R: Salvage : x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08 - x1_Helm_hell_base_08
- 2018-02-19 20:13:48,786 DEBUG - Salvage leftover Legs: Salvage : Helm_norm_unique_02
- 2018-02-19 20:13:48,786 DEBUG - Vendor
- 2018-02-19 20:13:48,789 DEBUG - Kadala
- 2018-02-19 20:13:48,790 INFO - Vendor loop done
- 2018-02-19 20:13:48,790 DEBUG - Run number 1
- 2018-02-19 20:13:48,790 INFO - Running: Rift
- 2018-02-19 20:13:48,791 INFO - Running Step : Open Rift
- 2018-02-19 20:13:48,791 DEBUG - Reseting world with worldId : 772E0000
- 2018-02-19 20:13:48,889 INFO - Runstep broken: Open Rift
- 2018-02-19 20:13:48,890 INFO - Runstep ended: Open Rift
- 2018-02-19 20:13:48,890 DEBUG - Stoping all tasks
- 2018-02-19 20:13:51,950 DEBUG - InteractWithUiAndWaitFor GRiftButton
- 2018-02-19 20:13:52,297 DEBUG - InteractWithUiAndWaitFor GRiftArrow
- 2018-02-19 20:13:53,345 DEBUG - SelectUiInTree: Root.TopLayer.DropDown._content._stackpanel._item11
- 2018-02-19 20:13:53,346 DEBUG - Pointing
- 2018-02-19 20:13:53,457 DEBUG - Clicking
- 2018-02-19 20:13:53,558 DEBUG - InteractWithUiAndWaitFor RiftAcceptButton
- 2018-02-19 20:13:53,667 DEBUG - [5] Portal not ready
- 2018-02-19 20:13:56,082 DEBUG - Banner, Achievment or Map signal
- 2018-02-19 20:13:56,224 DEBUG - Reseting world with worldId : 773B000A
- 2018-02-19 20:13:56,672 DEBUG - Stoping all tasks
- 2018-02-19 20:13:56,672 INFO - Running Step : Do Rift
- 2018-02-19 20:13:56,673 DEBUG - Starting all tasks
- 2018-02-19 20:13:56,673 DEBUG - Reseting world with worldId : 773B000A
- 2018-02-19 20:13:56,741 INFO - Level: 1
- 2018-02-19 20:13:56,748 DEBUG - Starting all tasks
- 2018-02-19 20:13:56,779 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:14:02,667 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:14:02,752 DEBUG - Move around (active)
- 2018-02-19 20:14:03,165 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:14:03,232 DEBUG - [2] Move around (active)
- 2018-02-19 20:14:04,122 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:14:04,189 DEBUG - Move around (active)
- 2018-02-19 20:14:04,601 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:14:04,670 DEBUG - [4] Move around (active)
- 2018-02-19 20:14:06,527 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:14:06,599 DEBUG - Move around (active)
- 2018-02-19 20:14:07,010 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:14:07,079 DEBUG - Move around (active)
- 2018-02-19 20:14:07,491 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:14:07,658 DEBUG - Move around (active)
- 2018-02-19 20:14:07,975 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:14:08,040 DEBUG - Move around (active)
- 2018-02-19 20:14:08,453 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:14:08,521 DEBUG - Move around (active)
- 2018-02-19 20:14:08,932 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:14:09,004 DEBUG - Move around (active)
- 2018-02-19 20:14:09,417 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:14:09,484 DEBUG - Move around (active)
- 2018-02-19 20:14:09,896 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:14:09,963 DEBUG - Move around (active)
- 2018-02-19 20:14:10,375 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:14:11,284 DEBUG - [9] Move around (active)
- 2018-02-19 20:14:16,271 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:14:16,338 DEBUG - [2] Move around (active)
- 2018-02-19 20:14:17,181 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:14:17,246 DEBUG - Move around (active)
- 2018-02-19 20:14:17,658 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:14:17,667 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:14:17,778 DEBUG - Move around (active)
- 2018-02-19 20:14:18,987 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:14:18,990 DEBUG - [2] Move around (active)
- 2018-02-19 20:14:21,302 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:14:21,312 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:14:21,326 DEBUG - [2] Move around (active)
- 2018-02-19 20:14:23,706 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:14:23,709 DEBUG - [2] Move around (active)
- 2018-02-19 20:14:24,555 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:14:24,593 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:14:24,597 DEBUG - [3] Move around (active)
- 2018-02-19 20:14:27,890 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:14:29,504 DEBUG - Move around (active)
- 2018-02-19 20:14:29,917 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:14:29,927 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:14:29,938 DEBUG - [2] Move around (active)
- 2018-02-19 20:14:30,799 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:14:31,036 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:14:31,399 DEBUG - There is some item to pick later on
- 2018-02-19 20:14:40,489 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:14:40,591 DEBUG - Move around (active)
- 2018-02-19 20:14:41,003 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:14:41,071 DEBUG - Move around (active)
- 2018-02-19 20:14:41,483 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:14:41,550 DEBUG - Move around (active)
- 2018-02-19 20:14:41,963 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:14:42,036 DEBUG - [3] Move around (active)
- 2018-02-19 20:14:43,350 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:14:45,602 DEBUG - [12] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:14:46,203 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:14:46,220 DEBUG - [2] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:14:46,286 DEBUG - Move around (active)
- 2018-02-19 20:14:46,323 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:14:46,699 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:14:46,736 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:14:46,767 DEBUG - Move around (active)
- 2018-02-19 20:14:46,788 DEBUG - [6] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:14:47,267 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:14:47,454 DEBUG - Move around (active)
- 2018-02-19 20:14:47,495 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:14:48,179 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:14:48,186 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:14:48,227 DEBUG - [2] Move around (active)
- 2018-02-19 20:14:48,913 DEBUG - [10] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:14:49,401 DEBUG - Move around (active)
- 2018-02-19 20:14:49,451 DEBUG - [7] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:14:49,782 DEBUG - Move around (active)
- 2018-02-19 20:14:49,821 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:14:50,268 DEBUG - Move around (active)
- 2018-02-19 20:14:50,305 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:14:50,767 DEBUG - Move around (active)
- 2018-02-19 20:14:50,780 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:14:51,247 DEBUG - Move around (active)
- 2018-02-19 20:14:51,256 DEBUG - [7] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:14:51,625 DEBUG - Move around (active)
- 2018-02-19 20:14:51,628 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:14:52,107 DEBUG - Move around (active)
- 2018-02-19 20:14:52,110 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:14:52,586 DEBUG - Move around (active)
- 2018-02-19 20:14:52,595 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:14:53,066 DEBUG - Move around (active)
- 2018-02-19 20:14:53,074 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:14:53,544 DEBUG - Move around (active)
- 2018-02-19 20:14:53,551 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:14:54,026 DEBUG - Move around (active)
- 2018-02-19 20:14:54,032 DEBUG - [6] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:14:54,314 DEBUG - Move around (active)
- 2018-02-19 20:14:54,349 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:14:54,793 DEBUG - Move around (active)
- 2018-02-19 20:14:54,824 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:14:55,279 DEBUG - Move around (active)
- 2018-02-19 20:14:55,301 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:14:55,763 DEBUG - Move around (active)
- 2018-02-19 20:14:55,774 DEBUG - [10] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:14:56,261 DEBUG - Move around (active)
- 2018-02-19 20:14:56,310 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:14:56,743 DEBUG - Move around (active)
- 2018-02-19 20:14:56,787 DEBUG - [2] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:14:56,877 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:14:56,893 DEBUG - [63] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:00,205 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:15:00,213 DEBUG - [2] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:00,267 DEBUG - Move around (active)
- 2018-02-19 20:15:00,317 DEBUG - [7] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:00,680 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:00,682 DEBUG - [2] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:00,748 DEBUG - Move around (active)
- 2018-02-19 20:15:00,787 DEBUG - [13] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:01,438 DEBUG - Move around (active)
- 2018-02-19 20:15:01,468 DEBUG - [13] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:02,129 DEBUG - Move around (active)
- 2018-02-19 20:15:02,146 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:02,608 DEBUG - Move around (active)
- 2018-02-19 20:15:02,615 DEBUG - [3] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:02,740 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:15:02,774 DEBUG - [46] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:05,160 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:15:05,184 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:05,192 DEBUG - Move around (active)
- 2018-02-19 20:15:05,237 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:05,603 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:05,656 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:05,660 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:15:05,672 DEBUG - Move around (active)
- 2018-02-19 20:15:05,708 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:06,151 DEBUG - Move around (active)
- 2018-02-19 20:15:06,180 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:06,631 DEBUG - Move around (active)
- 2018-02-19 20:15:06,653 DEBUG - [20] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:07,690 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:15:07,697 DEBUG - [143] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:15,181 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:15:15,218 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:15,250 DEBUG - Move around (active)
- 2018-02-19 20:15:15,271 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:15,661 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:15,688 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:15,737 DEBUG - Move around (active)
- 2018-02-19 20:15:15,739 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:16,150 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:16,160 DEBUG - [2] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:16,221 DEBUG - Move around (active)
- 2018-02-19 20:15:16,263 DEBUG - [12] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:16,852 DEBUG - Move around (active)
- 2018-02-19 20:15:16,893 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:17,280 DEBUG - Move around (active)
- 2018-02-19 20:15:17,308 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:17,696 DEBUG - (out)Approaching monster: Slash (Attack) - Don't use with Hexing Pants
- 2018-02-19 20:15:17,706 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:15:17,710 DEBUG - Move around (active)
- 2018-02-19 20:15:17,729 DEBUG - [3] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:17,870 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:15:17,886 DEBUG - [5] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:18,127 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:18,153 DEBUG - [3] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:18,273 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:15:18,297 DEBUG - Move around (active)
- 2018-02-19 20:15:18,308 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:18,708 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:18,727 DEBUG - [2] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:18,779 DEBUG - Move around (active)
- 2018-02-19 20:15:18,830 DEBUG - [7] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:19,193 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:19,196 DEBUG - [2] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:19,261 DEBUG - Move around (active)
- 2018-02-19 20:15:19,299 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:19,674 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:19,692 DEBUG - Move around (active)
- 2018-02-19 20:15:19,716 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:20,105 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:20,133 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:20,176 DEBUG - Move around (active)
- 2018-02-19 20:15:20,185 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:20,588 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:20,599 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:15:20,605 DEBUG - Move around (active)
- 2018-02-19 20:15:20,606 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:21,019 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:21,021 DEBUG - [2] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:21,093 DEBUG - Move around (active)
- 2018-02-19 20:15:21,124 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:21,506 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:21,547 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:21,575 DEBUG - Move around (active)
- 2018-02-19 20:15:21,599 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:21,986 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:22,015 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:22,056 DEBUG - Move around (active)
- 2018-02-19 20:15:22,066 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:22,470 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:22,485 DEBUG - [2] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:22,541 DEBUG - Move around (active)
- 2018-02-19 20:15:22,589 DEBUG - [3] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:22,953 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:23,229 DEBUG - [2] Move around (active)
- 2018-02-19 20:15:23,661 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:24,072 DEBUG - (out)Approaching monster: Slash (Attack) - Don't use with Hexing Pants
- 2018-02-19 20:15:24,087 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:24,089 DEBUG - Move around (active)
- 2018-02-19 20:15:24,140 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:24,518 DEBUG - Move around (active)
- 2018-02-19 20:15:24,561 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:25,004 DEBUG - Move around (active)
- 2018-02-19 20:15:25,038 DEBUG - [6] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:25,316 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:25,358 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:25,384 DEBUG - Move around (active)
- 2018-02-19 20:15:25,411 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:25,795 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:15:25,833 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:25,865 DEBUG - Move around (active)
- 2018-02-19 20:15:25,887 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:26,347 DEBUG - Move around (active)
- 2018-02-19 20:15:26,366 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:26,827 DEBUG - Move around (active)
- 2018-02-19 20:15:26,851 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:27,253 DEBUG - Move around (active)
- 2018-02-19 20:15:27,276 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:27,740 DEBUG - Move around (active)
- 2018-02-19 20:15:27,753 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:28,151 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:15:28,161 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:15:28,176 DEBUG - Move around (active)
- 2018-02-19 20:15:28,177 DEBUG - [6] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:28,455 DEBUG - Move around (active)
- 2018-02-19 20:15:28,495 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:28,935 DEBUG - Move around (active)
- 2018-02-19 20:15:28,982 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:29,414 DEBUG - Move around (active)
- 2018-02-19 20:15:29,453 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:29,901 DEBUG - Move around (active)
- 2018-02-19 20:15:29,937 DEBUG - [5] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:30,180 DEBUG - Move around (active)
- 2018-02-19 20:15:30,200 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:30,591 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:15:30,619 DEBUG - [5] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:30,858 DEBUG - Move around (active)
- 2018-02-19 20:15:30,885 DEBUG - [5] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:31,115 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:15:31,149 DEBUG - [3] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:31,270 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:15:31,281 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:15:31,308 DEBUG - [51] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:33,956 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:15:33,993 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:33,996 DEBUG - Move around (active)
- 2018-02-19 20:15:34,045 DEBUG - [7] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:34,408 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:34,411 DEBUG - [2] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:34,475 DEBUG - Move around (active)
- 2018-02-19 20:15:34,515 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:34,889 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:34,939 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:34,958 DEBUG - Move around (active)
- 2018-02-19 20:15:34,991 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:35,369 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:35,406 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:35,438 DEBUG - Move around (active)
- 2018-02-19 20:15:35,459 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:35,850 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:35,877 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:35,920 DEBUG - Move around (active)
- 2018-02-19 20:15:35,931 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:36,332 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:36,367 DEBUG - Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:36,421 DEBUG - Move around (active)
- 2018-02-19 20:15:36,424 DEBUG - [11] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:37,119 DEBUG - Move around (active)
- 2018-02-19 20:15:37,143 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:37,599 DEBUG - Move around (active)
- 2018-02-19 20:15:37,617 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:38,082 DEBUG - Move around (active)
- 2018-02-19 20:15:38,100 DEBUG - [6] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:38,376 DEBUG - Move around (active)
- 2018-02-19 20:15:38,423 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:38,814 DEBUG - Move around (active)
- 2018-02-19 20:15:38,844 DEBUG - [7] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:39,169 DEBUG - Move around (active)
- 2018-02-19 20:15:39,214 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:39,651 DEBUG - Move around (active)
- 2018-02-19 20:15:39,693 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:40,131 DEBUG - Move around (active)
- 2018-02-19 20:15:40,163 DEBUG - [8] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:40,558 DEBUG - Move around (active)
- 2018-02-19 20:15:40,579 DEBUG - [9] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:41,041 DEBUG - Move around (active)
- 2018-02-19 20:15:41,049 DEBUG - [4] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:41,221 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:15:41,265 DEBUG - [80] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:45,471 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:15:45,472 DEBUG - [2] Invulnerable or electrified... Avoidance turned off
- 2018-02-19 20:15:45,570 DEBUG - Move around (active)
- 2018-02-19 20:15:45,985 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:46,053 DEBUG - Move around (active)
- 2018-02-19 20:15:46,465 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:46,539 DEBUG - Move around (active)
- 2018-02-19 20:15:46,950 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:47,020 DEBUG - Move around (active)
- 2018-02-19 20:15:47,435 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:47,506 DEBUG - Move around (active)
- 2018-02-19 20:15:47,918 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:47,946 DEBUG - [3] Move around (active)
- 2018-02-19 20:15:49,319 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:15:49,388 DEBUG - [5] Move around (active)
- 2018-02-19 20:15:51,563 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:15:53,692 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:15:53,736 DEBUG - Move around (active)
- 2018-02-19 20:15:54,148 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:15:54,219 DEBUG - Move around (active)
- 2018-02-19 20:15:54,632 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:15:54,700 DEBUG - Move around (active)
- 2018-02-19 20:15:55,113 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:15:55,180 DEBUG - Move around (active)
- 2018-02-19 20:15:55,593 DEBUG - (out)Approaching monster: Slash (AED) - Don't use with Hexing Pants
- 2018-02-19 20:15:55,603 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:15:55,608 DEBUG - [12] Move around (active)
- 2018-02-19 20:16:01,386 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:16:02,228 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:16:02,228 DEBUG - [3] There is some item to pick later on
- 2018-02-19 20:16:02,359 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:16:02,362 DEBUG - [3] There is some item to pick later on
- 2018-02-19 20:16:02,472 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:16:02,474 DEBUG - Next position is not navigable due to dangers. Waiting...
- 2018-02-19 20:16:02,579 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:16:02,580 DEBUG - [3] There is some item to pick later on
- 2018-02-19 20:16:02,715 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:16:02,718 DEBUG - [3] There is some item to pick later on
- 2018-02-19 20:16:02,860 DEBUG - GetSafeVec result: NotFound
- 2018-02-19 20:16:02,862 DEBUG - [9] There is some item to pick later on
- 2018-02-19 20:16:03,254 DEBUG - [3] Next position is not navigable due to dangers. Waiting...
- 2018-02-19 20:16:03,564 DEBUG - Move around (active)
- 2018-02-19 20:16:04,042 DEBUG - [3] There is some item to pick later on
- 2018-02-19 20:16:04,652 DEBUG - Next position is not navigable due to dangers. Waiting...
- 2018-02-19 20:16:04,758 DEBUG - [3] There is some item to pick later on
- 2018-02-19 20:16:04,861 DEBUG - Next position is not navigable due to dangers. Waiting...
- 2018-02-19 20:16:04,962 DEBUG - [6] There is some item to pick later on
- 2018-02-19 20:16:05,168 DEBUG - [2] Next position is not navigable due to dangers. Waiting...
- 2018-02-19 20:16:09,852 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:16:09,868 DEBUG - Move around (active)
- 2018-02-19 20:16:10,282 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:16:10,351 DEBUG - [3] Move around (active)
- 2018-02-19 20:16:12,137 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:16:12,204 DEBUG - Move around (active)
- 2018-02-19 20:16:12,615 DEBUG - (out)Approaching monster: Slash (AD) - Don't use with Hexing Pants
- 2018-02-19 20:16:12,625 DEBUG - (out)Approach ended: Cast straight
- 2018-02-19 20:16:12,630 DEBUG - [2] Move around (active)
- 2018-02-19 20:16:13,404 DEBUG - Low density and not low life. Switching FastMode back to TRUE
- 2018-02-19 20:16:14,209 DEBUG - High density, or low life. Switching FastMode to FALSE
- 2018-02-19 20:16:14,297 DEBUG - Move around (active)
- 2018-02-19 21:06:11,029 DEBUG - Processing received from the website
- 2018-02-19 21:09:12,205 INFO - Start a loop
- 2018-02-19 21:09:14,281 INFO - Resume Game try nbr 0
- 2018-02-19 21:09:22,415 INFO - Botting !
- 2018-02-19 21:09:31,977 INFO - Vendor loop
- 2018-02-19 21:09:42,920 INFO - Vendor loop done
- 2018-02-19 21:09:42,921 INFO - Running: Rift
- 2018-02-19 21:09:42,921 INFO - Running Step : Open Rift
- 2018-02-19 21:09:43,058 INFO - Runstep broken: Open Rift
- 2018-02-19 21:09:43,058 INFO - Runstep ended: Open Rift
- 2018-02-19 21:09:53,375 INFO - Running Step : Do Rift
- 2018-02-19 21:09:53,463 INFO - Level: 1
- 2018-02-19 21:11:36,181 INFO - Runstep broken *Do Rift
- 2018-02-19 21:11:36,211 INFO - Runstep broken: Do Rift
- 2018-02-19 21:11:36,211 INFO - Runstep ended: Do Rift
- 2018-02-19 21:11:58,943 INFO - Running Step : Do Rift
- 2018-02-19 21:11:59,091 INFO - Level: 2
- 2018-02-19 21:16:07,679 INFO - Dead
- 2018-02-19 23:46:11,063 INFO - Start a loop
- 2018-02-19 23:46:13,150 INFO - Resume Game try nbr 0
- 2018-02-19 23:46:20,186 INFO - Start a loop
- 2018-02-19 23:46:20,187 INFO - Loading...
- 2018-02-19 23:46:21,466 INFO - Botting !
- 2018-02-19 23:46:34,692 INFO - Vendor loop
- 2018-02-19 23:46:36,563 INFO - Vendor loop done
- 2018-02-19 23:46:36,564 INFO - Running: Rift
- 2018-02-19 23:46:36,564 INFO - Running Step : Open Rift
- 2018-02-19 23:46:36,758 INFO - Runstep broken: Open Rift
- 2018-02-19 23:46:36,758 INFO - Runstep ended: Open Rift
- 2018-02-19 23:46:49,083 INFO - Running Step : Do Rift
- 2018-02-19 23:46:49,120 INFO - Level: 1
- 2018-02-19 23:47:54,327 INFO - Runstep broken *Do Rift
- 2018-02-19 23:47:54,331 INFO - Runstep broken: Do Rift
- 2018-02-19 23:47:54,332 INFO - Runstep ended: Do Rift
- 2018-02-19 23:48:13,382 INFO - Running Step : Do Rift
- 2018-02-19 23:48:13,420 INFO - Level: 2
- 2018-02-19 23:49:09,106 INFO - Runstep broken *Do Rift
- 2018-02-19 23:49:09,110 INFO - Runstep broken: Do Rift
- 2018-02-19 23:49:09,110 INFO - Runstep ended: Do Rift
- 2018-02-19 23:49:17,297 INFO - Running Step : Do Rift
- 2018-02-19 23:49:17,390 INFO - Level: 3
- 2018-02-19 23:50:07,508 INFO - Runstep broken *Do Rift
- 2018-02-19 23:50:07,512 INFO - Runstep broken: Do Rift
- 2018-02-19 23:50:07,512 INFO - Runstep ended: Do Rift
- 2018-02-19 23:50:12,792 INFO - Running Step : Do Rift
- 2018-02-19 23:50:12,826 INFO - Level: 4
- 2018-02-19 23:52:02,283 INFO - Runstep broken *Do Rift
- 2018-02-19 23:52:02,284 INFO - Runstep broken: Do Rift
- 2018-02-19 23:52:02,284 INFO - Runstep ended: Do Rift
- 2018-02-19 23:52:02,284 INFO - Running Step : Kill rift boss
- 2018-02-19 23:52:21,831 INFO - Runstep broken *Kill rift boss
- 2018-02-19 23:52:21,832 INFO - Runstep broken: Kill rift boss
- 2018-02-19 23:52:21,833 INFO - Runstep ended: Kill rift boss
- 2018-02-19 23:52:21,834 INFO - Running Step : riftIsClear
- 2018-02-19 23:52:22,005 INFO - Runstep broken: riftIsClear
- 2018-02-19 23:52:22,006 INFO - Runstep ended: riftIsClear
- 2018-02-19 23:52:25,213 INFO - Running Step : Urshi
- 2018-02-19 23:52:25,394 INFO - Runstep broken: Urshi
- 2018-02-19 23:52:25,394 INFO - Runstep ended: Urshi
- 2018-02-19 23:52:47,519 INFO - Running Step : Wait for items
- 2018-02-19 23:52:47,708 INFO - Runstep broken: Wait for items
- 2018-02-19 23:52:47,708 INFO - Runstep ended: Wait for items
- 2018-02-19 23:52:54,328 INFO - Town portal: Back to town
- 2018-02-19 23:53:03,533 INFO - Town portal done
- 2018-02-19 23:53:03,638 INFO - Running Step : Talk to Orek
- 2018-02-19 23:53:03,777 INFO - Runstep broken: Talk to Orek
- 2018-02-19 23:53:03,778 INFO - Runstep ended: Talk to Orek
- 2018-02-19 23:53:04,591 INFO - DisconnectionException thrown
- 2018-02-20 00:01:06,042 INFO - Start a loop
- 2018-02-20 00:01:08,125 INFO - Resume Game try nbr 0
- 2018-02-20 00:01:15,171 INFO - Start a loop
- 2018-02-20 00:01:15,171 INFO - Loading...
- 2018-02-20 00:01:16,458 INFO - Botting !
- 2018-02-20 00:01:24,901 INFO - [2] Vendor loop
- 2018-02-20 00:01:30,794 INFO - Vendor loop done
- 2018-02-20 00:01:30,794 INFO - Running: Rift
- 2018-02-20 00:01:30,794 INFO - Running Step : Open Rift
- 2018-02-20 00:01:30,872 INFO - Runstep broken: Open Rift
- 2018-02-20 00:01:30,873 INFO - Runstep ended: Open Rift
- 2018-02-20 00:01:37,415 INFO - Running Step : Do Rift
- 2018-02-20 00:01:37,496 INFO - Level: 1
- 2018-02-20 00:02:53,806 INFO - Runstep broken *Do Rift
- 2018-02-20 00:02:53,810 INFO - Runstep broken: Do Rift
- 2018-02-20 00:02:53,810 INFO - Runstep ended: Do Rift
- 2018-02-20 00:02:58,691 INFO - Running Step : Do Rift
- 2018-02-20 00:02:58,721 INFO - Level: 2
- 2018-02-20 00:04:37,477 INFO - Runstep broken *Do Rift
- 2018-02-20 00:04:37,481 INFO - Runstep broken: Do Rift
- 2018-02-20 00:04:37,482 INFO - Runstep ended: Do Rift
- 2018-02-20 00:04:43,634 INFO - Running Step : Do Rift
- 2018-02-20 00:04:43,693 INFO - Level: 3
- 2018-02-20 00:05:57,998 INFO - Runstep broken *Do Rift
- 2018-02-20 00:05:57,999 INFO - Runstep broken: Do Rift
- 2018-02-20 00:05:57,999 INFO - Runstep ended: Do Rift
- 2018-02-20 00:05:58,001 INFO - Running Step : Kill rift boss
- 2018-02-20 00:06:10,397 INFO - Runstep broken *Kill rift boss
- 2018-02-20 00:06:10,398 INFO - Runstep broken: Kill rift boss
- 2018-02-20 00:06:10,398 INFO - Runstep ended: Kill rift boss
- 2018-02-20 00:06:10,400 INFO - Running Step : riftIsClear
- 2018-02-20 00:06:10,577 INFO - Runstep broken: riftIsClear
- 2018-02-20 00:06:10,577 INFO - Runstep ended: riftIsClear
- 2018-02-20 00:06:13,860 INFO - Running Step : Urshi
- 2018-02-20 00:06:14,061 INFO - Runstep broken: Urshi
- 2018-02-20 00:06:14,062 INFO - Runstep ended: Urshi
- 2018-02-20 00:06:39,656 INFO - Running Step : Wait for items
- 2018-02-20 00:06:39,842 INFO - Runstep broken: Wait for items
- 2018-02-20 00:06:39,842 INFO - Runstep ended: Wait for items
- 2018-02-20 00:06:47,265 INFO - Town portal: Back to town
- 2018-02-20 00:06:55,430 INFO - Town portal done
- 2018-02-20 00:06:55,535 INFO - Running Step : Talk to Orek
- 2018-02-20 00:06:55,586 INFO - Runstep broken: Talk to Orek
- 2018-02-20 00:06:55,587 INFO - Runstep ended: Talk to Orek
- 2018-02-20 00:06:58,389 INFO - Next rift in same game: 85 < 100
- 2018-02-20 00:06:58,389 INFO - Start a loop
- 2018-02-20 00:06:58,693 INFO - Botting !
- 2018-02-20 00:06:58,721 INFO - [2] Vendor loop
- 2018-02-20 00:07:24,856 INFO - Vendor loop done
- 2018-02-20 00:07:24,856 INFO - Running: Rift
- 2018-02-20 00:07:24,856 INFO - Running Step : Open Rift
- 2018-02-20 00:07:24,906 INFO - Runstep broken: Open Rift
- 2018-02-20 00:07:24,907 INFO - Runstep ended: Open Rift
- 2018-02-20 00:07:32,879 INFO - Running Step : Do Rift
- 2018-02-20 00:07:33,034 INFO - Level: 1
- 2018-02-20 00:09:34,261 INFO - Runstep broken *Do Rift
- 2018-02-20 00:09:34,266 INFO - Runstep broken: Do Rift
- 2018-02-20 00:09:34,266 INFO - Runstep ended: Do Rift
- 2018-02-20 00:09:44,768 INFO - Running Step : Do Rift
- 2018-02-20 00:09:44,801 INFO - Level: 2
- 2018-02-20 00:10:38,865 INFO - Runstep broken *Do Rift
- 2018-02-20 00:10:38,866 INFO - Runstep broken: Do Rift
- 2018-02-20 00:10:38,866 INFO - Runstep ended: Do Rift
- 2018-02-20 00:10:38,867 INFO - Running Step : Kill rift boss
- 2018-02-20 00:10:55,575 INFO - Runstep broken *Kill rift boss
- 2018-02-20 00:10:55,575 INFO - Runstep broken: Kill rift boss
- 2018-02-20 00:10:55,576 INFO - Runstep ended: Kill rift boss
- 2018-02-20 00:10:55,576 INFO - Running Step : riftIsClear
- 2018-02-20 00:10:55,779 INFO - Runstep broken: riftIsClear
- 2018-02-20 00:10:55,779 INFO - Runstep ended: riftIsClear
- 2018-02-20 00:10:58,781 INFO - Running Step : Urshi
- 2018-02-20 00:10:58,986 INFO - Runstep broken: Urshi
- 2018-02-20 00:10:58,987 INFO - Runstep ended: Urshi
- 2018-02-20 00:11:25,244 INFO - Running Step : Wait for items
- 2018-02-20 00:11:25,469 INFO - Runstep broken: Wait for items
- 2018-02-20 00:11:25,469 INFO - Runstep ended: Wait for items
- 2018-02-20 00:11:32,876 INFO - Town portal: Back to town
- 2018-02-20 00:11:40,156 INFO - Town portal done
- 2018-02-20 00:11:40,260 INFO - Running Step : Talk to Orek
- 2018-02-20 00:11:40,310 INFO - Runstep broken: Talk to Orek
- 2018-02-20 00:11:40,310 INFO - Runstep ended: Talk to Orek
- 2018-02-20 00:11:43,091 INFO - Next rift in same game: 9 < 100
- 2018-02-20 00:11:43,091 INFO - Start a loop
- 2018-02-20 00:11:43,385 INFO - Botting !
- 2018-02-20 00:11:43,408 INFO - [2] Vendor loop
- 2018-02-20 00:12:10,218 INFO - Vendor loop done
- 2018-02-20 00:12:10,218 INFO - Running: Rift
- 2018-02-20 00:12:10,218 INFO - Running Step : Open Rift
- 2018-02-20 00:12:10,271 INFO - Runstep broken: Open Rift
- 2018-02-20 00:12:10,271 INFO - Runstep ended: Open Rift
- 2018-02-20 00:12:17,208 INFO - Running Step : Do Rift
- 2018-02-20 00:12:17,304 INFO - Level: 1
- 2018-02-20 00:13:26,807 INFO - Runstep broken *Do Rift
- 2018-02-20 00:13:26,814 INFO - Runstep broken: Do Rift
- 2018-02-20 00:13:26,814 INFO - Runstep ended: Do Rift
- 2018-02-20 00:13:37,639 INFO - Running Step : Do Rift
- 2018-02-20 00:13:37,712 INFO - Level: 2
- 2018-02-20 00:15:29,962 INFO - Runstep broken *Do Rift
- 2018-02-20 00:15:29,967 INFO - Runstep broken: Do Rift
- 2018-02-20 00:15:29,968 INFO - Runstep ended: Do Rift
- 2018-02-20 00:15:37,201 INFO - Running Step : Do Rift
- 2018-02-20 00:15:37,243 INFO - Level: 3
- 2018-02-20 00:16:48,930 INFO - Runstep broken *Do Rift
- 2018-02-20 00:16:48,934 INFO - Runstep broken: Do Rift
- 2018-02-20 00:16:48,934 INFO - Runstep ended: Do Rift
- 2018-02-20 00:16:48,936 INFO - Running Step : Kill rift boss
- 2018-02-20 00:17:05,430 INFO - Runstep broken *Kill rift boss
- 2018-02-20 00:17:05,431 INFO - Runstep broken: Kill rift boss
- 2018-02-20 00:17:05,431 INFO - Runstep ended: Kill rift boss
- 2018-02-20 00:17:05,432 INFO - Running Step : riftIsClear
- 2018-02-20 00:17:05,691 INFO - Runstep broken: riftIsClear
- 2018-02-20 00:17:05,692 INFO - Runstep ended: riftIsClear
- 2018-02-20 00:17:08,736 INFO - Running Step : Urshi
- 2018-02-20 00:17:09,007 INFO - Runstep broken: Urshi
- 2018-02-20 00:17:09,007 INFO - Runstep ended: Urshi
- 2018-02-20 00:17:38,842 INFO - Running Step : Wait for items
- 2018-02-20 00:17:39,123 INFO - Runstep broken: Wait for items
- 2018-02-20 00:17:39,123 INFO - Runstep ended: Wait for items
- 2018-02-20 00:17:45,140 INFO - Town portal: Back to town
- 2018-02-20 00:17:53,548 INFO - Town portal done
- 2018-02-20 00:17:53,652 INFO - Running Step : Talk to Orek
- 2018-02-20 00:17:53,705 INFO - Runstep broken: Talk to Orek
- 2018-02-20 00:17:53,705 INFO - Runstep ended: Talk to Orek
- 2018-02-20 00:17:56,498 INFO - Next rift in same game: 94 < 100
- 2018-02-20 00:17:56,499 INFO - Start a loop
- 2018-02-20 00:17:56,786 INFO - Botting !
- 2018-02-20 00:17:56,807 INFO - [2] Vendor loop
- 2018-02-20 00:18:24,318 INFO - Vendor loop done
- 2018-02-20 00:18:24,318 INFO - Running: Rift
- 2018-02-20 00:18:24,318 INFO - Running Step : Open Rift
- 2018-02-20 00:18:24,369 INFO - Runstep broken: Open Rift
- 2018-02-20 00:18:24,369 INFO - Runstep ended: Open Rift
- 2018-02-20 00:18:31,527 INFO - Running Step : Do Rift
- 2018-02-20 00:18:31,615 INFO - Level: 1
- 2018-02-20 00:20:39,813 INFO - Runstep broken *Do Rift
- 2018-02-20 00:20:39,818 INFO - Runstep broken: Do Rift
- 2018-02-20 00:20:39,819 INFO - Runstep ended: Do Rift
- 2018-02-20 00:20:45,749 INFO - Running Step : Do Rift
- 2018-02-20 00:20:45,824 INFO - Level: 2
- 2018-02-20 00:22:10,382 INFO - Runstep broken *Do Rift
- 2018-02-20 00:22:10,414 INFO - Runstep broken: Do Rift
- 2018-02-20 00:22:10,414 INFO - Runstep ended: Do Rift
- 2018-02-20 00:22:22,521 INFO - Running Step : Do Rift
- 2018-02-20 00:22:22,637 INFO - Level: 3
- 2018-02-20 00:22:34,136 INFO - Runstep broken *Do Rift
- 2018-02-20 00:22:34,137 INFO - Runstep broken: Do Rift
- 2018-02-20 00:22:34,137 INFO - Runstep ended: Do Rift
- 2018-02-20 00:22:34,138 INFO - Running Step : Kill rift boss
- 2018-02-20 00:22:43,857 INFO - Runstep broken *Kill rift boss
- 2018-02-20 00:22:43,858 INFO - Runstep broken: Kill rift boss
- 2018-02-20 00:22:43,858 INFO - Runstep ended: Kill rift boss
- 2018-02-20 00:22:43,859 INFO - Running Step : riftIsClear
- 2018-02-20 00:22:44,045 INFO - Runstep broken: riftIsClear
- 2018-02-20 00:22:44,045 INFO - Runstep ended: riftIsClear
- 2018-02-20 00:22:47,049 INFO - Running Step : Urshi
- 2018-02-20 00:22:47,241 INFO - Runstep broken: Urshi
- 2018-02-20 00:22:47,241 INFO - Runstep ended: Urshi
- 2018-02-20 00:23:15,965 INFO - Running Step : Wait for items
- 2018-02-20 00:23:16,155 INFO - Runstep broken: Wait for items
- 2018-02-20 00:23:16,156 INFO - Runstep ended: Wait for items
- 2018-02-20 00:23:22,169 INFO - Town portal: Back to town
- 2018-02-20 00:23:30,173 INFO - Town portal done
- 2018-02-20 00:23:30,277 INFO - Running Step : Talk to Orek
- 2018-02-20 00:23:30,333 INFO - Runstep broken: Talk to Orek
- 2018-02-20 00:23:30,334 INFO - Runstep ended: Talk to Orek
- 2018-02-20 00:23:33,011 INFO - Next rift in same game: 29 < 100
- 2018-02-20 00:23:33,011 INFO - Start a loop
- 2018-02-20 00:23:33,291 INFO - Botting !
- 2018-02-20 00:23:33,317 INFO - [2] Vendor loop
- 2018-02-20 00:24:00,715 INFO - Vendor loop done
- 2018-02-20 00:24:00,716 INFO - Running: Rift
- 2018-02-20 00:24:00,716 INFO - Running Step : Open Rift
- 2018-02-20 00:24:00,761 INFO - Runstep broken: Open Rift
- 2018-02-20 00:24:00,762 INFO - Runstep ended: Open Rift
- 2018-02-20 00:24:08,143 INFO - Running Step : Do Rift
- 2018-02-20 00:24:08,245 INFO - Level: 1
- 2018-02-20 00:25:24,642 INFO - Runstep broken *Do Rift
- 2018-02-20 00:25:24,647 INFO - Runstep broken: Do Rift
- 2018-02-20 00:25:24,647 INFO - Runstep ended: Do Rift
- 2018-02-20 00:25:37,272 INFO - Running Step : Do Rift
- 2018-02-20 00:25:37,306 INFO - Level: 2
- 2018-02-20 00:27:44,208 INFO - Runstep broken *Do Rift
- 2018-02-20 00:27:44,212 INFO - Runstep broken: Do Rift
- 2018-02-20 00:27:44,212 INFO - Runstep ended: Do Rift
- 2018-02-20 00:27:47,861 INFO - Running Step : Do Rift
- 2018-02-20 00:27:47,898 INFO - Level: 3
- 2018-02-20 00:28:09,998 INFO - Runstep broken *Do Rift
- 2018-02-20 00:28:09,999 INFO - Runstep broken: Do Rift
- 2018-02-20 00:28:09,999 INFO - Runstep ended: Do Rift
- 2018-02-20 00:28:09,999 INFO - Running Step : Kill rift boss
- 2018-02-20 00:28:32,391 INFO - Runstep broken *Kill rift boss
- 2018-02-20 00:28:32,391 INFO - Runstep broken: Kill rift boss
- 2018-02-20 00:28:32,392 INFO - Runstep ended: Kill rift boss
- 2018-02-20 00:28:32,393 INFO - Running Step : riftIsClear
- 2018-02-20 00:28:32,518 INFO - Runstep broken: riftIsClear
- 2018-02-20 00:28:32,518 INFO - Runstep ended: riftIsClear
- 2018-02-20 00:28:35,524 INFO - Running Step : Urshi
- 2018-02-20 00:28:35,637 INFO - Runstep broken: Urshi
- 2018-02-20 00:28:35,638 INFO - Runstep ended: Urshi
- 2018-02-20 00:29:05,405 INFO - Running Step : Wait for items
- 2018-02-20 00:29:05,514 INFO - Runstep broken: Wait for items
- 2018-02-20 00:29:05,515 INFO - Runstep ended: Wait for items
- 2018-02-20 00:29:11,522 INFO - Town portal: Back to town
- 2018-02-20 00:29:19,695 INFO - Town portal done
- 2018-02-20 00:29:19,798 INFO - Running Step : Talk to Orek
- 2018-02-20 00:29:19,854 INFO - Runstep broken: Talk to Orek
- 2018-02-20 00:29:19,854 INFO - Runstep ended: Talk to Orek
- 2018-02-20 00:29:22,584 INFO - Next rift in same game: 91 < 100
- 2018-02-20 00:29:22,584 INFO - Start a loop
- 2018-02-20 00:29:22,887 INFO - Botting !
- 2018-02-20 00:29:22,917 INFO - [2] Vendor loop
- 2018-02-20 00:29:51,599 INFO - Vendor loop done
- 2018-02-20 00:29:51,599 INFO - Running: Rift
- 2018-02-20 00:29:51,599 INFO - Running Step : Open Rift
- 2018-02-20 00:29:51,648 INFO - Runstep broken: Open Rift
- 2018-02-20 00:29:51,648 INFO - Runstep ended: Open Rift
- 2018-02-20 00:29:59,158 INFO - Running Step : Do Rift
- 2018-02-20 00:29:59,251 INFO - Level: 1
- 2018-02-20 00:30:31,253 INFO - Runstep broken *Do Rift
- 2018-02-20 00:30:31,291 INFO - Runstep broken: Do Rift
- 2018-02-20 00:30:31,291 INFO - Runstep ended: Do Rift
- 2018-02-20 00:30:41,104 INFO - Running Step : Do Rift
- 2018-02-20 00:30:41,204 INFO - Level: 2
- 2018-02-20 00:32:36,817 INFO - Runstep broken *Do Rift
- 2018-02-20 00:32:36,854 INFO - Runstep broken: Do Rift
- 2018-02-20 00:32:36,855 INFO - Runstep ended: Do Rift
- 2018-02-20 00:32:52,332 INFO - Running Step : Do Rift
- 2018-02-20 00:32:52,359 INFO - Level: 3
- 2018-02-20 00:33:39,104 INFO - Runstep broken *Do Rift
- 2018-02-20 00:33:39,105 INFO - Runstep broken: Do Rift
- 2018-02-20 00:33:39,105 INFO - Runstep ended: Do Rift
- 2018-02-20 00:33:39,105 INFO - Running Step : Kill rift boss
- 2018-02-20 00:33:54,150 INFO - Runstep broken *Kill rift boss
- 2018-02-20 00:33:54,151 INFO - Runstep broken: Kill rift boss
- 2018-02-20 00:33:54,151 INFO - Runstep ended: Kill rift boss
- 2018-02-20 00:33:54,152 INFO - Running Step : riftIsClear
- 2018-02-20 00:33:54,256 INFO - Runstep broken: riftIsClear
- 2018-02-20 00:33:54,256 INFO - Runstep ended: riftIsClear
- 2018-02-20 00:33:57,391 INFO - Running Step : Urshi
- 2018-02-20 00:33:57,706 INFO - Runstep broken: Urshi
- 2018-02-20 00:33:57,707 INFO - Runstep ended: Urshi
- 2018-02-20 00:34:28,632 INFO - Running Step : Wait for items
- 2018-02-20 00:34:28,736 INFO - Runstep broken: Wait for items
- 2018-02-20 00:34:28,736 INFO - Runstep ended: Wait for items
- 2018-02-20 00:34:34,746 INFO - Town portal: Back to town
- 2018-02-20 00:34:42,409 INFO - Town portal done
- 2018-02-20 00:34:42,514 INFO - Running Step : Talk to Orek
- 2018-02-20 00:34:42,565 INFO - Runstep broken: Talk to Orek
- 2018-02-20 00:34:42,566 INFO - Runstep ended: Talk to Orek
- 2018-02-20 00:34:45,303 INFO - Next rift in same game: 17 < 100
- 2018-02-20 00:34:45,304 INFO - Start a loop
- 2018-02-20 00:34:45,599 INFO - Botting !
- 2018-02-20 00:34:45,626 INFO - [2] Vendor loop
- 2018-02-20 00:35:13,871 INFO - Vendor loop done
- 2018-02-20 00:35:13,871 INFO - Running: Rift
- 2018-02-20 00:35:13,871 INFO - Running Step : Open Rift
- 2018-02-20 00:35:13,922 INFO - Runstep broken: Open Rift
- 2018-02-20 00:35:13,923 INFO - Runstep ended: Open Rift
- 2018-02-20 00:35:21,906 INFO - Running Step : Do Rift
- 2018-02-20 00:35:21,958 INFO - Level: 1
- 2018-02-20 00:36:27,477 INFO - Runstep broken *Do Rift
- 2018-02-20 00:36:27,508 INFO - Runstep broken: Do Rift
- 2018-02-20 00:36:27,508 INFO - Runstep ended: Do Rift
- 2018-02-20 00:36:31,364 INFO - Running Step : Do Rift
- 2018-02-20 00:36:31,512 INFO - Level: 2
- 2018-02-20 00:38:52,146 INFO - Runstep broken *Do Rift
- 2018-02-20 00:38:52,147 INFO - Runstep broken: Do Rift
- 2018-02-20 00:38:52,148 INFO - Runstep ended: Do Rift
- 2018-02-20 00:38:52,148 INFO - Running Step : Kill rift boss
- 2018-02-20 00:39:08,604 INFO - Runstep broken *Kill rift boss
- 2018-02-20 00:39:08,605 INFO - Runstep broken: Kill rift boss
- 2018-02-20 00:39:08,605 INFO - Runstep ended: Kill rift boss
- 2018-02-20 00:39:08,606 INFO - Running Step : riftIsClear
- 2018-02-20 00:39:09,161 INFO - Runstep broken: riftIsClear
- 2018-02-20 00:39:09,161 INFO - Runstep ended: riftIsClear
- 2018-02-20 00:39:12,176 INFO - Running Step : Urshi
- 2018-02-20 00:39:12,748 INFO - Runstep broken: Urshi
- 2018-02-20 00:39:12,749 INFO - Runstep ended: Urshi
- 2018-02-20 00:39:40,243 INFO - Running Step : Wait for items
- 2018-02-20 00:39:40,820 INFO - Runstep broken: Wait for items
- 2018-02-20 00:39:40,820 INFO - Runstep ended: Wait for items
- 2018-02-20 00:39:45,501 INFO - Town portal: Back to town
- 2018-02-20 00:39:52,668 INFO - Town portal done
- 2018-02-20 00:39:52,772 INFO - Running Step : Talk to Orek
- 2018-02-20 00:39:52,825 INFO - Runstep broken: Talk to Orek
- 2018-02-20 00:39:52,825 INFO - Runstep ended: Talk to Orek
- 2018-02-20 00:39:55,714 INFO - Next rift in same game: 70 < 100
- 2018-02-20 00:39:55,714 INFO - Start a loop
- 2018-02-20 00:39:56,026 INFO - Botting !
- 2018-02-20 00:39:56,049 INFO - [2] Vendor loop
- 2018-02-20 00:40:24,276 INFO - Vendor loop done
- 2018-02-20 00:40:24,276 INFO - Running: Rift
- 2018-02-20 00:40:24,276 INFO - Running Step : Open Rift
- 2018-02-20 00:40:24,322 INFO - Runstep broken: Open Rift
- 2018-02-20 00:40:24,322 INFO - Runstep ended: Open Rift
- 2018-02-20 00:40:32,113 INFO - Running Step : Do Rift
- 2018-02-20 00:40:32,192 INFO - Level: 1
- 2018-02-20 00:40:56,388 INFO - Runstep broken *Do Rift
- 2018-02-20 00:40:56,392 INFO - Runstep broken: Do Rift
- 2018-02-20 00:40:56,392 INFO - Runstep ended: Do Rift
- 2018-02-20 00:41:04,323 INFO - Running Step : Do Rift
- 2018-02-20 00:41:04,377 INFO - Level: 2
- 2018-02-20 00:42:07,193 INFO - Runstep broken *Do Rift
- 2018-02-20 00:42:07,197 INFO - Runstep broken: Do Rift
- 2018-02-20 00:42:07,198 INFO - Runstep ended: Do Rift
- 2018-02-20 00:42:10,784 INFO - Running Step : Do Rift
- 2018-02-20 00:42:10,874 INFO - Level: 3
- 2018-02-20 00:42:35,218 INFO - Runstep broken *Do Rift
- 2018-02-20 00:42:35,222 INFO - Runstep broken: Do Rift
- 2018-02-20 00:42:35,222 INFO - Runstep ended: Do Rift
- 2018-02-20 00:42:45,904 INFO - Running Step : Do Rift
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