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AgentMk07

aaz man

Apr 23rd, 2019
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  1. ---------------
  2. --Jevil v3 (Not Gonna Be Worked on Cuz its a FUCKING EDIT OF BADNESS)--
  3. ----------------------------------------------------------------
  4. print([[
  5. well this is Shit
  6. but enjoy the script (We Lazzy)
  7. SIGN, Ninjalomen2003
  8. --Edited by Ninjalomen2003 and Subbraker,23Jimmy232,And BeastCannon2,miyerajelo --
  9. --------------------------------
  10. hello good User
  11. This shit is Leaked so to late
  12. Enjoy ;)
  13. --------------------------------
  14. ]])
  15.  
  16.  
  17. --This script is made by Ninjalomen2003,23Jimmy,Subbreaker,and Beastcannon2,miyerajelo
  18. --bad edit by Ninjalomen2003,Beastcannon2,SubBreaker,And 23Jimmy232,miyerajelo idk im super lazy
  19. spawn(function()
  20. local plr = owner
  21. local char = plr.Character
  22. local hum = char:FindFirstChildOfClass("Humanoid")
  23. local idleanim = Instance.new("Animation")
  24. idleanim.Name = "Roblox Idle Animation"
  25. idleanim.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  26. local idleanimplay = hum:LoadAnimation(idleanim)
  27. idleanimplay:Play()
  28. wait(0.1)
  29. if char:FindFirstChild("Animate") then
  30. char.Animate:Destroy()
  31. end
  32. local remote = Instance.new("RemoteEvent", char)
  33. remote.Name = "ReplicationEvent"
  34. local client = NLS([==[
  35. local mouse = game:GetService("Players").LocalPlayer:GetMouse()
  36. local remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
  37. spawn(function()
  38. while game:GetService("RunService").Heartbeat:Wait() do
  39. remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
  40. end
  41. end)
  42. game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping)
  43. if isTyping == false and input.UserInputType == Enum.UserInputType.Keyboard then
  44. remote:FireServer(1, input.KeyCode)
  45. end
  46. end)
  47. mouse.Button1Down:Connect(function()
  48. remote:FireServer(2)
  49. end)
  50. remote.OnClientEvent:Connect(function()
  51. game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, Vector3.new(mouse.Hit.Position.X, game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.Y, mouse.Hit.Position.Z))
  52. end)
  53. ]==], char)
  54. local crabrave = Instance.new("Sound", char.Torso)
  55. local RS = char.Torso["Right Shoulder"]
  56. local LS = char.Torso["Left Shoulder"]
  57. local RH = char.Torso["Right Hip"]
  58. local LH = char.Torso["Left Hip"]
  59. local rootj = char.HumanoidRootPart.RootJoint
  60. local throwbutton = false
  61. local throw = false
  62. local normalanim = true
  63. local attackd = false
  64. local animpose = "Idle"
  65. local timepos = 0
  66. local sine = 0
  67. local RSnor = RS.C0
  68. local LSnor = LS.C0
  69. local RHnor = RH.C0
  70. local LHnor = LH.C0
  71. local rootjnor = rootj.C0
  72.  
  73. ---------------------------------
  74. --------------Set up-------------
  75. ---------------------------------
  76.  
  77. ---------------------------------
  78. -----------Wrapping up-----------
  79. ---------------------------------
  80.  
  81. while game:GetService("RunService").Heartbeat:Wait() do
  82. if normalanim then
  83. sine = sine + 1
  84. end
  85. if crabrave.Parent == char.Torso then
  86. crabrave.SoundId = "rbxassetid://0"
  87. crabrave.Playing = true
  88. crabrave.Volume = 1
  89. crabrave.Looped = true
  90. timepos = crabrave.TimePosition
  91. else
  92. crabrave = Instance.new("Sound", char.Torso)
  93. crabrave.TimePosition = timepos
  94. end
  95. if remote.Parent == char then
  96. remote.Name = "ReplicationEvent"
  97. else
  98. remote = Instance.new("RemoteEvent", char)
  99. end
  100. local touchfloor = workspace:FindPartOnRay(Ray.new(char.HumanoidRootPart.CFrame.Position, ((CFrame.new(char.HumanoidRootPart.Position, char.HumanoidRootPart.Position - Vector3.new(0, 1, 0))).LookVector).Unit * 4), char)
  101. if char.HumanoidRootPart.Velocity.Magnitude > 1 and touchfloor then
  102. animpose = "Walking"
  103. elseif char.HumanoidRootPart.Velocity.Y > 0.5 and touchfloor == nil then
  104. animpose = "Jumping"
  105. elseif char.HumanoidRootPart.Velocity.Y < 0.5 and touchfloor == nil then
  106. animpose = "Falling"
  107. else
  108. animpose = "Idle"
  109. end
  110. if animpose == "Idle" and normalanim then
  111.  
  112. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  113. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  114. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  115. elseif animpose == "Walking" and normalanim then
  116.  
  117. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  118. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  119. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  120. elseif animpose == "Jumping" and normalanim then
  121.  
  122. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  123. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  124. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  125. elseif animpose == "Falling" and normalanim then
  126.  
  127. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  128. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  129. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  130. end
  131. end
  132. end)
  133.  
  134.  
  135. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  136. local Player,game,owner = owner,game
  137. local RealPlayer = Player
  138. do
  139. local rp = RealPlayer
  140. script.Parent = rp.Character
  141.  
  142. --RemoteEvent for communicating
  143. local Event = Instance.new("RemoteEvent")
  144. Event.Name = "UserInput_Event"
  145.  
  146. --Fake event to make stuff like Mouse.KeyDown work
  147. local function fakeEvent()
  148. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  149. t.connect = t.Connect
  150. return t
  151. end
  152.  
  153. --Creating fake input objects with fake variables
  154. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  155. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  156. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  157. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  158. end}
  159. --Merged 2 functions into one by checking amount of arguments
  160. CAS.UnbindAction = CAS.BindAction
  161.  
  162. --This function will trigger the events that have been :Connect()'ed
  163. local function te(self,ev,...)
  164. local t = m[ev]
  165. if t and t._fakeEvent then
  166. for _,f in pairs(t.Functions) do
  167. f(...)
  168. end
  169. end
  170. end
  171. m.TrigEvent = te
  172. UIS.TrigEvent = te
  173.  
  174. Event.OnServerEvent:Connect(function(plr,io)
  175. if plr~=rp then return end
  176. m.Target = io.Target
  177. m.Hit = io.Hit
  178. if not io.isMouse then
  179. local b = io.UserInputState == Enum.UserInputState.Begin
  180. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  181. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  182. end
  183. for _,t in pairs(CAS.Actions) do
  184. for _,k in pairs(t.Keys) do
  185. if k==io.KeyCode then
  186. t.Function(t.Name,io.UserInputState,io)
  187. end
  188. end
  189. end
  190. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  191. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  192. end
  193. end)
  194. Event.Parent = NLS([==[
  195. local Player = game:GetService("Players").LocalPlayer
  196. local Event = script:WaitForChild("UserInput_Event")
  197.  
  198. local Mouse = Player:GetMouse()
  199. local UIS = game:GetService("UserInputService")
  200. local input = function(io,a)
  201. if a then return end
  202. --Since InputObject is a client-side instance, we create and pass table instead
  203. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  204. end
  205. UIS.InputBegan:Connect(input)
  206. UIS.InputEnded:Connect(input)
  207.  
  208. local h,t
  209. --Give the server mouse data 30 times every second, but only if the values changed
  210. --If player is not moving their mouse, client won't fire events
  211. while wait(1/30) do
  212. if h~=Mouse.Hit or t~=Mouse.Target then
  213. h,t=Mouse.Hit,Mouse.Target
  214. Event:FireServer({isMouse=true,Target=t,Hit=h})
  215. end
  216. end]==],Player.Character)
  217.  
  218. ----Sandboxed game object that allows the usage of client-side methods and services
  219. --Real game object
  220. local _rg = game
  221.  
  222. --Metatable for fake service
  223. local fsmt = {
  224. __index = function(self,k)
  225. local s = rawget(self,"_RealService")
  226. if s then return s[k] end
  227. end,
  228. __newindex = function(self,k,v)
  229. local s = rawget(self,"_RealService")
  230. if s then s[k]=v end
  231. end,
  232. __call = function(self,...)
  233. local s = rawget(self,"_RealService")
  234. if s then return s(...) end
  235. end
  236. }
  237. local function FakeService(t,RealService)
  238. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  239. return setmetatable(t,fsmt)
  240. end
  241.  
  242. --Fake game object
  243. local g = {
  244. GetService = function(self,s)
  245. return self[s]
  246. end,
  247. Players = FakeService({
  248. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  249. },"Players"),
  250. UserInputService = FakeService(UIS,"UserInputService"),
  251. ContextActionService = FakeService(CAS,"ContextActionService"),
  252. }
  253. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  254. g.service = g.GetService
  255.  
  256. g.RunService = FakeService({
  257. RenderStepped = _rg:GetService("RunService").Heartbeat,
  258. BindToRenderStep = function(self,name,_,fun)
  259. self._btrs[name] = self.Heartbeat:Connect(fun)
  260. end,
  261. UnbindFromRenderStep = function(self,name)
  262. self._btrs[name]:Disconnect()
  263. end,
  264. },"RunService")
  265.  
  266. setmetatable(g,{
  267. __index=function(self,s)
  268. return _rg:GetService(s) or typeof(_rg[s])=="function"
  269. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  270. end,
  271. __newindex = fsmt.__newindex,
  272. __call = fsmt.__call
  273. })
  274. --Changing owner to fake player object to support owner:GetMouse()
  275. game,owner = g,g.Players.LocalPlayer
  276. end
  277.  
  278. Player = owner
  279. PlayerGui = Player.PlayerGui
  280. Cam = workspace.CurrentCamera
  281. Backpack = Player.Backpack
  282. Character = Player.Character
  283. Humanoid = Character.Humanoid
  284. Mouse = Player:GetMouse()
  285. RootPart = Character["HumanoidRootPart"]
  286. Torso = Character["Torso"]
  287. Head = Character["Head"]
  288. RightArm = Character["Right Arm"]
  289. LeftArm = Character["Left Arm"]
  290. RightLeg = Character["Right Leg"]
  291. LeftLeg = Character["Left Leg"]
  292. RootJoint = RootPart["RootJoint"]
  293. Neck = Torso["Neck"]
  294. RightShoulder = Torso["Right Shoulder"]
  295. LeftShoulder = Torso["Left Shoulder"]
  296. RightHip = Torso["Right Hip"]
  297. LeftHip = Torso["Left Hip"]
  298.  
  299. Character = Player.Character
  300. Humanoid = Character.Humanoid
  301.  
  302. ---------
  303. ---------
  304. plr = game.Players.LocalPlayer
  305. char = plr.Character
  306. hum = char.Humanoid
  307. local cam = game.Workspace.CurrentCamera
  308. Camera = cam
  309. local CamInterrupt = false
  310. local TwoD = false
  311. local TargetInfo = {nil, nil}
  312. cam.CameraType = "Custom"
  313. t = char.Torso
  314. h = char.Head
  315. ra = char["Right Arm"]
  316. la = char["Left Arm"]
  317. rl = char["Right Leg"]
  318. ll = char["Left Leg"]
  319. tors = char.Torso
  320. lleg = char["Left Leg"]
  321. root = char.HumanoidRootPart
  322. hed = char.Head
  323. rleg = char["Right Leg"]
  324. rarm = char["Right Arm"]
  325. larm = char["Left Arm"]
  326. radian = math.rad
  327. random = math.random
  328. Vec3 = Vector3.new
  329. Inst = Instance.new
  330. cFrame = CFrame.new
  331. Euler = CFrame.fromEulerAnglesXYZ
  332. vt = Vector3.new
  333. bc = BrickColor.new
  334. br = BrickColor.random
  335. it = Instance.new
  336. cf = CFrame.new
  337. local Booleans = {CamFollow = true, GyroUse = true}
  338. function lerp(object, newCFrame, alpha)
  339. return object:lerp(newCFrame, alpha)
  340. end
  341.  
  342. ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  343. ff.Visible = false
  344.  
  345. plr = game.Players.LocalPlayer
  346. chara = plr.Character
  347. mouse = plr:GetMouse()
  348. Create = Instance.new
  349. Huge = math.huge
  350.  
  351. Player = game:GetService("Players").LocalPlayer
  352. PlayerGui = Player.PlayerGui
  353. Cam = workspace.CurrentCamera
  354. Backpack = Player.Backpack
  355. Character = Player.Character
  356. char = Player.Character
  357. Humanoid = Character.Humanoid
  358. Mouse = Player:GetMouse()
  359. RootPart = Character["HumanoidRootPart"]
  360. Torso = Character["Torso"]
  361. Head = Character["Head"]
  362. RightArm = Character["Right Arm"]
  363. LeftArm = Character["Left Arm"]
  364. RightLeg = Character["Right Leg"]
  365. LeftLeg = Character["Left Leg"]
  366. RootJoint = RootPart["RootJoint"]
  367. Neck = Torso["Neck"]
  368. RightShoulder = Torso["Right Shoulder"]
  369. LeftShoulder = Torso["Left Shoulder"]
  370. RightHip = Torso["Right Hip"]
  371. LeftHip = Torso["Left Hip"]
  372.  
  373. local Orin = "http://www.roblox.com/asset/?id=7074786"
  374. Head.face.Texture = Orin
  375. function weld(a, b, acf)
  376. local w = Instance.new("Weld", a)
  377. w.Part0 = a
  378. w.Part1 = b
  379. w.C0 = acf
  380. end
  381.  
  382. local righteyebrickcolor = "Institutional white"
  383. local reye = Instance.new("Part", char)
  384. reye.CanCollide = false
  385. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  386. reye.Material = "Neon"
  387. reye.Size = Vector3.new(.25,.35,.25)
  388. weld(reye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  389. m1 = Instance.new("SpecialMesh", reye)
  390. m1.MeshType = "Sphere"
  391. m1.Scale = Vector3.new(0.9,0.9,0.9)
  392. reye.Locked = true
  393. reye.Name = "re"
  394.  
  395.  
  396. local righteyebrickcolor = "Institutional white"
  397. local reye = Instance.new("Part", char)
  398. reye.CanCollide = false
  399. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  400. reye.Material = "Neon"
  401. reye.Size = Vector3.new(.25,.35,.15)
  402. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  403. m1 = Instance.new("SpecialMesh", reye)
  404. m1.MeshType = "Sphere"
  405. m1.Scale = Vector3.new(0.9,0.9,0.9)
  406. reye.Locked = true
  407. reye.Name = "re"
  408.  
  409. --------------------------------
  410. char.Head.face.Texture = "http://www.roblox.com/asset/?id=241553801"
  411. --------------------------------
  412.  
  413. -------------------------------------------------------
  414.  
  415. local FavIDs = {
  416. 340106355, --Nefl Crystals
  417. 927529620, --Dimension
  418. 876981900, --Fantasy
  419. 398987889, --Ordinary Days
  420. 1117396305, --Oh wait, it's you.
  421. 885996042, --Action Winter Journey
  422. 919231299, --Sprawling Idiot Effigy
  423. 743466274, --Good Day Sunshine
  424. 727411183, --Knife Fight
  425. 1402748531, --The Earth Is Counting On You!
  426. 595230126 --Robot Language
  427. }
  428.  
  429.  
  430.  
  431. --The reality of my life isn't real but a Universe -makhail07
  432. wait(0.2)
  433. local plr = game:service'Players'.LocalPlayer
  434. print('Local User is '..plr.Name)
  435. print('SCRIPTNAME Loaded')
  436. print('SCRIPT DESCRIPTION')
  437. local char = plr.Character
  438. local hum = char.Humanoid
  439. local hed = char.Head
  440. local root = char.HumanoidRootPart
  441. local rootj = root.RootJoint
  442. local tors = char.Torso
  443. local ra = char["Right Arm"]
  444. local la = char["Left Arm"]
  445. local rl = char["Right Leg"]
  446. local ll = char["Left Leg"]
  447. local neck = tors["Neck"]
  448. local mouse = plr:GetMouse()
  449. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  450. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  451. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  452. local maincolor = BrickColor.new("Storm blue")
  453.  
  454. -------------------------------------------------------
  455. --Start Good Stuff--
  456. -------------------------------------------------------
  457. cam = game.Workspace.CurrentCamera
  458. CF = CFrame.new
  459. angles = CFrame.Angles
  460. attack = false
  461. Euler = CFrame.fromEulerAnglesXYZ
  462. Rad = math.rad
  463. IT = Instance.new
  464. BrickC = BrickColor.new
  465. Cos = math.cos
  466. Acos = math.acos
  467. Sin = math.sin
  468. Asin = math.asin
  469. Abs = math.abs
  470. Mrandom = math.random
  471. Floor = math.floor
  472. -------------------------------------------------------
  473. --End Good Stuff--
  474. -------------------------------------------------------
  475. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  476. RSH, LSH = nil, nil
  477. RW = Instance.new("Weld")
  478. LW = Instance.new("Weld")
  479. RH = tors["Right Hip"]
  480. LH = tors["Left Hip"]
  481. RSH = tors["Right Shoulder"]
  482. LSH = tors["Left Shoulder"]
  483. RSH.Parent = nil
  484. LSH.Parent = nil
  485. RW.Name = "RW"
  486. RW.Part0 = tors
  487. RW.C0 = CF(1.5, 0.5, 0)
  488. RW.C1 = CF(0, 0.5, 0)
  489. RW.Part1 = ra
  490. RW.Parent = tors
  491. LW.Name = "LW"
  492. LW.Part0 = tors
  493. LW.C0 = CF(-1.5, 0.5, 0)
  494. LW.C1 = CF(0, 0.5, 0)
  495. LW.Part1 = la
  496. LW.Parent = tors
  497. Effects = {}
  498. -------------------------------------------------------
  499. --Start HeartBeat--
  500. -------------------------------------------------------
  501. ArtificialHB = Instance.new("BindableEvent", script)
  502. ArtificialHB.Name = "Heartbeat"
  503. script:WaitForChild("Heartbeat")
  504.  
  505. frame = 1 / 60
  506. tf = 0
  507. allowframeloss = false
  508. tossremainder = false
  509.  
  510.  
  511. lastframe = tick()
  512. script.Heartbeat:Fire()
  513.  
  514.  
  515. game:GetService("RunService").Heartbeat:connect(function(s, p)
  516. tf = tf + s
  517. if tf >= frame then
  518. if allowframeloss then
  519. script.Heartbeat:Fire()
  520. lastframe = tick()
  521. else
  522. for i = 1, math.floor(tf / frame) do
  523. script.Heartbeat:Fire()
  524. end
  525. lastframe = tick()
  526. end
  527. if tossremainder then
  528. tf = 0
  529. else
  530. tf = tf - frame * math.floor(tf / frame)
  531. end
  532. end
  533. end)
  534. -------------------------------------------------------
  535. --End HeartBeat--
  536. -------------------------------------------------------
  537.  
  538. -------------------------------------------------------
  539. --Start Important Functions--
  540. -------------------------------------------------------
  541. function swait(num)
  542. if num == 0 or num == nil then
  543. game:service("RunService").Stepped:wait(0)
  544. else
  545. for i = 0, num do
  546. game:service("RunService").Stepped:wait(0)
  547. end
  548. end
  549. end
  550. function thread(f)
  551. coroutine.resume(coroutine.create(f))
  552. end
  553. function clerp(a, b, t)
  554. local qa = {
  555. QuaternionFromCFrame(a)
  556. }
  557. local qb = {
  558. QuaternionFromCFrame(b)
  559. }
  560. local ax, ay, az = a.x, a.y, a.z
  561. local bx, by, bz = b.x, b.y, b.z
  562. local _t = 1 - t
  563. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  564. end
  565. function QuaternionFromCFrame(cf)
  566. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  567. local trace = m00 + m11 + m22
  568. if trace > 0 then
  569. local s = math.sqrt(1 + trace)
  570. local recip = 0.5 / s
  571. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  572. else
  573. local i = 0
  574. if m00 < m11 then
  575. i = 1
  576. end
  577. if m22 > (i == 0 and m00 or m11) then
  578. i = 2
  579. end
  580. if i == 0 then
  581. local s = math.sqrt(m00 - m11 - m22 + 1)
  582. local recip = 0.5 / s
  583. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  584. elseif i == 1 then
  585. local s = math.sqrt(m11 - m22 - m00 + 1)
  586. local recip = 0.5 / s
  587. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  588. elseif i == 2 then
  589. local s = math.sqrt(m22 - m00 - m11 + 1)
  590. local recip = 0.5 / s
  591. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  592. end
  593. end
  594. end
  595. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  596. local xs, ys, zs = x + x, y + y, z + z
  597. local wx, wy, wz = w * xs, w * ys, w * zs
  598. local xx = x * xs
  599. local xy = x * ys
  600. local xz = x * zs
  601. local yy = y * ys
  602. local yz = y * zs
  603. local zz = z * zs
  604. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  605. end
  606. function QuaternionSlerp(a, b, t)
  607. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  608. local startInterp, finishInterp
  609. if cosTheta >= 1.0E-4 then
  610. if 1 - cosTheta > 1.0E-4 then
  611. local theta = math.acos(cosTheta)
  612. local invSinTheta = 1 / Sin(theta)
  613. startInterp = Sin((1 - t) * theta) * invSinTheta
  614. finishInterp = Sin(t * theta) * invSinTheta
  615. else
  616. startInterp = 1 - t
  617. finishInterp = t
  618. end
  619. elseif 1 + cosTheta > 1.0E-4 then
  620. local theta = math.acos(-cosTheta)
  621. local invSinTheta = 1 / Sin(theta)
  622. startInterp = Sin((t - 1) * theta) * invSinTheta
  623. finishInterp = Sin(t * theta) * invSinTheta
  624. else
  625. startInterp = t - 1
  626. finishInterp = t
  627. end
  628. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  629. end
  630. function rayCast(Position, Direction, Range, Ignore)
  631. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  632. end
  633. local RbxUtility = LoadLibrary("RbxUtility")
  634. local Create = RbxUtility.Create
  635.  
  636. -------------------------------------------------------
  637. --Start Damage Function--
  638. -------------------------------------------------------
  639. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  640. if hit.Parent == nil then
  641. return
  642. end
  643. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  644. for _, v in pairs(hit.Parent:children()) do
  645. if v:IsA("Humanoid") then
  646. h = v
  647. end
  648. end
  649. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  650.  
  651. hit.Parent:FindFirstChild("Head"):BreakJoints()
  652. end
  653.  
  654. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  655. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  656. if hit.Parent.DebounceHit.Value == true then
  657. return
  658. end
  659. end
  660. if insta == true then
  661. hit.Parent:FindFirstChild("Head"):BreakJoints()
  662. end
  663. local c = Create("ObjectValue"){
  664. Name = "creator",
  665. Value = game:service("Players").LocalPlayer,
  666. Parent = h,
  667. }
  668. game:GetService("Debris"):AddItem(c, .5)
  669. if HitSound ~= nil and HitPitch ~= nil then
  670. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  671. end
  672. local Damage = math.random(minim, maxim)
  673. local blocked = false
  674. local block = hit.Parent:findFirstChild("Block")
  675. if block ~= nil then
  676. if block.className == "IntValue" then
  677. if block.Value > 0 then
  678. blocked = true
  679. block.Value = block.Value - 1
  680. print(block.Value)
  681. end
  682. end
  683. end
  684. if blocked == false then
  685. h.Health = h.Health - Damage
  686. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  687. else
  688. h.Health = h.Health - (Damage / 2)
  689. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  690. end
  691. if Type == "Knockdown" then
  692. local hum = hit.Parent.Humanoid
  693. hum.PlatformStand = true
  694. coroutine.resume(coroutine.create(function(HHumanoid)
  695. swait(1)
  696. HHumanoid.PlatformStand = false
  697. end), hum)
  698. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  699. local bodvol = Create("BodyVelocity"){
  700. velocity = angle * knockback,
  701. P = 5000,
  702. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  703. Parent = hit,
  704. }
  705. local rl = Create("BodyAngularVelocity"){
  706. P = 3000,
  707. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  708. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  709. Parent = hit,
  710. }
  711. game:GetService("Debris"):AddItem(bodvol, .5)
  712. game:GetService("Debris"):AddItem(rl, .5)
  713. elseif Type == "Normal" then
  714. local vp = Create("BodyVelocity"){
  715. P = 500,
  716. maxForce = Vector3.new(math.huge, 0, math.huge),
  717. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  718. }
  719. if knockback > 0 then
  720. vp.Parent = hit.Parent.Torso
  721. end
  722. game:GetService("Debris"):AddItem(vp, .5)
  723. elseif Type == "Up" then
  724. local bodyVelocity = Create("BodyVelocity"){
  725. velocity = Vector3.new(0, 20, 0),
  726. P = 5000,
  727. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  728. Parent = hit,
  729. }
  730. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  731. elseif Type == "DarkUp" then
  732. coroutine.resume(coroutine.create(function()
  733. for i = 0, 1, 0.1 do
  734. swait()
  735. Effects.Block.Create(BrickColor.new("Royal purple"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  736. end
  737. end))
  738. local bodyVelocity = Create("BodyVelocity"){
  739. velocity = Vector3.new(0, 20, 0),
  740. P = 5000,
  741. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  742. Parent = hit,
  743. }
  744. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  745. elseif Type == "Snare" then
  746. local bp = Create("BodyPosition"){
  747. P = 2000,
  748. D = 100,
  749. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  750. position = hit.Parent.Torso.Position,
  751. Parent = hit.Parent.Torso,
  752. }
  753. game:GetService("Debris"):AddItem(bp, 1)
  754. elseif Type == "Freeze" then
  755. local BodPos = Create("BodyPosition"){
  756. P = 50000,
  757. D = 1000,
  758. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  759. position = hit.Parent.Torso.Position,
  760. Parent = hit.Parent.Torso,
  761. }
  762. local BodGy = Create("BodyGyro") {
  763. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  764. P = 20e+003,
  765. Parent = hit.Parent.Torso,
  766. cframe = hit.Parent.Torso.CFrame,
  767. }
  768. hit.Parent.Torso.Anchored = true
  769. coroutine.resume(coroutine.create(function(Part)
  770. swait(1.5)
  771. Part.Anchored = false
  772. end), hit.Parent.Torso)
  773. game:GetService("Debris"):AddItem(BodPos, 3)
  774. game:GetService("Debris"):AddItem(BodGy, 3)
  775. end
  776. local debounce = Create("BoolValue"){
  777. Name = "DebounceHit",
  778. Parent = hit.Parent,
  779. Value = true,
  780. }
  781. game:GetService("Debris"):AddItem(debounce, Delay)
  782. c = Create("ObjectValue"){
  783. Name = "creator",
  784. Value = Player,
  785. Parent = h,
  786. }
  787. game:GetService("Debris"):AddItem(c, .5)
  788. end
  789. end
  790.  
  791. function damage(range,mindam,maxdam,pos)
  792. for i,v in ipairs(workspace:GetChildren()) do
  793. if v:IsA("Model") then
  794. if v.Name ~= Player.Name then
  795. if v:FindFirstChildOfClass("Humanoid") then
  796. if v:FindFirstChild("Head") then
  797. if (v:FindFirstChild("Head").Position - pos).magnitude < 10 then
  798. if v:FindFirstChildOfClass("Humanoid").Health > 5000 then v:FindFirstChildOfClass("Humanoid").Health = 0 else
  799. v:FindFirstChildOfClass("Humanoid").Health = v:FindFirstChildOfClass("Humanoid").Health - math.random(mindam,maxdam)
  800. end
  801. end
  802. end
  803. end
  804. end
  805. end
  806. end
  807. end
  808. -------------------------------------------------------
  809. --End Damage Function--
  810. -------------------------------------------------------
  811.  
  812. -------------------------------------------------------
  813. --Start Damage Function Customization--
  814. -------------------------------------------------------
  815. local RbxUtility = LoadLibrary("RbxUtility")
  816. local Create = RbxUtility.Create
  817. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher!
  818. local type = type
  819. local rng = Instance.new("Part", char)
  820. rng.Anchored = true
  821. rng.BrickColor = color
  822. rng.CanCollide = false
  823. rng.FormFactor = 3
  824. rng.Name = "Ring"
  825. rng.Material = "Neon"
  826. rng.Size = Vector3.new(1, 1, 1)
  827. rng.Transparency = 0
  828. rng.TopSurface = 0
  829. rng.BottomSurface = 0
  830. rng.CFrame = pos
  831. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  832. local rngm = Instance.new("SpecialMesh", rng)
  833. rngm.MeshType = "Brick"
  834. if rainbowmode == true then
  835. rng.Color = Color3.new(r/255,g/255,b/255)
  836. end
  837. local scaler2 = 1
  838. local speeder = FastSpeed/10
  839. if type == "Add" then
  840. scaler2 = 1*value
  841. elseif type == "Divide" then
  842. scaler2 = 1/value
  843. end
  844. coroutine.resume(coroutine.create(function()
  845. for i = 0,10/bonuspeed,0.1 do
  846. swait()
  847. if type == "Add" then
  848. scaler2 = scaler2 - 0.01*value/bonuspeed
  849. elseif type == "Divide" then
  850. scaler2 = scaler2 - 0.01/value*bonuspeed
  851. end
  852. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  853. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  854. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  855. end
  856. rng:Destroy()
  857. end))
  858. end
  859. function ShowDamage(Pos, Text, Time, Color)
  860. local Rate = (1 / 30)
  861. local Pos = (Pos or Vector3.new(0, 0, 0))
  862. local Text = (Text or "")
  863. local Time = (Time or 2)
  864. local Color = (Color or Color3.new(1, 0, 1))
  865. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  866. EffectPart.Anchored = true
  867. local BillboardGui = Create("BillboardGui"){
  868. Size = UDim2.new(3, 0, 3, 0),
  869. Adornee = EffectPart,
  870. Parent = EffectPart,
  871. }
  872. local TextLabel = Create("TextLabel"){
  873. BackgroundTransparency = 1,
  874. Size = UDim2.new(1, 0, 1, 0),
  875. Text = Text,
  876. Font = "Bodoni",
  877. TextColor3 = Color,
  878. TextScaled = true,
  879. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  880. Parent = BillboardGui,
  881. }
  882. game.Debris:AddItem(EffectPart, (Time))
  883. EffectPart.Parent = game:GetService("Workspace")
  884. delay(0, function()
  885. local Frames = (Time / Rate)
  886. for Frame = 1, Frames do
  887. wait(Rate)
  888. local Percent = (Frame / Frames)
  889. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  890. TextLabel.TextTransparency = Percent
  891. end
  892. if EffectPart and EffectPart.Parent then
  893. EffectPart:Destroy()
  894. end
  895. end)
  896. end
  897. -------------------------------------------------------
  898. --End Damage Function Customization--
  899. -------------------------------------------------------
  900.  
  901. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  902. for _, c in pairs(workspace:children()) do
  903. local hum = c:findFirstChild("Humanoid")
  904. if hum ~= nil then
  905. local head = c:findFirstChild("Head")
  906. if head ~= nil then
  907. local targ = head.Position - Part.Position
  908. local mag = targ.magnitude
  909. if magni >= mag and c.Name ~= plr.Name then
  910. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  911. end
  912. end
  913. end
  914. end
  915. end
  916.  
  917.  
  918. CFuncs = {
  919. Part = {
  920. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  921. local Part = Create("Part")({
  922. Parent = Parent,
  923. Reflectance = Reflectance,
  924. Transparency = Transparency,
  925. CanCollide = false,
  926. Locked = true,
  927. BrickColor = BrickColor.new(tostring(BColor)),
  928. Name = Name,
  929. Size = Size,
  930. Material = Material
  931. })
  932. RemoveOutlines(Part)
  933. return Part
  934. end
  935. },
  936. Mesh = {
  937. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  938. local Msh = Create(Mesh)({
  939. Parent = Part,
  940. Offset = OffSet,
  941. Scale = Scale
  942. })
  943. if Mesh == "SpecialMesh" then
  944. Msh.MeshType = MeshType
  945. Msh.MeshId = MeshId
  946. end
  947. return Msh
  948. end
  949. },
  950. Mesh = {
  951. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  952. local Msh = Create(Mesh)({
  953. Parent = Part,
  954. Offset = OffSet,
  955. Scale = Scale
  956. })
  957. if Mesh == "SpecialMesh" then
  958. Msh.MeshType = MeshType
  959. Msh.MeshId = MeshId
  960. end
  961. return Msh
  962. end
  963. },
  964. Weld = {
  965. Create = function(Parent, Part0, Part1, C0, C1)
  966. local Weld = Create("Weld")({
  967. Parent = Parent,
  968. Part0 = Part0,
  969. Part1 = Part1,
  970. C0 = C0,
  971. C1 = C1
  972. })
  973. return Weld
  974. end
  975. },
  976. Sound = {
  977. Create = function(id, par, vol, pit)
  978. coroutine.resume(coroutine.create(function()
  979. local S = Create("Sound")({
  980. Volume = vol,
  981. Pitch = pit or 1,
  982. SoundId = id,
  983. Parent = par or workspace
  984. })
  985. wait()
  986. S:play()
  987. game:GetService("Debris"):AddItem(S, 6)
  988. end))
  989. end
  990. },
  991. ParticleEmitter = {
  992. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  993. local fp = Create("ParticleEmitter")({
  994. Parent = Parent,
  995. Color = ColorSequence.new(Color1, Color2),
  996. LightEmission = LightEmission,
  997. Size = Size,
  998. Texture = Texture,
  999. Transparency = Transparency,
  1000. ZOffset = ZOffset,
  1001. Acceleration = Accel,
  1002. Drag = Drag,
  1003. LockedToPart = LockedToPart,
  1004. VelocityInheritance = VelocityInheritance,
  1005. EmissionDirection = EmissionDirection,
  1006. Enabled = Enabled,
  1007. Lifetime = LifeTime,
  1008. Rate = Rate,
  1009. Rotation = Rotation,
  1010. RotSpeed = RotSpeed,
  1011. Speed = Speed,
  1012. VelocitySpread = VelocitySpread
  1013. })
  1014. return fp
  1015. end
  1016. }
  1017. }
  1018. function RemoveOutlines(part)
  1019. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1020. end
  1021. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1022. local Part = Create("Part")({
  1023. formFactor = FormFactor,
  1024. Parent = Parent,
  1025. Reflectance = Reflectance,
  1026. Transparency = Transparency,
  1027. CanCollide = false,
  1028. Locked = true,
  1029. BrickColor = BrickColor.new(tostring(BColor)),
  1030. Name = Name,
  1031. Size = Size,
  1032. Material = Material
  1033. })
  1034. RemoveOutlines(Part)
  1035. return Part
  1036. end
  1037. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1038. local Msh = Create(Mesh)({
  1039. Parent = Part,
  1040. Offset = OffSet,
  1041. Scale = Scale
  1042. })
  1043. if Mesh == "SpecialMesh" then
  1044. Msh.MeshType = MeshType
  1045. Msh.MeshId = MeshId
  1046. end
  1047. return Msh
  1048. end
  1049. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1050. local Weld = Create("Weld")({
  1051. Parent = Parent,
  1052. Part0 = Part0,
  1053. Part1 = Part1,
  1054. C0 = C0,
  1055. C1 = C1
  1056. })
  1057. return Weld
  1058. end
  1059.  
  1060.  
  1061. -------------------------------------------------------
  1062. --Start Effect Function--
  1063. -------------------------------------------------------
  1064. EffectModel = Instance.new("Model", char)
  1065. Effects = {
  1066. Block = {
  1067. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1068. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1069. prt.Anchored = true
  1070. prt.CFrame = cframe
  1071. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1072. game:GetService("Debris"):AddItem(prt, 10)
  1073. if Type == 1 or Type == nil then
  1074. table.insert(Effects, {
  1075. prt,
  1076. "Block1",
  1077. delay,
  1078. x3,
  1079. y3,
  1080. z3,
  1081. msh
  1082. })
  1083. elseif Type == 2 then
  1084. table.insert(Effects, {
  1085. prt,
  1086. "Block2",
  1087. delay,
  1088. x3,
  1089. y3,
  1090. z3,
  1091. msh
  1092. })
  1093. else
  1094. table.insert(Effects, {
  1095. prt,
  1096. "Block3",
  1097. delay,
  1098. x3,
  1099. y3,
  1100. z3,
  1101. msh
  1102. })
  1103. end
  1104. end
  1105. },
  1106. Sphere = {
  1107. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1108. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1109. prt.Anchored = true
  1110. prt.CFrame = cframe
  1111. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1112. game:GetService("Debris"):AddItem(prt, 10)
  1113. table.insert(Effects, {
  1114. prt,
  1115. "Cylinder",
  1116. delay,
  1117. x3,
  1118. y3,
  1119. z3,
  1120. msh
  1121. })
  1122. end
  1123. },
  1124. Cylinder = {
  1125. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1126. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1127. prt.Anchored = true
  1128. prt.CFrame = cframe
  1129. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1130. game:GetService("Debris"):AddItem(prt, 10)
  1131. table.insert(Effects, {
  1132. prt,
  1133. "Cylinder",
  1134. delay,
  1135. x3,
  1136. y3,
  1137. z3,
  1138. msh
  1139. })
  1140. end
  1141. },
  1142. Wave = {
  1143. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1144. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1145. prt.Anchored = true
  1146. prt.CFrame = cframe
  1147. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  1148. game:GetService("Debris"):AddItem(prt, 10)
  1149. table.insert(Effects, {
  1150. prt,
  1151. "Cylinder",
  1152. delay,
  1153. x3 / 60,
  1154. y3 / 60,
  1155. z3 / 60,
  1156. msh
  1157. })
  1158. end
  1159. },
  1160. Ring = {
  1161. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1162. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1163. prt.Anchored = true
  1164. prt.CFrame = cframe
  1165. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1166. game:GetService("Debris"):AddItem(prt, 10)
  1167. table.insert(Effects, {
  1168. prt,
  1169. "Cylinder",
  1170. delay,
  1171. x3,
  1172. y3,
  1173. z3,
  1174. msh
  1175. })
  1176. end
  1177. },
  1178. Break = {
  1179. Create = function(brickcolor, cframe, x1, y1, z1)
  1180. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1181. prt.Anchored = true
  1182. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1183. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1184. local num = math.random(10, 50) / 1000
  1185. game:GetService("Debris"):AddItem(prt, 10)
  1186. table.insert(Effects, {
  1187. prt,
  1188. "Shatter",
  1189. num,
  1190. prt.CFrame,
  1191. math.random() - math.random(),
  1192. 0,
  1193. math.random(50, 100) / 100
  1194. })
  1195. end
  1196. },
  1197. Spiral = {
  1198. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1199. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1200. prt.Anchored = true
  1201. prt.CFrame = cframe
  1202. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1203. game:GetService("Debris"):AddItem(prt, 10)
  1204. table.insert(Effects, {
  1205. prt,
  1206. "Cylinder",
  1207. delay,
  1208. x3,
  1209. y3,
  1210. z3,
  1211. msh
  1212. })
  1213. end
  1214. },
  1215. Push = {
  1216. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1217. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1218. prt.Anchored = true
  1219. prt.CFrame = cframe
  1220. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1221. game:GetService("Debris"):AddItem(prt, 10)
  1222. table.insert(Effects, {
  1223. prt,
  1224. "Cylinder",
  1225. delay,
  1226. x3,
  1227. y3,
  1228. z3,
  1229. msh
  1230. })
  1231. end
  1232. }
  1233. }
  1234. function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size)
  1235. local fp = IT("Part")
  1236. fp.formFactor = formfactor
  1237. fp.Parent = parent
  1238. fp.Reflectance = reflectance
  1239. fp.Transparency = transparency
  1240. fp.CanCollide = false
  1241. fp.Locked = true
  1242. fp.BrickColor = brickcolor
  1243. fp.Name = name
  1244. fp.Size = size
  1245. fp.Position = tors.Position
  1246. RemoveOutlines(fp)
  1247. fp.Material = "SmoothPlastic"
  1248. fp:BreakJoints()
  1249. return fp
  1250. end
  1251.  
  1252. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1253. local mesh = IT(Mesh)
  1254. mesh.Parent = part
  1255. if Mesh == "SpecialMesh" then
  1256. mesh.MeshType = meshtype
  1257. if meshid ~= "nil" then
  1258. mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid
  1259. end
  1260. end
  1261. mesh.Offset = offset
  1262. mesh.Scale = scale
  1263. return mesh
  1264. end
  1265.  
  1266. function Magic(bonuspeed, type, pos, scale, value, color, MType)
  1267. local type = type
  1268. local rng = Instance.new("Part", char)
  1269. rng.Anchored = true
  1270. rng.BrickColor = color
  1271. rng.CanCollide = false
  1272. rng.FormFactor = 3
  1273. rng.Name = "Ring"
  1274. rng.Material = "Neon"
  1275. rng.Size = Vector3.new(1, 1, 1)
  1276. rng.Transparency = 0
  1277. rng.TopSurface = 0
  1278. rng.BottomSurface = 0
  1279. rng.CFrame = pos
  1280. local rngm = Instance.new("SpecialMesh", rng)
  1281. rngm.MeshType = MType
  1282. rngm.Scale = scale
  1283. local scaler2 = 1
  1284. if type == "Add" then
  1285. scaler2 = 1 * value
  1286. elseif type == "Divide" then
  1287. scaler2 = 1 / value
  1288. end
  1289. coroutine.resume(coroutine.create(function()
  1290. for i = 0, 10 / bonuspeed, 0.1 do
  1291. swait()
  1292. if type == "Add" then
  1293. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1294. elseif type == "Divide" then
  1295. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1296. end
  1297. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1298. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed)
  1299. end
  1300. rng:Destroy()
  1301. end))
  1302. end
  1303.  
  1304. function Eviscerate(dude)
  1305. if dude.Name ~= char then
  1306. local bgf = IT("BodyGyro", dude.Head)
  1307. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1308. local val = IT("BoolValue", dude)
  1309. val.Name = "IsHit"
  1310. local ds = coroutine.wrap(function()
  1311. dude:WaitForChild("Head"):BreakJoints()
  1312. wait(0.5)
  1313. target = nil
  1314. coroutine.resume(coroutine.create(function()
  1315. for i, v in pairs(dude:GetChildren()) do
  1316. if v:IsA("Accessory") then
  1317. v:Destroy()
  1318. end
  1319. if v:IsA("Humanoid") then
  1320. v:Destroy()
  1321. end
  1322. if v:IsA("CharacterMesh") then
  1323. v:Destroy()
  1324. end
  1325. if v:IsA("Model") then
  1326. v:Destroy()
  1327. end
  1328. if v:IsA("Part") or v:IsA("MeshPart") then
  1329. for x, o in pairs(v:GetChildren()) do
  1330. if o:IsA("Decal") then
  1331. o:Destroy()
  1332. end
  1333. end
  1334. coroutine.resume(coroutine.create(function()
  1335. v.Material = "Neon"
  1336. v.CanCollide = false
  1337. local PartEmmit1 = IT("ParticleEmitter", v)
  1338. PartEmmit1.LightEmission = 1
  1339. PartEmmit1.Texture = "rbxassetid://284205403"
  1340. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1341. PartEmmit1.Rate = 150
  1342. PartEmmit1.Lifetime = NumberRange.new(1)
  1343. PartEmmit1.Size = NumberSequence.new({
  1344. NumberSequenceKeypoint.new(0, 0.75, 0),
  1345. NumberSequenceKeypoint.new(1, 0, 0)
  1346. })
  1347. PartEmmit1.Transparency = NumberSequence.new({
  1348. NumberSequenceKeypoint.new(0, 0, 0),
  1349. NumberSequenceKeypoint.new(1, 1, 0)
  1350. })
  1351. PartEmmit1.Speed = NumberRange.new(0, 0)
  1352. PartEmmit1.VelocitySpread = 30000
  1353. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  1354. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  1355. local BodPoss = IT("BodyPosition", v)
  1356. BodPoss.P = 3000
  1357. BodPoss.D = 1000
  1358. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1359. BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1360. v.Color = maincolor.Color
  1361. coroutine.resume(coroutine.create(function()
  1362. for i = 0, 49 do
  1363. swait(1)
  1364. v.Transparency = v.Transparency + 0.08
  1365. end
  1366. wait(0.5)
  1367. PartEmmit1.Enabled = false
  1368. wait(3)
  1369. v:Destroy()
  1370. dude:Destroy()
  1371. end))
  1372. end))
  1373. end
  1374. end
  1375. end))
  1376. end)
  1377. ds()
  1378. end
  1379. end
  1380.  
  1381. function FindNearestHead(Position, Distance, SinglePlayer)
  1382. if SinglePlayer then
  1383. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  1384. end
  1385. local List = {}
  1386. for i, v in pairs(workspace:GetChildren()) do
  1387. if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
  1388. table.insert(List, v)
  1389. end
  1390. end
  1391. return List
  1392. end
  1393.  
  1394. function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType)
  1395. local type = type
  1396. local rng = Instance.new("Part", char)
  1397. rng.Anchored = true
  1398. rng.BrickColor = color
  1399. rng.CanCollide = false
  1400. rng.FormFactor = 3
  1401. rng.Name = "Ring"
  1402. rng.Material = "Neon"
  1403. rng.Size = Vector3.new(1, 1, 1)
  1404. rng.Transparency = 0
  1405. rng.TopSurface = 0
  1406. rng.BottomSurface = 0
  1407. rng.CFrame = pos
  1408. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
  1409. local rngm = Instance.new("SpecialMesh", rng)
  1410. rngm.MeshType = MType
  1411. rngm.Scale = Vector3.new(x1, y1, z1)
  1412. local scaler2 = 1
  1413. local speeder = FastSpeed
  1414. if type == "Add" then
  1415. scaler2 = 1 * value
  1416. elseif type == "Divide" then
  1417. scaler2 = 1 / value
  1418. end
  1419. coroutine.resume(coroutine.create(function()
  1420. for i = 0, 10 / bonuspeed, 0.1 do
  1421. swait()
  1422. if type == "Add" then
  1423. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1424. elseif type == "Divide" then
  1425. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1426. end
  1427. speeder = speeder - 0.01 * FastSpeed * bonuspeed
  1428. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
  1429. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1430. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
  1431. end
  1432. rng:Destroy()
  1433. end))
  1434. end
  1435.  
  1436. function SoulSteal(dude)
  1437. if dude.Name ~= char then
  1438. local bgf = IT("BodyGyro", dude.Head)
  1439. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1440. local val = IT("BoolValue", dude)
  1441. val.Name = "IsHit"
  1442. local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart')
  1443. local soulst = coroutine.wrap(function()
  1444. local soul = Instance.new("Part",dude)
  1445. soul.Size = Vector3.new(1,1,1)
  1446. soul.CanCollide = false
  1447. soul.Anchored = false
  1448. soul.Position = torso.Position
  1449. soul.Transparency = 1
  1450. local PartEmmit1 = IT("ParticleEmitter", soul)
  1451. PartEmmit1.LightEmission = 1
  1452. PartEmmit1.Texture = "rbxassetid://569507414"
  1453. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1454. PartEmmit1.Rate = 250
  1455. PartEmmit1.Lifetime = NumberRange.new(1.6)
  1456. PartEmmit1.Size = NumberSequence.new({
  1457. NumberSequenceKeypoint.new(0, 1, 0),
  1458. NumberSequenceKeypoint.new(1, 0, 0)
  1459. })
  1460. PartEmmit1.Transparency = NumberSequence.new({
  1461. NumberSequenceKeypoint.new(0, 0, 0),
  1462. NumberSequenceKeypoint.new(1, 1, 0)
  1463. })
  1464. PartEmmit1.Speed = NumberRange.new(0, 0)
  1465. PartEmmit1.VelocitySpread = 30000
  1466. PartEmmit1.Rotation = NumberRange.new(-360, 360)
  1467. PartEmmit1.RotSpeed = NumberRange.new(-360, 360)
  1468. local BodPoss = IT("BodyPosition", soul)
  1469. BodPoss.P = 3000
  1470. BodPoss.D = 1000
  1471. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1472. BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1473. wait(1.6)
  1474. soul.Touched:connect(function(hit)
  1475. if hit.Parent == char then
  1476. soul:Destroy()
  1477. end
  1478. end)
  1479. wait(1.2)
  1480. while soul do
  1481. swait()
  1482. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1483. BodPoss.Position = tors.Position
  1484. end
  1485. end)
  1486. soulst()
  1487. end
  1488. end
  1489. function FaceMouse()
  1490. local Cam = workspace.CurrentCamera
  1491. return {
  1492. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  1493. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  1494. }
  1495. end
  1496.  
  1497. BTAUNT = Instance.new("Sound", char)
  1498. BTAUNT.SoundId = "http://www.roblox.com/asset/?id=2729072620"
  1499. BTAUNT.Volume = 2
  1500. BTAUNT.Pitch = 1
  1501. BTAUNT.Looped = true
  1502. BTAUNT.TimePosition = 0
  1503.  
  1504. BTAUNT3 = Instance.new("Sound", tors)
  1505. BTAUNT3.SoundId = "http://www.roblox.com/asset/?id=157016540"
  1506. BTAUNT3.Volume = 10
  1507. BTAUNT3.Pitch = 1
  1508. BTAUNT3.Looped = false
  1509. BTAUNT3.TimePosition = 0
  1510.  
  1511. TEST = Instance.new("Sound", tors)
  1512. TEST.SoundId = "http://www.roblox.com/asset/?id=2544975373"
  1513. TEST.Volume = 25
  1514. TEST.Pitch = 1
  1515. TEST.Looped = false
  1516. TEST.TimePosition = 0
  1517. -------------------------------------------------------
  1518. --End Effect Function--
  1519. -------------------------------------------------------
  1520. function Cso(ID, PARENT, VOLUME, PITCH)
  1521. local NSound = nil
  1522. coroutine.resume(coroutine.create(function()
  1523. NSound = IT("Sound", PARENT)
  1524. NSound.Volume = VOLUME
  1525. NSound.Pitch = PITCH
  1526. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  1527. swait()
  1528. NSound:play()
  1529. game:GetService("Debris"):AddItem(NSound, 50)
  1530. end))
  1531. return NSound
  1532. end
  1533. function CameraEnshaking(Length, Intensity)
  1534. coroutine.resume(coroutine.create(function()
  1535. local intensity = 1 * Intensity
  1536. local rotM = 0.01 * Intensity
  1537. for i = 0, Length, 0.1 do
  1538. swait()
  1539. intensity = intensity - 0.05 * Intensity / Length
  1540. rotM = rotM - 5.0E-4 * Intensity / Length
  1541. hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)))
  1542. cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM)
  1543. end
  1544. hum.CameraOffset = Vector3.new(0, 0, 0)
  1545. end))
  1546. end
  1547.  
  1548. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1549. local Part = Create("Part"){
  1550. Parent = Parent,
  1551. Reflectance = Reflectance,
  1552. Transparency = Transparency,
  1553. CanCollide = false,
  1554. Locked = true,
  1555. BrickColor = BrickColor.new(tostring(BColor)),
  1556. Name = Name,
  1557. Size = Size,
  1558. Material = Material,
  1559. }
  1560. RemoveOutlines(Part)
  1561. return Part
  1562. end
  1563.  
  1564. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1565. local Msh = Create(Mesh){
  1566. Parent = Part,
  1567. Offset = OffSet,
  1568. Scale = Scale,
  1569. }
  1570. if Mesh == "SpecialMesh" then
  1571. Msh.MeshType = MeshType
  1572. Msh.MeshId = MeshId
  1573. end
  1574. return Msh
  1575. end
  1576.  
  1577. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1578. local prt = CreatePart(workspace,"Neon",0,0,brickcolor,"Effect", Vector3.new(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1579. prt.Anchored = true
  1580. prt.CFrame = cframe
  1581. local msh = CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(0,0,0),Vector3.new(x1,y1,z1))
  1582. game:GetService("Debris"):AddItem(prt,2)
  1583. coroutine.resume(coroutine.create(function(Part,Mesh,num)
  1584. for i=0,1,delay do
  1585. swait()
  1586. Part.Transparency=i
  1587. Mesh.Scale=Mesh.Scale + Vector3.new(x3,y3,z3)
  1588. end
  1589. Part.Parent=nil
  1590. end),prt,msh,(math.random(0,1)+math.random())/5)
  1591. end
  1592. function getRegion(point,range,ignore)
  1593. return workspace:FindPartsInRegion3WithIgnoreList(Region3.new(point-Vector3.new(1,1,1)*range/2,point+Vector3.new(1,1,1)*range/2),ignore,100)
  1594. end
  1595.  
  1596. function GetTorso(char)
  1597. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1598. end
  1599.  
  1600. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  1601.  
  1602. NewInstance = function(instance,parent,properties)
  1603. local inst = Instance.new(instance)
  1604. inst.Parent = parent
  1605. if(properties)then
  1606. for i,v in next, properties do
  1607. pcall(function() inst[i] = v end)
  1608. end
  1609. end
  1610. return inst;
  1611. end
  1612.  
  1613. function Part(parent,color,material,size,cframe,anchored,cancollide)
  1614. local part = Instance.new("Part")
  1615. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or Color3.new(0,0,0)
  1616. part.Material = material or Enum.Material.SmoothPlastic
  1617. part.TopSurface,part.BottomSurface=10,10
  1618. part.Size = size or Vector3.new(1,1,1)
  1619. part.CFrame = cframe or CF(0,0,0)
  1620. part.Anchored = anchored or true
  1621. part.CanCollide = cancollide or false
  1622. part.Parent = parent or char
  1623. return part
  1624. end
  1625. -------------------------------------------------------
  1626. --End Important Functions--
  1627. -------------------------------------------------------
  1628.  
  1629.  
  1630. -------------------------------------------------------
  1631. --Start Customization--
  1632. -------------------------------------------------------
  1633. local Player_Size = 1
  1634. if Player_Size ~= 1 then
  1635. root.Size = root.Size * Player_Size
  1636. tors.Size = tors.Size * Player_Size
  1637. hed.Size = hed.Size * Player_Size
  1638. ra.Size = ra.Size * Player_Size
  1639. la.Size = la.Size * Player_Size
  1640. rl.Size = rl.Size * Player_Size
  1641. ll.Size = ll.Size * Player_Size
  1642. ----------------------------------------------------------------------------------
  1643. rootj.Parent = root
  1644. neck.Parent = tors
  1645. RW.Parent = tors
  1646. LW.Parent = tors
  1647. RH.Parent = tors
  1648. LH.Parent = tors
  1649. ----------------------------------------------------------------------------------
  1650. rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1651. rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1652. neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0))
  1653. neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180))
  1654. RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0
  1655. LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0
  1656. ----------------------------------------------------------------------------------
  1657. RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1658. LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1659. RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1660. LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1661. --hat.Parent = Character
  1662. end
  1663. ----------------------------------------------------------------------------------
  1664. ----------------------------------------------------------------------------------
  1665. local equipped = false
  1666. local idle = 0
  1667. local change = 1
  1668. local val = 0
  1669. local toim = 0
  1670. local idleanim = 0.4
  1671. local sine = 0
  1672. local Sit = 1
  1673. ----------------------------------------------------------------------------------
  1674. hum.WalkSpeed = 98
  1675. hum.JumpPower = 99
  1676. hum.Animator.Parent = nil
  1677. ----------------------------------------------------------------------------------
  1678.  
  1679. -------------------------------------------------------
  1680. --End Customization--
  1681. -------------------------------------------------------
  1682. local Blobby = Instance.new("Part", char)
  1683. Blobby.Name = "Blob"
  1684. Blobby.CanCollide = false
  1685. Blobby.BrickColor = BrickColor.new("Really black")
  1686. Blobby.Transparency = 0
  1687. Blobby.Material = "Plastic"
  1688. Blobby.Size = Vector3.new(1, 1, 2)
  1689. Blobby.TopSurface = Enum.SurfaceType.Smooth
  1690. Blobby.BottomSurface = Enum.SurfaceType.Smooth
  1691.  
  1692. local Weld = Instance.new("Weld", Blobby)
  1693. Weld.Part0 = ra
  1694. Weld.Part1 = Blobby
  1695. Weld.C1 = CFrame.new(0, 3, 1.1)
  1696. Weld.C0 = CFrame.Angles(Rad(-56),0,0)
  1697.  
  1698. local M2 = Instance.new("SpecialMesh")
  1699. M2.Parent = Blobby
  1700. M2.MeshId = "rbxassetid://0"
  1701. M2.TextureId = "rbxassetid://0"
  1702. M2.Scale = Vector3.new(.01, .01, .01)
  1703.  
  1704. --[[local naeeym2 = Instance.new("BillboardGui",char)
  1705. naeeym2.AlwaysOnTop = true
  1706. naeeym2.Size = UDim2.new(5,35,2,15)
  1707. naeeym2.StudsOffset = Vector3.new(0, 3.5, 0)
  1708. naeeym2.Adornee = hed
  1709. naeeym2.Name = "Name"
  1710. --naeeym2.PlayerToHideFrom = Player
  1711. local tecks2 = Instance.new("TextLabel",naeeym2)
  1712. tecks2.BackgroundTransparency = 1
  1713. tecks2.TextScaled = true
  1714. tecks2.BorderSizePixel = 0
  1715. tecks2.Text = "Fight Me"
  1716. tecks2.Font = Enum.Font.Bodoni
  1717. tecks2.TextSize = 30
  1718. tecks2.TextStrokeTransparency = 0
  1719. tecks2.TextColor3 = Color3.new(0, 0, 0)
  1720. tecks2.TextStrokeColor3 = Color3.new(1, 1, 1)
  1721. tecks2.Size = UDim2.new(1,0,0.5,0)
  1722. tecks2.Parent = naeeym2]]
  1723. ----------------------------------------------------------------------------------
  1724. local AddInstance = function(Object, ...)
  1725. local Obj = Instance.new(Object)
  1726. for i,v in next,(...) do
  1727. Obj[i] = v
  1728. end
  1729. return Obj
  1730. end
  1731. ----------------------------------------------------
  1732. local Reaper = AddInstance("Part",{
  1733. Parent = hed,
  1734. CFrame = hed.CFrame,
  1735. formFactor = "Symmetric",
  1736. Size = Vector3.new(1, 1, 1),
  1737. CanCollide = false,
  1738. TopSurface = "Smooth",
  1739. BottomSurface = "Smooth",
  1740. Locked = true,
  1741. })
  1742. local Weld = AddInstance("Weld",{
  1743. Parent = Reaper,
  1744. Part0 = hed,
  1745. C0 = CFrame.new(0, 0.8, 0.4)*CFrame.Angles(0, 0, 0),
  1746. Part1 = Reaper,
  1747. })
  1748. local Mesh = AddInstance("SpecialMesh",{
  1749. Parent = Reaper,
  1750. MeshId = "rbxassetid://291954550",
  1751. TextureId = "rbxassetid://0",
  1752. Scale = Vector3.new(3.5, 3.5, 3.3),
  1753. VertexColor = Vector3.new(0.5, 0, 1),
  1754. })
  1755.  
  1756. local Reaper = AddInstance("Part",{
  1757. Parent = hed,
  1758. CFrame = hed.CFrame,
  1759. formFactor = "Symmetric",
  1760. Size = Vector3.new(1, 1, 1),
  1761. CanCollide = false,
  1762. TopSurface = "Smooth",
  1763. BottomSurface = "Smooth",
  1764. Locked = true,
  1765. })
  1766. local Weld = AddInstance("Weld",{
  1767. Parent = Reaper,
  1768. Part0 = hed,
  1769. C0 = CFrame.new(0.1, 0.8, 0.4)*CFrame.Angles(0, 0, 0),
  1770. Part1 = Reaper,
  1771. })
  1772. local Mesh = AddInstance("SpecialMesh",{
  1773. Parent = Reaper,
  1774. MeshId = "rbxassetid://291954550",
  1775. TextureId = "rbxassetid://0",
  1776. Scale = Vector3.new(3.5, 3.5, 3.3),
  1777. VertexColor = Vector3.new(0, 0, 0),
  1778. })
  1779.  
  1780. local Reaper2 = AddInstance("Part",{
  1781. Parent = tors,
  1782. CFrame = tors.CFrame,
  1783. formFactor = "Symmetric",
  1784. Size = Vector3.new(0.462, 1.403, 2.495),
  1785. CanCollide = false,
  1786. TopSurface = "Smooth",
  1787. BottomSurface = "Smooth",
  1788. Locked = true,
  1789. })
  1790. local Weld = AddInstance("Weld",{
  1791. Parent = Reaper2,
  1792. Part0 = tors,
  1793. C0 = CFrame.new(0, -1.7, 1)*CFrame.Angles(0, 0, 0),
  1794. Part1 = Reaper2,
  1795. })
  1796. local Mesh = AddInstance("SpecialMesh",{
  1797. Parent = Reaper2,
  1798. MeshId = "rbxassetid://2759032628",
  1799. TextureId = "rbxassetid://89867215",
  1800. Scale = Vector3.new(1, 1, 0.5),
  1801. VertexColor = Vector3.new(0.5, 0.5, 0.5),
  1802. })
  1803.  
  1804. -------------------------------------------------------
  1805. wait(1)
  1806. plr = game.Players.LocalPlayer
  1807. char = plr.Character
  1808. mouse = plr:GetMouse()
  1809. whitecolor = Color3.new(1,1,1)
  1810. epicmode = false
  1811. normal = true
  1812. for i,v in pairs(char:GetChildren()) do
  1813. if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then
  1814. v:Destroy()
  1815. end
  1816. end
  1817. local shirt = Instance.new("Shirt",char)
  1818. shirt.ShirtTemplate = "rbxassetid://2544612637"
  1819. local pants = Instance.new("Pants",char)
  1820. pants.PantsTemplate = "rbxassetid://2544611861"
  1821. Character['Body Colors'].HeadColor=BrickColor.new('Pastel violet')
  1822. Character['Body Colors'].TorsoColor=BrickColor.new('Pastel violet')
  1823. Character['Body Colors'].RightArmColor=BrickColor.new('Pastel violet')
  1824. Character['Body Colors'].LeftArmColor=BrickColor.new('Pastel violet')
  1825. Character['Body Colors'].RightLegColor=BrickColor.new('Pastel violet')
  1826. Character['Body Colors'].LeftLegColor=BrickColor.new('Pastel violet')
  1827. for i,v in pairs(char:GetChildren()) do
  1828. if v.ClassName == "Hat" or v.ClassName == "Accessory" then
  1829. v:Destroy()
  1830. end
  1831. end
  1832.  
  1833. -------------------------------------------------------
  1834. --Start Attacks N Stuff--
  1835. -------------------------------------------------------
  1836. local naeeym2 = Instance.new("BillboardGui",char)
  1837. naeeym2.AlwaysOnTop = true
  1838. naeeym2.Size = UDim2.new(5,35,2,35)
  1839. naeeym2.StudsOffset = Vector3.new(0,2,0)
  1840. naeeym2.Adornee = hed
  1841. naeeym2.Name = "Name"
  1842.  
  1843. local tecks2 = Instance.new("TextLabel",naeeym2)
  1844. tecks2.BackgroundTransparency = 1
  1845. tecks2.TextScaled = true
  1846. tecks2.BorderSizePixel = 0
  1847. tecks2.Text = "BÒ‰aÒ‰dÒ‰ JÒ‰_eÒ‰vÒ‰iÒ‰lÒ‰ EÒ‰dÒ‰iÒ‰tÒ‰"
  1848. tecks2.Font = "Fantasy"
  1849. tecks2.TextSize = 50
  1850. tecks2.TextStrokeTransparency = 0
  1851. tecks2.TextColor3 = BrickColor.new('Really black').Color
  1852. tecks2.TextStrokeColor3 = BrickColor.new('Bright blue').Color
  1853. tecks2.Size = UDim2.new(1,0,0.5,0)
  1854. tecks2.Parent = naeeym2
  1855. textfag = tecks2
  1856. tecks2.Text = "BÒ‰aÒ‰dÒ‰ JÒ‰_eÒ‰vÒ‰iÒ‰lÒ‰ EÒ‰dÒ‰iÒ‰tÒ‰"
  1857. BTAUNT:Play()
  1858. coroutine.resume(coroutine.create(function()
  1859. while textfag ~= nil do
  1860. swait()
  1861. textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  1862. textfag.Rotation = math.random(-3,3)
  1863. end
  1864. end))
  1865.  
  1866. function finalChaos()
  1867. attack = true
  1868. spawn(function()
  1869. local p = Instance.new("Part",char)
  1870. p.Anchored = true
  1871. p.CanCollide = false
  1872. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1873. local m = Instance.new("SpecialMesh",p)
  1874. m.MeshId = "https://roblox.com/asset/?id=28140935"
  1875. m.Scale = Vector3.new(2,2,2)
  1876. for i=1,30 do
  1877. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1878. p.CFrame = p.CFrame * CFrame.Angles(0.5,0,0)
  1879. wait()
  1880. end
  1881. local beam = Instance.new("Part",char)
  1882. beam.Anchored = true
  1883. beam.CanCollide = false
  1884. beam.BrickColor = BrickColor.new("White")
  1885. beam.Material = Enum.Material.Neon
  1886. beam.Size = Vector3.new(1,1,1)
  1887. beam.Position = p.Position+Vector3.new(0,1000,0)
  1888. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1889. local m = Instance.new("SpecialMesh",beam)
  1890. m.MeshType = "Cylinder"
  1891. m.Scale = Vector3.new(2000,15,15)
  1892. damage(6,20,35,p.Position)
  1893. p.Transparency = 1
  1894. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1895. for i=1,10 do
  1896. m.Scale = m.Scale-Vector3.new(0,1,1)
  1897. beam.Transparency = i / 10
  1898. wait()
  1899. end
  1900. p:Destroy()
  1901. end)
  1902. attack = false
  1903. end
  1904. function spade()
  1905. attack = true
  1906. spawn(function()
  1907. local p = Instance.new("Part",char)
  1908. p.Anchored = true
  1909. p.CanCollide = false
  1910. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1911. local m = Instance.new("SpecialMesh",p)
  1912. m.MeshId = "https://roblox.com/asset/?id=2760895053"
  1913. m.Scale = Vector3.new(1,1,1)
  1914. for i=1,30 do
  1915. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1916. p.CFrame = p.CFrame * CFrame.Angles(0,4,0)
  1917. wait()
  1918. end
  1919. local beam = Instance.new("Part",char)
  1920. beam.Anchored = true
  1921. beam.CanCollide = false
  1922. beam.BrickColor = BrickColor.new("White")
  1923. beam.Material = Enum.Material.Neon
  1924. beam.Size = Vector3.new(1,1,1)
  1925. beam.Position = p.Position+Vector3.new(0,1000,0)
  1926. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1927. local m = Instance.new("SpecialMesh",beam)
  1928. m.MeshType = "Cylinder"
  1929. m.Scale = Vector3.new(2000,15,15)
  1930. damage(6,20,35,p.Position)
  1931. p.Transparency = 1
  1932. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1933. for i=1,10 do
  1934. m.Scale = m.Scale-Vector3.new(0,1,1)
  1935. beam.Transparency = 1
  1936. wait()
  1937. end
  1938. p:Destroy()
  1939. end)
  1940. attack = false
  1941. end
  1942.  
  1943. function club()
  1944. attack = true
  1945. spawn(function()
  1946. local p = Instance.new("Part",char)
  1947. p.Anchored = true
  1948. p.CanCollide = false
  1949. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1950. local m = Instance.new("SpecialMesh",p)
  1951. m.MeshId = "https://roblox.com/asset/?id=2761335666"
  1952. m.Scale = Vector3.new(1.5,1.5,1.5)
  1953. for i=1,30 do
  1954. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1955. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  1956. wait()
  1957. end
  1958. local beam = Instance.new("Part",char)
  1959. beam.Anchored = true
  1960. beam.CanCollide = false
  1961. beam.BrickColor = BrickColor.new("White")
  1962. beam.Material = Enum.Material.Neon
  1963. beam.Size = Vector3.new(1,1,1)
  1964. beam.Position = p.Position+Vector3.new(0,1000,0)
  1965. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1966. local m = Instance.new("SpecialMesh",beam)
  1967. m.MeshType = "Cylinder"
  1968. m.Scale = Vector3.new(2000,15,15)
  1969. damage(6,20,35,p.Position)
  1970. p.Transparency = 1
  1971. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1972. for i=1,10 do
  1973. m.Scale = m.Scale-Vector3.new(0,1,1)
  1974. beam.Transparency = 1
  1975. wait()
  1976. end
  1977. p:Destroy()
  1978. end)
  1979. attack = false
  1980. end
  1981.  
  1982.  
  1983. function heart()
  1984. attack = true
  1985. spawn(function()
  1986. local p = Instance.new("Part",char)
  1987. p.Anchored = true
  1988. p.CanCollide = false
  1989. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1990. local m = Instance.new("SpecialMesh",p)
  1991. m.MeshId = "https://roblox.com/asset/?id=105992239"
  1992. m.Scale = Vector3.new(9.5,9.5,9.5)
  1993. for i=1,30 do
  1994. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1995. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  1996. wait()
  1997. end
  1998. local beam = Instance.new("Part",char)
  1999. beam.Anchored = true
  2000. beam.CanCollide = false
  2001. beam.BrickColor = BrickColor.new("White")
  2002. beam.Material = Enum.Material.Neon
  2003. beam.Size = Vector3.new(1,1,1)
  2004. beam.Position = p.Position+Vector3.new(0,1000,0)
  2005. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  2006. local m = Instance.new("SpecialMesh",beam)
  2007. m.MeshType = "Cylinder"
  2008. m.Scale = Vector3.new(2000,15,15)
  2009. damage(6,20,35,p.Position)
  2010. p.Transparency = 1
  2011. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  2012. for i=1,10 do
  2013. m.Scale = m.Scale-Vector3.new(0,1,1)
  2014. beam.Transparency = 1
  2015. wait()
  2016. end
  2017. p:Destroy()
  2018. end)
  2019. attack = false
  2020. end
  2021.  
  2022.  
  2023. function diamond()
  2024. attack = true
  2025. spawn(function()
  2026. local p = Instance.new("Part",char)
  2027. p.Anchored = true
  2028. p.CanCollide = false
  2029. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  2030. local m = Instance.new("SpecialMesh",p)
  2031. m.MeshId = "https://roblox.com/asset/?id=9756362"
  2032. m.Scale = Vector3.new(6,6,6)
  2033. for i=1,30 do
  2034. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  2035. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  2036. wait()
  2037. end
  2038. local beam = Instance.new("Part",char)
  2039. beam.Anchored = true
  2040. beam.CanCollide = false
  2041. beam.BrickColor = BrickColor.new("White")
  2042. beam.Material = Enum.Material.Neon
  2043. beam.Size = Vector3.new(1,1,1)
  2044. beam.Position = p.Position+Vector3.new(0,1000,0)
  2045. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  2046. local m = Instance.new("SpecialMesh",beam)
  2047. m.MeshType = "Cylinder"
  2048. m.Scale = Vector3.new(2000,15,15)
  2049. damage(6,20,35,p.Position)
  2050. p.Transparency = 1
  2051. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  2052. for i=1,10 do
  2053. m.Scale = m.Scale-Vector3.new(0,1,1)
  2054. beam.Transparency = 1
  2055. wait()
  2056. end
  2057. p:Destroy()
  2058. end)
  2059. attack = false
  2060. end
  2061.  
  2062. function icando()
  2063. attack = true
  2064. hum.WalkSpeed = 0
  2065. TEST:Remove()
  2066. TEST:Play()
  2067. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2068. Hook2.Transparency = 1
  2069. local A2 = NewInstance("Attachment",Hook2)
  2070. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2071. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2072. repeat
  2073. for i = 0,4,0.1 do
  2074. swait()
  2075. TEST.Parent = tors
  2076. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2077. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(-20)), 0.3)
  2078. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2079. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2080. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-76)), 0.1)
  2081. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(56)), 0.1)
  2082. end
  2083. until TEST.Playing == false
  2084. TEST:Stop()
  2085. TEST:Play()
  2086. TEST:Remove()
  2087. print('I CAN DO ANYTHING')
  2088. Hook2:Destroy()
  2089. attack = false
  2090. hum.WalkSpeed = 20
  2091. end
  2092.  
  2093. function Taunt3()
  2094. attack = true
  2095. hum.WalkSpeed = 0
  2096. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2097. Hook2.Transparency = 1
  2098. local A2 = NewInstance("Attachment",Hook2)
  2099. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2100. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2101. CFuncs.Sound.Create("rbxassetid://2545012765", head, 100, 1)
  2102. for i = 0, 2, 0.1 do
  2103. swait()
  2104. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2105. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2106. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2107. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2108. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2109. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2110. end
  2111. for i = 0, 6, 0.1 do
  2112. swait()
  2113. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2114. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2115. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2116. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2117. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2118. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2119. end
  2120. for i = 0, 2, 0.1 do
  2121. swait()
  2122. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2123. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2124. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2125. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2126. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2127. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2128. end
  2129. attack = false
  2130. Hook2:Destroy()
  2131. hum.WalkSpeed = 20
  2132. end
  2133.  
  2134. function Taunt2()
  2135. attack = true
  2136. hum.WalkSpeed = 0
  2137. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2138. Hook2.Transparency = 1
  2139. local A2 = NewInstance("Attachment",Hook2)
  2140. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2141. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2142. CFuncs.Sound.Create("rbxassetid://2545010175", head, 100, 1)
  2143. for i = 0, 2, 0.1 do
  2144. swait()
  2145. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2146. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  2147. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2148. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2149. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2150. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2151. end
  2152. for i = 0, 6, 0.1 do
  2153. swait()
  2154. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, .2 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2155. neck.C0 = clerp(neck.C0, necko * CF(0, 0, 2) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.15)
  2156. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2157. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2158. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2159. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2160. end
  2161. for i = 0, 2, 0.1 do
  2162. swait()
  2163. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2164. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.3)
  2165. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2166. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2167. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2168. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2169. end
  2170. attack = false
  2171. Hook2:Destroy()
  2172. hum.WalkSpeed = 20
  2173. end
  2174.  
  2175. function Chaos_balls()
  2176. attack = true
  2177. hum.WalkSpeed = 0
  2178. CFuncs.Sound.Create("rbxassetid://2545010175", head, 100, 1)
  2179.  
  2180. local Scripts = { function()
  2181. LandMine = script.Parent
  2182.  
  2183. function onTouched(hit)
  2184. script.Parent.Transparency = 1
  2185. connection:disconnect()
  2186. end
  2187.  
  2188. connection = LandMine.Touched:connect(onTouched)
  2189.  
  2190. function onTouch(part)
  2191. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2192. if (humanoid ~= nil) then
  2193. humanoid.Health = 0
  2194. end
  2195. end
  2196.  
  2197. script.Parent.Touched:connect(onTouch)
  2198.  
  2199. end; function()
  2200. LandMine = script.Parent
  2201.  
  2202. function onTouched(hit)
  2203. script.Parent.Transparency = 1
  2204. connection:disconnect()
  2205. end
  2206.  
  2207. connection = LandMine.Touched:connect(onTouched)
  2208.  
  2209. function onTouch(part)
  2210. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2211. if (humanoid ~= nil) then
  2212. humanoid.Health = 0
  2213. end
  2214. end
  2215.  
  2216. script.Parent.Touched:connect(onTouch)
  2217.  
  2218. end; function()
  2219. LandMine = script.Parent
  2220.  
  2221. function onTouched(hit)
  2222. script.Parent.Transparency = 1
  2223. connection:disconnect()
  2224. end
  2225.  
  2226. connection = LandMine.Touched:connect(onTouched)
  2227.  
  2228. function onTouch(part)
  2229. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2230. if (humanoid ~= nil) then
  2231. humanoid.Health = 0
  2232. end
  2233. end
  2234.  
  2235. script.Parent.Touched:connect(onTouch)
  2236.  
  2237. end; function()
  2238. LandMine = script.Parent
  2239.  
  2240. function onTouched(hit)
  2241. script.Parent.Transparency = 1
  2242. connection:disconnect()
  2243. end
  2244.  
  2245. connection = LandMine.Touched:connect(onTouched)
  2246.  
  2247. function onTouch(part)
  2248. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2249. if (humanoid ~= nil) then
  2250. humanoid.Health = 0
  2251. end
  2252. end
  2253.  
  2254. script.Parent.Touched:connect(onTouch)
  2255.  
  2256. end; function()
  2257. LandMine = script.Parent
  2258.  
  2259. function onTouched(hit)
  2260. script.Parent.Transparency = 1
  2261. connection:disconnect()
  2262. end
  2263.  
  2264. connection = LandMine.Touched:connect(onTouched)
  2265.  
  2266. function onTouch(part)
  2267. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2268. if (humanoid ~= nil) then
  2269. humanoid.Health = 0
  2270. end
  2271. end
  2272.  
  2273. script.Parent.Touched:connect(onTouch)
  2274.  
  2275. end; function()
  2276. LandMine = script.Parent
  2277.  
  2278. function onTouched(hit)
  2279. script.Parent.Transparency = 1
  2280. connection:disconnect()
  2281. end
  2282.  
  2283. connection = LandMine.Touched:connect(onTouched)
  2284.  
  2285. function onTouch(part)
  2286. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2287. if (humanoid ~= nil) then
  2288. humanoid.Health = 0
  2289. end
  2290. end
  2291.  
  2292. script.Parent.Touched:connect(onTouch)
  2293.  
  2294. end; function()
  2295. LandMine = script.Parent
  2296.  
  2297. function onTouched(hit)
  2298. script.Parent.Transparency = 1
  2299. connection:disconnect()
  2300. end
  2301.  
  2302. connection = LandMine.Touched:connect(onTouched)
  2303.  
  2304. function onTouch(part)
  2305. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2306. if (humanoid ~= nil) then
  2307. humanoid.Health = 0
  2308. end
  2309. end
  2310.  
  2311. script.Parent.Touched:connect(onTouch)
  2312.  
  2313. end; function()
  2314. LandMine = script.Parent
  2315.  
  2316. function onTouched(hit)
  2317. script.Parent.Transparency = 1
  2318. connection:disconnect()
  2319. end
  2320.  
  2321. connection = LandMine.Touched:connect(onTouched)
  2322.  
  2323. function onTouch(part)
  2324. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2325. if (humanoid ~= nil) then
  2326. humanoid.Health = 0
  2327. end
  2328. end
  2329.  
  2330. script.Parent.Touched:connect(onTouch)
  2331.  
  2332. end; function()
  2333. LandMine = script.Parent
  2334.  
  2335. function onTouched(hit)
  2336. script.Parent.Transparency = 1
  2337. connection:disconnect()
  2338. end
  2339.  
  2340. connection = LandMine.Touched:connect(onTouched)
  2341.  
  2342. function onTouch(part)
  2343. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2344. if (humanoid ~= nil) then
  2345. humanoid.Health = 0
  2346. end
  2347. end
  2348.  
  2349. script.Parent.Touched:connect(onTouch)
  2350.  
  2351. end; function()
  2352. LandMine = script.Parent
  2353.  
  2354. function onTouched(hit)
  2355. script.Parent.Transparency = 1
  2356. connection:disconnect()
  2357. end
  2358.  
  2359. connection = LandMine.Touched:connect(onTouched)
  2360.  
  2361. function onTouch(part)
  2362. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2363. if (humanoid ~= nil) then
  2364. humanoid.Health = 0
  2365. end
  2366. end
  2367.  
  2368. script.Parent.Touched:connect(onTouch)
  2369.  
  2370. end; function()
  2371. LandMine = script.Parent
  2372.  
  2373. function onTouched(hit)
  2374. script.Parent.Transparency = 1
  2375. connection:disconnect()
  2376. end
  2377.  
  2378. connection = LandMine.Touched:connect(onTouched)
  2379.  
  2380. function onTouch(part)
  2381. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2382. if (humanoid ~= nil) then
  2383. humanoid.Health = 0
  2384. end
  2385. end
  2386.  
  2387. script.Parent.Touched:connect(onTouch)
  2388.  
  2389. end; function()
  2390. LandMine = script.Parent
  2391.  
  2392. function onTouched(hit)
  2393. script.Parent.Transparency = 1
  2394. connection:disconnect()
  2395. end
  2396.  
  2397. connection = LandMine.Touched:connect(onTouched)
  2398.  
  2399. function onTouch(part)
  2400. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2401. if (humanoid ~= nil) then
  2402. humanoid.Health = 0
  2403. end
  2404. end
  2405.  
  2406. script.Parent.Touched:connect(onTouch)
  2407.  
  2408. end; function()
  2409. LandMine = script.Parent
  2410.  
  2411. function onTouched(hit)
  2412. script.Parent.Transparency = 1
  2413. connection:disconnect()
  2414. end
  2415.  
  2416. connection = LandMine.Touched:connect(onTouched)
  2417.  
  2418. function onTouch(part)
  2419. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2420. if (humanoid ~= nil) then
  2421. humanoid.Health = 0
  2422. end
  2423. end
  2424.  
  2425. script.Parent.Touched:connect(onTouch)
  2426.  
  2427. end; function()
  2428. LandMine = script.Parent
  2429.  
  2430. function onTouched(hit)
  2431. script.Parent.Transparency = 1
  2432. connection:disconnect()
  2433. end
  2434.  
  2435. connection = LandMine.Touched:connect(onTouched)
  2436.  
  2437. function onTouch(part)
  2438. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2439. if (humanoid ~= nil) then
  2440. humanoid.Health = 0
  2441. end
  2442. end
  2443.  
  2444. script.Parent.Touched:connect(onTouch)
  2445.  
  2446. end; function()
  2447. LandMine = script.Parent
  2448.  
  2449. function onTouched(hit)
  2450. script.Parent.Transparency = 1
  2451. connection:disconnect()
  2452. end
  2453.  
  2454. connection = LandMine.Touched:connect(onTouched)
  2455.  
  2456. function onTouch(part)
  2457. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2458. if (humanoid ~= nil) then
  2459. humanoid.Health = 0
  2460. end
  2461. end
  2462.  
  2463. script.Parent.Touched:connect(onTouch)
  2464.  
  2465. end; function()
  2466. LandMine = script.Parent
  2467.  
  2468. function onTouched(hit)
  2469. script.Parent.Transparency = 1
  2470. connection:disconnect()
  2471. end
  2472.  
  2473. connection = LandMine.Touched:connect(onTouched)
  2474.  
  2475. function onTouch(part)
  2476. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2477. if (humanoid ~= nil) then
  2478. humanoid.Health = 0
  2479. end
  2480. end
  2481.  
  2482. script.Parent.Touched:connect(onTouch)
  2483.  
  2484. end; function()
  2485. LandMine = script.Parent
  2486.  
  2487. function onTouched(hit)
  2488. script.Parent.Transparency = 1
  2489. connection:disconnect()
  2490. end
  2491.  
  2492. connection = LandMine.Touched:connect(onTouched)
  2493.  
  2494. function onTouch(part)
  2495. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2496. if (humanoid ~= nil) then
  2497. humanoid.Health = 0
  2498. end
  2499. end
  2500.  
  2501. script.Parent.Touched:connect(onTouch)
  2502.  
  2503. end; function()
  2504. LandMine = script.Parent
  2505.  
  2506. function onTouched(hit)
  2507. script.Parent.Transparency = 1
  2508. connection:disconnect()
  2509. end
  2510.  
  2511. connection = LandMine.Touched:connect(onTouched)
  2512.  
  2513. function onTouch(part)
  2514. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2515. if (humanoid ~= nil) then
  2516. humanoid.Health = 0
  2517. end
  2518. end
  2519.  
  2520. script.Parent.Touched:connect(onTouch)
  2521.  
  2522. end; function()
  2523. LandMine = script.Parent
  2524.  
  2525. function onTouched(hit)
  2526. script.Parent.Transparency = 1
  2527. connection:disconnect()
  2528. end
  2529.  
  2530. connection = LandMine.Touched:connect(onTouched)
  2531.  
  2532. function onTouch(part)
  2533. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2534. if (humanoid ~= nil) then
  2535. humanoid.Health = 0
  2536. end
  2537. end
  2538.  
  2539. script.Parent.Touched:connect(onTouch)
  2540.  
  2541. end; function()
  2542. LandMine = script.Parent
  2543.  
  2544. function onTouched(hit)
  2545. script.Parent.Transparency = 1
  2546. connection:disconnect()
  2547. end
  2548.  
  2549. connection = LandMine.Touched:connect(onTouched)
  2550.  
  2551. function onTouch(part)
  2552. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2553. if (humanoid ~= nil) then
  2554. humanoid.Health = 0
  2555. end
  2556. end
  2557.  
  2558. script.Parent.Touched:connect(onTouch)
  2559.  
  2560. end; function()
  2561. LandMine = script.Parent
  2562.  
  2563. function onTouched(hit)
  2564. script.Parent.Transparency = 1
  2565. connection:disconnect()
  2566. end
  2567.  
  2568. connection = LandMine.Touched:connect(onTouched)
  2569.  
  2570. function onTouch(part)
  2571. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2572. if (humanoid ~= nil) then
  2573. humanoid.Health = 0
  2574. end
  2575. end
  2576.  
  2577. script.Parent.Touched:connect(onTouch)
  2578.  
  2579. end; function()
  2580. LandMine = script.Parent
  2581.  
  2582. function onTouched(hit)
  2583. script.Parent.Transparency = 1
  2584. connection:disconnect()
  2585. end
  2586.  
  2587. connection = LandMine.Touched:connect(onTouched)
  2588.  
  2589. function onTouch(part)
  2590. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2591. if (humanoid ~= nil) then
  2592. humanoid.Health = 0
  2593. end
  2594. end
  2595.  
  2596. script.Parent.Touched:connect(onTouch)
  2597.  
  2598. end; function()
  2599. LandMine = script.Parent
  2600.  
  2601. function onTouched(hit)
  2602. script.Parent.Transparency = 1
  2603. connection:disconnect()
  2604. end
  2605.  
  2606. connection = LandMine.Touched:connect(onTouched)
  2607.  
  2608. function onTouch(part)
  2609. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2610. if (humanoid ~= nil) then
  2611. humanoid.Health = 0
  2612. end
  2613. end
  2614.  
  2615. script.Parent.Touched:connect(onTouch)
  2616.  
  2617. end; function()
  2618. LandMine = script.Parent
  2619.  
  2620. function onTouched(hit)
  2621. script.Parent.Transparency = 1
  2622. connection:disconnect()
  2623. end
  2624.  
  2625. connection = LandMine.Touched:connect(onTouched)
  2626.  
  2627. function onTouch(part)
  2628. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2629. if (humanoid ~= nil) then
  2630. humanoid.Health = 0
  2631. end
  2632. end
  2633.  
  2634. script.Parent.Touched:connect(onTouch)
  2635.  
  2636. end; function()
  2637. LandMine = script.Parent
  2638.  
  2639. function onTouched(hit)
  2640. script.Parent.Transparency = 1
  2641. connection:disconnect()
  2642. end
  2643.  
  2644. connection = LandMine.Touched:connect(onTouched)
  2645.  
  2646. function onTouch(part)
  2647. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2648. if (humanoid ~= nil) then
  2649. humanoid.Health = 0
  2650. end
  2651. end
  2652.  
  2653. script.Parent.Touched:connect(onTouch)
  2654.  
  2655. end; function()
  2656. LandMine = script.Parent
  2657.  
  2658. function onTouched(hit)
  2659. script.Parent.Transparency = 1
  2660. connection:disconnect()
  2661. end
  2662.  
  2663. connection = LandMine.Touched:connect(onTouched)
  2664.  
  2665. function onTouch(part)
  2666. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2667. if (humanoid ~= nil) then
  2668. humanoid.Health = 0
  2669. end
  2670. end
  2671.  
  2672. script.Parent.Touched:connect(onTouch)
  2673.  
  2674. end; function()
  2675. LandMine = script.Parent
  2676.  
  2677. function onTouched(hit)
  2678. script.Parent.Transparency = 1
  2679. connection:disconnect()
  2680. end
  2681.  
  2682. connection = LandMine.Touched:connect(onTouched)
  2683.  
  2684. function onTouch(part)
  2685. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2686. if (humanoid ~= nil) then
  2687. humanoid.Health = 0
  2688. end
  2689. end
  2690.  
  2691. script.Parent.Touched:connect(onTouch)
  2692.  
  2693. end; function()
  2694. LandMine = script.Parent
  2695.  
  2696. function onTouched(hit)
  2697. script.Parent.Transparency = 1
  2698. connection:disconnect()
  2699. end
  2700.  
  2701. connection = LandMine.Touched:connect(onTouched)
  2702.  
  2703. function onTouch(part)
  2704. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2705. if (humanoid ~= nil) then
  2706. humanoid.Health = 0
  2707. end
  2708. end
  2709.  
  2710. script.Parent.Touched:connect(onTouch)
  2711.  
  2712. end; function()
  2713. LandMine = script.Parent
  2714.  
  2715. function onTouched(hit)
  2716. script.Parent.Transparency = 1
  2717. connection:disconnect()
  2718. end
  2719.  
  2720. connection = LandMine.Touched:connect(onTouched)
  2721.  
  2722. function onTouch(part)
  2723. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2724. if (humanoid ~= nil) then
  2725. humanoid.Health = 0
  2726. end
  2727. end
  2728.  
  2729. script.Parent.Touched:connect(onTouch)
  2730.  
  2731. end; function()
  2732. LandMine = script.Parent
  2733.  
  2734. function onTouched(hit)
  2735. script.Parent.Transparency = 1
  2736. connection:disconnect()
  2737. end
  2738.  
  2739. connection = LandMine.Touched:connect(onTouched)
  2740.  
  2741. function onTouch(part)
  2742. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2743. if (humanoid ~= nil) then
  2744. humanoid.Health = 0
  2745. end
  2746. end
  2747.  
  2748. script.Parent.Touched:connect(onTouch)
  2749.  
  2750. end; function()
  2751. LandMine = script.Parent
  2752.  
  2753. function onTouched(hit)
  2754. script.Parent.Transparency = 1
  2755. connection:disconnect()
  2756. end
  2757.  
  2758. connection = LandMine.Touched:connect(onTouched)
  2759.  
  2760. function onTouch(part)
  2761. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2762. if (humanoid ~= nil) then
  2763. humanoid.Health = 0
  2764. end
  2765. end
  2766.  
  2767. script.Parent.Touched:connect(onTouch)
  2768.  
  2769. end; function()
  2770. LandMine = script.Parent
  2771.  
  2772. function onTouched(hit)
  2773. script.Parent.Transparency = 1
  2774. connection:disconnect()
  2775. end
  2776.  
  2777. connection = LandMine.Touched:connect(onTouched)
  2778.  
  2779. function onTouch(part)
  2780. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2781. if (humanoid ~= nil) then
  2782. humanoid.Health = 0
  2783. end
  2784. end
  2785.  
  2786. script.Parent.Touched:connect(onTouch)
  2787.  
  2788. end; function()
  2789. LandMine = script.Parent
  2790.  
  2791. function onTouched(hit)
  2792. script.Parent.Transparency = 1
  2793. connection:disconnect()
  2794. end
  2795.  
  2796. connection = LandMine.Touched:connect(onTouched)
  2797.  
  2798. function onTouch(part)
  2799. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2800. if (humanoid ~= nil) then
  2801. humanoid.Health = 0
  2802. end
  2803. end
  2804.  
  2805. script.Parent.Touched:connect(onTouch)
  2806.  
  2807. end; function()
  2808. LandMine = script.Parent
  2809.  
  2810. function onTouched(hit)
  2811. script.Parent.Transparency = 1
  2812. connection:disconnect()
  2813. end
  2814.  
  2815. connection = LandMine.Touched:connect(onTouched)
  2816.  
  2817. function onTouch(part)
  2818. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2819. if (humanoid ~= nil) then
  2820. humanoid.Health = 0
  2821. end
  2822. end
  2823.  
  2824. script.Parent.Touched:connect(onTouch)
  2825.  
  2826. end; function()
  2827. LandMine = script.Parent
  2828.  
  2829. function onTouched(hit)
  2830. script.Parent.Transparency = 1
  2831. connection:disconnect()
  2832. end
  2833.  
  2834. connection = LandMine.Touched:connect(onTouched)
  2835.  
  2836. function onTouch(part)
  2837. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2838. if (humanoid ~= nil) then
  2839. humanoid.Health = 0
  2840. end
  2841. end
  2842.  
  2843. script.Parent.Touched:connect(onTouch)
  2844.  
  2845. end; function()
  2846. LandMine = script.Parent
  2847.  
  2848. function onTouched(hit)
  2849. script.Parent.Transparency = 1
  2850. connection:disconnect()
  2851. end
  2852.  
  2853. connection = LandMine.Touched:connect(onTouched)
  2854.  
  2855. function onTouch(part)
  2856. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2857. if (humanoid ~= nil) then
  2858. humanoid.Health = 0
  2859. end
  2860. end
  2861.  
  2862. script.Parent.Touched:connect(onTouch)
  2863.  
  2864. end; function()
  2865. LandMine = script.Parent
  2866.  
  2867. function onTouched(hit)
  2868. script.Parent.Transparency = 1
  2869. connection:disconnect()
  2870. end
  2871.  
  2872. connection = LandMine.Touched:connect(onTouched)
  2873.  
  2874. function onTouch(part)
  2875. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2876. if (humanoid ~= nil) then
  2877. humanoid.Health = 0
  2878. end
  2879. end
  2880.  
  2881. script.Parent.Touched:connect(onTouch)
  2882.  
  2883. end; function()
  2884. LandMine = script.Parent
  2885.  
  2886. function onTouched(hit)
  2887. script.Parent.Transparency = 1
  2888. connection:disconnect()
  2889. end
  2890.  
  2891. connection = LandMine.Touched:connect(onTouched)
  2892.  
  2893. function onTouch(part)
  2894. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2895. if (humanoid ~= nil) then
  2896. humanoid.Health = 0
  2897. end
  2898. end
  2899.  
  2900. script.Parent.Touched:connect(onTouch)
  2901.  
  2902. end; function()
  2903. LandMine = script.Parent
  2904.  
  2905. function onTouched(hit)
  2906. script.Parent.Transparency = 1
  2907. connection:disconnect()
  2908. end
  2909.  
  2910. connection = LandMine.Touched:connect(onTouched)
  2911.  
  2912. function onTouch(part)
  2913. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2914. if (humanoid ~= nil) then
  2915. humanoid.Health = 0
  2916. end
  2917. end
  2918.  
  2919. script.Parent.Touched:connect(onTouch)
  2920.  
  2921. end; function()
  2922. LandMine = script.Parent
  2923.  
  2924. function onTouched(hit)
  2925. script.Parent.Transparency = 1
  2926. connection:disconnect()
  2927. end
  2928.  
  2929. connection = LandMine.Touched:connect(onTouched)
  2930.  
  2931. function onTouch(part)
  2932. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2933. if (humanoid ~= nil) then
  2934. humanoid.Health = 0
  2935. end
  2936. end
  2937.  
  2938. script.Parent.Touched:connect(onTouch)
  2939.  
  2940. end; function()
  2941. LandMine = script.Parent
  2942.  
  2943. function onTouched(hit)
  2944. script.Parent.Transparency = 1
  2945. connection:disconnect()
  2946. end
  2947.  
  2948. connection = LandMine.Touched:connect(onTouched)
  2949.  
  2950. function onTouch(part)
  2951. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2952. if (humanoid ~= nil) then
  2953. humanoid.Health = 0
  2954. end
  2955. end
  2956.  
  2957. script.Parent.Touched:connect(onTouch)
  2958.  
  2959. end; function()
  2960. LandMine = script.Parent
  2961.  
  2962. function onTouched(hit)
  2963. script.Parent.Transparency = 1
  2964. connection:disconnect()
  2965. end
  2966.  
  2967. connection = LandMine.Touched:connect(onTouched)
  2968.  
  2969. function onTouch(part)
  2970. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2971. if (humanoid ~= nil) then
  2972. humanoid.Health = 0
  2973. end
  2974. end
  2975.  
  2976. script.Parent.Touched:connect(onTouch)
  2977.  
  2978. end; function()
  2979. LandMine = script.Parent
  2980.  
  2981. function onTouched(hit)
  2982. script.Parent.Transparency = 1
  2983. connection:disconnect()
  2984. end
  2985.  
  2986. connection = LandMine.Touched:connect(onTouched)
  2987.  
  2988. function onTouch(part)
  2989. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2990. if (humanoid ~= nil) then
  2991. humanoid.Health = 0
  2992. end
  2993. end
  2994.  
  2995. script.Parent.Touched:connect(onTouch)
  2996.  
  2997. end; function()
  2998. LandMine = script.Parent
  2999.  
  3000. function onTouched(hit)
  3001. script.Parent.Transparency = 1
  3002. connection:disconnect()
  3003. end
  3004.  
  3005. connection = LandMine.Touched:connect(onTouched)
  3006.  
  3007. function onTouch(part)
  3008. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3009. if (humanoid ~= nil) then
  3010. humanoid.Health = 0
  3011. end
  3012. end
  3013.  
  3014. script.Parent.Touched:connect(onTouch)
  3015.  
  3016. end; function()
  3017. LandMine = script.Parent
  3018.  
  3019. function onTouched(hit)
  3020. script.Parent.Transparency = 1
  3021. connection:disconnect()
  3022. end
  3023.  
  3024. connection = LandMine.Touched:connect(onTouched)
  3025.  
  3026. function onTouch(part)
  3027. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3028. if (humanoid ~= nil) then
  3029. humanoid.Health = 0
  3030. end
  3031. end
  3032.  
  3033. script.Parent.Touched:connect(onTouch)
  3034.  
  3035. end; function()
  3036. LandMine = script.Parent
  3037.  
  3038. function onTouched(hit)
  3039. script.Parent.Transparency = 1
  3040. connection:disconnect()
  3041. end
  3042.  
  3043. connection = LandMine.Touched:connect(onTouched)
  3044.  
  3045. function onTouch(part)
  3046. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3047. if (humanoid ~= nil) then
  3048. humanoid.Health = 0
  3049. end
  3050. end
  3051.  
  3052. script.Parent.Touched:connect(onTouch)
  3053.  
  3054. end; function()
  3055. LandMine = script.Parent
  3056.  
  3057. function onTouched(hit)
  3058. script.Parent.Transparency = 1
  3059. connection:disconnect()
  3060. end
  3061.  
  3062. connection = LandMine.Touched:connect(onTouched)
  3063.  
  3064. function onTouch(part)
  3065. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3066. if (humanoid ~= nil) then
  3067. humanoid.Health = 0
  3068. end
  3069. end
  3070.  
  3071. script.Parent.Touched:connect(onTouch)
  3072.  
  3073. end; function()
  3074. LandMine = script.Parent
  3075.  
  3076. function onTouched(hit)
  3077. script.Parent.Transparency = 1
  3078. connection:disconnect()
  3079. end
  3080.  
  3081. connection = LandMine.Touched:connect(onTouched)
  3082.  
  3083. function onTouch(part)
  3084. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3085. if (humanoid ~= nil) then
  3086. humanoid.Health = 0
  3087. end
  3088. end
  3089.  
  3090. script.Parent.Touched:connect(onTouch)
  3091.  
  3092. end; function()
  3093. LandMine = script.Parent
  3094.  
  3095. function onTouched(hit)
  3096. script.Parent.Transparency = 1
  3097. connection:disconnect()
  3098. end
  3099.  
  3100. connection = LandMine.Touched:connect(onTouched)
  3101.  
  3102. function onTouch(part)
  3103. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3104. if (humanoid ~= nil) then
  3105. humanoid.Health = 0
  3106. end
  3107. end
  3108.  
  3109. script.Parent.Touched:connect(onTouch)
  3110.  
  3111. end; function()
  3112. LandMine = script.Parent
  3113.  
  3114. function onTouched(hit)
  3115. script.Parent.Transparency = 1
  3116. connection:disconnect()
  3117. end
  3118.  
  3119. connection = LandMine.Touched:connect(onTouched)
  3120.  
  3121. function onTouch(part)
  3122. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3123. if (humanoid ~= nil) then
  3124. humanoid.Health = 0
  3125. end
  3126. end
  3127.  
  3128. script.Parent.Touched:connect(onTouch)
  3129.  
  3130. end; function()
  3131. LandMine = script.Parent
  3132.  
  3133. function onTouched(hit)
  3134. script.Parent.Transparency = 1
  3135. connection:disconnect()
  3136. end
  3137.  
  3138. connection = LandMine.Touched:connect(onTouched)
  3139.  
  3140. function onTouch(part)
  3141. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3142. if (humanoid ~= nil) then
  3143. humanoid.Health = 0
  3144. end
  3145. end
  3146.  
  3147. script.Parent.Touched:connect(onTouch)
  3148.  
  3149. end; function()
  3150. LandMine = script.Parent
  3151.  
  3152. function onTouched(hit)
  3153. script.Parent.Transparency = 1
  3154. connection:disconnect()
  3155. end
  3156.  
  3157. connection = LandMine.Touched:connect(onTouched)
  3158.  
  3159. function onTouch(part)
  3160. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3161. if (humanoid ~= nil) then
  3162. humanoid.Health = 0
  3163. end
  3164. end
  3165.  
  3166. script.Parent.Touched:connect(onTouch)
  3167.  
  3168. end; function()
  3169. LandMine = script.Parent
  3170.  
  3171. function onTouched(hit)
  3172. script.Parent.Transparency = 1
  3173. connection:disconnect()
  3174. end
  3175.  
  3176. connection = LandMine.Touched:connect(onTouched)
  3177.  
  3178. function onTouch(part)
  3179. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3180. if (humanoid ~= nil) then
  3181. humanoid.Health = 0
  3182. end
  3183. end
  3184.  
  3185. script.Parent.Touched:connect(onTouch)
  3186.  
  3187. end; function()
  3188. LandMine = script.Parent
  3189.  
  3190. function onTouched(hit)
  3191. script.Parent.Transparency = 1
  3192. connection:disconnect()
  3193. end
  3194.  
  3195. connection = LandMine.Touched:connect(onTouched)
  3196.  
  3197. function onTouch(part)
  3198. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3199. if (humanoid ~= nil) then
  3200. humanoid.Health = 0
  3201. end
  3202. end
  3203.  
  3204. script.Parent.Touched:connect(onTouch)
  3205.  
  3206. end; function()
  3207. LandMine = script.Parent
  3208.  
  3209. function onTouched(hit)
  3210. script.Parent.Transparency = 1
  3211. connection:disconnect()
  3212. end
  3213.  
  3214. connection = LandMine.Touched:connect(onTouched)
  3215.  
  3216. function onTouch(part)
  3217. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3218. if (humanoid ~= nil) then
  3219. humanoid.Health = 0
  3220. end
  3221. end
  3222.  
  3223. script.Parent.Touched:connect(onTouch)
  3224.  
  3225. end; function()
  3226. LandMine = script.Parent
  3227.  
  3228. function onTouched(hit)
  3229. script.Parent.Transparency = 1
  3230. connection:disconnect()
  3231. end
  3232.  
  3233. connection = LandMine.Touched:connect(onTouched)
  3234.  
  3235. function onTouch(part)
  3236. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3237. if (humanoid ~= nil) then
  3238. humanoid.Health = 0
  3239. end
  3240. end
  3241.  
  3242. script.Parent.Touched:connect(onTouch)
  3243.  
  3244. end; function()
  3245. LandMine = script.Parent
  3246.  
  3247. function onTouched(hit)
  3248. script.Parent.Transparency = 1
  3249. connection:disconnect()
  3250. end
  3251.  
  3252. connection = LandMine.Touched:connect(onTouched)
  3253.  
  3254. function onTouch(part)
  3255. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3256. if (humanoid ~= nil) then
  3257. humanoid.Health = 0
  3258. end
  3259. end
  3260.  
  3261. script.Parent.Touched:connect(onTouch)
  3262.  
  3263. end; function()
  3264. LandMine = script.Parent
  3265.  
  3266. function onTouched(hit)
  3267. script.Parent.Transparency = 1
  3268. connection:disconnect()
  3269. end
  3270.  
  3271. connection = LandMine.Touched:connect(onTouched)
  3272.  
  3273. function onTouch(part)
  3274. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3275. if (humanoid ~= nil) then
  3276. humanoid.Health = 0
  3277. end
  3278. end
  3279.  
  3280. script.Parent.Touched:connect(onTouch)
  3281.  
  3282. end; function()
  3283. LandMine = script.Parent
  3284.  
  3285. function onTouched(hit)
  3286. script.Parent.Transparency = 1
  3287. connection:disconnect()
  3288. end
  3289.  
  3290. connection = LandMine.Touched:connect(onTouched)
  3291.  
  3292. function onTouch(part)
  3293. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3294. if (humanoid ~= nil) then
  3295. humanoid.Health = 0
  3296. end
  3297. end
  3298.  
  3299. script.Parent.Touched:connect(onTouch)
  3300.  
  3301. end; function()
  3302. LandMine = script.Parent
  3303.  
  3304. function onTouched(hit)
  3305. script.Parent.Transparency = 1
  3306. connection:disconnect()
  3307. end
  3308.  
  3309. connection = LandMine.Touched:connect(onTouched)
  3310.  
  3311. function onTouch(part)
  3312. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3313. if (humanoid ~= nil) then
  3314. humanoid.Health = 0
  3315. end
  3316. end
  3317.  
  3318. script.Parent.Touched:connect(onTouch)
  3319.  
  3320. end; function()
  3321. LandMine = script.Parent
  3322.  
  3323. function onTouched(hit)
  3324. script.Parent.Transparency = 1
  3325. connection:disconnect()
  3326. end
  3327.  
  3328. connection = LandMine.Touched:connect(onTouched)
  3329.  
  3330. function onTouch(part)
  3331. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3332. if (humanoid ~= nil) then
  3333. humanoid.Health = 0
  3334. end
  3335. end
  3336.  
  3337. script.Parent.Touched:connect(onTouch)
  3338.  
  3339. end; function()
  3340. LandMine = script.Parent
  3341.  
  3342. function onTouched(hit)
  3343. script.Parent.Transparency = 1
  3344. connection:disconnect()
  3345. end
  3346.  
  3347. connection = LandMine.Touched:connect(onTouched)
  3348.  
  3349. function onTouch(part)
  3350. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3351. if (humanoid ~= nil) then
  3352. humanoid.Health = 0
  3353. end
  3354. end
  3355.  
  3356. script.Parent.Touched:connect(onTouch)
  3357.  
  3358. end; function()
  3359. LandMine = script.Parent
  3360.  
  3361. function onTouched(hit)
  3362. script.Parent.Transparency = 1
  3363. connection:disconnect()
  3364. end
  3365.  
  3366. connection = LandMine.Touched:connect(onTouched)
  3367.  
  3368. function onTouch(part)
  3369. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3370. if (humanoid ~= nil) then
  3371. humanoid.Health = 0
  3372. end
  3373. end
  3374.  
  3375. script.Parent.Touched:connect(onTouch)
  3376.  
  3377. end; function()
  3378. LandMine = script.Parent
  3379.  
  3380. function onTouched(hit)
  3381. script.Parent.Transparency = 1
  3382. connection:disconnect()
  3383. end
  3384.  
  3385. connection = LandMine.Touched:connect(onTouched)
  3386.  
  3387. function onTouch(part)
  3388. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3389. if (humanoid ~= nil) then
  3390. humanoid.Health = 0
  3391. end
  3392. end
  3393.  
  3394. script.Parent.Touched:connect(onTouch)
  3395.  
  3396. end; function()
  3397. LandMine = script.Parent
  3398.  
  3399. function onTouched(hit)
  3400. script.Parent.Transparency = 1
  3401. connection:disconnect()
  3402. end
  3403.  
  3404. connection = LandMine.Touched:connect(onTouched)
  3405.  
  3406. function onTouch(part)
  3407. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3408. if (humanoid ~= nil) then
  3409. humanoid.Health = 0
  3410. end
  3411. end
  3412.  
  3413. script.Parent.Touched:connect(onTouch)
  3414.  
  3415. end; function()
  3416. LandMine = script.Parent
  3417.  
  3418. function onTouched(hit)
  3419. script.Parent.Transparency = 1
  3420. connection:disconnect()
  3421. end
  3422.  
  3423. connection = LandMine.Touched:connect(onTouched)
  3424.  
  3425. function onTouch(part)
  3426. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3427. if (humanoid ~= nil) then
  3428. humanoid.Health = 0
  3429. end
  3430. end
  3431.  
  3432. script.Parent.Touched:connect(onTouch)
  3433.  
  3434. end; function()
  3435. LandMine = script.Parent
  3436.  
  3437. function onTouched(hit)
  3438. script.Parent.Transparency = 1
  3439. connection:disconnect()
  3440. end
  3441.  
  3442. connection = LandMine.Touched:connect(onTouched)
  3443.  
  3444. function onTouch(part)
  3445. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3446. if (humanoid ~= nil) then
  3447. humanoid.Health = 0
  3448. end
  3449. end
  3450.  
  3451. script.Parent.Touched:connect(onTouch)
  3452.  
  3453. end; function()
  3454. LandMine = script.Parent
  3455.  
  3456. function onTouched(hit)
  3457. script.Parent.Transparency = 1
  3458. connection:disconnect()
  3459. end
  3460.  
  3461. connection = LandMine.Touched:connect(onTouched)
  3462.  
  3463. function onTouch(part)
  3464. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3465. if (humanoid ~= nil) then
  3466. humanoid.Health = 0
  3467. end
  3468. end
  3469.  
  3470. script.Parent.Touched:connect(onTouch)
  3471.  
  3472. end; function()
  3473. LandMine = script.Parent
  3474.  
  3475. function onTouched(hit)
  3476. script.Parent.Transparency = 1
  3477. connection:disconnect()
  3478. end
  3479.  
  3480. connection = LandMine.Touched:connect(onTouched)
  3481.  
  3482. function onTouch(part)
  3483. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3484. if (humanoid ~= nil) then
  3485. humanoid.Health = 0
  3486. end
  3487. end
  3488.  
  3489. script.Parent.Touched:connect(onTouch)
  3490.  
  3491. end; function()
  3492. LandMine = script.Parent
  3493.  
  3494. function onTouched(hit)
  3495. script.Parent.Transparency = 1
  3496. connection:disconnect()
  3497. end
  3498.  
  3499. connection = LandMine.Touched:connect(onTouched)
  3500.  
  3501. function onTouch(part)
  3502. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3503. if (humanoid ~= nil) then
  3504. humanoid.Health = 0
  3505. end
  3506. end
  3507.  
  3508. script.Parent.Touched:connect(onTouch)
  3509.  
  3510. end; function()
  3511. LandMine = script.Parent
  3512.  
  3513. function onTouched(hit)
  3514. script.Parent.Transparency = 1
  3515. connection:disconnect()
  3516. end
  3517.  
  3518. connection = LandMine.Touched:connect(onTouched)
  3519.  
  3520. function onTouch(part)
  3521. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3522. if (humanoid ~= nil) then
  3523. humanoid.Health = 0
  3524. end
  3525. end
  3526.  
  3527. script.Parent.Touched:connect(onTouch)
  3528.  
  3529. end; function()
  3530. LandMine = script.Parent
  3531.  
  3532. function onTouched(hit)
  3533. script.Parent.Transparency = 1
  3534. connection:disconnect()
  3535. end
  3536.  
  3537. connection = LandMine.Touched:connect(onTouched)
  3538.  
  3539. function onTouch(part)
  3540. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3541. if (humanoid ~= nil) then
  3542. humanoid.Health = 0
  3543. end
  3544. end
  3545.  
  3546. script.Parent.Touched:connect(onTouch)
  3547.  
  3548. end; function()
  3549. LandMine = script.Parent
  3550.  
  3551. function onTouched(hit)
  3552. script.Parent.Transparency = 1
  3553. connection:disconnect()
  3554. end
  3555.  
  3556. connection = LandMine.Touched:connect(onTouched)
  3557.  
  3558. function onTouch(part)
  3559. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3560. if (humanoid ~= nil) then
  3561. humanoid.Health = 0
  3562. end
  3563. end
  3564.  
  3565. script.Parent.Touched:connect(onTouch)
  3566.  
  3567. end; function()
  3568. LandMine = script.Parent
  3569.  
  3570. function onTouched(hit)
  3571. script.Parent.Transparency = 1
  3572. connection:disconnect()
  3573. end
  3574.  
  3575. connection = LandMine.Touched:connect(onTouched)
  3576.  
  3577. function onTouch(part)
  3578. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3579. if (humanoid ~= nil) then
  3580. humanoid.Health = 0
  3581. end
  3582. end
  3583.  
  3584. script.Parent.Touched:connect(onTouch)
  3585.  
  3586. end; function()
  3587. LandMine = script.Parent
  3588.  
  3589. function onTouched(hit)
  3590. script.Parent.Transparency = 1
  3591. connection:disconnect()
  3592. end
  3593.  
  3594. connection = LandMine.Touched:connect(onTouched)
  3595.  
  3596. function onTouch(part)
  3597. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3598. if (humanoid ~= nil) then
  3599. humanoid.Health = 0
  3600. end
  3601. end
  3602.  
  3603. script.Parent.Touched:connect(onTouch)
  3604.  
  3605. end; function()
  3606. LandMine = script.Parent
  3607.  
  3608. function onTouched(hit)
  3609. script.Parent.Transparency = 1
  3610. connection:disconnect()
  3611. end
  3612.  
  3613. connection = LandMine.Touched:connect(onTouched)
  3614.  
  3615. function onTouch(part)
  3616. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3617. if (humanoid ~= nil) then
  3618. humanoid.Health = 0
  3619. end
  3620. end
  3621.  
  3622. script.Parent.Touched:connect(onTouch)
  3623.  
  3624. end; function()
  3625. LandMine = script.Parent
  3626.  
  3627. function onTouched(hit)
  3628. script.Parent.Transparency = 1
  3629. connection:disconnect()
  3630. end
  3631.  
  3632. connection = LandMine.Touched:connect(onTouched)
  3633.  
  3634. function onTouch(part)
  3635. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3636. if (humanoid ~= nil) then
  3637. humanoid.Health = 0
  3638. end
  3639. end
  3640.  
  3641. script.Parent.Touched:connect(onTouch)
  3642.  
  3643. end; function()
  3644. LandMine = script.Parent
  3645.  
  3646. function onTouched(hit)
  3647. script.Parent.Transparency = 1
  3648. connection:disconnect()
  3649. end
  3650.  
  3651. connection = LandMine.Touched:connect(onTouched)
  3652.  
  3653. function onTouch(part)
  3654. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3655. if (humanoid ~= nil) then
  3656. humanoid.Health = 0
  3657. end
  3658. end
  3659.  
  3660. script.Parent.Touched:connect(onTouch)
  3661.  
  3662. end; function()
  3663. LandMine = script.Parent
  3664.  
  3665. function onTouched(hit)
  3666. script.Parent.Transparency = 1
  3667. connection:disconnect()
  3668. end
  3669.  
  3670. connection = LandMine.Touched:connect(onTouched)
  3671.  
  3672. function onTouch(part)
  3673. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3674. if (humanoid ~= nil) then
  3675. humanoid.Health = 0
  3676. end
  3677. end
  3678.  
  3679. script.Parent.Touched:connect(onTouch)
  3680.  
  3681. end; function()
  3682. LandMine = script.Parent
  3683.  
  3684. function onTouched(hit)
  3685. script.Parent.Transparency = 1
  3686. connection:disconnect()
  3687. end
  3688.  
  3689. connection = LandMine.Touched:connect(onTouched)
  3690.  
  3691. function onTouch(part)
  3692. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3693. if (humanoid ~= nil) then
  3694. humanoid.Health = 0
  3695. end
  3696. end
  3697.  
  3698. script.Parent.Touched:connect(onTouch)
  3699.  
  3700. end; function()
  3701. LandMine = script.Parent
  3702.  
  3703. function onTouched(hit)
  3704. script.Parent.Transparency = 1
  3705. connection:disconnect()
  3706. end
  3707.  
  3708. connection = LandMine.Touched:connect(onTouched)
  3709.  
  3710. function onTouch(part)
  3711. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3712. if (humanoid ~= nil) then
  3713. humanoid.Health = 0
  3714. end
  3715. end
  3716.  
  3717. script.Parent.Touched:connect(onTouch)
  3718.  
  3719. end; function()
  3720. LandMine = script.Parent
  3721.  
  3722. function onTouched(hit)
  3723. script.Parent.Transparency = 1
  3724. connection:disconnect()
  3725. end
  3726.  
  3727. connection = LandMine.Touched:connect(onTouched)
  3728.  
  3729. function onTouch(part)
  3730. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3731. if (humanoid ~= nil) then
  3732. humanoid.Health = 0
  3733. end
  3734. end
  3735.  
  3736. script.Parent.Touched:connect(onTouch)
  3737.  
  3738. end; function()
  3739. LandMine = script.Parent
  3740.  
  3741. function onTouched(hit)
  3742. script.Parent.Transparency = 1
  3743. connection:disconnect()
  3744. end
  3745.  
  3746. connection = LandMine.Touched:connect(onTouched)
  3747.  
  3748. function onTouch(part)
  3749. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3750. if (humanoid ~= nil) then
  3751. humanoid.Health = 0
  3752. end
  3753. end
  3754.  
  3755. script.Parent.Touched:connect(onTouch)
  3756.  
  3757. end; function()
  3758. LandMine = script.Parent
  3759.  
  3760. function onTouched(hit)
  3761. script.Parent.Transparency = 1
  3762. connection:disconnect()
  3763. end
  3764.  
  3765. connection = LandMine.Touched:connect(onTouched)
  3766.  
  3767. function onTouch(part)
  3768. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3769. if (humanoid ~= nil) then
  3770. humanoid.Health = 0
  3771. end
  3772. end
  3773.  
  3774. script.Parent.Touched:connect(onTouch)
  3775.  
  3776. end; function()
  3777. LandMine = script.Parent
  3778.  
  3779. function onTouched(hit)
  3780. script.Parent.Transparency = 1
  3781. connection:disconnect()
  3782. end
  3783.  
  3784. connection = LandMine.Touched:connect(onTouched)
  3785.  
  3786. function onTouch(part)
  3787. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3788. if (humanoid ~= nil) then
  3789. humanoid.Health = 0
  3790. end
  3791. end
  3792.  
  3793. script.Parent.Touched:connect(onTouch)
  3794.  
  3795. end; function()
  3796. LandMine = script.Parent
  3797.  
  3798. function onTouched(hit)
  3799. script.Parent.Transparency = 1
  3800. connection:disconnect()
  3801. end
  3802.  
  3803. connection = LandMine.Touched:connect(onTouched)
  3804.  
  3805. function onTouch(part)
  3806. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3807. if (humanoid ~= nil) then
  3808. humanoid.Health = 0
  3809. end
  3810. end
  3811.  
  3812. script.Parent.Touched:connect(onTouch)
  3813.  
  3814. end; function()
  3815. LandMine = script.Parent
  3816.  
  3817. function onTouched(hit)
  3818. script.Parent.Transparency = 1
  3819. connection:disconnect()
  3820. end
  3821.  
  3822. connection = LandMine.Touched:connect(onTouched)
  3823.  
  3824. function onTouch(part)
  3825. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3826. if (humanoid ~= nil) then
  3827. humanoid.Health = 0
  3828. end
  3829. end
  3830.  
  3831. script.Parent.Touched:connect(onTouch)
  3832.  
  3833. end; function()
  3834. LandMine = script.Parent
  3835.  
  3836. function onTouched(hit)
  3837. script.Parent.Transparency = 1
  3838. connection:disconnect()
  3839. end
  3840.  
  3841. connection = LandMine.Touched:connect(onTouched)
  3842.  
  3843. function onTouch(part)
  3844. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3845. if (humanoid ~= nil) then
  3846. humanoid.Health = 0
  3847. end
  3848. end
  3849.  
  3850. script.Parent.Touched:connect(onTouch)
  3851.  
  3852. end; function()
  3853. LandMine = script.Parent
  3854.  
  3855. function onTouched(hit)
  3856. script.Parent.Transparency = 1
  3857. connection:disconnect()
  3858. end
  3859.  
  3860. connection = LandMine.Touched:connect(onTouched)
  3861.  
  3862. function onTouch(part)
  3863. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3864. if (humanoid ~= nil) then
  3865. humanoid.Health = 0
  3866. end
  3867. end
  3868.  
  3869. script.Parent.Touched:connect(onTouch)
  3870.  
  3871. end; function()
  3872. LandMine = script.Parent
  3873.  
  3874. function onTouched(hit)
  3875. script.Parent.Transparency = 1
  3876. connection:disconnect()
  3877. end
  3878.  
  3879. connection = LandMine.Touched:connect(onTouched)
  3880.  
  3881. function onTouch(part)
  3882. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3883. if (humanoid ~= nil) then
  3884. humanoid.Health = 0
  3885. end
  3886. end
  3887.  
  3888. script.Parent.Touched:connect(onTouch)
  3889.  
  3890. end; function()
  3891. LandMine = script.Parent
  3892.  
  3893. function onTouched(hit)
  3894. script.Parent.Transparency = 1
  3895. connection:disconnect()
  3896. end
  3897.  
  3898. connection = LandMine.Touched:connect(onTouched)
  3899.  
  3900. function onTouch(part)
  3901. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3902. if (humanoid ~= nil) then
  3903. humanoid.Health = 0
  3904. end
  3905. end
  3906.  
  3907. script.Parent.Touched:connect(onTouch)
  3908.  
  3909. end; function()
  3910. LandMine = script.Parent
  3911.  
  3912. function onTouched(hit)
  3913. script.Parent.Transparency = 1
  3914. connection:disconnect()
  3915. end
  3916.  
  3917. connection = LandMine.Touched:connect(onTouched)
  3918.  
  3919. function onTouch(part)
  3920. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3921. if (humanoid ~= nil) then
  3922. humanoid.Health = 0
  3923. end
  3924. end
  3925.  
  3926. script.Parent.Touched:connect(onTouch)
  3927.  
  3928. end; function()
  3929. LandMine = script.Parent
  3930.  
  3931. function onTouched(hit)
  3932. script.Parent.Transparency = 1
  3933. connection:disconnect()
  3934. end
  3935.  
  3936. connection = LandMine.Touched:connect(onTouched)
  3937.  
  3938. function onTouch(part)
  3939. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3940. if (humanoid ~= nil) then
  3941. humanoid.Health = 0
  3942. end
  3943. end
  3944.  
  3945. script.Parent.Touched:connect(onTouch)
  3946.  
  3947. end; function()
  3948. LandMine = script.Parent
  3949.  
  3950. function onTouched(hit)
  3951. script.Parent.Transparency = 1
  3952. connection:disconnect()
  3953. end
  3954.  
  3955. connection = LandMine.Touched:connect(onTouched)
  3956.  
  3957. function onTouch(part)
  3958. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3959. if (humanoid ~= nil) then
  3960. humanoid.Health = 0
  3961. end
  3962. end
  3963.  
  3964. script.Parent.Touched:connect(onTouch)
  3965.  
  3966. end; function()
  3967. LandMine = script.Parent
  3968.  
  3969. function onTouched(hit)
  3970. script.Parent.Transparency = 1
  3971. connection:disconnect()
  3972. end
  3973.  
  3974. connection = LandMine.Touched:connect(onTouched)
  3975.  
  3976. function onTouch(part)
  3977. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3978. if (humanoid ~= nil) then
  3979. humanoid.Health = 0
  3980. end
  3981. end
  3982.  
  3983. script.Parent.Touched:connect(onTouch)
  3984.  
  3985. end; function()
  3986. LandMine = script.Parent
  3987.  
  3988. function onTouched(hit)
  3989. script.Parent.Transparency = 1
  3990. connection:disconnect()
  3991. end
  3992.  
  3993. connection = LandMine.Touched:connect(onTouched)
  3994.  
  3995. function onTouch(part)
  3996. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3997. if (humanoid ~= nil) then
  3998. humanoid.Health = 0
  3999. end
  4000. end
  4001.  
  4002. script.Parent.Touched:connect(onTouch)
  4003.  
  4004. end; function()
  4005. LandMine = script.Parent
  4006.  
  4007. function onTouched(hit)
  4008. script.Parent.Transparency = 1
  4009. connection:disconnect()
  4010. end
  4011.  
  4012. connection = LandMine.Touched:connect(onTouched)
  4013.  
  4014. function onTouch(part)
  4015. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4016. if (humanoid ~= nil) then
  4017. humanoid.Health = 0
  4018. end
  4019. end
  4020.  
  4021. script.Parent.Touched:connect(onTouch)
  4022.  
  4023. end; function()
  4024. LandMine = script.Parent
  4025.  
  4026. function onTouched(hit)
  4027. script.Parent.Transparency = 1
  4028. connection:disconnect()
  4029. end
  4030.  
  4031. connection = LandMine.Touched:connect(onTouched)
  4032.  
  4033. function onTouch(part)
  4034. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4035. if (humanoid ~= nil) then
  4036. humanoid.Health = 0
  4037. end
  4038. end
  4039.  
  4040. script.Parent.Touched:connect(onTouch)
  4041.  
  4042. end; function()
  4043. LandMine = script.Parent
  4044.  
  4045. function onTouched(hit)
  4046. script.Parent.Transparency = 1
  4047. connection:disconnect()
  4048. end
  4049.  
  4050. connection = LandMine.Touched:connect(onTouched)
  4051.  
  4052. function onTouch(part)
  4053. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4054. if (humanoid ~= nil) then
  4055. humanoid.Health = 0
  4056. end
  4057. end
  4058.  
  4059. script.Parent.Touched:connect(onTouch)
  4060.  
  4061. end; function()
  4062. LandMine = script.Parent
  4063.  
  4064. function onTouched(hit)
  4065. script.Parent.Transparency = 1
  4066. connection:disconnect()
  4067. end
  4068.  
  4069. connection = LandMine.Touched:connect(onTouched)
  4070.  
  4071. function onTouch(part)
  4072. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4073. if (humanoid ~= nil) then
  4074. humanoid.Health = 0
  4075. end
  4076. end
  4077.  
  4078. script.Parent.Touched:connect(onTouch)
  4079.  
  4080. end; function()
  4081. LandMine = script.Parent
  4082.  
  4083. function onTouched(hit)
  4084. script.Parent.Transparency = 1
  4085. connection:disconnect()
  4086. end
  4087.  
  4088. connection = LandMine.Touched:connect(onTouched)
  4089.  
  4090. function onTouch(part)
  4091. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4092. if (humanoid ~= nil) then
  4093. humanoid.Health = 0
  4094. end
  4095. end
  4096.  
  4097. script.Parent.Touched:connect(onTouch)
  4098.  
  4099. end; function()
  4100. LandMine = script.Parent
  4101.  
  4102. function onTouched(hit)
  4103. script.Parent.Transparency = 1
  4104. connection:disconnect()
  4105. end
  4106.  
  4107. connection = LandMine.Touched:connect(onTouched)
  4108.  
  4109. function onTouch(part)
  4110. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4111. if (humanoid ~= nil) then
  4112. humanoid.Health = 0
  4113. end
  4114. end
  4115.  
  4116. script.Parent.Touched:connect(onTouch)
  4117.  
  4118. end; function()
  4119. LandMine = script.Parent
  4120.  
  4121. function onTouched(hit)
  4122. script.Parent.Transparency = 1
  4123. connection:disconnect()
  4124. end
  4125.  
  4126. connection = LandMine.Touched:connect(onTouched)
  4127.  
  4128. function onTouch(part)
  4129. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4130. if (humanoid ~= nil) then
  4131. humanoid.Health = 0
  4132. end
  4133. end
  4134.  
  4135. script.Parent.Touched:connect(onTouch)
  4136.  
  4137. end; function()
  4138. LandMine = script.Parent
  4139.  
  4140. function onTouched(hit)
  4141. script.Parent.Transparency = 1
  4142. connection:disconnect()
  4143. end
  4144.  
  4145. connection = LandMine.Touched:connect(onTouched)
  4146.  
  4147. function onTouch(part)
  4148. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4149. if (humanoid ~= nil) then
  4150. humanoid.Health = 0
  4151. end
  4152. end
  4153.  
  4154. script.Parent.Touched:connect(onTouch)
  4155.  
  4156. end; function()
  4157. LandMine = script.Parent
  4158.  
  4159. function onTouched(hit)
  4160. script.Parent.Transparency = 1
  4161. connection:disconnect()
  4162. end
  4163.  
  4164. connection = LandMine.Touched:connect(onTouched)
  4165.  
  4166. function onTouch(part)
  4167. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4168. if (humanoid ~= nil) then
  4169. humanoid.Health = 0
  4170. end
  4171. end
  4172.  
  4173. script.Parent.Touched:connect(onTouch)
  4174.  
  4175. end; function()
  4176. LandMine = script.Parent
  4177.  
  4178. function onTouched(hit)
  4179. script.Parent.Transparency = 1
  4180. connection:disconnect()
  4181. end
  4182.  
  4183. connection = LandMine.Touched:connect(onTouched)
  4184.  
  4185. function onTouch(part)
  4186. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4187. if (humanoid ~= nil) then
  4188. humanoid.Health = 0
  4189. end
  4190. end
  4191.  
  4192. script.Parent.Touched:connect(onTouch)
  4193.  
  4194. end; function()
  4195. LandMine = script.Parent
  4196.  
  4197. function onTouched(hit)
  4198. script.Parent.Transparency = 1
  4199. connection:disconnect()
  4200. end
  4201.  
  4202. connection = LandMine.Touched:connect(onTouched)
  4203.  
  4204. function onTouch(part)
  4205. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4206. if (humanoid ~= nil) then
  4207. humanoid.Health = 0
  4208. end
  4209. end
  4210.  
  4211. script.Parent.Touched:connect(onTouch)
  4212.  
  4213. end; function()
  4214. LandMine = script.Parent
  4215.  
  4216. function onTouched(hit)
  4217. script.Parent.Transparency = 1
  4218. connection:disconnect()
  4219. end
  4220.  
  4221. connection = LandMine.Touched:connect(onTouched)
  4222.  
  4223. function onTouch(part)
  4224. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4225. if (humanoid ~= nil) then
  4226. humanoid.Health = 0
  4227. end
  4228. end
  4229.  
  4230. script.Parent.Touched:connect(onTouch)
  4231.  
  4232. end; function()
  4233. LandMine = script.Parent
  4234.  
  4235. function onTouched(hit)
  4236. script.Parent.Transparency = 1
  4237. connection:disconnect()
  4238. end
  4239.  
  4240. connection = LandMine.Touched:connect(onTouched)
  4241.  
  4242. function onTouch(part)
  4243. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4244. if (humanoid ~= nil) then
  4245. humanoid.Health = 0
  4246. end
  4247. end
  4248.  
  4249. script.Parent.Touched:connect(onTouch)
  4250.  
  4251. end; function()
  4252. LandMine = script.Parent
  4253.  
  4254. function onTouched(hit)
  4255. script.Parent.Transparency = 1
  4256. connection:disconnect()
  4257. end
  4258.  
  4259. connection = LandMine.Touched:connect(onTouched)
  4260.  
  4261. function onTouch(part)
  4262. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4263. if (humanoid ~= nil) then
  4264. humanoid.Health = 0
  4265. end
  4266. end
  4267.  
  4268. script.Parent.Touched:connect(onTouch)
  4269.  
  4270. end; function()
  4271. LandMine = script.Parent
  4272.  
  4273. function onTouched(hit)
  4274. script.Parent.Transparency = 1
  4275. connection:disconnect()
  4276. end
  4277.  
  4278. connection = LandMine.Touched:connect(onTouched)
  4279.  
  4280. function onTouch(part)
  4281. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4282. if (humanoid ~= nil) then
  4283. humanoid.Health = 0
  4284. end
  4285. end
  4286.  
  4287. script.Parent.Touched:connect(onTouch)
  4288.  
  4289. end; function()
  4290. LandMine = script.Parent
  4291.  
  4292. function onTouched(hit)
  4293. script.Parent.Transparency = 1
  4294. connection:disconnect()
  4295. end
  4296.  
  4297. connection = LandMine.Touched:connect(onTouched)
  4298.  
  4299. function onTouch(part)
  4300. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4301. if (humanoid ~= nil) then
  4302. humanoid.Health = 0
  4303. end
  4304. end
  4305.  
  4306. script.Parent.Touched:connect(onTouch)
  4307.  
  4308. end; function()
  4309. LandMine = script.Parent
  4310.  
  4311. function onTouched(hit)
  4312. script.Parent.Transparency = 1
  4313. connection:disconnect()
  4314. end
  4315.  
  4316. connection = LandMine.Touched:connect(onTouched)
  4317.  
  4318. function onTouch(part)
  4319. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4320. if (humanoid ~= nil) then
  4321. humanoid.Health = 0
  4322. end
  4323. end
  4324.  
  4325. script.Parent.Touched:connect(onTouch)
  4326.  
  4327. end; function()
  4328. LandMine = script.Parent
  4329.  
  4330. function onTouched(hit)
  4331. script.Parent.Transparency = 1
  4332. connection:disconnect()
  4333. end
  4334.  
  4335. connection = LandMine.Touched:connect(onTouched)
  4336.  
  4337. function onTouch(part)
  4338. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4339. if (humanoid ~= nil) then
  4340. humanoid.Health = 0
  4341. end
  4342. end
  4343.  
  4344. script.Parent.Touched:connect(onTouch)
  4345.  
  4346. end; function()
  4347. LandMine = script.Parent
  4348.  
  4349. function onTouched(hit)
  4350. script.Parent.Transparency = 1
  4351. connection:disconnect()
  4352. end
  4353.  
  4354. connection = LandMine.Touched:connect(onTouched)
  4355.  
  4356. function onTouch(part)
  4357. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4358. if (humanoid ~= nil) then
  4359. humanoid.Health = 0
  4360. end
  4361. end
  4362.  
  4363. script.Parent.Touched:connect(onTouch)
  4364.  
  4365. end; function()
  4366. LandMine = script.Parent
  4367.  
  4368. function onTouched(hit)
  4369. script.Parent.Transparency = 1
  4370. connection:disconnect()
  4371. end
  4372.  
  4373. connection = LandMine.Touched:connect(onTouched)
  4374.  
  4375. function onTouch(part)
  4376. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4377. if (humanoid ~= nil) then
  4378. humanoid.Health = 0
  4379. end
  4380. end
  4381.  
  4382. script.Parent.Touched:connect(onTouch)
  4383.  
  4384. end; function()
  4385. LandMine = script.Parent
  4386.  
  4387. function onTouched(hit)
  4388. script.Parent.Transparency = 1
  4389. connection:disconnect()
  4390. end
  4391.  
  4392. connection = LandMine.Touched:connect(onTouched)
  4393.  
  4394. function onTouch(part)
  4395. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4396. if (humanoid ~= nil) then
  4397. humanoid.Health = 0
  4398. end
  4399. end
  4400.  
  4401. script.Parent.Touched:connect(onTouch)
  4402.  
  4403. end; function()
  4404. LandMine = script.Parent
  4405.  
  4406. function onTouched(hit)
  4407. script.Parent.Transparency = 1
  4408. connection:disconnect()
  4409. end
  4410.  
  4411. connection = LandMine.Touched:connect(onTouched)
  4412.  
  4413. function onTouch(part)
  4414. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4415. if (humanoid ~= nil) then
  4416. humanoid.Health = 0
  4417. end
  4418. end
  4419.  
  4420. script.Parent.Touched:connect(onTouch)
  4421.  
  4422. end; function()
  4423. LandMine = script.Parent
  4424.  
  4425. function onTouched(hit)
  4426. script.Parent.Transparency = 1
  4427. connection:disconnect()
  4428. end
  4429.  
  4430. connection = LandMine.Touched:connect(onTouched)
  4431.  
  4432. function onTouch(part)
  4433. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4434. if (humanoid ~= nil) then
  4435. humanoid.Health = 0
  4436. end
  4437. end
  4438.  
  4439. script.Parent.Touched:connect(onTouch)
  4440.  
  4441. end; function()
  4442. LandMine = script.Parent
  4443.  
  4444. function onTouched(hit)
  4445. script.Parent.Transparency = 1
  4446. connection:disconnect()
  4447. end
  4448.  
  4449. connection = LandMine.Touched:connect(onTouched)
  4450.  
  4451. function onTouch(part)
  4452. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4453. if (humanoid ~= nil) then
  4454. humanoid.Health = 0
  4455. end
  4456. end
  4457.  
  4458. script.Parent.Touched:connect(onTouch)
  4459.  
  4460. end; function()
  4461. LandMine = script.Parent
  4462.  
  4463. function onTouched(hit)
  4464. script.Parent.Transparency = 1
  4465. connection:disconnect()
  4466. end
  4467.  
  4468. connection = LandMine.Touched:connect(onTouched)
  4469.  
  4470. function onTouch(part)
  4471. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4472. if (humanoid ~= nil) then
  4473. humanoid.Health = 0
  4474. end
  4475. end
  4476.  
  4477. script.Parent.Touched:connect(onTouch)
  4478.  
  4479. end; function()
  4480. LandMine = script.Parent
  4481.  
  4482. function onTouched(hit)
  4483. script.Parent.Transparency = 1
  4484. connection:disconnect()
  4485. end
  4486.  
  4487. connection = LandMine.Touched:connect(onTouched)
  4488.  
  4489. function onTouch(part)
  4490. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4491. if (humanoid ~= nil) then
  4492. humanoid.Health = 0
  4493. end
  4494. end
  4495.  
  4496. script.Parent.Touched:connect(onTouch)
  4497.  
  4498. end; function()
  4499. LandMine = script.Parent
  4500.  
  4501. function onTouched(hit)
  4502. script.Parent.Transparency = 1
  4503. connection:disconnect()
  4504. end
  4505.  
  4506. connection = LandMine.Touched:connect(onTouched)
  4507.  
  4508. function onTouch(part)
  4509. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4510. if (humanoid ~= nil) then
  4511. humanoid.Health = 0
  4512. end
  4513. end
  4514.  
  4515. script.Parent.Touched:connect(onTouch)
  4516.  
  4517. end; function()
  4518. LandMine = script.Parent
  4519.  
  4520. function onTouched(hit)
  4521. script.Parent.Transparency = 1
  4522. connection:disconnect()
  4523. end
  4524.  
  4525. connection = LandMine.Touched:connect(onTouched)
  4526.  
  4527. function onTouch(part)
  4528. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4529. if (humanoid ~= nil) then
  4530. humanoid.Health = 0
  4531. end
  4532. end
  4533.  
  4534. script.Parent.Touched:connect(onTouch)
  4535.  
  4536. end; function()
  4537. LandMine = script.Parent
  4538.  
  4539. function onTouched(hit)
  4540. script.Parent.Transparency = 1
  4541. connection:disconnect()
  4542. end
  4543.  
  4544. connection = LandMine.Touched:connect(onTouched)
  4545.  
  4546. function onTouch(part)
  4547. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4548. if (humanoid ~= nil) then
  4549. humanoid.Health = 0
  4550. end
  4551. end
  4552.  
  4553. script.Parent.Touched:connect(onTouch)
  4554.  
  4555. end; function()
  4556. LandMine = script.Parent
  4557.  
  4558. function onTouched(hit)
  4559. script.Parent.Transparency = 1
  4560. connection:disconnect()
  4561. end
  4562.  
  4563. connection = LandMine.Touched:connect(onTouched)
  4564.  
  4565. function onTouch(part)
  4566. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4567. if (humanoid ~= nil) then
  4568. humanoid.Health = 0
  4569. end
  4570. end
  4571.  
  4572. script.Parent.Touched:connect(onTouch)
  4573.  
  4574. end; function()
  4575. LandMine = script.Parent
  4576.  
  4577. function onTouched(hit)
  4578. script.Parent.Transparency = 1
  4579. connection:disconnect()
  4580. end
  4581.  
  4582. connection = LandMine.Touched:connect(onTouched)
  4583.  
  4584. function onTouch(part)
  4585. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4586. if (humanoid ~= nil) then
  4587. humanoid.Health = 0
  4588. end
  4589. end
  4590.  
  4591. script.Parent.Touched:connect(onTouch)
  4592.  
  4593. end; function()
  4594. LandMine = script.Parent
  4595.  
  4596. function onTouched(hit)
  4597. script.Parent.Transparency = 1
  4598. connection:disconnect()
  4599. end
  4600.  
  4601. connection = LandMine.Touched:connect(onTouched)
  4602.  
  4603. function onTouch(part)
  4604. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4605. if (humanoid ~= nil) then
  4606. humanoid.Health = 0
  4607. end
  4608. end
  4609.  
  4610. script.Parent.Touched:connect(onTouch)
  4611.  
  4612. end; function()
  4613. LandMine = script.Parent
  4614.  
  4615. function onTouched(hit)
  4616. script.Parent.Transparency = 1
  4617. connection:disconnect()
  4618. end
  4619.  
  4620. connection = LandMine.Touched:connect(onTouched)
  4621.  
  4622. function onTouch(part)
  4623. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4624. if (humanoid ~= nil) then
  4625. humanoid.Health = 0
  4626. end
  4627. end
  4628.  
  4629. script.Parent.Touched:connect(onTouch)
  4630.  
  4631. end; function()
  4632. LandMine = script.Parent
  4633.  
  4634. function onTouched(hit)
  4635. script.Parent.Transparency = 1
  4636. connection:disconnect()
  4637. end
  4638.  
  4639. connection = LandMine.Touched:connect(onTouched)
  4640.  
  4641. function onTouch(part)
  4642. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4643. if (humanoid ~= nil) then
  4644. humanoid.Health = 0
  4645. end
  4646. end
  4647.  
  4648. script.Parent.Touched:connect(onTouch)
  4649.  
  4650. end; function()
  4651. LandMine = script.Parent
  4652.  
  4653. function onTouched(hit)
  4654. script.Parent.Transparency = 1
  4655. connection:disconnect()
  4656. end
  4657.  
  4658. connection = LandMine.Touched:connect(onTouched)
  4659.  
  4660. function onTouch(part)
  4661. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4662. if (humanoid ~= nil) then
  4663. humanoid.Health = 0
  4664. end
  4665. end
  4666.  
  4667. script.Parent.Touched:connect(onTouch)
  4668.  
  4669. end; function()
  4670. LandMine = script.Parent
  4671.  
  4672. function onTouched(hit)
  4673. script.Parent.Transparency = 1
  4674. connection:disconnect()
  4675. end
  4676.  
  4677. connection = LandMine.Touched:connect(onTouched)
  4678.  
  4679. function onTouch(part)
  4680. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4681. if (humanoid ~= nil) then
  4682. humanoid.Health = 0
  4683. end
  4684. end
  4685.  
  4686. script.Parent.Touched:connect(onTouch)
  4687.  
  4688. end; function()
  4689. LandMine = script.Parent
  4690.  
  4691. function onTouched(hit)
  4692. script.Parent.Transparency = 1
  4693. connection:disconnect()
  4694. end
  4695.  
  4696. connection = LandMine.Touched:connect(onTouched)
  4697.  
  4698. function onTouch(part)
  4699. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4700. if (humanoid ~= nil) then
  4701. humanoid.Health = 0
  4702. end
  4703. end
  4704.  
  4705. script.Parent.Touched:connect(onTouch)
  4706.  
  4707. end; function()
  4708. LandMine = script.Parent
  4709.  
  4710. function onTouched(hit)
  4711. script.Parent.Transparency = 1
  4712. connection:disconnect()
  4713. end
  4714.  
  4715. connection = LandMine.Touched:connect(onTouched)
  4716.  
  4717. function onTouch(part)
  4718. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4719. if (humanoid ~= nil) then
  4720. humanoid.Health = 0
  4721. end
  4722. end
  4723.  
  4724. script.Parent.Touched:connect(onTouch)
  4725.  
  4726. end; function()
  4727. LandMine = script.Parent
  4728.  
  4729. function onTouched(hit)
  4730. script.Parent.Transparency = 1
  4731. connection:disconnect()
  4732. end
  4733.  
  4734. connection = LandMine.Touched:connect(onTouched)
  4735.  
  4736. function onTouch(part)
  4737. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4738. if (humanoid ~= nil) then
  4739. humanoid.Health = 0
  4740. end
  4741. end
  4742.  
  4743. script.Parent.Touched:connect(onTouch)
  4744.  
  4745. end; function()
  4746. LandMine = script.Parent
  4747.  
  4748. function onTouched(hit)
  4749. script.Parent.Transparency = 1
  4750. connection:disconnect()
  4751. end
  4752.  
  4753. connection = LandMine.Touched:connect(onTouched)
  4754.  
  4755. function onTouch(part)
  4756. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4757. if (humanoid ~= nil) then
  4758. humanoid.Health = 0
  4759. end
  4760. end
  4761.  
  4762. script.Parent.Touched:connect(onTouch)
  4763.  
  4764. end; function()
  4765. LandMine = script.Parent
  4766.  
  4767. function onTouched(hit)
  4768. script.Parent.Transparency = 1
  4769. connection:disconnect()
  4770. end
  4771.  
  4772. connection = LandMine.Touched:connect(onTouched)
  4773.  
  4774. function onTouch(part)
  4775. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4776. if (humanoid ~= nil) then
  4777. humanoid.Health = 0
  4778. end
  4779. end
  4780.  
  4781. script.Parent.Touched:connect(onTouch)
  4782.  
  4783. end; function()
  4784. LandMine = script.Parent
  4785.  
  4786. function onTouched(hit)
  4787. script.Parent.Transparency = 1
  4788. connection:disconnect()
  4789. end
  4790.  
  4791. connection = LandMine.Touched:connect(onTouched)
  4792.  
  4793. function onTouch(part)
  4794. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4795. if (humanoid ~= nil) then
  4796. humanoid.Health = 0
  4797. end
  4798. end
  4799.  
  4800. script.Parent.Touched:connect(onTouch)
  4801.  
  4802. end; function()
  4803. LandMine = script.Parent
  4804.  
  4805. function onTouched(hit)
  4806. script.Parent.Transparency = 1
  4807. connection:disconnect()
  4808. end
  4809.  
  4810. connection = LandMine.Touched:connect(onTouched)
  4811.  
  4812. function onTouch(part)
  4813. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4814. if (humanoid ~= nil) then
  4815. humanoid.Health = 0
  4816. end
  4817. end
  4818.  
  4819. script.Parent.Touched:connect(onTouch)
  4820.  
  4821. end; function()
  4822. LandMine = script.Parent
  4823.  
  4824. function onTouched(hit)
  4825. script.Parent.Transparency = 1
  4826. connection:disconnect()
  4827. end
  4828.  
  4829. connection = LandMine.Touched:connect(onTouched)
  4830.  
  4831. function onTouch(part)
  4832. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4833. if (humanoid ~= nil) then
  4834. humanoid.Health = 0
  4835. end
  4836. end
  4837.  
  4838. script.Parent.Touched:connect(onTouch)
  4839.  
  4840. end; function()
  4841. LandMine = script.Parent
  4842.  
  4843. function onTouched(hit)
  4844. script.Parent.Transparency = 1
  4845. connection:disconnect()
  4846. end
  4847.  
  4848. connection = LandMine.Touched:connect(onTouched)
  4849.  
  4850. function onTouch(part)
  4851. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4852. if (humanoid ~= nil) then
  4853. humanoid.Health = 0
  4854. end
  4855. end
  4856.  
  4857. script.Parent.Touched:connect(onTouch)
  4858.  
  4859. end; function()
  4860. LandMine = script.Parent
  4861.  
  4862. function onTouched(hit)
  4863. script.Parent.Transparency = 1
  4864. connection:disconnect()
  4865. end
  4866.  
  4867. connection = LandMine.Touched:connect(onTouched)
  4868.  
  4869. function onTouch(part)
  4870. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4871. if (humanoid ~= nil) then
  4872. humanoid.Health = 0
  4873. end
  4874. end
  4875.  
  4876. script.Parent.Touched:connect(onTouch)
  4877.  
  4878. end; function()
  4879. LandMine = script.Parent
  4880.  
  4881. function onTouched(hit)
  4882. script.Parent.Transparency = 1
  4883. connection:disconnect()
  4884. end
  4885.  
  4886. connection = LandMine.Touched:connect(onTouched)
  4887.  
  4888. function onTouch(part)
  4889. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4890. if (humanoid ~= nil) then
  4891. humanoid.Health = 0
  4892. end
  4893. end
  4894.  
  4895. script.Parent.Touched:connect(onTouch)
  4896.  
  4897. end; function()
  4898. LandMine = script.Parent
  4899.  
  4900. function onTouched(hit)
  4901. script.Parent.Transparency = 1
  4902. connection:disconnect()
  4903. end
  4904.  
  4905. connection = LandMine.Touched:connect(onTouched)
  4906.  
  4907. function onTouch(part)
  4908. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4909. if (humanoid ~= nil) then
  4910. humanoid.Health = 0
  4911. end
  4912. end
  4913.  
  4914. script.Parent.Touched:connect(onTouch)
  4915.  
  4916. end; function()
  4917. LandMine = script.Parent
  4918.  
  4919. function onTouched(hit)
  4920. script.Parent.Transparency = 1
  4921. connection:disconnect()
  4922. end
  4923.  
  4924. connection = LandMine.Touched:connect(onTouched)
  4925.  
  4926. function onTouch(part)
  4927. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4928. if (humanoid ~= nil) then
  4929. humanoid.Health = 0
  4930. end
  4931. end
  4932.  
  4933. script.Parent.Touched:connect(onTouch)
  4934.  
  4935. end; function()
  4936. LandMine = script.Parent
  4937.  
  4938. function onTouched(hit)
  4939. script.Parent.Transparency = 1
  4940. connection:disconnect()
  4941. end
  4942.  
  4943. connection = LandMine.Touched:connect(onTouched)
  4944.  
  4945. function onTouch(part)
  4946. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4947. if (humanoid ~= nil) then
  4948. humanoid.Health = 0
  4949. end
  4950. end
  4951.  
  4952. script.Parent.Touched:connect(onTouch)
  4953.  
  4954. end; function()
  4955. LandMine = script.Parent
  4956.  
  4957. function onTouched(hit)
  4958. script.Parent.Transparency = 1
  4959. connection:disconnect()
  4960. end
  4961.  
  4962. connection = LandMine.Touched:connect(onTouched)
  4963.  
  4964. function onTouch(part)
  4965. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4966. if (humanoid ~= nil) then
  4967. humanoid.Health = 0
  4968. end
  4969. end
  4970.  
  4971. script.Parent.Touched:connect(onTouch)
  4972.  
  4973. end; function()
  4974. LandMine = script.Parent
  4975.  
  4976. function onTouched(hit)
  4977. script.Parent.Transparency = 1
  4978. connection:disconnect()
  4979. end
  4980.  
  4981. connection = LandMine.Touched:connect(onTouched)
  4982.  
  4983. function onTouch(part)
  4984. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4985. if (humanoid ~= nil) then
  4986. humanoid.Health = 0
  4987. end
  4988. end
  4989.  
  4990. script.Parent.Touched:connect(onTouch)
  4991.  
  4992. end; function()
  4993. LandMine = script.Parent
  4994.  
  4995. function onTouched(hit)
  4996. script.Parent.Transparency = 1
  4997. connection:disconnect()
  4998. end
  4999.  
  5000. connection = LandMine.Touched:connect(onTouched)
  5001.  
  5002. function onTouch(part)
  5003. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5004. if (humanoid ~= nil) then
  5005. humanoid.Health = 0
  5006. end
  5007. end
  5008.  
  5009. script.Parent.Touched:connect(onTouch)
  5010.  
  5011. end; function()
  5012. LandMine = script.Parent
  5013.  
  5014. function onTouched(hit)
  5015. script.Parent.Transparency = 1
  5016. connection:disconnect()
  5017. end
  5018.  
  5019. connection = LandMine.Touched:connect(onTouched)
  5020.  
  5021. function onTouch(part)
  5022. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5023. if (humanoid ~= nil) then
  5024. humanoid.Health = 0
  5025. end
  5026. end
  5027.  
  5028. script.Parent.Touched:connect(onTouch)
  5029.  
  5030. end; function()
  5031. LandMine = script.Parent
  5032.  
  5033. function onTouched(hit)
  5034. script.Parent.Transparency = 1
  5035. connection:disconnect()
  5036. end
  5037.  
  5038. connection = LandMine.Touched:connect(onTouched)
  5039.  
  5040. function onTouch(part)
  5041. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5042. if (humanoid ~= nil) then
  5043. humanoid.Health = 0
  5044. end
  5045. end
  5046.  
  5047. script.Parent.Touched:connect(onTouch)
  5048.  
  5049. end; function()
  5050. LandMine = script.Parent
  5051.  
  5052. function onTouched(hit)
  5053. script.Parent.Transparency = 1
  5054. connection:disconnect()
  5055. end
  5056.  
  5057. connection = LandMine.Touched:connect(onTouched)
  5058.  
  5059. function onTouch(part)
  5060. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5061. if (humanoid ~= nil) then
  5062. humanoid.Health = 0
  5063. end
  5064. end
  5065.  
  5066. script.Parent.Touched:connect(onTouch)
  5067.  
  5068. end; function()
  5069. LandMine = script.Parent
  5070.  
  5071. function onTouched(hit)
  5072. script.Parent.Transparency = 1
  5073. connection:disconnect()
  5074. end
  5075.  
  5076. connection = LandMine.Touched:connect(onTouched)
  5077.  
  5078. function onTouch(part)
  5079. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5080. if (humanoid ~= nil) then
  5081. humanoid.Health = 0
  5082. end
  5083. end
  5084.  
  5085. script.Parent.Touched:connect(onTouch)
  5086.  
  5087. end; function()
  5088. LandMine = script.Parent
  5089.  
  5090. function onTouched(hit)
  5091. script.Parent.Transparency = 1
  5092. connection:disconnect()
  5093. end
  5094.  
  5095. connection = LandMine.Touched:connect(onTouched)
  5096.  
  5097. function onTouch(part)
  5098. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5099. if (humanoid ~= nil) then
  5100. humanoid.Health = 0
  5101. end
  5102. end
  5103.  
  5104. script.Parent.Touched:connect(onTouch)
  5105.  
  5106. end; function()
  5107. LandMine = script.Parent
  5108.  
  5109. function onTouched(hit)
  5110. script.Parent.Transparency = 1
  5111. connection:disconnect()
  5112. end
  5113.  
  5114. connection = LandMine.Touched:connect(onTouched)
  5115.  
  5116. function onTouch(part)
  5117. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5118. if (humanoid ~= nil) then
  5119. humanoid.Health = 0
  5120. end
  5121. end
  5122.  
  5123. script.Parent.Touched:connect(onTouch)
  5124.  
  5125. end; function()
  5126. LandMine = script.Parent
  5127.  
  5128. function onTouched(hit)
  5129. script.Parent.Transparency = 1
  5130. connection:disconnect()
  5131. end
  5132.  
  5133. connection = LandMine.Touched:connect(onTouched)
  5134.  
  5135. function onTouch(part)
  5136. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5137. if (humanoid ~= nil) then
  5138. humanoid.Health = 0
  5139. end
  5140. end
  5141.  
  5142. script.Parent.Touched:connect(onTouch)
  5143.  
  5144. end; function()
  5145. LandMine = script.Parent
  5146.  
  5147. function onTouched(hit)
  5148. script.Parent.Transparency = 1
  5149. connection:disconnect()
  5150. end
  5151.  
  5152. connection = LandMine.Touched:connect(onTouched)
  5153.  
  5154. function onTouch(part)
  5155. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5156. if (humanoid ~= nil) then
  5157. humanoid.Health = 0
  5158. end
  5159. end
  5160.  
  5161. script.Parent.Touched:connect(onTouch)
  5162.  
  5163. end; function()
  5164. LandMine = script.Parent
  5165.  
  5166. function onTouched(hit)
  5167. script.Parent.Transparency = 1
  5168. connection:disconnect()
  5169. end
  5170.  
  5171. connection = LandMine.Touched:connect(onTouched)
  5172.  
  5173. function onTouch(part)
  5174. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5175. if (humanoid ~= nil) then
  5176. humanoid.Health = 0
  5177. end
  5178. end
  5179.  
  5180. script.Parent.Touched:connect(onTouch)
  5181.  
  5182. end; function()
  5183. LandMine = script.Parent
  5184.  
  5185. function onTouched(hit)
  5186. script.Parent.Transparency = 1
  5187. connection:disconnect()
  5188. end
  5189.  
  5190. connection = LandMine.Touched:connect(onTouched)
  5191.  
  5192. function onTouch(part)
  5193. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5194. if (humanoid ~= nil) then
  5195. humanoid.Health = 0
  5196. end
  5197. end
  5198.  
  5199. script.Parent.Touched:connect(onTouch)
  5200.  
  5201. end; function()
  5202. LandMine = script.Parent
  5203.  
  5204. function onTouched(hit)
  5205. script.Parent.Transparency = 1
  5206. connection:disconnect()
  5207. end
  5208.  
  5209. connection = LandMine.Touched:connect(onTouched)
  5210.  
  5211. function onTouch(part)
  5212. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5213. if (humanoid ~= nil) then
  5214. humanoid.Health = 0
  5215. end
  5216. end
  5217.  
  5218. script.Parent.Touched:connect(onTouch)
  5219.  
  5220. end; function()
  5221. LandMine = script.Parent
  5222.  
  5223. function onTouched(hit)
  5224. script.Parent.Transparency = 1
  5225. connection:disconnect()
  5226. end
  5227.  
  5228. connection = LandMine.Touched:connect(onTouched)
  5229.  
  5230. function onTouch(part)
  5231. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5232. if (humanoid ~= nil) then
  5233. humanoid.Health = 0
  5234. end
  5235. end
  5236.  
  5237. script.Parent.Touched:connect(onTouch)
  5238.  
  5239. end; function()
  5240. LandMine = script.Parent
  5241.  
  5242. function onTouched(hit)
  5243. script.Parent.Transparency = 1
  5244. connection:disconnect()
  5245. end
  5246.  
  5247. connection = LandMine.Touched:connect(onTouched)
  5248.  
  5249. function onTouch(part)
  5250. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5251. if (humanoid ~= nil) then
  5252. humanoid.Health = 0
  5253. end
  5254. end
  5255.  
  5256. script.Parent.Touched:connect(onTouch)
  5257.  
  5258. end; function()
  5259. LandMine = script.Parent
  5260.  
  5261. function onTouched(hit)
  5262. script.Parent.Transparency = 1
  5263. connection:disconnect()
  5264. end
  5265.  
  5266. connection = LandMine.Touched:connect(onTouched)
  5267.  
  5268. function onTouch(part)
  5269. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5270. if (humanoid ~= nil) then
  5271. humanoid.Health = 0
  5272. end
  5273. end
  5274.  
  5275. script.Parent.Touched:connect(onTouch)
  5276.  
  5277. end; function()
  5278. LandMine = script.Parent
  5279.  
  5280. function onTouched(hit)
  5281. script.Parent.Transparency = 1
  5282. connection:disconnect()
  5283. end
  5284.  
  5285. connection = LandMine.Touched:connect(onTouched)
  5286.  
  5287. function onTouch(part)
  5288. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5289. if (humanoid ~= nil) then
  5290. humanoid.Health = 0
  5291. end
  5292. end
  5293.  
  5294. script.Parent.Touched:connect(onTouch)
  5295.  
  5296. end; function()
  5297. LandMine = script.Parent
  5298.  
  5299. function onTouched(hit)
  5300. script.Parent.Transparency = 1
  5301. connection:disconnect()
  5302. end
  5303.  
  5304. connection = LandMine.Touched:connect(onTouched)
  5305.  
  5306. function onTouch(part)
  5307. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5308. if (humanoid ~= nil) then
  5309. humanoid.Health = 0
  5310. end
  5311. end
  5312.  
  5313. script.Parent.Touched:connect(onTouch)
  5314.  
  5315. end; function()
  5316. LandMine = script.Parent
  5317.  
  5318. function onTouched(hit)
  5319. script.Parent.Transparency = 1
  5320. connection:disconnect()
  5321. end
  5322.  
  5323. connection = LandMine.Touched:connect(onTouched)
  5324.  
  5325. function onTouch(part)
  5326. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5327. if (humanoid ~= nil) then
  5328. humanoid.Health = 0
  5329. end
  5330. end
  5331.  
  5332. script.Parent.Touched:connect(onTouch)
  5333.  
  5334. end; function()
  5335. LandMine = script.Parent
  5336.  
  5337. function onTouched(hit)
  5338. script.Parent.Transparency = 1
  5339. connection:disconnect()
  5340. end
  5341.  
  5342. connection = LandMine.Touched:connect(onTouched)
  5343.  
  5344. function onTouch(part)
  5345. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5346. if (humanoid ~= nil) then
  5347. humanoid.Health = 0
  5348. end
  5349. end
  5350.  
  5351. script.Parent.Touched:connect(onTouch)
  5352.  
  5353. end; function()
  5354. LandMine = script.Parent
  5355.  
  5356. function onTouched(hit)
  5357. script.Parent.Transparency = 1
  5358. connection:disconnect()
  5359. end
  5360.  
  5361. connection = LandMine.Touched:connect(onTouched)
  5362.  
  5363. function onTouch(part)
  5364. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5365. if (humanoid ~= nil) then
  5366. humanoid.Health = 0
  5367. end
  5368. end
  5369.  
  5370. script.Parent.Touched:connect(onTouch)
  5371.  
  5372. end; function()
  5373. LandMine = script.Parent
  5374.  
  5375. function onTouched(hit)
  5376. script.Parent.Transparency = 1
  5377. connection:disconnect()
  5378. end
  5379.  
  5380. connection = LandMine.Touched:connect(onTouched)
  5381.  
  5382. function onTouch(part)
  5383. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5384. if (humanoid ~= nil) then
  5385. humanoid.Health = 0
  5386. end
  5387. end
  5388.  
  5389. script.Parent.Touched:connect(onTouch)
  5390.  
  5391. end; function()
  5392. LandMine = script.Parent
  5393.  
  5394. function onTouched(hit)
  5395. script.Parent.Transparency = 1
  5396. connection:disconnect()
  5397. end
  5398.  
  5399. connection = LandMine.Touched:connect(onTouched)
  5400.  
  5401. function onTouch(part)
  5402. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5403. if (humanoid ~= nil) then
  5404. humanoid.Health = 0
  5405. end
  5406. end
  5407.  
  5408. script.Parent.Touched:connect(onTouch)
  5409.  
  5410. end; function()
  5411. LandMine = script.Parent
  5412.  
  5413. function onTouched(hit)
  5414. script.Parent.Transparency = 1
  5415. connection:disconnect()
  5416. end
  5417.  
  5418. connection = LandMine.Touched:connect(onTouched)
  5419.  
  5420. function onTouch(part)
  5421. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5422. if (humanoid ~= nil) then
  5423. humanoid.Health = 0
  5424. end
  5425. end
  5426.  
  5427. script.Parent.Touched:connect(onTouch)
  5428.  
  5429. end; function()
  5430. LandMine = script.Parent
  5431.  
  5432. function onTouched(hit)
  5433. script.Parent.Transparency = 1
  5434. connection:disconnect()
  5435. end
  5436.  
  5437. connection = LandMine.Touched:connect(onTouched)
  5438.  
  5439. function onTouch(part)
  5440. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5441. if (humanoid ~= nil) then
  5442. humanoid.Health = 0
  5443. end
  5444. end
  5445.  
  5446. script.Parent.Touched:connect(onTouch)
  5447.  
  5448. end; function()
  5449. LandMine = script.Parent
  5450.  
  5451. function onTouched(hit)
  5452. script.Parent.Transparency = 1
  5453. connection:disconnect()
  5454. end
  5455.  
  5456. connection = LandMine.Touched:connect(onTouched)
  5457.  
  5458. function onTouch(part)
  5459. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5460. if (humanoid ~= nil) then
  5461. humanoid.Health = 0
  5462. end
  5463. end
  5464.  
  5465. script.Parent.Touched:connect(onTouch)
  5466.  
  5467. end; function()
  5468. LandMine = script.Parent
  5469.  
  5470. function onTouched(hit)
  5471. script.Parent.Transparency = 1
  5472. connection:disconnect()
  5473. end
  5474.  
  5475. connection = LandMine.Touched:connect(onTouched)
  5476.  
  5477. function onTouch(part)
  5478. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5479. if (humanoid ~= nil) then
  5480. humanoid.Health = 0
  5481. end
  5482. end
  5483.  
  5484. script.Parent.Touched:connect(onTouch)
  5485.  
  5486. end; function()
  5487. LandMine = script.Parent
  5488.  
  5489. function onTouched(hit)
  5490. script.Parent.Transparency = 1
  5491. connection:disconnect()
  5492. end
  5493.  
  5494. connection = LandMine.Touched:connect(onTouched)
  5495.  
  5496. function onTouch(part)
  5497. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5498. if (humanoid ~= nil) then
  5499. humanoid.Health = 0
  5500. end
  5501. end
  5502.  
  5503. script.Parent.Touched:connect(onTouch)
  5504.  
  5505. end; function()
  5506. LandMine = script.Parent
  5507.  
  5508. function onTouched(hit)
  5509. script.Parent.Transparency = 1
  5510. connection:disconnect()
  5511. end
  5512.  
  5513. connection = LandMine.Touched:connect(onTouched)
  5514.  
  5515. function onTouch(part)
  5516. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5517. if (humanoid ~= nil) then
  5518. humanoid.Health = 0
  5519. end
  5520. end
  5521.  
  5522. script.Parent.Touched:connect(onTouch)
  5523.  
  5524. end; function()
  5525. LandMine = script.Parent
  5526.  
  5527. function onTouched(hit)
  5528. script.Parent.Transparency = 1
  5529. connection:disconnect()
  5530. end
  5531.  
  5532. connection = LandMine.Touched:connect(onTouched)
  5533.  
  5534. function onTouch(part)
  5535. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5536. if (humanoid ~= nil) then
  5537. humanoid.Health = 0
  5538. end
  5539. end
  5540.  
  5541. script.Parent.Touched:connect(onTouch)
  5542.  
  5543. end; function()
  5544. LandMine = script.Parent
  5545.  
  5546. function onTouched(hit)
  5547. script.Parent.Transparency = 1
  5548. connection:disconnect()
  5549. end
  5550.  
  5551. connection = LandMine.Touched:connect(onTouched)
  5552.  
  5553. function onTouch(part)
  5554. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5555. if (humanoid ~= nil) then
  5556. humanoid.Health = 0
  5557. end
  5558. end
  5559.  
  5560. script.Parent.Touched:connect(onTouch)
  5561.  
  5562. end; function()
  5563. LandMine = script.Parent
  5564.  
  5565. function onTouched(hit)
  5566. script.Parent.Transparency = 1
  5567. connection:disconnect()
  5568. end
  5569.  
  5570. connection = LandMine.Touched:connect(onTouched)
  5571.  
  5572. function onTouch(part)
  5573. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5574. if (humanoid ~= nil) then
  5575. humanoid.Health = 0
  5576. end
  5577. end
  5578.  
  5579. script.Parent.Touched:connect(onTouch)
  5580.  
  5581. end; function()
  5582. LandMine = script.Parent
  5583.  
  5584. function onTouched(hit)
  5585. script.Parent.Transparency = 1
  5586. connection:disconnect()
  5587. end
  5588.  
  5589. connection = LandMine.Touched:connect(onTouched)
  5590.  
  5591. function onTouch(part)
  5592. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5593. if (humanoid ~= nil) then
  5594. humanoid.Health = 0
  5595. end
  5596. end
  5597.  
  5598. script.Parent.Touched:connect(onTouch)
  5599.  
  5600. end; function()
  5601. LandMine = script.Parent
  5602.  
  5603. function onTouched(hit)
  5604. script.Parent.Transparency = 1
  5605. connection:disconnect()
  5606. end
  5607.  
  5608. connection = LandMine.Touched:connect(onTouched)
  5609.  
  5610. function onTouch(part)
  5611. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5612. if (humanoid ~= nil) then
  5613. humanoid.Health = 0
  5614. end
  5615. end
  5616.  
  5617. script.Parent.Touched:connect(onTouch)
  5618.  
  5619. end; function()
  5620. LandMine = script.Parent
  5621.  
  5622. function onTouched(hit)
  5623. script.Parent.Transparency = 1
  5624. connection:disconnect()
  5625. end
  5626.  
  5627. connection = LandMine.Touched:connect(onTouched)
  5628.  
  5629. function onTouch(part)
  5630. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5631. if (humanoid ~= nil) then
  5632. humanoid.Health = 0
  5633. end
  5634. end
  5635.  
  5636. script.Parent.Touched:connect(onTouch)
  5637.  
  5638. end; function()
  5639. LandMine = script.Parent
  5640.  
  5641. function onTouched(hit)
  5642. script.Parent.Transparency = 1
  5643. connection:disconnect()
  5644. end
  5645.  
  5646. connection = LandMine.Touched:connect(onTouched)
  5647.  
  5648. function onTouch(part)
  5649. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5650. if (humanoid ~= nil) then
  5651. humanoid.Health = 0
  5652. end
  5653. end
  5654.  
  5655. script.Parent.Touched:connect(onTouch)
  5656.  
  5657. end; function()
  5658. LandMine = script.Parent
  5659.  
  5660. function onTouched(hit)
  5661. script.Parent.Transparency = 1
  5662. connection:disconnect()
  5663. end
  5664.  
  5665. connection = LandMine.Touched:connect(onTouched)
  5666.  
  5667. function onTouch(part)
  5668. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5669. if (humanoid ~= nil) then
  5670. humanoid.Health = 0
  5671. end
  5672. end
  5673.  
  5674. script.Parent.Touched:connect(onTouch)
  5675.  
  5676. end; function()
  5677. LandMine = script.Parent
  5678.  
  5679. function onTouched(hit)
  5680. script.Parent.Transparency = 1
  5681. connection:disconnect()
  5682. end
  5683.  
  5684. connection = LandMine.Touched:connect(onTouched)
  5685.  
  5686. function onTouch(part)
  5687. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5688. if (humanoid ~= nil) then
  5689. humanoid.Health = 0
  5690. end
  5691. end
  5692.  
  5693. script.Parent.Touched:connect(onTouch)
  5694.  
  5695. end; function()
  5696. LandMine = script.Parent
  5697.  
  5698. function onTouched(hit)
  5699. script.Parent.Transparency = 1
  5700. connection:disconnect()
  5701. end
  5702.  
  5703. connection = LandMine.Touched:connect(onTouched)
  5704.  
  5705. function onTouch(part)
  5706. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5707. if (humanoid ~= nil) then
  5708. humanoid.Health = 0
  5709. end
  5710. end
  5711.  
  5712. script.Parent.Touched:connect(onTouch)
  5713.  
  5714. end; function()
  5715. LandMine = script.Parent
  5716.  
  5717. function onTouched(hit)
  5718. script.Parent.Transparency = 1
  5719. connection:disconnect()
  5720. end
  5721.  
  5722. connection = LandMine.Touched:connect(onTouched)
  5723.  
  5724. function onTouch(part)
  5725. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5726. if (humanoid ~= nil) then
  5727. humanoid.Health = 0
  5728. end
  5729. end
  5730.  
  5731. script.Parent.Touched:connect(onTouch)
  5732.  
  5733. end; function()
  5734. LandMine = script.Parent
  5735.  
  5736. function onTouched(hit)
  5737. script.Parent.Transparency = 1
  5738. connection:disconnect()
  5739. end
  5740.  
  5741. connection = LandMine.Touched:connect(onTouched)
  5742.  
  5743. function onTouch(part)
  5744. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5745. if (humanoid ~= nil) then
  5746. humanoid.Health = 0
  5747. end
  5748. end
  5749.  
  5750. script.Parent.Touched:connect(onTouch)
  5751.  
  5752. end; function()
  5753. LandMine = script.Parent
  5754.  
  5755. function onTouched(hit)
  5756. script.Parent.Transparency = 1
  5757. connection:disconnect()
  5758. end
  5759.  
  5760. connection = LandMine.Touched:connect(onTouched)
  5761.  
  5762. function onTouch(part)
  5763. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5764. if (humanoid ~= nil) then
  5765. humanoid.Health = 0
  5766. end
  5767. end
  5768.  
  5769. script.Parent.Touched:connect(onTouch)
  5770.  
  5771. end; function()
  5772. LandMine = script.Parent
  5773.  
  5774. function onTouched(hit)
  5775. script.Parent.Transparency = 1
  5776. connection:disconnect()
  5777. end
  5778.  
  5779. connection = LandMine.Touched:connect(onTouched)
  5780.  
  5781. function onTouch(part)
  5782. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5783. if (humanoid ~= nil) then
  5784. humanoid.Health = 0
  5785. end
  5786. end
  5787.  
  5788. script.Parent.Touched:connect(onTouch)
  5789.  
  5790. end; function()
  5791. LandMine = script.Parent
  5792.  
  5793. function onTouched(hit)
  5794. script.Parent.Transparency = 1
  5795. connection:disconnect()
  5796. end
  5797.  
  5798. connection = LandMine.Touched:connect(onTouched)
  5799.  
  5800. function onTouch(part)
  5801. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5802. if (humanoid ~= nil) then
  5803. humanoid.Health = 0
  5804. end
  5805. end
  5806.  
  5807. script.Parent.Touched:connect(onTouch)
  5808.  
  5809. end; function()
  5810. LandMine = script.Parent
  5811.  
  5812. function onTouched(hit)
  5813. script.Parent.Transparency = 1
  5814. connection:disconnect()
  5815. end
  5816.  
  5817. connection = LandMine.Touched:connect(onTouched)
  5818.  
  5819. function onTouch(part)
  5820. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5821. if (humanoid ~= nil) then
  5822. humanoid.Health = 0
  5823. end
  5824. end
  5825.  
  5826. script.Parent.Touched:connect(onTouch)
  5827.  
  5828. end; function()
  5829. LandMine = script.Parent
  5830.  
  5831. function onTouched(hit)
  5832. script.Parent.Transparency = 1
  5833. connection:disconnect()
  5834. end
  5835.  
  5836. connection = LandMine.Touched:connect(onTouched)
  5837.  
  5838. function onTouch(part)
  5839. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5840. if (humanoid ~= nil) then
  5841. humanoid.Health = 0
  5842. end
  5843. end
  5844.  
  5845. script.Parent.Touched:connect(onTouch)
  5846.  
  5847. end; function()
  5848. LandMine = script.Parent
  5849.  
  5850. function onTouched(hit)
  5851. script.Parent.Transparency = 1
  5852. connection:disconnect()
  5853. end
  5854.  
  5855. connection = LandMine.Touched:connect(onTouched)
  5856.  
  5857. function onTouch(part)
  5858. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5859. if (humanoid ~= nil) then
  5860. humanoid.Health = 0
  5861. end
  5862. end
  5863.  
  5864. script.Parent.Touched:connect(onTouch)
  5865.  
  5866. end; function()
  5867. LandMine = script.Parent
  5868.  
  5869. function onTouched(hit)
  5870. script.Parent.Transparency = 1
  5871. connection:disconnect()
  5872. end
  5873.  
  5874. connection = LandMine.Touched:connect(onTouched)
  5875.  
  5876. function onTouch(part)
  5877. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5878. if (humanoid ~= nil) then
  5879. humanoid.Health = 0
  5880. end
  5881. end
  5882.  
  5883. script.Parent.Touched:connect(onTouch)
  5884.  
  5885. end; function()
  5886. LandMine = script.Parent
  5887.  
  5888. function onTouched(hit)
  5889. script.Parent.Transparency = 1
  5890. connection:disconnect()
  5891. end
  5892.  
  5893. connection = LandMine.Touched:connect(onTouched)
  5894.  
  5895. function onTouch(part)
  5896. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5897. if (humanoid ~= nil) then
  5898. humanoid.Health = 0
  5899. end
  5900. end
  5901.  
  5902. script.Parent.Touched:connect(onTouch)
  5903.  
  5904. end; function()
  5905. LandMine = script.Parent
  5906.  
  5907. function onTouched(hit)
  5908. script.Parent.Transparency = 1
  5909. connection:disconnect()
  5910. end
  5911.  
  5912. connection = LandMine.Touched:connect(onTouched)
  5913.  
  5914. function onTouch(part)
  5915. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5916. if (humanoid ~= nil) then
  5917. humanoid.Health = 0
  5918. end
  5919. end
  5920.  
  5921. script.Parent.Touched:connect(onTouch)
  5922.  
  5923. end; function()
  5924. LandMine = script.Parent
  5925.  
  5926. function onTouched(hit)
  5927. script.Parent.Transparency = 1
  5928. connection:disconnect()
  5929. end
  5930.  
  5931. connection = LandMine.Touched:connect(onTouched)
  5932.  
  5933. function onTouch(part)
  5934. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5935. if (humanoid ~= nil) then
  5936. humanoid.Health = 0
  5937. end
  5938. end
  5939.  
  5940. script.Parent.Touched:connect(onTouch)
  5941.  
  5942. end; function()
  5943. LandMine = script.Parent
  5944.  
  5945. function onTouched(hit)
  5946. script.Parent.Transparency = 1
  5947. connection:disconnect()
  5948. end
  5949.  
  5950. connection = LandMine.Touched:connect(onTouched)
  5951.  
  5952. function onTouch(part)
  5953. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5954. if (humanoid ~= nil) then
  5955. humanoid.Health = 0
  5956. end
  5957. end
  5958.  
  5959. script.Parent.Touched:connect(onTouch)
  5960.  
  5961. end; function()
  5962. LandMine = script.Parent
  5963.  
  5964. function onTouched(hit)
  5965. script.Parent.Transparency = 1
  5966. connection:disconnect()
  5967. end
  5968.  
  5969. connection = LandMine.Touched:connect(onTouched)
  5970.  
  5971. function onTouch(part)
  5972. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5973. if (humanoid ~= nil) then
  5974. humanoid.Health = 0
  5975. end
  5976. end
  5977.  
  5978. script.Parent.Touched:connect(onTouch)
  5979.  
  5980. end; function()
  5981. LandMine = script.Parent
  5982.  
  5983. function onTouched(hit)
  5984. script.Parent.Transparency = 1
  5985. connection:disconnect()
  5986. end
  5987.  
  5988. connection = LandMine.Touched:connect(onTouched)
  5989.  
  5990. function onTouch(part)
  5991. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5992. if (humanoid ~= nil) then
  5993. humanoid.Health = 0
  5994. end
  5995. end
  5996.  
  5997. script.Parent.Touched:connect(onTouch)
  5998.  
  5999. end; function()
  6000. LandMine = script.Parent
  6001.  
  6002. function onTouched(hit)
  6003. script.Parent.Transparency = 1
  6004. connection:disconnect()
  6005. end
  6006.  
  6007. connection = LandMine.Touched:connect(onTouched)
  6008.  
  6009. function onTouch(part)
  6010. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6011. if (humanoid ~= nil) then
  6012. humanoid.Health = 0
  6013. end
  6014. end
  6015.  
  6016. script.Parent.Touched:connect(onTouch)
  6017.  
  6018. end; function()
  6019. LandMine = script.Parent
  6020.  
  6021. function onTouched(hit)
  6022. script.Parent.Transparency = 1
  6023. connection:disconnect()
  6024. end
  6025.  
  6026. connection = LandMine.Touched:connect(onTouched)
  6027.  
  6028. function onTouch(part)
  6029. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6030. if (humanoid ~= nil) then
  6031. humanoid.Health = 0
  6032. end
  6033. end
  6034.  
  6035. script.Parent.Touched:connect(onTouch)
  6036.  
  6037. end; function()
  6038. LandMine = script.Parent
  6039.  
  6040. function onTouched(hit)
  6041. script.Parent.Transparency = 1
  6042. connection:disconnect()
  6043. end
  6044.  
  6045. connection = LandMine.Touched:connect(onTouched)
  6046.  
  6047. function onTouch(part)
  6048. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6049. if (humanoid ~= nil) then
  6050. humanoid.Health = 0
  6051. end
  6052. end
  6053.  
  6054. script.Parent.Touched:connect(onTouch)
  6055.  
  6056. end; function()
  6057. LandMine = script.Parent
  6058.  
  6059. function onTouched(hit)
  6060. script.Parent.Transparency = 1
  6061. connection:disconnect()
  6062. end
  6063.  
  6064. connection = LandMine.Touched:connect(onTouched)
  6065.  
  6066. function onTouch(part)
  6067. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6068. if (humanoid ~= nil) then
  6069. humanoid.Health = 0
  6070. end
  6071. end
  6072.  
  6073. script.Parent.Touched:connect(onTouch)
  6074.  
  6075. end; function()
  6076. LandMine = script.Parent
  6077.  
  6078. function onTouched(hit)
  6079. script.Parent.Transparency = 1
  6080. connection:disconnect()
  6081. end
  6082.  
  6083. connection = LandMine.Touched:connect(onTouched)
  6084.  
  6085. function onTouch(part)
  6086. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6087. if (humanoid ~= nil) then
  6088. humanoid.Health = 0
  6089. end
  6090. end
  6091.  
  6092. script.Parent.Touched:connect(onTouch)
  6093.  
  6094. end; function()
  6095. LandMine = script.Parent
  6096.  
  6097. function onTouched(hit)
  6098. script.Parent.Transparency = 1
  6099. connection:disconnect()
  6100. end
  6101.  
  6102. connection = LandMine.Touched:connect(onTouched)
  6103.  
  6104. function onTouch(part)
  6105. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6106. if (humanoid ~= nil) then
  6107. humanoid.Health = 0
  6108. end
  6109. end
  6110.  
  6111. script.Parent.Touched:connect(onTouch)
  6112.  
  6113. end; function()
  6114. LandMine = script.Parent
  6115.  
  6116. function onTouched(hit)
  6117. script.Parent.Transparency = 1
  6118. connection:disconnect()
  6119. end
  6120.  
  6121. connection = LandMine.Touched:connect(onTouched)
  6122.  
  6123. function onTouch(part)
  6124. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6125. if (humanoid ~= nil) then
  6126. humanoid.Health = 0
  6127. end
  6128. end
  6129.  
  6130. script.Parent.Touched:connect(onTouch)
  6131.  
  6132. end; function()
  6133. LandMine = script.Parent
  6134.  
  6135. function onTouched(hit)
  6136. script.Parent.Transparency = 1
  6137. connection:disconnect()
  6138. end
  6139.  
  6140. connection = LandMine.Touched:connect(onTouched)
  6141.  
  6142. function onTouch(part)
  6143. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6144. if (humanoid ~= nil) then
  6145. humanoid.Health = 0
  6146. end
  6147. end
  6148.  
  6149. script.Parent.Touched:connect(onTouch)
  6150.  
  6151. end; function()
  6152. LandMine = script.Parent
  6153.  
  6154. function onTouched(hit)
  6155. script.Parent.Transparency = 1
  6156. connection:disconnect()
  6157. end
  6158.  
  6159. connection = LandMine.Touched:connect(onTouched)
  6160.  
  6161. function onTouch(part)
  6162. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6163. if (humanoid ~= nil) then
  6164. humanoid.Health = 0
  6165. end
  6166. end
  6167.  
  6168. script.Parent.Touched:connect(onTouch)
  6169.  
  6170. end; function()
  6171. LandMine = script.Parent
  6172.  
  6173. function onTouched(hit)
  6174. script.Parent.Transparency = 1
  6175. connection:disconnect()
  6176. end
  6177.  
  6178. connection = LandMine.Touched:connect(onTouched)
  6179.  
  6180. function onTouch(part)
  6181. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6182. if (humanoid ~= nil) then
  6183. humanoid.Health = 0
  6184. end
  6185. end
  6186.  
  6187. script.Parent.Touched:connect(onTouch)
  6188.  
  6189. end; function()
  6190. LandMine = script.Parent
  6191.  
  6192. function onTouched(hit)
  6193. script.Parent.Transparency = 1
  6194. connection:disconnect()
  6195. end
  6196.  
  6197. connection = LandMine.Touched:connect(onTouched)
  6198.  
  6199. function onTouch(part)
  6200. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6201. if (humanoid ~= nil) then
  6202. humanoid.Health = 0
  6203. end
  6204. end
  6205.  
  6206. script.Parent.Touched:connect(onTouch)
  6207.  
  6208. end; function()
  6209. LandMine = script.Parent
  6210.  
  6211. function onTouched(hit)
  6212. script.Parent.Transparency = 1
  6213. connection:disconnect()
  6214. end
  6215.  
  6216. connection = LandMine.Touched:connect(onTouched)
  6217.  
  6218. function onTouch(part)
  6219. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6220. if (humanoid ~= nil) then
  6221. humanoid.Health = 0
  6222. end
  6223. end
  6224.  
  6225. script.Parent.Touched:connect(onTouch)
  6226.  
  6227. end; function()
  6228. LandMine = script.Parent
  6229.  
  6230. function onTouched(hit)
  6231. script.Parent.Transparency = 1
  6232. connection:disconnect()
  6233. end
  6234.  
  6235. connection = LandMine.Touched:connect(onTouched)
  6236.  
  6237. function onTouch(part)
  6238. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6239. if (humanoid ~= nil) then
  6240. humanoid.Health = 0
  6241. end
  6242. end
  6243.  
  6244. script.Parent.Touched:connect(onTouch)
  6245.  
  6246. end; function()
  6247. LandMine = script.Parent
  6248.  
  6249. function onTouched(hit)
  6250. script.Parent.Transparency = 1
  6251. connection:disconnect()
  6252. end
  6253.  
  6254. connection = LandMine.Touched:connect(onTouched)
  6255.  
  6256. function onTouch(part)
  6257. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6258. if (humanoid ~= nil) then
  6259. humanoid.Health = 0
  6260. end
  6261. end
  6262.  
  6263. script.Parent.Touched:connect(onTouch)
  6264.  
  6265. end; function()
  6266. LandMine = script.Parent
  6267.  
  6268. function onTouched(hit)
  6269. script.Parent.Transparency = 1
  6270. connection:disconnect()
  6271. end
  6272.  
  6273. connection = LandMine.Touched:connect(onTouched)
  6274.  
  6275. function onTouch(part)
  6276. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6277. if (humanoid ~= nil) then
  6278. humanoid.Health = 0
  6279. end
  6280. end
  6281.  
  6282. script.Parent.Touched:connect(onTouch)
  6283.  
  6284. end; function()
  6285. LandMine = script.Parent
  6286.  
  6287. function onTouched(hit)
  6288. script.Parent.Transparency = 1
  6289. connection:disconnect()
  6290. end
  6291.  
  6292. connection = LandMine.Touched:connect(onTouched)
  6293.  
  6294. function onTouch(part)
  6295. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6296. if (humanoid ~= nil) then
  6297. humanoid.Health = 0
  6298. end
  6299. end
  6300.  
  6301. script.Parent.Touched:connect(onTouch)
  6302.  
  6303. end; function()
  6304. LandMine = script.Parent
  6305.  
  6306. function onTouched(hit)
  6307. script.Parent.Transparency = 1
  6308. connection:disconnect()
  6309. end
  6310.  
  6311. connection = LandMine.Touched:connect(onTouched)
  6312.  
  6313. function onTouch(part)
  6314. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6315. if (humanoid ~= nil) then
  6316. humanoid.Health = 0
  6317. end
  6318. end
  6319.  
  6320. script.Parent.Touched:connect(onTouch)
  6321.  
  6322. end; function()
  6323. LandMine = script.Parent
  6324.  
  6325. function onTouched(hit)
  6326. script.Parent.Transparency = 1
  6327. connection:disconnect()
  6328. end
  6329.  
  6330. connection = LandMine.Touched:connect(onTouched)
  6331.  
  6332. function onTouch(part)
  6333. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6334. if (humanoid ~= nil) then
  6335. humanoid.Health = 0
  6336. end
  6337. end
  6338.  
  6339. script.Parent.Touched:connect(onTouch)
  6340.  
  6341. end; function()
  6342. LandMine = script.Parent
  6343.  
  6344. function onTouched(hit)
  6345. script.Parent.Transparency = 1
  6346. connection:disconnect()
  6347. end
  6348.  
  6349. connection = LandMine.Touched:connect(onTouched)
  6350.  
  6351. function onTouch(part)
  6352. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6353. if (humanoid ~= nil) then
  6354. humanoid.Health = 0
  6355. end
  6356. end
  6357.  
  6358. script.Parent.Touched:connect(onTouch)
  6359.  
  6360. end; function()
  6361. LandMine = script.Parent
  6362.  
  6363. function onTouched(hit)
  6364. script.Parent.Transparency = 1
  6365. connection:disconnect()
  6366. end
  6367.  
  6368. connection = LandMine.Touched:connect(onTouched)
  6369.  
  6370. function onTouch(part)
  6371. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6372. if (humanoid ~= nil) then
  6373. humanoid.Health = 0
  6374. end
  6375. end
  6376.  
  6377. script.Parent.Touched:connect(onTouch)
  6378.  
  6379. end; function()
  6380. LandMine = script.Parent
  6381.  
  6382. function onTouched(hit)
  6383. script.Parent.Transparency = 1
  6384. connection:disconnect()
  6385. end
  6386.  
  6387. connection = LandMine.Touched:connect(onTouched)
  6388.  
  6389. function onTouch(part)
  6390. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6391. if (humanoid ~= nil) then
  6392. humanoid.Health = 0
  6393. end
  6394. end
  6395.  
  6396. script.Parent.Touched:connect(onTouch)
  6397.  
  6398. end; function()
  6399. LandMine = script.Parent
  6400.  
  6401. function onTouched(hit)
  6402. script.Parent.Transparency = 1
  6403. connection:disconnect()
  6404. end
  6405.  
  6406. connection = LandMine.Touched:connect(onTouched)
  6407.  
  6408. function onTouch(part)
  6409. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6410. if (humanoid ~= nil) then
  6411. humanoid.Health = 0
  6412. end
  6413. end
  6414.  
  6415. script.Parent.Touched:connect(onTouch)
  6416.  
  6417. end; function()
  6418. LandMine = script.Parent
  6419.  
  6420. function onTouched(hit)
  6421. script.Parent.Transparency = 1
  6422. connection:disconnect()
  6423. end
  6424.  
  6425. connection = LandMine.Touched:connect(onTouched)
  6426.  
  6427. function onTouch(part)
  6428. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6429. if (humanoid ~= nil) then
  6430. humanoid.Health = 0
  6431. end
  6432. end
  6433.  
  6434. script.Parent.Touched:connect(onTouch)
  6435.  
  6436. end; function()
  6437. LandMine = script.Parent
  6438.  
  6439. function onTouched(hit)
  6440. script.Parent.Transparency = 1
  6441. connection:disconnect()
  6442. end
  6443.  
  6444. connection = LandMine.Touched:connect(onTouched)
  6445.  
  6446. function onTouch(part)
  6447. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6448. if (humanoid ~= nil) then
  6449. humanoid.Health = 0
  6450. end
  6451. end
  6452.  
  6453. script.Parent.Touched:connect(onTouch)
  6454.  
  6455. end; function()
  6456. LandMine = script.Parent
  6457.  
  6458. function onTouched(hit)
  6459. script.Parent.Transparency = 1
  6460. connection:disconnect()
  6461. end
  6462.  
  6463. connection = LandMine.Touched:connect(onTouched)
  6464.  
  6465. function onTouch(part)
  6466. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6467. if (humanoid ~= nil) then
  6468. humanoid.Health = 0
  6469. end
  6470. end
  6471.  
  6472. script.Parent.Touched:connect(onTouch)
  6473.  
  6474. end; function()
  6475. LandMine = script.Parent
  6476.  
  6477. function onTouched(hit)
  6478. script.Parent.Transparency = 1
  6479. connection:disconnect()
  6480. end
  6481.  
  6482. connection = LandMine.Touched:connect(onTouched)
  6483.  
  6484. function onTouch(part)
  6485. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6486. if (humanoid ~= nil) then
  6487. humanoid.Health = 0
  6488. end
  6489. end
  6490.  
  6491. script.Parent.Touched:connect(onTouch)
  6492.  
  6493. end; function()
  6494. LandMine = script.Parent
  6495.  
  6496. function onTouched(hit)
  6497. script.Parent.Transparency = 1
  6498. connection:disconnect()
  6499. end
  6500.  
  6501. connection = LandMine.Touched:connect(onTouched)
  6502.  
  6503. function onTouch(part)
  6504. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6505. if (humanoid ~= nil) then
  6506. humanoid.Health = 0
  6507. end
  6508. end
  6509.  
  6510. script.Parent.Touched:connect(onTouch)
  6511.  
  6512. end; function()
  6513. LandMine = script.Parent
  6514.  
  6515. function onTouched(hit)
  6516. script.Parent.Transparency = 1
  6517. connection:disconnect()
  6518. end
  6519.  
  6520. connection = LandMine.Touched:connect(onTouched)
  6521.  
  6522. function onTouch(part)
  6523. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6524. if (humanoid ~= nil) then
  6525. humanoid.Health = 0
  6526. end
  6527. end
  6528.  
  6529. script.Parent.Touched:connect(onTouch)
  6530.  
  6531. end; function()
  6532. LandMine = script.Parent
  6533.  
  6534. function onTouched(hit)
  6535. script.Parent.Transparency = 1
  6536. connection:disconnect()
  6537. end
  6538.  
  6539. connection = LandMine.Touched:connect(onTouched)
  6540.  
  6541. function onTouch(part)
  6542. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6543. if (humanoid ~= nil) then
  6544. humanoid.Health = 0
  6545. end
  6546. end
  6547.  
  6548. script.Parent.Touched:connect(onTouch)
  6549.  
  6550. end; function()
  6551. LandMine = script.Parent
  6552.  
  6553. function onTouched(hit)
  6554. script.Parent.Transparency = 1
  6555. connection:disconnect()
  6556. end
  6557.  
  6558. connection = LandMine.Touched:connect(onTouched)
  6559.  
  6560. function onTouch(part)
  6561. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6562. if (humanoid ~= nil) then
  6563. humanoid.Health = 0
  6564. end
  6565. end
  6566.  
  6567. script.Parent.Touched:connect(onTouch)
  6568.  
  6569. end; function()
  6570. LandMine = script.Parent
  6571.  
  6572. function onTouched(hit)
  6573. script.Parent.Transparency = 1
  6574. connection:disconnect()
  6575. end
  6576.  
  6577. connection = LandMine.Touched:connect(onTouched)
  6578.  
  6579. function onTouch(part)
  6580. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6581. if (humanoid ~= nil) then
  6582. humanoid.Health = 0
  6583. end
  6584. end
  6585.  
  6586. script.Parent.Touched:connect(onTouch)
  6587.  
  6588. end; function()
  6589. LandMine = script.Parent
  6590.  
  6591. function onTouched(hit)
  6592. script.Parent.Transparency = 1
  6593. connection:disconnect()
  6594. end
  6595.  
  6596. connection = LandMine.Touched:connect(onTouched)
  6597.  
  6598. function onTouch(part)
  6599. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6600. if (humanoid ~= nil) then
  6601. humanoid.Health = 0
  6602. end
  6603. end
  6604.  
  6605. script.Parent.Touched:connect(onTouch)
  6606.  
  6607. end; function()
  6608. LandMine = script.Parent
  6609.  
  6610. function onTouched(hit)
  6611. script.Parent.Transparency = 1
  6612. connection:disconnect()
  6613. end
  6614.  
  6615. connection = LandMine.Touched:connect(onTouched)
  6616.  
  6617. function onTouch(part)
  6618. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6619. if (humanoid ~= nil) then
  6620. humanoid.Health = 0
  6621. end
  6622. end
  6623.  
  6624. script.Parent.Touched:connect(onTouch)
  6625.  
  6626. end; function()
  6627. LandMine = script.Parent
  6628.  
  6629. function onTouched(hit)
  6630. script.Parent.Transparency = 1
  6631. connection:disconnect()
  6632. end
  6633.  
  6634. connection = LandMine.Touched:connect(onTouched)
  6635.  
  6636. function onTouch(part)
  6637. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6638. if (humanoid ~= nil) then
  6639. humanoid.Health = 0
  6640. end
  6641. end
  6642.  
  6643. script.Parent.Touched:connect(onTouch)
  6644.  
  6645. end; function()
  6646. LandMine = script.Parent
  6647.  
  6648. function onTouched(hit)
  6649. script.Parent.Transparency = 1
  6650. connection:disconnect()
  6651. end
  6652.  
  6653. connection = LandMine.Touched:connect(onTouched)
  6654.  
  6655. function onTouch(part)
  6656. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6657. if (humanoid ~= nil) then
  6658. humanoid.Health = 0
  6659. end
  6660. end
  6661.  
  6662. script.Parent.Touched:connect(onTouch)
  6663.  
  6664. end; function()
  6665. LandMine = script.Parent
  6666.  
  6667. function onTouched(hit)
  6668. script.Parent.Transparency = 1
  6669. connection:disconnect()
  6670. end
  6671.  
  6672. connection = LandMine.Touched:connect(onTouched)
  6673.  
  6674. function onTouch(part)
  6675. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6676. if (humanoid ~= nil) then
  6677. humanoid.Health = 0
  6678. end
  6679. end
  6680.  
  6681. script.Parent.Touched:connect(onTouch)
  6682.  
  6683. end; function()
  6684. LandMine = script.Parent
  6685.  
  6686. function onTouched(hit)
  6687. script.Parent.Transparency = 1
  6688. connection:disconnect()
  6689. end
  6690.  
  6691. connection = LandMine.Touched:connect(onTouched)
  6692.  
  6693. function onTouch(part)
  6694. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6695. if (humanoid ~= nil) then
  6696. humanoid.Health = 0
  6697. end
  6698. end
  6699.  
  6700. script.Parent.Touched:connect(onTouch)
  6701.  
  6702. end; function()
  6703. LandMine = script.Parent
  6704.  
  6705. function onTouched(hit)
  6706. script.Parent.Transparency = 1
  6707. connection:disconnect()
  6708. end
  6709.  
  6710. connection = LandMine.Touched:connect(onTouched)
  6711.  
  6712. function onTouch(part)
  6713. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6714. if (humanoid ~= nil) then
  6715. humanoid.Health = 0
  6716. end
  6717. end
  6718.  
  6719. script.Parent.Touched:connect(onTouch)
  6720.  
  6721. end; function()
  6722. LandMine = script.Parent
  6723.  
  6724. function onTouched(hit)
  6725. script.Parent.Transparency = 1
  6726. connection:disconnect()
  6727. end
  6728.  
  6729. connection = LandMine.Touched:connect(onTouched)
  6730.  
  6731. function onTouch(part)
  6732. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6733. if (humanoid ~= nil) then
  6734. humanoid.Health = 0
  6735. end
  6736. end
  6737.  
  6738. script.Parent.Touched:connect(onTouch)
  6739.  
  6740. end; function()
  6741. LandMine = script.Parent
  6742.  
  6743. function onTouched(hit)
  6744. script.Parent.Transparency = 1
  6745. connection:disconnect()
  6746. end
  6747.  
  6748. connection = LandMine.Touched:connect(onTouched)
  6749.  
  6750. function onTouch(part)
  6751. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6752. if (humanoid ~= nil) then
  6753. humanoid.Health = 0
  6754. end
  6755. end
  6756.  
  6757. script.Parent.Touched:connect(onTouch)
  6758.  
  6759. end; function()
  6760. LandMine = script.Parent
  6761.  
  6762. function onTouched(hit)
  6763. script.Parent.Transparency = 1
  6764. connection:disconnect()
  6765. end
  6766.  
  6767. connection = LandMine.Touched:connect(onTouched)
  6768.  
  6769. function onTouch(part)
  6770. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6771. if (humanoid ~= nil) then
  6772. humanoid.Health = 0
  6773. end
  6774. end
  6775.  
  6776. script.Parent.Touched:connect(onTouch)
  6777.  
  6778. end; function()
  6779. LandMine = script.Parent
  6780.  
  6781. function onTouched(hit)
  6782. script.Parent.Transparency = 1
  6783. connection:disconnect()
  6784. end
  6785.  
  6786. connection = LandMine.Touched:connect(onTouched)
  6787.  
  6788. function onTouch(part)
  6789. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6790. if (humanoid ~= nil) then
  6791. humanoid.Health = 0
  6792. end
  6793. end
  6794.  
  6795. script.Parent.Touched:connect(onTouch)
  6796.  
  6797. end; function()
  6798. LandMine = script.Parent
  6799.  
  6800. function onTouched(hit)
  6801. script.Parent.Transparency = 1
  6802. connection:disconnect()
  6803. end
  6804.  
  6805. connection = LandMine.Touched:connect(onTouched)
  6806.  
  6807. function onTouch(part)
  6808. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6809. if (humanoid ~= nil) then
  6810. humanoid.Health = 0
  6811. end
  6812. end
  6813.  
  6814. script.Parent.Touched:connect(onTouch)
  6815.  
  6816. end; function()
  6817. LandMine = script.Parent
  6818.  
  6819. function onTouched(hit)
  6820. script.Parent.Transparency = 1
  6821. connection:disconnect()
  6822. end
  6823.  
  6824. connection = LandMine.Touched:connect(onTouched)
  6825.  
  6826. function onTouch(part)
  6827. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6828. if (humanoid ~= nil) then
  6829. humanoid.Health = 0
  6830. end
  6831. end
  6832.  
  6833. script.Parent.Touched:connect(onTouch)
  6834.  
  6835. end; function()
  6836. LandMine = script.Parent
  6837.  
  6838. function onTouched(hit)
  6839. script.Parent.Transparency = 1
  6840. connection:disconnect()
  6841. end
  6842.  
  6843. connection = LandMine.Touched:connect(onTouched)
  6844.  
  6845. function onTouch(part)
  6846. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6847. if (humanoid ~= nil) then
  6848. humanoid.Health = 0
  6849. end
  6850. end
  6851.  
  6852. script.Parent.Touched:connect(onTouch)
  6853.  
  6854. end; function()
  6855. LandMine = script.Parent
  6856.  
  6857. function onTouched(hit)
  6858. script.Parent.Transparency = 1
  6859. connection:disconnect()
  6860. end
  6861.  
  6862. connection = LandMine.Touched:connect(onTouched)
  6863.  
  6864. function onTouch(part)
  6865. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6866. if (humanoid ~= nil) then
  6867. humanoid.Health = 0
  6868. end
  6869. end
  6870.  
  6871. script.Parent.Touched:connect(onTouch)
  6872.  
  6873. end; function()
  6874. LandMine = script.Parent
  6875.  
  6876. function onTouched(hit)
  6877. script.Parent.Transparency = 1
  6878. connection:disconnect()
  6879. end
  6880.  
  6881. connection = LandMine.Touched:connect(onTouched)
  6882.  
  6883. function onTouch(part)
  6884. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6885. if (humanoid ~= nil) then
  6886. humanoid.Health = 0
  6887. end
  6888. end
  6889.  
  6890. script.Parent.Touched:connect(onTouch)
  6891.  
  6892. end; function()
  6893. LandMine = script.Parent
  6894.  
  6895. function onTouched(hit)
  6896. script.Parent.Transparency = 1
  6897. connection:disconnect()
  6898. end
  6899.  
  6900. connection = LandMine.Touched:connect(onTouched)
  6901.  
  6902. function onTouch(part)
  6903. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6904. if (humanoid ~= nil) then
  6905. humanoid.Health = 0
  6906. end
  6907. end
  6908.  
  6909. script.Parent.Touched:connect(onTouch)
  6910.  
  6911. end; function()
  6912. LandMine = script.Parent
  6913.  
  6914. function onTouched(hit)
  6915. script.Parent.Transparency = 1
  6916. connection:disconnect()
  6917. end
  6918.  
  6919. connection = LandMine.Touched:connect(onTouched)
  6920.  
  6921. function onTouch(part)
  6922. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6923. if (humanoid ~= nil) then
  6924. humanoid.Health = 0
  6925. end
  6926. end
  6927.  
  6928. script.Parent.Touched:connect(onTouch)
  6929.  
  6930. end; function()
  6931. LandMine = script.Parent
  6932.  
  6933. function onTouched(hit)
  6934. script.Parent.Transparency = 1
  6935. connection:disconnect()
  6936. end
  6937.  
  6938. connection = LandMine.Touched:connect(onTouched)
  6939.  
  6940. function onTouch(part)
  6941. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6942. if (humanoid ~= nil) then
  6943. humanoid.Health = 0
  6944. end
  6945. end
  6946.  
  6947. script.Parent.Touched:connect(onTouch)
  6948.  
  6949. end; function()
  6950. LandMine = script.Parent
  6951.  
  6952. function onTouched(hit)
  6953. script.Parent.Transparency = 1
  6954. connection:disconnect()
  6955. end
  6956.  
  6957. connection = LandMine.Touched:connect(onTouched)
  6958.  
  6959. function onTouch(part)
  6960. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6961. if (humanoid ~= nil) then
  6962. humanoid.Health = 0
  6963. end
  6964. end
  6965.  
  6966. script.Parent.Touched:connect(onTouch)
  6967.  
  6968. end; function()
  6969. LandMine = script.Parent
  6970.  
  6971. function onTouched(hit)
  6972. script.Parent.Transparency = 1
  6973. connection:disconnect()
  6974. end
  6975.  
  6976. connection = LandMine.Touched:connect(onTouched)
  6977.  
  6978. function onTouch(part)
  6979. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6980. if (humanoid ~= nil) then
  6981. humanoid.Health = 0
  6982. end
  6983. end
  6984.  
  6985. script.Parent.Touched:connect(onTouch)
  6986.  
  6987. end; function()
  6988. LandMine = script.Parent
  6989.  
  6990. function onTouched(hit)
  6991. script.Parent.Transparency = 1
  6992. connection:disconnect()
  6993. end
  6994.  
  6995. connection = LandMine.Touched:connect(onTouched)
  6996.  
  6997. function onTouch(part)
  6998. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6999. if (humanoid ~= nil) then
  7000. humanoid.Health = 0
  7001. end
  7002. end
  7003.  
  7004. script.Parent.Touched:connect(onTouch)
  7005.  
  7006. end; function()
  7007. LandMine = script.Parent
  7008.  
  7009. function onTouched(hit)
  7010. script.Parent.Transparency = 1
  7011. connection:disconnect()
  7012. end
  7013.  
  7014. connection = LandMine.Touched:connect(onTouched)
  7015.  
  7016. function onTouch(part)
  7017. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7018. if (humanoid ~= nil) then
  7019. humanoid.Health = 0
  7020. end
  7021. end
  7022.  
  7023. script.Parent.Touched:connect(onTouch)
  7024.  
  7025. end; function()
  7026. LandMine = script.Parent
  7027.  
  7028. function onTouched(hit)
  7029. script.Parent.Transparency = 1
  7030. connection:disconnect()
  7031. end
  7032.  
  7033. connection = LandMine.Touched:connect(onTouched)
  7034.  
  7035. function onTouch(part)
  7036. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7037. if (humanoid ~= nil) then
  7038. humanoid.Health = 0
  7039. end
  7040. end
  7041.  
  7042. script.Parent.Touched:connect(onTouch)
  7043.  
  7044. end; function()
  7045. LandMine = script.Parent
  7046.  
  7047. function onTouched(hit)
  7048. script.Parent.Transparency = 1
  7049. connection:disconnect()
  7050. end
  7051.  
  7052. connection = LandMine.Touched:connect(onTouched)
  7053.  
  7054. function onTouch(part)
  7055. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7056. if (humanoid ~= nil) then
  7057. humanoid.Health = 0
  7058. end
  7059. end
  7060.  
  7061. script.Parent.Touched:connect(onTouch)
  7062.  
  7063. end; function()
  7064. LandMine = script.Parent
  7065.  
  7066. function onTouched(hit)
  7067. script.Parent.Transparency = 1
  7068. connection:disconnect()
  7069. end
  7070.  
  7071. connection = LandMine.Touched:connect(onTouched)
  7072.  
  7073. function onTouch(part)
  7074. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7075. if (humanoid ~= nil) then
  7076. humanoid.Health = 0
  7077. end
  7078. end
  7079.  
  7080. script.Parent.Touched:connect(onTouch)
  7081.  
  7082. end; function()
  7083. LandMine = script.Parent
  7084.  
  7085. function onTouched(hit)
  7086. script.Parent.Transparency = 1
  7087. connection:disconnect()
  7088. end
  7089.  
  7090. connection = LandMine.Touched:connect(onTouched)
  7091.  
  7092. function onTouch(part)
  7093. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7094. if (humanoid ~= nil) then
  7095. humanoid.Health = 0
  7096. end
  7097. end
  7098.  
  7099. script.Parent.Touched:connect(onTouch)
  7100.  
  7101. end; function()
  7102. LandMine = script.Parent
  7103.  
  7104. function onTouched(hit)
  7105. script.Parent.Transparency = 1
  7106. connection:disconnect()
  7107. end
  7108.  
  7109. connection = LandMine.Touched:connect(onTouched)
  7110.  
  7111. function onTouch(part)
  7112. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7113. if (humanoid ~= nil) then
  7114. humanoid.Health = 0
  7115. end
  7116. end
  7117.  
  7118. script.Parent.Touched:connect(onTouch)
  7119.  
  7120. end; function()
  7121. LandMine = script.Parent
  7122.  
  7123. function onTouched(hit)
  7124. script.Parent.Transparency = 1
  7125. connection:disconnect()
  7126. end
  7127.  
  7128. connection = LandMine.Touched:connect(onTouched)
  7129.  
  7130. function onTouch(part)
  7131. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7132. if (humanoid ~= nil) then
  7133. humanoid.Health = 0
  7134. end
  7135. end
  7136.  
  7137. script.Parent.Touched:connect(onTouch)
  7138.  
  7139. end; function()
  7140. LandMine = script.Parent
  7141.  
  7142. function onTouched(hit)
  7143. script.Parent.Transparency = 1
  7144. connection:disconnect()
  7145. end
  7146.  
  7147. connection = LandMine.Touched:connect(onTouched)
  7148.  
  7149. function onTouch(part)
  7150. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7151. if (humanoid ~= nil) then
  7152. humanoid.Health = 0
  7153. end
  7154. end
  7155.  
  7156. script.Parent.Touched:connect(onTouch)
  7157.  
  7158. end; function()
  7159. LandMine = script.Parent
  7160.  
  7161. function onTouched(hit)
  7162. script.Parent.Transparency = 1
  7163. connection:disconnect()
  7164. end
  7165.  
  7166. connection = LandMine.Touched:connect(onTouched)
  7167.  
  7168. function onTouch(part)
  7169. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7170. if (humanoid ~= nil) then
  7171. humanoid.Health = 0
  7172. end
  7173. end
  7174.  
  7175. script.Parent.Touched:connect(onTouch)
  7176.  
  7177. end; function()
  7178. LandMine = script.Parent
  7179.  
  7180. function onTouched(hit)
  7181. script.Parent.Transparency = 1
  7182. connection:disconnect()
  7183. end
  7184.  
  7185. connection = LandMine.Touched:connect(onTouched)
  7186.  
  7187. function onTouch(part)
  7188. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7189. if (humanoid ~= nil) then
  7190. humanoid.Health = 0
  7191. end
  7192. end
  7193.  
  7194. script.Parent.Touched:connect(onTouch)
  7195.  
  7196. end; function()
  7197. LandMine = script.Parent
  7198.  
  7199. function onTouched(hit)
  7200. script.Parent.Transparency = 1
  7201. connection:disconnect()
  7202. end
  7203.  
  7204. connection = LandMine.Touched:connect(onTouched)
  7205.  
  7206. function onTouch(part)
  7207. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7208. if (humanoid ~= nil) then
  7209. humanoid.Health = 0
  7210. end
  7211. end
  7212.  
  7213. script.Parent.Touched:connect(onTouch)
  7214.  
  7215. end; function()
  7216. LandMine = script.Parent
  7217.  
  7218. function onTouched(hit)
  7219. script.Parent.Transparency = 1
  7220. connection:disconnect()
  7221. end
  7222.  
  7223. connection = LandMine.Touched:connect(onTouched)
  7224.  
  7225. function onTouch(part)
  7226. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7227. if (humanoid ~= nil) then
  7228. humanoid.Health = 0
  7229. end
  7230. end
  7231.  
  7232. script.Parent.Touched:connect(onTouch)
  7233.  
  7234. end; function()
  7235. LandMine = script.Parent
  7236.  
  7237. function onTouched(hit)
  7238. script.Parent.Transparency = 1
  7239. connection:disconnect()
  7240. end
  7241.  
  7242. connection = LandMine.Touched:connect(onTouched)
  7243.  
  7244. function onTouch(part)
  7245. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7246. if (humanoid ~= nil) then
  7247. humanoid.Health = 0
  7248. end
  7249. end
  7250.  
  7251. script.Parent.Touched:connect(onTouch)
  7252.  
  7253. end; function()
  7254. LandMine = script.Parent
  7255.  
  7256. function onTouched(hit)
  7257. script.Parent.Transparency = 1
  7258. connection:disconnect()
  7259. end
  7260.  
  7261. connection = LandMine.Touched:connect(onTouched)
  7262.  
  7263. function onTouch(part)
  7264. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7265. if (humanoid ~= nil) then
  7266. humanoid.Health = 0
  7267. end
  7268. end
  7269.  
  7270. script.Parent.Touched:connect(onTouch)
  7271.  
  7272. end; function()
  7273. LandMine = script.Parent
  7274.  
  7275. function onTouched(hit)
  7276. script.Parent.Transparency = 1
  7277. connection:disconnect()
  7278. end
  7279.  
  7280. connection = LandMine.Touched:connect(onTouched)
  7281.  
  7282. function onTouch(part)
  7283. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7284. if (humanoid ~= nil) then
  7285. humanoid.Health = 0
  7286. end
  7287. end
  7288.  
  7289. script.Parent.Touched:connect(onTouch)
  7290.  
  7291. end; function()
  7292. LandMine = script.Parent
  7293.  
  7294. function onTouched(hit)
  7295. script.Parent.Transparency = 1
  7296. connection:disconnect()
  7297. end
  7298.  
  7299. connection = LandMine.Touched:connect(onTouched)
  7300.  
  7301. function onTouch(part)
  7302. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7303. if (humanoid ~= nil) then
  7304. humanoid.Health = 0
  7305. end
  7306. end
  7307.  
  7308. script.Parent.Touched:connect(onTouch)
  7309.  
  7310. end; function()
  7311. LandMine = script.Parent
  7312.  
  7313. function onTouched(hit)
  7314. script.Parent.Transparency = 1
  7315. connection:disconnect()
  7316. end
  7317.  
  7318. connection = LandMine.Touched:connect(onTouched)
  7319.  
  7320. function onTouch(part)
  7321. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7322. if (humanoid ~= nil) then
  7323. humanoid.Health = 0
  7324. end
  7325. end
  7326.  
  7327. script.Parent.Touched:connect(onTouch)
  7328.  
  7329. end; function()
  7330. LandMine = script.Parent
  7331.  
  7332. function onTouched(hit)
  7333. script.Parent.Transparency = 1
  7334. connection:disconnect()
  7335. end
  7336.  
  7337. connection = LandMine.Touched:connect(onTouched)
  7338.  
  7339. function onTouch(part)
  7340. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7341. if (humanoid ~= nil) then
  7342. humanoid.Health = 0
  7343. end
  7344. end
  7345.  
  7346. script.Parent.Touched:connect(onTouch)
  7347.  
  7348. end; function()
  7349. LandMine = script.Parent
  7350.  
  7351. function onTouched(hit)
  7352. script.Parent.Transparency = 1
  7353. connection:disconnect()
  7354. end
  7355.  
  7356. connection = LandMine.Touched:connect(onTouched)
  7357.  
  7358. function onTouch(part)
  7359. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7360. if (humanoid ~= nil) then
  7361. humanoid.Health = 0
  7362. end
  7363. end
  7364.  
  7365. script.Parent.Touched:connect(onTouch)
  7366.  
  7367. end; function()
  7368. LandMine = script.Parent
  7369.  
  7370. function onTouched(hit)
  7371. script.Parent.Transparency = 1
  7372. connection:disconnect()
  7373. end
  7374.  
  7375. connection = LandMine.Touched:connect(onTouched)
  7376.  
  7377. function onTouch(part)
  7378. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7379. if (humanoid ~= nil) then
  7380. humanoid.Health = 0
  7381. end
  7382. end
  7383.  
  7384. script.Parent.Touched:connect(onTouch)
  7385.  
  7386. end; function()
  7387. LandMine = script.Parent
  7388.  
  7389. function onTouched(hit)
  7390. script.Parent.Transparency = 1
  7391. connection:disconnect()
  7392. end
  7393.  
  7394. connection = LandMine.Touched:connect(onTouched)
  7395.  
  7396. function onTouch(part)
  7397. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7398. if (humanoid ~= nil) then
  7399. humanoid.Health = 0
  7400. end
  7401. end
  7402.  
  7403. script.Parent.Touched:connect(onTouch)
  7404.  
  7405. end; function()
  7406. LandMine = script.Parent
  7407.  
  7408. function onTouched(hit)
  7409. script.Parent.Transparency = 1
  7410. connection:disconnect()
  7411. end
  7412.  
  7413. connection = LandMine.Touched:connect(onTouched)
  7414.  
  7415. function onTouch(part)
  7416. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7417. if (humanoid ~= nil) then
  7418. humanoid.Health = 0
  7419. end
  7420. end
  7421.  
  7422. script.Parent.Touched:connect(onTouch)
  7423.  
  7424. end; function()
  7425. LandMine = script.Parent
  7426.  
  7427. function onTouched(hit)
  7428. script.Parent.Transparency = 1
  7429. connection:disconnect()
  7430. end
  7431.  
  7432. connection = LandMine.Touched:connect(onTouched)
  7433.  
  7434. function onTouch(part)
  7435. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7436. if (humanoid ~= nil) then
  7437. humanoid.Health = 0
  7438. end
  7439. end
  7440.  
  7441. script.Parent.Touched:connect(onTouch)
  7442.  
  7443. end; function()
  7444. LandMine = script.Parent
  7445.  
  7446. function onTouched(hit)
  7447. script.Parent.Transparency = 1
  7448. connection:disconnect()
  7449. end
  7450.  
  7451. connection = LandMine.Touched:connect(onTouched)
  7452.  
  7453. function onTouch(part)
  7454. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7455. if (humanoid ~= nil) then
  7456. humanoid.Health = 0
  7457. end
  7458. end
  7459.  
  7460. script.Parent.Touched:connect(onTouch)
  7461.  
  7462. end; function()
  7463. LandMine = script.Parent
  7464.  
  7465. function onTouched(hit)
  7466. script.Parent.Transparency = 1
  7467. connection:disconnect()
  7468. end
  7469.  
  7470. connection = LandMine.Touched:connect(onTouched)
  7471.  
  7472. function onTouch(part)
  7473. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7474. if (humanoid ~= nil) then
  7475. humanoid.Health = 0
  7476. end
  7477. end
  7478.  
  7479. script.Parent.Touched:connect(onTouch)
  7480.  
  7481. end; function()
  7482. LandMine = script.Parent
  7483.  
  7484. function onTouched(hit)
  7485. script.Parent.Transparency = 1
  7486. connection:disconnect()
  7487. end
  7488.  
  7489. connection = LandMine.Touched:connect(onTouched)
  7490.  
  7491. function onTouch(part)
  7492. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7493. if (humanoid ~= nil) then
  7494. humanoid.Health = 0
  7495. end
  7496. end
  7497.  
  7498. script.Parent.Touched:connect(onTouch)
  7499.  
  7500. end; function()
  7501. LandMine = script.Parent
  7502.  
  7503. function onTouched(hit)
  7504. script.Parent.Transparency = 1
  7505. connection:disconnect()
  7506. end
  7507.  
  7508. connection = LandMine.Touched:connect(onTouched)
  7509.  
  7510. function onTouch(part)
  7511. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7512. if (humanoid ~= nil) then
  7513. humanoid.Health = 0
  7514. end
  7515. end
  7516.  
  7517. script.Parent.Touched:connect(onTouch)
  7518.  
  7519. end; function()
  7520. LandMine = script.Parent
  7521.  
  7522. function onTouched(hit)
  7523. script.Parent.Transparency = 1
  7524. connection:disconnect()
  7525. end
  7526.  
  7527. connection = LandMine.Touched:connect(onTouched)
  7528.  
  7529. function onTouch(part)
  7530. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7531. if (humanoid ~= nil) then
  7532. humanoid.Health = 0
  7533. end
  7534. end
  7535.  
  7536. script.Parent.Touched:connect(onTouch)
  7537.  
  7538. end; function()
  7539. LandMine = script.Parent
  7540.  
  7541. function onTouched(hit)
  7542. script.Parent.Transparency = 1
  7543. connection:disconnect()
  7544. end
  7545.  
  7546. connection = LandMine.Touched:connect(onTouched)
  7547.  
  7548. function onTouch(part)
  7549. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7550. if (humanoid ~= nil) then
  7551. humanoid.Health = 0
  7552. end
  7553. end
  7554.  
  7555. script.Parent.Touched:connect(onTouch)
  7556.  
  7557. end; function()
  7558. LandMine = script.Parent
  7559.  
  7560. function onTouched(hit)
  7561. script.Parent.Transparency = 1
  7562. connection:disconnect()
  7563. end
  7564.  
  7565. connection = LandMine.Touched:connect(onTouched)
  7566.  
  7567. function onTouch(part)
  7568. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7569. if (humanoid ~= nil) then
  7570. humanoid.Health = 0
  7571. end
  7572. end
  7573.  
  7574. script.Parent.Touched:connect(onTouch)
  7575.  
  7576. end; function()
  7577. LandMine = script.Parent
  7578.  
  7579. function onTouched(hit)
  7580. script.Parent.Transparency = 1
  7581. connection:disconnect()
  7582. end
  7583.  
  7584. connection = LandMine.Touched:connect(onTouched)
  7585.  
  7586. function onTouch(part)
  7587. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7588. if (humanoid ~= nil) then
  7589. humanoid.Health = 0
  7590. end
  7591. end
  7592.  
  7593. script.Parent.Touched:connect(onTouch)
  7594.  
  7595. end; function()
  7596. LandMine = script.Parent
  7597.  
  7598. function onTouched(hit)
  7599. script.Parent.Transparency = 1
  7600. connection:disconnect()
  7601. end
  7602.  
  7603. connection = LandMine.Touched:connect(onTouched)
  7604.  
  7605. function onTouch(part)
  7606. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7607. if (humanoid ~= nil) then
  7608. humanoid.Health = 0
  7609. end
  7610. end
  7611.  
  7612. script.Parent.Touched:connect(onTouch)
  7613.  
  7614. end; function()
  7615. LandMine = script.Parent
  7616.  
  7617. function onTouched(hit)
  7618. script.Parent.Transparency = 1
  7619. connection:disconnect()
  7620. end
  7621.  
  7622. connection = LandMine.Touched:connect(onTouched)
  7623.  
  7624. function onTouch(part)
  7625. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7626. if (humanoid ~= nil) then
  7627. humanoid.Health = 0
  7628. end
  7629. end
  7630.  
  7631. script.Parent.Touched:connect(onTouch)
  7632.  
  7633. end; function()
  7634. LandMine = script.Parent
  7635.  
  7636. function onTouched(hit)
  7637. script.Parent.Transparency = 1
  7638. connection:disconnect()
  7639. end
  7640.  
  7641. connection = LandMine.Touched:connect(onTouched)
  7642.  
  7643. function onTouch(part)
  7644. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7645. if (humanoid ~= nil) then
  7646. humanoid.Health = 0
  7647. end
  7648. end
  7649.  
  7650. script.Parent.Touched:connect(onTouch)
  7651.  
  7652. end; function()
  7653. LandMine = script.Parent
  7654.  
  7655. function onTouched(hit)
  7656. script.Parent.Transparency = 1
  7657. connection:disconnect()
  7658. end
  7659.  
  7660. connection = LandMine.Touched:connect(onTouched)
  7661.  
  7662. function onTouch(part)
  7663. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7664. if (humanoid ~= nil) then
  7665. humanoid.Health = 0
  7666. end
  7667. end
  7668.  
  7669. script.Parent.Touched:connect(onTouch)
  7670.  
  7671. end; function()
  7672. LandMine = script.Parent
  7673.  
  7674. function onTouched(hit)
  7675. script.Parent.Transparency = 1
  7676. connection:disconnect()
  7677. end
  7678.  
  7679. connection = LandMine.Touched:connect(onTouched)
  7680.  
  7681. function onTouch(part)
  7682. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7683. if (humanoid ~= nil) then
  7684. humanoid.Health = 0
  7685. end
  7686. end
  7687.  
  7688. script.Parent.Touched:connect(onTouch)
  7689.  
  7690. end; function()
  7691. LandMine = script.Parent
  7692.  
  7693. function onTouched(hit)
  7694. script.Parent.Transparency = 1
  7695. connection:disconnect()
  7696. end
  7697.  
  7698. connection = LandMine.Touched:connect(onTouched)
  7699.  
  7700. function onTouch(part)
  7701. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7702. if (humanoid ~= nil) then
  7703. humanoid.Health = 0
  7704. end
  7705. end
  7706.  
  7707. script.Parent.Touched:connect(onTouch)
  7708.  
  7709. end; function()
  7710. LandMine = script.Parent
  7711.  
  7712. function onTouched(hit)
  7713. script.Parent.Transparency = 1
  7714. connection:disconnect()
  7715. end
  7716.  
  7717. connection = LandMine.Touched:connect(onTouched)
  7718.  
  7719. function onTouch(part)
  7720. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7721. if (humanoid ~= nil) then
  7722. humanoid.Health = 0
  7723. end
  7724. end
  7725.  
  7726. script.Parent.Touched:connect(onTouch)
  7727.  
  7728. end; function()
  7729. LandMine = script.Parent
  7730.  
  7731. function onTouched(hit)
  7732. script.Parent.Transparency = 1
  7733. connection:disconnect()
  7734. end
  7735.  
  7736. connection = LandMine.Touched:connect(onTouched)
  7737.  
  7738. function onTouch(part)
  7739. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7740. if (humanoid ~= nil) then
  7741. humanoid.Health = 0
  7742. end
  7743. end
  7744.  
  7745. script.Parent.Touched:connect(onTouch)
  7746.  
  7747. end; function()
  7748. LandMine = script.Parent
  7749.  
  7750. function onTouched(hit)
  7751. script.Parent.Transparency = 1
  7752. connection:disconnect()
  7753. end
  7754.  
  7755. connection = LandMine.Touched:connect(onTouched)
  7756.  
  7757. function onTouch(part)
  7758. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7759. if (humanoid ~= nil) then
  7760. humanoid.Health = 0
  7761. end
  7762. end
  7763.  
  7764. script.Parent.Touched:connect(onTouch)
  7765.  
  7766. end; function()
  7767. LandMine = script.Parent
  7768.  
  7769. function onTouched(hit)
  7770. script.Parent.Transparency = 1
  7771. connection:disconnect()
  7772. end
  7773.  
  7774. connection = LandMine.Touched:connect(onTouched)
  7775.  
  7776. function onTouch(part)
  7777. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7778. if (humanoid ~= nil) then
  7779. humanoid.Health = 0
  7780. end
  7781. end
  7782.  
  7783. script.Parent.Touched:connect(onTouch)
  7784.  
  7785. end; function()
  7786. LandMine = script.Parent
  7787.  
  7788. function onTouched(hit)
  7789. script.Parent.Transparency = 1
  7790. connection:disconnect()
  7791. end
  7792.  
  7793. connection = LandMine.Touched:connect(onTouched)
  7794.  
  7795. function onTouch(part)
  7796. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7797. if (humanoid ~= nil) then
  7798. humanoid.Health = 0
  7799. end
  7800. end
  7801.  
  7802. script.Parent.Touched:connect(onTouch)
  7803.  
  7804. end; function()
  7805. LandMine = script.Parent
  7806.  
  7807. function onTouched(hit)
  7808. script.Parent.Transparency = 1
  7809. connection:disconnect()
  7810. end
  7811.  
  7812. connection = LandMine.Touched:connect(onTouched)
  7813.  
  7814. function onTouch(part)
  7815. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7816. if (humanoid ~= nil) then
  7817. humanoid.Health = 0
  7818. end
  7819. end
  7820.  
  7821. script.Parent.Touched:connect(onTouch)
  7822.  
  7823. end; function()
  7824. LandMine = script.Parent
  7825.  
  7826. function onTouched(hit)
  7827. script.Parent.Transparency = 1
  7828. connection:disconnect()
  7829. end
  7830.  
  7831. connection = LandMine.Touched:connect(onTouched)
  7832.  
  7833. function onTouch(part)
  7834. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7835. if (humanoid ~= nil) then
  7836. humanoid.Health = 0
  7837. end
  7838. end
  7839.  
  7840. script.Parent.Touched:connect(onTouch)
  7841.  
  7842. end; function()
  7843. LandMine = script.Parent
  7844.  
  7845. function onTouched(hit)
  7846. script.Parent.Transparency = 1
  7847. connection:disconnect()
  7848. end
  7849.  
  7850. connection = LandMine.Touched:connect(onTouched)
  7851.  
  7852. function onTouch(part)
  7853. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7854. if (humanoid ~= nil) then
  7855. humanoid.Health = 0
  7856. end
  7857. end
  7858.  
  7859. script.Parent.Touched:connect(onTouch)
  7860.  
  7861. end; function()
  7862. LandMine = script.Parent
  7863.  
  7864. function onTouched(hit)
  7865. script.Parent.Transparency = 1
  7866. connection:disconnect()
  7867. end
  7868.  
  7869. connection = LandMine.Touched:connect(onTouched)
  7870.  
  7871. function onTouch(part)
  7872. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7873. if (humanoid ~= nil) then
  7874. humanoid.Health = 0
  7875. end
  7876. end
  7877.  
  7878. script.Parent.Touched:connect(onTouch)
  7879.  
  7880. end; function()
  7881. LandMine = script.Parent
  7882.  
  7883. function onTouched(hit)
  7884. script.Parent.Transparency = 1
  7885. connection:disconnect()
  7886. end
  7887.  
  7888. connection = LandMine.Touched:connect(onTouched)
  7889.  
  7890. function onTouch(part)
  7891. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7892. if (humanoid ~= nil) then
  7893. humanoid.Health = 0
  7894. end
  7895. end
  7896.  
  7897. script.Parent.Touched:connect(onTouch)
  7898.  
  7899. end; function()
  7900. LandMine = script.Parent
  7901.  
  7902. function onTouched(hit)
  7903. script.Parent.Transparency = 1
  7904. connection:disconnect()
  7905. end
  7906.  
  7907. connection = LandMine.Touched:connect(onTouched)
  7908.  
  7909. function onTouch(part)
  7910. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7911. if (humanoid ~= nil) then
  7912. humanoid.Health = 0
  7913. end
  7914. end
  7915.  
  7916. script.Parent.Touched:connect(onTouch)
  7917.  
  7918. end; function()
  7919. LandMine = script.Parent
  7920.  
  7921. function onTouched(hit)
  7922. script.Parent.Transparency = 1
  7923. connection:disconnect()
  7924. end
  7925.  
  7926. connection = LandMine.Touched:connect(onTouched)
  7927.  
  7928. function onTouch(part)
  7929. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7930. if (humanoid ~= nil) then
  7931. humanoid.Health = 0
  7932. end
  7933. end
  7934.  
  7935. script.Parent.Touched:connect(onTouch)
  7936.  
  7937. end; function()
  7938. LandMine = script.Parent
  7939.  
  7940. function onTouched(hit)
  7941. script.Parent.Transparency = 1
  7942. connection:disconnect()
  7943. end
  7944.  
  7945. connection = LandMine.Touched:connect(onTouched)
  7946.  
  7947. function onTouch(part)
  7948. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7949. if (humanoid ~= nil) then
  7950. humanoid.Health = 0
  7951. end
  7952. end
  7953.  
  7954. script.Parent.Touched:connect(onTouch)
  7955.  
  7956. end; function()
  7957. LandMine = script.Parent
  7958.  
  7959. function onTouched(hit)
  7960. script.Parent.Transparency = 1
  7961. connection:disconnect()
  7962. end
  7963.  
  7964. connection = LandMine.Touched:connect(onTouched)
  7965.  
  7966. function onTouch(part)
  7967. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7968. if (humanoid ~= nil) then
  7969. humanoid.Health = 0
  7970. end
  7971. end
  7972.  
  7973. script.Parent.Touched:connect(onTouch)
  7974.  
  7975. end; function()
  7976. LandMine = script.Parent
  7977.  
  7978. function onTouched(hit)
  7979. script.Parent.Transparency = 1
  7980. connection:disconnect()
  7981. end
  7982.  
  7983. connection = LandMine.Touched:connect(onTouched)
  7984.  
  7985. function onTouch(part)
  7986. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7987. if (humanoid ~= nil) then
  7988. humanoid.Health = 0
  7989. end
  7990. end
  7991.  
  7992. script.Parent.Touched:connect(onTouch)
  7993.  
  7994. end; function()
  7995. LandMine = script.Parent
  7996.  
  7997. function onTouched(hit)
  7998. script.Parent.Transparency = 1
  7999. connection:disconnect()
  8000. end
  8001.  
  8002. connection = LandMine.Touched:connect(onTouched)
  8003.  
  8004. function onTouch(part)
  8005. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8006. if (humanoid ~= nil) then
  8007. humanoid.Health = 0
  8008. end
  8009. end
  8010.  
  8011. script.Parent.Touched:connect(onTouch)
  8012.  
  8013. end; function()
  8014. LandMine = script.Parent
  8015.  
  8016. function onTouched(hit)
  8017. script.Parent.Transparency = 1
  8018. connection:disconnect()
  8019. end
  8020.  
  8021. connection = LandMine.Touched:connect(onTouched)
  8022.  
  8023. function onTouch(part)
  8024. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8025. if (humanoid ~= nil) then
  8026. humanoid.Health = 0
  8027. end
  8028. end
  8029.  
  8030. script.Parent.Touched:connect(onTouch)
  8031.  
  8032. end; function()
  8033. LandMine = script.Parent
  8034.  
  8035. function onTouched(hit)
  8036. script.Parent.Transparency = 1
  8037. connection:disconnect()
  8038. end
  8039.  
  8040. connection = LandMine.Touched:connect(onTouched)
  8041.  
  8042. function onTouch(part)
  8043. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8044. if (humanoid ~= nil) then
  8045. humanoid.Health = 0
  8046. end
  8047. end
  8048.  
  8049. script.Parent.Touched:connect(onTouch)
  8050.  
  8051. end; function()
  8052. LandMine = script.Parent
  8053.  
  8054. function onTouched(hit)
  8055. script.Parent.Transparency = 1
  8056. connection:disconnect()
  8057. end
  8058.  
  8059. connection = LandMine.Touched:connect(onTouched)
  8060.  
  8061. function onTouch(part)
  8062. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8063. if (humanoid ~= nil) then
  8064. humanoid.Health = 0
  8065. end
  8066. end
  8067.  
  8068. script.Parent.Touched:connect(onTouch)
  8069.  
  8070. end; function()
  8071. LandMine = script.Parent
  8072.  
  8073. function onTouched(hit)
  8074. script.Parent.Transparency = 1
  8075. connection:disconnect()
  8076. end
  8077.  
  8078. connection = LandMine.Touched:connect(onTouched)
  8079.  
  8080. function onTouch(part)
  8081. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8082. if (humanoid ~= nil) then
  8083. humanoid.Health = 0
  8084. end
  8085. end
  8086.  
  8087. script.Parent.Touched:connect(onTouch)
  8088.  
  8089. end; function()
  8090. LandMine = script.Parent
  8091.  
  8092. function onTouched(hit)
  8093. script.Parent.Transparency = 1
  8094. connection:disconnect()
  8095. end
  8096.  
  8097. connection = LandMine.Touched:connect(onTouched)
  8098.  
  8099. function onTouch(part)
  8100. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8101. if (humanoid ~= nil) then
  8102. humanoid.Health = 0
  8103. end
  8104. end
  8105.  
  8106. script.Parent.Touched:connect(onTouch)
  8107.  
  8108. end; function()
  8109. LandMine = script.Parent
  8110.  
  8111. function onTouched(hit)
  8112. script.Parent.Transparency = 1
  8113. connection:disconnect()
  8114. end
  8115.  
  8116. connection = LandMine.Touched:connect(onTouched)
  8117.  
  8118. function onTouch(part)
  8119. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8120. if (humanoid ~= nil) then
  8121. humanoid.Health = 0
  8122. end
  8123. end
  8124.  
  8125. script.Parent.Touched:connect(onTouch)
  8126.  
  8127. end; function()
  8128. LandMine = script.Parent
  8129.  
  8130. function onTouched(hit)
  8131. script.Parent.Transparency = 1
  8132. connection:disconnect()
  8133. end
  8134.  
  8135. connection = LandMine.Touched:connect(onTouched)
  8136.  
  8137. function onTouch(part)
  8138. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8139. if (humanoid ~= nil) then
  8140. humanoid.Health = 0
  8141. end
  8142. end
  8143.  
  8144. script.Parent.Touched:connect(onTouch)
  8145.  
  8146. end; function()
  8147. LandMine = script.Parent
  8148.  
  8149. function onTouched(hit)
  8150. script.Parent.Transparency = 1
  8151. connection:disconnect()
  8152. end
  8153.  
  8154. connection = LandMine.Touched:connect(onTouched)
  8155.  
  8156. function onTouch(part)
  8157. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8158. if (humanoid ~= nil) then
  8159. humanoid.Health = 0
  8160. end
  8161. end
  8162.  
  8163. script.Parent.Touched:connect(onTouch)
  8164.  
  8165. end; function()
  8166. LandMine = script.Parent
  8167.  
  8168. function onTouched(hit)
  8169. script.Parent.Transparency = 1
  8170. connection:disconnect()
  8171. end
  8172.  
  8173. connection = LandMine.Touched:connect(onTouched)
  8174.  
  8175. function onTouch(part)
  8176. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8177. if (humanoid ~= nil) then
  8178. humanoid.Health = 0
  8179. end
  8180. end
  8181.  
  8182. script.Parent.Touched:connect(onTouch)
  8183.  
  8184. end; function()
  8185. LandMine = script.Parent
  8186.  
  8187. function onTouched(hit)
  8188. script.Parent.Transparency = 1
  8189. connection:disconnect()
  8190. end
  8191.  
  8192. connection = LandMine.Touched:connect(onTouched)
  8193.  
  8194. function onTouch(part)
  8195. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8196. if (humanoid ~= nil) then
  8197. humanoid.Health = 0
  8198. end
  8199. end
  8200.  
  8201. script.Parent.Touched:connect(onTouch)
  8202.  
  8203. end; function()
  8204. LandMine = script.Parent
  8205.  
  8206. function onTouched(hit)
  8207. script.Parent.Transparency = 1
  8208. connection:disconnect()
  8209. end
  8210.  
  8211. connection = LandMine.Touched:connect(onTouched)
  8212.  
  8213. function onTouch(part)
  8214. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8215. if (humanoid ~= nil) then
  8216. humanoid.Health = 0
  8217. end
  8218. end
  8219.  
  8220. script.Parent.Touched:connect(onTouch)
  8221.  
  8222. end; function()
  8223. LandMine = script.Parent
  8224.  
  8225. function onTouched(hit)
  8226. script.Parent.Transparency = 1
  8227. connection:disconnect()
  8228. end
  8229.  
  8230. connection = LandMine.Touched:connect(onTouched)
  8231.  
  8232. function onTouch(part)
  8233. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8234. if (humanoid ~= nil) then
  8235. humanoid.Health = 0
  8236. end
  8237. end
  8238.  
  8239. script.Parent.Touched:connect(onTouch)
  8240.  
  8241. end; function()
  8242. LandMine = script.Parent
  8243.  
  8244. function onTouched(hit)
  8245. script.Parent.Transparency = 1
  8246. connection:disconnect()
  8247. end
  8248.  
  8249. connection = LandMine.Touched:connect(onTouched)
  8250.  
  8251. function onTouch(part)
  8252. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8253. if (humanoid ~= nil) then
  8254. humanoid.Health = 0
  8255. end
  8256. end
  8257.  
  8258. script.Parent.Touched:connect(onTouch)
  8259.  
  8260. end; function()
  8261. LandMine = script.Parent
  8262.  
  8263. function onTouched(hit)
  8264. script.Parent.Transparency = 1
  8265. connection:disconnect()
  8266. end
  8267.  
  8268. connection = LandMine.Touched:connect(onTouched)
  8269.  
  8270. function onTouch(part)
  8271. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8272. if (humanoid ~= nil) then
  8273. humanoid.Health = 0
  8274. end
  8275. end
  8276.  
  8277. script.Parent.Touched:connect(onTouch)
  8278.  
  8279. end; function()
  8280. LandMine = script.Parent
  8281.  
  8282. function onTouched(hit)
  8283. script.Parent.Transparency = 1
  8284. connection:disconnect()
  8285. end
  8286.  
  8287. connection = LandMine.Touched:connect(onTouched)
  8288.  
  8289. function onTouch(part)
  8290. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8291. if (humanoid ~= nil) then
  8292. humanoid.Health = 0
  8293. end
  8294. end
  8295.  
  8296. script.Parent.Touched:connect(onTouch)
  8297.  
  8298. end; function()
  8299. LandMine = script.Parent
  8300.  
  8301. function onTouched(hit)
  8302. script.Parent.Transparency = 1
  8303. connection:disconnect()
  8304. end
  8305.  
  8306. connection = LandMine.Touched:connect(onTouched)
  8307.  
  8308. function onTouch(part)
  8309. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8310. if (humanoid ~= nil) then
  8311. humanoid.Health = 0
  8312. end
  8313. end
  8314.  
  8315. script.Parent.Touched:connect(onTouch)
  8316.  
  8317. end; function()
  8318. LandMine = script.Parent
  8319.  
  8320. function onTouched(hit)
  8321. script.Parent.Transparency = 1
  8322. connection:disconnect()
  8323. end
  8324.  
  8325. connection = LandMine.Touched:connect(onTouched)
  8326.  
  8327. function onTouch(part)
  8328. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8329. if (humanoid ~= nil) then
  8330. humanoid.Health = 0
  8331. end
  8332. end
  8333.  
  8334. script.Parent.Touched:connect(onTouch)
  8335.  
  8336. end; function()
  8337. LandMine = script.Parent
  8338.  
  8339. function onTouched(hit)
  8340. script.Parent.Transparency = 1
  8341. connection:disconnect()
  8342. end
  8343.  
  8344. connection = LandMine.Touched:connect(onTouched)
  8345.  
  8346. function onTouch(part)
  8347. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8348. if (humanoid ~= nil) then
  8349. humanoid.Health = 0
  8350. end
  8351. end
  8352.  
  8353. script.Parent.Touched:connect(onTouch)
  8354.  
  8355. end; function()
  8356. LandMine = script.Parent
  8357.  
  8358. function onTouched(hit)
  8359. script.Parent.Transparency = 1
  8360. connection:disconnect()
  8361. end
  8362.  
  8363. connection = LandMine.Touched:connect(onTouched)
  8364.  
  8365. function onTouch(part)
  8366. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8367. if (humanoid ~= nil) then
  8368. humanoid.Health = 0
  8369. end
  8370. end
  8371.  
  8372. script.Parent.Touched:connect(onTouch)
  8373.  
  8374. end; function()
  8375. LandMine = script.Parent
  8376.  
  8377. function onTouched(hit)
  8378. script.Parent.Transparency = 1
  8379. connection:disconnect()
  8380. end
  8381.  
  8382. connection = LandMine.Touched:connect(onTouched)
  8383.  
  8384. function onTouch(part)
  8385. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8386. if (humanoid ~= nil) then
  8387. humanoid.Health = 0
  8388. end
  8389. end
  8390.  
  8391. script.Parent.Touched:connect(onTouch)
  8392.  
  8393. end; function()
  8394. LandMine = script.Parent
  8395.  
  8396. function onTouched(hit)
  8397. script.Parent.Transparency = 1
  8398. connection:disconnect()
  8399. end
  8400.  
  8401. connection = LandMine.Touched:connect(onTouched)
  8402.  
  8403. function onTouch(part)
  8404. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8405. if (humanoid ~= nil) then
  8406. humanoid.Health = 0
  8407. end
  8408. end
  8409.  
  8410. script.Parent.Touched:connect(onTouch)
  8411.  
  8412. end; function()
  8413. LandMine = script.Parent
  8414.  
  8415. function onTouched(hit)
  8416. script.Parent.Transparency = 1
  8417. connection:disconnect()
  8418. end
  8419.  
  8420. connection = LandMine.Touched:connect(onTouched)
  8421.  
  8422. function onTouch(part)
  8423. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8424. if (humanoid ~= nil) then
  8425. humanoid.Health = 0
  8426. end
  8427. end
  8428.  
  8429. script.Parent.Touched:connect(onTouch)
  8430.  
  8431. end; function()
  8432. LandMine = script.Parent
  8433.  
  8434. function onTouched(hit)
  8435. script.Parent.Transparency = 1
  8436. connection:disconnect()
  8437. end
  8438.  
  8439. connection = LandMine.Touched:connect(onTouched)
  8440.  
  8441. function onTouch(part)
  8442. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8443. if (humanoid ~= nil) then
  8444. humanoid.Health = 0
  8445. end
  8446. end
  8447.  
  8448. script.Parent.Touched:connect(onTouch)
  8449.  
  8450. end; function()
  8451. LandMine = script.Parent
  8452.  
  8453. function onTouched(hit)
  8454. script.Parent.Transparency = 1
  8455. connection:disconnect()
  8456. end
  8457.  
  8458. connection = LandMine.Touched:connect(onTouched)
  8459.  
  8460. function onTouch(part)
  8461. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8462. if (humanoid ~= nil) then
  8463. humanoid.Health = 0
  8464. end
  8465. end
  8466.  
  8467. script.Parent.Touched:connect(onTouch)
  8468.  
  8469. end; function()
  8470. LandMine = script.Parent
  8471.  
  8472. function onTouched(hit)
  8473. script.Parent.Transparency = 1
  8474. connection:disconnect()
  8475. end
  8476.  
  8477. connection = LandMine.Touched:connect(onTouched)
  8478.  
  8479. function onTouch(part)
  8480. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8481. if (humanoid ~= nil) then
  8482. humanoid.Health = 0
  8483. end
  8484. end
  8485.  
  8486. script.Parent.Touched:connect(onTouch)
  8487.  
  8488. end; function()
  8489. LandMine = script.Parent
  8490.  
  8491. function onTouched(hit)
  8492. script.Parent.Transparency = 1
  8493. connection:disconnect()
  8494. end
  8495.  
  8496. connection = LandMine.Touched:connect(onTouched)
  8497.  
  8498. function onTouch(part)
  8499. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8500. if (humanoid ~= nil) then
  8501. humanoid.Health = 0
  8502. end
  8503. end
  8504.  
  8505. script.Parent.Touched:connect(onTouch)
  8506.  
  8507. end; function()
  8508. LandMine = script.Parent
  8509.  
  8510. function onTouched(hit)
  8511. script.Parent.Transparency = 1
  8512. connection:disconnect()
  8513. end
  8514.  
  8515. connection = LandMine.Touched:connect(onTouched)
  8516.  
  8517. function onTouch(part)
  8518. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8519. if (humanoid ~= nil) then
  8520. humanoid.Health = 0
  8521. end
  8522. end
  8523.  
  8524. script.Parent.Touched:connect(onTouch)
  8525.  
  8526. end; function()
  8527. LandMine = script.Parent
  8528.  
  8529. function onTouched(hit)
  8530. script.Parent.Transparency = 1
  8531. connection:disconnect()
  8532. end
  8533.  
  8534. connection = LandMine.Touched:connect(onTouched)
  8535.  
  8536. function onTouch(part)
  8537. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8538. if (humanoid ~= nil) then
  8539. humanoid.Health = 0
  8540. end
  8541. end
  8542.  
  8543. script.Parent.Touched:connect(onTouch)
  8544.  
  8545. end; function()
  8546. LandMine = script.Parent
  8547.  
  8548. function onTouched(hit)
  8549. script.Parent.Transparency = 1
  8550. connection:disconnect()
  8551. end
  8552.  
  8553. connection = LandMine.Touched:connect(onTouched)
  8554.  
  8555. function onTouch(part)
  8556. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8557. if (humanoid ~= nil) then
  8558. humanoid.Health = 0
  8559. end
  8560. end
  8561.  
  8562. script.Parent.Touched:connect(onTouch)
  8563.  
  8564. end; function()
  8565. LandMine = script.Parent
  8566.  
  8567. function onTouched(hit)
  8568. script.Parent.Transparency = 1
  8569. connection:disconnect()
  8570. end
  8571.  
  8572. connection = LandMine.Touched:connect(onTouched)
  8573.  
  8574. function onTouch(part)
  8575. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8576. if (humanoid ~= nil) then
  8577. humanoid.Health = 0
  8578. end
  8579. end
  8580.  
  8581. script.Parent.Touched:connect(onTouch)
  8582.  
  8583. end; function()
  8584. LandMine = script.Parent
  8585.  
  8586. function onTouched(hit)
  8587. script.Parent.Transparency = 1
  8588. connection:disconnect()
  8589. end
  8590.  
  8591. connection = LandMine.Touched:connect(onTouched)
  8592.  
  8593. function onTouch(part)
  8594. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8595. if (humanoid ~= nil) then
  8596. humanoid.Health = 0
  8597. end
  8598. end
  8599.  
  8600. script.Parent.Touched:connect(onTouch)
  8601.  
  8602. end; function()
  8603. LandMine = script.Parent
  8604.  
  8605. function onTouched(hit)
  8606. script.Parent.Transparency = 1
  8607. connection:disconnect()
  8608. end
  8609.  
  8610. connection = LandMine.Touched:connect(onTouched)
  8611.  
  8612. function onTouch(part)
  8613. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8614. if (humanoid ~= nil) then
  8615. humanoid.Health = 0
  8616. end
  8617. end
  8618.  
  8619. script.Parent.Touched:connect(onTouch)
  8620.  
  8621. end; function()
  8622. LandMine = script.Parent
  8623.  
  8624. function onTouched(hit)
  8625. script.Parent.Transparency = 1
  8626. connection:disconnect()
  8627. end
  8628.  
  8629. connection = LandMine.Touched:connect(onTouched)
  8630.  
  8631. function onTouch(part)
  8632. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8633. if (humanoid ~= nil) then
  8634. humanoid.Health = 0
  8635. end
  8636. end
  8637.  
  8638. script.Parent.Touched:connect(onTouch)
  8639.  
  8640. end;}local ActualScripts = {}
  8641. function s(var)
  8642. local func = table.remove(Scripts,1)
  8643. local env = getfenv(func)
  8644. local newenv = setmetatable({},{
  8645. __index = function(self,k)
  8646. if k=="script" then
  8647. return var
  8648. else
  8649. return env[k]
  8650. end
  8651. end,
  8652. })
  8653. setfenv(func,newenv)
  8654. table.insert(ActualScripts,coroutine.wrap(func))
  8655. end
  8656.  
  8657. local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList)
  8658. local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",",
  8659. function(t,f)
  8660. for a,b in pairs(t) do
  8661. f(a,b)
  8662. end
  8663. end
  8664. local Types = {
  8665. Color3 = Color3.new,
  8666. Vector3 = Vector3.new,
  8667. Vector2 = Vector2.new,
  8668. UDim = UDim.new,
  8669. UDim2 = UDim2.new,
  8670. CFrame = CFrame.new,
  8671. Rect = Rect.new,
  8672. NumberSequence = function(...)
  8673. local a = {...}
  8674. local t = {}
  8675. repeat
  8676. t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))
  8677. until #a==0
  8678. return NumberSequence.new(t)
  8679. end,
  8680. ColorSequence = function(...)
  8681. local a = {...}
  8682. local t = {}
  8683. repeat
  8684. t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)))
  8685. until #a==0
  8686. return ColorSequence.new(t)
  8687. end,
  8688. number = tonumber,
  8689. boolean = function(a)
  8690. return a=="true"
  8691. end
  8692. }
  8693. split = function(str,sep)
  8694. if not str then return end
  8695. local fields = {}
  8696. local ConcatNext = false
  8697. str:gsub(("([^%s]+)"):format(sep),function(c)
  8698. if ConcatNext == true then
  8699. fields[#fields] = fields[#fields]..sep..c
  8700. ConcatNext = false
  8701. else
  8702. fields[#fields+1] = c
  8703. end
  8704. if c:sub(#c)=="\\" then
  8705. c = fields[#fields]
  8706. fields[#fields] = c:sub(1,#c-1)
  8707. ConcatNext = true
  8708. end
  8709. end)
  8710. return fields
  8711. end
  8712. RemoveAndSplit = function(t)
  8713. return split(table_remove(t,1),comma)
  8714. end
  8715. t = split(str,";")
  8716. props = RemoveAndSplit(t)
  8717. classes = RemoveAndSplit(t)
  8718. values = split(table_remove(t,1),'|')
  8719. ICList = RemoveAndSplit(t)
  8720. InstanceList = {}
  8721. Model = inst"Model"
  8722. CurPar = Model
  8723. table_foreach(t,function(ct,c)
  8724. if c=="n" or c=="p" then
  8725. CurPar = c=="n" and LastIns or CurPar[parnt]
  8726. else
  8727. ct = split(c,"|")
  8728. local class = classes[tonum(table_remove(ct,1))]
  8729. if class=="UnionOperation" then
  8730. LastIns = {Locked="true",Anchored="true",UsePartColor="true"}
  8731. else
  8732. LastIns = inst(class)
  8733. if LastIns:IsA"Script" then
  8734. s(LastIns)
  8735. end
  8736. end
  8737.  
  8738. local function SetProperty(LastIns,p,str,s)
  8739. s = Types[typeof(LastIns[p])]
  8740. LastIns[p] = s and s(unpack(split(str,comma))) or str
  8741. end
  8742.  
  8743. local UnionData
  8744. table_foreach(ct,function(s,p,a,str)
  8745. a = p:find":"
  8746. p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))]
  8747. if p=="UnionData" then
  8748. UnionData = split(str," ")
  8749. return
  8750. end
  8751. if class=="UnionOperation" then
  8752. LastIns[p] = str
  8753. return
  8754. end
  8755. SetProperty(LastIns,p,str)
  8756. end)
  8757.  
  8758. if UnionData then
  8759. local LI_Data = LastIns
  8760. LastIns = DecodeUnion(UnionData)
  8761. table_foreach(LI_Data,function(p,str)
  8762. SetProperty(LastIns,p,str)
  8763. end)
  8764. end
  8765. table.insert(InstanceList,LastIns)
  8766. LastIns[parnt] = CurPar
  8767. end
  8768. end)
  8769. table_remove(ICList,1)
  8770. table_foreach(ICList,function(a,b)
  8771. b = split(b,">")
  8772. InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])]
  8773. end)
  8774.  
  8775. return Model
  8776. end
  8777.  
  8778. local Model = Decode('Name,Color,Material,Position,Orientation,Size,Shape,BottomSurface,TopSurface;Part,Script;Part|small bomb|1,0,0.749|Neon|109.643,163.08,-66.436|-0.02,8.789,0|7.19,7.19,7.19|Ball|Smooth|94.087,163.08,-5'
  8779. ..'.261|85.213,163.08,-62.659|38.478,163.08,-55.433|41.791,163.08,-34.008|47.353,163.08,1.965|62.773,163.08,-50.923|112.955,163.08,-45.011|44.04,163.08,-19.461|-8.351,163.081,-121.727|26.919,163.08,-45.3'
  8780. ..'79|68.47,163.08,-23.238|71.782,163.08,-1.813|-18.706,163.08,-98.188|56.352,163.08,60.173|39.231,163.08,34.255|-66.694,163.08,-2.34|-38.952,163.08,15.308|-83.815,163.08,-28.258|-42.264,163.08,-6.117|-8'
  8781. ..'0.362,163.08,-0.227|-85.923,163.08,-36.2|-52.619,163.08,17.421|-61.494,163.08,-39.977|-55.932,163.08,-4.004|-77.049,163.08,21.198|49.564,163.081,-122.414|82.411,163.081,-135.759|47.258,163.08,-71.554|'
  8782. ..'-2.718,163.08,-63.827|5.848,163.08,-87.089|19.516,163.08,-89.203|213.74,163.08,-97.294|145.682,163.081,-137.275|194.511,163.08,-131.154|185.998,163.08,-114.943|210.428,163.08,-118.72|180.436,163.081,-'
  8783. ..'150.915|191.198,163.081,-152.579|196.76,163.08,-116.607|163.693,163.08,-111.494|144.464,163.081,-145.353|157.996,163.081,-139.179|-25.521,163.08,-45.538|-16.647,163.08,11.86|-47.961,163.08,-33.802|99.'
  8784. ..'288,163.08,-42.898|68.541,163.08,-1.311|84.095,163.08,77.821|80.782,163.08,56.396|42.685,163.08,62.286|37.123,163.08,26.313|67.115,163.08,58.509|70.427,163.08,79.934|45.997,163.08,83.711|61.553,163.08'
  8785. ..',22.536|40.436,163.08,47.739|64.865,163.08,43.962|34.119,163.08,85.548|30.806,163.08,64.123|28.557,163.08,49.576|25.244,163.08,28.15|26.918,163.08,36.158|28.029,163.08,-105.414|24.716,163.081,-126.839'
  8786. ..'|88.526,163.08,-41.234|21.806,163.08,5.914|16.245,163.08,-30.058|12.932,163.08,-51.484|18.494,163.08,-15.511|38.384,163.081,-128.952|-2.789,163.08,-85.754|78.533,163.08,41.849|75.22,163.08,20.423|50.7'
  8787. ..'91,163.08,24.2|54.103,163.08,45.626|52.553,163.08,-35.672|28.123,163.08,-31.895|33.685,163.08,4.078|49.241,163.08,-57.097|66.221,163.08,-37.785|62.908,163.08,-59.211|14.605,163.08,-43.475|59.665,163.0'
  8788. ..'8,81.598|-60.275,163.08,-31.898|-19.959,163.08,-9.566|4.47,163.08,-13.343|-36.181,163.08,-35.623|-33.627,163.08,-7.453|-39.189,163.08,-43.425|7.783,163.08,8.082|-30.314,163.08,13.973|-14.759,163.08,-4'
  8789. ..'7.202|-9.197,163.08,-11.23|-35.876,163.08,-22|-5.885,163.08,10.196|-12.493,163.08,-39.286|-72.035,163.08,-30.08|-24.806,163.08,-37.382|-0.713,163.08,-41.107|54.802,163.08,-21.125|58.115,163.08,0.301|3'
  8790. ..'0.373,163.08,-17.348|24.811,163.08,-53.32|80.853,163.08,78.322|111.6,163.08,36.736|125.268,163.08,34.623|121.955,163.08,13.198|106.4,163.08,74.373|100.838,163.08,38.4|97.525,163.08,16.975|-43.845,163.'
  8791. ..'08,145.444|-59.762,163.08,133.01|-71.641,163.08,134.846|-73.28,163.08,121.43|-38.645,163.08,107.807|-16.103,163.08,163.092|-19.415,163.08,141.667|-33.083,163.08,143.78|-74.953,163.08,113.421|-69.392,1'
  8792. ..'63.08,149.394|-54.2,163.08,168.983|-29.77,163.08,165.205|-35.332,163.08,129.233|-66.079,163.08,170.819|-60.966,163.08,119.526|-57.513,163.08,147.557|-63.074,163.08,111.585|-49.407,163.08,109.471|11.40'
  8793. ..'3,163.08,122.007|25.07,163.08,119.894|-46.094,163.08,130.897|21.758,163.08,98.469|6.202,163.08,159.644|-19.344,163.08,163.593|-21.665,163.08,127.12|-40.533,163.08,166.869|-24.977,163.08,105.694|2.89,1'
  8794. ..'63.08,138.218|30.632,163.08,155.867|-25.112,163.08,113.982|0.64,163.08,123.671|27.319,163.08,134.441|-37.426,163.08,115.886|-2.672,163.08,102.246|8.09,163.08,100.582|-13.332,163.08,112.161|13.652,163.'
  8795. ..'08,136.554|-10.778,163.08,140.331|-16.34,163.08,104.359|-7.465,163.08,161.757|-13.027,163.08,125.784|16.964,163.08,157.98|22.136,163.08,106.677|10.356,163.08,108.498|-49.186,163.08,117.704|-1.957,163.'
  8796. ..'08,110.402|104.85,163.08,-6.925|98.241,163.08,-56.406|38.699,163.08,-47.2|74.553,163.08,-52.744|71.546,163.08,-60.546|74.858,163.08,-39.121|50.459,163.08,-49.019|95.975,163.08,-64.323|115.205,163.08,-'
  8797. ..'30.464|90.775,163.08,-26.687|118.517,163.08,-9.038|110.022,163.08,-58.228|77.107,163.08,-24.573|80.42,163.08,-3.148|85.928,163.08,-54.503|101.537,163.08,-28.351|86.417,163.08,125.304|48.32,163.08,131.'
  8798. ..'194|44.866,163.08,103.163|72.75,163.08,127.417|61.987,163.08,129.081|76.062,163.08,148.843|89.73,163.08,146.729|42.758,163.08,95.222|46.071,163.08,116.647|84.168,163.08,110.757|80.855,163.08,89.331|70'
  8799. ..'.5,163.08,112.87|51.632,163.08,152.62|39.754,163.08,154.456|36.441,163.08,133.031|30.879,163.08,97.058|32.553,163.08,105.067|59.738,163.08,114.534|65.3,163.08,150.506|67.188,163.08,91.445|34.192,163.0'
  8800. ..'8,118.484|56.426,163.08,93.109|117.235,163.08,105.644|136.464,163.08,139.504|92.5,163.08,95.798|108.722,163.08,121.855|127.59,163.08,82.106|103.16,163.08,85.883|68.407,163.08,99.523|95.055,163.08,123.'
  8801. ..'969|86.488,163.08,147.231|106.473,163.08,107.308|112.035,163.08,143.281|133.152,163.08,118.078|130.903,163.08,103.531|113.923,163.08,84.219|80.72,163.08,97.619|127.969,163.08,90.314|122.797,163.08,141'
  8802. ..'.617|98.367,163.08,145.394|92.805,163.08,109.421|116.189,163.08,92.136|119.484,163.08,120.191|103.875,163.08,94.039|56.646,163.08,101.342|-74.135,163.08,40.045|-65.261,163.08,97.443|-44.144,163.08,72.'
  8803. ..'24|-49.706,163.08,36.267|-54.906,163.08,73.904|-70.823,163.08,61.47|-27.164,163.08,91.552|-30.476,163.08,70.127|-68.574,163.08,76.017|133.922,163.081,-135.456|150.025,163.08,-109.381|181.151,163.081,-'
  8804. ..'142.759|170.081,163.08,-127.377|153.338,163.08,-87.955|200.073,163.08,-95.181|142.576,163.08,-86.291|167.006,163.08,-90.069|129.383,163.08,-84.252|126.07,163.08,-105.677|87.973,163.08,-99.787|101.64,1'
  8805. ..'63.08,-101.9|96.078,163.081,-137.873|110.153,163.08,-118.111|61.325,163.081,-124.232|85.418,163.081,-127.957|204.866,163.081,-154.692|183.749,163.08,-129.49|137.014,163.08,-122.264|158.131,163.081,-14'
  8806. ..'7.467|147.776,163.08,-123.928|189.31,163.08,-93.517|133.701,163.081,-143.689|208.178,163.08,-133.267|169.776,163.081,-141|163.764,163.08,-89.567|172.33,163.08,-112.829|161.444,163.08,-126.041|139.263,'
  8807. ..'163.08,-107.717|175.643,163.08,-91.404|193.464,163.081,-144.662|166.769,163.081,-148.802|205.244,163.081,-146.484|79.406,163.08,-76.525|120.508,163.081,-141.65|106.841,163.081,-139.536|112.402,163.08,'
  8808. ..'-103.564|52.656,163.08,-109.221|79.335,163.08,-98.451|49.344,163.081,-130.647|73.638,163.081,-126.136|104.953,163.08,-80.475|73.773,163.081,-134.424|123.821,163.08,-120.224|99.391,163.08,-116.447|63.4'
  8809. ..'18,163.08,-110.885|60.106,163.081,-132.311|68.98,163.08,-74.913|120.887,163.081,-133.441|115.715,163.08,-82.138|58.218,163.08,-73.249|183.978,163.08,110.22|143.781,163.08,87.87|195.397,163.08,93.56|15'
  8810. ..'9.548,163.08,113.997|181.729,163.08,95.673|192.084,163.08,72.134|153.986,163.08,78.025|187.291,163.08,131.645|162.861,163.08,135.422|178.416,163.08,74.247|157.299,163.08,99.45|142.108,163.08,79.861|19'
  8811. ..'7.646,163.08,108.107|147.669,163.08,115.834|176.529,163.08,133.309|223.263,163.08,126.084|-71.163,163.08,-90.078|-87.906,163.08,-50.657|-58.151,163.08,-77.194|-60.4,163.08,-91.742|-96.915,163.08,-99.7'
  8812. ..'66|-107.135,163.08,-84.516|-121.21,163.08,-104.277|122.334,163.08,21.406|98.24,163.08,25.131|51.011,163.08,32.433|110.554,163.08,23.227|117.162,163.08,72.709|87.17,163.08,40.513|92.732,163.08,76.486|8'
  8813. ..'3.858,163.08,19.088|113.849,163.08,51.283|108.288,163.08,15.311|130.829,163.08,70.596|89.419,163.08,55.06|127.517,163.08,49.17|103.087,163.08,52.947|41.697,163.08,-107.527|13.954,163.081,-125.175|-27.'
  8814. ..'219,163.08,-81.977|26.983,163.08,-118.922|219.676,163.08,31.612|236.656,163.08,50.925|214.114,163.08,-4.36|-112.335,163.08,-46.879|-93.467,163.08,-86.629|-88.143,163.08,-109.39|-110.448,163.08,-105.94'
  8815. ..'1|91.285,163.08,-78.361|77.086,163.08,-112.998|85.723,163.08,-114.334|82.648,163.08,-77.026|54.905,163.08,-94.674|65.668,163.08,-96.338|96.793,163.081,-129.716|109.107,163.081,-131.62|-120.989,163.08,'
  8816. ..'-96.044|-109.229,163.08,-97.863|-96.78,163.08,-108.054|-101.573,163.08,-48.543|-44.484,163.08,-79.308|-73.76,163.08,-103.346;0;1|1:2|2:3|3:4|4:5|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:10|5:'
  8817. ..'6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:11|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:12|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:13|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8818. ..'|3:4|4:14|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:15|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:16|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:17|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8819. ..';p;1|1:2|2:3|3:4|4:18|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:19|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:20|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:21|5:6|6:7|7:8|8:9|9:9'
  8820. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:22|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:23|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:24|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:25|5:6|6:7'
  8821. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:26|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:27|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:28|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|'
  8822. ..'4:29|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:30|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:31|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:32|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|'
  8823. ..'1:2|2:3|3:4|4:33|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:34|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:35|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:36|5:6|6:7|7:8|8:9|9:9|2:3|'
  8824. ..'2:3;n;2;p;1|1:2|2:3|3:4|4:37|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:38|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:39|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:40|5:6|6:7|7:8|'
  8825. ..'8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:41|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:42|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:43|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:44|'
  8826. ..'5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:45|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:46|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:47|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8827. ..':3|3:4|4:48|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:49|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:50|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:51|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8828. ..';2;p;1|1:2|2:3|3:4|4:52|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:53|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:54|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:55|5:6|6:7|7:8|8:9|9'
  8829. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:56|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:57|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:58|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:59|5:6|6'
  8830. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:60|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:61|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:62|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:'
  8831. ..'4|4:63|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:64|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:65|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:66|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;'
  8832. ..'1|1:2|2:3|3:4|4:67|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:68|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:69|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:70|5:6|6:7|7:8|8:9|9:9|2:'
  8833. ..'3|2:3;n;2;p;1|1:2|2:3|3:4|4:71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:72|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:73|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:74|5:6|6:7|7:'
  8834. ..'8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:75|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:76|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:77|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:7'
  8835. ..'8|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:79|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:80|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:81|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8836. ..'|2:3|3:4|4:82|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:83|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:84|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:85|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8837. ..';n;2;p;1|1:2|2:3|3:4|4:86|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:87|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:88|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:89|5:6|6:7|7:8|8:9'
  8838. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:90|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:91|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:92|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:93|5:6'
  8839. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:94|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:95|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:96|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|'
  8840. ..'3:4|4:97|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:98|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:99|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:100|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8841. ..';p;1|1:2|2:3|3:4|4:101|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:102|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:103|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:104|5:6|6:7|7:8|8:9'
  8842. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:105|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:106|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:107|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:108'
  8843. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:109|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:110|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:111|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8844. ..':2|2:3|3:4|4:112|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:113|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:114|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:115|5:6|6:7|7:8|8:9|9:9|2'
  8845. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:116|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:117|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:118|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:119|5:6|6'
  8846. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:120|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:121|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:122|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8847. ..'|3:4|4:123|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:124|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:125|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:126|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8848. ..';n;2;p;1|1:2|2:3|3:4|4:127|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:128|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:129|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:130|5:6|6:7|7:8'
  8849. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:131|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:132|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:133|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8850. ..':134|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:135|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:136|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:137|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8851. ..';1|1:2|2:3|3:4|4:138|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:139|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:140|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:141|5:6|6:7|7:8|8:9|9'
  8852. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:142|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:143|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:144|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:145|5'
  8853. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:146|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:147|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:148|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8854. ..'|2:3|3:4|4:149|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:150|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:151|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:152|5:6|6:7|7:8|8:9|9:9|2:3'
  8855. ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:153|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:154|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:155|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:156|5:6|6:7'
  8856. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:157|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:158|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:159|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
  8857. ..':4|4:160|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:161|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:162|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:163|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8858. ..';2;p;1|1:2|2:3|3:4|4:164|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:165|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:166|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:167|5:6|6:7|7:8|8'
  8859. ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:168|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:169|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:170|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:1'
  8860. ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:172|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:173|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:174|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
  8861. ..'|1:2|2:3|3:4|4:175|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:176|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:177|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:178|5:6|6:7|7:8|8:9|9:9'
  8862. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:179|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:180|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:181|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:182|5:6'
  8863. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:183|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:184|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:185|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8864. ..':3|3:4|4:186|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:187|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:188|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:189|5:6|6:7|7:8|8:9|9:9|2:3|2'
  8865. ..':3;n;2;p;1|1:2|2:3|3:4|4:190|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:191|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:192|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:193|5:6|6:7|7'
  8866. ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:194|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:195|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:196|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
  8867. ..'|4:197|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:198|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:199|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:200|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8868. ..';p;1|1:2|2:3|3:4|4:201|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:202|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:203|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:204|5:6|6:7|7:8|8:9'
  8869. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:205|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:206|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:207|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:208'
  8870. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:209|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:210|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:211|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8871. ..':2|2:3|3:4|4:212|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:213|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:214|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:215|5:6|6:7|7:8|8:9|9:9|2'
  8872. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:216|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:217|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:218|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:219|5:6|6'
  8873. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:220|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:221|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:222|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8874. ..'|3:4|4:223|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:224|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:225|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:226|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8875. ..';n;2;p;1|1:2|2:3|3:4|4:227|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:228|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:229|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:230|5:6|6:7|7:8'
  8876. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:231|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:232|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:233|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8877. ..':234|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:235|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:236|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:237|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8878. ..';1|1:2|2:3|3:4|4:238|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:239|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:240|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:241|5:6|6:7|7:8|8:9|9'
  8879. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:242|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:243|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:244|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:245|5'
  8880. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:246|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:247|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:248|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8881. ..'|2:3|3:4|4:249|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:250|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:251|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:252|5:6|6:7|7:8|8:9|9:9|2:3'
  8882. ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:253|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:254|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:255|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:256|5:6|6:7'
  8883. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:257|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:258|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:259|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
  8884. ..':4|4:260|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:261|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:262|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:263|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8885. ..';2;p;1|1:2|2:3|3:4|4:264|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:265|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:266|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:267|5:6|6:7|7:8|8'
  8886. ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:268|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:269|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:270|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:2'
  8887. ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:272|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:273|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:274|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
  8888. ..'|1:2|2:3|3:4|4:275|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:276|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:277|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:278|5:6|6:7|7:8|8:9|9:9'
  8889. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:279|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:280|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:281|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:282|5:6'
  8890. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:283|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:284|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:285|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8891. ..':3|3:4|4:286|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:287|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:288|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:289|5:6|6:7|7:8|8:9|9:9|2:3|2'
  8892. ..':3;n;2;p;1|1:2|2:3|3:4|4:290|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:291|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:292|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:293|5:6|6:7|7'
  8893. ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:294|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:295|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:296|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
  8894. ..'|4:297|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:298|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:299|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:300|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8895. ..';p;1|1:2|2:3|3:4|4:301|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:302|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:303|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:304|5:6|6:7|7:8|8:9'
  8896. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:305|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:306|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:307|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:308'
  8897. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:309|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:310|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:311|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8898. ..':2|2:3|3:4|4:312|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:313|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:314|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:315|5:6|6:7|7:8|8:9|9:9|2'
  8899. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:316|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:317|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:318|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:319|5:6|6'
  8900. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:320|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:321|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:322|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8901. ..'|3:4|4:323|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:324|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:325|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:326|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8902. ..';n;2;p;1|1:2|2:3|3:4|4:327|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:328|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:329|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:330|5:6|6:7|7:8'
  8903. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:331|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:332|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:333|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8904. ..':334|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:335|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:336|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:337|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8905. ..';1|1:2|2:3|3:4|4:338|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:339|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:340|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:341|5:6|6:7|7:8|8:9|9'
  8906. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:342|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:343|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:344|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:345|5'
  8907. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:346|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:347|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:348|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;')
  8908. Model.Parent = script and script.Parent==workspace and script or workspace
  8909. for _,f in pairs(ActualScripts) do f() end
  8910.  
  8911.  
  8912. wait(5)
  8913. Model:Remove()
  8914. attack = false
  8915. hum.WalkSpeed = 20
  8916. end
  8917.  
  8918. function TrueChaos()
  8919. attack = true
  8920. M2.Scale = Vector3.new(5, 5, 5)
  8921. Cso("2545018472", char, 10, 1)
  8922. for i = 0, 10, 0.1 do
  8923. swait()
  8924. hum.CameraOffset = Vector3.new(0, 8, 0)
  8925. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8926. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8927. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8928. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8929. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  8930. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  8931. end
  8932. Cso("483458132", char, 10, .7)
  8933. Cso("483458132", char, 10, 1)
  8934. CameraEnshaking(6, 65)
  8935. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8936. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8937. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8938. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  8939. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  8940. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  8941. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  8942. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  8943. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  8944. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  8945. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  8946. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  8947. if v:FindFirstChild("Head") then
  8948. Eviscerate(v)
  8949. end
  8950. end
  8951. for i = 0, 1, 0.1 do
  8952. swait()
  8953. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  8954. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  8955. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  8956. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  8957. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  8958. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  8959. end
  8960. for i = 0, 1, 0.1 do
  8961. swait()
  8962. hum.CameraOffset = Vector3.new(0, 8, 0)
  8963. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8964. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8965. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8966. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8967. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  8968. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  8969. end
  8970. Cso("483458132", char, 10, .7)
  8971. Cso("483458132", char, 10, 1)
  8972. CameraEnshaking(6, 65)
  8973. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8974. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8975. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8976. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  8977. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  8978. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  8979. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  8980. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  8981. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  8982. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  8983. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  8984. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  8985. if v:FindFirstChild("Head") then
  8986. Eviscerate(v)
  8987. end
  8988. end
  8989. for i = 0, 1, 0.1 do
  8990. swait()
  8991. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  8992. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  8993. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  8994. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  8995. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  8996. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  8997. end
  8998. for i = 0, 1, 0.1 do
  8999. swait()
  9000. hum.CameraOffset = Vector3.new(0, 8, 0)
  9001. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9002. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9003. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9004. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9005. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9006. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9007. end
  9008. Cso("483458132", char, 10, .7)
  9009. Cso("483458132", char, 10, 1)
  9010. CameraEnshaking(6, 65)
  9011. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9012. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9013. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9014. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9015. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9016. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9017. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9018. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9019. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9020. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9021. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9022. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9023. if v:FindFirstChild("Head") then
  9024. Eviscerate(v)
  9025. end
  9026. end
  9027. for i = 0, 1, 0.1 do
  9028. swait()
  9029. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9030. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9031. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9032. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9033. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9034. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9035. end
  9036. for i = 0, 1, 0.1 do
  9037. swait()
  9038. hum.CameraOffset = Vector3.new(0, 8, 0)
  9039. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9040. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9041. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9042. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9043. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9044. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9045. end
  9046. Cso("483458132", char, 10, .7)
  9047. Cso("483458132", char, 10, 1)
  9048. CameraEnshaking(6, 65)
  9049. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9050. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9051. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9052. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9053. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9054. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9055. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9056. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9057. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9058. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9059. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9060. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9061. if v:FindFirstChild("Head") then
  9062. Eviscerate(v)
  9063. end
  9064. end
  9065. for i = 0, 1, 0.1 do
  9066. swait()
  9067. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9068. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9069. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9070. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9071. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9072. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9073. end
  9074. for i = 0, 1, 0.1 do
  9075. swait()
  9076. hum.CameraOffset = Vector3.new(0, 8, 0)
  9077. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9078. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9079. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9080. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9081. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9082. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9083. end
  9084. Cso("483458132", char, 10, .7)
  9085. Cso("483458132", char, 10, 1)
  9086. CameraEnshaking(6, 65)
  9087. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9088. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9089. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9090. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9091. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9092. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9093. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9094. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9095. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9096. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9097. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9098. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9099. if v:FindFirstChild("Head") then
  9100. Eviscerate(v)
  9101. end
  9102. end
  9103. for i = 0, 1, 0.1 do
  9104. swait()
  9105. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9106. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9107. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9108. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9109. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9110. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9111. end
  9112. for i = 0, 1, 0.1 do
  9113. swait()
  9114. hum.CameraOffset = Vector3.new(0, 8, 0)
  9115. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9116. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9117. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9118. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9119. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9120. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9121. end
  9122. Cso("483458132", char, 10, .7)
  9123. Cso("483458132", char, 10, 1)
  9124. CameraEnshaking(6, 65)
  9125. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9126. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9127. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9128. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9129. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9130. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9131. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9132. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9133. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9134. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9135. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9136. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9137. if v:FindFirstChild("Head") then
  9138. Eviscerate(v)
  9139. end
  9140. end
  9141. for i = 0, 1, 0.1 do
  9142. swait()
  9143. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9144. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9145. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9146. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9147. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9148. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9149. end
  9150. for i = 0, 1, 0.1 do
  9151. swait()
  9152. hum.CameraOffset = Vector3.new(0, 8, 0)
  9153. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9154. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9155. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9156. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9157. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9158. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9159. end
  9160. Cso("483458132", char, 10, .7)
  9161. Cso("483458132", char, 10, 1)
  9162. CameraEnshaking(6, 65)
  9163. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9164. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9165. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9166. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9167. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9168. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9169. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9170. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9171. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9172. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9173. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9174. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9175. if v:FindFirstChild("Head") then
  9176. Eviscerate(v)
  9177. end
  9178. end
  9179. for i = 0, 1, 0.1 do
  9180. swait()
  9181. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9182. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9183. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9184. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9185. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9186. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9187. end
  9188. M2.Scale = Vector3.new(1, 1, 1)
  9189. attack = false
  9190. end
  9191. -------------------------------------------------------
  9192. --End Attacks N Stuff--
  9193. -------------------------------------------------------
  9194.  
  9195. mouse.KeyDown:connect(function(key)
  9196. if attack == false then
  9197. if key == 't' then
  9198. icando()
  9199. elseif key == "r" then
  9200. Taunt3()
  9201. elseif key == "y" then
  9202. Taunt2()
  9203. elseif key == "z" then
  9204. finalChaos()
  9205. elseif key == "c" then
  9206. diamond()
  9207. elseif key == "v" then
  9208. spade()
  9209. elseif key == "b" then
  9210. heart()
  9211. elseif key == "n" then
  9212. club()
  9213. elseif key == "m" then
  9214. Chaos_balls()
  9215. elseif key == "p" then
  9216. TrueChaos()
  9217. elseif key == 'f' then
  9218. Cso("2545012765", tors, 10, 1)
  9219. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  9220. root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
  9221. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  9222. end
  9223. end
  9224. end)
  9225.  
  9226. mouse.Button1Down:connect(function(key)
  9227. if attack == false then
  9228. finalChaos()
  9229. end
  9230. end)
  9231.  
  9232.  
  9233.  
  9234. -------------------------------------------------------
  9235. --Start Animations--
  9236. -------------------------------------------------------
  9237. print("By Ninjalomen2003 and Edited by BeastCannon2 and SubBraker,23jimmy232,miyerajelo")
  9238. while true do
  9239. swait()
  9240. sine = sine + change
  9241. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  9242. local velderp = root.Velocity.y
  9243. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char)
  9244. if equipped == true or equipped == false then
  9245. if attack == false then
  9246. idle = idle + 1
  9247. else
  9248. idle = 0
  9249. end
  9250. if 1 < root.Velocity.y and hitfloor == nil then
  9251. Anim = "Jump"
  9252. if attack == false then
  9253. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15)
  9254. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  9255. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  9256. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  9257. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1)
  9258. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1)
  9259. end
  9260. elseif -1 > root.Velocity.y and hitfloor == nil then
  9261. Anim = "Fall"
  9262. if attack == false then
  9263. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15)
  9264. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  9265. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  9266. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  9267. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1)
  9268. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1)
  9269. end
  9270. elseif torvel < 1 and hitfloor ~= nil then
  9271. Anim = "Idle"
  9272. change = 1
  9273. if attack == false then
  9274. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 10)), Rad(1 + -43 * Sin(sine / 10)), Rad(0)), 0.15)
  9275. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 8))), 0.3)
  9276. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
  9277. LH.C0 = clerp(LH.C0, CF(-1, -0.9 + 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
  9278. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 150 * Sin(sine / 8))), 0.1)
  9279. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 150 * Sin(sine / 8))), 0.1)
  9280. end
  9281. elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then
  9282. Anim = "Walk"
  9283. change = 1
  9284. if attack == false then
  9285. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
  9286. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
  9287. RH.C0 = clerp(RH.C0, CF(1, -0.8 - 0.5 * Cos(sine / 7) / 2, 0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  9288. LH.C0 = clerp(LH.C0, CF(-1, -0.8 + 0.5 * Cos(sine / 7) / 2, -0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  9289. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
  9290. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
  9291. end
  9292. elseif torvel >= 25 and hitfloor ~= nil then
  9293. Anim = "Sprint"
  9294. change = 1.35
  9295. if attack == false then
  9296. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
  9297. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
  9298. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
  9299. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
  9300. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
  9301. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
  9302. end
  9303. end
  9304. end
  9305. if 0 < #Effects then
  9306. for e = 1, #Effects do
  9307. if Effects[e] ~= nil then
  9308. local Thing = Effects[e]
  9309. if Thing ~= nil then
  9310. local Part = Thing[1]
  9311. local Mode = Thing[2]
  9312. local Delay = Thing[3]
  9313. local IncX = Thing[4]
  9314. local IncY = Thing[5]
  9315. local IncZ = Thing[6]
  9316. if 1 >= Thing[1].Transparency then
  9317. if Thing[2] == "Block1" then
  9318. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  9319. local Mesh = Thing[1].Mesh
  9320. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9321. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9322. elseif Thing[2] == "Block2" then
  9323. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  9324. local Mesh = Thing[7]
  9325. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9326. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9327. elseif Thing[2] == "Block3" then
  9328. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  9329. local Mesh = Thing[7]
  9330. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9331. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9332. elseif Thing[2] == "Cylinder" then
  9333. local Mesh = Thing[1].Mesh
  9334. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9335. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9336. elseif Thing[2] == "Blood" then
  9337. local Mesh = Thing[7]
  9338. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  9339. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9340. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9341. elseif Thing[2] == "Elec" then
  9342. local Mesh = Thing[1].Mesh
  9343. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  9344. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9345. elseif Thing[2] == "Disappear" then
  9346. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9347. elseif Thing[2] == "Shatter" then
  9348. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9349. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  9350. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  9351. Thing[6] = Thing[6] + Thing[5]
  9352. end
  9353. else
  9354. Part.Parent = nil
  9355. table.remove(Effects, e)
  9356. end
  9357. end
  9358. end
  9359. end
  9360. end
  9361. end
  9362. -------------------------------------------------------
  9363. --End Animations And Script--
  9364. -------------------------------------------------------
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