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  1. CAI_BaseNPC = 0,
  2.         CAK47 = 1,
  3.         CBaseAnimating = 2,
  4.         CBaseAnimatingOverlay = 3,
  5.         CBaseCSGrenade = 6,
  6.         CBaseCSGrenadeProjectile = 7,
  7.         CBaseCombatCharacter = 4,
  8.         CBaseCombatWeapon = 5
  9.         CBaseDoor = 8,
  10.         CBaseEntity = 9,
  11.         CBaseFlex = 10,
  12.         CBaseGrenade = 11,
  13.         CBaseParticleEntity = 12,
  14.         CBasePlayer = 13,
  15.         CBaseProjectile = 14,
  16.         CBasePropDoor = 15,
  17.         CBaseTeamObjectiveResource = 16,
  18.         CBaseTempEntity = 17,
  19.         CBaseViewModel = 18,
  20.         CBeam = 19,
  21.         CBoneFollower = 20,
  22.         CBreakableProp = 21,
  23.         CBreakableSurface = 22,
  24.         CC4 = 23,
  25.         CCSGameRulesProxy = 26,
  26.         CCSPlayer = 27,
  27.         CCSPlayerResource = 28,
  28.         CCSRagdoll = 29,
  29.         CCSTeam = 30,
  30.         CColorCorrection = 24,
  31.         CColorCorrectionVolume = 25,
  32.         CDEagle = 31,
  33.         CDynamicLight = 32,
  34.         CDynamicProp = 33,
  35.         CEmbers = 34,
  36.         CEntityDissolve = 35,
  37.         CEntityFlame = 36,
  38.         CEntityParticleTrail = 37,
  39.         CEnvDetailController = 38,
  40.         CEnvParticleScript = 39,
  41.         CEnvProjectedTexture = 40,
  42.         CEnvQuadraticBeam = 41,
  43.         CEnvScreenEffect = 42,
  44.         CEnvScreenOverlay = 43,
  45.         CEnvTonemapController = 44,
  46.         CEnvWind = 45,
  47.         CFireSmoke = 46,
  48.         CFireTrail = 47,
  49.         CFish = 48,
  50.         CFlashbang = 49,
  51.         CFogController = 50,
  52.         CFootstepControl = 51,
  53.         CFuncAreaPortalWindow = 54,
  54.         CFuncConveyor = 55,
  55.         CFuncLadder = 56,
  56.         CFuncMonitor = 57,
  57.         CFuncOccluder = 58,
  58.         CFuncReflectiveGlass = 59,
  59.         CFuncRotating = 60,
  60.         CFuncSmokeVolume = 61,
  61.         CFuncTrackTrain = 62,
  62.         CFunc_Dust = 52,
  63.         CFunc_LOD = 53,
  64.         CGameRulesProxy = 63,
  65.         CHEGrenade = 65,
  66.         CHandleTest = 64,
  67.         CHostage = 66,
  68.         CInfoLadderDismount = 67,
  69.         CInfoLightingRelative = 68,
  70.         CInfoOverlayAccessor = 69,
  71.         CKnife = 70,
  72.         CLightGlow = 71,
  73.         CMaterialModifyControl = 72,
  74.         CParticleFire = 73,
  75.         CParticlePerformanceMonitor = 74,
  76.         CParticleSystem = 75,
  77.         CPhysBox = 76,
  78.         CPhysBoxMultiplayer = 77,
  79.         CPhysMagnet = 80,
  80.         CPhysicsProp = 78,
  81.         CPhysicsPropMultiplayer = 79,
  82.         CPlantedC4 = 81,
  83.         CPlasma = 82,
  84.         CPlayerResource = 83,
  85.         CPointCamera = 84,
  86.         CPointCommentaryNode = 85,
  87.         CPoseController = 86,
  88.         CPrecipitation = 87,
  89.         CPredictedViewModel = 88,
  90.         CPropJeep = 89,
  91.         CPropVehicleChoreoGeneric = 0,
  92.         CPropVehicleDriveable = 90,
  93.         CRagdollManager = 91,
  94.         CRagdollProp = 92,
  95.         CRagdollPropAttached = 93,
  96.         CRopeKeyframe = 94,
  97.         CSceneEntity = 95,
  98.         CShadowControl = 96,
  99.         CSlideshowDisplay = 97,
  100.         CSmokeGrenade = 98,
  101.         CSmokeStack = 99,
  102.         CSpotlightEnd = 100,
  103.         CSprite = 101,
  104.         CSpriteOriented = 102,
  105.         CSpriteTrail = 103,
  106.         CSteamJet = 104,
  107.         CSun = 105,
  108.         CTEArmorRicochet = 108,
  109.         CTEBSPDecal = 121,
  110.         CTEBaseBeam = 109,
  111.         CTEBeamEntPoint = 110,
  112.         CTEBeamEnts = 111,
  113.         CTEBeamFollow = 112,
  114.         CTEBeamLaser = 113,
  115.         CTEBeamPoints = 114,
  116.         CTEBeamRing = 115,
  117.         CTEBeamRingPoint = 116,
  118.         CTEBeamSpline = 117,
  119.         CTEBloodSprite = 118,
  120.         CTEBloodStream = 119,
  121.         CTEBreakModel = 120,
  122.         CTEBubbleTrail = 123,
  123.         CTEBubbles = 122,
  124.         CTEClientProjectile = 124,
  125.         CTEDecal = 125,
  126.         CTEDust = 126,
  127.         CTEDynamicLight = 127,
  128.         CTEEffectDispatch = 128,
  129.         CTEEnergySplash = 129,
  130.         CTEExplosion = 130,
  131.         CTEFireBullets = 131,
  132.         CTEFizz = 132,
  133.         CTEFootprintDecal = 133,
  134.         CTEGaussExplosion = 134,
  135.         CTEGlowSprite = 135,
  136.         CTEImpact = 136,
  137.         CTEKillPlayerAttachments = 137,
  138.         CTELargeFunnel = 138,
  139.         CTEMetalSparks = 139,
  140.         CTEMuzzleFlash = 140,
  141.         CTEParticleSystem = 141,
  142.         CTEPhysicsProp = 142,
  143.         CTEPlantBomb = 143,
  144.         CTEPlayerAnimEvent = 144,
  145.         CTEPlayerDecal = 145,
  146.         CTEProjectedDecal = 146,
  147.         CTERadioIcon = 147,
  148.         CTEShatterSurface = 148,
  149.         CTEShowLine = 149,
  150.         CTESmoke = 151,
  151.         CTESparks = 152,
  152.         CTESprite = 153,
  153.         CTESpriteSpray = 154,
  154.         CTEWorldDecal = 157,
  155.         CTeam = 106,
  156.         CTeamTrainWatcher = 0,
  157.         CTeamplayRoundBasedRulesProxy = 107,
  158.         CTesla = 150,
  159.         CTest_ProxyToggle_Networkable = 155,
  160.         CVGuiScreen = 158,
  161.         CVoteController = 159,
  162.         CWaterBullet = 160,
  163.         CWaterLODControl = 161,
  164.         CWeaponAWP = 163,
  165.         CWeaponAug = 162,
  166.         CWeaponCSBase = 164,
  167.         CWeaponCSBaseGun = 165,
  168.         CWeaponCubemap = 0,
  169.         CWeaponCycler = 166,
  170.         CWeaponElite = 167,
  171.         CWeaponFamas = 168,
  172.         CWeaponFiveSeven = 169,
  173.         CWeaponG3SG1 = 170,
  174.         CWeaponGalil = 171,
  175.         CWeaponGlock = 172,
  176.         CWeaponM249 = 173,
  177.         CWeaponM3 = 174,
  178.         CWeaponM4A1 = 175,
  179.         CWeaponMAC10 = 176,
  180.         CWeaponMP5Navy = 177,
  181.         CWeaponP228 = 178,
  182.         CWeaponP90 = 179,
  183.         CWeaponSG550 = 181,
  184.         CWeaponSG552 = 182,
  185.         CWeaponScout = 180,
  186.         CWeaponTMP = 183,
  187.         CWeaponUMP45 = 184,
  188.         CWeaponUSP = 185,
  189.         CWeaponXM1014 = 186,
  190.         CWorld = 187,
  191.         DustTrail = 188,
  192.         MovieExplosion = 189,
  193.         NextBotCombatCharacter = 190,
  194.         ParticleSmokeGrenade = 191,
  195.         RocketTrail = 192,
  196.         SmokeTrail = 193,
  197.         SporeExplosion = 194,
  198.         SporeTrail = 195,
  199. CTestTraceline = 156,
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