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Jun 24th, 2019
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  1. Set current directory to /home/sdtdserver/serverfiles
  2. Found path: /home/sdtdserver/serverfiles/7DaysToDieServer.x86_64
  3. Mono path[0] = '/home/sdtdserver/serverfiles/7DaysToDieServer_Data/Managed'
  4. Mono config path = '/home/sdtdserver/serverfiles/7DaysToDieServer_Data/Mono/etc'
  5. Preloaded 'libeac_server.so'
  6. Preloaded 'libeasyanticheat.so'
  7. Preloaded 'libgetrss.so'
  8. Preloaded 'libsteam_api.so'
  9. Preloaded 'steamclient.so'
  10. Unable to preload the following plugins:
  11. libMouseLib.so
  12. libeac_server.so
  13. libeasyanticheat.so
  14. libgetrss.so
  15. libsteam_api.so
  16. steamclient.so
  17. libMouseLib.so
  18. Initialize engine version: 2018.2.0f2 (787658998520)
  19. Forcing GfxDevice: Null
  20. GfxDevice: creating device client; threaded=0
  21. NullGfxDevice:
  22. Version: NULL 1.0 [1.0]
  23. Renderer: Null Device
  24. Vendor: Unity Technologies
  25. Begin MonoManager ReloadAssembly
  26. - Completed reload, in 0.137 seconds
  27. UnloadTime: 0.405000 ms
  28. 2019-06-24T09:04:46 0.055 INF Awake
  29. 2019-06-24T09:04:46 0.090 WRN Setting global culture failed!
  30. 2019-06-24T09:04:46 0.141 INF Version: Alpha 17.4 (b4) Compatibility Version: Alpha 17.4, Build: Linux 64 Bit
  31. 2019-06-24T09:04:46 0.142 INF System information:
  32. 2019-06-24T09:04:46 0.190 INF OS: Linux 4.9 Debian 9.9 64bit
  33. 2019-06-24T09:04:46 0.192 INF CPU: Intel(R) Xeon(R) CPU D-1541 @ 2.10GHz (cores: 4)
  34. 2019-06-24T09:04:46 0.192 INF RAM: 7987 MB
  35. 2019-06-24T09:04:46 0.192 INF GPU: Null Device (128 MB)
  36. 2019-06-24T09:04:46 0.193 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
  37. 2019-06-24T09:04:46 0.206 INF Last played version: Alpha 17.4
  38. 2019-06-24T09:04:46 0.206 INF Local UTC offset: 2 hours
  39. 2019-06-24T09:04:46 0.208 WRN Setting global culture failed!
  40. 2019-06-24T09:04:46 0.214 INF Command line arguments: ./7DaysToDieServer.x86_64 -logfile /home/sdtdserver/log/server/output_log__2019-06-24__09-04-45.txt -quit -batchmode -nographics -dedicated -configfile=/home/sdtdserver/serverfiles/sdtdserver.xml
  41. 2019-06-24T09:04:46 0.217 INF Parsing server configfile: /home/sdtdserver/serverfiles/sdtdserver.xml
  42. 2019-06-24T09:04:46 0.258 INF Parsing server configfile successfully completed
  43. 2019-06-24T09:04:46 0.258 INF Starting dedicated server level=RWG game name=Xa Game
  44. 2019-06-24T09:04:46 0.258 INF Maximum allowed players: 20
  45. 2019-06-24T09:04:46 0.259 INF Game mode: GameModeSurvival
  46. 2019-06-24T09:04:46 0.259 INF Dedicated server only build
  47. 2019-06-24T09:04:46 0.260 INF Not running in Big Picture Mode, no on-screen keyboard available
  48. 2019-06-24T09:04:46 0.260 INF Starting PlayerInputManager...
  49. 2019-06-24T09:04:46 0.274 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False)
  50. 2019-06-24T09:04:46 0.401 INF Starting UserProfileManager...
  51. 2019-06-24T09:04:46 0.412 INF Texture quality is set to 3
  52. 2019-06-24T09:04:46 0.477 INF NET: InitCallbacks
  53. 2019-06-24T09:04:46 0.480 INF [MODS] No mods folder found
  54. 2019-06-24T09:04:46 0.488 INF Loading permissions file at '/home/sdtdserver/.local/share/7DaysToDie/Saves/serveradmin.xml'
  55. 2019-06-24T09:04:46 0.510 INF Loading permissions file done.
  56. UMA Overlay loading took 1826 ms
  57.  
  58. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  59.  
  60. UMA Slot loading took 1 ms
  61.  
  62. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  63.  
  64. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD' has no vertex shader
  65. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD_DELTA' has no vertex shader
  66. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'ShadowCaster' has no vertex shader
  67. 2019-06-24T09:04:50 4.019 INF WorldStaticData.Init() needed 0.962s
  68. 2019-06-24T09:04:50 4.027 INF Started Telnet on 8083
  69. 2019-06-24T09:04:50 4.032 INF Awake done in 3978 ms
  70. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  71. 2019-06-24T09:04:50 4.477 INF Atlas reset took 436 ms
  72. 2019-06-24T09:04:50 4.477 INF Atlas load took 442 ms
  73.  
  74. Unloading 697 unused Assets to reduce memory usage. Loaded Objects now: 8711.
  75. Total: 21.869000 ms (FindLiveObjects: 1.308000 ms CreateObjectMapping: 0.401000 ms MarkObjects: 12.983000 ms DeleteObjects: 7.177000 ms)
  76.  
  77. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  78.  
  79. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8711.
  80. Total: 14.198000 ms (FindLiveObjects: 1.199000 ms CreateObjectMapping: 0.329000 ms MarkObjects: 12.658000 ms DeleteObjects: 0.011000 ms)
  81.  
  82. 2019-06-24T09:04:50 4.563 INF NET: Starting server protocols
  83. 2019-06-24T09:04:50 4.573 INF NET: LiteNetLib server started
  84. 2019-06-24T09:04:50 4.574 INF [Steamworks.NET] NET: Server started
  85. 2019-06-24T09:04:50 4.577 INF StartGame
  86. Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
  87. 2019-06-24T09:04:51 4.866 INF Atlas reset took 154 ms
  88.  
  89. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8738.
  90. Total: 19.228000 ms (FindLiveObjects: 1.100000 ms CreateObjectMapping: 0.264000 ms MarkObjects: 12.101000 ms DeleteObjects: 5.761000 ms)
  91.  
  92. 2019-06-24T09:04:52 5.746 INF Persistent GamePrefs saved
  93. GamePref.AdminFileName = serveradmin.xml
  94. GamePref.AirDropFrequency = 72
  95. GamePref.AirDropMarker = True
  96. GamePref.AutopilotMode = 0
  97. GamePref.BedrollDeadZoneSize = 15
  98. GamePref.BlockDamageAI = 100
  99. GamePref.BlockDamageAIBM = 100
  100. GamePref.BlockDamagePlayer = 100
  101. GamePref.BloodMoonEnemyCount = 8
  102. GamePref.BloodMoonFrequency = 7
  103. GamePref.BloodMoonRange = 0
  104. GamePref.BloodMoonWarning = 8
  105. GamePref.BuildCreate = False
  106. GamePref.ConnectToServerIP = 127.0.0.1
  107. GamePref.ConnectToServerPort = 26900
  108. GamePref.ControlPanelEnabled = True
  109. GamePref.ControlPanelPort = 8082
  110. GamePref.CraftTimer =
  111. GamePref.CreateLevelDim = 8
  112. GamePref.CreateLevelName = My Level
  113. GamePref.CreativeMenuEnabled = False
  114. GamePref.DayCount = 3
  115. GamePref.DayLightLength = 18
  116. GamePref.DayNightLength = 60
  117. GamePref.DebugMenuEnabled = False
  118. GamePref.DebugMenuShowTasks = False
  119. GamePref.DebugStopEnemiesMoving = False
  120. GamePref.DropOnDeath = 0
  121. GamePref.DropOnQuit = 0
  122. GamePref.DynamicSpawner =
  123. GamePref.EACEnabled = True
  124. GamePref.EnemyDifficulty = 0
  125. GamePref.EnemySpawnMode = True
  126. GamePref.FavoriteServersList =
  127. GamePref.FragLimit = 20
  128. GamePref.GameDifficulty = 2
  129. GamePref.GameGuidClient =
  130. GamePref.GameMode = GameModeSurvival
  131. GamePref.GameName = Xa Game
  132. GamePref.GameNameClient = My Game
  133. GamePref.GameVersion = Alpha 17.4
  134. GamePref.GameWorld = Vumedi Territory
  135. GamePref.HideCommandExecutionLog = 0
  136. GamePref.JoiningOptions = True
  137. GamePref.LandClaimCount = 1
  138. GamePref.LandClaimDeadZone = 30
  139. GamePref.LandClaimDecayMode = 0
  140. GamePref.LandClaimExpiryTime = 3
  141. GamePref.LandClaimOfflineDurabilityModifier = 4
  142. GamePref.LandClaimOnlineDurabilityModifier = 4
  143. GamePref.LandClaimSize = 41
  144. GamePref.LastGameResetRevision = 0
  145. GamePref.LastLoadedPrefab =
  146. GamePref.LastLoadedPrefabSize =
  147. GamePref.LootAbundance = 100
  148. GamePref.LootRespawnDays = 30
  149. GamePref.LootTimer =
  150. GamePref.MatchLength = 10
  151. GamePref.MaxSpawnedAnimals = 50
  152. GamePref.MaxSpawnedZombies = 60
  153. GamePref.MaxUncoveredMapChunksPerPlayer = 131072
  154. GamePref.NoGraphicsMode = True
  155. GamePref.OptionsAA = 1
  156. GamePref.OptionsAllowController = True
  157. GamePref.OptionsAmbientVolumeLevel = 1
  158. GamePref.OptionsAudioOcclusion = False
  159. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  160. GamePref.OptionsControllerVibration = True
  161. GamePref.OptionsDeferredLighting = True
  162. GamePref.OptionsDynamicMusicEnabled = False
  163. GamePref.OptionsDynamicMusicVolume = 1
  164. GamePref.OptionsFieldOfView = 65
  165. GamePref.OptionsFieldOfViewNew = 65
  166. GamePref.OptionsForegroundGlobalOpacity = 1
  167. GamePref.OptionsGamma = 0.375
  168. GamePref.OptionsGfxBloom = True
  169. GamePref.OptionsGfxDOF = False
  170. GamePref.OptionsGfxMotionBlur = 1
  171. GamePref.OptionsGfxSSAO = True
  172. GamePref.OptionsGfxSSReflections = False
  173. GamePref.OptionsGfxSunShafts = True
  174. GamePref.OptionsGraphicsQuality = 1
  175. GamePref.OptionsGrassDistance = 1
  176. GamePref.OptionsHudOpacity = 1
  177. GamePref.OptionsHudSize = 2
  178. GamePref.OptionsInterfaceSensitivity = 0.75
  179. GamePref.OptionsInvertMouse = False
  180. GamePref.OptionsJournalPopup = True
  181. GamePref.OptionsLODDistance = 0.5
  182. GamePref.OptionsMicVolumeLevel = 0.75
  183. GamePref.OptionsMouseSensitivity = 0.5
  184. GamePref.OptionsMusicVolumeLevel = 0.5
  185. GamePref.OptionsOverallAudioVolumeLevel = 1
  186. GamePref.OptionsPlayerModel = playerMale
  187. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  188. GamePref.OptionsPOICulling = 0
  189. GamePref.OptionsReflectedShadows = False
  190. GamePref.OptionsReflectionBounces = 0
  191. GamePref.OptionsReflectionCullList = Default
  192. GamePref.OptionsReflectionFarClip = 3000
  193. GamePref.OptionsReflectionQuality = 1
  194. GamePref.OptionsReflectionRefreshMode = ViaScripting
  195. GamePref.OptionsReflectionRefreshRate = 0
  196. GamePref.OptionsReflectionShadowDistance = 60
  197. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  198. GamePref.OptionsResolution = 0
  199. GamePref.OptionsScreenBoundsValue = 1
  200. GamePref.OptionsShadowDistance = 1
  201. GamePref.OptionsShowCompass = True
  202. GamePref.OptionsShowCrosshair = True
  203. GamePref.OptionsStabSpawnBlocksOnGround = True
  204. GamePref.OptionsStreamingMipmapsBudget = 4096
  205. GamePref.OptionsStreamingMipmapsEnabled = True
  206. GamePref.OptionsTempCelsius = False
  207. GamePref.OptionsTextureQuality = 1
  208. GamePref.OptionsTreeDistance = 4
  209. GamePref.OptionsTreeQuality = 1
  210. GamePref.OptionsUMATextureQuality = 1
  211. GamePref.OptionsViewDistance = 6
  212. GamePref.OptionsVoiceChatEnabled = True
  213. GamePref.OptionsVoiceVolumeLevel = 0.75
  214. GamePref.OptionsVsync = 1
  215. GamePref.OptionsWaterParticleLimiter = 0.5
  216. GamePref.OptionsWaterQuality = 1
  217. GamePref.OptionsZoomMouseSensitivity = 0.5
  218. GamePref.PartySharedKillRange = 100
  219. GamePref.PersistentPlayerProfiles = False
  220. GamePref.PlayerAutologin = False
  221. GamePref.PlayerId =
  222. GamePref.PlayerKillingMode = 3
  223. GamePref.PlayerName = Player
  224. GamePref.PlayerSafeZoneHours = 5
  225. GamePref.PlayerSafeZoneLevel = 5
  226. GamePref.PlayerToken =
  227. GamePref.RebuildMap = False
  228. GamePref.SaveGameFolder = /home/sdtdserver/.local/share/7DaysToDie/Saves
  229. GamePref.SelectionContextMode = 0
  230. GamePref.SelectionOperationMode = 0
  231. GamePref.ServerAdminSlots = 2
  232. GamePref.ServerAdminSlotsPermission = 0
  233. GamePref.ServerDescription = A 7 Days to Die server
  234. GamePref.ServerDisabledNetworkProtocols =
  235. GamePref.ServerIP =
  236. GamePref.ServerIsPublic = True
  237. GamePref.ServerLoginConfirmationText =
  238. GamePref.ServerMaxPlayerCount = 20
  239. GamePref.ServerName = Decima Legione Gemina 7dtd
  240. GamePref.ServerPort = 26900
  241. GamePref.ServerReservedSlots = 0
  242. GamePref.ServerReservedSlotsPermission = 100
  243. GamePref.ServerVisibility = 2
  244. GamePref.ServerWebsiteURL =
  245. GamePref.ShowFriendPlayerOnMap = True
  246. GamePref.TelnetEnabled = True
  247. GamePref.TelnetFailedLoginLimit = 10
  248. GamePref.TelnetFailedLoginsBlocktime = 10
  249. GamePref.TelnetPort = 8083
  250. GamePref.TerminalWindowEnabled = True
  251. GamePref.UNUSED_OptionsBloom =
  252. GamePref.UNUSED_OptionsDOF =
  253. GamePref.UNUSED_OptionsImageEffects =
  254. GamePref.UNUSED_OptionsMotionBlur =
  255. GamePref.UNUSED_OptionsObjectBlur =
  256. GamePref.UNUSED_OptionsSSAO =
  257. GamePref.UNUSED_OptionsSunShafts =
  258. GamePref.UserDataFolder = /home/sdtdserver/.local/share/7DaysToDie
  259. GamePref.WorldGenSeed = xa2019
  260. GamePref.WorldGenSize = 4096
  261. GamePref.XPMultiplier = 100
  262. GamePref.ZombieBMMove = 3
  263. GamePref.ZombieFeralMove = 3
  264. GamePref.ZombieMove = 0
  265. GamePref.ZombieMoveNight = 3
  266. GamePref.ZombiePlayers = True
  267. GameStat.AirDropFrequency = 0
  268. GameStat.AirDropMarker = False
  269. GameStat.AnimalCount = 0
  270. GameStat.AutoParty = False
  271. GameStat.BlockDamagePlayer = 100
  272. GameStat.BloodMoonDay = 0
  273. GameStat.BloodMoonEnemyCount = 8
  274. GameStat.BloodMoonWarning = 8
  275. GameStat.ChunkStabilityEnabled = True
  276. GameStat.CraftTimer =
  277. GameStat.CurrentRoundIx = 0
  278. GameStat.DayLightLength = 18
  279. GameStat.DayLimitActive = False
  280. GameStat.DayLimitThisRound = 0
  281. GameStat.DropOnDeath = 1
  282. GameStat.DropOnQuit = 0
  283. GameStat.EnemyCount = 0
  284. GameStat.EnemyDifficulty = Normal
  285. GameStat.EnemySpawnMode = True
  286. GameStat.FragLimitActive = False
  287. GameStat.FragLimitThisRound = 0
  288. GameStat.GameDifficulty = 2
  289. GameStat.GameDifficultyBonus = 1
  290. GameStat.GameModeId = 0
  291. GameStat.GameState = 0
  292. GameStat.GlobalMessageToShow =
  293. GameStat.IsCreativeMenuEnabled = False
  294. GameStat.IsFlyingEnabled = False
  295. GameStat.IsPlayerCollisionEnabled = True
  296. GameStat.IsPlayerDamageEnabled = True
  297. GameStat.IsResetMapOnRestart = False
  298. GameStat.IsSaveSupplyCrates = True
  299. GameStat.IsSpawnEnemies = True
  300. GameStat.IsSpawnNearOtherPlayer = False
  301. GameStat.IsTeleportEnabled = False
  302. GameStat.IsVersionCheckDone = False
  303. GameStat.LandClaimCount = 1
  304. GameStat.LandClaimDeadZone = 30
  305. GameStat.LandClaimDecayMode = 0
  306. GameStat.LandClaimExpiryTime = 3
  307. GameStat.LandClaimOfflineDurabilityModifier = 32
  308. GameStat.LandClaimOnlineDurabilityModifier = 32
  309. GameStat.LandClaimSize = 41
  310. GameStat.LoadScene =
  311. GameStat.LootTimer =
  312. GameStat.OptionsPOICulling = 0
  313. GameStat.PartySharedKillRange = 100
  314. GameStat.PlayerKillingMode = KillStrangersOnly
  315. GameStat.ScoreDiedMultiplier = -5
  316. GameStat.ScorePlayerKillMultiplier = 1
  317. GameStat.ScoreZombieKillMultiplier = 1
  318. GameStat.ShowAllPlayersOnMap = False
  319. GameStat.ShowFriendPlayerOnMap = True
  320. GameStat.ShowSpawnWindow = False
  321. GameStat.ShowWindow =
  322. GameStat.ShowZombieCounter = False
  323. GameStat.TimeLimitActive = False
  324. GameStat.TimeLimitThisRound = 0
  325. GameStat.TimeOfDayIncPerSec = 20
  326. GameStat.XPMultiplier = 100
  327. GameStat.ZombieHordeMeter = False
  328. 2019-06-24T09:04:52 5.810 INF StartAsServer
  329. 2019-06-24T09:05:02 15.652 INF Telnet connection from: 127.0.0.1:50898
  330. 2019-06-24T09:05:02 15.654 INF Started thread TelnetClient_127.0.0.1:50898
  331. 2019-06-24T09:05:03 16.662 INF Telnet connection closed: 127.0.0.1:50898
  332. 2019-06-24T09:05:03 16.662 INF Exited thread TelnetClient_127.0.0.1:50898
  333. 2019-06-24T09:05:04 18.369 INF Block IDs with mapping
  334. 2019-06-24T09:05:04 18.369 INF BlockIDs from Mapping
  335. 2019-06-24T09:05:04 18.486 INF Executing command 'say "The server will check for updates in 5 minutes, if found, it will shutdown and apply it."' by Telnet from 127.0.0.1:50898
  336. 2019-06-24T09:05:04 18.491 INF Chat (from '-non-player-', entity id '-1', to 'Global'): 'Server': The server will check for updates in 5 minutes, if found, it will shutdown and apply it.
  337. 2019-06-24T09:05:05 19.473 INF Item IDs with mapping
  338. 2019-06-24T09:05:05 19.474 INF ItemIDs from Mapping
  339. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  340. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  341. HDR Render Texture not supported, disabling HDR on reflection probe.
  342.  
  343. (Filename: Line: 274)
  344.  
  345. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD' has no vertex shader
  346. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD_DELTA' has no vertex shader
  347. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'ShadowCaster' has no vertex shader
  348. 2019-06-24T09:05:11 24.717 INF createWorld: Vumedi Territory, Xa Game, GameModeSurvival
  349. 2019-06-24T09:05:11 24.777 INF Started thread ChunkRegeneration
  350. 2019-06-24T09:05:11 24.777 INF Started thread ChunkCalc
  351. 2019-06-24T09:05:11 24.868 INF World.Load: Vumedi Territory
  352. 2019-06-24T09:05:11 24.897 INF BloodMoon SetDay: day 161, last day 154, freq 7, range 0
  353. 2019-06-24T09:05:11 24.902 INF BloodMoon SetDay: day 161, last day 154, freq 7, range 0
  354. 2019-06-24T09:05:18 31.697 INF Started thread GenerateChunks
  355. 2019-06-24T09:05:18 31.930 INF Loading dtm raw file took 182ms
  356. 2019-06-24T09:05:18 32.137 INF Biomes image size w= 4096, h = 4096
  357. 2019-06-24T09:05:19 32.841 INF Loading and creating biomes took 910ms
  358. 2019-06-24T09:05:19 33.496 INF Loading and parsing of generator took 654ms
  359. 2019-06-24T09:05:19 33.605 INF Started thread SaveChunks /home/sdtdserver/.local/share/7DaysToDie/Saves/Vumedi Territory/Xa Game/Region
  360. 2019-06-24T09:05:20 34.550 INF AstarManager Init
  361. 2019-06-24T09:05:21 34.905 INF Weather Packages Created FROM BIOMES
  362. 2019-06-24T09:05:21 35.250 INF createWorld() done
  363. 2019-06-24T09:05:21 35.251 INF Loading players.xml
  364. 2019-06-24T09:05:21 35.350 INF Loaded player
  365. 2019-06-24T09:05:21 35.551 INF [EAC] Starting EAC server
  366. 2019-06-24T09:05:21 35.568 INF [EAC] Log: [EAC Server] [Info] [SetLogCallback] Procedure: 0x40ba3670 LogLevel: Verb.
  367. 2019-06-24T09:05:21 35.568 INF [EAC] Log: [EAC Server] [Info] [Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
  368. 2019-06-24T09:05:21 35.570 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
  369. 2019-06-24T09:05:21 35.570 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
  370. 2019-06-24T09:05:21 35.571 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
  371. 2019-06-24T09:05:21 35.571 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
  372. 2019-06-24T09:05:21 35.571 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
  373. 2019-06-24T09:05:21 35.571 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewangles (vec3f), player_health (uint32), player_tickflags (uint32) }.
  374. 2019-06-24T09:05:21 35.571 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewangles (vec3f), player_fov (uint32), weapon_id (uint32) }.
  375. 2019-06-24T09:05:21 35.571 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewangles (vec3f), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewangles (vec3f), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32) }.
  376. 2019-06-24T09:05:21 35.599 INF StartGame done
  377. 2019-06-24T09:05:22 35.769 INF [Steamworks.NET] GameServer.Init successful
  378. 2019-06-24T09:05:22 35.773 INF [Steamworks.NET] Making server public
  379. 2019-06-24T09:05:23 37.231 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90126861027772417, public IP=81.6.57.25
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