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- Set current directory to /home/sdtdserver/serverfiles
- Found path: /home/sdtdserver/serverfiles/7DaysToDieServer.x86_64
- Mono path[0] = '/home/sdtdserver/serverfiles/7DaysToDieServer_Data/Managed'
- Mono config path = '/home/sdtdserver/serverfiles/7DaysToDieServer_Data/Mono/etc'
- Preloaded 'libeac_server.so'
- Preloaded 'libeasyanticheat.so'
- Preloaded 'libgetrss.so'
- Preloaded 'libsteam_api.so'
- Preloaded 'steamclient.so'
- Unable to preload the following plugins:
- libMouseLib.so
- libeac_server.so
- libeasyanticheat.so
- libgetrss.so
- libsteam_api.so
- steamclient.so
- libMouseLib.so
- Initialize engine version: 2018.2.0f2 (787658998520)
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.137 seconds
- UnloadTime: 0.405000 ms
- 2019-06-24T09:04:46 0.055 INF Awake
- 2019-06-24T09:04:46 0.090 WRN Setting global culture failed!
- 2019-06-24T09:04:46 0.141 INF Version: Alpha 17.4 (b4) Compatibility Version: Alpha 17.4, Build: Linux 64 Bit
- 2019-06-24T09:04:46 0.142 INF System information:
- 2019-06-24T09:04:46 0.190 INF OS: Linux 4.9 Debian 9.9 64bit
- 2019-06-24T09:04:46 0.192 INF CPU: Intel(R) Xeon(R) CPU D-1541 @ 2.10GHz (cores: 4)
- 2019-06-24T09:04:46 0.192 INF RAM: 7987 MB
- 2019-06-24T09:04:46 0.192 INF GPU: Null Device (128 MB)
- 2019-06-24T09:04:46 0.193 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
- 2019-06-24T09:04:46 0.206 INF Last played version: Alpha 17.4
- 2019-06-24T09:04:46 0.206 INF Local UTC offset: 2 hours
- 2019-06-24T09:04:46 0.208 WRN Setting global culture failed!
- 2019-06-24T09:04:46 0.214 INF Command line arguments: ./7DaysToDieServer.x86_64 -logfile /home/sdtdserver/log/server/output_log__2019-06-24__09-04-45.txt -quit -batchmode -nographics -dedicated -configfile=/home/sdtdserver/serverfiles/sdtdserver.xml
- 2019-06-24T09:04:46 0.217 INF Parsing server configfile: /home/sdtdserver/serverfiles/sdtdserver.xml
- 2019-06-24T09:04:46 0.258 INF Parsing server configfile successfully completed
- 2019-06-24T09:04:46 0.258 INF Starting dedicated server level=RWG game name=Xa Game
- 2019-06-24T09:04:46 0.258 INF Maximum allowed players: 20
- 2019-06-24T09:04:46 0.259 INF Game mode: GameModeSurvival
- 2019-06-24T09:04:46 0.259 INF Dedicated server only build
- 2019-06-24T09:04:46 0.260 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-06-24T09:04:46 0.260 INF Starting PlayerInputManager...
- 2019-06-24T09:04:46 0.274 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False)
- 2019-06-24T09:04:46 0.401 INF Starting UserProfileManager...
- 2019-06-24T09:04:46 0.412 INF Texture quality is set to 3
- 2019-06-24T09:04:46 0.477 INF NET: InitCallbacks
- 2019-06-24T09:04:46 0.480 INF [MODS] No mods folder found
- 2019-06-24T09:04:46 0.488 INF Loading permissions file at '/home/sdtdserver/.local/share/7DaysToDie/Saves/serveradmin.xml'
- 2019-06-24T09:04:46 0.510 INF Loading permissions file done.
- UMA Overlay loading took 1826 ms
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- UMA Slot loading took 1 ms
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'ShadowCaster' has no vertex shader
- 2019-06-24T09:04:50 4.019 INF WorldStaticData.Init() needed 0.962s
- 2019-06-24T09:04:50 4.027 INF Started Telnet on 8083
- 2019-06-24T09:04:50 4.032 INF Awake done in 3978 ms
- Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
- 2019-06-24T09:04:50 4.477 INF Atlas reset took 436 ms
- 2019-06-24T09:04:50 4.477 INF Atlas load took 442 ms
- Unloading 697 unused Assets to reduce memory usage. Loaded Objects now: 8711.
- Total: 21.869000 ms (FindLiveObjects: 1.308000 ms CreateObjectMapping: 0.401000 ms MarkObjects: 12.983000 ms DeleteObjects: 7.177000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8711.
- Total: 14.198000 ms (FindLiveObjects: 1.199000 ms CreateObjectMapping: 0.329000 ms MarkObjects: 12.658000 ms DeleteObjects: 0.011000 ms)
- 2019-06-24T09:04:50 4.563 INF NET: Starting server protocols
- 2019-06-24T09:04:50 4.573 INF NET: LiteNetLib server started
- 2019-06-24T09:04:50 4.574 INF [Steamworks.NET] NET: Server started
- 2019-06-24T09:04:50 4.577 INF StartGame
- Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
- 2019-06-24T09:04:51 4.866 INF Atlas reset took 154 ms
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8738.
- Total: 19.228000 ms (FindLiveObjects: 1.100000 ms CreateObjectMapping: 0.264000 ms MarkObjects: 12.101000 ms DeleteObjects: 5.761000 ms)
- 2019-06-24T09:04:52 5.746 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = True
- GamePref.ControlPanelPort = 8082
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = True
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Xa Game
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 17.4
- GamePref.GameWorld = Vumedi Territory
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 0
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 131072
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsDynamicMusicVolume = 1
- GamePref.OptionsFieldOfView = 65
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = False
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 1
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.5
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 0
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 1
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 6
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0.5
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId =
- GamePref.PlayerKillingMode = 3
- GamePref.PlayerName = Player
- GamePref.PlayerSafeZoneHours = 5
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = /home/sdtdserver/.local/share/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 2
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription = A 7 Days to Die server
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxPlayerCount = 20
- GamePref.ServerName = Decima Legione Gemina 7dtd
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8083
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = /home/sdtdserver/.local/share/7DaysToDie
- GamePref.WorldGenSeed = xa2019
- GamePref.WorldGenSize = 4096
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2019-06-24T09:04:52 5.810 INF StartAsServer
- 2019-06-24T09:05:02 15.652 INF Telnet connection from: 127.0.0.1:50898
- 2019-06-24T09:05:02 15.654 INF Started thread TelnetClient_127.0.0.1:50898
- 2019-06-24T09:05:03 16.662 INF Telnet connection closed: 127.0.0.1:50898
- 2019-06-24T09:05:03 16.662 INF Exited thread TelnetClient_127.0.0.1:50898
- 2019-06-24T09:05:04 18.369 INF Block IDs with mapping
- 2019-06-24T09:05:04 18.369 INF BlockIDs from Mapping
- 2019-06-24T09:05:04 18.486 INF Executing command 'say "The server will check for updates in 5 minutes, if found, it will shutdown and apply it."' by Telnet from 127.0.0.1:50898
- 2019-06-24T09:05:04 18.491 INF Chat (from '-non-player-', entity id '-1', to 'Global'): 'Server': The server will check for updates in 5 minutes, if found, it will shutdown and apply it.
- 2019-06-24T09:05:05 19.473 INF Item IDs with mapping
- 2019-06-24T09:05:05 19.474 INF ItemIDs from Mapping
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 274)
- WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'ShadowCaster' has no vertex shader
- 2019-06-24T09:05:11 24.717 INF createWorld: Vumedi Territory, Xa Game, GameModeSurvival
- 2019-06-24T09:05:11 24.777 INF Started thread ChunkRegeneration
- 2019-06-24T09:05:11 24.777 INF Started thread ChunkCalc
- 2019-06-24T09:05:11 24.868 INF World.Load: Vumedi Territory
- 2019-06-24T09:05:11 24.897 INF BloodMoon SetDay: day 161, last day 154, freq 7, range 0
- 2019-06-24T09:05:11 24.902 INF BloodMoon SetDay: day 161, last day 154, freq 7, range 0
- 2019-06-24T09:05:18 31.697 INF Started thread GenerateChunks
- 2019-06-24T09:05:18 31.930 INF Loading dtm raw file took 182ms
- 2019-06-24T09:05:18 32.137 INF Biomes image size w= 4096, h = 4096
- 2019-06-24T09:05:19 32.841 INF Loading and creating biomes took 910ms
- 2019-06-24T09:05:19 33.496 INF Loading and parsing of generator took 654ms
- 2019-06-24T09:05:19 33.605 INF Started thread SaveChunks /home/sdtdserver/.local/share/7DaysToDie/Saves/Vumedi Territory/Xa Game/Region
- 2019-06-24T09:05:20 34.550 INF AstarManager Init
- 2019-06-24T09:05:21 34.905 INF Weather Packages Created FROM BIOMES
- 2019-06-24T09:05:21 35.250 INF createWorld() done
- 2019-06-24T09:05:21 35.251 INF Loading players.xml
- 2019-06-24T09:05:21 35.350 INF Loaded player
- 2019-06-24T09:05:21 35.551 INF [EAC] Starting EAC server
- 2019-06-24T09:05:21 35.568 INF [EAC] Log: [EAC Server] [Info] [SetLogCallback] Procedure: 0x40ba3670 LogLevel: Verb.
- 2019-06-24T09:05:21 35.568 INF [EAC] Log: [EAC Server] [Info] [Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
- 2019-06-24T09:05:21 35.570 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
- 2019-06-24T09:05:21 35.570 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
- 2019-06-24T09:05:21 35.571 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
- 2019-06-24T09:05:21 35.571 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
- 2019-06-24T09:05:21 35.571 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
- 2019-06-24T09:05:21 35.571 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewangles (vec3f), player_health (uint32), player_tickflags (uint32) }.
- 2019-06-24T09:05:21 35.571 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewangles (vec3f), player_fov (uint32), weapon_id (uint32) }.
- 2019-06-24T09:05:21 35.571 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewangles (vec3f), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewangles (vec3f), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32) }.
- 2019-06-24T09:05:21 35.599 INF StartGame done
- 2019-06-24T09:05:22 35.769 INF [Steamworks.NET] GameServer.Init successful
- 2019-06-24T09:05:22 35.773 INF [Steamworks.NET] Making server public
- 2019-06-24T09:05:23 37.231 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90126861027772417, public IP=81.6.57.25
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