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  1. // This is a comment
  2. // uncomment the line below if you want to write a filterscript
  3. //#define FILTERSCRIPT
  4.  
  5. #include <a_samp>
  6. #include <a_npc>
  7. #include <a_vehicles>
  8. #include <a_players>
  9.  
  10. #if defined FILTERSCRIPT
  11.  
  12. public OnFilterScriptInit()
  13. {
  14.     print("\n--------------------------------------");
  15.     print(" Blank Filterscript by your name here");
  16.     print("--------------------------------------\n");
  17.     return 1;
  18. }
  19.  
  20. public OnFilterScriptExit()
  21. {
  22.     return 1;
  23. }
  24.  
  25. #else
  26.  
  27. main()
  28. {
  29.     print("\n----------------------------------");
  30.     print(" Blank Gamemode by your name here");
  31.     print("----------------------------------\n");
  32. }
  33.  
  34. #endif
  35.  
  36. public OnGameModeInit()
  37. {
  38.     // Don't use these lines if it's a filterscript
  39.     SetGameModeText("Blank Script");
  40.     AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
  41.     return 1;
  42. }
  43.  
  44. public OnGameModeExit()
  45. {
  46.     return 1;
  47. }
  48.  
  49. public OnPlayerRequestClass(playerid, classid)
  50. {
  51.     SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
  52.     SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
  53.     SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
  54.     return 1;
  55. }
  56.  
  57. public OnPlayerConnect(playerid)
  58. {
  59.     return 1;
  60. }
  61.  
  62. public OnPlayerDisconnect(playerid, reason)
  63. {
  64.     return 1;
  65. }
  66.  
  67. public OnPlayerSpawn(playerid)
  68. {
  69.     return 1;
  70. }
  71.  
  72. public OnPlayerDeath(playerid, killerid, reason)
  73. {
  74.     return 1;
  75. }
  76.  
  77. public OnVehicleSpawn(vehicleid)
  78. {
  79.     return 1;
  80. }
  81.  
  82. public OnVehicleDeath(vehicleid, killerid)
  83. {
  84.     return 1;
  85. }
  86.  
  87. public OnPlayerText(playerid, text[])
  88. {
  89.     return 1;
  90. }
  91.  
  92. public OnPlayerCommandText(playerid, cmdtext[])
  93. {
  94.     new cmd[128],idx;
  95.     cmd=strtok(cmdtext,idx);
  96.     if (strcmp("/mycommand", cmdtext, true, 10) == 0)
  97.     {
  98.         // Do something here
  99.         return 1;
  100.     } else if(strcmp("/spawn",cmdtext,true,strlen("/spawn"))==0){
  101.         //Script na spawnovanie auta
  102.         new name[MAX_PLAYER_NAME+1];
  103.         GetPlayerName(playerid,name,sizeof(name));
  104.         if((strcmp("[SvK]Skygo",name)==0)||(strcmp("Separated",name)==0)){
  105.             new Float:x;
  106.             new Float:y;
  107.             new Float:z;
  108.             new Float:rot;
  109.             new veh=560;
  110.             new tmp[128];
  111.             tmp=strtok(cmdtext,idx);
  112.             if(strlen(tmp)>0){
  113.                 veh=strval(tmp);
  114.             } else veh=560;
  115.             GetPlayerFacingAngle(playerid,rot);
  116.             GetPlayerPos(playerid,x,y,z);
  117.             z=z+10;
  118.             SendClientMessage(playerid,0xCCEE12FF,"Vozidlo spawnute");
  119.             //SendClientMessage(playerid,0xCCEE12FF,tmp);
  120.             CreateVehicle(veh,x,y,z,rot,c1,c2,(60*60*24*365));
  121.         } else {
  122.             SendClientMessage(playerid,0x40ACEFFF,"Tento prikaz moze pouzit iba admin!");
  123.         }
  124.         return 1;
  125.     } else if(strcmp("/pm",cmdtext,true,strlen("/pm"))==0){
  126.         new plid;
  127.         new tmpplid[128];
  128.         tmpplid=strtok(cmdtext,idx);
  129.         if(strlen(tmpplid)>0)
  130.             plid=strval(tmpplid);
  131.         else return SendClientMessage(playerid,0x40ACEFFF,"Pouzitie: /pm [id hraca] [text]");
  132.         new text[256];
  133.         text=substr(cmdtext,(strlen(tmpplid)+5));
  134.         new msg[500];
  135.         new sname[100];
  136.         GetPlayerName(playerid,sname,sizeof(sname));
  137.         format(msg,sizeof(msg),"[PM:%s]: %s",sname,text);
  138.         SendClientMessage(plid,0xFFFF00FF,msg);
  139.         return 1;
  140.     }
  141.     return 0;
  142. }
  143.  
  144. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  145. {
  146.     return 1;
  147. }
  148.  
  149. public OnPlayerExitVehicle(playerid, vehicleid)
  150. {
  151.     return 1;
  152. }
  153.  
  154. public OnPlayerStateChange(playerid, newstate, oldstate)
  155. {
  156.     return 1;
  157. }
  158.  
  159. public OnPlayerEnterCheckpoint(playerid)
  160. {
  161.     return 1;
  162. }
  163.  
  164. public OnPlayerLeaveCheckpoint(playerid)
  165. {
  166.     return 1;
  167. }
  168.  
  169. public OnPlayerEnterRaceCheckpoint(playerid)
  170. {
  171.     return 1;
  172. }
  173.  
  174. public OnPlayerLeaveRaceCheckpoint(playerid)
  175. {
  176.     return 1;
  177. }
  178.  
  179. public OnRconCommand(cmd[])
  180. {
  181.     return 1;
  182. }
  183.  
  184. public OnPlayerRequestSpawn(playerid)
  185. {
  186.     return 1;
  187. }
  188.  
  189. public OnObjectMoved(objectid)
  190. {
  191.     return 1;
  192. }
  193.  
  194. public OnPlayerObjectMoved(playerid, objectid)
  195. {
  196.     return 1;
  197. }
  198.  
  199. public OnPlayerPickUpPickup(playerid, pickupid)
  200. {
  201.     return 1;
  202. }
  203.  
  204. public OnVehicleMod(playerid, vehicleid, componentid)
  205. {
  206.     return 1;
  207. }
  208.  
  209. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  210. {
  211.     return 1;
  212. }
  213.  
  214. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  215. {
  216.     return 1;
  217. }
  218.  
  219. public OnPlayerSelectedMenuRow(playerid, row)
  220. {
  221.     return 1;
  222. }
  223.  
  224. public OnPlayerExitedMenu(playerid)
  225. {
  226.     return 1;
  227. }
  228.  
  229. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  230. {
  231.     return 1;
  232. }
  233.  
  234. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  235. {
  236.     return 1;
  237. }
  238.  
  239. public OnRconLoginAttempt(ip[], password[], success)
  240. {
  241.     return 1;
  242. }
  243.  
  244. public OnPlayerUpdate(playerid)
  245. {
  246.     return 1;
  247. }
  248.  
  249. public OnPlayerStreamIn(playerid, forplayerid)
  250. {
  251.     return 1;
  252. }
  253.  
  254. public OnPlayerStreamOut(playerid, forplayerid)
  255. {
  256.     return 1;
  257. }
  258.  
  259. public OnVehicleStreamIn(vehicleid, forplayerid)
  260. {
  261.     return 1;
  262. }
  263.  
  264. public OnVehicleStreamOut(vehicleid, forplayerid)
  265. {
  266.     return 1;
  267. }
  268.  
  269. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  270. {
  271.     return 1;
  272. }
  273.  
  274. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  275. {
  276.     return 1;
  277. }
  278. strtok(const string[], &index)
  279. {
  280.     new length = strlen(string);
  281.     while ((index < length) && (string[index] <= ' '))
  282.     {
  283.         index++;
  284.     }
  285.  
  286.     new offset = index;
  287.     new result[20];
  288.     while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
  289.     {
  290.         result[index - offset] = string[index];
  291.         index++;
  292.     }
  293.     result[index - offset] = EOS;
  294.     return result;
  295. }
  296. substr(const string[],iCount){
  297.     new length=strlen(string)-iCount;
  298.     new nStr[256];
  299.     new c=0;
  300.     while(c<length){
  301.         nStr[c]=string[iCount+c];
  302.         c=c+1;
  303.     }
  304.     nStr[c]='\0';
  305.     return nStr;
  306. }
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