Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- include('shared.lua')
- SWEP.PrintName = "SIG SG-550" // 'Nice' Weapon name (Shown on HUD)
- SWEP.Slot = 3 // Slot in the weapon selection menu
- SWEP.SlotPos = 1 // Position in the slot
- // Override this in your SWEP to set the icon in the weapon selection
- if (file.Exists("../materials/weapons/weapon_fas_sg550.vmt")) then
- SWEP.WepSelectIcon = surface.GetTextureID("weapons/weapon_fas_sg550")
- end
Add Comment
Please, Sign In to add comment