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- Log uploaded on Saturday, April 29, 2017, 9:21:44 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[2.4.3]: HugsLib(0.16.0.0)
- Medieval Times: (no assemblies)
- Hospitality: Hospitality(0.16.7.0)
- Efficient Light: (no assemblies)
- QualityBuilder: QualityBuilder(1.0.6.0)
- LT-DoorMat: RimWorld-DoorMat(1.0.0.0)
- Hand Me That Brick: HandMeThatBrick(1.2.16.0)
- Vegetable Garden : VGDrinks(1.0.0.0)
- [T] MoreFloors: (no assemblies)
- Tilled Soil: (no assemblies)
- ED-Embrasures: (no assemblies)
- Log file contents:
- Initialize engine version: 5.4.1f1 (649f48bbbf0f)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- - Completed reload, in 0.061 seconds
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.dll (this message is harmless)
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 5280x1080 at -1440,0
- <RI> Initialized touch support.
- UnloadTime: 0.806236 ms
- RimWorld 0.16.1393 rev536
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Non platform assembly: data-175AC010 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-175AC010.dll
- Non platform assembly: data-1A292008 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1A292008.dll
- Non platform assembly: data-1740A048 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1740A048.dll
- Non platform assembly: data-12FB0440 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-12FB0440.dll
- Non platform assembly: data-1A2B0A10 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1A2B0A10.dll
- Non platform assembly: data-174B4010 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-174B4010.dll
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [HugsLib] (info) Attribute detours applied:
- Window.WindowOnGUI >> HugsLib.GuiInject.WindowDetour._WindowOnGUI
- ForbidUtility.CaresAboutForbidden >> Hospitality.Detouring.ForbidUtility.CaresAboutForbidden
- ITab_Pawn_Guest.get_IsVisible >> Hospitality.Detouring.ITab_Pawn_Guest.get_IsVisible
- Pawn_PlayerSettings.get_RespectsAllowedArea >> Hospitality.Detouring.Pawn_PlayerSettings.get_RespectsAllowedArea
- ITab_Pawn_Gear.InterfaceDrop >> Hospitality.Detouring.ITab_Pawn_Gear.InterfaceDrop
- ModContentPack.ToString >> Hospitality.Detouring.ModContentPack.ToString
- Pawn_GuestTracker.Notify_PawnUndowned >> Hospitality.Detouring.Pawn_GuestTracker.Notify_PawnUndowned
- Pawn_GuestTracker.SetGuestStatus >> Hospitality.Detouring.Pawn_GuestTracker.SetGuestStatus
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal >> Hospitality.Detouring.ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal >> Hospitality.Detouring.ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal
- Pawn_NeedsTracker.ShouldHaveNeed >> Hospitality.Detouring.Pawn_NeedsTracker.ShouldHaveNeed
- Pawn_RelationsTracker.Notify_RescuedBy >> Hospitality.Detouring.Pawn_RelationsTracker.Notify_RescuedBy
- RestUtility.CanUseBedEver >> Hospitality.Detouring.RestUtility.CanUseBedEver
- ThoughtWorker_BarracksImpressiveness.CurrentStateInternal >> Hospitality.Detouring.ThoughtWorker_BarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_BedroomImpressiveness.CurrentStateInternal >> Hospitality.Detouring.ThoughtWorker_BedroomImpressiveness.CurrentStateInternal
- ThoughtWorker_SharedBedroom.CurrentStateInternal >> Hospitality.Detouring.ThoughtWorker_SharedBedroom.CurrentStateInternal
- ThoughtWorker_SleepingRoomImpressiveness.CurrentStateInternal >> Hospitality.Detouring.ThoughtWorker_SleepingRoomImpressiveness.CurrentStateInternal
- Pawn_WorkSettings.ExposeData >> Hospitality.Detouring.Pawn_WorkSettings.ExposeData
- Pawn_InteractionsTracker.TryInteractRandomly >> Hospitality.Detouring.Pawn_InteractionsTracker.TryInteractRandomly
- FactionDialogMaker.OfferGiftOption >> Hospitality.Detouring.FactionDialogMaker.OfferGiftOption
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [HugsLib] v2.4.3 initialized Hospitality, HandMeThatBrick
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [HugsLib] (info) Manual detour: DrugPolicy.get_Item >> Hospitality.Detouring.DrugPolicy.Item
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Hospitality injected.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.370242 ms
- QualityBuilder added property to '174' things
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 8300.
- Total: 24.919804 ms (FindLiveObjects: 0.289056 ms CreateObjectMapping: 0.451144 ms MarkObjects: 24.138481 ms DeleteObjects: 0.040521 ms)
- Loading game from file Stonkley with mods Core, HugsLib, Medieval Times, Hospitality, Efficient Light, QualityBuilder, LT-DoorMat, Hand Me That Brick, Vegetable Garden , [T] MoreFloors, Tilled Soil, and ED-Embrasures
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- QualityBuilder added to orders category.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18384.
- Total: 450.287811 ms (FindLiveObjects: 0.808338 ms CreateObjectMapping: 1.384950 ms MarkObjects: 448.052795 ms DeleteObjects: 0.041122 ms)
- Invalid count: -2147483648, setting to 1. Job was DoBill A=Thing_ElectricStove480280 B=Thing_ChunkSalt253562 C=(149, 0, 172)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Invalid count: -2147483648, setting to 1. Job was DoBill A=Thing_ElectricStove480280 B=Thing_ChunkSalt253563 C=(149, 0, 172)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Invalid count: -2147483648, setting to 1. Job was DoBill A=Thing_ElectricStove480966 B=Thing_ChunkSalt253565 C=(150, 0, 168)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Invalid count: -2147483648, setting to 1. Job was DoBill A=Thing_ElectricStove480966 B=Thing_ChunkSalt253563 C=(149, 0, 168)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Invalid count: -2147483648, setting to 1. Job was DoBill A=Thing_ElectricStove480966 B=Thing_ChunkSalt253563 C=(149, 0, 168)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Constructed TargetInfo with cell=(109, 0, 145) and a null map.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Invalid count: -2147483648, setting to 1. Job was DoBill A=Thing_ElectricStove480966 B=Thing_ChunkSalt253563 C=(149, 0, 168)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Invalid count: -2147483648, setting to 1. Job was DoBill A=Thing_ElectricStove480966 B=Thing_ChunkSalt253563 C=(149, 0, 168)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Invalid count: -2147483648, setting to 1. Job was DoBill A=Thing_ElectricStove480280 B=Thing_ChunkSalt253563 C=(148, 0, 172)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Invalid count: -2147483648, setting to 1. Job was DoBill A=Thing_ElectricStove480280 B=Thing_ChunkSalt637014 C=(150, 0, 172)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Invalid count: -2147483648, setting to 1. Job was DoBill A=Thing_ElectricStove480966 B=Thing_ChunkSalt253563 C=(149, 0, 168)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Invalid count: -2147483648, setting to 1. Job was DoBill A=Thing_ElectricStove480280 B=Thing_ChunkSalt253563 C=(149, 0, 172)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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