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a guest Dec 14th, 2018 69 Never
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  1. Place Pertama
  2. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(0.295806587, -37.0378761, 890.214355))
  3. -- Place kedua
  4. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-374.2388, -37.0378761, 885.253296))
  5. -- Place ketiga
  6. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-760.199097, -37.0378761, 880.302246))
  7. -- Place ke empat
  8. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1140.22437, -37.0378761, 885.195129))
  9. -- place ke lima
  10. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1534.46313, -33.038002, 887.088318))
  11. -- Spawn Place
  12. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(536.137939, -36.409977, 886.542542))
  13. -- Store Place
  14. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(719.225952, -33.6261177, 894.049072))
  15.  
  16.  
  17. -- WalkSpeed & Jumphack
  18. local speedmax = 300
  19. local jumpmax = 300
  20. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = speedmax
  21. game.Players.LocalPlayer.Character.Humanoid.JumpPower = jumpmax
  22.  
  23.  
  24. -- Made by Slytherin#7876
  25. local barriers = "Barrier5" or "Barrier4" or "Barrier3" or "Barrier2" or "Barrier1" -- list Barrie1, Barrier2, Barrier3, Barrier4, Barrier5
  26.  
  27. local event = game:GetService("Workspace").__THINGS["Barriers"]
  28.  
  29. event:remove()
  30.  
  31. local amount = 1000 -- experiment with this value, 1000 is maximum and for pets with high levels
  32. local coins = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Coins")
  33. local save = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Get Other Stats"):InvokeServer()
  34. local plr = game:GetService("Players").LocalPlayer
  35. local petids = {}
  36. local pets = game:GetService("Workspace")["__REMOTES"].Pets
  37. local a = #save[plr.Name]["Save"]["Pets"]
  38. local done = "lol meme"
  39. function random(t)
  40.     local keys = {}
  41.     for key, value in pairs(t) do
  42.         keys[#keys+1] = key
  43.     end
  44.     index = keys[math.random(1, #keys)]
  45.     return t[index]
  46. end
  47. for i=1,a do
  48.     if(save[plr.Name]["Save"]["Pets"][a].e == true) then
  49.         table.insert(petids, save[plr.Name]["Save"]["Pets"][a].id)
  50.     end
  51.     a = a - 1
  52. end
  53. function co(b)
  54.     local done = b
  55.     print("Mining coin: " .. b.Name)
  56.     while(b:FindFirstChild"Health" ~= nil and b:FindFirstChild"Health".Value > 0) do
  57.         warn(b.Name .. "- Health: " .. b.Health.Value)
  58.         wait(0.2)
  59.         coins:FireServer("Mine",b.Name, amount, random(petids))
  60.     end
  61. end
  62. for _,b in next, workspace.__THINGS.Coins:GetChildren() do
  63.     if(done ~= b) then
  64.         coroutine.wrap(function()co(b)end)()
  65.     end
  66. end
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