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- ####################################################################### Anni #######################################################################
- # SPIGOT VERSION: 1.8.4
- # VAULT
- #
- #
- # Permissions:
- # KITS:
- #
- # anni.class.warrior - WARRIOR
- # anni.class.archer - ARCHER
- # anni.class.miner - MINER
- # anni.class.lumberjack - LUMBERJACK
- # anni.class.scout - SCOUT
- # anni.class.berserker - BERSERKER
- # anni.class.spy - SPY
- # anni.class.defender - DEFENDER
- # ------------------------
- #
- # OSTATNE:
- #
- # anni.bypass.teamlimitor - ZMENA TEAMU
- # anni.bypass.teamlimit - PRIPOJIT SA DO PLNEHO TEAMU
- # anni.bypass.phaselimiter - PHASE JOIN
- # anni.map.edit - EDIT MAP
- # anni.map.save - SAVE MAP
- #
- #####################################################################################################################################################
- # Cas do startu - 1 = 1 sekunda do startu
- start-delay: 20
- # Cas fazie - 1 = 1 sekunda ODPORUCAM: 600 sekund = 10 minut
- phase-period: 60
- # Restart Cas - 1 = 1 sekunda do restartu
- restart-delay: 20
- # Stat system: "flatfile" - FILE DATABAZA - stats.yml | "sql" - MYSQL DATABAZA
- stats: flatfile
- MySQL:
- port: 3306
- user: meno_uzivatela
- pass: heslo
- host: nieco.fakaheda.eu
- name: meno_databazi
- # true - RYMSKE CISLICE | false - NORMALNE CISLICE
- roman: true
- #Prefix Anni
- prefix: '&6Annihilation &6&l>>'
- # Pocet hracu do startu
- requiredToStart: 2
- # Stavacia zona ODPORUCAM: 14
- build: 14
- # Cas do spawnutia bossa 1 = 1 minuta do spawnutia ODPORUCAM 10 minut
- bossRespawnDelay: 10
- # MOTD - true - zapnes | false - vypnes
- enableMotd: true
- # Pripajanie do fazie
- lastJoinPhase: 2
- # Nastaveni MOTD
- # %PHASE% %TIME% %PLAYERCOUNT% %MAXPLAYERS%
- # %GREENNEXUS% %REDNEXUS% %BLUENEXUS% %YELLOWNEXUS%
- # %GREENCOUNT% %REDCOUNT% %BLUECOUNT% %YELLOWCOUNT%
- motdLobby: '&5&lLobby'
- motdPhase: '&aFaze &e%PHASE%'
- #Nastaveni ActionBar:
- # %PHASE% %TIME% %RESTART% %TOTAL%
- ActionPhase: '&aFaze: &e%PHASE% &f&l| &cCas: &5%TIME%'
- ActionStart: '&7Hra startuje za '
- ActionRestart: '&cTotalny cas: &6%TOTAL% &f| &aServer sa restartuje za %RESTART%'
- #Nastaveni TitleAPI
- #Team
- EnableJoinTeamTitle: true
- JoinTitleTeam: '&fZvoleny team'
- JoinSubTitleTeam: '&r%TEAM%'
- #Classa
- EnableClassTitle: true
- ClassTitleSelect: '&fZvolena classa'
- ClassSubTitleSelect: '&e%CLASS%'
- #Join
- EnableJoinTitle: true
- JoinTitle: '&7Vitej v Anni'
- JoinSubTitle: '&eUzij si hru!'
- #MapTitle
- EnableMapTitle: true
- MapTitle: '&fBude sa hrat mapa'
- MapSubTitle: '&e%MAP%'
- #BossTitle
- EnableBossTitle: true
- SpawnBossTitle: 'Boss &a%boss% &fbyl spawnut!'
- SpawnBossSubTitle: '&cBez ho zabit!'
- #EndGameTitle
- EnableEndTitle: true
- EndGameTitle: '&aGratulace'
- EndGameSubTitle: 'Team %TEAM% &fVyhral!'
- #NexusTitle
- EnableNexusTitle: true
- NexusZnicenTitle: 'Hrac %KILLER% &rs teamu &r%TEAM%'
- NexusZnicenSubTitle: 'znicil &r%ZNICEN% Nexus&r!'
- #PhaseTitle
- EnablePhaseTitle: true
- PhaseTitle: 'Faze &e%PHASE%'
- PhaseSubTitle: 'Zacala!'
- #Nastaveni TAB
- # %PHASE% %TIME% %MAP%
- EnableTab: true
- Header: '&7Mapa: &e%MAP%'
- Voting: '&7Voting'
- Footer: '&aFaze &e%PHASE% &7&l| &b%TIME%'
- #ScoreBoard
- LobbySB: '&aHlasovani &f&l| &e/vote <ID>'
- GameSB: '&7Mapa: &6&l%MAP%'
- #Nastaveni menu
- #TEAM
- #Item
- JoinItemTeamName: '&eVyber teamu'
- ItemTeamID: 35
- JoinItemTeamSlot: 2
- #Menu
- TitleTeamMenu: '&6&l&nVyber Teamu'
- TeamSlotMenu: 9
- #Teams name
- YellowName: '&eYellow'
- RedName: '&cRed'
- GreenName: '&aGreen'
- BlueName: '&9Blue'
- #Teams Lore VARIABLE: "»" - %SIPKA%
- YellowLore: '&e%SIPKA% &7Pocet hracu: &e%YELLOW%'
- RedLore: '&c%SIPKA% &7Pocet hracu: &c%RED%'
- GreenLore: '&a%SIPKA% &7Pocet hracu: &a%GREEN%'
- BlueLore: '&9%SIPKA% &7Pocet hracu: &9%BLUE%'
- #CLASS
- #Menu
- TitleClassMenu: '&0&l&nVyber Classe'
- #Item
- JoinItemClassName: '&bVyber classe'
- JoinItemClassSlot: 1
- ItemClassID: 288
- ItemStatsName: '&6STATISTIKY'
- ItemStats: 371
- JoinItemStatsSlot: 5
- ItemVoteName: '&6VOTING'
- ItemVote: 371
- JoinItemVoteSlot: 1
- ItemExitName: '&6OPUSTIT HRU'
- ItemExit: 331
- JoinItemExitSlot: 9
- #NEXUS ITEM VARIABLE: Team Barva: %COLOR% | Team %TEAM%
- CompassItem: '&f&lSmerujes k %COLOR%%TEAM% Nexusu!'
- #Chat VARIABLE: %color% - barva teamu
- LobbyChat: '&8[&5Lobby&8]'
- AllChat: '&8[%color%All&8]'
- TeamChat: '&8[%color%Team&8]'
- DeadChat: '&8[&cDEAD&8]'
- AllChatText: '!'
- ChatEnd: '&e&l>'
- #Nastaveni hrace
- KillXP: 5
- KillBossXP: 20
- #Prikaz pro reset
- commandsToRunAtEndGame:
- - "wr reset now"
- #
- sssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssss
- # When /annihilation start is run, the delay before starting phase 1 in seconds
- start-delay: 120
- #
- # Phase length in seconds (Phase 5 is perpetual)
- phase-period: 600
- #
- # When the game ends, the delay before resetting the game
- restart-delay: 120
- #
- # Stat system: "flatfile" for yml or "sql" for MySQL
- stats: flatfile
- #
- MySQL:
- port: 3306
- user: mc_
- pass: mc_
- host: localhost
- name: annihilation
- #
- # Display Roman Numerals for phase numbers
- roman: true
- #
- # Auto updater
- allowUpdater: true
- #
- # Amount of players required to start the game
- requiredToStart: 2
- #
- # Build Distance from Nexus
- build: 15
- #
- # Delay in minutes to respawn the bosses after death
- bossRespawnDelay: 10
- #
- # Enable the custom MOTD
- enableMotd: true
- #
- # The last phase players can join a team
- lastJoinPhase: 2
- #
- # Custom MOTD - Values you can use
- # %PHASE% %TIME% %PLAYERCOUNT% %MAXPLAYERS%
- # %GREENNEXUS% %REDNEXUS% %BLUENEXUS% %YELLOWNEXUS%
- # %GREENCOUNT% %REDCOUNT% %BLUECOUNT% %YELLOWCOUNT%
- motd: '&cPhase: &5%PHASE%'
- motd-lobby: '&5Lobby'
- motd-start: '&6Phase: &2%PHASE%'
- #
- # Un-comment the below to enable
- # NOTICE: If enabled the game WILL NOT AUTO RESTART.
- commandsToRunAtEndGame:
- - "wr reset now"
- #
- #Economy setup
- Exp-player-kill: 20
- Exp-boss-kill: 300
- Money-nexus-hit: 5
- Money-nexus-kill: 50
- Money-player-kill: 30
- Money-boss-kill: 80
- Money-win: 150
- #
- Chat:
- no-team:
- team:
- all-team:
- #
- #Ending game
- Force-end:
- hours: 1
- minutes: 30
- #Boss loot settings
- Boss-loot:
- Item-Nb: 6
- Item0:
- ==: org.bukkit.inventory.ItemStack
- type: DIAMOND_HELMET
- meta:
- ==: ItemMeta
- meta-type: UNSPECIFIC
- enchants:
- PROTECTION_ENVIRONMENTAL: 1
- OXYGEN: 3
- display-name: 'Oxyger'
- lore:
- - 'Power of oxygen'
- - 'Unique Item'
- repair-cost: 4
- Item1:
- ==: org.bukkit.inventory.ItemStack
- type: DIAMOND_HELMET
- meta:
- ==: ItemMeta
- meta-type: UNSPECIFIC
- enchants:
- PROTECTION_ENVIRONMENTAL: 4
- OXYGEN: 3
- display-name: 'Oxyger II'
- lore:
- - 'Power of oxygen II'
- - 'Rare Item'
- repair-cost: 4
- Item2:
- ==: org.bukkit.inventory.ItemStack
- type: DIAMOND_LEGGINGS
- meta:
- ==: ItemMeta
- meta-type: UNSPECIFIC
- enchants:
- PROTECTION_ENVIRONMENTAL: 4
- display-name: 'Anti sharp'
- lore:
- - 'Better than normal.'
- - 'Unique Item'
- repair-cost: 2
- Item3:
- ==: org.bukkit.inventory.ItemStack
- type: DIAMOND_BOOTS
- meta:
- ==: ItemMeta
- meta-type: UNSPECIFIC
- enchants:
- PROTECTION_ENVIRONMENTAL: 2
- PROTECTION_FALL: 4
- display-name: 'Fly boots'
- lore:
- - 'Less damage of falling.'
- - 'Rare Item'
- repair-cost: 2
- Item4:
- ==: org.bukkit.inventory.ItemStack
- type: BOW
- meta:
- ==: ItemMeta
- meta-type: UNSPECIFIC
- enchants:
- ARROW_INFINITE: 1
- display-name: 'Infinite Shooter'
- lore:
- - 'This bow is great.'
- - 'Unique Item'
- repair-cost: 4
- Item5:
- ==: org.bukkit.inventory.ItemStack
- type: DIAMOND_SWORD
- meta:
- ==: ItemMeta
- meta-type: UNSPECIFIC
- enchants:
- DAMAGE_ALL: 3
- display-name: '�Blood finder'
- lore:
- - 'Sharpness is your brother.'
- - 'Unique Item'
- repair-cost: 2
- Item6:
- ==: org.bukkit.inventory.ItemStack
- type: DIAMOND_CHESTPLATE
- meta:
- ==: ItemMeta
- meta-type: UNSPECIFIC
- enchants:
- PROTECTION_ENVIRONMENTAL: 4
- display-name: 'Troll plate'
- lore:
- - 'Defending is smarter'
- - 'Unique Item'
- repair-cost: 2
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