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Bedwars config

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Apr 22nd, 2016
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  1. # ###############################
  2. # ####### BEDWARS CONFIG ########
  3. # ##### CREATED BY YANNICI ######
  4. # ###############################
  5. # ###### EXPLANATION ABOUT ######
  6. # ##### EVERY CONFIGURATION #####
  7. # ### YOU CAN FIND ON GITHUB ####
  8. # ############ WIKI #############
  9. # ###############################
  10. #
  11. # # TYPE HELP # #
  12. # int: number (not decimal)
  13. # string: a normal text (in most cases you can use colorcodes with a beginning §)
  14. # boolean: true or false (IMPORTANT: true OR false ONLY)
  15. # list<?>: a list of type ? (? is the type of the list items)
  16. # byte: a int but limited between -128 ... 127
  17. # short: a int but limited between -32768 ... 32767
  18. # char: one character
  19.  
  20. chat-prefix: '&7[&bBedWars&7]&f'
  21. command-prefix: bw
  22. plugin-metrics: true
  23. global-messages: true
  24. global-autobalance: false
  25. global-chat-after-end: true
  26. gamelength: 60
  27. allow-crafting: false
  28. overwrite-names: true
  29. lobby-gamemode: 0
  30. holographic-stats:
  31. show-prefix: false
  32. name-color: '&7'
  33. value-color: '&e'
  34. head-line: Your &eBEDWARS&f stats
  35. teamname-on-tab: false
  36. teamname-in-chat: false
  37. hearts-on-death: true
  38. die-on-void: false
  39. lobbytime: 60
  40. lobby-chatformat: '$player$: $msg$'
  41. ingame-chatformat-all: '[$all$] <$team$>$player$: $msg$'
  42. ingame-chatformat: '<$team$>$player$: $msg$'
  43. game-block: BED_BLOCK
  44. store-game-records: true
  45. store-game-records-holder: true
  46. bed-sound: ENDERDRAGON_GROWL
  47. player-drops: false
  48. place-in-liquid: true
  49. breakable-blocks:
  50. - none
  51. jointeam-entity:
  52. show-name: true
  53. lobby-scoreboard:
  54. enabled: true
  55. title: '&eBEDWARS'
  56. content:
  57. - ' '
  58. - '&fMap: &2$gamename$'
  59. - '&fPlayers: &2$players$&f/&2$maxplayers$'
  60. - ' '
  61. - '&fWaiting ...'
  62. - ' '
  63. scoreboard:
  64. format-bed-destroyed: '&c$status$ $team$'
  65. format-bed-alive: '&a$status$ $team$'
  66. format-title: '&e$region$&f - $time$'
  67. titles:
  68. win:
  69. enabled: true
  70. title-fade-in: 1.5
  71. title-stay: 5.0
  72. title-fade-out: 2.0
  73. subtitle-fade-in: 1.5
  74. subtitle-stay: 5.0
  75. subtitle-fade-out: 2.0
  76. map:
  77. enabled: false
  78. title-fade-in: 1.5
  79. title-stay: 2.0
  80. title-fade-out: 1.5
  81. subtitle-fade-in: 1.5
  82. subtitle-stay: 2.0
  83. subtitle-fade-out: 1.5
  84. countdown:
  85. enabled: true
  86. format: '&3{countdown}'
  87. explodes:
  88. destroy-worldblocks: false
  89. destroy-beds: false
  90. drop-blocking: false
  91. lobbycountdown-rule: 2
  92. friendlyfire: false
  93. friendlybreak: true
  94. gameoverdelay: 10
  95. chat-to-all-prefix: '@'
  96. seperate-game-chat: true
  97. seperate-spectator-chat: false
  98. statistics:
  99. enabled: true
  100. show-on-game-end: true
  101. storage: yaml
  102. bed-destroyed-kills: false
  103. scores:
  104. kill: 10
  105. die: 0
  106. win: 50
  107. bed-destroy: 25
  108. lose: 0
  109. record: 100
  110. database:
  111. host: localhost
  112. port: 3306
  113. db: database
  114. user: root
  115. password: secret
  116. connection-pooling:
  117. min-pool-size: 3
  118. max-pool-size: 50
  119. spectation-enabled: true
  120. respawn-protection: 0
  121. allowed-commands:
  122. - /help
  123. endgame:
  124. mainlobby-enabled: false
  125. all-players-to-mainlobby: false
  126. bungeecord:
  127. enabled: true
  128. hubserver: lobby
  129. endgame-in-lobby: false
  130. full-restart: false
  131. spigot-restart: false
  132. motds:
  133. lobby: |
  134. $gamename$
  135. &7&b$currentplayers$&7/&b$maxplayers$&7
  136. running: |
  137. $regionname$
  138. &7[&b$currentplayers$&7/&b$maxplayers$&7
  139. stopped: |
  140. $gamename$
  141. &c[Stopped]
  142. full: |
  143. $gamename$
  144. &7&b$currentplayers$&7/&b$maxplayers$&7
  145. locale: enable
  146. ressource:
  147. bronze:
  148. item: CLAY_BRICK
  149. spawn-interval: 1000
  150. amount: 1
  151. spread: 1.0
  152. name: '&4Bronze'
  153. iron:
  154. item: IRON_INGOT
  155. spawn-interval: 10000
  156. amount: 1
  157. spread: 1.0
  158. name: '&7Iron'
  159. gold:
  160. item: GOLD_INGOT
  161. spawn-interval: 20000
  162. amount: 1
  163. spread: 1.0
  164. name: '&6Gold'
  165. check-updates: true
  166. update-infos: true
  167. rewards:
  168. enabled: false
  169. player-win:
  170. - /example {player} 200
  171. player-end-game:
  172. - /example {player} {score}
  173. player-destroy-bed:
  174. - /example {player} {score}
  175. player-kill:
  176. - /example {player} 10
  177. specials:
  178. rescue-platform:
  179. break-time: 10
  180. using-wait-time: 20
  181. item: BLAZE_ROD
  182. can-break: false
  183. block: STAINED_GLASS
  184. protection-wall:
  185. break-time: 0
  186. wait-time: 20
  187. can-break: true
  188. item: BRICK
  189. block: SANDSTONE
  190. width: 5
  191. height: 3
  192. distance: 2
  193. magnetshoe:
  194. probability: 75
  195. boots: IRON_BOOTS
  196. warp-powder:
  197. show-particles: true
  198. particle: fireworksSpark
  199. teleport-time: 6
  200. trap:
  201. duration: 10
  202. blindness:
  203. enabled: true
  204. amplifier: 2
  205. slowness:
  206. enabled: true
  207. amplifier: 2
  208. weakness:
  209. enabled: true
  210. amplifier: 2
  211. show-particles: true
  212. play-sound: true
  213. tntsheep:
  214. fuse-time: 8.0
  215. speed: 0.4
  216. explosion-factor: 1.0
  217. sign:
  218. first-line: $title$
  219. second-line: $regionname$
  220. third-line: Players &7[&b$currentplayers$&7/&b$maxplayers$&7]
  221. fourth-line: $status$
  222. player-settings:
  223. one-stack-on-shift: true
  224. overwrite-display-names: true
  225. lobbytime-full: 15
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