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- --Script made by SpoingeBob (ewum)
- -- Do not try to copy this script
- -- Thanks for using this script
- -- Enjoy
- ------------------------------------
- local plr = game.Workspace:WaitForChild("SpoingeBob")
- local hum = plr.Humanoid
- local weldtorso = Instance.new("Weld",plr.Torso)
- local weldarmleft = Instance.new("Weld",plr:WaitForChild("Left Arm"))
- local weldarmright = Instance.new("Weld",plr:WaitForChild("Right Arm"))
- local weldlegleft = Instance.new("Weld",plr:WaitForChild("Left Leg"))
- local weldlegright = Instance.new("Weld",plr:WaitForChild("Right Leg"))
- local weldhead = Instance.new("Weld",plr:WaitForChild("Head"))
- local torso = Instance.new("Part",plr)
- local armleft = Instance.new("Part",plr)
- local armright = Instance.new("Part",plr)
- local legleft = Instance.new("Part",plr)
- local legright = Instance.new("Part",plr)
- local head = Instance.new("Part",plr)
- torso.Size = Vector3.new(2, 2, 2)
- armleft.Position = Vector3.new(0, 0, 3)
- armleft.Size = Vector3.new(1,2,1)
- armright.Size = Vector3.new(1,2,1)
- armright.Position = Vector3.new(3, 0, 0)
- legleft.Size = Vector3.new(1, 2, 1)
- legleft.Position = Vector3.new(0, 0, 2)
- legright.Position = Vector3.new(2, 0, 0)
- legright.Size = Vector3.new(1, 2, 1)
- head.Size = Vector3.new(1.5, 1.5, 1.5)
- plr.Head.Transparency = 1
- plr.Torso.Transparency = 1
- plr:WaitForChild("Right Arm").Transparency = 1
- plr:WaitForChild("Right Leg").Transparency = 1
- plr:WaitForChild("Left Arm").Transparency = 1
- plr:WaitForChild("Left Leg").Transparency = 1
- weldtorso.Part1 = torso
- weldtorso.Part0 = plr.Torso
- weldarmleft.Part1 = armleft
- weldarmleft.Part0 = plr:WaitForChild("Left Arm")
- weldarmright.Part1 = armright
- weldarmright.Part0 = plr:WaitForChild("Right Arm")
- weldlegleft.Part1 = legleft
- weldlegleft.Part0 = plr:WaitForChild("Left Leg")
- weldlegright.Part1 = legright
- weldlegright.Part0 = plr:WaitForChild("Right Leg")
- weldhead.Part1 = head
- weldhead.Part0 = plr.Head
- armleft.Name = "NewLeftArm"
- armright.Name = "NewRightArm"
- legleft.Name = "NewLeftLeg"
- legright.Name = "NewRightLeg"
- torso.Name = "NewTorso"
- head.Name = "NewHead"
- armleft.Material = "Metal"
- armright.Material = "Metal"
- legleft.Material = "Metal"
- legright.Material = "Metal"
- armleft.Material = "Metal"
- torso.Material = "Metal"
- head.Material = "Neon"
- armleft.BackSurface = "SmoothNoOutlines"
- armleft.BottomSurface = "SmoothNoOutlines"
- armleft.FrontSurface = "SmoothNoOutlines"
- armleft.LeftSurface = "SmoothNoOutlines"
- armleft.RightSurface = "SmoothNoOutlines"
- armleft.TopSurface = "SmoothNoOutlines"
- armright.BackSurface = "SmoothNoOutlines"
- armright.BottomSurface = "SmoothNoOutlines"
- armright.FrontSurface = "SmoothNoOutlines"
- armright.LeftSurface = "SmoothNoOutlines"
- armright.RightSurface = "SmoothNoOutlines"
- armright.TopSurface = "SmoothNoOutlines"
- torso.BackSurface = "SmoothNoOutlines"
- torso.BottomSurface = "SmoothNoOutlines"
- torso.FrontSurface = "SmoothNoOutlines"
- torso.LeftSurface = "SmoothNoOutlines"
- torso.RightSurface = "SmoothNoOutlines"
- torso.TopSurface = "SmoothNoOutlines"
- head.BackSurface = "SmoothNoOutlines"
- head.BottomSurface = "SmoothNoOutlines"
- head.FrontSurface = "SmoothNoOutlines"
- head.LeftSurface = "SmoothNoOutlines"
- head.RightSurface = "SmoothNoOutlines"
- head.TopSurface = "SmoothNoOutlines"
- legright.FrontSurface = "SmoothNoOutlines"
- legright.LeftSurface = "SmoothNoOutlines"
- legright.RightSurface = "SmoothNoOutlines"
- legright.TopSurface = "SmoothNoOutlines"
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