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Jun 11th, 2017
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  1. DNAType: DataSpec::DNAMP1::CTweakPlayerRes
  2. m_saveStationIcon: TXTR_IconA
  3. m_missileStationIcon: TXTR_IconE
  4. m_elevatorIcon: TXTR_IconG
  5. m_minesBreakFirstTopIcon: TXTR_IconM
  6. m_minesBreakFirstBottomIcon: TXTR_IconR
  7. m_minesBreakSecondTopIcon: TXTR_IconS
  8. m_minesBreakSecondBottomIcon: TXTR_IconT
  9. m_lStickN: TXTR_MapArrowUp
  10. m_lStickU: TXTR_MapArrowDown
  11. m_lStickUL: LStickN
  12. m_lStickL: LStickU
  13. m_lStickDL: LStickUL
  14. m_lStickD: LStickL
  15. m_lStickDR: LStickDL
  16. m_lStickR: LStickD
  17. m_lStickUR: LStickDR
  18. m_cStickN: LStickR
  19. m_cStickU: LStickUR
  20. m_cStickUL: CStickN
  21. m_cStickL: CStickU
  22. m_cStickDL: CStickUL
  23. m_cStickD: CStickL
  24. m_cStickDR: CStickDL
  25. m_cStickR: CStickD
  26. m_cStickUR: CStickDR
  27. m_lTriggerOut: CStickR
  28. m_lTriggerIn: CStickUR
  29. m_rTriggerOut: LTriggerOut
  30. m_rTriggerIn: LTriggerIn
  31. m_startButtonOut: RTriggerOut
  32. m_startButtonIn: RTriggerIn
  33. m_aButtonOut: StartButtonOut
  34. m_aButtonIn: StartButtonOut
  35. m_bButtonOut: AButtonIn
  36. m_bButtonIn: AButtonIn
  37. m_xButtonOut: BButtonIn
  38. m_xButtonIn: BButtonIn
  39. m_yButtonOut: XButtonOut
  40. m_yButtonIn: XButtonOut
  41. m_ballTransitionsANCS: YButtonOut
  42. m_ballTransitionsPower: YButtonOut
  43. m_ballTransitionsIce: BallTransitionsANCS
  44. m_ballTransitionsWave: BallTransitionsPowerBeam
  45. m_ballTransitionsPlasma: BallTransitionsPowerBeam
  46. m_ballTransitionsPhazon: BallTransitionsPowerBeam
  47. m_cinePower: BallTransitionsPowerBeam
  48. m_cineIce: BallTransitionsPowerBeam
  49. m_cineWave: CinematicGunPower
  50. m_cinePlasma: CinematicGunIce
  51. m_cinePhazon: CinematicGunWave
  52. m_unkFloat: 233.431229
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