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KingMurdoc

ba revival sheet

Apr 2nd, 2017
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  1. [code]
  2. Name: Hopefully self-explanatory
  3. Advantage: Name only. The name of your character's unique ability, differentiating them from the rest of the cast
  4. [hr] // Idea I had of listing characters by name and advantage. This rule would be where the short version ends
  5. Age:
  6. Gender:
  7. Appearance:
  8. Home Universe (optional):
  9. Background:
  10. [hr]
  11. Advantage: Describe your Advantage here. It is a unique ability only possessed by your character, or at least by a select few. It can be anything from a general aptitude or broadly-applicable power to a super mode to a powerful special attack and beyond. Be creative. Or pick something interesting to rip off, at least.
  12. Stats: Describe your character's abilities. These are the sum total of their abilities after all factors; for example, if you're not very strong, but you've got a miniature mech that you ride around and crush things in with overpowering strength, you've got a high melee stat.
  13. Melee: Describe close-ranged abilities here. Includes using normally ranged weapons at close range.
  14. Ranged: Describe ranged abilities here.
  15. Mobility: Tell us how the character moves around and how good they are at it.
  16. Defense: How well your character deals with taking damage, whether through mitigation, durability, or sheer determination.
  17. Super: Each super costs two points. Describe them individually underneath Skills. Each one costs a point of [placeholder] to use.
  18. [hr]
  19. Skills: Active or passive effects that your character uses, beyond normal combat abilities. You get two to start, and more after the resolution of each plot arc.
  20.  
  21. Supers: Describe your supers here, if any.
  22. [/code]
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