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- Mono path[0] = 'D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'D:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
- [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 3080 (ID=0x2206)
- Vendor:
- VRAM: 10078 MB
- Driver: 30.0.14.7212
- Begin MonoManager ReloadAssembly
- - Completed reload, in 2.000 seconds
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.635800 ms
- 2021-12-08T16:10:34 0.017 INF [Platform] Init
- 2021-12-08T16:10:34 0.089 INF [Platform] Using native platform: Steam
- 2021-12-08T16:10:34 0.090 INF [Platform] Using cross platform: EOS
- 2021-12-08T16:10:34 0.091 INF [Platform] Using server platform: Steam
- 2021-12-08T16:10:34 0.091 INF [Platform] Initializing Steam
- 2021-12-08T16:10:34 0.094 INF Starting PlayerInputManager...
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2021-12-08T16:10:35 0.310 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2021-12-08T16:10:35 1.027 INF [Steamworks.NET] SteamAPI_Init() ok
- 2021-12-08T16:10:35 1.036 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2021-12-08T16:10:35 1.036 INF [Platform] Initializing EOS
- 2021-12-08T16:10:36 1.374 INF [EOS] Initialize: Success
- 2021-12-08T16:10:36 1.609 INF Localization language: english
- 2021-12-08T16:10:36 1.637 INF Texture quality is set to 0
- 2021-12-08T16:10:36 1.638 INF Precaching...
- 2021-12-08T16:10:36 1.639 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2021-12-08T16:10:36 1.729 INF [EAC] Initializing ...
- 2021-12-08T16:10:36 1.732 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2021-12-08T16:10:40 5.422 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2021-12-08T16:10:40 5.424 INF Precaching file: Data/Bundles/blocktextureatlases
- 2021-12-08T16:10:47 12.241 INF Precaching file: Data/Bundles/terraintextures
- 2021-12-08T16:10:55 20.789 INF Precaching done
- 2021-12-08T16:10:55 20.789 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.729900 ms
- 2021-12-08T16:10:55 21.107 INF [GSM] Singleton Initialized...
- 2021-12-08T16:10:55 21.116 INF Awake IsFocused: True
- 2021-12-08T16:10:55 21.116 INF Awake
- 2021-12-08T16:10:55 21.131 INF Version: Alpha 20 (b218) Compatibility Version: Alpha 20, Build: Windows 64 Bit
- 2021-12-08T16:10:55 21.131 INF System information:
- 2021-12-08T16:10:55 21.131 INF OS: Windows 10 (10.0.19043) 64bit
- 2021-12-08T16:10:55 21.131 INF CPU: AMD Ryzen 7 3800X 8-Core Processor (cores: 16)
- 2021-12-08T16:10:55 21.131 INF RAM: 32679 MB
- 2021-12-08T16:10:55 21.131 INF GPU: NVIDIA GeForce RTX 3080 (10078 MB)
- 2021-12-08T16:10:55 21.131 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2021-12-08T16:10:55 21.132 INF Last played version: Alpha 20
- 2021-12-08T16:10:55 21.132 INF Local UTC offset: 1 hours
- 2021-12-08T16:10:55 21.134 INF Command line arguments: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-12-08__16-10-18.txt -eac_executablename 7daystodie.exe
- 2021-12-08T16:10:56 21.170 INF Occlusion: Awake
- 2021-12-08T16:10:56 21.177 INF ApplyAllOptions streaming budget 9070.2 MB
- 2021-12-08T16:10:56 21.177 INF ApplyAllOptions current screen 2560 x 1440, 144hz, window 2560 x 1440, mode FullScreenWindow
- 2021-12-08T16:10:56 21.178 INF Texture quality is set to 0
- 2021-12-08T16:10:56 21.178 INF ApplyTextureFilter 3, AF Enable
- 2021-12-08T16:10:56 21.179 INF ApplyTerrainOptions 4
- 2021-12-08T16:10:57 22.291 INF [MODS] No mods folder found
- 2021-12-08T16:10:57 22.368 INF Loading permissions file at 'C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2021-12-08T16:10:57 22.462 INF Loading permissions file done.
- 2021-12-08T16:10:57 22.835 INF GameSense server not found (no props file), disabling
- 2021-12-08T16:10:57 22.835 INF Awake done in 1719 ms
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5400.
- Total: 11.568500 ms (FindLiveObjects: 0.243600 ms CreateObjectMapping: 0.096500 ms MarkObjects: 11.130000 ms DeleteObjects: 0.097900 ms)
- 2021-12-08T16:10:57 23.110 INF Reloading serveradmin.xml
- 2021-12-08T16:10:57 23.110 INF Loading permissions file at 'C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2021-12-08T16:10:57 23.111 INF Loading permissions file done.
- 2021-12-08T16:10:58 23.354 INF Updated culture for display texts
- 2021-12-08T16:10:58 23.859 INF [XUi] Parsing all window groups completed in 486 ms total.
- 2021-12-08T16:10:59 24.926 INF [GSM] GameSparks Connected
- 2021-12-08T16:11:00 25.375 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
- 2021-12-08T16:11:07 32.171 INF [XUi] Initialized all window groups completed in 1518 ms total.
- 2021-12-08T16:11:07 32.317 INF [GSM] Skipping me
- 2021-12-08T16:11:07 32.370 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2021-12-08T16:11:08 33.291 INF Loaded (local): rwgmixer
- 2021-12-08T16:11:08 33.370 INF Loaded (local): archetypes
- 2021-12-08T16:11:08 33.406 INF Loaded (local): color_mappings
- 2021-12-08T16:11:08 33.436 INF Loaded (local): loadingscreen
- 2021-12-08T16:11:08 33.438 INF WorldStaticData.Init() needed 7.000s
- 2021-12-08T16:11:08 33.444 INF [Steamworks.NET] Login ok.
- 2021-12-08T16:11:08 33.445 INF [EOS] Login
- 2021-12-08T16:11:09 34.277 INF [EOS] Login succeeded, PUID: 000202ee2a6a4386ad282b75a0e84da1
- 2021-12-08T16:11:16 41.358 INF NET: Starting server protocols
- 2021-12-08T16:11:16 41.381 INF NET: LiteNetLib server started
- 2021-12-08T16:11:16 41.383 INF [Steamworks.NET] NET: Server started
- 2021-12-08T16:11:16 41.383 INF Started thread SteamNetworkingServer
- 2021-12-08T16:11:16 41.384 INF StartGame
- 2021-12-08T16:11:16 41.385 INF NetPackageManager Init
- 2021-12-08T16:11:16 41.447 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 30
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 16
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = True
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 90
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 3
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 1000
- GamePref.DynamicMeshEnabled = True
- GamePref.DynamicMeshLandClaimBuffer = 3
- GamePref.DynamicMeshLandClaimOnly = False
- GamePref.DynamicMeshMaxItemCache = 3
- GamePref.DynamicMeshMaxRegionCache = 1
- GamePref.DynamicMeshUseImposters = False
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Alpha20_FjuptogDaniel
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 20
- GamePref.GameWorld = New Lisejiro Mountains
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadingTipRead = 24
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.4224138
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.7478448
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 6
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 4
- GamePref.OptionsGfxAASharpness = 0.1
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = True
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 85
- GamePref.OptionsGfxGrassDistance = 3
- GamePref.OptionsGfxLODDistance = 1
- GamePref.OptionsGfxMotionBlur = 2
- GamePref.OptionsGfxObjQuality = 4
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 4
- GamePref.OptionsGfxReflectQuality = 3
- GamePref.OptionsGfxReflectShadows = True
- GamePref.OptionsGfxResetRevision = 3
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 4
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 3
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 4
- GamePref.OptionsGfxTexFilter = 3
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 0
- GamePref.OptionsGfxViewDistance = 7
- GamePref.OptionsGfxVsync = 0
- GamePref.OptionsGfxWaterPtlLimiter = 1
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.18125
- GamePref.OptionsMusicVolumeLevel = 0.6
- GamePref.OptionsOverallAudioVolumeLevel = 0.3534483
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVehicleMouseSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsWeaponAiming = False
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 10000
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = TheWaterBoy
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 1
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = True
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UserDataFolder = C:\Users\Daniel\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieFeralSense = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2021-12-08T16:11:16 41.472 INF StartAsServer
- 2021-12-08T16:11:20 45.488 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2021-12-08T16:11:20 45.488 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2021-12-08T16:11:20 45.488 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2021-12-08T16:11:20 45.493 INF Loaded (local): materials
- 2021-12-08T16:11:20 45.545 INF Loaded (local): physicsbodies
- 2021-12-08T16:11:20 45.573 INF Loaded (local): painting
- 2021-12-08T16:11:20 45.718 INF Loaded (local): shapes
- 2021-12-08T16:12:06 91.719 INF Block IDs with mapping
- Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
- 2021-12-08T16:12:06 91.726 INF Block IDs total 13632, terr 44, last 13840
- 2021-12-08T16:12:06 91.734 INF Loaded (local): blocks
- Unloading 53950 unused Assets to reduce memory usage. Loaded Objects now: 89944.
- Total: 493.350200 ms (FindLiveObjects: 8.698600 ms CreateObjectMapping: 10.534200 ms MarkObjects: 437.974800 ms DeleteObjects: 36.142400 ms)
- 2021-12-08T16:12:07 92.423 INF Loaded (local): progression
- 2021-12-08T16:12:07 92.658 INF Loaded (local): buffs
- 2021-12-08T16:12:07 92.706 INF Loaded (local): misc
- 2021-12-08T16:12:11 96.747 INF Loaded (local): items
- 2021-12-08T16:12:12 98.139 INF Item IDs with mapping
- 2021-12-08T16:12:12 98.139 INF ItemIDs from Mapping
- 2021-12-08T16:12:13 98.200 INF Loaded (local): item_modifiers
- 2021-12-08T16:12:13 98.411 INF Loaded (local): entityclasses
- 2021-12-08T16:12:13 98.417 INF Loaded (local): qualityinfo
- 2021-12-08T16:12:13 98.550 INF Loaded (local): sounds
- 2021-12-08T16:12:13 98.774 INF Loaded (local): recipes
- 2021-12-08T16:12:13 98.812 INF Loaded (local): blockplaceholders
- 2021-12-08T16:12:13 98.896 INF Loaded (local): loot
- 2021-12-08T16:12:13 99.038 INF Loaded (local): entitygroups
- 2021-12-08T16:12:13 99.069 INF Loaded (local): utilityai
- 2021-12-08T16:12:13 99.110 INF Loaded (local): vehicles
- 2021-12-08T16:12:13 99.118 INF Loaded (local): rwgmixer
- 2021-12-08T16:12:13 99.136 INF Loaded (local): weathersurvival
- 2021-12-08T16:12:14 99.172 INF Loaded (local): archetypes
- 2021-12-08T16:12:14 99.252 INF Loaded (local): quests
- 2021-12-08T16:12:14 99.358 INF Loaded (local): traders
- 2021-12-08T16:12:14 99.399 INF Loaded (local): npc
- 2021-12-08T16:12:14 99.438 INF Loaded (local): dialogs
- 2021-12-08T16:12:14 99.474 INF Loaded (local): ui_display
- 2021-12-08T16:12:14 99.548 INF Loaded (local): nav_objects
- 2021-12-08T16:12:14 99.654 INF Loaded (local): gamestages
- 2021-12-08T16:12:14 99.761 INF Loaded (local): gameevents
- 2021-12-08T16:12:14 99.835 INF Loaded (local): twitch
- 2021-12-08T16:12:14 99.860 INF Loaded (local): twitch_events
- 2021-12-08T16:12:14 99.938 INF Loaded (local): dmscontent
- 2021-12-08T16:12:14 99.944 INF Loaded (local): color_mappings
- 2021-12-08T16:12:14 99.954 INF Loaded (local): XUi_Common/styles
- 2021-12-08T16:12:14 99.962 INF Loaded (local): XUi_Common/controls
- 2021-12-08T16:12:14 99.968 INF Loaded (local): XUi/styles
- 2021-12-08T16:12:14 100.019 INF Loaded (local): XUi/controls
- 2021-12-08T16:12:14 100.082 INF Loaded (local): XUi/windows
- 2021-12-08T16:12:14 100.139 INF Loaded (local): XUi/xui
- 2021-12-08T16:12:15 100.670 INF Loaded (local): biomes
- 2021-12-08T16:12:15 100.904 INF [XUi] Parsing all window groups completed in 657 ms total.
- 2021-12-08T16:12:15 101.005 INF Loaded (local): worldglobal
- 2021-12-08T16:12:16 101.549 INF Loaded (local): spawning
- 2021-12-08T16:12:16 101.759 INF ShapeControllers: 96
- 2021-12-08T16:12:16 101.883 INF Loaded (local): loadingscreen
- 2021-12-08T16:12:16 102.091 INF createWorld: New Lisejiro Mountains, Alpha20_FjuptogDaniel, GameModeSurvival
- 2021-12-08T16:12:16 102.091 INF Occlusion: Enabled
- 2021-12-08T16:12:16 102.128 INF Started thread ChunkRegeneration
- 2021-12-08T16:12:16 102.129 INF Started thread ChunkCalc
- 2021-12-08T16:12:16 102.129 INF Started thread ChunkMeshBake
- 2021-12-08T16:12:16 102.147 INF [XUi] Initialized all window groups completed in 1104 ms total.
- 2021-12-08T16:12:16 102.153 INF World.Load: New Lisejiro Mountains
- 2021-12-08T16:12:17 102.159 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2021-12-08T16:13:10 155.527 INF Started thread GenerateChunks
- 2021-12-08T16:13:11 156.305 INF Calculating world hashes took 776 ms (world size 412 MiB)
- 2021-12-08T16:13:11 156.864 INF Loading dtm raw file took 1336ms
- 2021-12-08T16:13:12 157.660 INF Biomes image size w= 10240, h = 10240
- 2021-12-08T16:13:17 162.323 INF Loading and creating biomes took 5458ms
- 2021-12-08T16:13:23 168.675 INF Loading and creating shader control textures took 6351ms
- 2021-12-08T16:13:25 170.626 INF Loading and parsing of generator took 1951ms
- 2021-12-08T16:13:25 170.639 INF Started thread SaveChunks C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/New Lisejiro Mountains/Alpha20_FjuptogDaniel\Region
- 2021-12-08T16:13:30 175.177 INF [DECO] read 176982/
- 2021-12-08T16:13:30 175.247 INF Dynamic Music Initialized on Server
- 2021-12-08T16:13:34 179.820 INF Dynamic Music Initialized on Client
- 2021-12-08T16:13:35 180.212 INF AstarManager Init
- 2021-12-08T16:13:35 180.435 INF WeatherManager: Init 8 weather packages
- 2021-12-08T16:13:43 188.352 INF WeatherManager: ApplySavedPackages
- 2021-12-08T16:13:43 188.355 INF createWorld() done
- 2021-12-08T16:13:43 188.358 INF Loading players.xml
- 2021-12-08T16:13:45 190.256 INF Created player with id=171
- 2021-12-08T16:13:46 191.780 INF Loaded player
- 2021-12-08T16:13:46 192.033 INF VehicleManager C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/New Lisejiro Mountains/Alpha20_FjuptogDaniel/vehicles.dat, loaded 0
- 2021-12-08T16:13:46 192.034 INF DroneManager C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/New Lisejiro Mountains/Alpha20_FjuptogDaniel/drones.dat, loaded 0
- 2021-12-08T16:13:46 192.134 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60
- 2021-12-08T16:13:46 192.134 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1
- 2021-12-08T16:13:46 192.134 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 16, default = 8
- 2021-12-08T16:13:46 192.134 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
- 2021-12-08T16:13:47 192.596 INF 35878 Origin Reposition (0.0, 0.0, 0.0) to (272.0, 48.0, 1536.0)
- 2021-12-08T16:13:47 192.697 INF [DECO] written 176982, in 44ms
- 2021-12-08T16:13:47 192.703 INF [DECO] write thread 5ms
- 2021-12-08T16:13:47 192.852 INF OpenSpawnWindow
- 2021-12-08T16:13:48 193.232 INF Loading dymesh settings
- 2021-12-08T16:13:48 193.232 INF Dynamic Mesh Settings
- 2021-12-08T16:13:48 193.233 INF Use Imposter Values: False
- 2021-12-08T16:13:48 193.233 INF Only Player Areas: False
- 2021-12-08T16:13:48 193.233 INF Player Area Buffer: 3
- 2021-12-08T16:13:48 193.233 INF Max View Distance: 1000
- 2021-12-08T16:13:48 193.233 INF Regen all on new world: False
- 2021-12-08T16:13:48 193.233 INF Dymesh Enabled: True
- 2021-12-08T16:13:48 193.233 INF Dymesh Distance: 1000
- 2021-12-08T16:13:48 193.233 INF Dymesh LCB Only: False
- 2021-12-08T16:13:48 193.233 INF Dymesh LCB Buff: 3
- 2021-12-08T16:13:48 193.233 INF Dymesh Imposters: False
- 2021-12-08T16:13:48 193.233 INF Dymesh MaxRegion: 1
- 2021-12-08T16:13:48 193.233 INF Dymesh MaxItem: 3
- 2021-12-08T16:13:48 193.234 INF Prepping dynamic mesh. Resend Default: True
- 2021-12-08T16:13:48 193.234 INF Mesh location: C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/New Lisejiro Mountains/Alpha20_FjuptogDaniel/DynamicMeshes/
- 2021-12-08T16:13:48 193.235 INF StartGame done
- 2021-12-08T16:13:49 194.458 INF [Steamworks.NET] GameServer.Init successful
- Calling Animator.GotoState on Synchronize layer
- 2021-12-08T16:13:49 194.854 INF Warming dynamic mesh
- 2021-12-08T16:13:49 194.854 INF Creating dynamic mesh manager
- 2021-12-08T16:13:49 194.858 INF Dynamic mesh manager awake
- 2021-12-08T16:13:49 194.858 INF Mesh location: C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/New Lisejiro Mountains/Alpha20_FjuptogDaniel/DynamicMeshes/
- 2021-12-08T16:13:49 194.859 INF Loading Items: C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/New Lisejiro Mountains/Alpha20_FjuptogDaniel/DynamicMeshes/
- 2021-12-08T16:13:49 195.136 INF Loaded Items: 496
- 2021-12-08T16:13:49 195.136 WRN Loading all items took: 0.2770024 seconds.
- 2021-12-08T16:13:51 196.875 INF Meshlist count is now 1
- 2021-12-08T16:13:51 196.875 INF Meshlist count is now 2
- 2021-12-08T16:13:51 196.876 INF Force load took 1 seconds
- 2021-12-08T16:13:51 196.877 INF Clearing queues.
- 2021-12-08T16:13:51 196.877 INF Cleared queues.
- 2021-12-08T16:13:51 196.878 INF Dynamic thread starting
- 2021-12-08T16:13:51 196.907 INF Dymesh door replacement: imposterBlock
- 2021-12-08T16:13:52 197.205 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90153873025229830, public IP=8*.23*.19*.13*
- 2021-12-08T16:13:52 197.240 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
- 2021-12-08T16:13:52 197.524 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240989196877, server SteamID=90153873025229830, server public IP=8*.23*.19*.13*, server port=26900
- 2021-12-08T16:13:52 197.528 INF [Steamworks.NET] Lobby entered: 109775240989196877
- 2021-12-08T16:13:53 198.774 INF Respawn almost done
- 2021-12-08T16:13:53 198.779 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 282, 48, 1536): localplayer
- 2021-12-08T16:13:57 202.202 INF Missing paint ID XML entry: 255 for block 'concreteShapes:cube'
- 2021-12-08T16:14:21 227.102 INF Time: 2.71m FPS: 119.54 Heap: 5175.7MB Max: 5175.7MB Chunks: 342 CGO: 235 Ply: 1 Zom: 1 Ent: 2 (2) Items: 0 CO: 1 RSS: 8685.3MB
- 2021-12-08T16:14:51 257.081 INF Time: 3.21m FPS: 119.63 Heap: 4253.2MB Max: 5175.7MB Chunks: 342 CGO: 235 Ply: 1 Zom: 1 Ent: 2 (2) Items: 0 CO: 1 RSS: 8722.4MB
- 2021-12-08T16:15:21 287.083 INF Time: 3.71m FPS: 90.93 Heap: 4309.5MB Max: 5175.7MB Chunks: 354 CGO: 248 Ply: 1 Zom: 1 Ent: 2 (2) Items: 0 CO: 1 RSS: 8745.0MB
- 2021-12-08T16:15:51 317.101 INF VehicleManager saving 0 (0 + 0)
- 2021-12-08T16:15:51 317.102 INF DroneManager saving 0 (0 + 0)
- 2021-12-08T16:15:51 317.103 INF VehicleManager saved 9 bytes
- 2021-12-08T16:15:51 317.103 INF DroneManager saved 9 bytes
- 2021-12-08T16:15:51 317.115 INF Time: 4.21m FPS: 105.58 Heap: 4354.2MB Max: 5175.7MB Chunks: 354 CGO: 248 Ply: 1 Zom: 1 Ent: 2 (2) Items: 0 CO: 1 RSS: 8747.1MB
- 2021-12-08T16:16:01 326.313 INF Saving 95 of chunks took 61ms
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