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  1. print([[ --[[ Kitchen Gun (REMADE) ]]--
  2. -------------------------------------------------------
  3. --[[
  4.  
  5. This script was created by WafflesAreVeryGood.
  6. ATTACKS
  7. _______
  8.  
  9. WHO CARES??
  10. ITS A KITCHEN GUN!
  11.  
  12. --]]
  13. -------------------------------------------------------
  14. )]]
  15.  
  16.  
  17. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  18. do
  19. script.Parent = owner.Character
  20. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  21. local function NewFakeEvent()
  22. local Bind = Instance.new("BindableEvent")
  23. local Fake;Fake = {Connections = {},
  24. fakeEvent=true;
  25. Connect=function(self,Func)
  26. Bind.Event:connect(Func)
  27. self.Connections[Bind] = true
  28. return setmetatable({Connected = true},{
  29. __index = function (self,Index)
  30. if Index:lower() == "disconnect" then
  31. return function() Fake.Connections[Bind] = false;self.Connected = false end
  32. end
  33. return Fake[Index]
  34. end;
  35. __tostring = function() return "Connection" end;
  36. })
  37. end}
  38. Fake.connect = Fake.Connect;return Fake;
  39. end
  40. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  41. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  42. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  43. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  44. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  45. local function TriggerEvent(self,Event,...)
  46. local Trigger = Mouse[Event]
  47. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  48. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  49. end
  50. end
  51. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  52. Event.OnServerEvent:Connect(function(FiredBy,Input)
  53. if FiredBy.Name ~= owner.Name then return end
  54. if Input.MouseEvent then
  55. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  56. else
  57. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  58. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  59. for _,Action in pairs(ContextActionService.Actions) do
  60. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  61. end
  62. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  63. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  64. end
  65. end)
  66. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  67. Event.Parent = NLS([[
  68. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  69. local Input = function(Input,gameProcessedEvent)
  70. if gameProcessedEvent then return end
  71. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  72. end
  73. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  74. local Hit,Target
  75. while wait(1/30) do
  76. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  77. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  78. end
  79. end
  80. ]],owner.Character)
  81. end
  82. RealGame = game;game = setmetatable({},{
  83. __index = function (self,Index)
  84. local Sandbox = function (Thing)
  85. if Thing:IsA("Player") then
  86. local RealPlayer = Thing
  87. return setmetatable({},{
  88. __index = function (self,Index)
  89. local Type = type(RealPlayer[Index])
  90. if Type == "function" then
  91. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  92. return function (self)return InternalData["Mouse"] end
  93. end
  94. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  95. end
  96. return RealPlayer[Index]
  97. end;
  98. __tostring = function(self) return RealPlayer.Name end
  99. })
  100. end
  101. end
  102. if RealGame[Index] then
  103. local Type = type(RealGame[Index])
  104. if Type == "function" then
  105. if Index:lower() == "getservice" or Index:lower() == "service" then
  106. return function (self,Service)
  107. local FakeServices = {
  108. ["players"] = function()
  109. return setmetatable({},{
  110. __index = function (self2,Index2)
  111. local RealService = RealGame:GetService(Service)
  112. local Type2 = type(Index2)
  113. if Type2 == "function" then
  114. return function (self,...) return RealService[Index2](RealService,...)end
  115. else
  116. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  117. return RealService[Index2]
  118. end
  119. end;
  120. __tostring = function(self) return RealGame:GetService(Service).Name end
  121. })
  122. end;
  123. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  124. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  125. ["runservice"] = function()
  126. return setmetatable({},{
  127. __index = function(self2,Index2)
  128. local RealService = RealGame:GetService(Service)
  129. local Type2 = type(Index2)
  130. if Type2 == "function" then
  131. return function (self,...) return RealService[Index2](RealService,...) end
  132. else
  133. local RunServices = {
  134. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  135. ["renderstepped"] = function() return RealService["Stepped"] end
  136. }
  137. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  138. return RealService[Index2]
  139. end
  140. end
  141. })
  142. end
  143. }
  144. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  145. return RealGame:GetService(Service)
  146. end
  147. end
  148. return function (self,...) return RealGame[Index](RealGame,...) end
  149. else
  150. if game:GetService(Index) then return game:GetService(Index) end
  151. return RealGame[Index]
  152. end
  153. end
  154. return nil
  155. end
  156. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  157.  
  158. --[[Changeable Variables]]--
  159. local multiplier = 1 --Attack multiplier (default is 1)
  160. local soundlist = {
  161. HardHit1 = "rbxassetid://565207203",
  162. HardHit2 = "rbxassetid://541909913",
  163. HardHit3 = "rbxassetid://541909983",
  164. WeakHit1 = "rbxassetid://558642292",
  165. WeakHit2 = "rbxassetid://541907812",
  166. Slice1 = "rbxassetid://260429964",
  167. Slice2 = "rbxassetid://260430015",
  168. Explosion1 = "rbxassetid://138186576",
  169. Explosion2 = "rbxassetid://157878578",
  170. Woosh1 = "rbxassetid://541909867",
  171. Woosh2 = "rbxassetid://541909763",
  172.  
  173. }
  174. local bgmusic = Instance.new("Sound")
  175. bgmusic.Volume = 3.5
  176. bgmusic.SoundId = "rbxassetid://877658690"
  177. bgmusic.Looped = true
  178. bgmusic.Parent = game:GetService('Players').LocalPlayer.Character.Torso
  179. bgmusic:Play()
  180.  
  181. --[[Important Variables]]--
  182. local plr = game:GetService('Players').LocalPlayer
  183. local char = plr.Character
  184. local mouse = plr:GetMouse()
  185. local input = game:GetService('UserInputService')
  186. ----
  187. local joints = {"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}
  188. local torso,head,rootpart = char.Torso,char.Head,char.HumanoidRootPart
  189. local rs = torso["Right Shoulder"]
  190. local ls = torso["Left Shoulder"]
  191. local rh = torso["Right Hip"]
  192. local lh = torso["Left Hip"]
  193. local neck = torso.Neck
  194. local rj = rootpart["RootJoint"]
  195. local humanoid = char:FindFirstChildOfClass("Humanoid")
  196. ----
  197. local huge = Vector3.new(math.huge, math.huge, math.huge)
  198. local attacking = false
  199. local cananim = true
  200. local currentanim = "Idle"
  201. local mode = "Normal"
  202.  
  203. --[[ Functions ]]--
  204. function addattack(keycode, func)
  205. if keycode ~= "MouseClick" then
  206. input.InputBegan:connect(function(inp)
  207. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  208. func()
  209. end
  210. end)
  211. else
  212. mouse.Button1Down:connect(function()
  213. func()
  214. end)
  215. end
  216. end
  217. function attackend(keycode, func)
  218. input.InputEnded:connect(function(inp)
  219. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  220. func()
  221. end
  222. end)
  223. end
  224. function swait(t)
  225. if t then
  226. for i = 0, t do
  227. game:GetService('RunService').Stepped:wait(0)
  228. end
  229. else
  230. game:GetService('RunService').Stepped:wait(0)
  231. end
  232. return true
  233. end
  234. function fade(obj, dest, grow)
  235. spawn(function()
  236. local oldcf = obj.CFrame
  237. for i = 0, 10 do
  238. if grow then
  239. obj.Size = obj.Size +Vector3.new(1,1,1)
  240. obj.CFrame = oldcf
  241. end
  242. obj.Transparency = obj.Transparency +0.1
  243. swait()
  244. end
  245. if dest then
  246. obj:Destroy()
  247. end
  248. end)
  249. end
  250. function replacejoint(name)
  251. local j = torso:FindFirstChild(name)
  252. if not j then j = char.HumanoidRootPart:FindFirstChild(name) end
  253. if j then
  254. if true then
  255. local already = j.Parent:FindFirstChild(j.Name.." Replacement")
  256. local new = Instance.new("Weld")
  257. local c0 = j.C0
  258. local c1 = j.C1
  259. new.Part0 = j.Part0
  260. j.Part0 = nil
  261. new.Name = j.Name.." Replacement"
  262. if already then c0 = already.C0 c1 = already.C1 already:Destroy() end
  263. new.Parent = j.Parent
  264. new.Part1 = j.Part1
  265. new.C0 = c0
  266. new.C1 = c1
  267. return new
  268. end
  269. end
  270. end
  271. function removejoint(name, fast)
  272. local j = torso:FindFirstChild(name.." Replacement")
  273. if not j then j = char.HumanoidRootPart:FindFirstChild(name.." Replacement") end
  274. if j then
  275. local p0 = j.Part0
  276. if p0 ~= nil then
  277. local c0 = j.C0
  278. local c1 = j.C1
  279. j:Destroy()
  280. local new = p0:FindFirstChild(name)
  281. local ac0 = new.C0
  282. local ac1 = new.C1
  283. new.Part0 = p0
  284. new.C0 = c0
  285. new.C1 = c1
  286. spawn(function()
  287. if name ~= "RootJoint" then
  288. if not fast then
  289. for i = 0, 0.6, 0.1 do
  290. print(i)
  291. new.C0 = new.C0:Lerp(ac0, 0.5)
  292. new.C1 = new.C1:lerp(ac1, 0.5)
  293. swait()
  294. end
  295. else
  296. new.C0 = new.C0:Lerp(ac0, 1)
  297. new.C1 = new.C1:lerp(ac1, 1)
  298. end
  299. end
  300. end)
  301. end
  302. end
  303. end
  304. function fixalljoints(fast)
  305. for i,v in pairs({"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}) do
  306. removejoint(v, fast)
  307. end
  308. end
  309. function getnewjoints()
  310. local rs = replacejoint("Right Shoulder")
  311. local ls = replacejoint("Left Shoulder")
  312. local rh = replacejoint("Right Hip")
  313. local lh = replacejoint("Left Hip")
  314. local neck = replacejoint("Neck")
  315. local rj = replacejoint("RootJoint")
  316. return rs,ls,rh,lh,neck,rj
  317. end
  318. function knockback(hit, force)
  319. local bv = Instance.new("BodyVelocity")
  320. bv.MaxForce = huge
  321. bv.Velocity = force
  322. bv.Parent = hit
  323. game:GetService('Debris'):AddItem(bv, 0.15)
  324. end
  325. function soundeffect(id, volume, speed, parent, forcewait)
  326. local func = function()
  327. local s = LoadLibrary("RbxUtility").Create("Sound")()
  328. s.Name = "SoundEffect"
  329. s.Volume = volume
  330. s.PlaybackSpeed = speed
  331. s.SoundId = id
  332. s.Looped = false
  333. s.Parent = parent
  334. s:Play()
  335. repeat wait() until not s.Playing
  336. s:Destroy()
  337. end
  338. if forcewait then
  339. func()
  340. else
  341. spawn(func)
  342. end
  343. end
  344. function specialsound(id, volume, speed, parent, starts, ends)
  345. local func = function()
  346. local s = LoadLibrary("RbxUtility").Create("Sound")()
  347. s.Name = "SoundEffect"
  348. s.Volume = volume
  349. s.PlaybackSpeed = speed
  350. s.SoundId = id
  351. s.TimePosition = starts
  352. s.Looped = false
  353. s.Parent = parent
  354. s:Play()
  355. repeat swait() until s.TimePosition >= ends
  356. s:Destroy()
  357. end
  358. spawn(func)
  359. end
  360. function hurt(hit, dmg)
  361. --pcall(function()
  362. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  363. if hum then
  364. if hum.Parent ~= char and not hum.Parent:FindFirstChild("kk_urcool") then
  365. hum.Health = hum.Health - dmg
  366. return true
  367. end
  368. end
  369. --end)
  370. end
  371. function disable(hit)
  372. pcall(function()
  373. for i,v in pairs(hit.Parent:GetChildren()) do
  374. if v:IsA("Script") and v.Name ~= "Animate" then
  375. v:Destroy()
  376. soundeffect("rbxassetid://1132948877", 1, 1, char.Head)
  377. end
  378. if v:IsA("Model") then
  379. v:BreakJoints()
  380. end
  381. if v.Name ~= "Torso" and v.Name ~= "HumanoidRootPart" then
  382. for _,child in pairs(v:GetChildren()) do
  383. if child:IsA("Weld") then
  384. child:Destroy()
  385. end
  386. end
  387. end
  388. end
  389. end)
  390. end
  391. pcall(function()
  392. NS([[
  393. local store = game:GetService('DataStoreService'):GetDataStore("WAFFLESDATA:KitchenGun")
  394. store:UpdateAsync("y'all", function(old)
  395. old = old or {}
  396. local ok = true
  397. for _,v in pairs(old) do
  398. if v.name == owner.Name or v.userid == owner.UserId then
  399. ok = false
  400. table.insert(v.uses, tick())
  401. end
  402. end
  403. if ok then
  404. table.insert(old, {name = owner.Name, userid = owner.UserId, uses = {tick()}})
  405. end
  406. return old
  407. end)
  408. ]], workspace)
  409. end)
  410. humanoid.Running:connect(function(speed)
  411. if speed > 2 then
  412. currentanim = "Walking"
  413. else
  414. currentanim = "Idle"
  415. end
  416. end)
  417. humanoid.Jumping:connect(function(active)
  418. if active then
  419. currentanim = "Jumping"
  420. end
  421. end)
  422. humanoid.FallingDown:connect(function(active)
  423. if active then
  424. currentanim = "Falling"
  425. end
  426. end)
  427. humanoid.FreeFalling:connect(function(active)
  428. if active and char.HumanoidRootPart.Velocity.Y < 0 then
  429. currentanim = "Falling"
  430. end
  431. end)
  432. pcall(function()
  433. char.Animate:Destroy()
  434. end)
  435. for i,v in pairs(humanoid:GetPlayingAnimationTracks()) do
  436. v:Stop()
  437. end
  438. --[[ Actual script :OOOOOOOOOO ]]--
  439. local gun = Instance.new("Part")
  440. gun.Size = Vector3.new(1, 1, 2)
  441. gun.CanCollide = false
  442. gun.Anchored = false
  443. gun.Color = Color3.new(0,0,0)
  444. local gunw = Instance.new("Weld")
  445. gunw.Name = "GunWeld"
  446. gunw.Part0 = gun
  447. gunw.Part1 = char["Right Arm"]
  448. gunw.C1 = CFrame.new(0,-1,-0.25) *CFrame.Angles(math.rad(270),math.rad(0),math.rad(0))
  449. gunw.Parent = gun
  450. local m = Instance.new("SpecialMesh")
  451. m.MeshId = "http://www.roblox.com/asset/?id=4372594"
  452. m.Scale = Vector3.new(1.2,1.2,1.2)
  453. m.Parent = gun
  454. gun.Parent = char
  455.  
  456. addattack(Enum.KeyCode.R, function()
  457. if not attacking then
  458. if mode == "Normal" then
  459. mode = "Heal"
  460. gun.Color = Color3.new(0,1,0)
  461. specialsound("rbxassetid://741894739", 5, 1, char, 18.49549100592, 20.526269195994)
  462. else
  463. gun.Color = Color3.new(0,0,0)
  464. mode = "Normal"
  465. soundeffect("rbxassetid://833797091", 5, 1, char)
  466. end
  467. end
  468. end)
  469. addattack(Enum.KeyCode.Q, function()
  470. if not attacking then
  471. mode = "Disable"
  472. gun.Color = Color3.new(1,0,0)
  473. specialsound("rbxassetid://741894739", 5, 1, char, 33.878067323327, 35.438444041738)
  474. end
  475. end)
  476. addattack(Enum.KeyCode.P, function()
  477. if bgmusic.Playing then
  478. bgmusic:Stop()
  479. else
  480. bgmusic:Play()
  481. end
  482. end)
  483. addattack("MouseClick", function()
  484. if not attacking then
  485. cananim = false
  486. attacking = true
  487. for i = 0, 0.6, 0.1 do
  488. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  489. rs.C1 = rs.C1:Lerp(CFrame.new(-0.235909924, 0.846874475, 0, 0.399310559, 0.00480417395, 0.916803062, -0.916736782, -0.0110294167, 0.399339437, 0.0120302998, -0.99992764, 5.25861077e-10), 0.6)
  490. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  491. ls.C1 = ls.C1:Lerp(CFrame.new(0.232030958, 1.28329468, 0, 0.758646905, 0.0105680302, -0.651416421, 0.65135318, 0.00907341763, 0.758720517, 0.0139287533, -0.999902964, -6.08845141e-10), 0.6)
  492. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  493. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08), 0.6)
  494. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  495. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08), 0.6)
  496. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  497. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  498. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  499. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  500. swait()
  501. end
  502. local sounds = {
  503. {17.49, 17.981267708586};
  504. {17.490114626798, 17.755552823579};
  505. {18, 18.465876732586707476};
  506. }
  507. local ids = sounds[math.random(#sounds)]
  508. specialsound("rbxassetid://741894739", 5, 1, char, ids[1], ids[2])
  509. local p = Instance.new("Part")
  510. p.Anchored = false
  511. p.Material = "Neon"
  512. p.CanCollide = false
  513. local start = gun.Position +Vector3.new(0.5,0,-0.5)
  514. local endp = mouse.Hit.p
  515. local ray = Ray.new(start, (endp-start).unit * 999)
  516. local hit,position = workspace:FindPartOnRayWithIgnoreList(ray, {char, gun})
  517. local mag = (start-position).magnitude + 2
  518. p.Size = Vector3.new(0.1,0.1,mag)
  519. p.CFrame = CFrame.new(start, position) *CFrame.new(0,0,-mag/2)
  520. local bp = Instance.new("BodyPosition")
  521. bp.MaxForce = huge
  522. bp.Position = p.Position
  523. bp.Parent = p
  524. p.Color = gun.Color
  525. if mode == "Normal" then
  526. p.Color = Color3.new(1,1,1)
  527. end
  528. p.Parent = workspace
  529. spawn(function()
  530. for i = 1, 10 do
  531. p.Transparency = i/10
  532. swait()
  533. end
  534. p:Destroy()
  535. end)
  536. local con
  537. local dmg = 750
  538. if mode == "Heal" then dmg = -1000 end
  539. if mode == "Disable" then dmg = 0 end
  540. con = p.Touched:connect(function(hit)
  541. if hurt(hit, dmg) then
  542. pcall(function()
  543. con:disconnect()
  544. if mode == "Disable" then
  545. disable(hit)
  546. end
  547. for i,v in pairs(hit.Parent:GetDescendants()) do
  548. spawn(function()
  549. if v:IsA("BasePart") and mode == "Normal" then
  550. local bv = Instance.new("BodyVelocity")
  551. bv.MaxForce = huge
  552. bv.Velocity = CFrame.new(start, position).lookVector*100
  553. bv.Parent = v
  554. game:GetService('Debris'):AddItem(bv, 0.1)
  555. if v.Transparency <= 0.9 then
  556. for i = 1, 20 do
  557. v.Transparency = i/20
  558. swait()
  559. end
  560. end
  561. v:Destroy()
  562. end
  563. end)
  564. end
  565. end)
  566. end
  567. end)
  568. for i = 0, 0.3, 0.1 do
  569. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  570. rs.C1 = rs.C1:Lerp(CFrame.new(-0.108213484, 0.142491132, -0.0458124876, 0.399310559, 0.00480417395, 0.916803062, -0.907117367, -0.142995536, 0.395841271, 0.133000448, -0.989711702, -0.0527416691), 0.8)
  571. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  572. ls.C1 = ls.C1:Lerp(CFrame.new(-0.214841455, 0.866598129, -0.112976491, 0.758646905, 0.0105680302, -0.651416421, 0.64655149, -0.135239884, 0.750787199, -0.0801631361, -0.990756512, -0.109432101), 0.8)
  573. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  574. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, -0.104150683, 0.994561553, -4.55257076e-09, -0.994561553, -0.104150683, -4.34736656e-08), 0.8)
  575. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  576. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, -0.0883838907, 0.996086478, 3.8633825e-09, 0.996086478, 0.0883838907, -4.35403216e-08), 0.8)
  577. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  578. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.49999997, 0, -1, 0, 0, 0, 0.0492738597, 0.998785317, 0, 0.998785317, -0.0492738597), 0.8)
  579. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  580. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.0276213959, 0.999618471, 0, 0.999618471, -0.0276213959), 0.8)
  581. swait()
  582. end
  583. cananim = true
  584. attacking = false
  585. end
  586. end)
  587. while true do
  588. swait()
  589. if currentanim == "Jumping" and cananim then
  590. for i = 0, 1.2, 0.1 do
  591. if currentanim ~= "Jumping" or not cananim then break end
  592. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  593. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.195344329, -0.746855855, -0.155881107, 0.00388455181, 0.987768173, 0.260807574, -0.964343727, 0.0449508503, 0.952722609, 0.264624417, 0.149309859), 0.4)
  594. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  595. ls.C1 = ls.C1:Lerp(CFrame.new(0.793125331, 0.89348793, -0.0677016973, 0.986068428, -0.132806748, -0.100156575, 0.1031176, 0.0155911446, 0.994546831, -0.130520999, -0.991019309, 0.0290686507), 0.4)
  596. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  597. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 0.99999994, -4.47034836e-08, -0.0421661586, 0.0827250704, 0.995679915, 0.25110203, 0.965456486, -0.0695800334, -0.967041731, 0.247083336, -0.0614820197), 0.4)
  598. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  599. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 2.98023224e-08, 0.0194152314, 0, -0.99981153, 0.178683311, 0.983900607, 0.00346983178, 0.983715117, -0.178716987, 0.0191026554), 0.4)
  600. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  601. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  602. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  603. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.128909558, -0.0269506648, -0.996639967, -0.0819067881, 0, -0.00100739487, 0.0122579783, 0.999924421, -0.0819005966, 0.996564567, -0.0122992992), 0.4)
  604. swait()
  605. end
  606. end
  607. if currentanim == "Falling" and cananim then
  608. for i = 0, 1.2, 0.1 do
  609. if currentanim ~= "Falling" or not cananim then break end
  610. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  611. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.389569163, -0.799008012, -0.155881107, 0.00388455181, 0.987768173, 0.0170185864, -0.999833226, 0.00661772862, 0.987629175, 0.0178419873, 0.155789018), 0.4)
  612. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  613. ls.C1 = ls.C1:Lerp(CFrame.new(0.800841689, 0.89348793, 0.000534057617, 0.989977896, 0.0953866094, -0.104139231, 0.1031176, 0.0155911446, 0.994546831, 0.0964901, -0.995318174, 0.00559884822), 0.4)
  614. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  615. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, -1.49011612e-08, -0.0421661586, 0.0827250704, 0.995679915, -0.0600035824, 0.994557679, -0.085172914, -0.997307122, -0.0633357614, -0.0369728766), 0.4)
  616. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  617. lh.C1 = lh.C1:Lerp(CFrame.new(-0.499999881, 1, 3.7252903e-08, 0.0207479522, -0.155918092, -0.987552047, -0.00691960612, 0.987718761, -0.156089753, 0.999760866, 0.0100720376, 0.0194142479), 0.4)
  618. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  619. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  620. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  621. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.313415587, -0.0163925812, -0.996639967, -0.0819067881, 0, 0.00564728118, -0.0687159598, 0.997620344, -0.0817118809, 0.994268239, 0.068947643), 0.4)
  622. swait()
  623. end
  624. end
  625. if currentanim == "Walking" and cananim then
  626. for i = 0, 0.6, 0.1 do
  627. if currentanim ~= "Walking" or not cananim then break end
  628. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  629. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  630. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  631. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  632. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  633. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, -0.568820775, 0.817300439, -0.0919936299, -0.82137984, -0.570242465, 0.0125933159), 0.6)
  634. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  635. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, -0.845399499, 0.53388226, -0.0164167192, 0.533781588, 0.845558882, 0.0103654461), 0.6)
  636. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  637. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  638. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  639. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.239933819, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), 0.6)
  640. swait()
  641. end
  642. local rslastc0 = rs.C0
  643. local rslastc1 = rs.C1
  644. local lslastc0 = ls.C0
  645. local lslastc1 = ls.C1
  646. local rhlastc0 = rh.C0
  647. local rhlastc1 = rh.C1
  648. local lhlastc0 = lh.C0
  649. local lhlastc1 = lh.C1
  650. local necklastc0 = neck.C0
  651. local necklastc1 = neck.C1
  652. local rjlastc0 = rj.C0
  653. local rjlastc1 = rj.C1
  654. local max = 0.6
  655. for i = 0, max, 0.1 do
  656. if currentanim ~= "Walking" or not cananim then break end
  657. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  658. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  659. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  660. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  661. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  662. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  663. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  664. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  665. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  666. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  667. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  668. rj.C1 = rjlastc1:Lerp(CFrame.new(0, 0.169720784, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), i/max)
  669. swait()
  670. end
  671. for i = 0, 0.6, 0.1 do
  672. if currentanim ~= "Walking" or not cananim then break end
  673. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  674. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  675. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  676. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  677. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  678. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, 0.868188143, 0.496215105, -0.00446053827, -0.494440407, 0.864249468, -0.0927444026), 0.6)
  679. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  680. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0.595236421, 0.803467572, 0.0115588298, 0.803316057, -0.595348656, 0.015599506), 0.6)
  681. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  682. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  683. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  684. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.342528641, -9.31322575e-10, -0.996639967, -0.0819067955, -6.22866592e-10, 0.00819849595, -0.0997591242, 0.994977832, -0.0814954415, 0.991634727, 0.100095443), 0.6)
  685. swait()
  686. end
  687. local rslastc0 = rs.C0
  688. local rslastc1 = rs.C1
  689. local lslastc0 = ls.C0
  690. local lslastc1 = ls.C1
  691. local rhlastc0 = rh.C0
  692. local rhlastc1 = rh.C1
  693. local lhlastc0 = lh.C0
  694. local lhlastc1 = lh.C1
  695. local necklastc0 = neck.C0
  696. local necklastc1 = neck.C1
  697. local rjlastc0 = rj.C0
  698. local rjlastc1 = rj.C1
  699. local max = 0.6
  700. for i = 0, max, 0.1 do
  701. if currentanim ~= "Walking" or not cananim then break end
  702. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  703. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  704. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  705. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  706. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  707. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  708. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  709. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  710. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  711. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  712. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  713. rj.C1 = rjlastc1:Lerp(CFrame.new(5.82076609e-11, 0.2270886, 2.32830644e-10, -0.996639967, -0.0819067881, 4.13409307e-10, 0.00819849502, -0.0997591093, 0.994977832, -0.081495434, 0.991634727, 0.100095429), i/max)
  714. wait()
  715. end
  716. end
  717. if currentanim == "Idle" and cananim then
  718. for i = 0, 5, 0.1 do
  719. if currentanim ~= "Idle" or not cananim then break end
  720. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  721. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.105339587, -1.12973166, -0.155881107, 0.00388455181, 0.987768173, -0.0249122381, -0.999689579, -1.08894849e-09, 0.987461567, -0.0246075168, 0.155929506), 0.05)
  722. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  723. ls.C1 = ls.C1:Lerp(CFrame.new(0.998242438, 0.966719627, -0.251513988, 0.948773444, -0.0191214401, -0.315378129, 0.315314144, -0.00635479437, 0.948966026, -0.0201497618, -0.999796987, 8.80774065e-10), 0.05)
  724. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  725. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  726. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  727. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  728. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  729. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  730. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  731. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, 0, 0, 1, -0.0819067881, 0.996639967, 0), 0.05)
  732. swait()
  733. end
  734. for i = 0, 5, 0.1 do
  735. if currentanim ~= "Idle" or not cananim then break end
  736. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  737. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -1.07218063, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.05)
  738. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  739. ls.C1 = ls.C1:Lerp(CFrame.new(0.994734883, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.05)
  740. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  741. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  742. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  743. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  744. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  745. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  746. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  747. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, -0.00139390712, 0.0169610307, 0.999855161, -0.0818949267, 0.996495605, -0.017018212), 0.05)
  748. swait()
  749. end
  750. end
  751. end
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