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# Untitled

a guest Feb 21st, 2020 142 Never
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1. //set of coordinates
2.
3. s1 ∈ BRICK1X4 = {0,0,0};
4. s2 ∈ BRICK1X4 = {7.8,0,0};
5. s3 ∈ BRICK1X4 = {15.6,0,0};
6. s4 ∈ BRICK1X4 = {23.4,0,0};
7. c1 ∈ BRICK1X4 = {0,0,-9.6};
8. c2 ∈ BRICK1X4 = {7.8,0,-9.6};
9. c3 ∈ BRICK1X4 = {15.6,0,-9.6};
10. c4 ∈ BRICK1X4 = {23.4,0,-9.6};
11.
12. //s3 ∈ BRICK1X4 != s3 ∈ BRICK2X2
13.
14. s1 ∈ BRICK2X2 = {0,0,0};
15. s2 ∈ BRICK2x2 = {7.8,0,0};
16. s3 ∈ BRICK2X2 = {0,7.8,0};
17. s4 ∈ BRICK2X2 = {7.8,7.8,0};
18. c1 ∈ BRICK2x2 = {0,0,-9.6};
19. c2 ∈ BRICK2x2 = {7.8,0,-9.6};
20. c3 ∈ BRICK2X2 = {0,7.8,-9.6};
21. c4 ∈ BRICK2X2 = {7.8,7.8,-9.6};
22.
23. //set of studs and clutches
24.
25. {BRICK1X4} = {{s1,s2,s3,s4},{c1,c2,c3,c4}};
26.
27. {BRICK2X2} = {{{s1,s2},{s3,s4}},{{c1,c2},{c3,c4}}}
28.
29. // set of bricks
30. {{ASSEMBLY1}} = {
31. s ∈ BRICK1X4 ⋃ c ∈ BRICK2X2};
32.
33. // what if you wanted to attach a BRICK1X4 onto another BRICK1X4 hmm...
34.
35. {{{ASSEMBLY2}}} = {BRICK1X4}
36. {{{{ASSEMBLY3}}}} = {BRICK1X4}
37. ASSEMBLY4 = {{{ASSEMBLY2}}} ⋃ {{{{ASSEMBLY3}}}}};
38.
39. //this syntax is getting ugly
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