Griffle

GamerProfile.xml

Jul 1st, 2014
24
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  1. <GamerProfile bFirstUplayBoot="0" bFirstMPBoot="0" bNeverShowUplayFlow="1" bAskAgainLaterToS="0">
  2.     <SoundProfile MusicEnabled="0" GlobalVolume="100" MusicVolume="0" LicencedMusicVolume="0" SFXVolume="100" VoiceVolume="100" AutoplayMusicInVehicles="0" VoiceChatEnabled="1" VoiceChatPlaybackVolume="25" />
  3.     <RenderProfile PCCustomTextureQuality="low" PCCustomAntialiasingQuality="off" RAWCPUScore="764.538" AlphaToCoverage="0" ResolutionX="1600" ResolutionY="900" Quality="_runtime" QualityEditor="pc_editor" WindowMode="1" WindowPosX="-1" WindowPosY="-1" Force16_9="0" ForceWidescreen="0" WidescreenFOV="0" OutputScalingFactor="1" AspectRatio="0" VSync="0" MaxPrerenderedFrames="1" RefreshRate="60" MaxDriverBufferedFrames="0" ShowFPS="0" IsCalibrationSetup="1" ClustersZPassMaxLOD="1" NewBrightness="1" Contrast_v3="1" NewGammaRamp="1" GammaRampR="1" GammaRampG="1" GammaRampB="1" AllowAsynchShaderLoading="1" DisableParticles="1" DisableVehicleDamage="1" GrassWindFactor="0.0000" PARTICLE_LIGHTING="0" SKYFOG_ENABLE="0" Cloud_Shadows="0">
  4.         <CustomQuality>
  5.             <quality ResolutionX="2" ResolutionY="2" EnvironmentQuality="low" AntiPortalQuality="pc" PostFxQuality="low" TextureQuality="low" TextureResolutionQuality="low" WaterQuality="low" ParaboloidReflectionQuality="low" DepthPassQuality="pc" VegetationQuality="low" TerrainQuality="low" GeometryQuality="low" LodDitheringQuality="pc" ShadowQuality="low" ShadingQuality="low" RoadQuality="pc" EditorQuality="low" ParticlesQuality="low" DeferredFxQuality="low" HDR="0" Bloom="0" SuperSampling="0" HighPrecisionNormal="0" RenderSplashes="0" RenderRain="0" MotionBlurQuality="off" SSAOQuality="off" DepthOfFieldQuality="off" AntiAliasingQuality="off" id="_runtime" />
  6.         </CustomQuality>
  7.         <Environment>
  8.             <quality id="low"
  9.                 DisableSky="1"
  10.                 RainNumSplashesPerSecond="0"
  11.                 RainDensityFactor="0.0"
  12.                 RainOccluderLength="0.0"
  13.                 DisableGodRayCloudMasking="1"
  14.                 HighQualityParticles="0"
  15.                 HighQualityEnvironmentDOF="0"
  16.                 HairSpecularMaxNumLights="0"
  17.                 HairSpecularFadeDistance="0"
  18.                 SkinSpecularMaxNumLights="0"
  19.                 SkinSpecularFadeDistance="0"
  20.                 ParticlesMaxNumLights="0"
  21.                 PhysicsQuality="Low"
  22.                 ParticlesLightsFadeDistance="0"
  23.             />
  24.         </Environment>
  25.         <Post>
  26.             <quality id="low"
  27.                 Post="0"
  28.                 UseHalfSizeSceneTexture="1"
  29.                 ProjectedClouds="0"
  30.                 DepthOfField="0"
  31.                 UseCompositePostFx="1"
  32.                 UseColorGrading="0"
  33.                 ArtisticPost="0"
  34.                 StandardPost="0"
  35.                 PostFxHDR="0"
  36.                 UseCompactFPRenderTarget="1"
  37.                 DelayDownsampleSceneTexture="1"
  38.                 UpdatePostFxMaskInGbuffer="1"
  39.             />
  40.         </Post>
  41.         <Water>
  42.             <quality id="low"
  43.                 DisableScreenSpaceReflection="1"
  44.                 DisableSplinesInReflection="1"
  45.                 WaterRefraction="0"
  46.                 ReflectionTextureSizeX="2"
  47.                 ReflectionTextureSizeY="2"
  48.                 DisableWater="1"
  49.                 WaterNextGenQuality="0"
  50.             />
  51.         </Water>
  52.         <ParaboloidReflection>
  53.             <quality id="low"
  54.                 ParaboloidReflectionGeometryLevel="0"
  55.                 ParaboloidReflectionTextureSize="2"
  56.                 ParaboloidReflectionBlurFactor="0.0"
  57.                 ParaboloidReflectionSampleShadow="0"
  58.                 ParaboloidReflectionSkyOnlyColorBlend="0"
  59.                 DisableParaboloidReflection="1"
  60.             />
  61.         </ParaboloidReflection>
  62.         <Vegetation>
  63.             <quality id="low"
  64.                 RealTreeCsmExcludeMask="1"
  65.                 ClusterCsmExcludeMask="1"
  66.                 VegetationDisplacementEnabled="0"
  67.                 VegetationDisplacementTextureSize="2"
  68.                 VegetationDisplacementCellSize="0.0"
  69.                 VegetationDisplacementUse16Bit="1"
  70.                 VegetationCollisionSphereMaxCount="0"
  71.                 VegetationCollisionSphereMaxDistance="0.0"
  72.                 VegetationWindDistanceScale="0.0"
  73.                 VegetationCollisionSphereDistanceScale="0.0"
  74.                 VegetationDisplacementTextureDistanceScale="0.0"
  75.                 />
  76.         </Vegetation>
  77.         <Terrain>
  78.             <quality id="low"
  79.                 TerrainLodScale="9.9"
  80.                 TerrainAffectedByMuzzleFlash="0"
  81.             />
  82.         </Terrain>
  83.         <Geometry>
  84.             <quality id="low"
  85.                 MaxDecalCount="1"
  86.                 MaxDecalCountPerType="1"
  87.                 LeavesRatio="0.0"
  88.                 TerrainLodScale="9.9"
  89.                 VegetationLodScale="9.9"
  90.                 ClustersLodScale="9.9"     
  91.             />
  92.         </Geometry>
  93.         <LodDithering>
  94.             <quality id="pc" DisableLODDithering="1" />
  95.         </LodDithering>
  96.         <DepthPass>
  97.             <quality id="pc" DepthPassMode="none" DepthPassEnableAlpha="0" />
  98.         </DepthPass>
  99.         <Shading>
  100.             <quality id="low"
  101.                 LightOmniQuadraticCutoff="0.9"
  102.                 AllowHighPrecisionNormal="0"
  103.                 AllowRainDropSplash="0"
  104.             />
  105.         </Shading>
  106.         <Shadow>
  107.             <quality id="low"
  108.                 ShadowMapSize="2"
  109.                 RainShadowMapSize="2"
  110.                 Use16BitFormat="1"
  111.                 DisableShadow="1"
  112.                 DisableShadowGeneration="1"
  113.                 DisableShadowGenTerrain="1"
  114.                 SpotsCastShadows="0"
  115.                 FSMShadowMapSize="2"
  116.                 LRShadowDisable="1"
  117.                 StaticShadowMapSize="2"
  118.                 DisableShadowMaskVolume="1"
  119.                 LightOmniQuadraticCutoff="0.5"
  120.                 AllowHighPrecisionNormal="0"
  121.             />
  122.         </Shadow>
  123.         <Particles>
  124.             <quality id="low"
  125.                 AmbianceParticlesMaxStarted="0"
  126.                 MaxTessellationFactorPerScreenSpaceUnit="0"
  127.                 MaxTessellationFactor="0"
  128.             />
  129.         </Particles>
  130.     </RenderProfile>
  131.     <NetworkProfile EnableNatTraversal="1" VoiceChatEnabled="1" OnlineEnginePort="9000" OnlineServicePort="9001" LanHostBroadcastPort="9004" LanClientBroadcastPort="9005" ScanFreePorts="1" ScanPortRange="1000" ScanPortStart="9000">
  132.         <NetworkLog EnabledInRetail="0">
  133.             <Sinks>
  134.                 <sink id="" Bloomberg="0" />
  135.                 <sink id="session" Enabled="0" Type="File" Bloomberg="0" Filename="storm-session-{login}.txt" />
  136.                 <sink id="net" Enabled="0" Scope="0" Type="MultiFile" Bloomberg="0" Count="3" Filename="storm-net-{login}-{num}.txt" MaxSize="0" />
  137.                 <sink id="voice" Enabled="0" Type="File" Bloomberg="0" Filename="storm-voice-{login}.txt" MaxSize="0" />
  138.                 <sink id="specialcase" Enabled="0" Type="File" Bloomberg="0" filename="storm-specialcase-{login}.txt" />
  139.             </Sinks>
  140.             <Filters>
  141.                 <filter Id="bandwidth"                Log="0" />
  142.                 <filter Id="bandwidthregulator"       Log="0" />
  143.                 <filter Id="banmanager"               Log="0" />
  144.                 <filter Id="connection"               Log="0" SinkId="session" />
  145.                 <filter Id="emulator"                 Log="0" />
  146.                 <filter Id="engine"                   Log="0" />
  147.                 <filter Id="eresult"                  Log="0" />
  148.                 <filter Id="eventdispatcher"          Log="0" />
  149.                 <filter Id="filedownload"             Log="0" />
  150.                 <filter Id="handshaking"              Log="0" />
  151.                 <filter Id="hostmigration"            Log="0" SinkId="session" />
  152.                 <filter Id="lanmanager"               Log="0" />
  153.                 <filter Id="logmanager"               Log="0" />
  154.                 <filter Id="memory"                   Log="0" />
  155.                 <filter Id="netagent"                 Log="0" SinkId="net" />
  156.                 <filter Id="netchannel"               Log="0" SinkId="net" />
  157.                 <filter Id="netinvoke"                Log="0" SinkId="net" />
  158.                 <filter Id="netobject"                Log="0" SinkId="net" />
  159.                 <filter Id="netobjectlifetime"        Log="0" SinkId="net" />
  160.                 <filter Id="netobjectserialize"       Log="0" SinkId="net" />
  161.                 <filter Id="netobjectstats"           Log="0" />
  162.                 <filter Id="nettrafficstats"          Log="0" />
  163.                 <filter Id="nomgrstats"               Log="0" />
  164.                 <filter Id="objectadapter"            Log="0" />
  165.                 <filter Id="objectadapterreadwrite"   Log="0" />
  166.                 <filter Id="objectchannelmanager"     Log="0" />
  167.                 <filter Id="packer"                   Log="0" />
  168.                 <filter Id="packet"                   Log="0" />
  169.                 <filter Id="peerchannel"              Log="0" />
  170.                 <filter Id="peermanager"              Log="0" />
  171.                 <filter Id="pluginmanager"            Log="0" />
  172.                 <filter Id="punchclient"              Log="0" SinkId="session" />
  173.                 <filter Id="punchdetect"              Log="0" SinkId="session" />
  174.                 <filter Id="punchserver"              Log="0" />
  175.                 <filter Id="punchtraversal"           Log="0" SinkId="session" />
  176.                 <filter Id="qos"                      Log="0" />
  177.                 <filter Id="securekey"                Log="0" />
  178.                 <filter Id="session"                  Log="0" SinkId="session" />
  179.                 <filter Id="simulationadapter"        Log="0" />
  180.                 <filter Id="simulationcamera"         Log="0" />
  181.                 <filter Id="socket"                   Log="0" />
  182.                 <filter Id="specialcase"              Log="0" SinkId="specialcase" />
  183.                 <filter Id="streampacker"             Log="0" SinkId="voice" />
  184.                 <filter Id="streamsize"               Log="0" />
  185.                 <filter Id="timer"                    Log="0" />
  186.                 <filter Id="unittest"                 Log="0" />
  187.                 <filter Id="voice"                    Log="0" SinkId="voice" />
  188.                 <filter Id="transmissionhistory"      Log="0" SinkId="net" />
  189.                 <filter Id="statstransmissionhistory" Log="0" />
  190.                 <filter Id="statspackets"             Log="0" />
  191.             </Filters>
  192.             <RemoteLogLevel DisplayErrorsOnlyOnce="0">
  193.                 <Channel IdName="AsyncOperation" LogLevel="0" />
  194.                 <Channel IdName="GameConfig" LogLevel="0" />
  195.                 <Channel IdName="Gameplay" LogLevel="0" />
  196.                 <Channel IdName="HostMigration" LogLevel="0" />
  197.                 <Channel IdName="Leaderboards" LogLevel="0" />
  198.                 <Channel IdName="NetObject" LogLevel="0" />
  199.                 <Channel IdName="NexusWalla" LogLevel="0" />
  200.                 <Channel IdName="OnlineProfile" LogLevel="0" />
  201.                 <Channel IdName="OnlineSession" LogLevel="0" />
  202.                 <Channel IdName="PortalsMissions" LogLevel="0" />
  203.                 <Channel IdName="ProfanityQuery" LogLevel="0" />
  204.                 <Channel IdName="RendezVous" LogLevel="0" />
  205.                 <Channel IdName="ServerMatchMaking" LogLevel="0" />
  206.                 <Channel IdName="Storm" LogLevel="0" />
  207.                 <Channel IdName="SysLogger" LogLevel="0" />
  208.                 <Channel IdName="Tracking" LogLevel="0" />
  209.                 <Channel IdName="TRC" LogLevel="0" />
  210.                 <Channel IdName="UGC" LogLevel="0" />
  211.                 <Channel IdName="UbiServices" LogLevel="0" />
  212.                 <Channel IdName="VoiceChat" LogLevel="0" />
  213.             </RemoteLogLevel>
  214.         </NetworkLog>
  215.     </NetworkProfile>
  216.     <GameProfile Sensitivity="0" MouseLookSensitivityX="10" MouseLookSensitivityY="10" MouseInvertX="0" MouseInvertY="0" MouseMenuSensitivity="50" UseMouseSmooth="0" Smoothness="0" DisableMouseDamping="1" SecurityCamTweak="1" SecurityCamSensitivityX="1" SecurityCamSensitivityY="1" Sprint_UseToggle="0" Stroll_UseToggle="1" Gamepad_vibration="0" UseCompassMiniMap="1" UseRoadSignHilight="0" UseSubtitles="0" UseReticle="1" UseWaypoint="1" UseHintsAndTutorial="1" UsePdaNotification="1" UseMinimap="1" UseDynamicMission="1" UseItemAndRewards="1" UseMissionUpdate="1" UseFelony="1" UseEquipmentAndTools="1" UseAmbx="0" DifficultyLevel="1" IEn="1" NeutralFireEnabled="0" FriendlyFireEnabled="0" selGamepadControlScheme="0" CameraSpeedCoefficient="0" CameraSensitivityCoefficient="0" CameraInvertX="0" CameraInvertY="0" selAimAssist="2" selDifficulty="0" HelpCrosshair="1" WindForce="0" WindDir="0">
  217.         <FireConfig QualitySetting="Low">
  218.             <Qualities>
  219.                 <quality id="Low"
  220.                     FireEnabled="0"
  221.                     MultiCellArraySize="0"
  222.                     FireSmokeEnabled="0"
  223.                 />
  224.             </Qualities>
  225.         </FireConfig>
  226.         <AutoConsoleCommands />
  227.     </GameProfile>
  228.     <RealTreeProfile Quality="Low">
  229.         <LowQuality
  230.                 TreeLODAgressivity="0"
  231.                 PlantLODAgressivity="0"
  232.                 BudgetSimulation="0"
  233.                 ResponseToAnimal="0"
  234.                 LeavesRatio="0.0"
  235.                 ShadowLeavesRatio="0.0"
  236.         />
  237.     </RealTreeProfile>
  238.     <EngineProfile>
  239.         <PhysicConfig QualitySetting="Low">
  240.             <Qualities>
  241.                 <quality id="Low"
  242.                   fNormalLoadPhysicsTimeMilliSeconds="5.0"
  243.                   fHeavyLoadPhysicsTimeMilliSeconds="7.0"
  244.                   MaxSimplePhysObjectNormal="1"
  245.                   MaxSimplePhysObjectHeavy="1"
  246.                   MaxPawnRagdollNormal="1"
  247.                   MaxPawnRagdollHeavy="1"
  248.                   MaxPickupNormal="1"
  249.                   MaxPickupHeavy="1"
  250.                   MaxBreakableStaticObjectsNormal="1"
  251.                   MaxBreakableStaticObjectsHeavy="1"
  252.                   MaxBreakableDynamicObjectsNormal="0"
  253.                   MaxBreakableDynamicObjectsHeavy="0"/>
  254.             </Qualities>
  255.         </PhysicConfig>
  256.     </EngineProfile>
  257.     <ControlMapProfile>
  258.         <Action_Hack Device="%$646CA0E7" Control="%$F500AE27" />
  259.         <Action_Interact Device="%$646CA0E7" Control="%$EFDA7A5A" />
  260.         <Tool_Profiler Device="%$646CA0E7" Control="%$62D277AF" />
  261.         <Tool_Focus Device="%$646CA0E7" Control="%$B986C337" />
  262.         <Tool_Smartphone Device="%$646CA0E7" Control="%$9FB08ED5" />
  263.         <Map_Open Device="%$646CA0E7" Control="%$E101F268" />
  264.         <SetWaypoint Device="%$646CA0E7" Control="%$8CDC1683" />
  265.         <Inventory_Open Device="%$646CA0E7" Control="%$73E3430C" />
  266.         <Inventory_EquipPrimary Device="%$646CA0E7" Control="%$83DCEFB7" />
  267.         <Inventory_EquipSecondary Device="%$646CA0E7" Control="%$1AD5BE0D" />
  268.         <Inventory_EquipTertiary Device="%$646CA0E7" Control="%$6DD28E9B" />
  269.         <Inventory_EquipSpecial Device="%$646CA0E7" Control="%$F3B61B38" />
  270.         <Inventory_CycleProjectiles Device="%$646CA0E7" Control="%$84B12BAE" />
  271.         <Nav_Up Device="%$646CA0E7" Control="%$1C630B12" />
  272.         <Nav_Down Device="%$646CA0E7" Control="%$1B0ECF0B" />
  273.         <Nav_Left Device="%$646CA0E7" Control="%$E8B7BE43" />
  274.         <Nav_Right Device="%$646CA0E7" Control="%$98DD4ACC" />
  275.         <Nav_Stroll Device="%$646CA0E7" Control="%$8781A73E" />
  276.         <Nav_Sprint Device="%$646CA0E7" Control="%$ADDDA2DA" />
  277.         <Nav_Climb Device="%$646CA0E7" Control="%$2972C13A" />
  278.         <Nav_EnterCover Device="%$646CA0E7" Control="%$06B9DF6F" />
  279.         <Nav_ExitCover Device="%$646CA0E7" Control="%$6B643B84" />
  280.         <Combat_DrawWeapon Device="%$646CA0E7" Control="%$FBDB2615" />
  281.         <Combat_Aim Device="%$AF35B6ED" Control="%$FF6C09FF" />
  282.         <Combat_Shoot Device="%$AF35B6ED" Control="%$2B2D3620" />
  283.         <Combat_Projectile Device="%$646CA0E7" Control="%$01D41B76" />
  284.         <Combat_Takedown Device="%$646CA0E7" Control="%$76D32BE0" />
  285.         <Combat_Reload Device="%$646CA0E7" Control="%$6C09FF9D" />
  286.         <Vehicle_Accelerate Device="%$646CA0E7" Control="%$1C630B12" />
  287.         <Vehicle_Brake Device="%$646CA0E7" Control="%$1B0ECF0B" />
  288.         <Vehicle_SteerLeft Device="%$646CA0E7" Control="%$E8B7BE43" />
  289.         <Vehicle_SteerRight Device="%$646CA0E7" Control="%$98DD4ACC" />
  290.         <Vehicle_ChangeCam Device="%$646CA0E7" Control="%$6B643B84" />
  291.         <Vehicle_RadioOnOff Device="%$646CA0E7" Control="%$71BEEFF9" />
  292.         <Vehicle_RadioSkip Device="%$646CA0E7" Control="%$7808A3D2" />
  293.         <Vehicle_Handbrake Device="%$646CA0E7" Control="%$2972C13A" />
  294.         <Vehicle_LookBack Device="%$646CA0E7" Control="%$ADDDA2DA" />
  295.         <Vehicle_Horn Device="%$AF35B6ED" Control="%$2B2D3620" />
  296.         <Vehicle_HideInCar Device="%$646CA0E7" Control="%$06B9DF6F" />
  297.     </ControlMapProfile>
  298.     <AlternateControlMapProfile>
  299.         <Action_Hack Device="%$AF35B6ED" Control="%$594FE17C" />
  300.         <Action_Interact Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  301.         <Tool_Profiler Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  302.         <Tool_Focus Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  303.         <Tool_Smartphone Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  304.         <Map_Open Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  305.         <SetWaypoint Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  306.         <Inventory_Open Device="%$AF35B6ED" Control="%$4054D03D" />
  307.         <Inventory_EquipPrimary Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  308.         <Inventory_EquipSecondary Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  309.         <Inventory_EquipTertiary Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  310.         <Inventory_EquipSpecial Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  311.         <Inventory_CycleProjectiles Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  312.         <Nav_Up Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  313.         <Nav_Down Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  314.         <Nav_Left Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  315.         <Nav_Right Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  316.         <Nav_Stroll Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  317.         <Nav_Sprint Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  318.         <Nav_Climb Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  319.         <Nav_EnterCover Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  320.         <Nav_ExitCover Device="%$646CA0E7" Control="%$856A5AA8" />
  321.         <Combat_DrawWeapon Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  322.         <Combat_Aim Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  323.         <Combat_Shoot Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  324.         <Combat_Projectile Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  325.         <Combat_Takedown Device="%$AF35B6ED" Control="%$32360761" />
  326.         <Combat_Reload Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  327.         <Vehicle_Accelerate Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  328.         <Vehicle_Brake Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  329.         <Vehicle_SteerLeft Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  330.         <Vehicle_SteerRight Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  331.         <Vehicle_ChangeCam Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  332.         <Vehicle_RadioOnOff Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  333.         <Vehicle_RadioSkip Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  334.         <Vehicle_Handbrake Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  335.         <Vehicle_LookBack Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  336.         <Vehicle_Horn Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  337.         <Vehicle_HideInCar Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
  338.     </AlternateControlMapProfile>
  339. </GamerProfile>
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