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  1. Could not load UnityEngine.Texture2D at Things/Item/MechanoidUpgrade/MU_RemoteControlChip in any active mod or in base resources.
  2. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3. (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
  4. Verse.ContentFinder`1<UnityEngine.Texture2D>:Get (string,bool)
  5. Verse.Graphic_Single:Init (Verse.GraphicRequest)
  6. Verse.GraphicDatabase:GetInner<Verse.Graphic_Single> (Verse.GraphicRequest)
  7. Verse.GraphicDatabase:Get (Verse.GraphicRequest)
  8. Verse.GraphicDatabase:Get (System.Type,string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color,Verse.GraphicData,System.Collections.Generic.List`1<Verse.ShaderParameter>,string)
  9. Verse.GraphicData:Init ()
  10. Verse.GraphicData:get_Graphic ()
  11. Verse.ThingDef:<PostLoad>b__379_0 ()
  12. Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
  13. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
  14. Verse.LongEventHandler:LongEventsUpdate (bool&)
  15. (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
  16. Verse.Root_Entry:Update ()
  17.  
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