Advertisement
Guest User

Untitled

a guest
Dec 14th, 2019
105
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 96.78 KB | None | 0 0
  1. *** Operation System ***
  2. Windows 10 Professional (Version 10.0, Build 18363)
  3.  
  4. //=====================================================
  5. Exception code: C0000005 ACCESS_VIOLATION
  6. Fault address: 00007FF6A3F167BC 01:00000000005C57BC C:\Trinity355\bin\Release\worldserver.exe
  7.  
  8. Registers:
  9. RAX:0000000000000023
  10. RBX:0000025A756750B0
  11. RCX:C12CEF6B76FF0000
  12. RDX:0000000000000023
  13. RSI:00000000FFFFFFFF
  14. RDI:0000025A75674B60
  15. R8: 00007FF6A4FE5D98
  16. R9: 00007FF6A3950000
  17. R10:000000D950EFA430
  18. R11:00007FF6A5478180
  19. R12:0000000000006ECE
  20. R13:0000025A425C9100
  21. R14:0000025A756747F0
  22. R15:0000000000000001
  23. CS:RIP:0033:00007FF6A3F167BC
  24. SS:RSP:002B:0000000050EFA470 RBP:00000020
  25. DS:002B ES:002B FS:0053 GS:002B
  26. Flags:00010206
  27.  
  28. Call stack:
  29. Address Frame Function SourceFile
  30. 00007FF6A3F167BC 000000D950EFA490 WorldObject::IsNeutralToAll+C c:\trinitysource355\src\server\game\entities\object\object.cpp line 2760
  31. 00007FF6A43298BD 000000D950EFA4C0 AggressorAI::Permissible+1D c:\trinitysource355\src\server\game\ai\coreai\combatai.cpp line 38
  32. 00007FF6A44F977E 000000D950EFA5D0 FactorySelector::SelectAI+2CE c:\trinitysource355\src\server\game\ai\creatureaiselector.cpp line 100
  33. 00007FF6A41879C2 000000D950EFA600 Creature::AIM_Create+22 c:\trinitysource355\src\server\game\entities\creature\creature.cpp line 974
  34. 00007FF6A4187A0E 000000D950EFA630 Creature::AIM_Initialize+E c:\trinitysource355\src\server\game\entities\creature\creature.cpp line 981
  35. 00007FF6A4187D8B 000000D950EFA710 Creature::AddToWorld+34B c:\trinitysource355\src\server\game\entities\creature\creature.cpp line 285
  36. 00007FF6A41123AC 000000D950EFA810 Map::AddToMap<Creature>+3BC c:\trinitysource355\src\server\game\maps\map.cpp line 655
  37. 00007FF6A408C75E 000000D950EFA920 Battlefield::SpawnCreature+51E c:\trinitysource355\src\server\game\battlefield\battlefield.cpp line 789
  38. 00007FF6A4369AFA 000000D950EFA9A0 BattlefieldWG::SetupBattlefield+42A c:\trinitysource355\src\server\game\battlefield\zones\battlefieldwg.cpp line 501
  39. 00007FF6A408F778 000000D950EFAA60 BattlefieldMgr::InitBattlefield+108 c:\trinitysource355\src\server\game\battlefield\battlefieldmgr.cpp line 46
  40. 00007FF6A3E9AB3F 000000D950EFF1A0 World::SetInitialWorldSettings+6F4F c:\trinitysource355\src\server\game\world\world.cpp line 2157
  41. 00007FF6A39BEB82 000000D950EFFD80 main+1832 c:\trinitysource355\src\server\worldserver\main.cpp line 256
  42. 00007FF6A472AC1C 000000D950EFFDC0 __scrt_common_main_seh+10C d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl line 288
  43. 00007FFE92137BD4 000000D950EFFDF0 BaseThreadInitThunk+14
  44. 00007FFE931CCED1 000000D950EFFE70 RtlUserThreadStart+21
  45.  
  46. Call stack:
  47. Address Frame Function SourceFile
  48. 00007FFE931FDE54 000000D950EF8520 NtGetContextThread+14
  49. 00007FFE9016E0EB 000000D950EF8550 GetThreadContext+B
  50. 00007FF6A39CB15D 000000D950EF8A80 WheatyExceptionReport::printTracesForAllThreads+BD c:\trinitysource355\src\common\debugging\wheatyexceptionreport.cpp line 486
  51. 00007FF6A39C8F7F 000000D950EF9110 WheatyExceptionReport::GenerateExceptionReport+30F c:\trinitysource355\src\common\debugging\wheatyexceptionreport.cpp line 592
  52. 00007FF6A39CA361 000000D950EF9420 WheatyExceptionReport::WheatyUnhandledExceptionFilter+331 c:\trinitysource355\src\common\debugging\wheatyexceptionreport.cpp line 197
  53. 00007FFE901EF67A 000000D950EF9540 UnhandledExceptionFilter+1EA
  54. 00007FFE93204AF2 000000D950EF9580 memset+1B32
  55. 00007FFE931EC6D6 000000D950EF95F0 __C_specific_handler+96
  56. 00007FFE932011FF 000000D950EF9620 __chkstk+11F
  57. 00007FFE931CA289 000000D950EF9D30 RtlRaiseException+399
  58. 00007FFE931FFE6E 000000D950EFA460 KiUserExceptionDispatcher+2E
  59. 00007FF6A3F167BC 000000D950EFA490 WorldObject::IsNeutralToAll+C c:\trinitysource355\src\server\game\entities\object\object.cpp line 2760
  60. 00007FF6A43298BD 000000D950EFA4C0 AggressorAI::Permissible+1D c:\trinitysource355\src\server\game\ai\coreai\combatai.cpp line 38
  61. 00007FF6A44F977E 000000D950EFA5D0 FactorySelector::SelectAI+2CE c:\trinitysource355\src\server\game\ai\creatureaiselector.cpp line 100
  62. 00007FF6A41879C2 000000D950EFA600 Creature::AIM_Create+22 c:\trinitysource355\src\server\game\entities\creature\creature.cpp line 974
  63. 00007FF6A4187A0E 000000D950EFA630 Creature::AIM_Initialize+E c:\trinitysource355\src\server\game\entities\creature\creature.cpp line 981
  64. 00007FF6A4187D8B 000000D950EFA710 Creature::AddToWorld+34B c:\trinitysource355\src\server\game\entities\creature\creature.cpp line 285
  65. 00007FF6A41123AC 000000D950EFA810 Map::AddToMap<Creature>+3BC c:\trinitysource355\src\server\game\maps\map.cpp line 655
  66. 00007FF6A408C75E 000000D950EFA920 Battlefield::SpawnCreature+51E c:\trinitysource355\src\server\game\battlefield\battlefield.cpp line 789
  67. 00007FF6A4369AFA 000000D950EFA9A0 BattlefieldWG::SetupBattlefield+42A c:\trinitysource355\src\server\game\battlefield\zones\battlefieldwg.cpp line 501
  68. 00007FF6A408F778 000000D950EFAA60 BattlefieldMgr::InitBattlefield+108 c:\trinitysource355\src\server\game\battlefield\battlefieldmgr.cpp line 46
  69. 00007FF6A3E9AB3F 000000D950EFF1A0 World::SetInitialWorldSettings+6F4F c:\trinitysource355\src\server\game\world\world.cpp line 2157
  70. 00007FF6A39BEB82 000000D950EFFD80 main+1832 c:\trinitysource355\src\server\worldserver\main.cpp line 256
  71. 00007FF6A472AC1C 000000D950EFFDC0 __scrt_common_main_seh+10C d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl line 288
  72. 00007FFE92137BD4 000000D950EFFDF0 BaseThreadInitThunk+14
  73. 00007FFE931CCED1 000000D950EFFE70 RtlUserThreadStart+21
  74.  
  75. Call stack:
  76. Address Frame Function SourceFile
  77. 00007FFE931FFA54 000000D950FFF4A0 ZwWaitForWorkViaWorkerFactory+14
  78. 00007FFE93194060 000000D950FFF860 RtlInitializeResource+710
  79. 00007FFE92137BD4 000000D950FFF890 BaseThreadInitThunk+14
  80. 00007FFE931CCED1 000000D950FFF910 RtlUserThreadStart+21
  81.  
  82. Call stack:
  83. Address Frame Function SourceFile
  84. 00007FFE931FFA54 000000D9510FF890 ZwWaitForWorkViaWorkerFactory+14
  85. 00007FFE93194060 000000D9510FFC50 RtlInitializeResource+710
  86. 00007FFE92137BD4 000000D9510FFC80 BaseThreadInitThunk+14
  87. 00007FFE931CCED1 000000D9510FFD00 RtlUserThreadStart+21
  88.  
  89. Call stack:
  90. Address Frame Function SourceFile
  91. 00007FFE931FFA54 000000D9511FF5E0 ZwWaitForWorkViaWorkerFactory+14
  92. 00007FFE93194060 000000D9511FF9A0 RtlInitializeResource+710
  93. 00007FFE92137BD4 000000D9511FF9D0 BaseThreadInitThunk+14
  94. 00007FFE931CCED1 000000D9511FFA50 RtlUserThreadStart+21
  95.  
  96. Call stack:
  97. Address Frame Function SourceFile
  98. 00007FFE931FC1E4 000000D9512FF7F0 NtRemoveIoCompletion+14
  99. 00007FFE901483F3 000000D9512FF850 GetQueuedCompletionStatus+53
  100. 00007FF6A39B4F6A 000000D9512FF940 boost::asio::detail::win_iocp_io_context::do_one+2AA c:\program files\boost_1_67_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 381
  101. 00007FF6A39BA358 000000D9512FF9C0 boost::asio::io_context::run+B8 c:\program files\boost_1_67_0\boost\asio\impl\io_context.ipp line 62
  102. 00007FF6A39B1040 000000D9512FFA00 std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > >::_Go+70 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread line 230
  103. 00007FF6A39AF999 000000D9512FFA30 std::_Pad::_Call_func+9 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread line 209
  104. 00007FFE90960E72 000000D9512FFA60 _beginthreadex+142
  105. 00007FFE92137BD4 000000D9512FFA90 BaseThreadInitThunk+14
  106. 00007FFE931CCED1 000000D9512FFB10 RtlUserThreadStart+21
  107.  
  108. Call stack:
  109. Address Frame Function SourceFile
  110. 00007FFE931FC1E4 000000D9513FFCB0 NtRemoveIoCompletion+14
  111. 00007FFE901483F3 000000D9513FFD10 GetQueuedCompletionStatus+53
  112. 00007FF6A39B4F6A 000000D9513FFE00 boost::asio::detail::win_iocp_io_context::do_one+2AA c:\program files\boost_1_67_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 381
  113. 00007FF6A39BA358 000000D9513FFE80 boost::asio::io_context::run+B8 c:\program files\boost_1_67_0\boost\asio\impl\io_context.ipp line 62
  114. 00007FF6A39B1040 000000D9513FFEC0 std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > >::_Go+70 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread line 230
  115. 00007FF6A39AF999 000000D9513FFEF0 std::_Pad::_Call_func+9 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread line 209
  116. 00007FFE90960E72 000000D9513FFF20 _beginthreadex+142
  117. 00007FFE92137BD4 000000D9513FFF50 BaseThreadInitThunk+14
  118. 00007FFE931CCED1 000000D9513FFFD0 RtlUserThreadStart+21
  119.  
  120. Call stack:
  121. Address Frame Function SourceFile
  122. 00007FFE931FF9F4 000000D9514FFC50 ZwWaitForAlertByThreadId+14
  123. 00007FFE931C0610 000000D9514FFCC0 RtlSleepConditionVariableSRW+130
  124. 00007FFE9011599D 000000D9514FFD00 SleepConditionVariableSRW+2D
  125. 00007FFE80EE6F20 000000D9514FFD40 __crtSetThreadpoolWait+50
  126. 00007FFE80EC9018 000000D9514FFD70 ?_Winerror_message@std@@YAKKPEADK@Z+2C8
  127. 00007FFE80EC8EE0 000000D9514FFDE0 ?_Winerror_message@std@@YAKKPEADK@Z+190
  128. 00007FF6A45CC297 000000D9514FFE30 DatabaseWorker::WorkerThread+77 c:\trinitysource355\src\server\database\database\databaseworker.cpp line 48
  129. 00007FF6A45CC3EC 000000D9514FFE70 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > > >::_Go+6C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread line 230
  130. 00007FF6A39AF999 000000D9514FFEA0 std::_Pad::_Call_func+9 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread line 209
  131. 00007FFE90960E72 000000D9514FFED0 _beginthreadex+142
  132. 00007FFE92137BD4 000000D9514FFF00 BaseThreadInitThunk+14
  133. 00007FFE931CCED1 000000D9514FFF80 RtlUserThreadStart+21
  134.  
  135. Call stack:
  136. Address Frame Function SourceFile
  137. 00007FFE931FF9F4 000000D9515FFA30 ZwWaitForAlertByThreadId+14
  138. 00007FFE931C0610 000000D9515FFAA0 RtlSleepConditionVariableSRW+130
  139. 00007FFE9011599D 000000D9515FFAE0 SleepConditionVariableSRW+2D
  140. 00007FFE80EE6F20 000000D9515FFB20 __crtSetThreadpoolWait+50
  141. 00007FFE80EC9018 000000D9515FFB50 ?_Winerror_message@std@@YAKKPEADK@Z+2C8
  142. 00007FFE80EC8EE0 000000D9515FFBC0 ?_Winerror_message@std@@YAKKPEADK@Z+190
  143. 00007FF6A45CC297 000000D9515FFC10 DatabaseWorker::WorkerThread+77 c:\trinitysource355\src\server\database\database\databaseworker.cpp line 48
  144. 00007FF6A45CC3EC 000000D9515FFC50 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > > >::_Go+6C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread line 230
  145. 00007FF6A39AF999 000000D9515FFC80 std::_Pad::_Call_func+9 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread line 209
  146. 00007FFE90960E72 000000D9515FFCB0 _beginthreadex+142
  147. 00007FFE92137BD4 000000D9515FFCE0 BaseThreadInitThunk+14
  148. 00007FFE931CCED1 000000D9515FFD60 RtlUserThreadStart+21
  149.  
  150. Call stack:
  151. Address Frame Function SourceFile
  152. 00007FFE931FF9F4 000000D9516FF7A0 ZwWaitForAlertByThreadId+14
  153. 00007FFE931C0610 000000D9516FF810 RtlSleepConditionVariableSRW+130
  154. 00007FFE9011599D 000000D9516FF850 SleepConditionVariableSRW+2D
  155. 00007FFE80EE6F20 000000D9516FF890 __crtSetThreadpoolWait+50
  156. 00007FFE80EC9018 000000D9516FF8C0 ?_Winerror_message@std@@YAKKPEADK@Z+2C8
  157. 00007FFE80EC8EE0 000000D9516FF930 ?_Winerror_message@std@@YAKKPEADK@Z+190
  158. 00007FF6A45CC297 000000D9516FF980 DatabaseWorker::WorkerThread+77 c:\trinitysource355\src\server\database\database\databaseworker.cpp line 48
  159. 00007FF6A45CC3EC 000000D9516FF9C0 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > > >::_Go+6C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread line 230
  160. 00007FF6A39AF999 000000D9516FF9F0 std::_Pad::_Call_func+9 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread line 209
  161. 00007FFE90960E72 000000D9516FFA20 _beginthreadex+142
  162. 00007FFE92137BD4 000000D9516FFA50 BaseThreadInitThunk+14
  163. 00007FFE931CCED1 000000D9516FFAD0 RtlUserThreadStart+21
  164.  
  165. Call stack:
  166. Address Frame Function SourceFile
  167. 00007FFE931FC144 000000D9517FFD10 NtWaitForSingleObject+14
  168. 00007FFE90128BA3 000000D9517FFDB0 WaitForSingleObjectEx+93
  169. 00007FF6A39BA253 000000D9517FFDE0 boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_context::timer_thread_function>::run+33 c:\program files\boost_1_67_0\boost\asio\detail\win_thread.hpp line 122
  170. 00007FF6A39BD20F 000000D9517FFE20 boost::asio::detail::win_thread_function+2F c:\program files\boost_1_67_0\boost\asio\detail\impl\win_thread.ipp line 127
  171. 00007FFE90960E72 000000D9517FFE50 _beginthreadex+142
  172. 00007FFE92137BD4 000000D9517FFE80 BaseThreadInitThunk+14
  173. 00007FFE931CCED1 000000D9517FFF00 RtlUserThreadStart+21
  174.  
  175. Call stack:
  176. Address Frame Function SourceFile
  177. 00007FFE931FF9F4 000000D9518FFB80 ZwWaitForAlertByThreadId+14
  178. 00007FFE931C0610 000000D9518FFBF0 RtlSleepConditionVariableSRW+130
  179. 00007FFE9011599D 000000D9518FFC30 SleepConditionVariableSRW+2D
  180. 00007FFE80EE6F20 000000D9518FFC70 __crtSetThreadpoolWait+50
  181. 00007FFE80EC9018 000000D9518FFCA0 ?_Winerror_message@std@@YAKKPEADK@Z+2C8
  182. 00007FFE80EC8EE0 000000D9518FFD10 ?_Winerror_message@std@@YAKKPEADK@Z+190
  183. 00007FF6A44751E7 000000D9518FFD60 MapUpdater::WorkerThread+67 c:\trinitysource355\src\server\game\maps\mapupdater.cpp line 108
  184. 00007FF6A447532C 000000D9518FFDA0 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> > > >::_Go+6C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread line 230
  185. 00007FF6A39AF999 000000D9518FFDD0 std::_Pad::_Call_func+9 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread line 209
  186. 00007FFE90960E72 000000D9518FFE00 _beginthreadex+142
  187. 00007FFE92137BD4 000000D9518FFE30 BaseThreadInitThunk+14
  188. 00007FFE931CCED1 000000D9518FFEB0 RtlUserThreadStart+21
  189. ========================
  190. Local Variables And Parameters
  191.  
  192. Call stack:
  193. Address Frame Function SourceFile
  194. 00007FF6A3F167BC 000000D950EFA490 WorldObject::IsNeutralToAll+C c:\trinitysource355\src\server\game\entities\object\object.cpp line 2760
  195. Local WorldObject* this = <Unable to read memory>
  196. Local FactionEntry* raw_faction = <Unable to read memory>
  197.  
  198. 00007FF6A43298BD 000000D950EFA4C0 AggressorAI::Permissible+1D c:\trinitysource355\src\server\game\ai\coreai\combatai.cpp line 38
  199. Parameter Creature* creature = <Unable to read memory>
  200.  
  201. 00007FF6A44F977E 000000D950EFA5D0 FactorySelector::SelectAI+2CE c:\trinitysource355\src\server\game\ai\creatureaiselector.cpp line 100
  202. Parameter Creature* creature = 0x25A425C9100
  203. Unit
  204. WorldObject
  205. Object
  206. unsigned int m_objectType = 0x9
  207. int m_objectTypeId = 0x3
  208. unsigned int m_updateFlag = 0xE0
  209. int* m_int32Values = 0xCE000002
  210. unsigned int* m_uint32Values = 0xCE000002
  211. float* m_floatValues = -536871040.000000
  212. UpdateMask _changesMask = 0x25A425C9120
  213. unsigned int m_valuesCount = 0x94
  214. unsigned int _fieldNotifyFlags = 0x100
  215. bool m_objectUpdated = 0x0
  216. bool m_inWorld = 0x1
  217. bool m_isNewObject = 0x0
  218. PackedGuid m_PackGUID = 0x25A425C9138
  219. WorldLocation
  220. Position
  221. <user defined> XY = 0x25A425C9168
  222. <user defined> XYZ = 0x25A425C9168
  223. <user defined> XYZO = 0x25A425C9168
  224. <user defined> PackedXYZ = 0x25A425C9168
  225. float m_positionX = 5391.189941
  226. float m_positionY = 3060.800049
  227. float m_positionZ = 419.615997
  228. float m_orientation = 1.695570
  229. ?$Streamer@UXY@Position@@
  230. Position* Pos = 0x453F4CCD45A87985
  231. ?$ConstStreamer@UXY@Position@@
  232. Position* Pos = 0x453F4CCD45A87985
  233. ?$Streamer@UXYZ@Position@@
  234. <user defined> Pos = 0x453F4CCD45A87985
  235. ?$ConstStreamer@UXYZ@Position@@
  236. <user defined> Pos = 0x453F4CCD45A87985
  237. ?$Streamer@UXYZO@Position@@
  238. <user defined> Pos = 0x453F4CCD45A87985
  239. ?$ConstStreamer@UXYZO@Position@@
  240. <user defined> Pos = 0x453F4CCD45A87985
  241. ?$Streamer@UPackedXYZ@Position@@
  242. <user defined> Pos = 0x453F4CCD45A87985
  243. ?$ConstStreamer@UPackedXYZ@Position@@
  244. <user defined> Pos = 0x453F4CCD45A87985
  245. unsigned int m_mapId = 0x23B
  246. FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x25A425C917C
  247. FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x25A425C9188
  248. FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x25A425C9194
  249. FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x25A425C91C8
  250. FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x25A425C91FC
  251. FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x25A425C9208
  252. unsigned int LastUsedScriptID = 0x0
  253. MovementInfo m_movementInfo = 0x25A425C9218
  254. EventProcessor m_Events = 0x25A425C9288
  255. std::string m_name = "Wintergrasp Tower Cannon"
  256. bool m_isActive = 0x0
  257. bool m_isFarVisible = 0x0
  258. boost::optional<float> m_visibilityDistanceOverride = 0x43C8000000000001
  259. bool m_isWorldObject = 0x0
  260. ZoneScript* m_zoneScript = NULL
  261. Transport* m_transport = NULL
  262. unsigned int m_zoneId = 0x1065
  263. unsigned int m_areaId = 0x11DF
  264. float m_staticFloorZ = 419.616089
  265. bool m_outdoors = 0x1
  266. Map* m_currMap = 0x25A2660AD30
  267. unsigned int m_InstanceId = 0x0
  268. unsigned int m_phaseMask = 0x1
  269. unsigned int m_notifyflags = 0x0
  270. unsigned int m_extraAttacks = 0x0
  271. bool m_canDualWield = 0x0
  272. std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled
  273. std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
  274. std::_Tree_comp_alloc<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
  275. std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x25A425C9310
  276. <user defined> _Copy_tag = 0x2A168640
  277. <user defined> _Move_tag = 0x2A168640
  278. ObjectGuid[7] m_SummonSlot
  279. [0] = 0x0
  280. [1] = 0x0
  281. [2] = 0x0
  282. [3] = 0x0
  283. [4] = 0x0
  284. [5] = 0x0
  285. [6] = 0x0
  286. ObjectGuid[4] m_ObjectSlot
  287. [0] = 0x0
  288. [1] = 0x0
  289. [2] = 0x0
  290. [3] = 0x0
  291. float m_modMeleeHitChance = 0.000000
  292. float m_modRangedHitChance = 0.000000
  293. float m_modSpellHitChance = 0.000000
  294. int m_baseSpellCritChance = 0x5
  295. float[3] m_modAttackSpeedPct
  296. [0] = 1.000000
  297. [1] = 1.000000
  298. [2] = 1.000000
  299. std::unordered_multimap<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >[7] m_spellImmune
  300. [0] = 0x25A425C9398
  301. [1] = 0x25A425C93D8
  302. [2] = 0x25A425C9418
  303. [3] = 0x25A425C9458
  304. [4] = 0x25A425C9498
  305. [5] = 0x25A425C94D8
  306. [6] = 0x25A425C9518
  307. unsigned int m_lastSanctuaryTime = 0x0
  308. ObjectGuid LastCharmerGUID
  309. unsigned int _guid = 0x0
  310. Movement::MoveSpline* movespline = 0x25A2B5943E0
  311. Movement::Spline<int> spline = 0x25A2B5943E0
  312. Movement::FacingInfo facing = 0x25A2B594420
  313. unsigned int m_Id = 0x0
  314. Movement::MoveSplineFlag splineflags = 0x100
  315. int time_passed = 0x0
  316. float vertical_acceleration = 0.000000
  317. float initialOrientation = 0.000000
  318. int effect_start_time = 0x0
  319. int point_Idx = 0x0
  320. int point_Idx_offset = 0x0
  321. bool onTransport = 0x0
  322. bool m_ControlledByPlayer = 0x0
  323. bool m_AutoRepeatFirstCast = 0x0
  324. unsigned int[3] m_attackTimer
  325. [0] = 0x0
  326. [1] = 0x0
  327. [2] = 0x0
  328. float[5] m_createStats
  329. [0] = 0.000000
  330. [1] = 0.000000
  331. [2] = 0.000000
  332. [3] = 0.000000
  333. [4] = 0.000000
  334. std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers
  335. std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
  336. std::_Tree_comp_alloc<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
  337. std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x25A425C9598
  338. <user defined> _Copy_tag = 0xD0
  339. <user defined> _Move_tag = 0xD0
  340. Unit* m_attacking = NULL
  341. int m_deathState = 0x0
  342. int m_procDeep = 0x0
  343. std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj
  344. std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> >
  345. std::_List_alloc<std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
  346. std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x25A425C95B8
  347. std::list<GameObject *,std::allocator<GameObject *> > m_gameObj
  348. std::_List_buy<GameObject *,std::allocator<GameObject *> >
  349. std::_List_alloc<std::_List_base_types<GameObject *,std::allocator<GameObject *> > >
  350. std::_Compressed_pair<std::allocator<std::_List_node<GameObject *,void *> >,std::_List_val<std::_List_simple_types<GameObject *> >,1> _Mypair = 0x25A425C95C8
  351. unsigned int m_transformSpell = 0x0
  352. Spell*[4] m_currentSpells
  353. [0] = NULL
  354. [1] = NULL
  355. [2] = NULL
  356. [3] = NULL
  357. std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras
  358. std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
  359. std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
  360. std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x25A425C9600
  361. <user defined> value_compare = 0x90
  362. <user defined> _Copy_tag = 0x90
  363. <user defined> _Move_tag = 0x90
  364. <user defined> value_compare = 0x25A425C9600
  365. std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras
  366. std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
  367. std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
  368. std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x25A425C9610
  369. <user defined> value_compare = 0x90
  370. <user defined> _Copy_tag = 0x90
  371. <user defined> _Move_tag = 0x90
  372. <user defined> value_compare = 0x25A425C9610
  373. std::list<Aura *,std::allocator<Aura *> > m_removedAuras
  374. std::_List_buy<Aura *,std::allocator<Aura *> >
  375. std::_List_alloc<std::_List_base_types<Aura *,std::allocator<Aura *> > >
  376. std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x25A425C9620
  377. std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator
  378. std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > >
  379. std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0>
  380. std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0x25A2A7BE190
  381. unsigned int m_removedAurasCount = 0x0
  382. std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
  383. [0] = 0x25A425C9640
  384. [1] = 0x25A425C9650
  385. [2] = 0x25A425C9660
  386. [3] = 0x25A425C9670
  387. [4] = 0x25A425C9680
  388. [5] = 0x25A425C9690
  389. [6] = 0x25A425C96A0
  390. [7] = 0x25A425C96B0
  391. [8] = 0x25A425C96C0
  392. [9] = 0x25A425C96D0
  393. std::list<Aura *,std::allocator<Aura *> > m_scAuras
  394. std::_List_buy<Aura *,std::allocator<Aura *> >
  395. std::_List_alloc<std::_List_base_types<Aura *,std::allocator<Aura *> > >
  396. std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x25A425CAA10
  397. std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras
  398. std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> >
  399. std::_List_alloc<std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > >
  400. std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x25A425CAA20
  401. std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras
  402. std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
  403. std::_Tree_comp_alloc<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
  404. std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x25A425CAA30
  405. <user defined> value_compare = 0x90
  406. <user defined> _Copy_tag = 0x90
  407. <user defined> _Move_tag = 0x90
  408. <user defined> value_compare = 0x25A425CAA30
  409. unsigned int m_interruptMask = 0x0
  410. float[2] m_auraFlatModifiersGroup
  411. [0] = 0.000000
  412. [1] = 0.000000
  413. [0] = 0x0
  414. float[2]
  415. [0] = 0.000000
  416. [1] = 0.000000
  417. float[2]
  418. [0] = 0.000000
  419. [1] = 0.000000
  420. float[2]
  421. [0] = 0.000000
  422. [1] = 0.000000
  423. float[2]
  424. [0] = 0.000000
  425. [1] = 0.000000
  426. float[2]
  427. [0] = 50000.000000
  428. [1] = 0.000000
  429. float[2]
  430. [0] = 0.000000
  431. [1] = 0.000000
  432. float[2]
  433. [0] = 0.000000
  434. [1] = 0.000000
  435. float[2]
  436. [0] = 0.000000
  437. [1] = 0.000000
  438. float[2]
  439. [0] = 0.000000
  440. [1] = 0.000000
  441. float[2] m_auraPctModifiersGroup
  442. [0] = 1.000000
  443. [1] = 1.000000
  444. [0] = 0x3F8000003F800000
  445. float[2]
  446. [0] = 1.000000
  447. [1] = 1.000000
  448. float[2]
  449. [0] = 1.000000
  450. [1] = 1.000000
  451. float[2]
  452. [0] = 1.000000
  453. [1] = 1.000000
  454. float[2]
  455. [0] = 1.000000
  456. [1] = 1.000000
  457. float[2]
  458. [0] = 1.000000
  459. [1] = 1.000000
  460. float[2]
  461. [0] = 1.000000
  462. [1] = 1.000000
  463. float[2]
  464. [0] = 1.000000
  465. [1] = 1.000000
  466. float[2]
  467. [0] = 1.000000
  468. [1] = 1.000000
  469. float[2]
  470. [0] = 1.000000
  471. [1] = 1.000000
  472. float[2] m_weaponDamage
  473. [0] = 47.237701
  474. [1] = 0.000000
  475. [0] = 0x423CF368
  476. float[2]
  477. [0] = 70.856552
  478. [1] = 0.000000
  479. [0] = 0x25A425CABD4
  480. float[2]
  481. [0] = 47.237701
  482. [1] = 0.000000
  483. [0] = 0x423CF368
  484. float[2]
  485. [0] = 70.856552
  486. [1] = 0.000000
  487. float[2]
  488. [0] = 47.237701
  489. [1] = 0.000000
  490. [0] = 0x423CF368
  491. float[2]
  492. [0] = 70.856552
  493. [1] = 0.000000
  494. bool m_canModifyStats = 0x1
  495. std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras
  496. std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
  497. std::_Tree_comp_alloc<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
  498. std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x25A425CAC08
  499. <user defined> value_compare = 0x25A425CAC08
  500. <user defined> _Copy_tag = 0x25A425CAC08
  501. <user defined> _Move_tag = 0x25A425CAC08
  502. <user defined> value_compare = 0x25A425CAC08
  503. float[9] m_speed_rate
  504. [0] = 1.000000
  505. [1] = 1.142860
  506. [2] = 1.000000
  507. [3] = 1.000000
  508. [4] = 1.000000
  509. [5] = 1.000000
  510. [6] = 1.000000
  511. [7] = 1.000000
  512. [8] = 1.000000
  513. Unit* m_unitMovedByMe = NULL
  514. Player* m_playerMovingMe = NULL
  515. Unit* m_charmer = NULL
  516. Unit* m_charmed = NULL
  517. CharmInfo* m_charmInfo = NULL
  518. std::list<Player *,std::allocator<Player *> > m_sharedVision
  519. std::_List_buy<Player *,std::allocator<Player *> >
  520. std::_List_alloc<std::_List_base_types<Player *,std::allocator<Player *> > >
  521. std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x25A425CAC68
  522. MotionMaster* i_motionMaster = 0x25A2EB899D0
  523. DelayedAction
  524. std::function<void __cdecl(void)> Action = 0x25A2EB899D0
  525. std::function<bool __cdecl(void)> Validator = 0x25A2EB89A10
  526. unsigned int Type = 0x0
  527. Unit* _owner = 0x25A425C9100
  528. std::unique_ptr<MovementGenerator,MovementGeneratorDeleter> _defaultGenerator = 0x7FF6A5482E20
  529. std::multiset<MovementGenerator *,MovementGeneratorComparator,std::allocator<MovementGenerator *> > _generators = 0x25A2EB899E0
  530. std::unordered_multimap<unsigned int,MovementGenerator const *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,MovementGenerator const *> > > _baseUnitStatesMap = 0x25A2EB899F0
  531. std::deque<MotionMaster::DelayedAction,std::allocator<MotionMaster::DelayedAction> > _delayedActions = 0x25A2EB89A30
  532. unsigned int _flags = 0x2
  533. unsigned int[4] m_reactiveTimer
  534. [0] = 0x0
  535. [1] = 0x0
  536. [2] = 0x0
  537. [3] = 0x0
  538. unsigned int m_regenTimer = 0x7D0
  539. Vehicle* m_vehicle = NULL
  540. Vehicle* m_vehicleKit = 0x25A2B5ADEF0
  541. std::map<signed char,VehicleSeat,std::less<signed char>,std::allocator<std::pair<signed char const ,VehicleSeat> > > Seats = 0x25A2B5ADEF8
  542. unsigned int UsableSeatNum = 0x1
  543. Unit* _me = 0x25A425C9100
  544. VehicleEntry* _vehicleInfo = 0x25A754D5E48
  545. std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > vehiclePlayers = 0x25A2B5ADF20
  546. unsigned int _creatureEntry = 0x6ECE
  547. int _status = 0x0
  548. Position _lastShootPos = 0x25A2B5ADF38
  549. std::list<VehicleJoinEvent *,std::allocator<VehicleJoinEvent *> > _pendingJoinEvents = 0x25A2B5ADF48
  550. unsigned int m_unitTypeMask = 0x20
  551. LiquidTypeEntry* _lastLiquid = NULL
  552. unsigned int m_rootTimes = 0x0
  553. unsigned int m_state = 0x400
  554. unsigned int m_lastManaUse = 0x0
  555. TimeTrackerSmall m_movesplineTimer
  556. int i_expiryTime = 0x0
  557. DiminishingReturn[21] m_Diminishing
  558. [0] = 0x25A425CACC8
  559. [1] = 0x25A425CACD4
  560. [2] = 0x25A425CACE0
  561. [3] = 0x25A425CACEC
  562. [4] = 0x25A425CACF8
  563. [5] = 0x25A425CAD04
  564. [6] = 0x25A425CAD10
  565. [7] = 0x25A425CAD1C
  566. [8] = 0x25A425CAD28
  567. [9] = 0x25A425CAD34
  568. CombatManager m_combatManager
  569. Unit* _owner = 0x25A425C9100
  570. std::unordered_map<ObjectGuid,CombatReference *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,CombatReference *> > > _pveRefs = 0x25A425CADD0
  571. std::unordered_map<ObjectGuid,PvPCombatReference *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,PvPCombatReference *> > > _pvpRefs = 0x25A425CAE10
  572. ThreatManager m_threatManager
  573. ThreatListIterator
  574. std::_List_const_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,ThreatReference *> > > > _it = 0x25A425C9100
  575. Unit* _owner = 0x25A425C9100
  576. bool _ownerCanHaveThreatList = 0x1
  577. bool _needClientUpdate = 0x0
  578. unsigned int _updateTimer = 0x3E8
  579. boost::heap::fibonacci_heap<ThreatReference const *,boost::heap::compare<CompareThreatLessThan>,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_> _sortedThreatList = 0x25A425CAE60
  580. std::unordered_map<ObjectGuid,ThreatReference *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ThreatReference *> > > _myThreatListEntries = 0x25A425CAE98
  581. std::vector<ThreatReference const *,std::allocator<ThreatReference const *> > _needsAIUpdate = 0x25A425CAED8
  582. ThreatReference* _currentVictimRef = NULL
  583. ThreatReference* _fixateRef = NULL
  584. std::unordered_map<ObjectGuid,ThreatReference *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ThreatReference *> > > _threatenedByMe = 0x25A425CAF00
  585. std::array<float,7> _singleSchoolModifiers = 0x25A425CAF40
  586. std::unordered_map<unsigned int,float,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,float> > > _multiSchoolModifiers = 0x25A425CAF60
  587. std::vector<std::pair<ObjectGuid,unsigned int>,std::allocator<std::pair<ObjectGuid,unsigned int> > > _redirectInfo = 0x25A425CAFA0
  588. std::unordered_map<unsigned int,std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > > > > _redirectRegistry = 0x25A425CAFB8
  589. std::stack<std::shared_ptr<UnitAI>,std::deque<std::shared_ptr<UnitAI>,std::allocator<std::shared_ptr<UnitAI> > > > i_AIs
  590. std::deque<std::shared_ptr<UnitAI>,std::allocator<std::shared_ptr<UnitAI> > > c = 0x25A425CAFF8
  591. std::shared_ptr<UnitAI> i_AI
  592. std::_Ptr_base<UnitAI>
  593. UnitAI* _Ptr = NULL
  594. std::_Ref_count_base* _Rep = NULL
  595. bool m_aiLocked = 0x0
  596. std::unordered_set<AbstractFollower *,std::hash<AbstractFollower *>,std::equal_to<AbstractFollower *>,std::allocator<AbstractFollower *> > m_followingMe
  597. std::_Hash<std::_Uset_traits<AbstractFollower *,std::_Uhash_compare<AbstractFollower *,std::hash<AbstractFollower *>,std::equal_to<AbstractFollower *> >,std::allocator<AbstractFollower *>,0> >
  598. std::_Uset_traits<AbstractFollower *,std::_Uhash_compare<AbstractFollower *,std::hash<AbstractFollower *>,std::equal_to<AbstractFollower *> >,std::allocator<AbstractFollower *>,0> _Traitsobj = 0x3F800000
  599. std::list<AbstractFollower *,std::allocator<AbstractFollower *> > _List = 0x25A425CB040
  600. std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<AbstractFollower *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<AbstractFollower *> >,std::_Iterator_base0> > > _Vec = 0x25A425CB050
  601. unsigned int _Mask = 0x7
  602. unsigned int _Maxidx = 0x8
  603. Unit* m_comboTarget = NULL
  604. int m_comboPoints = 0x0
  605. std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders
  606. std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >
  607. std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x3F800000
  608. std::list<Unit *,std::allocator<Unit *> > _List = 0x25A425CB090
  609. std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x25A425CB0A0
  610. unsigned int _Mask = 0x7
  611. unsigned int _Maxidx = 0x8
  612. bool m_cleanupDone = 0x0
  613. bool m_duringRemoveFromWorld = 0x0
  614. bool _instantCast = 0x0
  615. unsigned int _oldFactionId = 0x0
  616. bool _isWalkingBeforeCharm = 0x0
  617. SpellHistory* m_spellHistory = 0x25A2993D550
  618. CooldownEntry
  619. unsigned int SpellId = 0x425C9100
  620. std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CooldownEnd = 0x6F6974633F800000
  621. unsigned int ItemId = 0x42435450
  622. unsigned int CategoryId = 0x25A
  623. std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CategoryEnd = 0x0
  624. bool OnHold = 0x90
  625. Unit* _owner = 0x25A425C9100
  626. std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldowns = 0x25A2993D558
  627. std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldownsBeforeDuel = 0x25A2993D598
  628. std::unordered_map<unsigned int,SpellHistory::CooldownEntry *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry *> > > _categoryCooldowns = 0x25A2993D5D8
  629. std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >[7] _schoolLockouts
  630. [0] = 0x0
  631. [1] = 0x0
  632. [2] = 0x0
  633. [3] = 0x0
  634. [4] = 0x0
  635. [5] = 0x0
  636. [6] = 0x0
  637. std::unordered_map<unsigned int,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > > > > _globalCooldowns = 0x25A2993D650
  638. GridObject<Creature>
  639. GridReference<Creature> _gridRef
  640. Reference<GridRefManager<Creature>,Creature>
  641. LinkedListElement
  642. LinkedListElement* iNext = 0x25A425CBC60
  643. LinkedListElement* iPrev = 0x25A425CBC50
  644. GridRefManager<Creature>* iRefTo = 0x25A425CBC48
  645. Creature* iRefFrom = 0x25A425C9100
  646. MapObject
  647. Cell _currentCell
  648. <unnamed-type-data>
  649. <unnamed-type-Part>
  650. unsigned int grid_x = 0x14096A
  651. unsigned int grid_y = 0x14096A
  652. unsigned int cell_x = 0x14096A
  653. unsigned int cell_y = 0x14096A
  654. unsigned int nocreate = 0x14096A
  655. unsigned int reserved = 0x14096A
  656. Cell::<unnamed-type-data>::<unnamed-type-Part> Part = 0x14096A
  657. unsigned int All = 0x14096A
  658. Cell::<unnamed-type-data> data = 0x14096A
  659. int _moveState = 0x0
  660. Position _newPosition
  661. <user defined> XY = 0x0
  662. <user defined> XYZ = 0x0
  663. <user defined> XYZO = 0x0
  664. <user defined> PackedXYZ = 0x0
  665. float m_positionX = 0.000000
  666. float m_positionY = 0.000000
  667. float m_positionZ = 0.000000
  668. float m_orientation = 0.000000
  669. ?$Streamer@UXY@Position@@
  670. Position* Pos = NULL
  671. ?$ConstStreamer@UXY@Position@@
  672. Position* Pos = NULL
  673. ?$Streamer@UXYZ@Position@@
  674. <user defined> Pos = 0x0
  675. ?$ConstStreamer@UXYZ@Position@@
  676. <user defined> Pos = 0x0
  677. ?$Streamer@UXYZO@Position@@
  678. <user defined> Pos = 0x0
  679. ?$ConstStreamer@UXYZO@Position@@
  680. <user defined> Pos = 0x0
  681. ?$Streamer@UPackedXYZ@Position@@
  682. <user defined> Pos = 0x0
  683. ?$ConstStreamer@UPackedXYZ@Position@@
  684. <user defined> Pos = 0x0
  685. Loot loot
  686. std::vector<LootItem,std::allocator<LootItem> > items
  687. std::_Vector_alloc<std::_Vec_base_types<LootItem,std::allocator<LootItem> > >
  688. std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0x25A425CB128
  689. std::vector<LootItem,std::allocator<LootItem> > quest_items
  690. std::_Vector_alloc<std::_Vec_base_types<LootItem,std::allocator<LootItem> > >
  691. std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0x25A425CB140
  692. unsigned int gold = 0x0
  693. unsigned int unlootedCount = 0x0
  694. ObjectGuid roundRobinPlayer
  695. unsigned int _guid = 0x0
  696. ObjectGuid lootOwnerGUID
  697. unsigned int _guid = 0x0
  698. unsigned int loot_type = 0x0
  699. unsigned int maxDuplicates = 0x1
  700. unsigned int containerID = 0x0
  701. std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting
  702. std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
  703. std::_Tree_comp_alloc<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
  704. std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x25A425CB178
  705. <user defined> _Copy_tag = 0x25A425CB178
  706. <user defined> _Move_tag = 0x25A425CB178
  707. std::unordered_map<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > PlayerQuestItems
  708. std::_Hash<std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> >
  709. <user defined> value_compare = 0x25A425CB188
  710. std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> _Traitsobj = 0x3F800000
  711. std::list<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > _List = 0x25A425CB190
  712. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > > > > _Vec = 0x25A425CB1A0
  713. unsigned int _Mask = 0x7
  714. unsigned int _Maxidx = 0x8
  715. std::unordered_map<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > PlayerFFAItems
  716. std::_Hash<std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> >
  717. <user defined> value_compare = 0x3F800000
  718. std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> _Traitsobj = 0x3F800000
  719. std::list<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > _List = 0x25A425CB1D0
  720. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > > > > _Vec = 0x25A425CB1E0
  721. unsigned int _Mask = 0x7
  722. unsigned int _Maxidx = 0x8
  723. std::unordered_map<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > PlayerNonQuestNonFFAConditionalItems
  724. std::_Hash<std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> >
  725. <user defined> value_compare = 0x3F800000
  726. std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> _Traitsobj = 0x3F800000
  727. std::list<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > _List = 0x25A425CB210
  728. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > > > > _Vec = 0x25A425CB220
  729. unsigned int _Mask = 0x7
  730. unsigned int _Maxidx = 0x8
  731. LootValidatorRefManager i_LootValidatorRefManager
  732. RefManager<Loot,LootValidatorRef>
  733. LinkedListHead
  734. LinkedListElement iFirst = 0x25A425CB250
  735. LinkedListElement iLast = 0x25A425CB260
  736. unsigned int iSize = 0x0
  737. <user defined> ?$Iterator@VLinkedListElement@@ = 0x425CB260
  738. <user defined> iterator = 0x425CB260
  739. <user defined> iterator = 0x7FF6A4E5FAD8
  740. <user defined> const_iterator = 0x7FF6A4E5FAD8
  741. iterator
  742. LootValidatorRef* _Ptr = 0x7FF6A4E5FAD8
  743. unsigned int[8] m_spells
  744. [0] = 0xC8DD
  745. [1] = 0x0
  746. [2] = 0x0
  747. [3] = 0x0
  748. [4] = 0x0
  749. [5] = 0x0
  750. [6] = 0x0
  751. [7] = 0x0
  752. unsigned int m_groupLootTimer = 0x0
  753. unsigned int lootingGroupLowGUID = 0x0
  754. unsigned int m_PlayerDamageReq = 0x61A8
  755. float m_SightDistance = 50.000000
  756. float m_CombatDistance = 0.000000
  757. bool m_isTempWorldObject = 0x0
  758. std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts
  759. std::_List_buy<VendorItemCount,std::allocator<VendorItemCount> >
  760. std::_List_alloc<std::_List_base_types<VendorItemCount,std::allocator<VendorItemCount> > >
  761. std::_Compressed_pair<std::allocator<std::_List_node<VendorItemCount,void *> >,std::_List_val<std::_List_simple_types<VendorItemCount> >,1> _Mypair = 0x25A425CB2B0
  762. ObjectGuid m_lootRecipient
  763. unsigned int _guid = 0x0
  764. unsigned int m_lootRecipientGroup = 0x0
  765. int _pickpocketLootRestore = 0x0
  766. int m_corpseRemoveTime = 0x0
  767. int m_respawnTime = 0x0
  768. unsigned int m_respawnDelay = 0x12C
  769. unsigned int m_corpseDelay = 0x12C
  770. float m_respawnradius = 0.000000
  771. unsigned int m_boundaryCheckTime = 0x9C4
  772. unsigned int m_combatPulseTime = 0x0
  773. unsigned int m_combatPulseDelay = 0x0
  774. int m_reactState = 0x2
  775. unsigned int m_defaultMovementType = 0x0
  776. unsigned int m_spawnId = 0x0
  777. unsigned int m_equipmentId = 0x0
  778. int m_originalEquipmentId = 0x0
  779. bool m_AlreadyCallAssistance = 0x0
  780. bool m_AlreadySearchedAssistance = 0x0
  781. bool m_cannotReachTarget = 0x0
  782. unsigned int m_cannotReachTimer = 0x0
  783. unsigned int m_meleeDamageSchoolMask = 0x1
  784. unsigned int m_originalEntry = 0x6ECE
  785. Position m_homePosition
  786. <user defined> XY = 0x453F4CCD45A87985
  787. <user defined> XYZ = 0x453F4CCD45A87985
  788. <user defined> XYZO = 0x453F4CCD45A87985
  789. <user defined> PackedXYZ = 0x453F4CCD45A87985
  790. float m_positionX = 5391.189941
  791. float m_positionY = 3060.800049
  792. float m_positionZ = 419.615997
  793. float m_orientation = 1.695570
  794. ?$Streamer@UXY@Position@@
  795. Position* Pos = 0x453F4CCD45A87985
  796. ?$ConstStreamer@UXY@Position@@
  797. Position* Pos = 0x453F4CCD45A87985
  798. ?$Streamer@UXYZ@Position@@
  799. <user defined> Pos = 0x453F4CCD45A87985
  800. ?$ConstStreamer@UXYZ@Position@@
  801. <user defined> Pos = 0x453F4CCD45A87985
  802. ?$Streamer@UXYZO@Position@@
  803. <user defined> Pos = 0x453F4CCD45A87985
  804. ?$ConstStreamer@UXYZO@Position@@
  805. <user defined> Pos = 0x453F4CCD45A87985
  806. ?$Streamer@UPackedXYZ@Position@@
  807. <user defined> Pos = 0x453F4CCD45A87985
  808. ?$ConstStreamer@UPackedXYZ@Position@@
  809. <user defined> Pos = 0x453F4CCD45A87985
  810. Position m_transportHomePosition
  811. <user defined> XY = 0x0
  812. <user defined> XYZ = 0x0
  813. <user defined> XYZO = 0x0
  814. <user defined> PackedXYZ = 0x0
  815. float m_positionX = 0.000000
  816. float m_positionY = 0.000000
  817. float m_positionZ = 0.000000
  818. float m_orientation = 0.000000
  819. ?$Streamer@UXY@Position@@
  820. Position* Pos = NULL
  821. ?$ConstStreamer@UXY@Position@@
  822. Position* Pos = NULL
  823. ?$Streamer@UXYZ@Position@@
  824. <user defined> Pos = 0x0
  825. ?$ConstStreamer@UXYZ@Position@@
  826. <user defined> Pos = 0x0
  827. ?$Streamer@UXYZO@Position@@
  828. <user defined> Pos = 0x0
  829. ?$ConstStreamer@UXYZO@Position@@
  830. <user defined> Pos = 0x0
  831. ?$Streamer@UPackedXYZ@Position@@
  832. <user defined> Pos = 0x0
  833. ?$ConstStreamer@UPackedXYZ@Position@@
  834. <user defined> Pos = 0x0
  835. bool DisableReputationGain = 0x0
  836. CreatureTemplate* m_creatureInfo = 0x25A201DC8A8
  837. unsigned int Entry = 0x6ECE
  838. unsigned int[3] DifficultyEntry
  839. [0] = 0x0
  840. [1] = 0x0
  841. [2] = 0x0
  842. unsigned int[2] KillCredit
  843. [0] = 0x0
  844. [1] = 0x0
  845. unsigned int Modelid1 = 0x69DD
  846. unsigned int Modelid2 = 0x0
  847. unsigned int Modelid3 = 0x0
  848. unsigned int Modelid4 = 0x0
  849. std::string Name = "Wintergrasp Tower Cannon"
  850. std::string Title = ""
  851. std::string IconName = "Gunner"
  852. unsigned int GossipMenuId = 0x0
  853. unsigned int minlevel = 0x50
  854. unsigned int maxlevel = 0x50
  855. unsigned int expansion = 0x0
  856. unsigned int faction = 0x23
  857. unsigned int npcflag = 0x1000000
  858. float speed_walk = 1.000000
  859. float speed_run = 1.142860
  860. float scale = 1.000000
  861. unsigned int rank = 0x0
  862. unsigned int dmgschool = 0x0
  863. unsigned int BaseAttackTime = 0x7D0
  864. unsigned int RangeAttackTime = 0x7D0
  865. float BaseVariance = 1.000000
  866. float RangeVariance = 1.000000
  867. unsigned int unit_class = 0x4
  868. unsigned int unit_flags = 0x8004
  869. unsigned int unit_flags2 = 0x800
  870. unsigned int dynamicflags = 0x0
  871. int family = 0x0
  872. unsigned int type = 0x9
  873. unsigned int type_flags = 0x40028
  874. unsigned int lootid = 0x0
  875. unsigned int pickpocketLootId = 0x0
  876. unsigned int SkinLootId = 0x0
  877. int[7] resistance
  878. [0] = 0x0
  879. [1] = 0x0
  880. [2] = 0x0
  881. [3] = 0x0
  882. [4] = 0x0
  883. [5] = 0x0
  884. [6] = 0x0
  885. unsigned int[8] spells
  886. [0] = 0xC8DD
  887. [1] = 0x0
  888. [2] = 0x0
  889. [3] = 0x0
  890. [4] = 0x0
  891. [5] = 0x0
  892. [6] = 0x0
  893. [7] = 0x0
  894. unsigned int PetSpellDataId = 0x0
  895. unsigned int VehicleId = 0xF4
  896. unsigned int mingold = 0x0
  897. unsigned int maxgold = 0x0
  898. std::string AIName = ""
  899. unsigned int MovementType = 0x0
  900. CreatureMovementData Movement
  901. unsigned int Ground = 0x1
  902. unsigned int Flight = 0x0
  903. bool Swim = 0x1
  904. bool Rooted = 0x1
  905. unsigned int Chase = 0x0
  906. unsigned int Random = 0x0
  907. float HoverHeight = 1.000000
  908. float ModHealth = 9.359790
  909. float ModMana = 1.000000
  910. float ModArmor = 1.000000
  911. float ModDamage = 1.000000
  912. float ModExperience = 1.000000
  913. bool RacialLeader = 0x0
  914. unsigned int movementId = 0x79
  915. bool RegenHealth = 0x0
  916. unsigned int MechanicImmuneMask = 0x14853F7A
  917. unsigned int SpellSchoolImmuneMask = 0x0
  918. unsigned int flags_extra = 0x0
  919. unsigned int ScriptID = 0x0
  920. WorldPacket[9] QueryData
  921. [0] = 0x25A201DCA40
  922. [1] = 0x25A201DCA80
  923. [2] = 0x25A201DCAC0
  924. [3] = 0x25A201DCB00
  925. [4] = 0x25A201DCB40
  926. [5] = 0x25A201DCB80
  927. [6] = 0x25A201DCBC0
  928. [7] = 0x25A201DCC00
  929. [8] = 0x25A201DCC40
  930. CreatureData* m_creatureData = NULL
  931. unsigned int m_LootMode = 0x1
  932. unsigned int _waypointPathId = 0x0
  933. std::pair<unsigned int,unsigned int> _currentWaypointNodeInfo
  934. unsigned int first = 0x0
  935. unsigned int second = 0x0
  936. CreatureGroup* m_formation = NULL
  937. bool m_triggerJustAppeared = 0x1
  938. bool m_respawnCompatibilityMode = 0x1
  939. <unnamed-type-_spellFocusInfo>
  940. Spell* Spell = 0x7FF6A4E02F78
  941. SpellInfo* m_spellInfo = 0x7FF6A41878A0
  942. Item* m_CastItem = 0x7FF6A4187A40
  943. ObjectGuid m_castItemGUID = 0x7FF6A418E800
  944. unsigned int m_castItemEntry = 0xA4190E60
  945. unsigned int m_cast_count = 0xF6
  946. unsigned int m_glyphIndex = 0xA3F10B50
  947. SpellCastTargets m_targets = 0x7FF6A4E02FA0
  948. Unit* m_comboTarget = 0x7FF6A3F94620
  949. int m_comboPointGain = 0x50
  950. int m_customError = 0x7FF6
  951. std::unordered_set<Aura *,std::hash<Aura *>,std::equal_to<Aura *>,std::allocator<Aura *> > m_appliedMods = 0x7FF6A4E03070
  952. Spell** m_selfContainer = 0xC3C0940F00357980
  953. WorldObject* m_caster = 0x7FF6A415ECD0
  954. SpellValue* m_spellValue = 0x7FF6A418C5C0
  955. ObjectGuid m_originalCasterGUID = 0x7FF6A415EC90
  956. Unit* m_originalCaster = 0x7FF6A3F1F1A0
  957. unsigned int m_spellSchoolMask = 0xA4188CE0
  958. unsigned int m_attackType = 0xF6
  959. int m_powerCost = 0xA418C400
  960. int m_casttime = 0x7FF6
  961. int m_channeledDuration = 0xA41907D0
  962. bool m_canReflect = 0xF6
  963. bool m_autoRepeat = 0x7F
  964. unsigned int m_runesState = 0x0
  965. unsigned int m_delayAtDamageCount = 0x0
  966. unsigned int m_delayStart = 0x7FF6A418AFE0
  967. unsigned int m_delayMoment = 0x7FF6A415A9A0
  968. bool m_immediateHandled = 0x0
  969. bool m_referencedFromCurrentSpell = 0x14
  970. bool m_executedCurrently = 0x17
  971. bool m_needComboPoints = 0xA4
  972. unsigned int m_applyMultiplierMask = 0xF6
  973. float[3] m_damageMultipliers
  974. [0] = -0.000000
  975. [1] = 0.000000
  976. [2] = -0.000000
  977. Unit* unitTarget = 0x7FF6A4154B50
  978. Item* itemTarget = 0x7FF6A418B3D0
  979. GameObject* gameObjTarget = 0x7FF6A418C440
  980. WorldLocation* destTarget = 0x7FF6A4190D60
  981. int damage = 0xA4190D80
  982. int targetMissInfo = 0x7FF6
  983. int effectHandleMode = 0xA4190D70
  984. Unit* unitCaster = 0x7FF6A418B750
  985. UnitAura* _spellAura = 0x7FF6A415F910
  986. DynObjAura* _dynObjAura = 0x7FF6A415FC70
  987. GameObject* focusObject = 0x7FF6A4177320
  988. int m_damage = 0xA4177350
  989. int m_healing = 0x7FF6
  990. unsigned int m_procAttacker = 0xA4191980
  991. unsigned int m_procVictim = 0x7FF6
  992. unsigned int m_hitMask = 0xA4190910
  993. TargetInfoBase
  994. unsigned int EffectMask = 0x40
  995. TargetInfo
  996. Spell::TargetInfoBase
  997. unsigned int EffectMask = 0x40
  998. ObjectGuid TargetGUID = 0x7FF6A418E800
  999. unsigned int TimeDelay = 0x7FF6A4190E60
  1000. int Damage = 0xA3F10B50
  1001. int Healing = 0x7FF6
  1002. int MissCondition = 0xA3F12E30
  1003. int ReflectResult = 0x7FF6
  1004. bool IsAlive = 0xD0
  1005. bool IsCrit = 0x4C
  1006. bool ScaleAura = 0x19
  1007. unsigned int DRGroup = 0x7FF6
  1008. int AuraDuration = 0xA4194C20
  1009. SpellInfo* AuraSpellInfo = 0x7FF6A3F11910
  1010. int[3] AuraBasePoints
  1011. [0] = 0xA418AAA0
  1012. [1] = 0x7FF6
  1013. [2] = 0xA4151DE0
  1014. bool Positive = 0xF6
  1015. UnitAura* HitAura = 0x7FF6A3F10450
  1016. Unit* _spellHitTarget = 0x7FF6A3F1A9B0
  1017. bool _enablePVP = 0xC0
  1018. std::vector<Spell::TargetInfo,std::allocator<Spell::TargetInfo> > m_UniqueTargetInfo = 0x7FF6A4E03180
  1019. unsigned int m_channelTargetEffectMask = 0x0
  1020. GOTargetInfo
  1021. Spell::TargetInfoBase
  1022. unsigned int EffectMask = 0x40
  1023. ObjectGuid TargetGUID = 0x7FF6A418E800
  1024. unsigned int TimeDelay = 0x7FF6A4190E60
  1025. std::vector<Spell::GOTargetInfo,std::allocator<Spell::GOTargetInfo> > m_UniqueGOTargetInfo = 0x7FF6A4E031A0
  1026. ItemTargetInfo
  1027. Spell::TargetInfoBase
  1028. unsigned int EffectMask = 0x40
  1029. Item* TargetItem = 0x7FF6A418E800
  1030. std::vector<Spell::ItemTargetInfo,std::allocator<Spell::ItemTargetInfo> > m_UniqueItemInfo = 0x7FF6A4E031B8
  1031. SpellDestination[3] m_destTargets
  1032. [0] = 0x7FF6A4E031D0
  1033. [1] = 0x7FF6A4E03200
  1034. [2] = 0x7FF6A4E03230
  1035. std::vector<SpellScript *,std::allocator<SpellScript *> > m_loadedScripts = 0x7FF6A4E03260
  1036. HitTriggerSpell
  1037. SpellInfo* triggeredSpell = 0x7FF6A41878A0
  1038. SpellInfo* triggeredByAura = 0x7FF6A4187A40
  1039. int chance = 0xA418E800
  1040. std::vector<Spell::HitTriggerSpell,std::allocator<Spell::HitTriggerSpell> > m_hitTriggerSpells = 0x7FF6A4E03278
  1041. unsigned int m_spellState = 0xA4178E60
  1042. int m_timer = 0x7FF6
  1043. SpellEvent* _spellEvent = 0x7FF6A4175CC0
  1044. unsigned int _triggeredCastFlags = 0xA4175C40
  1045. SpellInfo* m_triggeredByAuraSpell = 0x7FF6A4178A70
  1046. unsigned int m_auraScaleMask = 0xC0
  1047. std::unique_ptr<PathGenerator,std::default_delete<PathGenerator> > m_preGeneratedPath = 0x7FF6A4164CD0
  1048. ByteBuffer*[3] m_effectExecuteData
  1049. [0] = 0x7FF6A3F4BA20
  1050. [1] = 0x7FF6A4150D80
  1051. [2] = 0x7FF6A41880B0
  1052. unsigned int Delay = 0x232A0009
  1053. ObjectGuid Target
  1054. unsigned int _guid = 0xE0
  1055. float Orientation = 0.000988
  1056. Creature::<unnamed-type-_spellFocusInfo> _spellFocusInfo
  1057. Spell* Spell = NULL
  1058. unsigned int Delay = 0x0
  1059. ObjectGuid Target
  1060. unsigned int _guid = 0x0
  1061. float Orientation = 0.000000
  1062. int _lastDamagedTime = 0x0
  1063. std::unordered_map<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > m_textRepeat
  1064. std::_Hash<std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > >,0> >
  1065. <user defined> value_compare = 0x3F800000
  1066. std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > >,0> _Traitsobj = 0x3F800000
  1067. std::list<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > _List = 0x25A425CB3A8
  1068. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > > > > _Vec = 0x25A425CB3B8
  1069. unsigned int _Mask = 0x7
  1070. unsigned int _Maxidx = 0x8
  1071. bool _regenerateHealth = 0x0
  1072. bool _regenerateHealthLock = 0x0
  1073. Parameter Creature* creature = 0x25A2EB899D0
  1074. Unit
  1075. WorldObject
  1076. Object
  1077. unsigned int m_objectType = 0x2E20
  1078. int m_objectTypeId = 0x7FF6
  1079. unsigned int m_updateFlag = 0x8400
  1080. int* m_int32Values = NULL
  1081. unsigned int* m_uint32Values = NULL
  1082. float* m_floatValues = NULL
  1083. UpdateMask _changesMask = 0x25A2EB899F0
  1084. unsigned int m_valuesCount = 0x0
  1085. unsigned int _fieldNotifyFlags = 0x0
  1086. bool m_objectUpdated = 0x0
  1087. bool m_inWorld = 0x0
  1088. bool m_isNewObject = 0x0
  1089. PackedGuid m_PackGUID = 0x25A2EB89A08
  1090. WorldLocation
  1091. Position
  1092. <user defined> XY = 0x0
  1093. <user defined> XYZ = 0x0
  1094. <user defined> XYZO = 0x0
  1095. <user defined> PackedXYZ = 0x0
  1096. float m_positionX = 0.000000
  1097. float m_positionY = 0.000000
  1098. float m_positionZ = 0.000000
  1099. float m_orientation = 0.000000
  1100. ?$Streamer@UXY@Position@@
  1101. Position* Pos = NULL
  1102. ?$ConstStreamer@UXY@Position@@
  1103. Position* Pos = NULL
  1104. ?$Streamer@UXYZ@Position@@
  1105. <user defined> Pos = 0x0
  1106. ?$ConstStreamer@UXYZ@Position@@
  1107. <user defined> Pos = 0x0
  1108. ?$Streamer@UXYZO@Position@@
  1109. <user defined> Pos = 0x0
  1110. ?$ConstStreamer@UXYZO@Position@@
  1111. <user defined> Pos = 0x0
  1112. ?$Streamer@UPackedXYZ@Position@@
  1113. <user defined> Pos = 0x0
  1114. ?$ConstStreamer@UPackedXYZ@Position@@
  1115. <user defined> Pos = 0x0
  1116. unsigned int m_mapId = 0x0
  1117. FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x25A2EB89A4C
  1118. FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x25A2EB89A58
  1119. FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x25A2EB89A64
  1120. FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x25A2EB89A98
  1121. FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x25A2EB89ACC
  1122. FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x25A2EB89AD8
  1123. unsigned int LastUsedScriptID = 0x1F
  1124. MovementInfo m_movementInfo = 0x25A2EB89AE8
  1125. EventProcessor m_Events = 0x25A2EB89B58
  1126. std::string m_name = 0x25A2EB89B70 <Unable to read memory>
  1127. bool m_isActive = 0x0
  1128. bool m_isFarVisible = 0x0
  1129. boost::optional<float> m_visibilityDistanceOverride = 0x1C0000004
  1130. bool m_isWorldObject = 0x0
  1131. ZoneScript* m_zoneScript = NULL
  1132. Transport* m_transport = 0x9002C40072DA6784
  1133. unsigned int m_zoneId = 0x0
  1134. unsigned int m_areaId = 0x2
  1135. float m_staticFloorZ = 0.000000
  1136. bool m_outdoors = 0x2
  1137. Map* m_currMap = 0x300000000
  1138. unsigned int m_InstanceId = 0x4
  1139. unsigned int m_phaseMask = 0x6
  1140. unsigned int m_notifyflags = 0x5
  1141. unsigned int m_extraAttacks = 0x4
  1142. bool m_canDualWield = 0x7
  1143. std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled
  1144. std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
  1145. std::_Tree_comp_alloc<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
  1146. std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x25A2EB89BE0
  1147. <user defined> _Copy_tag = 0x0
  1148. <user defined> _Move_tag = 0x0
  1149. ObjectGuid[7] m_SummonSlot
  1150. [0] = 0x400000000
  1151. [1] = 0x600000003
  1152. [2] = 0x600000002
  1153. [3] = 0x500000003
  1154. [4] = 0x700000002
  1155. [5] = 0x700000001
  1156. [6] = 0x600000002
  1157. ObjectGuid[4] m_ObjectSlot
  1158. [0] = 0x400000001
  1159. [1] = 0x400000000
  1160. [2] = 0x700000001
  1161. [3] = 0x3F80
  1162. float m_modMeleeHitChance = 6354342594874398107169680523264.000000
  1163. float m_modRangedHitChance = -0.000000
  1164. float m_modSpellHitChance = -0.028647
  1165. int m_baseSpellCritChance = 0xBFAD9FE6
  1166. float[3] m_modAttackSpeedPct
  1167. [0] = 1.560155
  1168. [1] = -1.307383
  1169. [2] = -0.000474
  1170. std::unordered_multimap<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >[7] m_spellImmune
  1171. [0] = 0x25A2EB89C68
  1172. [1] = 0x25A2EB89CA8
  1173. [2] = 0x25A2EB89CE8
  1174. [3] = 0x25A2EB89D28
  1175. [4] = 0x25A2EB89D68
  1176. [5] = 0x25A2EB89DA8
  1177. [6] = 0x25A2EB89DE8
  1178. unsigned int m_lastSanctuaryTime = 0x728267DC
  1179. ObjectGuid LastCharmerGUID
  1180. unsigned int _guid = 0x600032E9F
  1181. Movement::MoveSpline* movespline = 0x6D67614D000023B9
  1182. Movement::Spline<int> spline = 0x6D67614D000023B9
  1183. Movement::FacingInfo facing = 0x6D67614D000023F9
  1184. unsigned int m_Id = 0x6D67614D00002409 <Unable to read memory>
  1185. Movement::MoveSplineFlag splineflags = 0x6D67614D0000240D <Unable to read memory>
  1186. int time_passed = 0x6D67614D00002411 <Unable to read memory>
  1187. float vertical_acceleration = 0x6D67614D00002415 <Unable to read memory>
  1188. float initialOrientation = 0x6D67614D00002419 <Unable to read memory>
  1189. int effect_start_time = 0x6D67614D0000241D <Unable to read memory>
  1190. int point_Idx = 0x6D67614D00002421 <Unable to read memory>
  1191. int point_Idx_offset = 0x6D67614D00002425 <Unable to read memory>
  1192. bool onTransport = 0x6D67614D00002429 <Unable to read memory>
  1193. bool m_ControlledByPlayer = 0x6F
  1194. bool m_AutoRepeatFirstCast = 0x6C
  1195. unsigned int[3] m_attackTimer
  1196. [0] = 0x0
  1197. [1] = 0x0
  1198. [2] = 0x0
  1199. float[5] m_createStats
  1200. [0] = 0.000000
  1201. [1] = -0.000000
  1202. [2] = 0.000000
  1203. [3] = 0.000000
  1204. [4] = 0.000000
  1205. std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers
  1206. std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
  1207. std::_Tree_comp_alloc<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
  1208. std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x25A2EB89E68
  1209. <user defined> _Copy_tag = 0x0
  1210. <user defined> _Move_tag = 0x0
  1211. Unit* m_attacking = NULL
  1212. int m_deathState = 0x0
  1213. int m_procDeep = 0x0
  1214. std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj
  1215. std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> >
  1216. std::_List_alloc<std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
  1217. std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x25A2EB89E88
  1218. std::list<GameObject *,std::allocator<GameObject *> > m_gameObj
  1219. std::_List_buy<GameObject *,std::allocator<GameObject *> >
  1220. std::_List_alloc<std::_List_base_types<GameObject *,std::allocator<GameObject *> > >
  1221. std::_Compressed_pair<std::allocator<std::_List_node<GameObject *,void *> >,std::_List_val<std::_List_simple_types<GameObject *> >,1> _Mypair = 0x25A2EB89E98
  1222. unsigned int m_transformSpell = 0xCD000000
  1223. Spell*[4] m_currentSpells
  1224. [0] = NULL
  1225. [1] = NULL
  1226. [2] = NULL
  1227. [3] = 0x8902C900728867D2
  1228. std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras
  1229. std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
  1230. std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
  1231. std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x25A2EB89ED0
  1232. <user defined> value_compare = 0x9F
  1233. <user defined> _Copy_tag = 0x9F
  1234. <user defined> _Move_tag = 0x9F
  1235. <user defined> value_compare = 0x25A2EB89ED0
  1236. std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras
  1237. std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
  1238. std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
  1239. std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x25A2EB89EE0
  1240. <user defined> value_compare = 0x6F
  1241. <user defined> _Copy_tag = 0x6F
  1242. <user defined> _Move_tag = 0x6F
  1243. <user defined> value_compare = 0x25A2EB89EE0
  1244. std::list<Aura *,std::allocator<Aura *> > m_removedAuras
  1245. std::_List_buy<Aura *,std::allocator<Aura *> >
  1246. std::_List_alloc<std::_List_base_types<Aura *,std::allocator<Aura *> > >
  1247. std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x25A2EB89EF0
  1248. std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator
  1249. std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > >
  1250. std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0>
  1251. std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = NULL
  1252. unsigned int m_removedAurasCount = 0x0
  1253. std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
  1254. [0] = 0x25A2EB89F10
  1255. [1] = 0x25A2EB89F20
  1256. [2] = 0x25A2EB89F30
  1257. [3] = 0x25A2EB89F40
  1258. [4] = 0x25A2EB89F50
  1259. [5] = 0x25A2EB89F60
  1260. [6] = 0x25A2EB89F70
  1261. [7] = 0x25A2EB89F80
  1262. [8] = 0x25A2EB89F90
  1263. [9] = 0x25A2EB89FA0
  1264. std::list<Aura *,std::allocator<Aura *> > m_scAuras
  1265. std::_List_buy<Aura *,std::allocator<Aura *> >
  1266. std::_List_alloc<std::_List_base_types<Aura *,std::allocator<Aura *> > >
  1267. std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x25A2EB8B2E0
  1268. std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras
  1269. std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> >
  1270. std::_List_alloc<std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > >
  1271. std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x25A2EB8B2F0
  1272. std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras
  1273. std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
  1274. std::_Tree_comp_alloc<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
  1275. std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x25A2EB8B300
  1276. <user defined> value_compare = 0x0
  1277. <user defined> _Copy_tag = 0x0
  1278. <user defined> _Move_tag = 0x0
  1279. <user defined> value_compare = 0x25A2EB8B300
  1280. unsigned int m_interruptMask = 0x0
  1281. float[2] m_auraFlatModifiersGroup
  1282. [0] = 0.000000
  1283. [1] = 0.000000
  1284. [0] = 0x0
  1285. float[2]
  1286. [0] = 0.000000
  1287. [1] = 0.000000
  1288. float[2]
  1289. [0] = 0.000000
  1290. [1] = 0.000000
  1291. float[2]
  1292. [0] = 0.000000
  1293. [1] = 0.000000
  1294. float[2]
  1295. [0] = 0.000000
  1296. [1] = 0.000000
  1297. float[2]
  1298. [0] = 0.000000
  1299. [1] = 0.000000
  1300. float[2]
  1301. [0] = 0.000000
  1302. [1] = 0.000000
  1303. float[2]
  1304. [0] = 3.000000
  1305. [1] = 0.000000
  1306. float[2]
  1307. [0] = 0.000000
  1308. [1] = 0.000000
  1309. float[2]
  1310. [0] = 0.000000
  1311. [1] = 0.000000
  1312. float[2] m_auraPctModifiersGroup
  1313. [0] = 0.000000
  1314. [1] = 0.000000
  1315. [0] = 0x145A00001459
  1316. float[2]
  1317. [0] = 0.000000
  1318. [1] = 0.000000
  1319. float[2]
  1320. [0] = 0.000000
  1321. [1] = 0.000000
  1322. float[2]
  1323. [0] = 0.000000
  1324. [1] = 0.000000
  1325. float[2]
  1326. [0] = 0.000000
  1327. [1] = 0.000000
  1328. float[2]
  1329. [0] = 0.000000
  1330. [1] = 69846424255133526263187539755008.000000
  1331. float[2]
  1332. [0] = -0.000000
  1333. [1] = 0.000000
  1334. float[2]
  1335. [0] = 0.000000
  1336. [1] = 0.000000
  1337. float[2]
  1338. [0] = 0.000000
  1339. [1] = 70373477460872366391296.000000
  1340. float[2]
  1341. [0] = 0.000000
  1342. [1] = 0.000000
  1343. float[2] m_weaponDamage
  1344. [0] = 0.000000
  1345. [1] = 54000743395247874159311761440768.000000
  1346. [0] = 0x742A657400000000
  1347. float[2]
  1348. [0] = -0.000000
  1349. [1] = 0.000000
  1350. [0] = 0x25A2EB8B4A4
  1351. float[2]
  1352. [0] = 0.000000
  1353. [1] = 0.000000
  1354. [0] = 0x549600005495
  1355. float[2]
  1356. [0] = 0.000000
  1357. [1] = 0.000000
  1358. float[2]
  1359. [0] = 0.000000
  1360. [1] = 0.000000
  1361. [0] = 0x549A00005499
  1362. float[2]
  1363. [0] = 0.000000
  1364. [1] = 0.000000
  1365. bool m_canModifyStats = 0x9D
  1366. std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras
  1367. std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
  1368. std::_Tree_comp_alloc<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
  1369. std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x25A2EB8B4D8
  1370. <user defined> value_compare = 0x25A2EB8B4D8
  1371. <user defined> _Copy_tag = 0x25A2EB8B4D8
  1372. <user defined> _Move_tag = 0x25A2EB8B4D8
  1373. <user defined> value_compare = 0x25A2EB8B4D8
  1374. float[9] m_speed_rate
  1375. [0] = 0.000000
  1376. [1] = 0.000000
  1377. [2] = 0.000000
  1378. [3] = 0.000000
  1379. [4] = 0.000000
  1380. [5] = 0.000000
  1381. [6] = 0.000000
  1382. [7] = 0.000000
  1383. [8] = 0.000000
  1384. Unit* m_unitMovedByMe = 0x54AD000054AC
  1385. WorldObject
  1386. Object
  1387. unsigned int m_objectType = 0x54AD000054B4 <Unable to read memory>
  1388. int m_objectTypeId = 0x54AD000054B8 <Unable to read memory>
  1389. unsigned int m_updateFlag = 0x54AD000054BC <Unable to read memory>
  1390. int* m_int32Values = <Unable to read memory>
  1391. unsigned int* m_uint32Values = <Unable to read memory>
  1392. float* m_floatValues = <Unable to read memory>
  1393. UpdateMask _changesMask = 0x54AD000054CC
  1394. unsigned int m_valuesCount = 0x54AD000054DC <Unable to read memory>
  1395. unsigned int _fieldNotifyFlags = 0x54AD000054DE <Unable to read memory>
  1396. bool m_objectUpdated = 0x54AD000054E0 <Unable to read memory>
  1397. bool m_inWorld = 0x54AD000054E1 <Unable to read memory>
  1398. bool m_isNewObject = 0x54AD000054E2 <Unable to read memory>
  1399. PackedGuid m_PackGUID = 0x54AD000054E4
  1400. WorldLocation
  1401. Position
  1402. <user defined> XY = 0x54AD00005514
  1403. <user defined> XYZ = 0x54AD00005514
  1404. <user defined> XYZO = 0x54AD00005514
  1405. <user defined> PackedXYZ = 0x54AD00005514
  1406. float m_positionX = 0x54AD00005514 <Unable to read memory>
  1407. float m_positionY = 0x54AD00005518 <Unable to read memory>
  1408. float m_positionZ = 0x54AD0000551C <Unable to read memory>
  1409. float m_orientation = 0x54AD00005520 <Unable to read memory>
  1410. ?$Streamer@UXY@Position@@
  1411. Position* Pos = <Unable to read memory>
  1412. ?$ConstStreamer@UXY@Position@@
  1413. Position* Pos = <Unable to read memory>
  1414. ?$Streamer@UXYZ@Position@@
  1415. <user defined> Pos = 0x54AD00005514 <Unable to read memory>
  1416. ?$ConstStreamer@UXYZ@Position@@
  1417. <user defined> Pos = 0x54AD00005514 <Unable to read memory>
  1418. ?$Streamer@UXYZO@Position@@
  1419. <user defined> Pos = 0x54AD00005514 <Unable to read memory>
  1420. ?$ConstStreamer@UXYZO@Position@@
  1421. <user defined> Pos = 0x54AD00005514 <Unable to read memory>
  1422. ?$Streamer@UPackedXYZ@Position@@
  1423. <user defined> Pos = 0x54AD00005514 <Unable to read memory>
  1424. ?$ConstStreamer@UPackedXYZ@Position@@
  1425. <user defined> Pos = 0x54AD00005514 <Unable to read memory>
  1426. unsigned int m_mapId = 0x54AD00005524 <Unable to read memory>
  1427. FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x54AD00005528
  1428. FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x54AD00005534
  1429. FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x54AD00005540
  1430. FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x54AD00005574
  1431. FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x54AD000055A8
  1432. FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x54AD000055B4
  1433. unsigned int LastUsedScriptID = 0x54AD000055C0 <Unable to read memory>
  1434. MovementInfo m_movementInfo = 0x54AD000055C4
  1435. EventProcessor m_Events = 0x54AD00005634
  1436. std::string m_name = 0x54AD0000564C <Unable to read memory>
  1437. bool m_isActive = 0x54AD0000566C <Unable to read memory>
  1438. bool m_isFarVisible = 0x54AD0000566D <Unable to read memory>
  1439. boost::optional<float> m_visibilityDistanceOverride = 0x54AD00005670 <Unable to read memory>
  1440. bool m_isWorldObject = 0x54AD00005678 <Unable to read memory>
  1441. ZoneScript* m_zoneScript = <Unable to read memory>
  1442. Transport* m_transport = <Unable to read memory>
  1443. unsigned int m_zoneId = 0x54AD0000568C <Unable to read memory>
  1444. unsigned int m_areaId = 0x54AD00005690 <Unable to read memory>
  1445. float m_staticFloorZ = 0x54AD00005694 <Unable to read memory>
  1446. bool m_outdoors = 0x54AD00005698 <Unable to read memory>
  1447. Map* m_currMap = <Unable to read memory>
  1448. unsigned int m_InstanceId = 0x54AD000056A4 <Unable to read memory>
  1449. unsigned int m_phaseMask = 0x54AD000056A8 <Unable to read memory>
  1450. unsigned int m_notifyflags = 0x54AD000056AC <Unable to read memory>
  1451. unsigned int m_extraAttacks = 0x54AD000056B4 <Unable to read memory>
  1452. bool m_canDualWield = 0x54AD000056B8 <Unable to read memory>
  1453. std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x54AD000056BC
  1454. ObjectGuid[7] m_SummonSlot
  1455. [0] = 0x54AD000056CC <Unable to read memory>
  1456. [1] = 0x54AD000056D4 <Unable to read memory>
  1457. [2] = 0x54AD000056DC <Unable to read memory>
  1458. [3] = 0x54AD000056E4 <Unable to read memory>
  1459. [4] = 0x54AD000056EC <Unable to read memory>
  1460. [5] = 0x54AD000056F4 <Unable to read memory>
  1461. [6] = 0x54AD000056FC <Unable to read memory>
  1462. ObjectGuid[4] m_ObjectSlot
  1463. [0] = 0x54AD00005704 <Unable to read memory>
  1464. [1] = 0x54AD0000570C <Unable to read memory>
  1465. [2] = 0x54AD00005714 <Unable to read memory>
  1466. [3] = 0x54AD0000571C <Unable to read memory>
  1467. float m_modMeleeHitChance = 0x54AD00005724 <Unable to read memory>
  1468. float m_modRangedHitChance = 0x54AD00005728 <Unable to read memory>
  1469. float m_modSpellHitChance = 0x54AD0000572C <Unable to read memory>
  1470. int m_baseSpellCritChance = 0x54AD00005730 <Unable to read memory>
  1471. float[3] m_modAttackSpeedPct
  1472. [0] = 0x54AD00005734 <Unable to read memory>
  1473. [1] = 0x54AD00005738 <Unable to read memory>
  1474. [2] = 0x54AD0000573C <Unable to read memory>
  1475. std::unordered_multimap<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >[7] m_spellImmune
  1476. [0] = 0x54AD00005744
  1477. [1] = 0x54AD00005784
  1478. [2] = 0x54AD000057C4
  1479. [3] = 0x54AD00005804
  1480. [4] = 0x54AD00005844
  1481. [5] = 0x54AD00005884
  1482. [6] = 0x54AD000058C4
  1483. unsigned int m_lastSanctuaryTime = 0x54AD00005904 <Unable to read memory>
  1484. ObjectGuid LastCharmerGUID = 0x54AD0000590C <Unable to read memory>
  1485. Movement::MoveSpline* movespline = <Unable to read memory>
  1486. bool m_ControlledByPlayer = 0x54AD0000591C <Unable to read memory>
  1487. bool m_AutoRepeatFirstCast = 0x54AD0000591D <Unable to read memory>
  1488. unsigned int[3] m_attackTimer
  1489. [0] = 0x54AD00005920 <Unable to read memory>
  1490. [1] = 0x54AD00005924 <Unable to read memory>
  1491. [2] = 0x54AD00005928 <Unable to read memory>
  1492. float[5] m_createStats
  1493. [0] = 0x54AD0000592C <Unable to read memory>
  1494. [1] = 0x54AD00005930 <Unable to read memory>
  1495. [2] = 0x54AD00005934 <Unable to read memory>
  1496. [3] = 0x54AD00005938 <Unable to read memory>
  1497. [4] = 0x54AD0000593C <Unable to read memory>
  1498. std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x54AD00005944
  1499. Unit* m_attacking = <Unable to read memory>
  1500. int m_deathState = 0x54AD0000595C <Unable to read memory>
  1501. int m_procDeep = 0x54AD00005960 <Unable to read memory>
  1502. std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x54AD00005964
  1503. std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x54AD00005974
  1504. unsigned int m_transformSpell = 0x54AD00005984 <Unable to read memory>
  1505. Spell*[4] m_currentSpells
  1506. [0] = <Unable to read memory>
  1507. [1] = <Unable to read memory>
  1508. [2] = <Unable to read memory>
  1509. [3] = <Unable to read memory>
  1510. std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x54AD000059AC
  1511. std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x54AD000059BC
  1512. std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x54AD000059CC
  1513. std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x54AD000059DC <Unable to read memory>
  1514. unsigned int m_removedAurasCount = 0x54AD000059E4 <Unable to read memory>
  1515. std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
  1516. [0] = 0x54AD000059EC
  1517. [1] = 0x54AD000059FC
  1518. [2] = 0x54AD00005A0C
  1519. [3] = 0x54AD00005A1C
  1520. [4] = 0x54AD00005A2C
  1521. [5] = 0x54AD00005A3C
  1522. [6] = 0x54AD00005A4C
  1523. [7] = 0x54AD00005A5C
  1524. [8] = 0x54AD00005A6C
  1525. [9] = 0x54AD00005A7C
  1526. std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x54AD00006DBC
  1527. std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x54AD00006DCC
  1528. std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x54AD00006DDC
  1529. unsigned int m_interruptMask = 0x54AD00006DEC <Unable to read memory>
  1530. float[2] m_auraFlatModifiersGroup
  1531. [0] = 0x54AD00006DF0 <Unable to read memory>
  1532. [1] = 0x54AD00006DF4 <Unable to read memory>
  1533. [0] = 0x54AD00006DF0 <Unable to read memory>
  1534. float[2]
  1535. [0] = 0x54AD00006DF8 <Unable to read memory>
  1536. [1] = 0x54AD00006DFC <Unable to read memory>
  1537. float[2]
  1538. [0] = 0x54AD00006E00 <Unable to read memory>
  1539. [1] = 0x54AD00006E04 <Unable to read memory>
  1540. float[2]
  1541. [0] = 0x54AD00006E08 <Unable to read memory>
  1542. [1] = 0x54AD00006E0C <Unable to read memory>
  1543. float[2]
  1544. [0] = 0x54AD00006E10 <Unable to read memory>
  1545. [1] = 0x54AD00006E14 <Unable to read memory>
  1546. float[2]
  1547. [0] = 0x54AD00006E18 <Unable to read memory>
  1548. [1] = 0x54AD00006E1C <Unable to read memory>
  1549. float[2]
  1550. [0] = 0x54AD00006E20 <Unable to read memory>
  1551. [1] = 0x54AD00006E24 <Unable to read memory>
  1552. float[2]
  1553. [0] = 0x54AD00006E28 <Unable to read memory>
  1554. [1] = 0x54AD00006E2C <Unable to read memory>
  1555. float[2]
  1556. [0] = 0x54AD00006E30 <Unable to read memory>
  1557. [1] = 0x54AD00006E34 <Unable to read memory>
  1558. float[2]
  1559. [0] = 0x54AD00006E38 <Unable to read memory>
  1560. [1] = 0x54AD00006E3C <Unable to read memory>
  1561. float[2] m_auraPctModifiersGroup
  1562. [0] = 0x54AD00006EB8 <Unable to read memory>
  1563. [1] = 0x54AD00006EBC <Unable to read memory>
  1564. [0] = 0x54AD00006EB8 <Unable to read memory>
  1565. float[2]
  1566. [0] = 0x54AD00006EC0 <Unable to read memory>
  1567. [1] = 0x54AD00006EC4 <Unable to read memory>
  1568. float[2]
  1569. [0] = 0x54AD00006EC8 <Unable to read memory>
  1570. [1] = 0x54AD00006ECC <Unable to read memory>
  1571. float[2]
  1572. [0] = 0x54AD00006ED0 <Unable to read memory>
  1573. [1] = 0x54AD00006ED4 <Unable to read memory>
  1574. float[2]
  1575. [0] = 0x54AD00006ED8 <Unable to read memory>
  1576. [1] = 0x54AD00006EDC <Unable to read memory>
  1577. float[2]
  1578. [0] = 0x54AD00006EE0 <Unable to read memory>
  1579. [1] = 0x54AD00006EE4 <Unable to read memory>
  1580. float[2]
  1581. [0] = 0x54AD00006EE8 <Unable to read memory>
  1582. [1] = 0x54AD00006EEC <Unable to read memory>
  1583. float[2]
  1584. [0] = 0x54AD00006EF0 <Unable to read memory>
  1585. [1] = 0x54AD00006EF4 <Unable to read memory>
  1586. float[2]
  1587. [0] = 0x54AD00006EF8 <Unable to read memory>
  1588. [1] = 0x54AD00006EFC <Unable to read memory>
  1589. float[2]
  1590. [0] = 0x54AD00006F00 <Unable to read memory>
  1591. [1] = 0x54AD00006F04 <Unable to read memory>
  1592. float[2] m_weaponDamage
  1593. [0] = 0x54AD00006F80 <Unable to read memory>
  1594. [1] = 0x54AD00006F84 <Unable to read memory>
  1595. [0] = 0x54AD00006F80 <Unable to read memory>
  1596. float[2]
  1597. [0] = 0x54AD00006F88 <Unable to read memory>
  1598. [1] = 0x54AD00006F8C <Unable to read memory>
  1599. [0] = 0x54AD00006F80
  1600. float[2]
  1601. [0] = 0x54AD00006F90 <Unable to read memory>
  1602. [1] = 0x54AD00006F94 <Unable to read memory>
  1603. [0] = 0x54AD00006F90 <Unable to read memory>
  1604. float[2]
  1605. [0] = 0x54AD00006F98 <Unable to read memory>
  1606. [1] = 0x54AD00006F9C <Unable to read memory>
  1607. float[2]
  1608. [0] = 0x54AD00006FA0 <Unable to read memory>
  1609. [1] = 0x54AD00006FA4 <Unable to read memory>
  1610. [0] = 0x54AD00006FA0 <Unable to read memory>
  1611. float[2]
  1612. [0] = 0x54AD00006FA8 <Unable to read memory>
  1613. [1] = 0x54AD00006FAC <Unable to read memory>
  1614. bool m_canModifyStats = 0x54AD00006FB0 <Unable to read memory>
  1615. std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x54AD00006FB4
  1616. float[9] m_speed_rate
  1617. [0] = 0x54AD00006FC4 <Unable to read memory>
  1618. [1] = 0x54AD00006FC8 <Unable to read memory>
  1619. [2] = 0x54AD00006FCC <Unable to read memory>
  1620. [3] = 0x54AD00006FD0 <Unable to read memory>
  1621. [4] = 0x54AD00006FD4 <Unable to read memory>
  1622. [5] = 0x54AD00006FD8 <Unable to read memory>
  1623. [6] = 0x54AD00006FDC <Unable to read memory>
  1624. [7] = 0x54AD00006FE0 <Unable to read memory>
  1625. [8] = 0x54AD00006FE4 <Unable to read memory>
  1626. Unit* m_unitMovedByMe = <Unable to read memory>
  1627. Player* m_playerMovingMe = <Unable to read memory>
  1628. Unit* m_charmer = <Unable to read memory>
  1629. Unit* m_charmed = <Unable to read memory>
  1630. CharmInfo* m_charmInfo = <Unable to read memory>
  1631. std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x54AD00007014
  1632. MotionMaster* i_motionMaster = <Unable to read memory>
  1633. unsigned int[4] m_reactiveTimer
  1634. [0] = 0x54AD0000702C <Unable to read memory>
  1635. [1] = 0x54AD00007030 <Unable to read memory>
  1636. [2] = 0x54AD00007034 <Unable to read memory>
  1637. [3] = 0x54AD00007038 <Unable to read memory>
  1638. unsigned int m_regenTimer = 0x54AD0000703C <Unable to read memory>
  1639. Vehicle* m_vehicle = <Unable to read memory>
  1640. Vehicle* m_vehicleKit = <Unable to read memory>
  1641. unsigned int m_unitTypeMask = 0x54AD00007054 <Unable to read memory>
  1642. LiquidTypeEntry* _lastLiquid = <Unable to read memory>
  1643. unsigned int m_rootTimes = 0x54AD00007064 <Unable to read memory>
  1644. unsigned int m_state = 0x54AD00007068 <Unable to read memory>
  1645. unsigned int m_lastManaUse = 0x54AD0000706C <Unable to read memory>
  1646. TimeTrackerSmall m_movesplineTimer = 0x54AD00007070 <Unable to read memory>
  1647. DiminishingReturn[21] m_Diminishing
  1648. [0] = 0x54AD00007074
  1649. [1] = 0x54AD00007080
  1650. [2] = 0x54AD0000708C
  1651. [3] = 0x54AD00007098
  1652. [4] = 0x54AD000070A4
  1653. [5] = 0x54AD000070B0
  1654. [6] = 0x54AD000070BC
  1655. [7] = 0x54AD000070C8
  1656. [8] = 0x54AD000070D4
  1657. [9] = 0x54AD000070E0
  1658. CombatManager m_combatManager = 0x54AD00007174
  1659. ThreatManager m_threatManager = 0x54AD000071FC
  1660. std::stack<std::shared_ptr<UnitAI>,std::deque<std::shared_ptr<UnitAI>,std::allocator<std::shared_ptr<UnitAI> > > > i_AIs = 0x54AD000073A4
  1661. std::shared_ptr<UnitAI> i_AI = 0x54AD000073CC
  1662. bool m_aiLocked = 0x54AD000073DC <Unable to read memory>
  1663. std::unordered_set<AbstractFollower *,std::hash<AbstractFollower *>,std::equal_to<AbstractFollower *>,std::allocator<AbstractFollower *> > m_followingMe = 0x54AD000073E4
  1664. Unit* m_comboTarget = <Unable to read memory>
  1665. int m_comboPoints = 0x54AD0000742C <Unable to read memory>
  1666. std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x54AD00007434
  1667. bool m_cleanupDone = 0x54AD00007474 <Unable to read memory>
  1668. bool m_duringRemoveFromWorld = 0x54AD00007475 <Unable to read memory>
  1669. bool _instantCast = 0x54AD00007476 <Unable to read memory>
  1670. unsigned int _oldFactionId = 0x54AD00007478 <Unable to read memory>
  1671. bool _isWalkingBeforeCharm = 0x54AD0000747C <Unable to read memory>
  1672. SpellHistory* m_spellHistory = <Unable to read memory>
  1673. Player* m_playerMovingMe = 0x54AF000054AE
  1674. Unit
  1675. WorldObject
  1676. Object
  1677. unsigned int m_objectType = 0x54AF000054B6 <Unable to read memory>
  1678. int m_objectTypeId = 0x54AF000054BA <Unable to read memory>
  1679. unsigned int m_updateFlag = 0x54AF000054BE <Unable to read memory>
  1680. int* m_int32Values = <Unable to read memory>
  1681. unsigned int* m_uint32Values = <Unable to read memory>
  1682. float* m_floatValues = <Unable to read memory>
  1683. UpdateMask _changesMask = 0x54AF000054CE
  1684. unsigned int m_valuesCount = 0x54AF000054DE <Unable to read memory>
  1685. unsigned int _fieldNotifyFlags = 0x54AF000054E0 <Unable to read memory>
  1686. bool m_objectUpdated = 0x54AF000054E2 <Unable to read memory>
  1687. bool m_inWorld = 0x54AF000054E3 <Unable to read memory>
  1688. bool m_isNewObject = 0x54AF000054E4 <Unable to read memory>
  1689. PackedGuid m_PackGUID = 0x54AF000054E6
  1690. WorldLocation
  1691. Position
  1692. <user defined> XY = 0x54AF00005516
  1693. <user defined> XYZ = 0x54AF00005516
  1694. <user defined> XYZO = 0x54AF00005516
  1695. <user defined> PackedXYZ = 0x54AF00005516
  1696. float m_positionX = 0x54AF00005516 <Unable to read memory>
  1697. float m_positionY = 0x54AF0000551A <Unable to read memory>
  1698. float m_positionZ = 0x54AF0000551E <Unable to read memory>
  1699. float m_orientation = 0x54AF00005522 <Unable to read memory>
  1700. ?$Streamer@UXY@Position@@
  1701. Position* Pos = <Unable to read memory>
  1702. ?$ConstStreamer@UXY@Position@@
  1703. Position* Pos = <Unable to read memory>
  1704. ?$Streamer@UXYZ@Position@@
  1705. <user defined> Pos = 0x54AF00005516 <Unable to read memory>
  1706. ?$ConstStreamer@UXYZ@Position@@
  1707. <user defined> Pos = 0x54AF00005516 <Unable to read memory>
  1708. ?$Streamer@UXYZO@Position@@
  1709. <user defined> Pos = 0x54AF00005516 <Unable to read memory>
  1710. ?$ConstStreamer@UXYZO@Position@@
  1711. <user defined> Pos = 0x54AF00005516 <Unable to read memory>
  1712. ?$Streamer@UPackedXYZ@Position@@
  1713. <user defined> Pos = 0x54AF00005516 <Unable to read memory>
  1714. ?$ConstStreamer@UPackedXYZ@Position@@
  1715. <user defined> Pos = 0x54AF00005516 <Unable to read memory>
  1716. unsigned int m_mapId = 0x54AF00005526 <Unable to read memory>
  1717. FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x54AF0000552A
  1718. FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x54AF00005536
  1719. FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x54AF00005542
  1720. FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x54AF00005576
  1721. FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x54AF000055AA
  1722. FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x54AF000055B6
  1723. unsigned int LastUsedScriptID = 0x54AF000055C2 <Unable to read memory>
  1724. MovementInfo m_movementInfo = 0x54AF000055C6
  1725. EventProcessor m_Events = 0x54AF00005636
  1726. std::string m_name = 0x54AF0000564E <Unable to read memory>
  1727. bool m_isActive = 0x54AF0000566E <Unable to read memory>
  1728. bool m_isFarVisible = 0x54AF0000566F <Unable to read memory>
  1729. boost::optional<float> m_visibilityDistanceOverride = 0x54AF00005672 <Unable to read memory>
  1730. bool m_isWorldObject = 0x54AF0000567A <Unable to read memory>
  1731. ZoneScript* m_zoneScript = <Unable to read memory>
  1732. Transport* m_transport = <Unable to read memory>
  1733. unsigned int m_zoneId = 0x54AF0000568E <Unable to read memory>
  1734. unsigned int m_areaId = 0x54AF00005692 <Unable to read memory>
  1735. float m_staticFloorZ = 0x54AF00005696 <Unable to read memory>
  1736. bool m_outdoors = 0x54AF0000569A <Unable to read memory>
  1737. Map* m_currMap = <Unable to read memory>
  1738. unsigned int m_InstanceId = 0x54AF000056A6 <Unable to read memory>
  1739. unsigned int m_phaseMask = 0x54AF000056AA <Unable to read memory>
  1740. unsigned int m_notifyflags = 0x54AF000056AE <Unable to read memory>
  1741. unsigned int m_extraAttacks = 0x54AF000056B6 <Unable to read memory>
  1742. bool m_canDualWield = 0x54AF000056BA <Unable to read memory>
  1743. std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x54AF000056BE
  1744. ObjectGuid[7] m_SummonSlot
  1745. [0] = 0x54AF000056CE <Unable to read memory>
  1746. [1] = 0x54AF000056D6 <Unable to read memory>
  1747. [2] = 0x54AF000056DE <Unable to read memory>
  1748. [3] = 0x54AF000056E6 <Unable to read memory>
  1749. [4] = 0x54AF000056EE <Unable to read memory>
  1750. [5] = 0x54AF000056F6 <Unable to read memory>
  1751. [6] = 0x54AF000056FE <Unable to read memory>
  1752. ObjectGuid[4] m_ObjectSlot
  1753. [0] = 0x54AF00005706 <Unable to read memory>
  1754. [1] = 0x54AF0000570E <Unable to read memory>
  1755. [2] = 0x54AF00005716 <Unable to read memory>
  1756. [3] = 0x54AF0000571E <Unable to read memory>
  1757. float m_modMeleeHitChance = 0x54AF00005726 <Unable to read memory>
  1758. float m_modRangedHitChance = 0x54AF0000572A <Unable to read memory>
  1759. float m_modSpellHitChance = 0x54AF0000572E <Unable to read memory>
  1760. int m_baseSpellCritChance = 0x54AF00005732 <Unable to read memory>
  1761. float[3] m_modAttackSpeedPct
  1762. [0] = 0x54AF00005736 <Unable to read memory>
  1763. [1] = 0x54AF0000573A <Unable to read memory>
  1764. [2] = 0x54AF0000573E <Unable to read memory>
  1765. std::unordered_multimap<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >[7] m_spellImmune
  1766. [0] = 0x54AF00005746
  1767. [1] = 0x54AF00005786
  1768. [2] = 0x54AF000057C6
  1769. [3] = 0x54AF00005806
  1770. [4] = 0x54AF00005846
  1771. [5] = 0x54AF00005886
  1772. [6] = 0x54AF000058C6
  1773. unsigned int m_lastSanctuaryTime = 0x54AF00005906 <Unable to read memory>
  1774. ObjectGuid LastCharmerGUID = 0x54AF0000590E <Unable to read memory>
  1775. Movement::MoveSpline* movespline = <Unable to read memory>
  1776. bool m_ControlledByPlayer = 0x54AF0000591E <Unable to read memory>
  1777. bool m_AutoRepeatFirstCast = 0x54AF0000591F <Unable to read memory>
  1778. unsigned int[3] m_attackTimer
  1779. [0] = 0x54AF00005922 <Unable to read memory>
  1780. [1] = 0x54AF00005926 <Unable to read memory>
  1781. [2] = 0x54AF0000592A <Unable to read memory>
  1782. float[5] m_createStats
  1783. [0] = 0x54AF0000592E <Unable to read memory>
  1784. [1] = 0x54AF00005932 <Unable to read memory>
  1785. [2] = 0x54AF00005936 <Unable to read memory>
  1786. [3] = 0x54AF0000593A <Unable to read memory>
  1787. [4] = 0x54AF0000593E <Unable to read memory>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement