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- Mono path[0] = 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'D:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
- [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1650 SUPER (ID=0x2187)
- Vendor:
- VRAM: 3943 MB
- Driver: 31.0.15.3179
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.558 seconds
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.459100 ms
- 2023-05-18T22:11:36 0.021 INF Version: Alpha 20.7 (b1) Compatibility Version: Alpha 20.7, Build: WindowsPlayer 64 Bit
- 2023-05-18T22:11:36 0.022 INF System information:
- 2023-05-18T22:11:36 0.022 INF OS: Windows 10 (10.0.19045) 64bit
- 2023-05-18T22:11:36 0.022 INF CPU: Intel(R) Core(TM) i3-10100 CPU @ 3.60GHz (cores: 8)
- 2023-05-18T22:11:36 0.022 INF RAM: 16250 MB
- 2023-05-18T22:11:36 0.023 INF GPU: NVIDIA GeForce GTX 1650 SUPER (3943 MB)
- 2023-05-18T22:11:36 0.025 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2023-05-18T22:11:36 0.055 INF Last played version: Alpha 20.7
- 2023-05-18T22:11:36 0.055 INF Local UTC offset: -5 hours
- 2023-05-18T22:11:36 0.074 INF Command line arguments: D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Users\Seani\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-05-18__22-11-11.txt
- 2023-05-18T22:11:36 0.087 INF [Platform] Init
- 2023-05-18T22:11:36 0.149 INF [Platform] Using native platform: Steam
- 2023-05-18T22:11:36 0.151 INF [Platform] Using cross platform: EOS
- 2023-05-18T22:11:36 0.151 INF [Platform] Using server platform: Steam
- 2023-05-18T22:11:36 0.151 INF [Platform] Using server platform: XBL
- 2023-05-18T22:11:36 0.157 INF Starting PlayerInputManager...
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2023-05-18T22:11:36 0.386 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2023-05-18T22:11:36 0.406 INF [Platform] Initializing Steam
- 2023-05-18T22:11:37 1.695 INF [Steamworks.NET] SteamAPI_Init() ok
- 2023-05-18T22:11:38 1.699 INF [Steamworks.NET] Registering auth callbacks
- 2023-05-18T22:11:38 1.703 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2023-05-18T22:11:38 1.703 INF [Platform] Initializing EOS
- 2023-05-18T22:11:38 2.061 INF [EOS] Initialize: Success
- 2023-05-18T22:11:38 2.264 INF [Platform] Initializing XBL
- 2023-05-18T22:11:38 2.430 INF Localization language from platform: english
- 2023-05-18T22:11:38 2.433 INF Texture quality is set to 1
- 2023-05-18T22:11:38 2.434 INF Precaching...
- 2023-05-18T22:11:38 2.435 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2023-05-18T22:11:39 3.676 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2023-05-18T22:11:39 3.678 INF Precaching file: Data/Bundles/blocktextureatlases
- 2023-05-18T22:11:40 4.077 INF Precaching file: Data/Bundles/terraintextures
- 2023-05-18T22:11:40 4.488 INF Precaching done
- 2023-05-18T22:11:41 4.888 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.711500 ms
- 2023-05-18T22:11:41 4.974 INF [GSM] Singleton Initialized...
- 2023-05-18T22:11:41 4.983 INF Awake IsFocused: True
- 2023-05-18T22:11:41 4.983 INF Awake
- 2023-05-18T22:11:41 5.020 INF Occlusion: Awake
- 2023-05-18T22:11:41 5.028 INF ApplyAllOptions streaming budget 3548.7 MB
- 2023-05-18T22:11:41 5.028 INF ApplyAllOptions current screen 1600 x 900, 60hz, window 1600 x 900, mode FullScreenWindow
- 2023-05-18T22:11:41 5.029 INF Texture quality is set to 1
- 2023-05-18T22:11:41 5.030 INF ApplyTextureFilter 3, AF Enable
- 2023-05-18T22:11:41 5.031 INF ApplyTerrainOptions 2
- 2023-05-18T22:11:42 5.754 INF [MODS] Start loading from: 'C:\Users\Seani\AppData\Roaming/7DaysToDie/Mods'
- 2023-05-18T22:11:42 5.759 INF [MODS] Start loading from: 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods'
- 2023-05-18T22:11:42 5.760 INF [MODS] Initializing mod code
- 2023-05-18T22:11:42 5.760 INF [MODS] Loading done
- 2023-05-18T22:11:42 5.772 INF Loading permissions file at 'C:\Users\Seani\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-05-18T22:11:42 5.809 INF Loading permissions file done.
- 2023-05-18T22:11:42 5.878 INF GameSense server not found (no props file), disabling
- 2023-05-18T22:11:42 5.878 INF Awake done in 895 ms
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5866.
- Total: 9.889200 ms (FindLiveObjects: 0.198600 ms CreateObjectMapping: 0.210200 ms MarkObjects: 9.438300 ms DeleteObjects: 0.041800 ms)
- 2023-05-18T22:11:42 6.122 INF [XUi] Instantiating XUi from default prefab.
- 2023-05-18T22:11:42 6.130 INF [XUi] XUi instantiation completed in 7 ms
- 2023-05-18T22:11:42 6.491 INF [XUi] Loading XUi asynchronously
- 2023-05-18T22:11:42 6.508 INF Updated culture for display texts
- 2023-05-18T22:11:42 6.519 INF Reloading serveradmin.xml
- 2023-05-18T22:11:42 6.519 INF Loading permissions file at 'C:\Users\Seani\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-05-18T22:11:42 6.520 INF Loading permissions file done.
- 2023-05-18T22:11:43 7.298 INF [XUi] Parsing all window groups completed in 655 ms total.
- 2023-05-18T22:11:44 8.422 INF [XUi] Initialized all window groups completed in 720 ms total.
- 2023-05-18T22:11:45 8.942 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2023-05-18T22:11:45 9.639 INF Loaded (local): rwgmixer
- 2023-05-18T22:11:46 9.744 INF Loaded (local): archetypes
- 2023-05-18T22:11:46 9.806 INF Loaded (local): color_mappings
- 2023-05-18T22:11:46 9.872 INF Loaded (local): loadingscreen
- 2023-05-18T22:11:46 9.890 INF WorldStaticData.Init() needed 2.000s
- 2023-05-18T22:11:46 9.912 INF [Steamworks.NET] Login ok.
- 2023-05-18T22:11:46 9.913 INF [EOS] Login
- 2023-05-18T22:11:46 10.124 INF AchievementManager: Received stats and achievements from Steam
- 2023-05-18T22:11:47 11.078 INF [EOS] Login succeeded, PUID: 000266e177724d12abfd3ece868425d1
- 2023-05-18T22:11:47 11.079 INF [EOS] Getting native user for 000266e177724d12abfd3ece868425d1
- 2023-05-18T22:11:47 11.082 INF [EOS] CopyIdToken result: Success
- 2023-05-18T22:11:48 11.909 INF [EOS] TransferProgress: News.xml, 2733 / 2733
- 2023-05-18T22:11:48 12.013 INF [EOS] Read (News.xml) completed: Success
- IndexOutOfRangeException: Index was outside the bounds of the array.
- at Archetypes.BuildUMA (Archetype _archetype, UMA.UMAData _umaData, SlotLibrary _slotLib, OverlayLibrary _overlayLib, Entity _entity, System.String _profileName, System.Boolean _showPreviewSlots, System.Boolean _useCustomColors, UnityEngine.Color hair, UnityEngine.Color eye, UnityEngine.Color skin, PlayerProfile _playerProfile) [0x00398] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at ArchetypePreviewUtility.buildUMAPreview () [0x001aa] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at ArchetypePreviewUtility.GeneratePreview (System.String _profileName) [0x0005d] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at XUiC_ArchetypePreviewWindow.OnOpen () [0x0001c] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at XUiController.OnOpen () [0x00017] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at XUiC_OptionsProfiles.OnOpen () [0x00010] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at XUiController.OnOpen () [0x00017] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at XUiWindowGroup.OnOpen () [0x00006] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at GUIWindowManager.Open (GUIWindow _w, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x000d0] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at GUIWindowManager.Open (System.String _windowName, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x00065] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at XUiC_OptionsMenu.OpenOptions (System.String _optionsWindowName) [0x00037] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at XUiC_OptionsMenu.btnProfiles_OnPressed (XUiController _sender, System.Int32 _mouseButton) [0x00000] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at XUiC_SimpleButton.Btn_OnPress (XUiController _sender, System.Int32 _mouseButton) [0x00010] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at XUiController.OnPressed (System.Int32 _mouseButton) [0x0000e] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at XUiController.Pressed (System.Int32 _mouseButton) [0x00000] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at XUiView.OnClick (UnityEngine.GameObject _go) [0x0003f] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at UIEventListener.OnClick () [0x0001c] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
- UICamera:Notify(GameObject, String, Object)
- UICamera:ProcessRelease(Boolean, Single)
- UICamera:ProcessTouch(Boolean, Boolean)
- UICamera:ProcessMouse()
- UICamera:ProcessEvents()
- UICamera:Update()
- IndexOutOfRangeException: Index was outside the bounds of the array.
- at Archetypes.BuildUMA (Archetype _archetype, UMA.UMAData _umaData, SlotLibrary _slotLib, OverlayLibrary _overlayLib, Entity _entity, System.String _profileName, System.Boolean _showPreviewSlots, System.Boolean _useCustomColors, UnityEngine.Color hair, UnityEngine.Color eye, UnityEngine.Color skin, PlayerProfile _playerProfile) [0x00398] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at ArchetypePreviewUtility.buildUMAPreview () [0x001aa] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at ArchetypePreviewUtility.GeneratePreview (System.String _profileName) [0x0005d] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at XUiC_ArchetypePreviewWindow.OnOpen () [0x0001c] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at XUiController.OnOpen () [0x00017] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at XUiC_OptionsProfiles.OnOpen () [0x00010] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at XUiController.OnOpen () [0x00017] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at XUiWindowGroup.OnOpen () [0x00006] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at GUIWindowManager.Open (GUIWindow _w, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x000d0] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at GUIWindowManager.Open (System.String _windowName, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x00065] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at XUiC_OptionsMenu.OpenOptions (System.String _optionsWindowName) [0x00037] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at XUiC_OptionsMenu.btnProfiles_OnPressed (XUiController _sender, System.Int32 _mouseButton) [0x00000] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at XUiC_SimpleButton.Btn_OnPress (XUiController _sender, System.Int32 _mouseButton) [0x00010] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at XUiController.OnPressed (System.Int32 _mouseButton) [0x0000e] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at XUiController.Pressed (System.Int32 _mouseButton) [0x00000] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at XUiView.OnClick (UnityEngine.GameObject _go) [0x0003f] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- at UIEventListener.OnClick () [0x0001c] in <d885d5e5cbd941a78c268f40cc2ae744>:0
- UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
- UICamera:Notify(GameObject, String, Object)
- UICamera:ProcessRelease(Boolean, Single)
- UICamera:ProcessTouch(Boolean, Boolean)
- UICamera:ProcessMouse()
- UICamera:ProcessEvents()
- UICamera:Update()
- 2023-05-18T22:18:02 386.061 INF Preparing quit
- 2023-05-18T22:18:02 386.073 INF Persistent GamePrefs saved
- 2023-05-18T22:18:02 386.074 INF Cleanup
- 2023-05-18T22:18:02 386.408 INF AchievementManager.Cleanup
- 2023-05-18T22:18:02 386.494 INF Terminating threads
- 2023-05-18T22:18:02 386.494 INF OnApplicationQuit
- 2023-05-18T22:18:02 386.495 INF Terminating threads
- 2023-05-18T22:18:02 386.495 INF OnApplicationQuit
- 2023-05-18T22:18:03 387.144 INF Terminating threads
- 2023-05-18T22:18:03 387.144 INF OnApplicationQuit
- 2023-05-18T22:18:03 387.144 INF Terminating threads
- 2023-05-18T22:18:03 387.144 INF OnApplicationQuit
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 1164c -> priority: 1
- Thread -> id: f9d4 -> priority: 1
- Thread -> id: ed80 -> priority: 1
- Thread -> id: 11110 -> priority: 1
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