a guest Dec 22nd, 2017 2,426 Never
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- UNIQUES/SETS/BOSS CHANGES:
- All monsters have a higher chance of dropping higher treasure class items.
- All bosses (Andarial, Baal, etc) and minor bosses (Summoner, Izual, etc) have a much higher chance of dropping unique and set items. (Except High Council which has about 30% less unique/set drop rate)
- Hell Diablo can drop the same items Hell Baal can. (Fathom, Griffions, etc) (Baal has a near double chance of dropping TC87 items however)
- Hell Mephisto can drop everything except TC87 items
- Upgraded the chance of uniques dropping for Act 5 super CX bosses (ex: pindleskin)
- Halved the odds of finding Nokozan, Manalds, and Nagelring.
- HORADRIC CUBE/RUNES:
- Removed gem requirements for upgrading runes
- Only two runes are required to upgrade to the next level rune.
- Greatly increased the drop rate of high runes. (All high runes have the same chance of dropping as an Ist rune normally did in vanilla d2 from monsters)
- Changed rerolling magic items to 2 perfect gems instead of 3
- Changed repair+recharge to any flawless gem instead of chipped/flawed
- Removed the need for town scroll for unsocketing items with hel rune
- Prefixes for +1 skill prefixes (the ones skill gcs use) have been increased by 6x
- Grand Charm drop rate increased 3x
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