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- -- Gui to Lua
- -- Version: 3.2
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local ImageButton = Instance.new("ImageButton")
- local TextButton = Instance.new("TextButton")
- local close = Instance.new("TextButton")
- local speed = Instance.new("TextButton")
- local gravity = Instance.new("TextButton")
- local fly = Instance.new("TextButton")
- local clicktp = Instance.new("TextButton")
- local fling = Instance.new("TextButton")
- local noclip = Instance.new("TextButton")
- local fps = Instance.new("TextButton")
- local graphics = Instance.new("TextButton")
- local btools = Instance.new("TextButton")
- local open = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Frame.BackgroundTransparency = 1.000
- Frame.Position = UDim2.new(0.508326054, 0, 0.299689442, 0)
- Frame.Size = UDim2.new(0, 401, 0, 310)
- Frame.Active = true
- Frame.Draggable = true
- ImageButton.Parent = Frame
- ImageButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ImageButton.Position = UDim2.new(0, 0, 0.0516129024, 0)
- ImageButton.Size = UDim2.new(0, 408, 0, 269)
- ImageButton.Image = "http://www.roblox.com/asset/?id=4908568640"
- TextButton.Parent = Frame
- TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextButton.Position = UDim2.new(0, 0, 0.921933115, 0)
- TextButton.Size = UDim2.new(0, 408, 0, 21)
- TextButton.Font = Enum.Font.GothamBlack
- TextButton.Text = "This Script Was Made By TurningGlobe - GO SUBSCRIPT PLS (FREE SCRIPTS)"
- TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextButton.TextScaled = true
- TextButton.TextSize = 14.000
- TextButton.TextWrapped = true
- close.Name = "close"
- close.Parent = Frame
- close.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- close.BorderSizePixel = 0
- close.Position = UDim2.new(0.940149605, 0, -0.0242115334, 0)
- close.Size = UDim2.new(0, 31, 0, 23)
- close.Font = Enum.Font.SourceSans
- close.Text = "X"
- close.TextColor3 = Color3.fromRGB(0, 0, 0)
- close.TextScaled = true
- close.TextSize = 14.000
- close.TextWrapped = true
- close.MouseButton1Down:connect(function()
- Frame.Visible = false
- open.Visible = true
- end)
- speed.Name = "speed"
- speed.Parent = Frame
- speed.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- speed.BorderColor3 = Color3.fromRGB(255, 170, 255)
- speed.Position = UDim2.new(0.0249376558, 0, 0.100000001, 0)
- speed.Size = UDim2.new(0, 125, 0, 29)
- speed.Font = Enum.Font.SourceSans
- speed.Text = "SPEED[X]"
- speed.TextColor3 = Color3.fromRGB(0, 0, 0)
- speed.TextScaled = true
- speed.TextSize = 14.000
- speed.TextWrapped = true
- speed.MouseButton1Down:connect(function()
- local walkspeedplayer = game:GetService("Players").LocalPlayer
- local walkspeedmouse = walkspeedplayer:GetMouse()
- local walkspeedenabled = false
- function x_walkspeed(key)
- if (key == "x") then
- if walkspeedenabled == false then
- _G.WS = 200;
- local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
- Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
- Humanoid.WalkSpeed = _G.WS;
- end)
- Humanoid.WalkSpeed = _G.WS;
- walkspeedenabled = true
- elseif walkspeedenabled == true then
- _G.WS = 20;
- local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
- Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
- Humanoid.WalkSpeed = _G.WS;
- end)
- Humanoid.WalkSpeed = _G.WS;
- walkspeedenabled = false
- end
- end
- end
- walkspeedmouse.KeyDown:connect(x_walkspeed)
- end)
- gravity.Name = "gravity"
- gravity.Parent = Frame
- gravity.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- gravity.BorderColor3 = Color3.fromRGB(255, 170, 255)
- gravity.Position = UDim2.new(0.351620942, 0, 0.100000001, 0)
- gravity.Size = UDim2.new(0, 125, 0, 29)
- gravity.Font = Enum.Font.SourceSans
- gravity.Text = "GRAVITY"
- gravity.TextColor3 = Color3.fromRGB(0, 0, 0)
- gravity.TextScaled = true
- gravity.TextSize = 14.000
- gravity.TextWrapped = true
- gravity.MouseButton1Down:connect(function()
- if Gravity == true then
- Gravity = false
- game.workspace.Gravity = 196.2
- else
- Gravity = true
- game.workspace.Gravity = 45
- end
- end)
- fly.Name = "fly"
- fly.Parent = Frame
- fly.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- fly.BorderColor3 = Color3.fromRGB(255, 170, 255)
- fly.Position = UDim2.new(0.69077307, 0, 0.100000001, 0)
- fly.Size = UDim2.new(0, 125, 0, 29)
- fly.Font = Enum.Font.SourceSans
- fly.Text = "FLY[Q]"
- fly.TextColor3 = Color3.fromRGB(0, 0, 0)
- fly.TextScaled = true
- fly.TextSize = 14.000
- fly.TextWrapped = true
- fly.MouseButton1Down:connect(function()
- local Enabled = false
- local Camera = game.Workspace.CurrentCamera
- local Player = game:GetService("Players").LocalPlayer
- local Input = game:GetService("UserInputService")
- local Forward = false
- local Back = false
- local Left = false
- local Right = false
- local Up = false
- local Down = false
- local function SetPlayer()
- for i,v in pairs(Player.Character:GetChildren()) do
- pcall(function()
- v.Anchored = not v.Anchored
- end)
- end
- end
- Input.InputBegan:Connect(function(Key,IsChat)
- if IsChat then return end
- if Key.KeyCode == Enum.KeyCode.Q then
- Enabled = not Enabled
- SetPlayer()
- end
- if Key.KeyCode == Enum.KeyCode.W then
- Forward = true
- end
- if Key.KeyCode == Enum.KeyCode.S then
- Back = true
- end
- if Key.KeyCode == Enum.KeyCode.A then
- Left = true
- end
- if Key.KeyCode == Enum.KeyCode.D then
- Right = true
- end
- if Key.KeyCode == Enum.KeyCode.Space then
- Up = true
- end
- if Key.KeyCode == Enum.KeyCode.LeftControl then
- Down = true
- end
- end)
- Input.InputEnded:Connect(function(Key,IsChat)
- if IsChat then return end
- if Key.KeyCode == Enum.KeyCode.W then
- Forward = false
- end
- if Key.KeyCode == Enum.KeyCode.S then
- Back = false
- end
- if Key.KeyCode == Enum.KeyCode.A then
- Left = false
- end
- if Key.KeyCode == Enum.KeyCode.D then
- Right = false
- end
- if Key.KeyCode == Enum.KeyCode.Space then
- Up = false
- end
- if Key.KeyCode == Enum.KeyCode.LeftControl then
- Down = false
- end
- end)
- while game:GetService("RunService").RenderStepped:Wait() do
- if Enabled then
- pcall(function()
- if Forward then
- Player.Character:TranslateBy(Camera.CFrame.lookVector*2)
- end
- if Back then
- Player.Character:TranslateBy(-Camera.CFrame.lookVector*2)
- end
- if Left then
- Player.Character:TranslateBy(-Camera.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)
- end
- if Right then
- Player.Character:TranslateBy(Camera.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)
- end
- if Up then
- Player.Character:TranslateBy(Camera.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)
- end
- if Down then
- Player.Character:TranslateBy(-Camera.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)
- end
- end)
- end
- end
- end)
- clicktp.Name = "clicktp"
- clicktp.Parent = Frame
- clicktp.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- clicktp.BorderColor3 = Color3.fromRGB(255, 170, 255)
- clicktp.Position = UDim2.new(0.0249376558, 0, 0.235483885, 0)
- clicktp.Size = UDim2.new(0, 125, 0, 29)
- clicktp.Font = Enum.Font.SourceSans
- clicktp.Text = "CLICK TP[N]"
- clicktp.TextColor3 = Color3.fromRGB(0, 0, 0)
- clicktp.TextScaled = true
- clicktp.TextSize = 14.000
- clicktp.TextWrapped = true
- clicktp.MouseButton1Click:Connect(function()
- toggle = true
- togglekey = "n" --Key that you will use to toggle the on and off
- killkey = "k" --Key that you will use to kill a player
- function Hint(txt)
- local b = Instance.new('Hint', workspace)
- b.Text = txt
- wait(2)
- b:Destroy()
- end
- Local = game:GetService('Players').LocalPlayer
- Mouse = Local:GetMouse()
- Mouse.Button1Down:connect(function()
- pcall(function()
- if toggle then
- Local.Character.HumanoidRootPart.CFrame = Local:GetMouse().Hit
- end
- end)
- end)
- Mouse.KeyDown:connect(function(key)
- if key == togglekey then
- if toggle then
- toggle = false
- Hint('Turned Off!')
- print ('Turned Off!')
- else
- toggle = true
- Hint('Turned On!')
- print ('Turned On!')
- end
- elseif key == killkey then
- if toggle then
- pcall(function()
- Mouse.Target.Parent:FindFirstChild('Humanoid').Health = 0
- Hint('Killed ' .. Mouse.Target.Parent.Name)
- end)
- end
- end
- end)
- end)
- fling.Name = "fling"
- fling.Parent = Frame
- fling.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- fling.BorderColor3 = Color3.fromRGB(255, 170, 255)
- fling.Position = UDim2.new(0.351620942, 0, 0.235483885, 0)
- fling.Size = UDim2.new(0, 125, 0, 29)
- fling.Font = Enum.Font.SourceSans
- fling.Text = "FLING GUI"
- fling.TextColor3 = Color3.fromRGB(0, 0, 0)
- fling.TextScaled = true
- fling.TextSize = 14.000
- fling.TextWrapped = true
- noclip.Name = "noclip"
- noclip.Parent = Frame
- noclip.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- noclip.BorderColor3 = Color3.fromRGB(255, 170, 255)
- noclip.Position = UDim2.new(0.69077307, 0, 0.235483885, 0)
- noclip.Size = UDim2.new(0, 125, 0, 29)
- noclip.Font = Enum.Font.SourceSans
- noclip.Text = "NOCLIP"
- noclip.TextColor3 = Color3.fromRGB(0, 0, 0)
- noclip.TextScaled = true
- noclip.TextSize = 14.000
- noclip.TextWrapped = true
- noclip.MouseButton1Click:Connect(function()
- noclip = false
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- noclip = not noclip
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- print('Loaded')
- print('Press "E" to noclip')
- end)
- fps.Name = "fps"
- fps.Parent = Frame
- fps.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- fps.BorderColor3 = Color3.fromRGB(255, 170, 255)
- fps.Position = UDim2.new(0.0249376558, 0, 0.367741942, 0)
- fps.Size = UDim2.new(0, 125, 0, 29)
- fps.Font = Enum.Font.SourceSans
- fps.Text = "FPS BOOSTER"
- fps.TextColor3 = Color3.fromRGB(0, 0, 0)
- fps.TextScaled = true
- fps.TextSize = 14.000
- fps.TextWrapped = true
- fps.MouseButton1Click:Connect(function()
- for _,v in pairs(workspace:GetDescendants()) do
- if v.ClassName == "Part"
- or v.ClassName == "SpawnLocation"
- or v.ClassName == "WedgePart"
- or v.ClassName == "Terrain"
- or v.ClassName == "MeshPart" then
- v.Material = "Plastic"
- end
- end
- for _,v in pairs(workspace:GetDescendants()) do
- if v.ClassName == "Decal"
- or v.ClassName == "Texture" then
- v:Destroy()
- end
- end
- end)
- graphics.Name = "graphics"
- graphics.Parent = Frame
- graphics.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- graphics.BorderColor3 = Color3.fromRGB(255, 170, 255)
- graphics.Position = UDim2.new(0.351620942, 0, 0.367741942, 0)
- graphics.Size = UDim2.new(0, 125, 0, 29)
- graphics.Font = Enum.Font.SourceSans
- graphics.Text = "GRAPHICS "
- graphics.TextColor3 = Color3.fromRGB(0, 0, 0)
- graphics.TextScaled = true
- graphics.TextSize = 14.000
- graphics.TextWrapped = true
- graphics.MouseButton1Click:Connect(function()
- -- Roblox Graphics Enhancher
- local light = game.Lighting
- for i, v in pairs(light:GetChildren()) do
- v:Destroy()
- end
- local ter = workspace.Terrain
- local color = Instance.new("ColorCorrectionEffect")
- local bloom = Instance.new("BloomEffect")
- local sun = Instance.new("SunRaysEffect")
- local blur = Instance.new("BlurEffect")
- color.Parent = light
- bloom.Parent = light
- sun.Parent = light
- blur.Parent = light
- -- enable or disable shit
- local config = {
- Terrain = true;
- ColorCorrection = true;
- Sun = true;
- Lighting = true;
- BloomEffect = true;
- }
- -- settings {
- color.Enabled = false
- color.Contrast = 0.15
- color.Brightness = 0.1
- color.Saturation = 0.25
- color.TintColor = Color3.fromRGB(255, 222, 211)
- bloom.Enabled = false
- bloom.Intensity = 0.1
- sun.Enabled = false
- sun.Intensity = 0.2
- sun.Spread = 1
- bloom.Enabled = false
- bloom.Intensity = 0.05
- bloom.Size = 32
- bloom.Threshold = 1
- blur.Enabled = false
- blur.Size = 6
- -- settings }
- if config.ColorCorrection then
- color.Enabled = true
- end
- if config.Sun then
- sun.Enabled = true
- end
- if config.Terrain then
- -- settings {
- ter.WaterColor = Color3.fromRGB(10, 10, 24)
- ter.WaterWaveSize = 0.1
- ter.WaterWaveSpeed = 22
- ter.WaterTransparency = 0.9
- ter.WaterReflectance = 0.05
- -- settings }
- end
- if config.Lighting then
- -- settings {
- light.Ambient = Color3.fromRGB(0, 0, 0)
- light.Brightness = 4
- light.ColorShift_Bottom = Color3.fromRGB(0, 0, 0)
- light.ColorShift_Top = Color3.fromRGB(0, 0, 0)
- light.ExposureCompensation = 0
- light.FogColor = Color3.fromRGB(132, 132, 132)
- light.GlobalShadows = true
- light.OutdoorAmbient = Color3.fromRGB(112, 117, 128)
- light.Outlines = false
- -- settings }
- end
- end)
- btools.Name = "btools"
- btools.Parent = Frame
- btools.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- btools.BorderColor3 = Color3.fromRGB(255, 170, 255)
- btools.Position = UDim2.new(0.69077307, 0, 0.367741942, 0)
- btools.Size = UDim2.new(0, 125, 0, 29)
- btools.Font = Enum.Font.SourceSans
- btools.Text = "BTOOLS"
- btools.TextColor3 = Color3.fromRGB(0, 0, 0)
- btools.TextScaled = true
- btools.TextSize = 14.000
- btools.TextWrapped = true
- open.Name = "open"
- open.Parent = ScreenGui
- open.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- open.Position = UDim2.new(0.00788781792, 0, 0.413043469, 0)
- open.Size = UDim2.new(0, 71, 0, 29)
- open.Visible = false
- open.Font = Enum.Font.SourceSans
- open.Text = "OPEN"
- open.TextColor3 = Color3.fromRGB(0, 0, 0)
- open.TextSize = 14.000
- open.MouseButton1Down:connect(function()
- Frame.Visible = true
- open.Visible = false
- end)
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