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TEST PLACE UPDATE 9/11/20

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Sep 11th, 2020
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  1. [CONTENT CHANGES]
  2.  
  3. > Arm aura tweaked.
  4.  
  5. > WA2000 Changes:
  6. >> Skinzones tweaked.
  7. >> Ironsights now use an extension / riser so the bipod won't get in the way.
  8. >> Increased spare rounds to 42 (OG: 36) (36 is just unfairly little amount of spare ammo. Make it more up to par with the other "semi auto snipers").
  9.  
  10. > WA2000 .300 win-mag stats redone. It wasn't really good at all to use from what I heard, so I hope these entire rebalance will address that and give it purpose. I'm thinking it should allow for a fairly decent 1 tap torso range while keeping the RPM unchanged, but but be stunted at range. Description updated.
  11. Exact stats:
  12. (+) Increases damage0 to 80 (OG: 72
  13. (+) Increases bulletspeed to 3000 (OG: 2850).
  14. (+) Range0 is expanded to 65 (OG: 20).
  15. (+) Range1 is expanded to 250 (OG: 175).
  16. (=) Fire volume increases by 10%.
  17. (=) Fire pitch lowers by 16.5%.
  18. (-) Damage1 reduces to 53 (OG: 66).
  19. (-) Torso multiplier reduces to 1.25 (OG: 1.36).
  20. (-) Model recovery speed cut in half.
  21. (-) Cam kick min increased by 50%.
  22. (-) Cam kick max increased by 60%.
  23. (-) Aim cam kick min increased by 40%.
  24. (-) Aim cam kick max increased by 50%.
  25. (-) Model kick damper decreased by 30%.
  26.  
  27. > M1911 front part / iron sights no longer go away with sights equipped.
  28.  
  29. > C7A2 very minor increase to horizontal aim camera recoil.
  30.  
  31. > M79 inspect animation changed.
  32.  
  33. > Mac10 barrel attachments no longer keep the bullet speed set at 1500. It can change properly now.
  34.  
  35. > Sionics Suppressor stats redone. "Pretty garbage" was the general idea I got from the community regarding their thoughts with the iconic Mac10 suppressor. That really needed to change, so I hope this mix of suppressor + long barrel really will give it what it needed to be good. Description updated.
  36. Exact stats:
  37. (+) Masking range of 0.
  38. (+) Range1 is lengthened to 100 (OG: 70).
  39. (+) Hipfire stability is increased by 30%.
  40. (+) Hipfire spread is decreased by 15%.
  41. (+) Cam kick max is decreased by 10%.
  42. (+) Aim cam kick min is decreased by 10%.
  43. (+) Aim cam kick max is decreased by 10%.
  44. (=) Fire volume reduced by 70%.
  45. (=) Fire pitch set to 8.
  46. (-) Reduces dam0 to 34 (OG: 36).
  47. (-) Range0 reduced by 30%.
  48. (-) Aim speed reduced by 10%.
  49. (-) Walk speed reduced by 5%.
  50. (-) Sprint speed reduced by 5%.
  51. (-) Equip speed lowered to 14 (OG: 16).
  52.  
  53. > FF 3x NV changes:
  54. >> Kill requirement lowered to 2170 (instead of 6000).
  55. >> Description altered to reflect it's modified model.
  56. >> Now features a 1.5x zoom alt aim that doesn't use breath mechanics! Perfect for closer range maps.
  57. >> Skinzone slot swapped.
  58.  
  59. > MP5K can equip a 10mm Conversion! 2000 kill unlock.
  60. (+) Increases dam0 to 36 (OG: 30).
  61. (+) Increases dam1 to 19 (OG: 17).
  62. (+) Increases range1 to 150 (OG: 80).
  63. (+) Strengthens penetration depth to 0.8 (OG: 0.5).
  64. (+) Doubles Suppession.
  65. (=) Changes fire volume to 1.6 (OG: 1.5).
  66. (=) Changes firepitch to 1.25 (OG: 1.5).
  67. (-) Decreases bullet speed to 1500 (OG: 2000).
  68. (-) Decreases hipfire spread recover to 9 (OG: 12).
  69. (-) Decreases hipfire stability to 0.5 (OG: 0.8).
  70. (-) Increases hipfire spread to 0.07 (OG: 0.6).
  71. (-) Increases recoil to be on par with the MP5/10.
  72.  
  73. > AN94 7.62 Conversion now sets your min damage to 21, it was a little too powerful before.
  74.  
  75. > M1911 range0 increased to 55 (from 35).
  76.  
  77. > M45A1 range0 increased to 50 (from 30).
  78.  
  79. > REX headshot multiplier increased to 3.0 (OG: 2.5).
  80.  
  81. > Silent Ammo changes:
  82. It didn't really have much of any downsides. This should make it have some so they don't give an almost direct upgrade.
  83. >> Reduces bullet speed by 12%.
  84. >> Reduces suppression by 12%.
  85.  
  86. > Aug A3 compensators no longer hardsets recoil values.
  87.  
  88. > Plague insight should be using the proper variants across gun categories now.
  89.  
  90. > FAL 50.63 PARA Changes:
  91. This gun was pretty bad for a pretty long time from what I could tell of the general opinion. My aim with these changes is to make it behave more like a carbine, but also a big focus on making it much more accurate than it was before.
  92. Exact stat changes:
  93. >> Changed Cam kick min to (1.3, -0.6, -0.5) (OG: (2.6, -0.6, -0.5) ).
  94. >> Changed Cam kick max to (1.15, -0.1, 0.5) (OG: (2.3, -0.1, 0.5) ).
  95. >> Increased Trans kick min to (-0.3, 0.2, 9.2) (OG: (-0.3, 0.2, 6.2) ).
  96. >> Increased Trans kick max to (0.3, 0.5, 8.8) (OG: (0.3, 0.5, 6.8) ).
  97. >> Changed Aim cam kick min to (0.3, -0.3, -0.5) (OG: (0.9, -0.4, -0.3) ).
  98. >> Changed Aim cam kick max to (0.6, 0.3, 0.5) (OG: (1.5, -0.4, -0.3) ).
  99. >> Increased Aim rot kick min to (0.4, -0.2,-0.3) (OG: (0.35, -0.07, -0.3) ).
  100. >> Increased Aim rot kick max to (0.5, 0.2,0.3) (OG: (0.55, 0.07, 0.3) ).
  101. >> Increased Aim trans kick min to (-0.17, 0.38, 15.1) (OG: (-0.07, 0.38, 10.9) ).
  102. >> Increased Aim trans kick max to (0.15, 0.42, 14.5) (OG: (0.05, 0.42, 11.5) ).
  103. >> Strengthened Dam0 to 44 (OG: 42).
  104. >> Weakened Dam1 to 23 (OG: 27).
  105. >> Shrunk Range0 to 55 (OG: 70).
  106. >> Expanded Range1 to 200 (OG: 155).
  107. >> Decelerated Bullet speed to 2200 (OG: 2500).
  108. >> Increased Hipfire spread to 0.1 (OG: 0.09).
  109. >> Decreased Hipfire stability to 0.7 (OG: 0.8).
  110. >> Quickened Hipfire spread recover to 10 (OG: 9).
  111.  
  112. > FAL PARA SHORTY Changes:
  113. The gun was sort of lackluster from the general opinions I gathered. Hopefully this will give it a place among it's family and guns as a whole as a quick burst of powerful shots that falter at range. The optimal CQB FAL.
  114. Exact stat changes:
  115. >> Decreased Hipfire spread to 0.07 (OG: 0.081).
  116. >> Increased Hipfire stability to 0.9 (OG: 0.8).
  117. >> Increased Hipfire spread recover to 11 (OG: 9).
  118. >> Strengthened Dam0 to 47 (OG: 40).
  119. >> Weakened Dam1 to 21 (OG: 24).
  120. >> Shrunk Range0 to 45 (OG: 60).
  121. >> Expanded Range1 to 155 (OG: 120).
  122.  
  123. > FAL 5.56 conversions now split apart to accomidate the four guns that can equip it.
  124. NEW STATS:
  125. FAL:
  126. (+) 30 round magazine
  127. (+) Increases Bullet speed to 2600 (OG: 2500).
  128. (+) Lowers Cam kick min recoil by (-15%, -10%, -10%).
  129. (+) Lowers Cam kick min recoil by (-15%, -10%, -10%).
  130. (+) Lowers Aim cam kick min recoil by (-15%, -10%, -10%).
  131. (+) Lowers Aim cam kick min recoil by (-15%, -10%, -10%).
  132. (=) Rounds fired changed to 5.56x45mm NATO. (OG: 7.62x51mm NATO).
  133. (=) Fire volume lowered by 5%.
  134. (=) Fire pitch increased by 10%.
  135. (-) Decreases Dam0 to 35 (OG: 41).
  136. (-) Decreases Dam1 to 23 (OG: 32).
  137. (-) Lowers Range0 to 50 (OG: 80).
  138. (-) Lowers Range1 to 150 (OG: 180).
  139. (-) Weakens Penetration by 50%.
  140. (-) Weakens Suppression by 50%.
  141.  
  142. PARA:
  143. (+) 30 round magazine
  144. (+) Increases Bullet speed to 2500 (OG: 2200).
  145. (+) Lowers Cam kick min recoil by (-5%, -15%, -20%).
  146. (+) Lowers Cam kick min recoil by (-5%, -15%, -20%).
  147. (+) Lowers Aim cam kick min recoil by (-5%, -15%, -20%).
  148. (+) Lowers Aim cam kick min recoil by (-5%, -15%, -20%).
  149. (-) Expands Range0 to 60 (OG: 55).
  150. (=) Rounds fired changed to 5.56x45mm NATO. (OG: 7.62x51mm NATO).
  151. (=) Fire volume lowered by 5%.
  152. (=) Fire pitch increased by 10%.
  153. (-) Decreases Dam0 to 34 (OG: 44).
  154. (-) Decreases Dam1 to 22 (OG: 23).
  155. (-) Lowers Range1 to 180 (OG: 200).
  156. (-) Weakens Penetration by 50%.
  157. (-) Weakens Suppression by 30%.
  158.  
  159. SHORTY:
  160. (+) 30 round magazine
  161. (+) Increases Bullet speed to 2200 (OG: 2000).
  162. (+) Lowers Cam kick min recoil by (-10%, -5%, -15%).
  163. (+) Lowers Cam kick min recoil by (-10%, -5%, -15%).
  164. (+) Lowers Aim cam kick min recoil by (-10%, -5%, -15%).
  165. (+) Lowers Aim cam kick min recoil by (-10%, -5%, -15%).
  166. (+) Expands Range0 to 60 (OG: 45).
  167. (+) Lowers Range1 to 170 (OG: 155).
  168. (=) Rounds fired changed to 5.56x45mm NATO. (OG: 7.62x51mm NATO).
  169. (=) Fire volume lowered by 5%.
  170. (=) Fire pitch increased by 10%.
  171. (-) Lowers Torso multiplier to 1.0 (OG: 1.1).
  172. (-) Decreases Dam0 to 35 (OG: 41).
  173. (-) Decreases Dam1 to 23 (OG: 32).
  174. (-) Weakens Penetration by 50%.
  175.  
  176. SA58:
  177. (+) 30 round magazine
  178. (+) Increases Bullet speed to 2800 (OG: 2500).
  179. (+) Doubles Range0.
  180. (+) Changes Cam kick min recoil by (-20%, -20%, +25%).
  181. (+) Changes Cam kick min recoil by (-20%, -20%, +25%).
  182. (+) Changes Aim cam kick min recoil by (-20%, -20%, +25%).
  183. (+) Changes Aim cam kick min recoil by (-20%, -20%, +25%).
  184. (=) Rounds fired changed to 5.56x45mm NATO. (OG: 7.62x51mm NATO).
  185. (=) Fire volume lowered by 5%.
  186. (=) Fire pitch increased by 10%.
  187. (-) Lowers Head multiplier to 1.5 (OG: 2.1).
  188. (-) Decreases Dam0 to 36 (OG: 48).
  189. (-) Decreases Dam1 to 25 (OG: 30).
  190. (-) Lowers Range1 to 160 (OG: 180).
  191. (-) Weakens Penetration by 50%.
  192.  
  193. > FAL 45 conversions now split apart to accomidate the four guns that can equip it.
  194. NEW STATS:
  195. FAL:
  196. (+) 50 round drum
  197. (+) 150 spare ammo
  198. (+) Lowers Cam kick min recoil by (-25%, -20%, -20%).
  199. (+) Lowers Cam kick min recoil by (-25%, -20%, -20%).
  200. (+) Lowers Aim cam kick min recoil by (-25%, -20%, -20%).
  201. (+) Lowers Aim cam kick min recoil by (-25%, -20%, -20%).
  202. (=) Rounds fired changed to .45 ACP. (OG: 7.62x51mm NATO).
  203. (=) Fire volume lowered by 10%.
  204. (=) Fire pitch increased by 20%.
  205. (-) Decreases Bullet speed to 2000 (OG: 2500).
  206. (-) Decreases Dam1 to 19 (OG: 32).
  207. (-) Lowers Range0 to 40 (OG: 80).
  208. (-) Lowers Range1 to 170 (OG: 180).
  209. (-) Weakens Penetration by 75%.
  210.  
  211. PARA:
  212. (+) 50 round drum
  213. (+) 150 spare ammo
  214. (+) Lowers Cam kick min recoil by (-15%, -25%, -30%).
  215. (+) Lowers Cam kick min recoil by (-15%, -25%, -30%).
  216. (+) Lowers Aim cam kick min recoil by (-15%, -25%, -30%).
  217. (+) Lowers Aim cam kick min recoil by (-15%, -25%, -30%).
  218. (=) Rounds fired changed to .45 ACP. (OG: 7.62x51mm NATO).
  219. (=) Fire volume lowered by 10%.
  220. (=) Fire pitch increased by 20%.
  221. (-) Decreases Bullet speed to 1800 (OG: 2200).
  222. (-) Decreases Dam1 to 19 (OG: 32).
  223. (-) Lowers Range0 to 35 (OG: 55).
  224. (-) Lowers Range1 to 190 (OG: 200).
  225. (-) Weakens Penetration by 75%.
  226.  
  227. SHORTY:
  228. (+) 50 round drum
  229. (+) 150 spare ammo
  230. (+) Strengthens Dam0 to 50 (OG: 47).
  231. (-) Increases Range1 to 160 (OG: 155).
  232. (=) Changes Cam kick min recoil by (N/A, +5%, -5%).
  233. (=) Changes Cam kick min recoil by (N/A, +5%, -5%).
  234. (=) Changes Aim cam kick min recoil by (N/A, +5%, -5%).
  235. (=) Changes Aim cam kick min recoil by (N/A, +5%, -5%).
  236. (=) Rounds fired changed to .45 ACP. (OG: 7.62x51mm NATO).
  237. (=) Fire volume lowered by 10%.
  238. (=) Fire pitch increased by 20%.
  239. (-) Decreases Bullet speed to 1500 (OG: 2000).
  240. (-) Decreases Dam1 to 19 (OG: 32).
  241. (-) Lowers Range0 to 25 (OG: 45).
  242. (-) Weakens Penetration by 75%.
  243.  
  244. SA58:
  245. (+) 50 round drum
  246. (+) 150 spare ammo
  247. (+) Strengthens Dam0 to 50 (OG: 48).
  248. (+) Lowers Cam kick min recoil by (-30%, -30%, +35%).
  249. (+) Lowers Cam kick min recoil by (-30%, -30%, +35%).
  250. (+) Lowers Aim cam kick min recoil by (-30%, -30%, +35%).
  251. (+) Lowers Aim cam kick min recoil by (-30%, -30%, +35%).
  252. (=) Rounds fired changed to .45 ACP. (OG: 7.62x51mm NATO).
  253. (=) Fire volume lowered by 10%.
  254. (=) Fire pitch increased by 20%.
  255. (-) Decreases Bullet speed to 2000 (OG: 2500).
  256. (-) Decreases Dam1 to 20 (OG: 30).
  257. (-) Lowers Range0 to 30 (OG: 40).
  258. (-) Weakens Penetration by 75%.
  259. (-) Headshot multi lowered to 1.5 (OG: 2.1).
  260. (-) Torso multi lowered to 1.0 (OG: 1.1).
  261.  
  262. [MAP CHANGES]
  263.  
  264. > Lobby updated more. Still far from finished.
  265.  
  266. > [FRINGE] (NEW) (HALLOWEEN RIG) by FIREFIELD.
  267. (Heavy W.I.P. map)
  268.  
  269. > [T MIRAGE]: Thumbnail updated.
  270.  
  271. > [CORRUPTION]: Removed due to being finished.
  272.  
  273. > [YETI ATTACK]: New thumbnail and Yeti models.
  274.  
  275. > [SPIDER DEN]: Thickened walls, added store, replaced or moved eggs.
  276.  
  277. > [PLAZA]: Small changes.
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