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a guest Jun 6th, 2014 2 Never
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  1. function flowers.register_large(name, desc, inv_img, bot_img, colr) --change in function
  2.         -- Double Plant Func
  3.         function double(itemstack, placer, pointed_thing)
  4.                 pos.y = pos.y-1
  5.                 local name = minetest.get_node(pos).name
  6.                 if minetest.get_item_group(name, "soil") ~= 0 then
  7.                         pos.y = pos.y+1
  8.                         local height = 0
  9.                         while minetest.get_node(pos).name == "flowers:"..name.."_bottom" and height < 2 do
  10.                                 height = height+1
  11.                                 pos.y = pos.y+1
  12.                         end
  13.                         if height <2 then
  14.                                 if minetest.get_node(pos).name == "air" then
  15.                                         minetest.set_node(pos, {name="flowers:"..name.."_top"})
  16.                                 end
  17.                         end
  18.                 end
  19.         end
  20.        
  21.         -- Bottom
  22.         minetest.register_node("flowers:"..name.."_bottom", {
  23.                 description = desc.." Bottom",
  24.                 drawtype = "plantlike",
  25.                 tiles = { "double_plant_"..name.."_bottom.png" },
  26.                 inventory_image = "flowers_"..inv_img..".png",
  27.                 wield_image = "flowers_"..inv_img..".png",
  28.                 sunlight_propagates = true,
  29.                 paramtype = "light",
  30.                 walkable = false,
  31.                 buildable_to = true,
  32.                 on_place = flowers.double(itemstack, placer, pointed_thing),
  33.                 drop = "flowers:"..name,
  34.                 groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,colr=1, drop_by_liquid=1, double_bottom =1},
  35.                 sounds = default.node_sound_leaves_defaults(),
  36.                 selection_box = {
  37.                         type = "fixed",
  38.                         fixed = { -0.25, -0.5, -0.25, 0.25, 0.5, 0.25 },
  39.                 },
  40.         })
  41.  
  42.         -- Top
  43.         minetest.register_node("flowers:"..name.."_top", {
  44.                 description = desc.." Top",
  45.                 drawtype = "plantlike",
  46.                 tiles = { "double_plant_"..name.."_top.png" },
  47.                 inventory_image = "double_plant_"..inv_img.."_top.png",
  48.                 wield_image = "double_plant_"..inv_img.."_top.png",
  49.                 sunlight_propagates = true,
  50.                 paramtype = "light",
  51.                 walkable = false,
  52.                 buildable_to = true,
  53.                 drop = "flowers:"..name,
  54.                 groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,colr=1, drop_by_liquid=1, not_in_creative_inventory = 1, double_top =1},
  55.                 sounds = default.node_sound_leaves_defaults(),
  56.                 selection_box = {
  57.                         type = "fixed",
  58.                         fixed = { -0.25, -0.5, -0.25, 0.25, 0.5, 0.25 },
  59.                 },
  60.         })
  61. end
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