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  1. //Last update: July 22, 2018 @ 10:30 PM
  2.  
  3. //LAUNCH OPTIONS
  4. //+exec autoexec.cfg -novid -nojoy -freq 144 -tickrate 128 -language bananagaming
  5.  
  6. //IMPORTANT
  7. sensitivity "1.6"
  8. mat_monitorgamma "1.6"
  9. fps_max "250"
  10. fps_max_menu "120"
  11.  
  12. //SERVER
  13. cl_cmdrate "128"
  14. cl_interp "0"
  15. cl_interp_ratio "1"
  16. cl_updaterate "128"
  17. rate "786432"
  18. cl_downloadfilter "nosounds"
  19. game_type "0"
  20. game_mode "1"
  21. tv_snapshotrate "128"
  22. tv_nochat "1"
  23.  
  24. //OPTIMIZATIONS
  25. cl_forcepreload "1"
  26. r_drawtracers_firstperson "0"
  27. r_eyegloss "0"
  28. r_eyemove "0"
  29. r_eyeshift_x "0"
  30. r_eyeshift_y "0"
  31. r_eyeshift_z "0"
  32. r_eyesize "0"
  33. r_dynamic "1"
  34.  
  35. //CROSSHAIR
  36. cl_crosshair_drawoutline "0"
  37. cl_crosshair_dynamic_maxdist_splitratio "0"
  38. cl_crosshair_dynamic_splitalpha_innermod "1"
  39. cl_crosshair_dynamic_splitalpha_outermod "0.3"
  40. cl_crosshair_dynamic_splitdist "4"
  41. cl_crosshair_outlinethickness "1"
  42. cl_crosshair_sniper_show_normal_inaccuracy "0"
  43. cl_crosshair_sniper_width "1"
  44. cl_crosshairalpha "255"
  45. cl_crosshaircolor "5"
  46. cl_crosshaircolor_r "50" //43
  47. cl_crosshaircolor_g "250" //255
  48. cl_crosshaircolor_b "150" //156
  49. cl_crosshairdot "0"
  50. cl_crosshairgap "-2"
  51. cl_crosshairgap_useweaponvalue "0"
  52. cl_crosshairscale "0"
  53. cl_crosshairsize "2.5"
  54. cl_crosshairstyle "4"
  55. cl_crosshairthickness "0.5"
  56. cl_crosshairusealpha "1"
  57. cl_fixedcrosshairgap "1"
  58. cl_observercrosshair "1"
  59. cl_scalecrosshair "1"
  60. crosshair "1"
  61.  
  62. //VIEWMODEL
  63. cl_bob_lower_amt "10" //5, 13
  64. cl_bobamt_lat "0.1"
  65. cl_bobamt_vert "0.1"
  66. cl_bobcycle "0.98"
  67. cl_viewmodel_shift_left_amt "0.5"
  68. cl_viewmodel_shift_right_amt "0.25"
  69. viewmodel_fov "65" //68
  70. viewmodel_offset_x "2.5"
  71. viewmodel_offset_y "2" //0
  72. viewmodel_offset_z "-2"
  73. //viewmodel_presetpos "3"
  74.  
  75. //RADAR
  76. cl_hud_radar_scale "1.3"
  77. cl_radar_always_centered "0"
  78. cl_radar_icon_scale_min "0.4"
  79. cl_radar_rotate "1"
  80. cl_radar_scale "0.4" //0.6
  81. cl_radar_square_with_scoreboard "0"
  82.  
  83. //HUD
  84. cl_autowepswitch "0"
  85. cl_clearhinthistory
  86. cl_color "3"
  87. cl_hud_background_alpha "0" //0.45
  88. cl_hud_bomb_under_radar "0"
  89. cl_hud_color "9" //0 tan, 1 white, 2 lightblue, 3 darkblue, 4 magenta, 5 red, 6 orange, 7 yellow, 8 green, 9 teal, 10 lightred
  90. cl_hud_healthammo_style "1"
  91. cl_hud_playercount_pos "0"
  92. cl_hud_playercount_showcount "0"
  93. cl_righthand "1"
  94. cl_showpos "0"
  95. cl_show_clan_in_death_notice "0"
  96. cl_loadout_colorweaponnames "0"
  97. cl_showloadout "1"
  98. cl_teamid_overhead_always "2"
  99. cl_teamid_overhead_name_alpha "100"
  100. cl_teamid_overhead_name_fadetime "1.0"
  101. cl_teammate_colors_show "1"
  102. cl_use_opens_buy_menu "0"
  103. gameinstructor_enable "0"
  104. hud_scaling "0.7"
  105. hud_showtargetid "1"
  106. lobby_default_privacy_bits1 "0"
  107. net_graph "1"
  108. net_graphheight "9999"
  109. net_graphpos "2"
  110. net_graphproportionalfont "0"
  111. safezonex "0.85"
  112. safezoney "1.0"
  113.  
  114. //AUDIO
  115. dsp_enhance_stereo "0"
  116. snd_deathcamera_volume "0"
  117. snd_duckerattacktime "0.5"
  118. snd_duckerreleasetime "2.5"
  119. snd_duckerthreshold "0.15"
  120. snd_ducking_off "1"
  121. snd_ducktovolume "0.55"
  122. snd_front_headphone_position "90.0"
  123. snd_headphone_pan_exponent "1.0"
  124. snd_headphone_pan_radial_weight "0.0"
  125. snd_hrtf_distance_behind "100"
  126. snd_mapobjective_volume "0"
  127. snd_menumusic_volume "0"
  128. snd_mixahead "0.02" //0.1
  129. snd_mix_async "1"
  130. snd_music_selection "1"
  131. snd_musicvolume "0.1"
  132. snd_musicvolume_multiplier_inoverlay "0.1"
  133. snd_mute_losefocus "0"
  134. snd_pitchquality "1"
  135. snd_rear_headphone_position "90.0"
  136. snd_roundend_volume "0"
  137. snd_roundstart_volume "0"
  138. snd_tensecondwarning_volume "0.1" //0.5
  139. //snd_use_hrtf "1"
  140. windows_speaker_config "1"
  141.  
  142. //VOLUME
  143. voice_caster_enable "0"
  144. voice_caster_scale "1"
  145. voice_enable "1"
  146. voice_forcemicrecord "1"
  147. voice_mixer_boost "0"
  148. voice_mixer_mute "0"
  149. voice_mixer_volume "0.6"
  150. voice_modenable "1"
  151. voice_scale "0.4"
  152. voice_system_enable "1"
  153. voice_threshold "4000"
  154. volume "1"
  155.  
  156. //BINDS
  157. unbindall
  158. bind "1" "slot1" //primary
  159. bind "2" "slot2" //secondary
  160. bind "3" "slot3" //knife
  161. bind "5" "slot5" //bomb
  162. bind "4" "slot3; slot9; grenade" //decoy
  163. bind "z" "slot3; slot7; grenade" //flashbang
  164. bind "x" "slot3; slot6; grenade" //he grenade
  165. bind "c" "slot3; slot8; grenade" //smoke
  166. bind "v" "slot3; slot10; grenade" //molotov
  167.  
  168. bind "a" "+moveleft"
  169. bind "b" "buymenu"
  170. bind "d" "+moveright"
  171. bind "e" "+use"
  172. bind "g" "drop"
  173. bind "h" "+spray_menu"
  174. bind "i" "buy vest"
  175. bind "j" "buy flashbang"
  176. bind "k" "buy hegrenade
  177. bind "l" "buy smokegrenade"
  178. bind "m" "teammenu"
  179. bind "o" "buy defuser"
  180. bind "q" "noclip"
  181. bind "r" "+reload"
  182. bind "s" "+back"
  183. bind "u" "buy molotov; buy incgrenade"
  184. bind "w" "+forward"
  185. bind "y" "messagemode"
  186. bind "`" "toggleconsole"
  187. bind "ESCAPE" "cancelselect"
  188. bind "TAB" "+betterscoreboard"
  189. bind "SHIFT" "+speed"
  190. bind "CTRL" "+duck"
  191. bind "ALT" "+voicerecord"
  192. bind "F4" "+jumpthrow"
  193. bind "F9" "exec autoexec"
  194. bind "MOUSE1" "+fire"
  195. bind "MOUSE2" "+attack2"
  196. bind "MOUSE3" "r_cleardecals"
  197. bind "MOUSE5" "+instructor"
  198. bind "MWHEELDOWN" "+jump"
  199.  
  200. //ALIASES
  201. alias "disc" "disconnect"
  202. alias "disck" "disconnect"
  203. alias "discl" "disconnect"
  204. alias "dc" "disconnect"
  205. alias "qq" "exit"
  206. alias "prac" "exec prac"
  207. alias "dm" "unbind z; unbind x; unbind c; unbind v; unbind alt; voice_scale 0"
  208. alias "reset" "bind 1 slot1; bind 2 slot2; bind 3 slot3; bind 4 slot9; bind 5 slot5; bind z slot7; bind x slot6; bind c slot8; bind v slot10; unbind f; -attack; -attack2"
  209.  
  210. alias "cache" "map de_cache"
  211. alias "cbble" "map de_cbble"
  212. alias "dust" "map de_dust2"
  213. alias "inferno" "map de_inferno"
  214. alias "mirage" "map de_mirage"
  215. alias "nuke" "map de_nuke"
  216. alias "overpass" "map de_overpass"
  217. alias "train" "map de_train"
  218.  
  219. alias "+jumpthrow" "+jump; -attack; -attack2"
  220. alias "-jumpthrow" "-jump; vmi"
  221. alias "+fire" "+attack";
  222. alias "-fire" "-attack; r_cleardecals"
  223. alias "+instructor" "gameinstructor_enable 1; cl_radar_scale 0.8"
  224. alias "-instructor" "gameinstructor_enable 0; cl_radar_scale 0.4"
  225.  
  226. alias "+betterscoreboard" "+showscores; net_graphheight 0710; safezonex 1.00; bind y messagemode2; cl_radar_scale 0.3"
  227. alias "-betterscoreboard" "-showscores; net_graphheight 9999; safezonex 0.85; bind y messagemode; cl_radar_scale 0.4"
  228.  
  229. //alias "vmi" "gameinstructor_enable 0; cl_crosshairsize 2.50; bind mouse1 +fire"
  230. //alias "vms" "gameinstructor_enable 0; cl_crosshairsize 9999; bind mouse1 +smoke; bind mouse2 +smoke2"
  231. //alias "+smoke" "+attack"
  232. //alias "-smoke" "-attack; vmi"
  233. //alias "+smoke2" "+attack2"
  234. //alias "-smoke2" "-attack2; vmi"
  235.  
  236. //alias "primary" "cl_bob_lower_amt 13; viewmodel_fov 65"
  237. //alias "secondary" "cl_bob_lower_amt 5; viewmodel_fov 68"
  238. //alias "knife" "cl_bob_lower_amt 5;viewmodel_fov 68"
  239. //alias "grenade" "cl_bob_lower_amt 13; viewmodel_fov 65"
  240. //alias "bomb" "cl_bob_lower_amt 13; viewmodel_fov 65"
  241.  
  242. alias "test" "cl_crosshairsize 0.5; cl_crosshairgap -4"
  243. alias "crisp" "cl_crosshairsize 0.5; cl_crosshairthickness 1; cl_crosshairgap -5; cl_crosshairdot 1"
  244. alias "white" "cl_crosshaircolor_r 255; cl_crosshaircolor_g 255; cl_crosshaircolor_b 255; cl_crosshair_drawoutline 1"
  245.  
  246. //alias "pinginfo" "echo ### 01-29; echo ### 30-59; echo ### 60-89; echo ### 90+"
  247. //alias "1-29" "echo correcting interpolation now...; cl_interp 0.007813; cl_interp_ratio 1"
  248. //alias "01-29" "echo correcting interpolation now...; cl_interp 0.007813; cl_interp_ratio 1"
  249. //alias "30-59" "echo correcting interpolation now...; cl_interp 0.015625; cl_interp_ratio 1"
  250. //alias "60-89" "echo correcting interpolation now...; cl_interp 0.015625; cl_interp_ratio 2"
  251. //alias "90+" "echo correcting interpolation now...; cl_interp 0.03125; cl_interp_ratio 2"
  252.  
  253. //EXIT
  254. mat_savechanges
  255. host_writeconfig
  256. echo "["
  257. echo "[ autoexec.cfg executed successfully"
  258. echo "["
  259. //echo "[ try voice_loopback 1"
  260. //echo "[ try ignorerad"
  261. //echo "[ snd_updateaudiocache"
  262. //echo "[ snd_rebuildaudiocache"
  263. //echo "["
  264. //echo "[ status > pinginfo > spectators > rejoin team"
  265. //echo "["
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