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- command /setcircle1:
- permission: *
- trigger:
- set {loccircleone} to player's location
- send "&cTurm/Kreis 1 wurde zu %{loccircleone}% gesetzt!" to player
- every tick:
- loop players in radius 7 around {loccircleone}:
- if {Blau.%loop-player%} is true:
- loop blocks in radius 7 around {loccircleone}:
- if loop-block is white wool or red wool:
- wait 5 seconds
- set loop-block to blue wool block
- send "Test" to loop-player
- else:
- stop
- else:
- if {Rot.%loop-player%} is true:
- loop blocks in radius 7 around {loccircleone}:
- if loop-block is white wool or blue wool:
- send "Test" to loop-player
- wait 5 seconds
- set loop-block to red wool block
- command /blue:
- trigger:
- send "&9Team Blau betreten." to player
- set {Rot.%player%} to false
- set {Blau.%player%} to true
- command /red:
- trigger:
- send "&cTeam Rot betreten." to player
- set {Rot.%player%} to true
- set {Blau.%player%} to false
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