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Apr 20th, 2018
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  1. #include <boarddefs.h>
  2. #include <IRremote.h>
  3. #include <IRremoteInt.h>
  4. #include <ir_Lego_PF_BitStreamEncoder.h>
  5.  
  6.  
  7. #include <LiquidCrystal.h>
  8. LiquidCrystal lcd(12,11,10,5,4,3,2);
  9. void setup() {
  10. lcd.begin(16,2);
  11. lcd.print(" samole");
  12. pinMode(9,OUTPUT);
  13. analogWrite(9,50);
  14. }
  15.  
  16.  
  17. void loop() {
  18.  
  19. }
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