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- #include <boarddefs.h>
- #include <IRremote.h>
- #include <IRremoteInt.h>
- #include <ir_Lego_PF_BitStreamEncoder.h>
- #include <LiquidCrystal.h>
- LiquidCrystal lcd(12,11,10,5,4,3,2);
- void setup() {
- lcd.begin(16,2);
- lcd.print(" samole");
- pinMode(9,OUTPUT);
- analogWrite(9,50);
- }
- void loop() {
- }
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