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  1. Opening log for Oolite version 1.88 (x86-64) under Linux 4.14.83-gentoo at 2018-12-09 14:29:54 +0300.
  2. 4 processors detected.
  3. Build options: OpenAL, new planets.
  4.  
  5. Note that the contents of the log file can be adjusted by editing logcontrol.plist.
  6.  
  7. 14:29:55.072 [display.mode.list.native]: X11 native resolution detected: 1680 x 1050
  8. 14:29:55.430 [joystick.init]: Number of joysticks detected: 1
  9. 14:29:55.483 [rendering.opengl.version]: OpenGL renderer version: 4.6.0 ("4.6.0 NVIDIA 390.87"). Vendor: "NVIDIA Corporation". Renderer: "GeForce GTX 1060 6GB/PCIe/SSE2".
  10. 14:29:55.484 [rendering.opengl.extensions]: OpenGL extensions (374):
  11. GL_NV_blend_square, GL_KHR_parallel_shader_compile, GL_ARB_map_buffer_range, GL_ARB_instanced_arrays, GL_ARB_shader_viewport_layer_array, GL_ARB_direct_state_access, GL_ARB_clear_texture, GL_EXT_texture_compression_rgtc, GL_EXT_post_depth_coverage, GL_NV_texture_compression_vtc, GL_NV_robustness_video_memory_purge, GL_EXT_texture_storage, GL_NV_fragment_program, GL_ARB_query_buffer_object, GL_EXT_texture_shared_exponent, GL_EXT_sparse_texture2, GL_ARB_uniform_buffer_object, GL_EXT_texture_array, GL_ARB_shader_draw_parameters, GL_ARB_shading_language_include, GL_ARB_separate_shader_objects, GL_NV_fragment_shader_interlock, GL_EXT_packed_pixels, GL_ARB_texture_query_levels, GL_ARB_fragment_layer_viewport, GL_NV_fence, GL_ARB_explicit_uniform_location, GL_ARB_stencil_texturing, GL_NV_conservative_raster, GL_EXT_gpu_program_parameters, GL_EXT_vertex_array, GL_EXT_provoking_vertex, GL_NV_draw_vulkan_image, GL_ARB_texture_view, GL_ARB_ES3_1_compatibility, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_EXT_texture_object, GL_EXT_packed_float, GL_EXT_texture_filter_anisotropic, GL_ARB_get_program_binary, GL_ARB_half_float_vertex, GL_ARB_program_interface_query, GL_EXT_bindable_uniform, GL_ARB_multi_draw_indirect, GL_EXT_x11_sync_object, GL_NV_texture_multisample, GL_ARB_texture_buffer_object, GL_ARB_gpu_shader_fp64, GL_EXT_blend_minmax, GL_ARB_vertex_attrib_64bit, GL_ARB_texture_query_lod, GL_ARB_compressed_texture_pixel_storage, GL_EXT_texture_integer, GL_ARB_texture_non_power_of_two, GL_EXT_texture_compression_s3tc, GL_ARB_texture_stencil8, GL_KHR_no_error, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_framebuffer_no_attachments, GL_NV_parameter_buffer_object2, GL_ARB_shading_language_420pack, GL_ARB_sample_locations, GL_NV_texture_rectangle, GL_KHR_robustness, GL_SGIX_shadow, GL_EXT_vertex_array_bgra, GL_EXT_depth_bounds_test, GL_NV_vertex_array_range2, GL_ARB_shader_texture_image_samples, GL_NV_vertex_program2, GL_ARB_texture_compression_bptc, GL_NV_vertex_program3, GL_EXT_stencil_wrap, GL_EXT_separate_shader_objects, GL_NV_shader_atomic_float, GL_NV_packed_depth_stencil, GL_ARB_texture_gather, GL_ARB_shader_image_size, GL_EXT_texture_cube_map, GL_EXT_shader_image_load_formatted, GL_NV_register_combiners2, GL_NV_half_float, GL_ARB_map_buffer_alignment, GL_SUN_slice_accum, GL_ARB_provoking_vertex, GL_NV_shader_thread_shuffle, GL_ARB_tessellation_shader, GL_NV_stereo_view_rendering, GL_EXT_direct_state_access, GL_ARB_texture_rg, GL_NV_vdpau_interop, GL_NV_texture_shader2, GL_NV_texture_shader3, GL_ARB_bindless_texture, GL_SGIX_depth_texture, GL_NV_texture_env_combine4, GL_EXT_polygon_offset_clamp, GL_EXT_draw_range_elements, GL_EXT_draw_buffers2, GL_EXT_texture_filter_minmax, GL_ARB_transform_feedback2, GL_ARB_geometry_shader4, GL_ARB_fragment_coord_conventions, GL_ARB_transform_feedback3, GL_ARB_shader_precision, GL_NV_gpu_program_fp64, GL_NV_blend_equation_advanced_coherent, GL_NV_shader_atomic_counters, GL_ARB_get_texture_sub_image, GL_EXT_blend_color, GL_ARB_vertex_array_object, GL_NV_query_resource, GL_ATI_draw_buffers, GL_ARB_texture_mirrored_repeat, GL_EXT_stencil_two_side, GL_ARB_timer_query, GL_NV_parameter_buffer_object, GL_EXT_texture_sRGB_decode, GL_NV_transform_feedback, GL_EXT_timer_query, GL_EXT_texture_edge_clamp, GL_EXT_shader_image_load_store, GL_NV_gpu_program4_1, GL_IBM_rasterpos_clip, GL_NV_framebuffer_multisample_coverage, GL_ARB_base_instance, GL_ARB_texture_float, GL_ARB_imaging, GL_ARB_draw_elements_base_vertex, GL_EXT_texture3D, GL_ARB_cull_distance, GL_EXT_packed_depth_stencil, GL_EXT_compiled_vertex_array, GL_ARB_texture_cube_map, GL_NV_uniform_buffer_unified_memory, GL_NV_primitive_restart, GL_EXT_blend_subtract, GL_EXT_separate_specular_color, GL_S3_s3tc, GL_NV_fragment_program_option, GL_EXTX_framebuffer_mixed_formats, GL_ARB_texture_compression, GL_ARB_gl_spirv, GL_ARB_texture_compression_rgtc, GL_ARB_texture_filter_anisotropic, GL_ARB_ES2_compatibility, GL_ARB_shader_ballot, GL_NV_shader_atomic_float64, GL_NVX_blend_equation_advanced_multi_draw_buffers, GL_ARB_depth_buffer_float, GL_NV_light_max_exponent, GL_ARB_vertex_buffer_object, GL_KHR_blend_equation_advanced, GL_NV_shader_atomic_int64, GL_ARB_shading_language_100, GL_NV_shader_storage_buffer_object, GL_ARB_texture_env_add, GL_ARB_fragment_program, GL_NV_copy_depth_to_color, GL_ARB_sparse_buffer, GL_EXT_import_sync_object, GL_EXT_texture_swizzle, GL_ARB_shadow, GL_NV_conservative_raster_pre_snap_triangles, GL_ARB_texture_filter_minmax, GL_NV_copy_image, GL_NV_clip_space_w_scaling, GL_ARB_shader_texture_lod, GL_ARB_clip_control, GL_NV_conservative_raster_dilate, GL_ARB_texture_multisample, GL_EXT_texture_env_combine, GL_ARB_sync, GL_ATI_texture_mirror_once, GL_ARB_robustness, GL_ARB_compatibility, GL_EXT_texture_compression_dxt1, GL_NV_gpu_program4, GL_NV_gpu_program5, GL_ARB_transform_feedback_overflow_query, GL_NV_vertex_array_range, GL_ARB_multitexture, GL_EXT_transform_feedback2, GL_NV_vertex_program2_option, GL_ARB_buffer_storage, GL_NV_compute_program5, GL_NV_vertex_program1_1, GL_NV_gpu_program5_mem_extended, GL_EXT_shadow_funcs, GL_ARB_occlusion_query, GL_ARB_fragment_program_shadow, GL_NVX_nvenc_interop, GL_NV_vertex_buffer_unified_memory, GL_ARB_texture_barrier, GL_EXT_geometry_shader4, GL_ARB_texture_env_dot3, GL_ARB_seamless_cubemap_per_texture, GL_ARB_multisample, GL_ARB_copy_image, GL_ARB_gpu_shader_int64, GL_ARB_color_buffer_float, GL_EXT_texture_env_add, GL_ARB_ES3_compatibility, GL_ARB_point_parameters, GL_ARB_sampler_objects, GL_ARB_transform_feedback_instanced, GL_ARB_invalidate_subdata, GL_EXT_semaphore_fd, GL_KTX_buffer_region, GL_NV_vertex_attrib_integer_64bit, GL_NV_bindless_multi_draw_indirect, GL_NV_sample_mask_override_coverage, GL_NVX_gpu_memory_info, GL_EXT_framebuffer_object, GL_NV_gpu_shader5, GL_ARB_texture_rgb10_a2ui, GL_NV_shader_atomic_fp16_vector, GL_NV_ES1_1_compatibility, GL_ARB_texture_border_clamp, GL_NV_alpha_to_coverage_dither_control, GL_ARB_shading_language_packing, GL_EXT_bgra, GL_ATI_texture_float, GL_ARB_occlusion_query2, GL_ARB_shader_clock, GL_EXT_memory_object_fd, GL_ARB_texture_env_crossbar, GL_NV_shader_buffer_load, GL_NV_depth_clamp, GL_ARB_derivative_control, GL_ARB_conservative_depth, GL_AMD_vertex_shader_layer, GL_AMD_multi_draw_indirect, GL_ARB_shader_atomic_counters, GL_ARB_texture_env_combine, GL_EXT_framebuffer_multisample, GL_NV_occlusion_query, GL_EXT_Cg_shader, GL_NV_texture_barrier, GL_NV_path_rendering, GL_ARB_ES3_2_compatibility, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_NV_path_rendering_shared_edge, GL_ARB_texture_buffer_object_rgb32, GL_EXT_window_rectangles, GL_NVX_conditional_render, GL_NV_register_combiners, GL_EXT_framebuffer_blit, GL_ARB_vertex_array_bgra, GL_NV_multisample_coverage, GL_EXT_fog_coord, GL_ARB_window_pos, GL_NV_fill_rectangle, GL_ARB_half_float_pixel, GL_SGIS_texture_lod, GL_IBM_texture_mirrored_repeat, GL_EXT_texture_lod, GL_EXT_blend_equation_separate, GL_ARB_point_sprite, GL_ARB_parallel_shader_compile, GL_NV_fragment_program2, GL_ARB_shader_group_vote, GL_ARB_fragment_shader, GL_NV_blend_minmax_factor, GL_ARB_framebuffer_sRGB, GL_EXT_memory_object, GL_ARB_shader_objects, GL_NV_internalformat_sample_query, GL_ARB_polygon_offset_clamp, GL_EXT_framebuffer_multisample_blit_scaled, GL_ARB_sparse_texture_clamp, GL_ARB_blend_func_extended, GL_ARB_shader_subroutine, GL_NV_pixel_data_range, GL_NV_viewport_swizzle, GL_ARB_sparse_texture, GL_ARB_multi_bind, GL_KHR_debug, GL_NV_framebuffer_mixed_samples, GL_ARB_transpose_matrix, GL_EXT_texture_compression_latc, GL_ARB_texture_cube_map_array, GL_NV_ES3_1_compatibility, GL_ARB_texture_buffer_range, GL_ARB_robust_buffer_access_behavior, GL_ARB_texture_storage_multisample, GL_EXT_texture_env_dot3, GL_ARB_vertex_type_10f_11f_11f_rev, GL_EXT_texture_sRGB, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_ARB_shader_image_load_store, GL_EXT_pixel_buffer_object, GL_ARB_explicit_attrib_location, GL_ARB_internalformat_query2, GL_ARB_seamless_cube_map, GL_ARB_draw_instanced, GL_ARB_draw_buffers_blend, GL_NV_sample_locations, GL_ARB_post_depth_coverage, GL_NV_fragment_coverage_to_color, GL_EXT_draw_instanced, GL_ARB_pipeline_statistics_query, GL_NV_texture_rectangle_compressed, GL_ARB_framebuffer_object, GL_ARB_internalformat_query, GL_EXT_texture_mirror_clamp, GL_ARB_texture_rectangle, GL_ARB_gpu_shader5, GL_EXT_gpu_shader4, GL_ARB_compute_shader, GL_AMD_seamless_cubemap_per_texture, GL_NV_fog_distance, GL_ARB_spirv_extensions, GL_ARB_depth_clamp, GL_KHR_robust_buffer_access_behavior, GL_NV_texture_shader, GL_NV_shader_thread_group, GL_NV_float_buffer, GL_ARB_vertex_type_2_10_10_10_rev, GL_KHR_blend_equation_advanced_coherent, GL_AMD_vertex_shader_viewport_index, GL_ARB_shader_storage_buffer_object, GL_NV_conditional_render, GL_ARB_vertex_program, GL_ARB_enhanced_layouts, GL_ARB_compute_variable_group_size, GL_NV_bindless_texture, GL_ARB_draw_indirect, GL_ARB_arrays_of_arrays, GL_NV_multisample_filter_hint, GL_ARB_indirect_parameters, GL_ARB_viewport_array, GL_NV_point_sprite, GL_ARB_texture_storage, GL_NV_geometry_shader4, GL_EXT_semaphore, GL_ARB_texture_swizzle, GL_ARB_sparse_texture2, GL_EXT_texture_lod_bias, GL_EXT_abgr, GL_NV_viewport_array2, GL_ARB_vertex_shader, GL_ARB_vertex_attrib_binding, GL_NV_transform_feedback2, GL_ARB_depth_texture, GL_NV_query_resource_tag, GL_NV_vertex_program, GL_NV_blend_equation_advanced, GL_EXT_framebuffer_sRGB, GL_ARB_shader_atomic_counter_ops, GL_ARB_copy_buffer, GL_NV_depth_buffer_float, GL_EXT_raster_multisample, GL_ARB_pixel_buffer_object, GL_NV_explicit_multisample, GL_EXT_texture_buffer_object, GL_EXT_blend_func_separate, GL_ARB_fragment_shader_interlock, GL_NV_command_list, GL_NV_geometry_shader_passthrough, GL_NV_draw_texture, GL_EXT_vertex_attrib_64bit, GL_EXT_rescale_normal, GL_ARB_sample_shading, GL_ARB_shader_bit_encoding, GL_KHR_context_flush_control, GL_EXT_shader_integer_mix, GL_NV_bindless_multi_draw_indirect_count, GL_ARB_debug_output, GL_ARB_conditional_render_inverted
  12. 14:29:55.489 [rendering.opengl.shader.support]: Shaders are supported.
  13. 14:29:55.547 [searchPaths.dumpAll]: Resource paths:
  14. ~/GNUstep/Applications/Oolite/oolite.app/Resources
  15. AddOns
  16. 14:29:55.660 [shipData.load.begin]: Loading ship data.
  17. 14:29:55.1000 [script.javascript.init]: JavaScript reset successful.
  18. 14:29:56.181 [startup.complete]: ========== Loading complete in 1.21 seconds. ==========
  19. 14:30:05.867 [shipData.load.begin]: Loading ship data.
  20. 14:30:06.198 [script.javascript.init]: JavaScript reset successful.
  21. 14:30:06.212 [script.javascript.init]: JavaScript reset successful.
  22. 14:30:06.235 [script.load.world.listAll]: Loaded 16 world scripts:
  23. Oolite Equipment Control 1.88
  24. Oolite Ship Library 1.88
  25. oolite-cloaking-device 1.88
  26. oolite-constrictor-hunt 1.88
  27. oolite-contracts-cargo 1.88
  28. oolite-contracts-helpers 1.88
  29. oolite-contracts-parcels 1.88
  30. oolite-contracts-passengers 1.88
  31. oolite-libPriorityAI 1.88
  32. oolite-nova 1.88
  33. oolite-populator 1.88
  34. oolite-primable-equipment-register 1.88
  35. oolite-registership 1.88
  36. oolite-thargoid-plans 1.88
  37. oolite-trumbles 1.88
  38. oolite-tutorial 1.88
  39. 15:43:35.997 [shipData.load.begin]: Loading ship data.
  40. 15:43:36.308 [script.javascript.init]: JavaScript reset successful.
  41. 15:43:36.327 [script.javascript.init]: JavaScript reset successful.
  42. 15:43:36.342 [script.load.world.listAll]: Loaded 16 world scripts:
  43. Oolite Equipment Control 1.88
  44. Oolite Ship Library 1.88
  45. oolite-cloaking-device 1.88
  46. oolite-constrictor-hunt 1.88
  47. oolite-contracts-cargo 1.88
  48. oolite-contracts-helpers 1.88
  49. oolite-contracts-parcels 1.88
  50. oolite-contracts-passengers 1.88
  51. oolite-libPriorityAI 1.88
  52. oolite-nova 1.88
  53. oolite-populator 1.88
  54. oolite-primable-equipment-register 1.88
  55. oolite-registership 1.88
  56. oolite-thargoid-plans 1.88
  57. oolite-trumbles 1.88
  58. oolite-tutorial 1.88
  59. 15:57:49.290 [shipData.load.begin]: Loading ship data.
  60. 15:57:49.603 [script.javascript.init]: JavaScript reset successful.
  61. 15:57:49.627 [script.javascript.init]: JavaScript reset successful.
  62. 15:57:49.642 [script.load.world.listAll]: Loaded 16 world scripts:
  63. Oolite Equipment Control 1.88
  64. Oolite Ship Library 1.88
  65. oolite-cloaking-device 1.88
  66. oolite-constrictor-hunt 1.88
  67. oolite-contracts-cargo 1.88
  68. oolite-contracts-helpers 1.88
  69. oolite-contracts-parcels 1.88
  70. oolite-contracts-passengers 1.88
  71. oolite-libPriorityAI 1.88
  72. oolite-nova 1.88
  73. oolite-populator 1.88
  74. oolite-primable-equipment-register 1.88
  75. oolite-registership 1.88
  76. oolite-thargoid-plans 1.88
  77. oolite-trumbles 1.88
  78. oolite-tutorial 1.88
  79. 15:59:30.638 [shipData.load.begin]: Loading ship data.
  80. 15:59:30.972 [script.javascript.init]: JavaScript reset successful.
  81. 15:59:33.687 [shipData.load.begin]: Loading ship data.
  82. 15:59:34.012 [script.javascript.init]: JavaScript reset successful.
  83. 15:59:34.026 [script.javascript.init]: JavaScript reset successful.
  84. 15:59:34.031 [script.load.world.listAll]: Loaded 16 world scripts:
  85. Oolite Equipment Control 1.88
  86. Oolite Ship Library 1.88
  87. oolite-cloaking-device 1.88
  88. oolite-constrictor-hunt 1.88
  89. oolite-contracts-cargo 1.88
  90. oolite-contracts-helpers 1.88
  91. oolite-contracts-parcels 1.88
  92. oolite-contracts-passengers 1.88
  93. oolite-libPriorityAI 1.88
  94. oolite-nova 1.88
  95. oolite-populator 1.88
  96. oolite-primable-equipment-register 1.88
  97. oolite-registership 1.88
  98. oolite-thargoid-plans 1.88
  99. oolite-trumbles 1.88
  100. oolite-tutorial 1.88
  101. 16:03:47.344 [shipData.load.begin]: Loading ship data.
  102. 16:03:47.666 [script.javascript.init]: JavaScript reset successful.
  103. 16:03:47.684 [script.javascript.init]: JavaScript reset successful.
  104. 16:03:47.689 [script.load.world.listAll]: Loaded 16 world scripts:
  105. Oolite Equipment Control 1.88
  106. Oolite Ship Library 1.88
  107. oolite-cloaking-device 1.88
  108. oolite-constrictor-hunt 1.88
  109. oolite-contracts-cargo 1.88
  110. oolite-contracts-helpers 1.88
  111. oolite-contracts-parcels 1.88
  112. oolite-contracts-passengers 1.88
  113. oolite-libPriorityAI 1.88
  114. oolite-nova 1.88
  115. oolite-populator 1.88
  116. oolite-primable-equipment-register 1.88
  117. oolite-registership 1.88
  118. oolite-thargoid-plans 1.88
  119. oolite-trumbles 1.88
  120. oolite-tutorial 1.88
  121. 17:18:08.880 [shipData.load.begin]: Loading ship data.
  122. 17:18:09.200 [script.javascript.init]: JavaScript reset successful.
  123. 17:18:09.219 [script.javascript.init]: JavaScript reset successful.
  124. 17:18:09.225 [script.load.world.listAll]: Loaded 16 world scripts:
  125. Oolite Equipment Control 1.88
  126. Oolite Ship Library 1.88
  127. oolite-cloaking-device 1.88
  128. oolite-constrictor-hunt 1.88
  129. oolite-contracts-cargo 1.88
  130. oolite-contracts-helpers 1.88
  131. oolite-contracts-parcels 1.88
  132. oolite-contracts-passengers 1.88
  133. oolite-libPriorityAI 1.88
  134. oolite-nova 1.88
  135. oolite-populator 1.88
  136. oolite-primable-equipment-register 1.88
  137. oolite-registership 1.88
  138. oolite-thargoid-plans 1.88
  139. oolite-trumbles 1.88
  140. oolite-tutorial 1.88
  141. 17:19:00.369 [shipData.load.begin]: Loading ship data.
  142. 17:19:00.692 [script.javascript.init]: JavaScript reset successful.
  143. 17:19:00.710 [script.javascript.init]: JavaScript reset successful.
  144. 17:19:00.715 [script.load.world.listAll]: Loaded 16 world scripts:
  145. Oolite Equipment Control 1.88
  146. Oolite Ship Library 1.88
  147. oolite-cloaking-device 1.88
  148. oolite-constrictor-hunt 1.88
  149. oolite-contracts-cargo 1.88
  150. oolite-contracts-helpers 1.88
  151. oolite-contracts-parcels 1.88
  152. oolite-contracts-passengers 1.88
  153. oolite-libPriorityAI 1.88
  154. oolite-nova 1.88
  155. oolite-populator 1.88
  156. oolite-primable-equipment-register 1.88
  157. oolite-registership 1.88
  158. oolite-thargoid-plans 1.88
  159. oolite-trumbles 1.88
  160. oolite-tutorial 1.88
  161. 17:19:48.004 [shipData.load.begin]: Loading ship data.
  162. 17:19:48.329 [script.javascript.init]: JavaScript reset successful.
  163. 17:19:48.347 [script.javascript.init]: JavaScript reset successful.
  164. 17:19:48.368 [script.load.world.listAll]: Loaded 16 world scripts:
  165. Oolite Equipment Control 1.88
  166. Oolite Ship Library 1.88
  167. oolite-cloaking-device 1.88
  168. oolite-constrictor-hunt 1.88
  169. oolite-contracts-cargo 1.88
  170. oolite-contracts-helpers 1.88
  171. oolite-contracts-parcels 1.88
  172. oolite-contracts-passengers 1.88
  173. oolite-libPriorityAI 1.88
  174. oolite-nova 1.88
  175. oolite-populator 1.88
  176. oolite-primable-equipment-register 1.88
  177. oolite-registership 1.88
  178. oolite-thargoid-plans 1.88
  179. oolite-trumbles 1.88
  180. oolite-tutorial 1.88
  181. 17:20:25.199 [shipData.load.begin]: Loading ship data.
  182. 17:20:25.525 [script.javascript.init]: JavaScript reset successful.
  183. 17:20:25.542 [script.javascript.init]: JavaScript reset successful.
  184. 17:20:25.547 [script.load.world.listAll]: Loaded 16 world scripts:
  185. Oolite Equipment Control 1.88
  186. Oolite Ship Library 1.88
  187. oolite-cloaking-device 1.88
  188. oolite-constrictor-hunt 1.88
  189. oolite-contracts-cargo 1.88
  190. oolite-contracts-helpers 1.88
  191. oolite-contracts-parcels 1.88
  192. oolite-contracts-passengers 1.88
  193. oolite-libPriorityAI 1.88
  194. oolite-nova 1.88
  195. oolite-populator 1.88
  196. oolite-primable-equipment-register 1.88
  197. oolite-registership 1.88
  198. oolite-thargoid-plans 1.88
  199. oolite-trumbles 1.88
  200. oolite-tutorial 1.88
  201. 17:45:22.966 [exit.context]: Exiting: Exit Game selected on options screen.
  202. 17:45:22.966 [gameController.exitApp]: .GNUstepDefaults synchronized.
  203.  
  204. Closing log at 2018-12-09 17:45:22 +0300.
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