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  1. # Config file of the JTS3ServerMod
  2. # http://www.stefan1200.de
  3. # This file must be saved with the ANSI encoding ISO-81189-1!
  4.  
  5. # Teamspeak 3 server address
  6. ts3_server_address = 51.255.133.6
  7. # Teamspeak 3 server query port, default is 10011
  8. ts3_server_query_port = 1976
  9. # Teamspeak 3 server query admin account name
  10. ts3_server_query_login = serveradmin
  11. # Teamspeak 3 server query admin password
  12. ts3_server_query_password = ######
  13. # Teamspeak 3 virtual server ID or -1 to use ts3_virtualserver_port
  14. ts3_virtualserver_id = -1
  15. # Teamspeak 3 virtual server port, only needed if ts3_virtualserver_id is set to -1
  16. ts3_virtualserver_port = 9987
  17.  
  18. # Channel id, the bot will join into it after connecting. If not wanted, use a negative number like -1.
  19. # Don't set the default channel here, because the bot is already in the default channel after connecting.
  20. bot_channel_id = -1
  21. # Activate the slow mode of the bot, 0 = disable, 1 = enable.
  22. # If slow mode is activated, the bot connects slower to the server
  23. # and disables some bot features to reduce the amount of needed commands.
  24. # This feature may allow you to use the bot without whitelist the bot IP address.
  25. # Slow mode disables the client database cache and do not allow the bot check interval to be lower than 3 seconds.
  26. bot_slowmode = 0
  27. # Check every X seconds, default is 1. Values between 1 and 30 are allowed.
  28. # If slow mode is activated, 3 is the lowest possible value.
  29. bot_check_interval = 1
  30. # A different encoding of the messages config files.
  31. # Default is UTF-8 which should be good for all EU and US languages.
  32. # Change this only if you know what you are doing!
  33. # For English or German language you can also use the encoding ISO-81189-1
  34. # A list of all valid ones: http://docs.oracle.com/javase/1.5.0/docs/guide/intl/encoding.doc.html
  35. bot_messages_encoding = UTF-8
  36. # This enables the client database list cache. This cache is needed for commands like !searchip. 1 = Enable, 0 = Disable
  37. bot_clientdblist_cache = 1
  38. # This enables the global message variables. See readme file for a list of variables. 1 = Enable, 0 = Disable
  39. # If enabled, you can use all server variables in all messages. If not needed, disable this to save performance.
  40. bot_global_message_vars = 0
  41. # Server Query name, this will be displayed as name of the connection.
  42. bot_server_query_name = 24/7 - TS3Public Star
  43. # Second Server Query name, this will be displayed as name of the connection.
  44. # This name will be used, if the first name is already in use.
  45. bot_server_query_name_2 = MyMikroCHIP
  46. # Change the date pattern, which will be used to format a date in chat functions and welcome message.
  47. # To get help how to make such a pattern, look here: http://docs.oracle.com/javase/1.5.0/docs/api/java/text/SimpleDateFormat.html
  48. bot_date_pattern = dd-MM-yyyy HH:mm:ss
  49. # Change the timezone of the bot, which will be used for the date of the chat functions and welcome message.
  50. # If nothing is set here, the default timezone of the operating system will be used.
  51. # To get a list of valid timezones, look at the TZ column on the following page:
  52. # https://en.wikipedia.org/wiki/List_of_tz_database_time_zones#List
  53. bot_timezone =
  54. # Should the bot try to connect forever if the Teamspeak server or the bot is offline? 0 = disable, 1 = enable
  55. bot_connect_forever = 0
  56. # Minimum log level, how much details you want to be written to the bot log files? Default is 1.
  57. # Higher log levels will be also written, as an example: You set log level to 2, level 2, 3 and critical errors will be written to bot log file.
  58. # 0 = Debug
  59. # 1 = Information (recommended and default)
  60. # 2 = Warning (recommended for smaller log files)
  61. # 3 = Error (experts only)
  62. bot_log_level = 1
  63. # A comma separated list (without spaces) of unique user ids, which should be able to use bot admin commands.
  64. # The unique user ids looks like this: mBbHRXwDAG7R19Rv3PorhMwbZW4=
  65. bot_admin_list = deo7SlyGfjPbqLhX/aP48XpQ6V0=
  66. # A comma separated list (without spaces) of server group ids, which should be able to use the following bot admin commands:
  67. # !channellist, !listchannelgroups, !listinactiveclients, !listinactivechannels, !listservergroups, !msgchannelgroup, !msgservergroup, !pokechannelgroup,
  68. # !pokeservergroup, !removeservergroups, !removechannelgroups, !searchclient, !searchdesc, !searchip, !setchannelgroup and !setchannelname.
  69. # All other bot admin commands are not allowed!
  70. bot_lightadmingroup_list =
  71.  
  72. # Set a comma separated list (without spaces) of needed bot functions here.
  73. # Each function needs the function class (or plugin filename) and the function name, both separated with a colon.
  74. # All possible function classes are listed below, that class is case sensitive!
  75. # You can use external functions, they have to be in the plugins directory and you have to use the filename
  76. # including the jar file extension as function class, as an example: AutoKickTimer.jar:akt
  77. # That function name you choose is important and has to be unique. It will be used as prefix for the configuration key names and chat commands.
  78. # Don't use spaces in the function names, only use letters, numbers, minus and underscore!
  79. # Most functions allow multiple usage, that allows you to set as many welcome messages or idle check rules, as you want.
  80. # Don't forget that you have to put all settings of the functions in this file.
  81. # Hint: Start the bot with the argument -updateconfig after adding bot functions, that writes the configuration for all functions into this file!
  82. # Whole command: java -jar JTS3ServerMod.jar -updateconfig
  83. # Notice: This -updateconfig will also delete all lines of removed or renamed functions in this config file!
  84. # For more information about the functions read documents/ConfigHelp.html or documents/ConfigHelp_deutsch.html!
  85. #
  86. # Example: IdleCheck:idle,IdleCheck:idle_guest,MuteMover:mute,WelcomeMessage:welcome,WelcomeMessage:welcome_guest
  87. # This example gives you the following:
  88. # - Two IdleCheck with the name idle and idle_guest
  89. # - One MuteMover with the name mute
  90. # - Two WelcomeMessage with the name welcome and welcome_guest
  91. #
  92. # Function list (multiple use possible):
  93. # Advertising - Send messages to channel or server chat every X minutes
  94. # AutoMove - Move connecting clients of a specified server group to a specified channel
  95. # AwayMover - Move the client as soon as away status is set for longer than X seconds
  96. # BadChannelNameCheck - Checking for bad channel names, can delete the channel and punish the client
  97. # BadNicknameCheck - Checking for bad nicknames and can punish the client
  98. # ChannelNotify - Notify specified server groups about clients joining a specified channel
  99. # IdleCheck - Move or kick an idle client, can also send an idle warning message
  100. # InactiveChannelCheck - Delete channels if empty for more than X hours
  101. # LastSeen - Chat command to check the last online time of a client (client database list cache must be enabled!)
  102. # MuteMover - Move the client as soon as the specified mute status is set for longer than X seconds
  103. # RecordCheck - Move or kick a recording client (of course only the record function of the Teamspeak client is detected)
  104. # ServerGroupNotify - Notify specified server groups about clients of specified server groups connecting to the TS3 server
  105. # ServerGroupProtection - Make sure that only specified clients are members of the specified server groups
  106. # WelcomeMessage - Sends a message to new connected clients
  107. bot_functions = AutoMove:automove,AwayMover:away,BadChannelNameCheck:badchannelname,BadNicknameCheck:badnickname,IdleCheck:idle,InactiveChannelCheck:icc,LastSeen:lastseen,MuteMover:mute,RecordCheck:record,Advertising:advertising
  108. # Set a comma separated list (without spaces) of needed but disabled bot functions here.
  109. # Same format as bot_functions!
  110. # All functions you set here are not activated at bot start, but you can switch on functions using chat commands.
  111. bot_functions_disabled =
  112.  
  113.  
  114. # Is the target of the advertising messages a channel or a server? Possible values (just write one of the both words!): channel or server
  115. advertising_mode = server
  116. # If a channel is the target, set channel id to write advertising message into it
  117. advertising_channel_id =
  118. # Advertise every X minutes
  119. advertising_repeat_time = 60
  120. # Path to file which contains the advertising messages.
  121. advertising_file = %apphome%config/server1/advertising.cfg
  122.  
  123. # Select the message mode, how the clients should get the message.
  124. # poke, chat or none are valid values!
  125. automove_message_mode = chat
  126. # Path to file which contains the auto move configuration and message.
  127. automove_file = config/automove.cfg
  128.  
  129. # A comma separated list (without spaces) of platform names (it's the same value as %CLIENT_PLATFORM% at the welcome message).
  130. # Only selected platforms will be moved or leave this empty to move all platforms.
  131. # Possible platforms: Windows, Mac, Linux, Android, iOS
  132. automove_platform_list =
  133. # Select the message mode, how the clients should get the message.
  134. # poke, chat or none are valid values!
  135. automove_message_mode = chat
  136. # Path to file which contains the auto move configuration and message.
  137. automove_file = %apphome%config/server1/automove.cfg
  138.  
  139. # Move client back if not away anymore? Set yes or no here!
  140. away_moveback = yes
  141. # Channel id to move away clients into it
  142. away_channel_id = 118
  143. # Idle time in seconds after the client with away status will be moved to the channel.
  144. # Has between 0 and 10000 seconds!
  145. away_delay = 600
  146. # A comma separated list (without spaces) of channel ids.
  147. # Depends on the given mode, this channels can be ignored or only this channels will be checked!
  148. # If no channels should be ignored, set no channels here and select the channel list mode ignore!
  149. away_channel_list = 6,11,19,9,12,20
  150. # Select one of the two modes for the channel list.
  151. # ignore = The selected channels will be ignored.
  152. # only = Only the selected channels will be checked.
  153. away_channel_list_mode = ignore
  154. # A comma separated list (without spaces) of server group ids.
  155. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  156. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  157. away_group_list = 6,11,19,9,12,20
  158. # Select one of the two modes for the server group list.
  159. # ignore = The selected server groups will be ignored.
  160. # only = Only the selected server groups will be checked.
  161. away_group_list_mode = ignore
  162. # Select the message mode, how the client should get the message.
  163. # poke, chat or none are valid values!
  164. away_message_mode = none
  165. # Path to file which contains the away mover message
  166. away_file = %apphome%config/server1/awaymessages.cfg
  167.  
  168. # Instantly kick client that creates a channel with a bad name? Set yes or no here!
  169. badchannelname_kick = yes
  170. # Instantly delete a channel with a bad name? Set always, onlynew or no here!
  171. # onlynew = Try to rename channel back first. Only if that fail (maybe channel is quite new and the old name is unknown) the channel will be deleted!
  172. # no = Try to rename channel back, but the channel will not be deleted!
  173. badchannelname_delete = onlynew
  174. # A comma separated list (without spaces) of channel ids.
  175. # This channels will be ignored!
  176. badchannelname_channel_list =
  177. # Add complain entry to the user? Set yes or no here!
  178. badchannelname_add_complain = no
  179. # A comma separated list (without spaces) of server group ids.
  180. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  181. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  182. badchannelname_group_list = 6,11,19,9,12,20
  183. # Select one of the two modes for the server group list.
  184. # ignore = The selected server groups will be ignored and can create channels with bad channel names.
  185. # only = Only the selected server groups will be checked.
  186. badchannelname_group_list_mode = ignore
  187. # Select the message mode, how the client should get the message.
  188. # poke, chat or none are valid values!
  189. # If client kick is activated, the message will be always used as kick message!
  190. badchannelname_message_mode = poke
  191. # Path to file which contains the Bad Channel Name Check rules and the message.
  192. badchannelname_file = %apphome%config/server1/badchannelname.cfg
  193.  
  194. # Kick client with a bad nickname? Set yes or no here!
  195. badnickname_kick = yes
  196. # Add complain entry to the user? Set yes or no here!
  197. badnickname_add_complain = yes
  198. # A comma separated list (without spaces) of server group ids.
  199. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  200. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  201. badnickname_group_list =
  202. # Select one of the two modes for the server group list.
  203. # ignore = The selected server groups will be ignored and can have bad nicknames.
  204. # only = Only the selected server groups will be checked.
  205. badnickname_group_list_mode = ignore
  206. # Select the message mode, how the client should get the message.
  207. # poke or chat are valid values!
  208. # If client kick is activated, the message will be always used as kick message!
  209. badnickname_message_mode = poke
  210. # Path to file which contains the bad nickname message and check rules.
  211. badnickname_file = %apphome%config/server1/badnickname.cfg
  212.  
  213. # Channel id that should be watched for new clients. You can only set one channel id here!
  214. channelnotify_channel_id =
  215. # A comma separated list (without spaces) of server group ids.
  216. # Depends on the given mode, this server groups can be ignored or only this server groups will be watched!
  217. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  218. channelnotify_group_list =
  219. # Select one of the two modes for the server group list.
  220. # ignore = The selected server groups will be ignored.
  221. # only = Send a notify message only if the selected server groups join the channel.
  222. channelnotify_group_list_mode = ignore
  223. # A comma separated list (without spaces) of server group ids, which should be notified about new clients in the specified channel.
  224. channelnotify_grouptargets =
  225. # A comma separated list (without spaces) of channel ids.
  226. # Depends on the given mode, target clients in this channels can be ignored or only clients in this channels receive the notify message!
  227. # If no channels should be ignored, set no channels here and select the channel list mode ignore!
  228. channelnotify_channel_list =
  229. # Select one of the two modes for the channel list.
  230. # ignore = Clients in the selected channels will be ignored.
  231. # only = Only clients in the selected channels receive the notify message.
  232. channelnotify_channel_list_mode = ignore
  233. # Select the message mode, how the notified clients should get the message.
  234. # poke or chat are valid values!
  235. channelnotify_message_mode = poke
  236. # Select the message mode, how the clients (who joined the channel) should get the message.
  237. # poke, chat or none are valid values!
  238. channelnotify_messagenotified_mode = none
  239. # Path to file which contains the channel notify message
  240. channelnotify_file = %apphome%config/server1/channelnotifymessages.cfg
  241.  
  242. # Select the action if a client is idle for more than the specified maximum time, possible values: kick and move
  243. idle_action = move
  244. # If clients got moved, move client back if not idle anymore? Set yes or no here!
  245. idle_moveback = yes
  246. # If clients should be moved, set channel id to move idle clients into it.
  247. idle_channel_id = 118
  248. # A comma separated list (without spaces) of channel ids.
  249. # Depends on the given mode, this channels can be ignored or only this channels will be checked!
  250. # If no channels should be ignored, set no channels here and select the channel list mode ignore!
  251. idle_channel_list = 6,11,19,9,12,20
  252. # Select one of the two modes for the channel list.
  253. # ignore = The selected channels will be ignored.
  254. # only = Only the selected channels will be checked.
  255. idle_channel_list_mode = ignore
  256. # A comma separated list (without spaces) of server group ids.
  257. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  258. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  259. idle_group_list = 6,11,19,9,12,20
  260. # Select one of the two modes for the server group list.
  261. # ignore = The selected server groups will be ignored.
  262. # only = Only the selected server groups will be checked.
  263. idle_group_list_mode = ignore
  264. # Set the max idle time in minutes.
  265. # If clients should be kicked, the client will be kicked after being idle for this time.
  266. # If clients should be moved, the client will be moved to specified channel after being idle for this time!
  267. idle_max_time = 1024
  268. # If clients should be moved, set the max idle time in minutes to kick someone.
  269. # Has to be greater than idle_max_time or -1 to disable this feature!
  270. idle_second_max_time = -1
  271. # Set the idle warn time in minutes or set -1 to disable this feature.
  272. # The idle warn time has to be smaller than the max idle time
  273. idle_warn_time = -1
  274. # A minimum client count to activate the idle check (Query clients are not counted).
  275. # If less clients are in the channel or on the server, idle check does nothing.
  276. idle_min_clients = 3
  277. # Select if the minimum client count is needed in the channel or on the server.
  278. # channel or server are valid values!
  279. idle_min_clients_mode = channel
  280. # If clients should be moved, select the message mode, how the client should get the message.
  281. # poke, chat or none are valid values!
  282. idle_message_mode = chat
  283. # Select the message mode, how the client should get the message.
  284. # poke or chat are valid values!
  285. idle_warn_message_mode = chat
  286. # Path to file which contains the idle messages
  287. idle_file = %apphome%config/server1/idlemessages.cfg
  288.  
  289. # After how many hours an empty channel should be deleted? Possible values between 1 and 2200 hours.
  290. icc_emptydeletetime = 72
  291. # Never delete permanent channels? Set yes or no here!
  292. icc_ignore_permanent = yes
  293. # Never delete semi permanent channels? Set yes or no here!
  294. icc_ignore_semipermanent = no
  295. # Never delete spacer channels (like [cspacer])? Set yes or no here!
  296. icc_ignore_spacer = yes
  297. # A comma separated list (without spaces) of channel ids you like to ignore. This channels don't get deleted!
  298. icc_ignore_channels =
  299. # A comma separated list (without spaces) of parent channel ids (use 0 for the top level).
  300. # Depends on the given mode, all sub-channels of this channels can be ignored or only sub-channels of this channels will be checked!
  301. # The check parent channel only mode allows you to check the activity only on the selected parent channels (which will be reset also on activity in sub-channels) and delete the parent channel including the sub channels, if it is detected inactive.
  302. # If no parent channels should be ignored, set no channels here and select the channel list mode ignore!
  303. icc_parentchannel_list =
  304. # Select one of the four modes for the parent channel list.
  305. # ignore = All sub-channels of the selected channels will be ignored.
  306. # only = Only sub-channels of the selected channels will be checked.
  307. # parentignore = Only the parent channels will be checked (and will delete all sub channels), which are not on the list.
  308. # parentonly = Only the parent channels will be checked (and will delete all sub channels), which are on the list.
  309. icc_parentchannel_list_mode = ignore
  310.  
  311. # Who should be able to use the last seen command? Possible values: all, botadmin, servergroup
  312. lastseen_user = botadmin
  313. # A comma separated list (without spaces) of server group ids.
  314. # Depends on the given mode, this server groups can be ignored or only this server groups will be allowed to use the !lastseen command!
  315. # This is only needed, if user servergroup is selected!
  316. lastseen_group_list =
  317. # Select one of the two modes for the server group list.
  318. # ignore = The selected server groups will be ignored.
  319. # only = Only the selected server groups are allowed to use the !lastseen command!
  320. lastseen_group_list_mode = ignore
  321.  
  322. # Move client back if not muted anymore? Set yes or no here!
  323. mute_moveback = yes
  324. # Enable move, if the headphone was muted using the Teamspeak Client, yes or no
  325. mute_headphone = yes
  326. # Enable move, if the microphone was muted using the Teamspeak Client, yes or no
  327. mute_microphone = yes
  328. # Enable move, if the sound output hardware (for speakers/headphone) is missing or a disabled hardware is selected in the client settings.
  329. # Set yes or no here!
  330. mute_headphone_hardware = yes
  331. # Enable move, if the sound input hardware (for a microphone) is missing or a disabled hardware is selected in the client settings.
  332. # This also happen, if someone is speaking on another Teamspeak server. Set yes or no here!
  333. mute_microphone_hardware = yes
  334. # Move the client if the client has all selected conditions or at least one? Set all or one here!
  335. mute_condition_mode = one
  336. # Channel id to move muted clients into it
  337. mute_channel_id = 118
  338. # Idle time in seconds after the client with a specified mute status will be moved to the channel.
  339. # Has between 0 and 10000 seconds!
  340. mute_delay = 600
  341. # A comma separated list (without spaces) of channel ids.
  342. # Depends on the given mode, this channels can be ignored or only this channels will be checked!
  343. # If no channels should be ignored, set no channels here and select the channel list mode ignore!
  344. mute_channel_list = 6,11,19,9,12,20
  345. # Select one of the two modes for the channel list.
  346. # ignore = The selected channels will be ignored.
  347. # only = Only the selected channels will be checked.
  348. mute_channel_list_mode = ignore
  349. # A comma separated list (without spaces) of server group ids.
  350. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  351. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  352. mute_group_list = 6,11,19,9,12,20
  353. # Select one of the two modes for the server group list.
  354. # ignore = The selected server groups will be ignored.
  355. # only = Only the selected server groups will be checked.
  356. mute_group_list_mode = ignore
  357. # Select the message mode, how the client should get the message.
  358. # poke, chat or none are valid values!
  359. mute_message_mode = none
  360. # Path to file which contains the mute mover message
  361. mute_file = %apphome%config/server1/mutemessages.cfg
  362.  
  363. # Select the action if a client starts recording, possible values: kick and move
  364. record_action = kick
  365. # If clients should be moved, set channel id to move recording clients into it
  366. record_channel_id =
  367. # A comma separated list (without spaces) of channel ids.
  368. # Depends on the given mode, this channels can be ignored or only this channels will be checked!
  369. # If no channels should be ignored, set no channels here and select the channel list mode ignore!
  370. record_channel_list = 6,11,19,9,12,20
  371. # Select one of the two modes for the channel list.
  372. # ignore = The selected channels will be ignored.
  373. # only = Only the selected channels will be checked.
  374. record_channel_list_mode = ignore
  375. # A comma separated list (without spaces) of server group ids.
  376. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  377. record_group_list =
  378. # Select one of the two modes for the server group list.
  379. # ignore = The selected server groups will be ignored and are allowed to record.
  380. # only = Only the selected server groups will be checked and punished, if they start recording.
  381. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  382. record_group_list_mode = ignore
  383. # A comma separated list (without spaces) of channel group ids.
  384. # Depends on the given mode, this channel groups can be ignored or only this channel groups will be checked!
  385. # If no channel groups should be ignored, set no channel groups here and select the group list mode ignore!
  386. record_channelgroup_list =
  387. # Select one of the two modes for the channel group list.
  388. # ignore = The selected channel groups will be ignored and are allowed to record.
  389. # only = Only the selected channel groups will be checked and punished, if they start recording.
  390. record_channelgroup_list_mode = ignore
  391. # Add complain entry to the user? Set yes or no here!
  392. record_add_complain = no
  393. # If clients should be moved, select the message mode, how the client should get the message.
  394. # poke, chat or none are valid values!
  395. record_message_mode = poke
  396. # Path to file which contains the record message
  397. record_file = %apphome%config/server1/recordmessages.cfg
  398.  
  399. # A comma separated list (without spaces) of server group ids, which should be watched on joining.
  400. servergroupnotify_groups =
  401. # A comma separated list (without spaces) of server group ids, which should be notified about joining clients.
  402. servergroupnotify_grouptargets =
  403. # A comma separated list (without spaces) of the total connection count (it's the same value as %CLIENT_TOTALCONNECTIONS% at the welcome message),
  404. # when this message should be send to the clients. Set this to -1 to show it every time.
  405. # Ranges like 1-100, -20 (means 20 or less) or 100- (means 100 or more) are also possible.
  406. servergroupnotify_showonconnectionnumber = -1
  407. # A comma separated list (without spaces) of channel ids.
  408. # Depends on the given mode, target clients in this channels can be ignored or only clients in this channels receive the notify message!
  409. # If no channels should be ignored, set no channels here and select the channel list mode ignore!
  410. servergroupnotify_channel_list =
  411. # Select one of the two modes for the channel list.
  412. # ignore = Clients in the selected channels will be ignored.
  413. # only = Only clients in the selected channels receive the notify message.
  414. servergroupnotify_channel_list_mode = ignore
  415. # Select the message mode, how the notified clients should get the message.
  416. # poke, chat or none are valid values!
  417. servergroupnotify_message_mode = poke
  418. # Select the message mode, how the clients (who joined the server) should get the message.
  419. # poke, chat or none are valid values!
  420. servergroupnotify_messagenotified_mode = none
  421. # Path to file which contains the server group notify message
  422. servergroupnotify_file = %apphome%config/server1/servergroupnotifymessages.cfg
  423.  
  424. # A comma separated list (without spaces) of server group ids, which should be protected.
  425. servergroupprotection_groups =
  426. # Enable this to kick every client which using a protected server group and are not on the list of the bot, set yes or no here!
  427. servergroupprotection_kick = yes
  428. # Add complaint entry to the user, set yes or no here!
  429. # This would only add a complaint, if the bot has to remove a server group.
  430. servergroupprotection_add_complain = no
  431. # If a client is listed in the servergroupprotection_file and miss a server group, they get added to the server group.
  432. # This only works for normal server groups (clients do not get added to groups like Admin Server Query)! Set yes or no here!
  433. servergroupprotection_add_missing_groups = yes
  434. # A comma separated list (without spaces) of server group ids, which are also allowed to use the add and remove chat commands.
  435. # Bot admins can always use this commands!
  436. servergroupprotection_chatcmd_group_list =
  437. # Select the message mode, how the client should get the message (useless if kick is enabled).
  438. # poke, chat or none are valid values!
  439. servergroupprotection_message_mode = poke
  440. # Path to file which contains the Server Group Protection client list and kick message.
  441. servergroupprotection_file = %apphome%config/server1/servergroupprotection.cfg
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