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  1. # for players (gonna post this somewhere, idk where)
  2.  
  3. the google sheet is locked for now and over the next few days, additional change requests will be recorded in a google doc (not sheet) most likely.
  4.  
  5. - info:
  6.  
  7. - when this process is done, all cards on the sheet should get a realm line on their cards.
  8.  
  9. - Teiados has great lore, go check it out. Don't forget that the tone your cards set impacts the future of the game. If Realms are all violent and angry, the game will eventually become like that, and we will develop it in that direction. Seriously
  10.  
  11. - like we said in the new lore restrictions doc you guys have two weeks to finalize this, but we're releasing realms in the next day or two so we'll probably do the batch we have here. clear tasks we should do in the next couple weeks:
  12.  
  13. - someone do this
  14.  
  15. - vannarad, wonderstar casino, and duskmyr did not have any cards, please send us a list. Maybe someone accidentally deleted them?
  16.  
  17. - AESTHETICA: What does "self contained archetype" mean as a bullet point?
  18.  
  19. - Frogelot and Wooleyland are not getting a tooltip because they haven't been written yet. Bgg has some lore in discord but its over 300 characters.
  20.  
  21. - Fully untouched potential realms (the main creators, listed after the realm topic here, deserve to write some lore and name the realm, even if they have to step away for a while; if really uninterested i could write something. Me and alec are discussing the process for taking over an 'abandoned realm.'
  22. - Robots -- feathers + pio
  23. - Demons -- everyone kinda touched this
  24. - Fish -- bgg
  25.  
  26. - this may make you unhappy
  27.  
  28. - as stated in the doc here https://docs.google.com/document/d/1ZwyaZmAv-O5LpD6w7PEcHoknu7ffnY6pFkFY5Pfa3bU/edit#heading=h.5wbh6hwuwpwr small realms do not get age rewards, such as tooltips.
  29.  
  30. - tutela, mysthem, walnacht, AESTHETICA, Teiados are not getting tooltips yet because they haven't completed age 1, and aren't within 1 card of doing so. (Our policy was that 1 card of leeway was our limit.)
  31.  
  32. - Wanderstar X7 and Legendary Recruits do not get any rewards as they are Small Realms. https://docs.google.com/document/d/1ZwyaZmAv-O5LpD6w7PEcHoknu7ffnY6pFkFY5Pfa3bU/edit#
  33.  
  34. - Duskmyr's lore is a sentence fragment, needs to be more if we would put it in. also no cards, which is OK, you can squat as an admin
  35.  
  36. i changed this
  37.  
  38. - now that there are no lore restrictions on ages, tutela does not need to have characters split among two ages. moved a card from age 2 to 1
  39.  
  40. - Aych'piel needs two more commons before additional cards can get into their realm.
  41.  
  42. - I made some grammar and rewording changes in lore, tell me if i messed something up. Sometimes I didn't fully understand what it was trying to say.
  43.  
  44. - i like the idea of sisters being the 4 mythics in seal of elementary, however a major reason mythics are at the end of an age is to encourage people to fill in the missing spots and not just print 3 mythics. we will make ry'vn and ri'vy (or any two of them) mythics for now as a compromise (It's a compromise because the second age is only half done) and when the third age is finished we can change ro'li to be its mythic.
  45.  
  46. (Partially for Nick to refer back to layer) Bullet points formatting. These bullet points are generally formatted like:
  47. - Thing you want to communicate: "Syntax example"
  48.  
  49. - For this specific tribe, they have X effect: "Pineapples: Duelist"
  50.  
  51. - This tribe is common here: "Pineapple tribe" or "Pineapple and Apple tribes"
  52.  
  53. - Mostly or only this affinity: "Strength"
  54.  
  55. - This affinity, plus a secondary: "Strength, Spirit secondary"
  56.  
  57. - This realm has lots of X keyword, or things which work directly with X keyword, such as units with Duelist get +1/+1: "Duelist synergy"
  58.  
  59. - "Optional": you don't have to say this. these are a list of themes which end up looking like this https://cdn.discordapp.com/attachments/488529497508020244/531317673229942789/Screenshot_50.png please don't consider them hard rules which need to be marked as optional or not and veto cards. be nice
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  64. -----------------------------------
  65.  
  66. # for alec
  67. make these mythic:
  68. https://files.collective.gg/p/cards/38be3ca0-77dd-11e9-955b-cbaf6dba3aed-s.png
  69. https://files.collective.gg/p/cards/e805cad0-ee9d-11e8-9aa0-6505e14c53a5-s.png
  70. https://files.collective.gg/p/cards/52355cb0-5d4b-11e9-b569-6b99f5628edc-m.png
  71. https://files.collective.gg/p/cards/b311de90-2651-11e9-bc6c-cd258c42b312-m.png
  72. https://files.collective.gg/p/cards/68504010-ac24-11e8-bc26-a1203ed7b3cc-s.png
  73. https://files.collective.gg/p/cards/506f5990-2820-11e9-9e17-112c4fdad4f8-s.png
  74.  
  75. - an optional discord link in the card creator tooltip could be a cool idea. might not scale but cool for now
  76.  
  77. - what do you think about this restriction: if a realm is abandoned due to its admin leaving and nobody who worked on it wants to take it over, then anyone can make a card for that realm and if it gets in the game they get the option to take over the realm. what i want to know is, is it possible for someone to make a card for some random realm with only 3 cards in it (does it show up in the dropdown)
  78.  
  79. - we need to talk about 'realm members,' they get a flat 1000g reward when an age is finished. we can split 8k up among all contributors or we can make a different system where people are "really" members or something. realm members also get the golden emoji. (not the admins -- admins literally have no in game connection)
  80.  
  81. - i'm kinda worried about enforcing rarity restrictions, i already dont give enough of a shit to make sure they fit rarities and i know that at least one realm has an uncommon in its common slot. if you want to just not enforce this heavily i'm down, idk how hard it would be but if we have which age something is in in the codebase it should be pretty easily to do a validation check which spits out errors for an age like "only two uncommons in aesthetica age 2." if you do this don't forget that an age with 8 commons is fine but 8 uncommons is not fine, rarity restrictions are a ceiling on rarity
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